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{Diamond Dogs in Cutscenes} (original author: BatSnake v1.0 ~ Hammurabi v1.

09 ~
NexusMods)
This mod allows you to see whatever character you're playing in cutscenes instead
of the game reverting to Snake.

Prenote: always make a backup of your saves and dat-files (if not done already)

Scripts used : [TppDemo.lua] & [TppPlayer]


***********************************************************************************
*************
Code changed (all versions):

[TppDemo.lua]
Comparing files TppDemo_V109_CUT.lua and TPPDEMO_V109_STA.LUA
***** TppDemo_V109_CUT.lua
TppPlayer.ForceChangePlayerToSnake(false)mvars.dem_tempPlayerReloadCounter={}mvars.
dem_tempPlayerReloadCounter.start=0
***** TPPDEMO_V109_STA.LUA
TppPlayer.ForceChangePlayerToSnake(true)mvars.dem_tempPlayerReloadCounter={}mvars.d
em_tempPlayerReloadCounter.start=0
*****

[TppPlayer]:
***** TppPlayer_V105_CUT.lua
function e.ForceChangePlayerToSnake(e)
rem *** v109 *** function
e.ForceChangePlayerToSnake(e)vars.playerType=vars.playerType
if e then
vars.playerPartsType=vars.playerPartsType
vars.playerCamoType=vars.playerCamoType
vars.playerFaceEquipId=vars.playerFaceEquipId
else
vars.playerPartsType=vars.playerPartsType
vars.playerCamoType=vars.playerCamoType
vars.playerFaceEquipId=vars.playerFaceEquipId
***** TPPPLAYER_V105_STA.LUA
function e.ForceChangePlayerToSnake(e)vars.playerType=PlayerType.SNAKE
if e then
vars.playerPartsType=PlayerPartsType.NORMAL
vars.playerCamoType=PlayerCamoType.OLIVEDRAB
vars.playerFaceEquipId=0
else
vars.playerPartsType=vars.sortiePrepPlayerSnakePartsType
vars.playerCamoType=vars.sortiePrepPlayerSnakeCamoType
vars.playerFaceEquipId=vars.sortiePrepPlayerSnakeFaceEquipId
*****

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