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Advanced Stealth Rules

Theory:
In Mekton Zeta Plus, there are two distinct anti-detection systems: Cloaking and Stealth. Cloaking is a "all or
nothing" system that protects against most sensors. Stealth protects against long-ranged radar and ASP systems.
However, there may be a need for not the "all or nothing" of Cloaking, but need to defect non-visual sensors from
detection.

Proposal:
Three "weights" of Stealth are proposed. We have Basic Stealth, which is a x0.15 modifier, that protects against
ASP sensor packages and long-ranged(Spotting) radars.

Stealth, at a x0.2 modifier, has all the previous advantages of Basic Stealth, but also cuts down the effective
sensor package range of ALL mecha in half. The only exception is (possibly) psionic sensor systems, based upon
psi-lens and based upon emotion scan/clairvoyance techniques.

Example: A patrol of four mecha with Light Heavy Sensor Packages(20 km range) run a patrol line at exactly
twenty-five kilometers apart from each other. A mecha with Stealth and a Radio/Radar Analyzer uses it's ability to
sneak between the mecha and gets into enemy territory.

Advanced Stealth is, without a doubt, cloaking technology short of the visual component. A x0.3 cost-modifier
systems, NO detection method, not radar or psionic, can detect the mecha. Only visual sensors can see the
mekton(and not even the specailized ASP systems, just raw sight), and can target it. This limits the range the
Advanced Stealth mekton can be engaged at to TWENTY HEXES without Resolution Intesification. As long as the
mektons can engaged line of sight with the Advanced Stealth mekton, they can attack it. But the moment they lose
line-of-sight, they cannot engage the Advnanced Stealth mekton, even if it is RIGHT BEHIND them.

For our rules, Line of Sight for a mekton is based upon Control System types:

MANUAL-Sixty Degrees (first hex in front of the mekton)


SCREEN-One Hundred and Eighty Degrees (three hexes in front of the mekton)
VIRTUAL-Three hundred degrees (all hexes around the mekton except the rear one)
REFLEX-Three hundred and sixty degrees (all around the mekton)
OTHER-By GM ruling, but VIRTUAL is the assumed type unless decided upon.
THOUGHT CONTROL-Move down one level (to a REFLEX maximum)

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