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Cam Bridge Primary Mathematics Teacher S Resource 6 Emma Low Cambridge University Press Public
Cam Bridge Primary Mathematics Teacher S Resource 6 Emma Low Cambridge University Press Public
Mathematics
Teacher’s Resource
Emma Low
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iii
15 15 Multiplication and division (2) 137 25 Addition and
subtraction 227
15.1 Divisibility rules 138 25.1 Addition and
subtraction (2) 228
15.2 Multipication 140 26 Multiplication and
division (3) 231
15.3 Division (2) 144 26.1 The laws of
arithmetic 232
16 Special numbers 149 26.2 Fraction and
division 234
16.1 Special numbers 150 27 Fractions
237
2B: Measure and problem solving 27.1 Fractions
238
17 Mass and capacity 153 27.2 Mixed numbers
and improper fractions 242
17.1 Measuring mass and capacity (1) 154 28 Fractions, decimals
and percentages 245
17.2 Measuring mass and capacity (2) 156 28.1 Fractions and
decimals 246
18 Time (2) 165 28.2 Percentages
248
18.1 Converting times 166 29 Ratio and
proportion 253
18.2 Time zones (1) 168 29.1 Using ratio
and proportion 254
19 Area and perimeter (2) 173 3B: Measure and problem
solving
19.1 Calculating area and perimeter 174 30 Metric and imperial
measures 259
2C: Handling data and problem solving 30.1 Capacity and
mass 260
20 Graphs, charts and tables 181 30.2 Distance
264
20.1 Tables and line graphs 182 31 Time (3)
273
20.2 Pie charts 184 31.1 Times zones
(2) 274
21 Statistics 189 31.2 Leap years
278
21.1 The three averages 190 32 Area and preimeter
(3) 285
21.2 Using statistics to persuade 194 32.1 Rectangles
286
32.2 Irregular
shapes 290
3C: Geometry and problem
solving
Term 3 33 2D and 3D shape (2)
297
33.1 Quadtrilateral
prisms 298
3A: Number and problem solving
33.2 Regular
polyhedra 300
22 Probability 203
34 Locating 2D shapes
309
22.1 Language of probability 204
34.1 Classifying
shapes 310
23 The number system (3) 207
34.2 Transforming
polygons 312
23.1 The number system (2) 208
35 Angles and
triangles 319
23.2 History of number (2) 212
35.1 Drawing and
measuring angles 320
24 Mental strategies 217
24.1 Addition and subtraction (1) 218
24.2 Multiplication and division 222
iv
The Ethos of the Cambridge Primary Maths project
The additional material that the Cambridge Primary Maths project provides
can be accessed in the following ways:
As a Cambridge Centre:
If you are a registered Cambridge Centre, you get free access to all
the available material by logging in using your existing Cambridge
International Examinations log in details.
Register as a visitor:
If you are not a registered Cambridge Centre you can register to the site as
a visitor, where you will be free to download a limited set of resources and
online activities that can be searched by topic and learning objective.
As an unregistered visitor:
You are given free access an introductory video and some sample resources,
and are able to read all about the scheme.
vi
Introduction
The Cambridge Primary Maths series of resources covers the entire content
of misconception. A section called ‘More activities’ provides you with
of the Cambridge Primary Mathematics curriculum framework from
suggestions for supplementary or extension activities.
Cambridge International Examinations. The resources have been written
based on a suggested teaching year of three, ten week terms. This can be
The Teacher’s Resource can be used on its own to completely cover the
amended to suit the number of weeks available in your school year.
course. (The Learner’s Book and Games Book should not be used without
the associated teacher resource, as they are not sufficient on their own to
The Cambridge Primary Mathematics framework provides a
cover all the objectives.)
comprehensive set of learning objectives for mathematics. These objectives
deal with what learners should know and be able to do. The framework is
The accompanying CD-ROM contains:
presented in five strands: the four content strands of Number (including
a Word version of the entire printed book. This has been supplied so
mental strategies), Geometry, Measures and Handling Data are all
that you can copy and paste relevant chunks of the text into your own
underpinned by the fifth strand, Problem Solving. Problem solving is
lesson plans if you do not want to use our book directly. You will be
integrated throughout the four content strands. Whilst it is important to be
able to edit and print the Word files as required but different versions
able to identify the progression of objectives through the curriculum, it is
of Word used on different PCs and MACs will render the content
also essential to bring together the different strands into a logical whole.
slightly differently so you might have some formatting issues.
Introduction vii
remembering a technique. The investigations and questions are written
series. It can be used alongside the Teacher’s Resource as a source of
to assess the learner’s understanding of the learning outcomes of the
additional activities to support learners that need extra reinforcement,
Core activity. Learners can write down their answers to investigations
or to give to advanced learners as extension. Each game comes with a
and questions in an exercise book in order to inform assessment.
‘Maths focus’ to highlight the intended learning/reinforcement outcome
The overall approach of the Teacher’s Resource accompanied by the
of the game, so that the book can be used independently of any other
Learner’s Book allows a simple way for you to assess how well a learner
resource. For those who are using it as part of this series, relevant
understands a topic, whilst also encouraging discussion, problem-
games are referred to by title and page number in the ‘More activities’
solving and investigation skills.
section of the Teacher’s Resource. The accompanying CD-ROM
the chapter is taken as a whole. The objectives are referenced using sub-
There is generally a double page in the Learner’s Book for each
headings from the framework, for example ‘1A: Calculation (Mental
associated Core activity in the Teacher’s Resource for Stage 6. The
strategies)’ and the code from the Scheme of Work, for example,
Teacher’s Resource will refer to the Learner’s Book page by title and
‘2Nc3’.
page number, and the title of the Core activity will be at the bottom
of the Learner’s Book page. Please note that the Learner’s Book
Please be aware that the content of an objective is often split across
does not cover all of the Cambridge objectives on its own; it is for
different Core activities and/or different chapters for a logical
supplementary use only.
progression of learning and development. Please be assured that
provided you eventually cover all of the Core activities across the whole
• Games Book (printed book and CD-ROM)
Teacher’s Resource, you will have covered all of the objectives in full.
This resource is complete in its own right as a source of engaging,
It should be clear from the nature of a Core activity when parts of an
informative maths games. It is also a supplementary resource to the
viii Introduction
objective have not been fully covered. For example, a chapter on length
Teacher-led whole class activity
will list ‘Measure’ objectives that also include weight, such as ‘1MI1’
The main narrative represents work to be done as a whole class.
(Compare lengths and weights by direct comparison…) but the weight
Teacher-Learner discussion
aspect of the objective will not be covered in a chapter on length(!);
“Text that is set in italics within double-quotation marks represents
that part of the objective will be covered in a chapter on weight. Or
suggested teacher dialogue to instigate Teacher-Learner disccusion.”
a chapter focussing on understanding teen numbers as ‘ten and some
Learner-Learner interaction
more’ might cover the action ‘recite numbers in order’ but only up to 20
Group and pair work between learners is encouraged throughout and is
and therefore only partially cover objective ‘1Nn1’ (Recite numbers in
indicated using a grey panel behind the text and a change in font.
order … from 1 to 100…)). But please be reassured that, by the end of
the Teacher’s Resource, all of objectives 1MI1 and 1Nn1 will have been
a Look out for! panel that offers practical suggestions for identifying
• A list of key Prior learning topics is provided to ensure learners are
to give them
• Important and/or new Vocabulary for the chapter as a whole is listed.
Check up! section that provides quick-fire probing questions useful for
The Core activities (within each chapter) collectively provide a
references the title and page number of the associated Learner’s Book
activity includes:
activities; these are not required to cover the objectives and therefore
printed book (indicated by ‘(pxx)’), and photocopy masters provided
material from which teachers can select those most appropriate to their
column provides instructions for how to deliver the activity, suggestions
Introduction ix
We would recommend that you work through the chapters in the order
It is important that learners develop mathematical language and
they appear in this book as you might find that later chapters build on
communication in order to (using Bloom’s taxonomy):
knowledge from earlier in the book. If possible, work with colleagues
and share ideas and over time you will feel confident in modifying and
Explain mathematical thinking (I think that . . . because . . .)
adapting your plans.
Develop understanding (I understand that . . .)
Primary scheme of work, and are available from the Cambridge Primary
We need to encourage learners to speak during a maths session in order to:
Maths website. Their interactive and downloadable activities can provide
• communicate
an alternative learning style or enrichment for some of the core concepts.
• explain and try out ideas
• develop correct use of mathematical vocabulary
• develop mathematical thinking.
x Introduction
1A 1 The number system (1)
NOTE: the objectives that form the basis of this chapter revise, consolidate and
extend number work covered in Stage 5. We suggest that you ask your
learners what they know already and use this information to target work
appropriately. You could give the learners a list of the objectives covered in this
chapter and ask them to produce a poster showing what they know. Alternatively, you
could ask them to complete the The Number System photocopy
master (CD-ROM) as means of formative assessment.
Quick reference
Number
Place value
Let’s investigate
Vocabulary
Let’s investigate
million: equal to one
to work out an
and written as
Learners revise and consolidate work on place value up to 1 000 000 and down to two
each class?
1 3 4 5 6 8
1 million ! 10 " 10 "
2 7
10 " 10 " 10 " 10 Explain to a friend how you made your
decision.
decimal places.
1 Draw a line 10 centimetres long. Mark 0 and 10 000 at the end points.
He uses each card only once.
6000 marked A
3500 marked B
(a) 100 000 200 000 300 000 400 000 500 000 600
000 700 000 800 000 900 000
9050 marked C
Core activity 1.2: Ordering, comparing and rounding numbers (Learner’s Book p4)
10 20 30 40 50 60
70 80 90 (a) 45 678 (b) 24 055
(c) 50 505
1 2 3 4 5 6 7
8 9
Learners revise and consolidate work on ordering and rounding. Work in this chapter
concentrates on whole numbers as the objectives are repeated later in the year when
10 20 30 40 50 60
70 80 90
1 2 3 4 5 6 7
8 9 (c) 456 065 450 566 455 656
456 565 450 666
? ! ? ? " ?
4 Unit 1A: Core activity 1.2 Ordering, comparing and rounding numbers
*for
NRICH activities mapped to the Cambridge Primary objectives,
Resources: Place value grid photocopy master (p7); large version for class
display. (Optional: Match the numbers photocopy master (CD-ROM);
The Number System photocopy master (CD-ROM).)
Display the Place value grid photocopy master for the whole class to see,
Vocabulary
and write the number 2002.2 so that everyone can see it.
200 000
Ask questions about each digit in turn:
20 000
• “What is the value of this digit?”
2000
six in figures.”
Notes on the Learner’s Book
Place value (p2): contains examples that provide practice in reading and writing
numbers up to
1 million. Further work related specifically to decimals can be found on pages 109
to 119 (starting
with The decimal system, (chapter 12).
More activities
Match the numbers (pairs)
You will need the Match the numbers photocopy master (CD-ROM).
Cut out the cards from the activity sheet and lay them face up on the table.
Learners work in pairs. They take turns to pick up two matching cards and say
the number. Their partner checks the answer. Repeat until all the cards have been
used. This will act as a check to see that learners have understood how
to say large numbers.
This is a self assessment sheet where learners practise the skills from the core
activity. They identify skills that they can do and which they need help on.
They identify what they want to get better at.
Resources: Blank number lines photocopy master (p8); large version for
class display. (Optional: 0–9 spinner (CD-ROM).)
Display the Blank number lines photocopy master, so that the whole class can
see the empty Always ask, “How did you decide?” giving learners
number line marked from 0 to 10 000.
the chance to explain their methods using correct
mathematical vocabulary.
0 10 000
Ask learners what number goes in the middle of the line? (Estimate the halfway
mark, and
mark 5000 on the line.) “How did you work it out?” (Learners should know, or be
able to reason Look out for!
from previous work, that 5000 is half of 10 000.)
• Learners who do not know the conventions for
Emphasise how a number line can help learners to visualise, for example, 4200 is
nearer to 4000 than to 5000. Repeat with other sets of numbers
Ask where they would place the number 4155 on the number line. (Answer: just over
half way between 4100 and 4200.)
Draw a new number line from 0 to 1000000. Tell learners that 1000000 is 1 million,
which is 1 thousand thousands. Ask learners to discuss what number they think
would be positioned in the middle of the number line and to justify their answer
(Answer: 500000, 5 hundred thousand). Mark 5000000 on the number line. Ask
learners to suggest some other six-digit numbers and to estimate where those
numbers would be placed on the number line. Suggest the number 843791. Ask
some of the learners to mark with a dot where they think the number would be
positioned, and ask the other learners which dot they think most accurately places
the number and justify their answer. Encourage learners to use rounding and
approximation to help their estimate and reasoning.
decisions?”
Notes on the Learner’s Book
More activities
Rounding up (pairs)
You will need 0–9 spinner (CD-ROM).
Player one ‘spins the spinner’ five times to create a 5-digit number. The
player chooses which of the five digits to put in each box.
100 000 200 000 300 000 400 000 500 000 600 000
700 000 800 000 900 000
10 000 20 000 30 000 40 000 50 000 60 000
70 000 80 000 90 000
1 000 2 000 3 000 4 000 5 000 6 000
7 000 8 000 9 000
100 200 300 400 500 600
700 800 900
10 20 30 40 50 60
70 80 90
1 2 3 4 5 6
7 8 9
0.1 0.2 0.3 0.4 0.5 0.6
0.7 0.8 0.9
0.01 0.02 0.03 0.04 0.05 0.06
0.07 0.08 0.09
Instructions on page 2
Original Material © Cambridge University Press, 2014
Blank number lines
0
10 000
0
10 000
0
10 000
previous number.
factors of 6.
number. 6"3#3 (3 is a prime number)
number. It has only
2 1 3
1!6"6 2!3"6
multiple: a number
are divisible by 2.
They end in 2, 4, 6,
8 or 0. For example,
numbers to 30.
Examples of prime
numbers: 2, 3, 5, 7,
11 …
number.
Core activity 2.2: Odd and even numbers (Learner’s Book p8)
at 0 and count up
1 List all the prime numbers between 10 and 20.
Learners extend their work on odd and even numbers as they explore rules related
size. For example, 1 Which of these numbers are even?
(b) It is between 30 and 60.
4 5 6 10 20 60
#3 #3 #3 #3
9 11 26 33 57 187 2002
The sum of its digits is 10.
? ? + ? ?
All the digits are odd.
? ! ? ! ? " 30
multiples of 3.
? ! ? ! ? " 70
How old am I?
Learners are introduced to prime numbers and the definition of a prime number,
and can recite the prime numbers less than 20.
Vocabulary
factor • multiple • odd • even • prime number
Vocabulary
orchestra’. Sit five learners on chairs facing the class. Number these
learners 1 to 5, and
inform them that they are members of the mathematical orchestra. Each learner
has their multiple: a number that can be divided exactly by
own part in the orchestra. Explain that you are the conductor and your job is
to slowly another number; start at 0 and count up in steps of the
count the beat with up/down movements of your hand.
same size and you will find numbers that are multiples
+3 +3 +3 +3
learner ‘number 2’ to stand and immediately sit down on beats 2, 4, 6 … (the
multiples of 2).
Then tell learner ‘number 3’ to stand on beats 3, 6, 9 … (the multiples of 3),
learner ‘number
4’ to do so on beats that are multiples of 4, and learner ‘number 5’ to do so
on beats that 0 3 6 9 12
are multiples of 5. Practise together first so that you are confident the
learners understand. 3, 6, 9, 12 . . . are multiples of 3.
Practise the count to 8 beats, or beyond. If you were counting 8 beats, the
learners would
5: 6: 7:
8: factor factor factor factor
Summary
Learners revise and extend previous work on multiples and factors, using them to
solve Check up!
puzzles and problems.
• “Here are four numbers: 3, 4, 7 and 12. Which of
Notes on the Learner’s Book
these numbers are factors of 12?” (Answer: 3, 4
Multiples and factors (p6): learners are presented with a selection of straight-
forward and 12.)
questions and puzzles. The puzzles involve both multiples and factors together, so
learners • “I am thinking of a number between 20 and 40. It is a
have to think about the definitions of the words. Useful links are made with data
handling multiple of 5 and a multiple of 7. What number am
objectives, as both Carroll diagrams and Venn diagrams are used in questions 6, 7
and 9. I thinking of?” (Answer: 35)
• “How can you be sure you have found all the factors
of a number?”
Puzzles (pairs)
Solve these puzzles, then write similar puzzles for your partner to solve:
1. What is my number? It is even, a multiple of 4, a factor of 24, and between
10 and 20 (Answer: 12)
2. What is my number? It is a factor of 24, a factor of 40, and a factor of 52
but is not the number ‘2’ (Answer: 4)
Vocabulary
necessary, reinforce that odd numbers cannot be divided by 2 without leaving a
remainder.
This point is important because some learners might be confused by previous
work on odd numbers: are not divisible by 2 without a
division where odd numbers were divided by two to leave a remainder.
remainder; they end in 1, 3, 5, 7 or 9. For example,
number.
2 1 odd
3 4 odd
even even
odd odd
Opportunities for display!
Ask learners to find a different solution.
Display the rules for:
As a class, discuss the different solutions learners found. Ask, “How did you
decide where to put • adding odd and even numbers:
the numbers? Can you give us any rules about adding odd and even numbers?”
(Answer: either two even + even = even
evens or two odds need to go along the diagonal (based on the rules: even +
even = even and odd odd + odd = even
+ odd = even); then the other two numbers can be placed to fill the gaps so
that in all rows and even + odd = odd
columns there will be one odd and one even number (based on the rule, even +
odd = odd.) odd + even = odd
Allow the learners thinking time then collect their ideas. (Answer: odd × odd =
odd, even × odd
= even, even × even = even.)
Summary
• Learners work confidently with odd and even numbers.
Check up!
• They find and use general statements and solve increasingly challenging puzzles.
Mira says, ‘I can add three odd numbers to get a total
of 30.’
Notes on the Learner’s Book
“Is she right? Explain your answer.”
Odd and even numbers (p8): learners are familiar with odd and even numbers so the
questions
are designed to encourage them to think about the properties of odd and even
numbers (with
the exception of question 1). Links are made with place value, multiples and
calculation.
Learners who need support could work in pairs.
More activities
Squirrels nut store (pairs)
Squirrels hide nuts to eat in the winter. Three squirrels hide 25 nuts altogether.
Each of them hides a different odd number of nuts.
How many nuts did each squirrel hide? Find as many different ways as you can.
(Answer: There are 10 different solutions. [1, 3, 21] [1, 5, 19] [1, 7, 17] [1, 9,
15] [1, 11, 13] [3, 5, 17] [3, 7, 15] [3, 9, 13] [5, 7, 13] [5, 9, 11])
Vocabulary
Give each learner a copy of the Sieve of Eratosthenes photocopy master.
Learners will use prime number: a prime number has exactly two
this to explore patterns for the 2, 3, 4, 5, 6 and 7 times tables. First they
should cross out the different factors, 1 and the number itself. For example,
number 1, then they should cross out the multiples of 2 except 2, the
multiples of 3 except 3, 2, 3, 5, 7, 11 are all prime numbers.
the multiples of 4, the multiples of 5 except 5, the multiples of 6 and the
multiples of 7 except NOTE: 1 is not a prime number; it has only one factor (1).
7. Before they cross out the multiples of each number, they should try to
predict what patterns
might emerge and try to explain the patterns they’ve found after doing the
crossing out.
At the end they should look at the grid and say what is special about the
numbers that they
haven’t crossed. Establish that they are the prime numbers: 2, 3, 5, 7, 11,
13, 17, 19, 23, 29,
31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97. Explain what is
meant by a prime
number. Explain that the method they just carried out is called the ‘Sieve of
Eratosthenes’
and was devised by a historical mathematician, called Eratosthenes, to
identify all the prime
numbers less than 100.
Summary
Learners know the definition of a prime number and can recite the prime numbers
less than 20. Check up!
More activities
Eratosthenes (individuals or pairs)
The ‘Sieve of Eratosthenes’ is the 10 by 10 grid that learners used to find all the
prime numbers less than 100. The mathematician who devised the sieve was
Eratosthenes. Learners find out as much as they can about his life and work.
Core activity 3.1: Multiply and divide by 10, 100 and 1000 (Learner’s Book p11)
Let’s investigate
Let’s investigate
of a multiple of 10.
For example, 20 is
? ! ? ! ? " 24
a multiple of 10, so
Learners multiply and divide whole numbers by 10 and 100, extending to multiplying
and dividing
multiples of 10.
1 Use the given fact to derive a new fact and then explain your method.
by 1000.
25 ! 100 "
? ! 10 " 2500
250 # 10 " ?
a
Fact
7 ! 9 " 63
7 ! 3 " 21
5 ! 7 " 35
Derived fact
7 ! 18 " 126
70 ! 3 "
50 ! 70 "
Method
d 6 ! 8 " 48 6 ! 16 "
Core activity 3.2: Mental strategies for multiplication (Learner’s Book p13)
g 5 ! 9 " 45 5 ! 91 "
h 6 ! 9 " 54 6 ! 89 "
i 4 ! 7 " 28 39 ! 7 "
j 3 ! 9 " 27 30 ! 91 "
Learners develop and refine mental strategies for multiplication, including working
with multiples
2 Use table facts to help you work out the following:
17 centimetres long?
3 Work out the following using a mental strategy:
Is she right?
(a) 29 × 6
(d) 21 × 8
(b) 41 × 5
(e) 49 × 6
(c) 19 × 7
(f) 51 × 4
Unit 1A: Core activity 3.1 Multiply and divide by 10, 100 and 1000
13
Vocabulary
near multiple of 10
Start the session by revising work on multiplying and dividing by 10 and 100.
Learners work in pairs using the True or false multiplication and division
cards cut from the photocopy
master. They take a card in turn and say whether the statement is true or
false.
• If the statement is true they explain how they know.
• If the statement is false they give the correct answer.
Example:
10 again.
5 8 0 0 0
5 8 0 0 58 000 ÷ 10
Work with learners to complete these number sentences, asking each time for an
explanation:
34 × 1000 =
× 78 = 78 000
63 000 ÷ 1000 =
36 000 ÷ = 36
Summary
Learners confidently multiply and divide any whole number by 10, 100 or 1000 and
explain the effect. Check up!
Notes on the Learner’s Book
• “What is 48 000 ÷ 1000? How did you
Multiplying and dividing by 10, 100 and 1000 (p11): learners apply their knowledge
of multiplication and work it out?”
division by 10, 100 and 1000 to problems set in different contexts. Ensure that
learners understand that • “Complete these number sentences:”
to multiply by 1000 they can multiply by 10, then 10 again, then 10 again or they
can multiply by 10 and × 42 = 42 000 ÷ 1000 = 6
100 in either order. The investigation and questions 4 and 7 can be used to
illustrate this relationship.
More activities
Make a poster (individual)
Design a poster that shows how to multiply and divide by 10, 100 and 1000.
Illustrate it with examples, including drawings, pictures or photographs.
• 1 metre is 100 times as long as 1 centimetre.
• 1 cent is 100 times smaller than 1 dollar.
Core activity 3.1: Multiply and divide by 10, 100 and 1000 23
Core activity 3.2: Mental multiplication strategies
LB: p13
“I’m going to start with a multiplication fact and use different strategies
Vocabulary
to find out other related facts.” Write 7 × 8 = 56 for the whole class
to see.
near multiple of 10: a number either side of a
Review work done, recording facts on a ‘master’ diagram. Ensure that the
following strategies
are covered:
• doubling
Examples: 14 × 8 = 112 (double 7); 7 × 16 = 112 (double 8)
• halving
7 × 4 = 28 (halve 8); 7 × 2 = 14 (halve 4)
“What happens if I double one number and halve the other?”
(Answer: the answer stays the same, e.g 7 × 8 = 56 so 14 × 4 = 56)
• using multiples of 10
7 × 80 = 560 (multiply 7 × 8 by 10)
70 × 8 =560 (multiply 7 × 8 by 10)
70 × 80 = 5600 (multiply 7 × 8 by 10 and 10 again, or by 100)
Summary
• Learners revise their store of multiplication strategies to Check up!
include doubling, halving and using multiples of 10. • ‘“I know
that 7 × 13 = 91. How can I work out 14 × 13?”
• They understand how to adapt answers of multiplying by (Answer:
double the answer as 14 is double 7.)
10 to multiplying by a near multiple of 10. • “I know
that 8 × 11 = 88. What is … ? How do you know?”
Notes on the Learner’s Book … 80 × 11?
(Answer: 880; multiply answer by 10 as 80 is ten times larger than 8.)
Mental strategies for multiplication (p13): learners develop … 8 × 110?
(Answer: 880; multiply original answer by 10 because 110 is ten times
their mental strategies through oral work, best done frequently larger
than 11.)
a little at a time. The learner book therefore contains a limited … 80 ×
110? (Answer: 8800; multiply either of the previous answers by 10.)
number of examples. • I know
that 40 × 7 = 280. What is …? How do you know?”’
… 41 × 7?
(Answer: 287; add 7 to the original answer, so 40 × 7 = 280 + 7 = 287)
… 39 × 7?
(Answer: 273; subtract 7 to the original answer, so 40 × 7 = 280 – 7 = 273)
More activities
Mental mathematics (whole class)
Ensure that you do frequent oral activities to revise and consolidate the various
strategies of mental multiplication.
Create spider diagrams (individuals or pairs)
As per the start of the core activity, start with a multiplication fact and derive
other facts.
Let’s investigate
Let’s investigate
Let’s investigate
sequence: an ordered
Arrange the numbers 0.1, 0.2, 0.3, 0.4, 0.5 and 0.6 in the
Choose different starting numbers to make sequences set of
numbers, shapes
objects arranged
If my age is divided by 2
Is it possible to make a sequence where
according to a rule.
Learners revise previous learning on adding decimal numbers. They extend their
If my age is divided by 7
around.
42 73 64
60 20 69
how things or numbers
(a) 4.61 ! 0.8 (b) 0.45 ! 1.6 (c) 3.7 ! 4.58 (d) 6.1 !
7.85 (a) 78 ! 4 (b) 68 ! 7 (c) 98 ! 6
2 A sequence starts at 200 and 30 is 3, 7,
11, 15, 19 … are
Learners revise division methods when there is a remainder by dividing two- and
(e) 4.3 ! 0.68 (f) 7.5 ! 4.68 (g) 4.25 ! 7.96 (h)
3.45 ! 0.85
subtracted each time. connected
by the rule
41 ÷ 4 47 ÷ 9 48 ÷ 5
‘add 4 to the previous
2 Kiki has two pieces of rope. One piece is 93.7 metres long and the other
that have a remainder in the
200, 170, 140 ...
answer.
number’.
piece is 125.9 metres long. What is the total length of her rope?
14 ÷ 4 25 ÷ 5 31 ÷ 3
3 Find the sum of all the numbers less than 5.5 in this list.
sequence that are less than zero?
55 ÷ 6 27 ÷ 6 50 ÷ 7
14
17 18
Core activity 4.3: Number sequences (Learner’s Book p18)
Get feedback from the class about how learners solved the puzzle. Suggestions
might include
completing the bottom line first as a good starting place: they could add
together the two
existing numbers, then subtract them from 1, or use number pairs to 1 (for
example 0.1 + 0.4
= 0.5; learners know that 5 and 5 is a number pair to 10 and therefore that
0.5 and 0.5 is a 0.1 0.4
number pair to 1, so the third number must be 0.5). As they now have two
numbers on both
of the other lines, they can add and subtract from 1 (or use number pairs to
1) as before.
As a class, practise some decimal additions where both numbers have one
decimal place, e.g.
Move on to decimal addition where the numbers have different numbers of digits
and
decimal places, for example ask:
Addition and subtraction strategies from Stage 4 that
“How could we work out 0.7 + 0.51?” (Answer: 1.21)
could be adapted for adding decimal numbers:
write ‘2’ down and carry the ‘1’ (a unit) over to the
1
Gather answers from the class and ask learners which method they chose. Leaners
should
also tell you if they got the answer wrong in order to identify where it went
wrong. Did other
learners calculate the answer using a different method?
mistake again?”
know about adding decimals.
More activities
Add the cards (pairs)
You will need 0–9 digit cards photocopy master (CD-ROM).
Each player will need a set of 0–9 digit cards and two decimal points. Each
player shuffles their cards and then
deals out six digit cards together with the two decimal points. Arrange the
cards like this:
+ •
Complete the calculation. The winner of the round is the player with the
highest total. Play more rounds.
You can vary the game by choosing different arrangements for the cards, for
example:
• •
+ • + •
Learners work in pairs to solve the three word problems in any way they like:
1. Three boys share 56 marbles. How many marbles does each boy get and how
many are left over? (Answer: 18 r2)
2. 72 cubes are arranged in groups of five. How many groups are there and how
many are left over? (Answer: 14 r2)
3. Zina needs 172 stickers. They are sold in packs of six. How many packs must
she buy? How many extra stickers will she have?
(Answer: 29. She will have 2 extra)
Review work done ensuring that the following points are covered:
0 5 12 19 89 159
Summary
• Learners confidently divide a two- or three- digit number by a single-digit
number in and out of context. Check up!
• When dealing with contextual problems, learners treat any remainder
appropriately; as a remainder or Ask learners questions such as:
by rounding up or down to the nearest whole number.
• “Write a word problem for 15 ÷ 4. What is
Notes on the Learner’s Book
an appropriate answer to your problem?”
Division (1) (p17): the investigation is set in a context of division but is really
about using table facts, so • “What method would you use to divide 113
it might provide an opportunity to remind learners why it is important to aim for
recall of multiplication by 7? Explain why you chose this method.”
(and division) facts. The five questions provide practice of division, focusing on
remainders.
More activities
Divide the cards (pairs)
You will need 0–9 digit cards photocopy master (CD-ROM).
Each player needs a set of 0–9 digit cards. Shuffle the cards and deal four cards
to each player. The players choose how to ÷
arrange their cards in to this layout:
Each player works out the answer. The winner of the round is the player with the
smallest answer.
Ensure that learners are confident in finding the rule for number sequences by
carrying out a Vocabulary
series of activities.
More activities
Generating sequences (small groups or whole class)
The first player is given a starting number and the rest of the group take turns to
continue the sequence, following a given rule with the leader choosing the
next player. Start with a low number and a simple rule, for example, start at 5 and
add on 2. Extend to include negative numbers, fractions and decimals.
Drawing length
Measuring length
1 Accurately draw straight lines that measure:
Vocabulary
(a) 9.6 cm
Let’s investigate
millimetre (mm): a (b) 122 mm
(d) 5.1 cm
Learners select and use standard units of length. They convert between km, m,
measuring length. Use your ruler to check that all the lines drawn
on the
Choose to do the 1 m.
calculation in mm, cm
to better understand
the problem.
1 Eric has lost his umbrella. At the Lost Property Office he looks at the list of
umbrellas that have been handed in. The person who has filled in the
Learners practise drawing lines accurately to the nearest millimetre. They are
reminded
please
note that listed objectives might only be partially covered within any given
chapter but are covered fully
Prior learning Objectives* – across
the book when taken as a whole
Vocabulary
millimetre • centimetre • metre • kilometre
Units of length
Vocabulary
In small groups, ask learners to list, or draw a diagram such as a
cluster/cloud diagram, to show
accurate.
or, for a close approximation, multiply the miles by 1.6 to get the
kilometres.) Before
38 Unit 1B 5 Length
learners measure the cars, ask them to explain and discuss how accurate they think
their Use observations of this activity to inform teaching in
measurements need to be, e.g. to the nearest metre, centimetre or millimetre.
Learners can the next activity, where learners will learn and practise
use the blank table to complete the information about the car they have measured.
measuring with greater accuracy to the nearest
millimetre.
Measuring Length
Tell learners that their challenge is to increase their accuracy in measuring and
drawing lines
to the nearest millimetre, which they started to do in Stage 5.
Give groups, of approximately six learners, the Measuring straight lines group
resource sheet. Ask
each member of the group to secretly measure line A. They should write their
measurement to the
nearest millimetre on a small piece of paper or sticky note. Once all the members
of the group have
measured the line they should compare their measurements and reach an agreement
about the true
length of the line, to the nearest millimetre. Ask the members of the group who
have measured the Look out for!
line most accurately to support less accurate members to measure the line again,
watching out for Learners who make some of the common mistakes
learners:
listed on the left. Whilst encouraging learners to
• starting their measurement from the end of the ruler, rather than the start (0)
of the scale self and peer diagnose problems with measuring, it
• moving the ruler as they measure
could be useful to show some individuals what has
• reading the scale incorrectly
gone wrong, for example, have two rulers that have
• rounding incorrectly, to the wrong division.
different ‘gaps’ at the end.
Groups should carry out the same activity with the other lines.
Ask learners to reflect on whether they think that the group activity has improved
their
measuring, and on how they have improved their measuring technique.
Draw a large, simple curve on the board. Demonstrate to learners how to measure the
line
using a piece of string and a partner (one of the learners or an additional adult).
Hold the
end of the string at the start of the line and lay the string over the line until
it reaches the
end of the line. Mark the string with a pen where it meets the end of the line.
Measure the
string from the start to the marked point using a ruler or metre stick. Tell
learners that when
they measure a curve to make sure that they measure the piece of string that they
used to
measure the line, and not the end of the string.
Give pairs of learners the Measuring curved lines resource sheet, some string and a
pen. Ask them
to work together to measure each line.
Discuss together successful measuring techniques and advice for others trying to
improve
the accuracy of their measuring.
More activities
Circuit (whole class or small groups)
You will need four cones (or other large place markers). Tape-measure.
Learners place four cones in an outside space to mark out a running circuit.
Ask learners to measure the length of one complete circuit and calculate
how many times they would need to run around the circuit to complete a 1 km
run. Ask them to mark where the start and finishing lines would be on the
circuit.
40 Unit 1B 5 Length
Blank page 41
Core activity 5.2: Drawing lines
LB: p22
Resources: Dice.
Drawing lines
Tell learners that they will be trying to improve the accuracy of their line
drawing. Remind Look out for!
learners that when a pencil is sharpened it has a tip that is less than one
millimetre in width, Learners who have difficulty drawing to the nearest
when it is blunt it could be more than two millimetres wide. Explain that the
objective for this millimetre. Gather these learners in a group and give
activity is for the learners to draw lines accurately to the nearest
millimetre. If the learners’ instructions verbally to help them understand
the
pencils tips are wider than a millimetre they will not be able to draw the
lines as accurately. process of accurately drawing lines, and avoiding
common mistakes:
Tell the learners that they are going to draw a line that is 43 mm long, ask
the learners how 1. “Check whether your ruler measures in centimetres
many centimetres that is. (Answer: 4.3 cm) All the learners will draw the line
on plain paper. or millimetres.”
Tell the learners to pass their line to a partner for them to check that the
line measures 43 mm. 2. “Find ‘0’ on the ruler.”
other dot.”
42 Unit 1B 5 Length
Give pairs of learners two dice. They throw the dice and record the two 2-digit
numbers made by Opportunities for display!
the numbers shown on the dice, for example, if a 1 and a 4 are thrown the 2-digit
numbers are
Summary
Learners will have improved their accuracy in drawing lines to the nearest
millimetre. Check up!
More activities
Spiral (individual)
Learners can make a spiral pattern by drawing a 4 mm line, rotating the ruler
slightly and adding an 8 mm line to the end of the original line at an angle,
and then continuing by drawing a line 4 mm longer each time the ruler is rotated.
Games Book (ISBN 9781107667815)
The length competition game (p59) is a game for three players. Players compete to
draw the most accurate lines, to the nearest millimetre.
© l Nata-Lia/Shutterstock; r SmileStudio/Shutterstock
Instructions on page 38
Original Material © Cambridge University Press, 2014
Car insurance lengths resource sheet
Make of car Ciorda
Type of car Hatchback
Number of seats 5
Length of car 4.272 mm
Height of car 1.5 km
Colour Silver
Distance driven 30 000 cm
Average fuel consumption 7.9 litres to 100 km
Make of car Mutsui
Type of car Convertible
Number of seats 2
Length of car 397 km
Height of car 1.3 cm
Colour White
Distance driven 58 000 mm
Average fuel consumption 9.4 litres to 100 km
Make of car
Type of car
Number of seats
Length of car
Height of car
Colour
Distance driven
Average fuel consumption
Instructions on page 38 Original Material © Cambridge
University Press, 2014
Measuring straight lines group resource sheet