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MEHRAN UNIVERSITY OF ENGINEERING & TECHNOLOGY

FRM-001/00/QSP-004
Dec,1,2001

TENTATIVE TEACHING PLAN


DEPARTMENT/INSTITUTE/DIRECTORATE: Mechanical Engg.

Name of Teacher:- Dr. Jawaid Daudpoto


Subject:- MACHINE INTELLIGENCE Credit hours: 03
Course Code: CS491 Pre-requisite: None
Batch: F16MTE Semester Eight (8th) Year Fourth (3rd)
Semester starting date: 01-06-2020 Semester Suspension Date: 03- 08-2020
No. of CLO Level
Lecture No. Topic Lectures #
required
01 Introduction: Foundation, scope, problems, AI definitions, History of AI 01 1 C2
02. Artificial versus Natural Intelligence, Turing Test, Applications. 01 1 C2
03. Intelligent Agents: Basic concepts, Structure of Intelligent Agents, Types 02 1 C2
Reactive, deliberative, goal-driven, utility-driven, and learning agents, 1 C2
04. 02
Environments, Real time agents
Problem formulation and Solving through Search Methods: Formulating 2 C5
05. Problems, Searching for solutions
03

06. Search strategies, Informal Search Methods, Game Playing, 02 2 C5


Knowledge Representation and Reasoning: Foundations of knowledge 2 C5
07. representation and reasoning, Knowledge Representation (logic), 03
Knowledge Representation(structured)
Declarative representation, ontologies, Representing facts in logic, 2 C5
08. Procedural representation
03
Representing and reasoning about objects, relations, events, actions, 2 C5
09. time, and space
03

10. Predicate logic, Semantic nets, Frames, Scripts, description logics 03 2 C5


11. Resolution unification, Question answering, non-monotonic reasoning, 02 2 C5
12. Statistical and probabilistic reasoning 02 2 C5
Expert Systems: Introduction, Knowledge Base, Inference Engine, User 3 C4
13. Interface, Expert System Architectures
02
An analysis of some classic expert systems, Limitations of first- 3 C4
14. 02
generation expert systems
Decision-Making: Basics of utility theory, Decision theory, Sequential 3 C4
15. 03
decision problems
16. Elementary game theory, Sample applications. 02 3 C4
Machine Learning and Knowledge Acquisition: Learning from 3 C4
17. memorization, Examples, Explanation, and exploration
02
18. Learning nearest neighbor, Naive Bayes, and Decision tree classifiers 03 3 C4
Q-learning for learning action policies, Perception, Techniques used in 3 C4
19. solving perceptual problems
02

20. Constraint Satisfaction, Applications. 02 3 C4


Total Lectures 45

Signature of Teacher Dated:-

Remarks of DMRC Dated:-

Signature of Chairman Dated:-

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