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Linzi - Maximum Support

End Game: Bard 20


Skills / Crowd Control / Support Build

Build Notes: This is my take on the "basic" Linzi build. I've noticed that most
YouTube, forum and gaming site recommendations have Linzi focusing very heavily on
using the Crossbow. For the life of me, I can't figure out the logic behind it.
Even if you dump close to a dozen feats on her, her attack bonus will never rise
above abysmal and her damage output will never hit more than 20 or so, and that's
on an exceptionally good round. No matter how much I buffer her crossbow ability,
she was still BY FAR the lowest performer on my team. So I decided to focus on what
made her good instead of trying to compensate on what her weakness was.
This Linzi build focuses on three different things.
1) Enchantment spell to debilitiate and remove enemies from the fight. We keep her
Charisma maxed out, take all relevant Spell Focus and Penetration feats as early as
possible. Bards have a huge variety of unique and powerful Enchantment spells. If
you have the preorder necklace that buffs their DC even higher, all the better.
2) Buffing / Healing spells to support the frontline. From Cure spells to Haste and
Displacement, Linzi will be augmenting her Bardic Music with as many buffs as
possible to increase the efficacy of the frontlines.
3) Skill Monkeying. Linzi comes stacked with a variety of innate skill-enhancing
buffs. Sure-Footed for +2 Athletics and Mobility, Size for +4 Stealth, Bardic
Knowledge for half her class level in Lore Checks, and Keen Senses for +2 in
Perception. Items like the Professor's Hat, Great Dreamer's Smite and Perfection
grant +2 to all skills each and if there are no one more suited to wield them
really enhance her build. Then spells like Heroism and abilities like Inspire
Competence can all easily take the majority of her skills to 40+.

Starting Stats
Bard-1
08 Strength
16 Dexterity
14 Constitution
14 Intelligence
10 Wisdom
16 Charisma
Skills: Knowledge (Arcana) 1, Knowledge (World) 1, Persuasion 1, Trickery 1, Use
Magic Device 1
Feats: Extra Performance

Leveling Stats
Level 2 - Bard 2
Skills: Athletics +1, Mobility +1, Stealth +1, Lore (Nature) +1, Perception +1
Feats: Canny Observer(BT)
Spells: Hideous Laughter(1)

Level 3 - Bard 3
Skills: Athletics +2, Lore (Nature) +1, Lore (Religion) +2
Feats: Spell Focus (Enchantment)
Spells: Sleep(1)

Level 4 - Bard 4
Attribute: Charisma +1
Skills: Athletics +1, Lore (Nature) +2, Lore (Religion) +2
Spells: Cure Moderate Wounds(2), Heroism(2)

Level 5 - Bard 5
Skills: Athletics +1, Trickery +2, Persuasion +1, Use Magic Device +1
Feat: Greater Spell Focus (Enchantment)
Spells: Hold Person(2)

Level 6 - Bard 6
Skills: Athletics +1, Knowledge (Arcana) +1, Knowledge (World) +1, Persuasion +1,
Use Magic Device +1
Feat: Skill Focus (Perception)(BT)
Spells: Cacophonous Call(2)

Level 7 - Bard 7
Skills: Athletics +1, Mobility +1, Trickery +1, Persuasion +1, Use Magic Device +1
Feat: Lingering Performance
Spells: Haze of Dreams(1), Cure Serious Wounds(3), Haste(3)
Notes: At this level without any gear or enhancing spells, all of Linzi's skills
are at or over +10.

Level 8 - Bard 8
Attribute: Charisma +1
Skills: Mobility +1, Trickery +1, Knowledge (Arcana) +1, Knowledge (World) +1, Lore
(Nature) +1
Spells: Confusion(3)

Level 9 - Bard 9
Skills: Athletics +1, Mobility +1, Trickery +1, Stealth +1, Lore (Religion) +1
Feats: Spell Penetration
Spells: Dispel Magic(3)

Level 10 - Bard 10
Skills: Athletics +1, Mobility +1, Trickery +1, Stealth +1, Persuasion +1
Feats: Skill Focus - Use Magic Device(BT)
Spells: Rage(2), Cure Critical Wounds(4), Serenity(4)
Notes: Linzi gets Jack of all Trades at this level, granting a flat +1 to all skill
levels. All of her unbuffed skills should now be at over 13.

Level 11 - Bard 11
Skills: Athletics +1, Mobility +1, Trickery +1, Persuasion +2
Feats: Greater Spell Penetration
Spells: Vanish(1), Dimension Door(4)

Level 12 - Bard 12
Attribute: Charisma +1
Skills: Stealth +1, Knowledge (Arcana) +1, Knowledge (World) +1, Lore (Nature) +1,
Lore (Religion) +1
Spells: Hold Monster(4)

Level 13 - Bard 13
Skills: Athletics +1, Trickery +1, Perception +2, Persuasion +1
Feats: Stealthy
Spells: Displacement(3), Song of Discord(5), Cloak of Dreams(5)

Level 14 - Bard 14
Skills: Athletics +1, Trickery +1, Perception +1, Use Magic Device +2
Feats: Skill Focus - Persuasion(BT)
Spells: Blur(2), Joyful Rapture(5)
Notes: All of Linzi's skills are at 17+ by this point.

Level 15 - Bard 15
Skills: Athletics +2, Mobility +1, Stealth +1, Perception +1
Feats: Deft Hands
Spells: Dispel Magic, Greater(5)
Level 16 - Bard 16
Attribute: Charisma +1
Skills: Mobility +1, Knowledge (Arcana) +1, Knowledge (World) +1, Lore (Nature) +1,
Lore (Religion) +1
Spells: Freedom of Movement(4), Overwhelming Presence(6), Waves of Ecstasy(6)

Level 17 - Bard 17
Skills: Athletics +2, Mobility +1, Stealth +2
Feats: Persuasive
Spells: Slow(3), Euphoric Tranquility(6)

Level 18 - Bard 18
Skills: Mobility +1, Perception +2, Use Magic Device +2
Feats: Skill Focus - Stealth(BT)
Spells: Brilliant Inspiration(6)
Notes: All of Linzi's skills are at 20+ by this point.

Level 19 - Bard 19
Skills: Trickery +1, Knowledge (Arcana) +1, Knowledge (World) +1, Lore (Nature) +1,
Lore (Religion) +1
Feats: Skill Focus - Athletics
Spells: Mind Fog(5)

Level 20 - Bard 20
Attribute: Strength +1
Skills: Perception +1, Persuasion +2, Use Magic Device +2
Spells: See Invisibility, Communal(4), Summon Huge Elemental(6)
Notes: All of Linzi's stats are evens and only Strength really benefits
mechanically from raising it to an odd level (slightly more carry weight). Linzi's
final unbuffed skills are: Athletics +27, Mobility +23, Trickery +22, Stealth +23,
Lore (Arcana) +22, Lore (World) +22, Lore (Nature) +22, Lore (Religion) +22,
Perception +23, Persuasion +29, Use Magic Device +29.

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