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Name: Race: XP:

Age: Exaltation: Campaign:


Player: Alignment: Faction:

CHARACTERISTICS
Power Intelligence 5;;;;; Strength 5;;;;; Charisma 5;;;;;
Finesse Wisdom 5;;;;; Dexterity 5;;;;; Fellowship 5;;;;;
Resistance Willpower 5;;;;; Constitution5;;;;; Composure 5;;;;;

SKILLS OTHER TRAITS

Mental Backgrounds Power Stat:


____________
Academic Lore* ;;;;;; _____________ ;;;;; ;;;;;;
Arcana* ;;;;;; _____________ ;;;;;
Common Lore* ;;;;;; _____________ ;;;;; Resource Stat:
Crafts ;;;;;; _____________ ;;;;; ____________
Forbidden Lore* ;;;;;; _____________ ;;;;; ;;;;;;;;;;
Medicae* ;;;;;; ;;;;;;;;;;
Perception ;;;;;;
;;;;;; Feats Devotion:
Politics*
;;;;;;;;;;
Tech-Use* ;;;;;; _____________________
Physical _____________________
Static Def: _________
_____________________
Acrobatics* ;;;;;; Hit Points: _________
_____________________
Athletics ;;;;;; Mental Def: ________
Ballistics ;;;;;; _____________________
Resolve:___________
Brawl ;;;;;; _____________________
Speed:_____________
Drive ;;;;;; _____________________
;;;;;;
Size:_______________
Larceny _____________________
Pilot* ;;;;;; Resilience:__________
_____________________
Stealth ;;;;;; Hero Points: _______
;;;;;;
_____________________
Weaponry
_____________________ Weapon
Social _____________________
Type Damage Pen
Animal Ken ;;;;;; _____________________
Charm ;;;;;; _____________________ ROF Clip Range
Command ;;;;;; _____________________
Deceive ;;;;;;
Disguise ;;;;;;
Armor
Intimidation ;;;;;;
Performer ;;;;;; L. Leg R. Leg Body Gizzards L. Arm R. Arm Head
Persuasion ;;;;;; (1) (2) (3-6) (7) (8) (9) (10)
Scrutiny ;;;;;;

Advanced skills are marked with *


Special Abilities Allies and Contacts
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________________________ Description
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Spells and Special Attacks
________________________
Class List _________________________________________
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Derangements Equipment
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Languages _________________________________________
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Characteristics 6/4/2 * Skills 8/6/4 * Backgrounds 7 * (Buying the fifth dot in any area costs two points) * Hit
Points = 2 x (Con + Willpower) * Resolve = Composure + Willpower * Static Defense = 10 + (3 x Dex) +
(3 x Wis) - (2 x Size) * Speed = Strength + Dexterity * Starting Hero Points = 2 * Starting Devotion = 6

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