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OFFLINE LEARNING RESOURCES AND DEVELOPMENT OF

INTERACTIVE E-LEARNING WITH STORYLINE 3

Terminal Objectives

 Discuss offline digital learning resources and common application software used for
offline resources.
Enabling Objectives

1. Introduce Offline Learning and Offline Software


2. Introduce Articulate Storyline 3
3. Create interactive courses using Articulate Storyline 3

Introduction
Technology has made a firm grip on the education sector and educators today use a lot of tools
and apps for many purposes that have made their work efficient.

Offline Learning

What is Offline Learning

 Refers to a traditional type of learning where learners or students are not exposed to
digital learning but rather use face to face learning.
 Learning that occurs independent of the Internet and often involves traditional activities
such as reading paper-based books, writing on paper, etc.
What is Offline Software/Application
Offline software is any software that doesn’t connect to a network such as the internet. This can
improve security, privacy, resilience, and functionality.

Examples
1. Offline Games
2. Offline Devices
3. Offline Media
4. Broadcast Media
5. Offline Mode
6. Offline Apps
7. Desktop Software
8. Operating Systems

Importance of Offline Learning:


The absence of network connectivity in remote areas made it difficult for learners to access
course content. Hence, the provision of offline eLearning, where the content can be set up
ahead of time when access to an internet connection is available. This offline learning feature
became a hit for those who don’t have an internet connection at home or while traveling.

Introduction to Articulate Storyline 3

 Discussion for the steps on installation of computer application


 Introduction to Articulate Storyline 3
 Discussion on the following topic
o What is Articulate Storyline
o Interface
o Building Blocks
o Slides
o Quiz

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