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For a sphere...
[3] Suggest SHINE on the flat surfaces using wavy [4] For lighter contrast, suggest grey
lines. Use pure black for high contrast. using small strokes.
[6] Another way is to use black & suggest grey... [7] Then use white-out to add highlight.
[8] For a very dark gun, shade everything in black except for the highlight areas.
You can be really meticulous here, Shima-chan. ^^
SHADING WITH CONTRAST
This is just like shading in b&w, but using a screentone grey instead of black.
Lay down the screentone and scrape off the highlight areas.
You can combine with black shading for a more complicated look.
NOTE that for all tutorials, I've done the shading on computer, which is even easier and also environmentally
friendly ^-^
EXAMPLES
Excellent example of mainly b&w Gradient shading. Simple
rendering. stroke
rendering
(sword and
shield).
Gradient with highlight. Note variation: even though light source is from Talk about
above, a dark shade is at the top, to increase contrast of the highlight. In another detail... This
panel, the same gun has a light shade at the top – which shows that rules can always guy's the
be broken.
ultimate.
Gun image © Kia Asamiya, 'Silent Mobius'. All others © Yu Kinutani, 'Angel Arm'.
Ja... Hope this helps,
Bee-chan deshita.
SHADING ~ FACE & BODY
In anime and manga, the face and body is generally FLAT.
Round shading: Flat shading:
The shading follows the outlines of the body. This The shading follows flat contours of
makes the body look like geometric shapes (spheres, the body, which is what this section is
cylinders etc) all about.
FACE
FACE TEMPLATE
This is the cheat guide to shading anime manga faces. It shows the contours of the face in front and side view.
These are the major areas of the face that artists tend to use. Memorise it and you can shade like a pro!! (...um, a
little exaggerated perhaps?)
APPLYING
See how artists actually shade according to guide (and that I'm not just making this up).
BODY
Same idea as for the face. The body template is the guide to shading a generic anime manga body. It's slightly more
complicated, of course.
The contours are based on real human anatomy, but anime manga seems to be more stylised – sorta FLAT!
See if you can make sense of it.
Lighting from
Shading template Lighting from left Lighting from right
behind-left
Not much to say, just look at the pictures. Hope you can understand them.
That's it! Shading is so easy... at least how I do them anyway – which is the cheat way, haha. The 'proper' way
would be to study the actual objects, from photos and such. For aal people only... like you maybe? Just kidding! Just
kidding! Do whatever you want, just don't send Mocha to gnaw my head please!
Dewa, odaijini ne!
- Bee-chan datta -