The document discusses factors for UX designers to consider when deciding which device or screen size to design for first. Designers typically start with one device to validate the product design and work out user flows before expanding to other devices. Key questions to ask include where users are located geographically, where they will access the product, and how reliable their internet/cellular access is. Answering these questions helps determine if a mobile-first or desktop-first approach is best suited for the target users and product. For the course, students will design a mobile app first followed by a responsive website.
The document discusses factors for UX designers to consider when deciding which device or screen size to design for first. Designers typically start with one device to validate the product design and work out user flows before expanding to other devices. Key questions to ask include where users are located geographically, where they will access the product, and how reliable their internet/cellular access is. Answering these questions helps determine if a mobile-first or desktop-first approach is best suited for the target users and product. For the course, students will design a mobile app first followed by a responsive website.
The document discusses factors for UX designers to consider when deciding which device or screen size to design for first. Designers typically start with one device to validate the product design and work out user flows before expanding to other devices. Key questions to ask include where users are located geographically, where they will access the product, and how reliable their internet/cellular access is. Answering these questions helps determine if a mobile-first or desktop-first approach is best suited for the target users and product. For the course, students will design a mobile app first followed by a responsive website.
can help you start to come up with creative solutions
for your problem statement. Before you get too far into the ideation phase, you need to make a decision about which device or screen size you'll design for first. Why? Well, most designers prefer to start designing for one device or screen size and get the design through the high-fidelity prototype stage before moving to a second device. Designing for one screen size first allows you to validate your product design, establish a clear user flow, and make decisions about the visual design of your product before moving forward. The insights you gain from working on the first device will enhance your designs for the second device. Let's discuss some of the questions that UX designers ask themselves when evaluating which device to design for first. To get started, ask yourself, where are your users located geographically? For example, if you're designing for a user that's located in an emerging market, they're probably more likely to access your product on a mobile phone rather than a desktop computer. In this case, you'd want to take a mobile-first approach to your design process. Second, where will users be when they access your product? At home, at school, at work, or on the go? For example, imagine you're designing a math tutoring product for middle school students. The student's experience with your product design will be very different, if they are at home using a laptop computer, at school using a desktop computer, or on the go using a mobile phone. You'll need to determine which of these contexts you'd like to optimize your designs for. Third, how reliable is your users' internet access, cellular access, or Wi-Fi signal? For example, do your users live in a place where internet access is available but slow? Or do they live in a more remote location where there's no internet access at all? In either of these cases, choosing to design a mobile app first makes more sense as it could be downloaded when they have access and then used in offline mode. Considering the answers to these questions for your product and target user will help you determine which device to design for first. For the purposes of this course, you'll design a dedicated mobile app first, followed by a responsive website. Following this order will allow all of us to learn together as we go through this course.