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First name Last Name

email@mail.com +55 1 XXXXX - XXXX github.com/githubusername


stackoverflow.com/users/stackoverflowid

EDUCATION

University Name January 2012 - December 2016


Bachelor of Science in Computer Engineering GPA XX/XX

University of Vermont Spring 2014 - Fall 2014


Brazil Scientific Mobility Program with emphasis in Computer Engineering

WORK EXPERIENCE

Company City, State, Country


Software Engineer Intern August 2015 - Present
▪ Helped refactoring the client side web application by using React.js alongside Facebook’s Flux data model;
▪ Heavily used npm famous JavaScript modules and learned about many Web Development good practices;
▪ Developed flax, a library for optimizing the workflow of a React.js + Flux based application development.

Company City, State, Country


Game Developer Summer 2014
▪ Developed a prototype of a multi-platform cognitive behavioral therapy RPG game using Cocos2d-JS engine.

Company City, State, Country


Quality Director June 2012 - June 2013
▪ Acquired leadership abilities by guiding the department to solve many internal business challenges;
▪ Taught the team VBA programming to incentive the creation of better management tools.

MAJOR PROJECTS

4DWin June 2014 – July 2016


A gamified application where users compete in groups for user-defined challenges
▪ Designed and developed both Android and Web versions using APIs like Google Cloud Messaging and Facebook login;
▪ The backend was implemented as a RESTful API based on node.js, Express.js and MongoDB;
▪ The app was tested by freshman students in an introductory course to programming.

Hiraku January – July 2015


A simulation of an online PaaS service infrastructure inspired by Heroku
▪ Implemented both a server to manage local VMs simulating the service and a SSH enabled Git server;
▪ Collaborated on a client CLI tool and a proxy middleware responsible for running Load Balancing algorithms.

Mad Ratz July – December 2015


Battle game where players could implement their own character’s fight strategies as an AI written in Python
▪ Built the match scene using Unity3D by playing simulated snapshots obtained from a Thrift service.

Nice Points March 2014 – July 2015


Facebook online 2-player turn-based famous game
▪ It has Cocos2d-JS, Facebook Graph API, socket.io and node.js in its core;
▪ The 1-player mode AI was written using the Monte Carlo algorithm.

Braille Printer September 2013


A low cost braille printer prototype
▪ Led the Engineering team to win the second place at the Challenge Entrepreneurial Contest.

SKILLS

PROGRAMMING LANGUAGES TECHNOLOGIES


4 years: Java, JavaScript HTML, CSS, JQuery, Ember.js, node.js, Express, socket.io, redis.io,
2 years: C/C++, C# SQL, MongoDB (NoSQL), Git, Amazon Web Services (AWS),
6 months: Python, PHP, Matlab/Octave, VBA Heroku, VirtualBox, Cygwin, Unix/Bash, Android SDK, JUnit,
Cocos2d-JS, Unity3D, Docker

AWARDS ONLINE COURSES


2nd Place Team, out of 10 teams, at Microsoft College Code Algorithms: Design and Analysis Part 1 (Stanford, 2016), Mobile
Competition (2015) Applications to Android (UMD, 2014), Machine Learning (Stanford,
Honorable Mention, out of 100 contestants, in the National Physics 2013), Startup Engineering (Stanford, 2013), Gamification (UPenn,
Olympiad (2008/2009) 2012) and Programming in Python (Rice, 2012)

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