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//You can do whatever you want with this cutscene just don't claim the assets as

yours, I didn't make any of the assets. All I did was recolour and put my own eye
texture.

YanHair:0
AssetBundle.CreateFromFile:PoseMod/amaihairmaid.unity3d
AssetBundle.LoadAsync:amaihairmaid
AssetBundle.Unload
NewAsset:amaihairmaid
DeliYanHair:amaihairmaid
RefLocalPosition:amaihairmaid:-0.001:-1.443:0.017
ChangeShaderFloat.ThroughFind:amaihairmaid:0:_Outline:0.002
ChangeMaterialShader.ThroughFind:amaihairmaid:0:Toon/Lighted Outline
OpenTexture:CookingHair.png
Texture3:0:amaihairmaid
Destroy:Maid
YanVisible2
AssetBundle.CreateFromFile:PoseMod/maid.unity3d
AssetBundle.LoadAsync:Maid
AssetBundle.Unload
NewAsset:Maid
RiggedAccessoryAttacher:YandereChan:Maid:Maid/Legs_0.001
OpenTexture:CookingHair.png
Texture:0:Maid:Maid/Legs_0.001
OpenTexture:AmaiMAID.png
Texture:2:Maid:Maid/Legs_0.001
OpenTexture:AmaiBODY.png
Texture:1:Maid:Maid/Legs_0.001
DestroyYanPantys
YanListAnims
YanAddNew
EnableGameObject:RivalChan:true
UILabelText:Watermark:Play as Maid Amai by Miiyocow
CharacterAddAnimations:PoseMod/honokafutabanimations.unity3d:Student_2 (Sakyu Basu)
CharacterAddAnimations:PoseMod/satomimasikeanimations.unity3d:Student_2 (Sakyu
Basu)
AddAnimationsFrom:Student_2 (Sakyu Basu):YandereChan
YanSetIdleAnim:embar_00
YanSetWalkAnim:walk_00
YanSetRunAnim:sprint_00
EnableGameObject:RivalChan:false
YanReplaceAnim:f02_laugh_01:hughip_00
YanReplaceAnim:f02_laugh_02:greet_00
YanReplaceAnim:f02_laugh_03:greet_01
YanReplaceAnim:f02_laugh_04:greet_04
YanReplaceAnim:f02_crouchIdle_01:pose_00
YanReplaceAnim:f02_crawlIdle_01:pose_02
YanReplaceAnim:f02_crawlWalk_01:crawl_10
YanReplaceAnim:f02_benchSit_00:sit_01
RefScale:YandereChan:0.98:0.98:0.98

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