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The Vulnerability of Second-Year Maritime Students of JBLFC-B to Mobile Games Addiction

The study was directed toward its primary objective of assessing the Vulnerability of
Second-Year Maritime Students towards Mobile Games Addiction

Specifically, the researchers will seek answers to the following questions:


1. How may the profile of Second-Year Maritime Students be described in terms of:
1.1 gender; and
1.2 the number of hours spent on social media?
2. What is the level of mobile games addiction of Second-Year Maritime Students of
JBLFC-B?
3. Does the student's amount of exposure to mobile games is a factor of their vulnerability
to mobile games addiction

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