The Vulnerability of Second-Year Maritime Students of JBLFC-B to Mobile Games Addiction
The study was directed toward its primary objective of assessing the Vulnerability of Second-Year Maritime Students towards Mobile Games Addiction
Specifically, the researchers will seek answers to the following questions:
1. How may the profile of Second-Year Maritime Students be described in terms of: 1.1 gender; and 1.2 the number of hours spent on social media? 2. What is the level of mobile games addiction of Second-Year Maritime Students of JBLFC-B? 3. Does the student's amount of exposure to mobile games is a factor of their vulnerability to mobile games addiction