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Range Min

Type RT Cost Range


Range
Area Hits
Type
Deadshot Air Magic 30 10 MP Direct 7 3
Deadshot II Air Magic 40 20 MP Direct 7 3
Deadshot III Air Magic 50 30 MP Direct 8 3
Deadshot IV Air Magic 60 40 MP Direct 9 3
Tornado Air Magic 50 30 MP Indirect 6 2
Tornado II Air Magic 60 40 MP Indirect 6 2
Tornado III Air Magic 70 50 MP Indirect 6 2
Scathe Air Magic 20 20 MP Indirect 2
Scathe II Air Magic 30 50 MP Self AoE 3
Sylphide Air Magic 60 40 MP Indirect 5 1-3
Sylphide II Air Magic 80 60 MP Indirect 5 1-3
Typhon Air Magic 90 80 MP Indirect 5 3
Typhon II Air Magic 100 100 MP Indirect 5 3
Grace Air Magic 10 10 MP Indirect 5 2
Hover Draft Air Magic 20 30 MP Indirect 5
Headwind Air Magic 30 20 MP Indirect 6 2
Stormbound Air Magic 50 30 MP Indirect 6 2
Magma Orb Earth Magic 30 10 MP Direct 7 3
Magma Orb II Earth Magic 40 20 MP Direct 7 3
Magma Orb III Earth Magic 50 30 MP Direct 8 3
Magma Orb IV Earth Magic 60 40 MP Direct 9 3
Cragfall Earth Magic 50 30 MP Indirect 6 2
Cragfall II Earth Magic 60 40 MP Indirect 6 2
Cragfall III Earth Magic 70 50 MP Indirect 6 2
Tremor Earth Magic 20 20 MP Indirect 2
Tremor II Earth Magic 30 50 MP Self AoE 3
Gnome Earth Magic 60 40 MP Indirect 5 1-3
Gnome II Earth Magic 80 60 MP Indirect 5 1-3
Graviton Earth Magic 90 80 MP Indirect 5 3
Graviton II Earth Magic 100 100 MP Indirect 5 3
Bulwark Earth Magic 10 10 MP Indirect 5 2
Razorback Earth Magic 20 30 MP Indirect 5
Lodestone Earth Magic 30 20 MP Indirect 6 2
Petrifog Earth Magic 50 30 MP Indirect 6
Shocklance Lightning Magic 30 10 MP Direct 7 3
Shocklance II Lightning Magic 40 20 MP Direct 7 3
Shocklance III Lightning Magic 50 30 MP Direct 8 3
Shocklance IV Lightning Magic 60 40 MP Direct 9 3
Thunderflare Lightning Magic 50 30 MP Indirect 6 2
Thunderflare II Lightning Magic 60 40 MP Indirect 6 2
Thunderflare III Lightning Magic 70 50 MP Indirect 6 2
Blitz Lightning Magic 20 20 MP Indirect 2
Blitz II Lightning Magic 30 50 MP Self AoE 3
Stormcrow Lightning Magic 60 40 MP Indirect 5 1-3
Stormcrow II Lightning Magic 80 60 MP Indirect 5 1-3
Arclite Lightning Magic 90 80 MP Indirect 5 3
Arclite II Lightning Magic 100 100 MP Indirect 5 3
Galvanize Lightning Magic 10 10 MP Indirect 5 2
Electrify Lightning Magic 20 30 MP Indirect 5 1
Stunbomb Lightning Magic 30 20 MP Indirect 6 2
Rattle Lightning Magic 50 30 MP Indirect 6 2
Torana Lightning Magic 50 40 MP Indirect 5
Aquablast Water Magic 30 10 MP Direct 7 3
Aquablast II Water Magic 40 20 MP Direct 7 3
Aquablast III Water Magic 50 30 MP Direct 8 3
Aquablast IV Water Magic 60 40 MP Direct 9 3
Acid Rain Water Magic 50 30 MP Indirect 6 2
Acid Rain II Water Magic 60 40 MP Indirect 6 2
Acid Rain III Water Magic 70 50 MP Indirect 6 2
Ripple Water Magic 20 20 MP Indirect 2
Ripple II Water Magic 30 50 MP Self AoE 3
Undine Water Magic 60 40 MP Indirect 5 1-3
Undine II Water Magic 80 60 MP Indirect 5 1-3
Tidal Wave Water Magic 90 80 MP Indirect 5 3
Tidal Wave II Water Magic 100 100 MP Indirect 5 3
Haze Water Magic 10 10 MP Indirect 5 2
Purify Water Magic 20 30 MP Indirect 5 2
Corrosion Water Magic 30 20 MP Indirect 6 2
Sludgebind Water Magic 50 30 MP Indirect 6 2
Sparksphere Fire Magic 30 10 MP Direct 7 3
Sparksphere II Fire Magic 40 20 MP Direct 7 3
Sparksphere III Fire Magic 50 30 MP Direct 8 3
Sparksphere IV Fire Magic 60 40 MP Direct 9 3
Firestorm Fire Magic 50 30 MP Indirect 6 2
Firestorm II Fire Magic 60 40 MP Indirect 6 2
Firestorm III Fire Magic 70 50 MP Indirect 6 2
Blaze Fire Magic 20 20 MP Indirect 2
Blaze II Fire Magic 30 50 MP Self AoE 3
Salamander Fire Magic 60 40 MP Indirect 5 1-3
Salamander II Fire Magic 80 60 MP Indirect 5 1-3
Supernova Fire Magic 90 80 MP Indirect 5 3
Supernova II Fire Magic 100 100 MP Indirect 5 3
Enrage Fire Magic 10 10 MP Indirect 5 2
Soulspark Fire Magic 20 30 MP Indirect 5
Melta Fire Magic 30 20 MP Indirect 6 2
Brimstone Fire Magic 50 30 MP Indirect 6
Impale Ice Magic 30 10 MP Direct 7 3
Impale II Ice Magic 40 20 MP Direct 7 3
Impale III Ice Magic 50 30 MP Direct 8 3
Impale IV Ice Magic 60 40 MP Direct 9 3
Avalanche Ice Magic 50 30 MP Indirect 6 2
Avalanche II Ice Magic 60 40 MP Indirect 6 2
Avalanche III Ice Magic 70 50 MP Indirect 6 2
Iceover Ice Magic 20 20 MP Indirect 2
Iceover II Ice Magic 30 50 MP Self AoE 3
Wendigo Ice Magic 60 40 MP Indirect 5 1-3
Wendigo II Ice Magic 80 60 MP Indirect 5 1-3
Ice Requiem Ice Magic 90 80 MP Indirect 5 3
Ice Requiem II Ice Magic 100 100 MP Indirect 5 3
Solidify Ice Magic 10 10 MP Indirect 5 2
Winter Siege Ice Magic 20 30 MP Indirect 5
Frostbite Ice Magic 30 20 MP Indirect 6 2
Timestop Ice Magic 50 30 MP Indirect 6
Sunspear Divine Magic 30 10 MP Direct 7 3
Sunspear II Divine Magic 40 20 MP Direct 7 3
Sunspear III Divine Magic 50 30 MP Direct 8 3
Sunspear IV Divine Magic 60 40 MP Direct 9 3
Judgement Divine Magic 50 30 MP Indirect 6 2
Judgement II Divine Magic 60 40 MP Indirect 6 2
Judgement III Divine Magic 70 50 MP Indirect 6 2
Halo Divine Magic 20 20 MP Indirect 2
Halo II Divine Magic 30 50 MP Self AoE 3
Wisp Divine Magic 60 40 MP Indirect 5 1-3
Wisp II Divine Magic 80 60 MP Indirect 5 1-3
Starion Divine Magic 90 80 MP Indirect 5 3
Starion II Divine Magic 100 100 MP Indirect 5 3
Heal Divine Magic 20 10 MP Indirect 7
Heal II Divine Magic 30 20 MP Indirect 7
Heal III Divine Magic 40 30 MP Indirect 8
Heal IV Divine Magic 50 40 MP Indirect 9
Allheal Divine Magic 30 20 MP Indirect 5 2
Allheal II Divine Magic 40 30 MP Indirect 5 2
Allheal III Divine Magic 60 50 MP Indirect 5 3
Auraheal Divine Magic 40 30 MP Self AoE 3
Dispel Divine Magic 10 10 MP Indirect 5 2
Bravery Divine Magic 15 20 MP Indirect 5
Resolve Divine Magic 15 20 MP Indirect 5
Haste Divine Magic 20 30 MP Indirect 5
Mute Divine Magic 30 20 MP Indirect 6 2
Oblivion Divine Magic 50 30 MP Indirect 6
Exorcism Divine Magic 15 20 MP Indirect 8
Exorcism II Divine Magic 20 30 MP Indirect 7 2
Innervate Divine Magic 10 10 MP Indirect 6 2
Cleanse Divine Magic 10 10 MP Indirect 6 2
Awaken Divine Magic 10 10 MP Indirect 6 2
Unburden Divine Magic 10 10 MP Indirect 6 2
Liberate Divine Magic 10 10 MP Indirect 6 2
Hearten Divine Magic 10 10 MP Indirect 6 2
Ease Divine Magic 15 20 MP Indirect 7
Painside Dark Magic 30 10 MP Direct 7 3
Painside II Dark Magic 40 20 MP Direct 7 3
Painside III Dark Magic 50 30 MP Direct 8 3
Painside IV Dark Magic 60 40 MP Direct 9 3
Dark Star Dark Magic 50 30 MP Indirect 6 2
Dark Star II Dark Magic 60 40 MP Indirect 6 2
Dark Star III Dark Magic 70 50 MP Indirect 6 2
Shadowfax Dark Magic 20 20 MP Indirect 2
Shadowfax II Dark Magic 30 50 MP Self AoE 3
Cerberos Dark Magic 60 40 MP Indirect 5 1-3
Cerberos II Dark Magic 80 60 MP Indirect 5 1-3
Hades Dark Magic 90 80 MP Indirect 5 3
Hades II Dark Magic 100 100 MP Indirect 5 3
Decay Dark Magic 50 30 MP Indirect 5 2
Decay II Dark Magic 70 50 MP Indirect 5 2
Drain Heart Dark Magic 30 30 MP Direct 5 3
Drain Mind Dark Magic 10 10 MP Direct 5 3
Drain Power Dark Magic 20 20 MP Direct 5 3
Charge Dark Magic 10 10 MP Indirect 5 1
Lancet Dark Magic 20 30 MP Indirect 5 1
Accelerator Dark Magic 80 50 MP Indirect 3 1
Palsy Skein Dark Magic 30 20 MP Indirect 5
Slow Dark Magic 30 20 MP Indirect 5
Wormhole Dark Magic 50 30 MP Indirect 5 2
Abyss Dark Magic 30 20 MP Indirect 5
Fixate Dark Magic 30 20 MP Indirect 5
Charm Dark Magic 50 30 MP Indirect 5
Deadscream Dark Magic 30 20 MP Indirect 5
Shackle Dark Magic 50 30 MP Indirect 5
Petriburst Dark Magic 50 30 MP Indirect 5
Stasis Dark Magic 50 30 MP Indirect 5
Vortex Draconic Magic 20 20 MP Indirect 3
Vortex Cut Draconic Magic 30 50 MP Indirect 3 2
Terra Draconic Magic 20 20 MP Indirect 3
Terra Break Draconic Magic 30 50 MP Indirect 3 2
Arc Draconic Magic 20 20 MP Indirect 3
Arc Smash Draconic Magic 30 50 MP Indirect 3 2
Acid Draconic Magic 20 20 MP Indirect 3
Acid Bite Draconic Magic 30 50 MP Indirect 3 2
Flare Draconic Magic 20 20 MP Indirect 3
Flare Spiral Draconic Magic 30 50 MP Indirect 3 2
Rime Draconic Magic 20 20 MP Indirect 3
Rime Hew Draconic Magic 30 50 MP Indirect 3 2
Aura Draconic Magic 20 20 MP Indirect 3
Aura Blast Draconic Magic 30 50 MP Indirect 3 2
Demon Draconic Magic 20 20 MP Indirect 3
Demon Rage Draconic Magic 30 50 MP Indirect 3 2
Agony Draconic Magic 50 20 MP Indirect 3 1
Soul Harvest Draconic Magic 20 20 MP Indirect 5
Renewal Draconic Magic 20 30 MP Indirect 5 2
Protection Draconic Magic 20 30 MP Indirect 3
Spellguard Draconic Magic 20 30 MP Indirect 3
Acrobatics Draconic Magic 10 20 MP Indirect 5 2
Ballistics Draconic Magic 10 20 MP Indirect 5 2
Warcraft Draconic Magic 10 20 MP Indirect 5 2
Thaumaturgy Draconic Magic 10 20 MP Indirect 5 2
Springboard Draconic Magic 15 30 MP Indirect 5
Teleport Draconic Magic 20 40 MP Indirect 5
Holy Shield Draconic Magic 20 30 MP Indirect 5
Martyrdom Draconic Magic 0 80 MP Self AoE 3
Putrify Necromancy 50 40 MP Indirect 5 2
Putrify II Necromancy 80 60 MP Indirect 5 3
Life Force Necromancy 60 40 MP Direct 5
Rebuild Necromancy 25 40 MP Indirect 5 1
Frenzy Necromancy 20 30 MP Indirect 3 1
Brainrot Necromancy 30 20 MP Indirect 5 2
Curse Necromancy 50 30 MP Indirect 5 2
Tainted Love Necromancy 70 40 MP Indirect 5
Breed Suspicion Necromancy 70 40 MP Indirect 5
Prodigize Necromancy 70 40 MP Indirect 5
Torment Necromancy 30 40 MP Indirect 3
Living Dead Necromancy 40 50 MP Indirect 5
Black Plume Necromancy 0 20 MP Self
Banish Necromancy 20 30 MP Indirect 3
Styx Shift Necromancy 10 10 MP Indirect 8
Summon Darkness Necromancy 100 20 MP Self AoE 1 4
Ogumo Art of War 20 40 TP Indirect 5 1-2
Ogumo II Art of War 30 60 TP Indirect 5 1-3
Ogumo III Art of War 40 80 TP Indirect 5 1-3
Kamaitachi Art of War 30 40 TP Indirect 4 2
Kamaitachi II Art of War 40 60 TP Indirect 4 2
Kamaitachi III Art of War 50 80 TP Indirect 4 2
Wind Blade Art of War 50 30 MP Indirect 6 2
Local Quake Art of War 50 30 MP Indirect 6 2
Steam Flash Art of War 50 30 MP Indirect 6 2
Pyroclasm Art of War 50 30 MP Indirect 6 2
Meta Morph Art of War 50 30 MP Indirect 6 2
Snow Blind Art of War 50 30 MP Indirect 6 2
Flashbang Art of War 30 10 TP Indirect 5 2
Tear Gas Art of War 30 10 TP Indirect 5 2
Mustard Bomb Art of War 30 10 TP Indirect 5 2
Shadow Bind Art of War 10 10 TP Indirect 6
Escalade Art of War 10 5 TP Self
Waterstep Art of War 10 5 TP Self
Decoy Art of War 10 5 TP Self
Benumb Art of War 10 5 TP Self
Bridle Art of War 10 5 TP Self
Lion Dance Art of War 10 20 TP Self AoE 3
Pixie Dance Art of War 10 20 TP Self AoE 3
Harvest Dance Art of War 15 20 TP Self AoE 3
Liberty Dance Art of War 15 20 TP Self AoE 3
Tremor Dance Art of War 15 20 TP Self AoE 3
Lingering Dance Art of War 20 30 TP Self AoE 3
Macabre Dance Art of War 20 40 HP Self AoE 3
Demonpetal Dance Art of War 25 40 TP Self AoE 2
Black Swan Art of War 15 30 TP Self AoE 4
White Witch Art of War 15 30 TP Self AoE 4
Dragon's Child Art of War 20 40 TP Self AoE 4
Silent Goddess Art of War 20 40 TP Self AoE 4
Circle of Life Art of War 25 60 TP Self AoE 4
Secret of Mana Art of War 25 60 TP Self AoE 4
Blaze of Glory Art of War 25 60 TP Self AoE 4
Heal Item Effect 20 30 TP Indirect
Heal + Item Effect 30 Indirect
Heal ++ Item Effect 40 Indirect
Full Heal Item Effect 50 Indirect
Charge Item Effect 20 30 TP Indirect
Charge + Item Effect 30 Indirect
Vitalize Item Effect 30 50 TP Indirect
Remedy Item Effect 15 40 TP Indirect
Nullify Slow Item Effect 10 5 TP Indirect 2
Wake Body Item Effect 10 10 TP Indirect 2
Rouse Mind Item Effect 10 10 TP Indirect 2
Restore Mind Item Effect 10 20 TP Indirect 2
Innerve Body Item Effect 10 5 TP Indirect 2
Restore Voice Item Effect 10 10 TP Indirect 2
Nulify Stone Item Effect 10 20 TP Indirect 2
Nulify Bonds Item Effect 10 20 TP Indirect 2
Nulify Poison Item Effect 10 5 TP Indirect 2
Free Movement Item Effect 10 5 TP Indirect 2
Lift Curse Item Effect 10 10 TP Indirect 2
Remove Fear Item Effect 10 20 TP Indirect 2
Lifeline Item Effect 20 Indirect 3 1
Full Lifeline Item Effect 20 Indirect 3 1
Burial Item Effect 30 Indirect
Strengthen Item Effect 10 Indirect 2
Strengthen (self) Item Effect 10 20 TP Self
Fortify Item Effect 10 Indirect 2
Fortify (self) Item Effect 10 20 TP Self
Spellcraft Item Effect 10 Indirect 2
Spellcraft (self) Item Effect 10 Self
Resilience Item Effect 10 Indirect 2
Resilience (self) Item Effect 10 Self
Truestrike Item Effect 10 Indirect 2
Dodge Item Effect 10 Indirect 2
Dodge (self) Item Effect 10 Self
Trueflight Item Effect 10 Indirect 2
Trueflight (self) Item Effect 10 20 TP Self
Sidestep Item Effect 10 Indirect 2
Spellstrike Item Effect 10 Indirect 2
Spellstrike (self) Item Effect 10 Self
Weaken Item Effect 15 Indirect 2
Breach Item Effect 15 Indirect 2
Feeblemind Item Effect 15 Indirect 2
Hobble Item Effect 15 Indirect 2
Rupture Item Effect 15 Indirect 2
Falsestrike Item Effect 15 Indirect 2
Stagger Item Effect 15 Indirect 2
Falseflight Item Effect 15 Indirect 2
Misstep Item Effect 15 Indirect 2
Spellslip Item Effect 15 Indirect 2
Daze Item Effect 20 Indirect
Suffocate Item Effect 20 Indirect
Chlorine Item Effect 20 Indirect
Gather Storm Item Effect 10 Self
Scatter Storm Item Effect 10 Self
Flee Item Effect 10 Self
Refund Item Effect 50 Indirect
Revive Item Effect 30 Indirect 2
Ossuary Gate Item Effect 20 Self
Resurrection Item Effect 20 Self
Demise Item Effect 10 Self
Uplift Item Effect 10 30 TP Self
Fly Item Effect 10 50 TP Self
Warp Item Effect 10 50 TP Self
Emblaze Item Effect 10 50 TP Self
Amphibia Item Effect 10 30 TP Self
Bodysnatch Item Effect 40 44 TP Indirect 2
Snapdragon Item Effect 40 44 TP Self
Her Blessing Item Effect 10 Self AoE 2
Draw Out Finisher 25 Self AoE 3
Might Indirect
Grace Indirect
Wisdom Indirect
Vigor Indirect
Trap of The Magician Trap Effect 0 Self
Trap of The High Priestess Trap Effect 0 Self
Trap of the Empress Trap Effect 0 Self
Trap of the Emperor Trap Effect 0 Self
Trap of the Hierophant Trap Effect 0 Self
Trap of the Lovers Trap Effect 0 Self
Trap of the Chariot Trap Effect 0 Self
Trap of Strength Trap Effect 0 Self
Trap of The Hermit Trap Effect 0 Self AoE 2
Trap of the Fortune Wheel Trap Effect 0 Self AoE 2
Trap of Justice Trap Effect 0 Self AoE 2
Trap of the Hanged Man Trap Effect 0 Self
Trap of Death Trap Effect 0 Self AoE 2
Trap of Temperance Trap Effect 0 Self
Trap of the Devil Trap Effect 0 Self
Trap of the Tower Trap Effect 0 Self AoE 2
Trap of the Star Trap Effect 0 Self
Trap of the Moon Trap Effect 0 Self AoE 2
Trap of the Sun Trap Effect 0 Self AoE 2
Trap of Judgement Trap Effect 0 Self AoE 2
Trap of the World Trap Effect 0 Self
Trap of the Fool Trap Effect 0 Self
Blazing Grasp Finisher 10 100+ TP Indirect 3 2
Omnistrike Finisher 10 100+ TP Indirect 1
Howling Rage Finisher 10 100+ TP Self AoE 2
Vendetta Finisher 10 100+ TP Indirect 2 1
Hamstring Finisher 5 50 TP Indirect 1
Heartbreaker Finisher 10 100+ TP Indirect 3 2
Mesmerize Finisher 10 100+ TP Indirect 1
Twin Fangs Finisher 10 100+ TP Indirect 1
Overload Finisher 10 100+ TP Indirect 4 2 2
Smite Finisher 10 40 TP Indirect 3 1
Purgatory Finisher 15 60 TP Indirect 2 2
Rushing Gale Finisher 15 100+ TP Indirect 1
Bad Blood Finisher 15 100+ TP Indirect 1
Sakura Demon Finisher 15 100+ TP Self AoE 2
Papillon Reel Finisher 15 100+ TP Indirect 4 2
Shoot Finisher 60 30 TP Direct 7 2
Sonic Blade Finisher 25 100+ TP Indirect 1
Thunderbeast Finisher 25 100+ TP Indirect 3 2
Kuiper Belt Finisher 25 100+ TP Line 3 1
Grand Cross Finisher 25 100+ TP Indirect 2
Driving Cut Finisher 30 100+ TP Indirect 1
Ice Prison Finisher 30 100+ TP Indirect 3 2
Bear Claw Finisher 30 100+ TP Indirect 1
Infinity Finisher 30 100+ TP Line 5 1
Boltstrike Finisher 20 40 TP Line 4 1
Stormrider Finisher 30 60 TP Indirect 3 2 2 1-2
Ruination Finisher 30 100+ TP Indirect 2 1
Wind Scythe Finisher 30 100+ TP Indirect 4 2
Giga Tempest Finisher 30 100+ TP Indirect 4 2 2
Charybdis Finisher 30 100+ TP Indirect 2 2
Tyrant's Fist Finisher 35 100+ TP Indirect 1
Gaia Sunder Finisher 35 100+ TP Line 3 1
Dying Sun Finisher 35 100+ TP Indirect 3 2 2
Myollnir Finisher 35 100+ TP Indirect 2
Nightblade Finisher 15 100+ TP Line 3 1
Ikazuchi Finisher 15 100+ TP Indirect 3 2
Swallowtail Finisher 15 100+ TP Indirect 1
Advent Sign Finisher 15 100+ TP Indirect 2
Soulstrike Finisher 20 50 TP Indirect 1
Discord Finisher 60 100+ TP Self AoE 3
Mist Finer Finisher 20 100+ TP Indirect 1
Iainuki Finisher 20 100+ TP Self AoE 2
Phantom Finisher 20 100+ TP Indirect 3 2
Sunblossom Finisher 20 100+ TP Indirect 3 2 2
Crystallize Finisher 20 100+ TP Indirect 2 1
Arhythmia Finisher 20 100+ TP Indirect 1
Gate of Truth Finisher 20 100+ TP Indirect 5 2 2
Jihad Finisher 20 100+ TP Indirect 2 3
Tidal Bore Finisher 25 100+ TP Line 4 1
Constrictor Finisher 25 100+ TP Indirect 2 1
Flagellation Finisher 25 100+ TP Indirect 2 1
Armageddon Finisher 25 100+ TP Self AoE 3
Annihilate Finisher 20 100+ TP Indirect 3 1
Obliterate Finisher 20 100+ TP Line 5 1
Liquidate Finisher 20 100+ TP Indirect 5 2 2
Devastate Finisher 20 100+ TP Self AoE 4
Sultry Performance Finisher 30 100+ TP Self AoE 2
Desperate Aria Finisher 30 100+ TP Indirect 3 2 2
Love Chemistry Finisher 30 100+ TP Indirect 3 2
Final Fortissimo Finisher 30 100+ TP Self AoE 3
Frostmourne Finisher 45 100+ TP Indirect 5 2
Scorpio Sting Finisher 45 100+ TP Indirect 5 2
Heaven to Hell Finisher 45 100+ TP Indirect 7 2
Implosion Finisher 45 100+ TP Indirect 5 2
Dead Anchor Finisher 55 100+ TP Indirect 7 3
Morpheus Finisher 55 100+ TP Indirect 7 3
Starfall Finisher 55 100+ TP Indirect 5 3 2
Absolute Zero Finisher 55 100+ TP Indirect 7 3
Ahriman Finisher 55 20 TP Direct 8 2
Brimstone Hail Finisher 60 100+ TP Indirect 8 2
Rivet Finisher 60 100+ TP Indirect 8 2
Quillrain Finisher 60 100+ TP Line 10 1
Sanctus Flare Finisher 60 100+ TP Indirect 8 2
Disarm Finisher 65 50 TP Direct 7 1
Silverado Finisher 45 50 TP Direct 5 1
Fata Morgana Finisher 65 100+ TP Indirect 9 1
Gimlet Finisher 65 100+ TP Indirect 9 1
Blunderbuss Finisher 65 100+ TP Indirect 2 1
Attunement Finisher 65 100+ TP Indirect 9 1
Witch Hunt Finisher 30 100+ TP Indirect 4 2 2
Angel of Death Finisher 35 100+ TP Indirect 3 2 2
Creeping Doom Finisher 15 100+ TP Indirect 3 2 2
Riot Buster Finisher 25 100+ TP Indirect 3 2 2
Fatal Fury Finisher 10 100+ TP Indirect 3 2 2
Demon Rose Finisher 25 100+ TP Self AoE 3
Dark Prison Finisher 30 100+ TP Indirect 3 2 2
Atropos Finisher 15 100+ TP Indirect 3 2 2
Mighty Strike Action Ability 15 60 TP Self
Vigorous Attack Action Ability 20 40 TP Self AoE 3
Double Strike Action Ability 20 100 TP Self
Tremendous Shot Action Ability 15 60 TP Self
Eagle Eye Action Ability 20 40 TP Self AoE 3
Double Shot Action Ability 20 100 TP Self
Meditate Action Ability 40 10 TP Self
Extend Action Ability 15 30 TP Self
Conserve RT Action Ability 0 40 TP Self
Mother's Blessing Action Ability 15 50 TP Self
Tabula Rasa Action Ability 10 40 TP Self AoE 2
Consecrate Dead Action Ability 15 40 TP Indirect 5 4
Fated Circle Action Ability 10 30 TP Indirect 3 2
HP Infusion Action Ability 30 50+ TP Self
MP Infusion Action Ability 30 50+ TP Self
Phalanx Action Ability 15 60 TP Ground 2 1
Aegis Action Ability 10 40 TP Indirect 3 1
Guardian Force Action Ability 40 60 TP Self
Rally Action Ability 20 60 TP Self AoE 3
Fearful Impact Action Ability 10 40 TP Self
Shadowbreak Action Ability 15 20 TP Indirect 3 1 2
Lament Of The Dead Action Ability 15 40 TP Self AoE 3
Berserk Action Ability 10 30 TP Self
Last Resort Action Ability 20 60 TP Self
Blood Price Action Ability 15 0 HP Self
Preempt Action Ability 40 40 TP Self
Blade Focus Action Ability 15 30 TP Self
Steelstance Action Ability 20 50 TP Self
Beastslayer Action Ability 15 30 TP Self
Dragonslayer Action Ability 15 30 TP Self
Dragonfly Action Ability 15 40 TP Indirect
Beastbane Action Ability 15 30 TP Self AoE 3
Dragonsbane Action Ability 15 30 TP Self AoE 3
Torinoko Action Ability 15 40 TP Indirect 3
Mind's Eye Action Ability 20 50 TP Self
Wild Hunt Action Ability 40 80 TP Self
Steal Action Ability 10 10 TP Indirect 2 1
Sneak Attack Action Ability 10 30 TP Self
Bullseye Action Ability 10 30 TP Indirect 3 2
Speedstar Action Ability 15 50 TP Self
Booby Trap Action Ability 10 20 TP Indirect 2 1
Sharpshoot Action Ability 15 60 TP Self
Fumerolle Action Ability 15 30 TP Indirect 5
Course Correction Action Ability 10 30 TP Self
Empower Beast Action Ability 15 40 TP Indirect 1 +SR 1
Empower Dragon Action Ability 15 40 TP Indirect 1 +SR 1
Dragonheart Action Ability 20 60 TP Indirect 3 1
Beastheart Action Ability 20 60 TP Indirect 3 1
Feral Remedy Action Ability 25 80 TP Indirect 3 1
Mindblast Action Ability 10 20 TP Indirect 5 1
Empower Golem Action Ability 15 40 TP Indirect 1 +SR 1
Golemsbane Action Ability 15 30 TP Self AoE 3
Animate Dead Action Ability 10 20 TP Indirect 7
Conserve MP Action Ability 10 30 TP Self
Covenant Action Ability 10 20 TP Indirect 3 3
Meat Shield Action Ability 20 40 TP Self
Reflection Action Ability 25 60 TP Self AoE 3
Palladium Action Ability 10 40 TP Ground 2 1
Evilsbane Action Ability 15 30 TP Self AoE 3
Seal Evil Action Ability 15 40 TP Indirect 1
Evade Action Ability 10 30 TP Self
Check Action Ability 15 40 TP Self AoE 2
Apostate Action Ability 25 60 TP Self
Intimidate Action Ability 10 20 TP Self AoE 3
Momentum Action Ability 20 50 TP Self
Lockdown Action Ability 15 40 TP Self AoE 2
Blood Magic Action Ability 15 10 TP Self
Intercession Action Ability 10 30 TP Self
Ivory Tower Action Ability 25 60 TP Self
Jack-o'-Lantern Action Ability 10 20 TP Ground 5 1
Liftoff Action Ability 15 60 TP Self
Dash Action Ability 15 50 TP Self
Broaden Force Action Ability 15 30 TP Self
Gordian Lock Action Ability 40 80 TP Self
Featherstep Action Ability 15 60 TP Self
Black Mucus Action Ability 20 40 TP Self AoE 2
Glare Action Ability 15 30 TP Indirect 3 1
Howl Action Ability 15 40 TP Self AoE 3
Gambit Action Ability 15 30 TP Indirect 3 2
Shadow Walk Action Ability 25 80 TP Self
Last Rites Action Ability 15 40 TP Indirect 3 2
Iron Maiden Action Ability 30 50 TP Indirect 2 1
Princess's Whim Action Ability 15 30 TP Indirect 3 1
Conviction Action Ability 30 50 TP Indirect 2 1
Storm Brand Action Ability 15 40 TP Indirect 4 1
Guiding Light Action Ability 15 40 TP Indirect 3 1
Evanescence Action Ability 20 30 TP Indirect
Huapango Winds Action Ability 20 40 TP Self
El Colas Winds Action Ability 20 50 TP Self
Shellbust Action Ability 10 20 TP Indirect 3 1
Fervor Action Ability 25 60 TP Indirect 3
Time of Need Action Ability 20 50+ TP Self AoE 2
Nature's Touch Action Ability 25 60 TP Self
Devour Action Ability 10 20 TP Indirect 5 1
Witch's Smile Action Ability 20 40 TP Indirect 3 1
Magic Time! Action Ability 20 40 TP Self
Limelight Action Ability 10 10 TP Self AoE 3
Superstar Action Ability 15 30 MP Self
Bloody Mary Action Ability 20 50 TP Indirect 3 1
Fusrodah Action Ability 30 50 TP Indirect 2 3
Leyline Action Ability 15 40 TP Line 7 1
Alchaka Action Ability 20 50 TP Self
Irresistible Beauty Action Ability 15 40 TP All Enemies
Aquaveil Action Ability 10 20 TP Self
Bind Air Action Ability 15 30 TP Self
Bind Earth Action Ability 15 30 TP Self
Bind Storm Action Ability 15 30 TP Self
Bind Water Action Ability 15 30 TP Self
Bind Flame Action Ability 15 30 TP Self
Bind Ice Action Ability 15 30 TP Self
Bind Light Action Ability 15 30 TP Self
Bind Shadow Action Ability 15 30 TP Self
Aerial Resonance Action Ability 20 30 TP Self AoE 2
Telluric Resonance Action Ability 20 30 TP Self AoE 2
Charged Resonance Action Ability 20 30 TP Self AoE 2
Aquatic Resonance Action Ability 20 30 TP Self AoE 2
Blazing Resonance Action Ability 20 30 TP Self AoE 2
Icy Resonance Action Ability 20 30 TP Self AoE 2
Luminous Resonance Action Ability 20 30 TP Self AoE 2
Shadow Resonance Action Ability 20 30 TP Self AoE 2
Outflank Action Ability 10 10 TP Self
Leech Action Ability 10 20 TP Indirect 2 1
Squash Action Ability 10 20 TP Indirect 2 1
Evil Deeds Action Ability 25 60 TP Self AoE 3
Recruit Action Ability 10 10 TP Indirect 1
Subdue Action Ability 10 10 TP Indirect 1
Coax Action Ability 10 10 TP Indirect 1
Tame Action Ability 10 10 TP Indirect 1
Seraph's Pact Action Ability 10 10 TP Indirect 1
Demon's Pact Action Ability 10 10 TP Indirect 1
Fey Pact Action Ability 10 10 TP Indirect 1
Master Undead Action Ability 10 10 TP Indirect 1
Control Golem Action Ability 10 10 TP Indirect 1
Recall Special Ability 40 100 TP Indirect 2 1
Beckon Special Ability 40 100 TP Indirect 2 1
Silent Song Special Ability 15 20 TP Self AoE 3
Poignant Melody Special Ability 20 40 TP Self AoE 3
Requiem Special Ability 25 100 TP Self AoE 3
Day Of Reckoning Special Ability 20 60 TP Self AoE 3
Celestial Aria Special Ability 25 80+ TP Self AoE 3
Coquettish Kiss (F) Special Ability 15 40 TP Indirect 2 1
Lingering Kiss (F) Special Ability 20 50 TP Indirect 2 1
Selfless Kiss (F) Special Ability 25 60 TP Indirect 2 1
Virtuous Dance Special Ability 20 80 TP Self AoE 3
Tainted Kiss (G) Special Ability 15 40 TP Indirect 2 1
Infernal Kiss (G) Special Ability 20 50 TP Indirect 2 1
Vampiric Kiss (G) Special Ability 25 60 TP Indirect 2 1
Agonal Scream Special Ability 20 80 TP Self AoE 3
Pumpkin Strike Special Ability 25 80 TP Indirect 5 2
Pumpkin Pie Special Ability 20 100 TP Indirect 5 3
Pumpkin Bomb Special Ability 40 100+ TP Self AoE 4
Crystal Pumpkin Special Ability 25 100 TP Direct 5 2
Turn Undead Special Ability 25 60 TP Cone 32 1
Grim Dawn Special Ability 100 120 MP All Enemies 32 1 32
Arbiter Special Ability 100 120 MP Indirect 4 3
Galaxy Stop Special Ability 40 120 MP All Enemies 32 1 32
Windshot Special Ability 20 80 TP Line 7 1
Storm Call Special Ability 20 50 TP All Enemies 32 1 32
Clear Skies Special Ability 20 50 TP All Enemies 32 1 32
Forsaken Kiss Special Ability 20 50 TP Indirect 2 1
Jolly Roger Special Ability 40 40 TP Self AoE 3
Holy Spirit Special Ability 40 20 TP Self
Tail Lash Special Ability 20 50 TP Indirect 2 1
Vortex Breath Special Ability 20 50 TP Line 3 1
Radiant Gale Special Ability 25 100 TP Indirect 3 2
Sand Breath Special Ability 20 50 TP Line 3 1
Fault Line Special Ability 25 100 TP Indirect 3 2
Thunder Breath Special Ability 20 50 TP Line 3 1
Storm Front Special Ability 25 100 TP Indirect 3 2
Acid Breath Special Ability 20 50 TP Line 3 1
Hydro Press Special Ability 25 100 TP Indirect 3 2
Flame Breath Special Ability 20 50 TP Line 3 1
Crimson Note Special Ability 25 100 TP Indirect 3 2
Frost Breath Special Ability 20 50 TP Line 3 1
Total Whiteout Special Ability 25 100 TP Indirect 3 2
Sacred Breath Special Ability 20 50 TP Line 3 1
Holy War Special Ability 25 100 TP Indirect 3 2
Corpse Breath Special Ability 20 50 TP Line 3 1
Evil Dead Special Ability 25 100 TP Indirect 3 2
Vile Breath Special Ability 20 50 TP Line 3 1
Baleful Mist Special Ability 30 100 TP Indirect 3 2
Toxic Breath Special Ability 20 50 TP Line 3 1
Delirium Haze Special Ability 25 100 TP Indirect 3 2
Disembowel Special Ability 25 100+ TP Indirect 1
Granite Fist Special Ability 20 50 TP Direct 2 1
Shockwave Special Ability 20 50 TP Direct 2 1
Lariat Special Ability 25 100 TP Self AoE 3
Heaven's Tear Special Ability 30 100 TP Indirect 3 3
Talon Dive Special Ability 20 50 TP Indirect 1
Sparagmos Special Ability 25 50 TP Indirect 2
Bloodbath Special Ability 25 50 TP Indirect 1
Hurricane Special Ability 30 100 TP Indirect 3 3
Poison Breath Special Ability 20 50 TP Line 3 1
Cloud Kill Special Ability 25 100 TP Indirect 3 2
Petro Breath Special Ability 20 50 TP Line 3 1
Stone Circle Special Ability 25 100 TP Indirect 3 2
Aqua Bubble Special Ability 20 50 TP Direct 7 3
Blue Spiral Special Ability 20 50 TP Line 7 1
Poison Rain Special Ability 25 100 TP Indirect 5 3
Maelstrom Special Ability 25 100 TP Self AoE 4
Piledriver Special Ability 20 50 TP Indirect 1
Cross Chop Special Ability 25 80 TP Indirect 1
Bad Breath Special Ability 30 100 TP Line 2 1
Evil Eye Special Ability 25 60 TP Cone 32 1
Doppelganger Special Ability 0 0 TP Special 4
Exhalatio Special Ability 30 100+ TP Indirect 7 3
Procera Special Ability 30 100+ TP Indirect 7 3
Pondus Special Ability 30 100+ TP Indirect 7 3
Tonitrus Special Ability 30 100+ TP Indirect 7 3
Coctura Special Ability 30 100+ TP Indirect 7 3
Diruptio Special Ability 30 100+ TP Indirect 7 3
Congelatio Special Ability 30 100+ TP Indirect 7 3
Radius Special Ability 30 100+ TP Indirect 7 3
Umbra Special Ability 30 100+ TP Indirect 7 3
MAIN EFFECT
Effect Target Chance to Hit Dmg Type Ele
Spell Damage +50 - Projectile Spell Air
Spell Damage +80 - Projectile Spell Air
Spell Damage +120 - Projectile Spell Air
Spell Damage +170 - Projectile Spell Air
Spell Damage +70 - 100% Air
Spell Damage +100 - 100% Air
Spell Damage +145 - 100% Air
Spell Damage +110 Enemies 100% Crush Air
Spell Damage +140 Enemies 100% Crush Air
Spell Damage +80 - Projectile Spell Air
Spell Damage +120 - Projectile Spell Air
Spell Damage +180 - Forbidden Spell Air
Spell Damage +220 - Forbidden Spell Air
Dodge for 6 Turns - 100%
Windwalk for 3 Turns - 100%
Slow for 450 RT - Debuff Spell
Bind for 4 Turns - Debuff Spell
Spell Damage +50 - Projectile Spell Earth
Spell Damage +80 - Projectile Spell Earth
Spell Damage +120 - Projectile Spell Earth
Spell Damage +170 - Projectile Spell Earth
Spell Damage +70 - 100% Earth
Spell Damage +100 - 100% Earth
Spell Damage +145 - 100% Earth
Spell Damage +110 Enemies 100% Crush Earth
Spell Damage +140 Enemies 100% Crush Earth
Spell Damage +80 - Projectile Spell Earth
Spell Damage +120 - Projectile Spell Earth
Spell Damage +180 - Forbidden Spell Earth
Spell Damage +220 - Forbidden Spell Earth
Fortify for 6 Turns - 100%
Spike Skin - 100%
Stagger for 6 Turns - Debuff Spell
Petrify for 4 Turns - Debuff Spell
Spell Damage +50 - Projectile Spell Lghtn
Spell Damage +80 - Projectile Spell Lghtn
Spell Damage +120 - Projectile Spell Lghtn
Spell Damage +170 - Projectile Spell Lghtn
Spell Damage +70 - 100% Lghtn
Spell Damage +100 - 100% Lghtn
Spell Damage +145 - 100% Lghtn
Spell Damage +110 Enemies 100% Crush Lghtn
Spell Damage +140 Enemies 100% Crush Lghtn
Spell Damage +80 - Projectile Spell Lghtn
Spell Damage +120 - Projectile Spell Lghtn
Spell Damage +180 - Forbidden Spell Lghtn
Spell Damage +220 - Forbidden Spell Lghtn
Truestrike for 6 Turns - 100%
Charge TP 50 Allies 100%
Stun for 6 Turns - Debuff Spell
RT Reset - Debuff Spell
Move the Target Enemies Projectile Spell
Spell Damage +50 - Projectile Spell Water
Spell Damage +80 - Projectile Spell Water
Spell Damage +120 - Projectile Spell Water
Spell Damage +170 - Projectile Spell Water
Spell Damage +70 - 100% Water
Spell Damage +100 - 100% Water
Spell Damage +145 - 100% Water
Spell Damage +110 Enemies 100% Crush Water
Spell Damage +140 Enemies 100% Crush Water
Spell Damage +80 - Projectile Spell Water
Spell Damage +120 - Projectile Spell Water
Spell Damage +180 - Forbidden Spell Water
Spell Damage +220 - Forbidden Spell Water
Sidestep for 6 Turns - 100%
Heal 25% Max HP Living 100%
TP Damage 40 - 60 - Debuff Spell
Leaden for 4 Turns - Debuff Spell
Spell Damage +50 - Projectile Spell Fire
Spell Damage +80 - Projectile Spell Fire
Spell Damage +120 - Projectile Spell Fire
Spell Damage +170 - Projectile Spell Fire
Spell Damage +70 - 100% Fire
Spell Damage +100 - 100% Fire
Spell Damage +145 - 100% Fire
Spell Damage +110 Enemies 100% Crush Fire
Spell Damage +140 Enemies 100% Crush Fire
Spell Damage +80 - Projectile Spell Fire
Spell Damage +120 - Projectile Spell Fire
Spell Damage +180 - Forbidden Spell Fire
Spell Damage +220 - Forbidden Spell Fire
Strengthen for 6 Turns - 100%
Mighty Strike - 100%
Weaken for 6 Turns - Debuff Spell
Shackle for 4 Turns - Debuff Spell
Spell Damage +50 - Projectile Spell Ice
Spell Damage +80 - Projectile Spell Ice
Spell Damage +120 - Projectile Spell Ice
Spell Damage +170 - Projectile Spell Ice
Spell Damage +70 - 100% Ice
Spell Damage +100 - 100% Ice
Spell Damage +145 - 100% Ice
Spell Damage +110 Enemies 100% Crush Ice
Spell Damage +140 Enemies 100% Crush Ice
Spell Damage +80 - Projectile Spell Ice
Spell Damage +120 - Projectile Spell Ice
Spell Damage +180 - Forbidden Spell Ice
Spell Damage +220 - Forbidden Spell Ice
Resilient for 6 Turns - 100%
Battering Ram for 4 Turns - 100%
TP Reset - Debuff Spell
Stop for 350 RT - Debuff Spell
Spell Damage +45 Living Projectile Spell Div
Spell Damage +75 Living Projectile Spell Div
Spell Damage +115 Living Projectile Spell Div
Spell Damage +160 Living Projectile Spell Div
Spell Damage +65 Living 100% Div
Spell Damage +95 Living 100% Div
Spell Damage +140 Living 100% Div
Spell Damage +105 Enemies 100% Crush Div
Spell Damage +135 Enemies 100% Crush Div
Spell Damage +75 Living Projectile Spell Div
Spell Damage +115 Living Projectile Spell Div
Spell Damage +175 Living Forbidden Spell Div
Spell Damage +210 Living Forbidden Spell Div
Spell Heal +50 Living 100%
Spell Heal +100 Living 100%
Spell Heal +150 Living 100%
Spell Heal +200 Living 100%
Spell Heal +40 Living 100%
Spell Heal +80 Living 100%
Spell Heal +80 Living 100%
Spell Heal +80 Self, Allies 100%
Remove a Single Buff Enemies 100%
Charge TP 25 - 100%
Heal 5% Max HP Living 100%
Quicken for 250 RT - 100%
Silence for 4 Turns - Debuff Spell
Sleep for 4 Turns - Debuff Spell
Exorcise Stilled Undead 100%
Exorcise Stilled Undead 100%
Remove Stun - 100%
Remove Poison - 100%
Remove Sleep - 100%
Remove Hobble - 100%
Remove Bind - 100%
Remove Spendthrift - 100%
Fully Clear Debuffs - 100%
Spell Damage +50 Living Projectile Spell Dark
Spell Damage +80 Living Projectile Spell Dark
Spell Damage +120 Living Projectile Spell Dark
Spell Damage +170 Living Projectile Spell Dark
Spell Damage +70 Living 100% Dark
Spell Damage +100 Living 100% Dark
Spell Damage +145 Living 100% Dark
Spell Damage +110 Enemies 100% Crush Dark
Spell Damage +140 Enemies 100% Crush Dark
Spell Damage +80 Living Projectile Spell Dark
Spell Damage +120 Living Projectile Spell Dark
Spell Damage +180 Living Forbidden Spell Dark
Spell Damage +220 Living Forbidden Spell Dark
Spell Damage +45 Living Debuff Spell Dark
Spell Damage +120 Living Debuff Spell Dark
Damage 20% Current HP Living Except Self Forbidden Spell Dark
MP Damage 100% Current Living Except Self Forbidden Spell
TP Damage 50% Current Living Except Self Forbidden Spell
MP Damage 100% Current Self 100%
Damage 30% Current HP Self 100% Dark
RT Zero (Acts Next) - 100%
Stun for 6 Turns - Debuff Spell
Slow for 450 RT - Debuff Spell
Damage 20% Current HP - Debuff Spell Dark
Hobble for 6 Turns Living Debuff Spell
Bind for 4 Turns - Debuff Spell
Charm for 3 Turns Living
Frighten for 4 Turns Living Debuff Spell
Shackle for 3 Turns Living
Petrify for 3 Turns Living
Stop for 250 RT Living
Attack Damage DEX/STR +20 - Forbidden Spell Air
Attack Damage DEX/STR +40 - Forbidden Spell Air
Attack Damage DEX/STR +20 - Forbidden Spell Earth
Attack Damage DEX/STR +40 - Forbidden Spell Earth
Attack Damage DEX/STR +20 - Forbidden Spell Lghtn
Attack Damage DEX/STR +40 - Forbidden Spell Lghtn
Attack Damage DEX/STR +20 - Forbidden Spell Water
Attack Damage DEX/STR +40 - Forbidden Spell Water
Attack Damage DEX/STR +20 - Forbidden Spell Fire
Attack Damage DEX/STR +40 - Forbidden Spell Fire
Attack Damage DEX/STR +20 - Forbidden Spell Ice
Attack Damage DEX/STR +40 - Forbidden Spell Ice
Attack Damage DEX/STR +20 - Forbidden Spell Div
Attack Damage DEX/STR +40 - Forbidden Spell Div
Attack Damage DEX/STR +20 - Forbidden Spell Dark
Attack Damage DEX/STR +40 - Forbidden Spell Dark
MP Damage 100% Max Self 100%
TP Damage 50% Current Enemies 100%
Heal 10% Max HP Living 100%
Nullify One Attack or Item - 100%
Negate One Spell - 100%
Truestrike for 6 Turns - 100%
Trueflight for 6 Turns - 100%
Strengthen for 6 Turns - 100%
Spellcraft for 6 Turns - 100%
Move the Target - 100%
Move the Target - 100%
Sanctify for 4 Turns Living 100%
Incapacitate Self 100%
Spell Heal +100 Undead 100%
Spell Heal +100 Undead 100%
Damage 20% Current HP Living Forbidden Spell Dark
Heal 100% Max HP Undead 100%
Quicken for 250 RT Undead 100%
MP Damage 100% Current - Debuff Spell
Curse for 6 Turns - Debuff Spell
Bewitch for 3 Turns Enemies Debuff Spell
Paranoia for 4 Turns - Debuff Spell
Spendthrift for 4 Turns - Debuff Spell
Pain Aura for 5 Turns - 100%
Turn into Zombie Incapacitated 100%
Flee - 100%
Exorcise Stilled Undead 100%
Move Incapacitated/Stilled Unit Incapacitated, Stilled 100%
Summon Darkness - 100%
Spell Damage +90 - Projectile Spell Crush
Spell Damage +100 - Projectile Spell Crush
Spell Damage +140 - Projectile Spell Crush
Spell Damage +90 - Projectile Spell Slash
Spell Damage +120 - Projectile Spell Slash
Spell Damage +160 - Projectile Spell Slash
Spell Damage +120 - 100% Air
Spell Damage +120 - 100% Earth
Spell Damage +120 - 100% Water
Spell Damage +120 - 100% Fire
Spell Damage +160 - 100% Pierce
Spell Damage +160 - 100% Crush
Raw Damage 20X - 100%
Raw Damage 20X - 100%
Raw Damage 20X - 100%
Bind for 4 Turns - Debuff Spell
Nimble for 5 Turns - 100%
Waterwalk for 5 Turns - 100%
Nullify One Attack or Item - 100%
Stun-Bringer for 5 Turns - 100%
Silence-Bringer for 5 Turns - 100%
Strengthen for 4 Turns Self, Allies 100%
Truestrike for 4 Turns Self, Allies 100%
Heal 20% Max HP Self, Allies 100%
Clear a Single Debuff Self, Allies 100%
Stun for 6 Turns Enemies Projectile Attack
Slow for 450 RT Enemies Projectile Attack
TP Reset Enemies Projectile Attack
Charm for 3 Turns Enemies Projectile Attack
Falsestrike for 4 Turns Enemies Debuff Spell
Spellslip for 4 Turns Enemies Debuff Spell
Weaken for 4 Turns Enemies Debuff Spell
Feeblemind for 4 Turns Enemies Debuff Spell
Heal 15% Max HP Allies 100%
Charge MP 20% Max Allies 100%
Charge TP by 50% of Current TP Allies 100%
Heal 50 Living 100%
Heal 100 Living 100%
Heal 150 Living 100%
Heal 100% Max HP Living 100%
Charge MP 20 - 100%
Charge MP 40 - 100%
Charge TP 50 - 100%
Fully Clear Debuffs - 100%
Remove Slow - 100%
Remove Sleep - 100%
Remove Charm - 100%
Remove Spendthrift - 100%
Remove Stun - 100%
Remove Silence - 100%
Remove Petrify - 100%
Remove Bind - 100%
Remove Poison - 100%
Remove Hobble - 100%
Remove Curse - 100%
Remove Frighten - 100%
Flee Self 100%
Flee Self 100%
Exorcise Stilled Undead 100%
Strengthen for 8 Turns - 100%
Strengthen for 4 Turns - 100%
Fortify for 8 Turns - 100%
Fortify for 4 Turns - 100%
Spellcraft for 8 Turns - 100%
Spellcraft for 4 Turns - 100%
Resilient for 8 Turns - 100%
Resilient for 4 Turns - 100%
Truestrike for 8 Turns - 100%
Dodge for 8 Turns - 100%
Dodge for 4 Turns - 100%
Trueflight for 8 Turns - 100%
Trueflight for 4 Turns - 100%
Sidestep for 8 Turns - 100%
Spellstrike for 8 Turns - 100%
Spellstrike for 8 Turns - 100%
Weaken for 8 Turns - 100%
Breach for 8 Turns - 100%
Feeblemind for 8 Turns - 100%
Hobble for 6 Turns - 100%
Rupture for 8 Turns - 100%
Falsestrike for 8 Turns - 100%
Stagger for 8 Turns - 100%
Falseflight for 8 Turns - 100%
Misstep for 8 Turns - 100%
Spellslip for 8 Turns - 100%
Raw Damage 20X Allies, Enemies 100%
Raw Damage 20X Allies, Enemies 100%
Raw Damage 20X Allies, Enemies 100%
Worsen Weather - 100%
Improve Weather - 100%
Flee - 100%
Restore 1 Heart Self, Allies 100%
Clear Zombification Zombies 100%
Turn into Skeleton/Ghost Zombies 100%
Revert into Human Skeletons, Ghosts 100%
Remove 1 Heart - 100%
Cloudwalk for 6 Turns - 100%
Windwalk for 3 Turns - 100%
Blinkwalk for 4 Turns - 100%
Lavawalk for 6 Turns - 100%
Waterwalk for 6 Turns - 100%
Swap Bodies with Enemy - 100%
Turn User into Weapon - 100%
Quicken for 330 RT Self 100%
Attack Damage DEX/STR +W.Skill +10 Allies, Enemies 100% Slash
Raise Stat Permanently 100%
Raise Stat Permanently 100%
Raise Stat Permanently 100%
Raise Stat Permanently 100%
Damage 50% Current HP - 100% Fire
Heal 50% Max HP - 100%
Charge MP 25% Max - 100%
Charge TP 100 - 100%
Damage 50% Current HP - 100% Div
Damage 50% Current HP - 100% Lghtn
Damage 50% Current HP - 100% Earth
Ivory Tower - 100%
Damage 50% Current HP - 100% Lghtn
Damage 50% Current HP - 100% Air
Damage 50% Current HP - 100% Ice
Damage 50% Current HP - 100% Ice
Damage 40% Current HP - 100% Dark
Damage 50% Current HP - 100% Water
Damage 50% Current HP - 100% Dark
Damage 50% Current HP - 100% Earth
Quicken for 250 RT - 100%
Damage 50% Current HP - 100% Water
Damage 50% Current HP - 100% Fire
Damage 40% Current HP - 100% Div
Apostate - 100%
Damage 50% Current HP - 100% Air
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Crush Fire
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Pierce Lghtn
Attack Damage DEX/STR +W.Skill +TP +40 Allies, Enemies Melee Attack Slash Earth
Attack Damage DEX/STR +W.Skill +TP +40 - Melee Attack Slash Dark
Bind for 3 Turns - 100%
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Pierce Air
Attack Damage DEX/STR +W.Skill +TP +40 - Melee Attack Pierce Dark
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Pierce Lghtn
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Pierce Fire
Attack Damage STR/DEX +W.Skill - Melee Attack Slash Div
Attack Damage STR/DEX +W.Skill Allies, Enemies Melee Attack Slash Div
Attack Damage STR/DEX +W.Skill - Melee Attack + TP Slash Air
Attack Damage STR/DEX +W.Skill +40 - Melee Attack Slash Water
Attack Damage STR/DEX +W.Skill +30 Allies, Enemies Melee Attack + TP Slash Ice
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Slash Div
Attack Damage DEX/STR +W.Skill - Projectile Attack Pierce
Attack Damage STR/DEX +W.Skill +40 - Melee Attack Slash Air
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Slash Lghtn
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Slash Dark
Attack Damage STR/DEX +W.Skill +40 Allies, Enemies Melee Attack Slash Div
Attack Damage STR/DEX +W.Skill +40 - Melee Attack Slash Lghtn
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Slash Ice
Attack Damage STR/DEX +W.Skill - Melee Attack + TP Slash Air
Attack Damage STR/DEX +W.Skill +20 - Melee Attack Slash Earth
Attack Damage STR/DEX +W.Skill - Melee Attack Pierce Lghtn
Attack Damage STR/DEX +W.Skill - Melee Attack Pierce Lghtn
Attack Damage STR/DEX +W.Skill +40 - Melee Attack Pierce Fire
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Pierce Air
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Pierce Lghtn
Attack Damage STR/DEX +W.Skill +30 Allies, Enemies Melee Attack + TP Pierce Water
Attack Damage STR/DEX +W.Skill +40 - Melee Attack Crush Ice
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Crush Earth
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Crush Fire
Attack Damage STR/DEX +W.Skill +40 Allies, Enemies Melee Attack Crush Lghtn
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Slash Dark
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Slash Lghtn
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Slash Air
Attack Damage DEX/STR +W.Skill +30 Allies, Enemies Melee Attack + TP Slash Div
Attack Damage DEX/STR +W.Skill - Melee Attack Slash
Attack Damage DEX/STR +W.Skill Enemies Melee Attack Slash
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Slash Water
Attack Damage DEX/STR +W.Skill +TP +40 Allies, Enemies Melee Attack Slash Air
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Slash Dark
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Slash Fire
Attack Damage STR/DEX +W.Skill +40 - Melee Attack Crush Ice
Attack Damage STR/DEX +W.Skill - Melee Attack + TP Crush Air
Attack Damage STR/DEX +W.Skill +30 - Melee Attack + TP Crush Dark
Attack Damage STR/DEX +W.Skill +30 Allies, Enemies Melee Attack + TP Crush Div
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Slash Water
Attack Damage DEX/STR +W.Skill +TP +40 - Melee Attack Slash Lghtn
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Slash Div
Attack Damage DEX/STR +W.Skill +TP +40 Allies, Enemies Melee Attack Slash Dark
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Crush Dark
Attack Damage DEX/STR +W.Skill +TP +40 - Melee Attack Crush Earth
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Crush Water
Attack Damage DEX/STR +W.Skill +30 Allies, Enemies Melee Attack + TP Crush Lghtn
Attack Damage DEX/STR +W.Skill Allies, Enemies Melee Attack + TP Crush Fire
Attack Damage DEX/STR +W.Skill +30 - Melee Attack + TP Crush Air
Attack Damage DEX/STR +W.Skill +TP +40 - Melee Attack Crush Water
Attack Damage DEX/STR +W.Skill +30 Allies, Enemies Melee Attack + TP Crush Div
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Ice
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Lghtn
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Div
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Air
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Dark
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Water
Attack Damage DEX/STR +W.Skill - Projectile Attack + TP Pierce Air
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Ice
Attack Damage DEX/STR +W.Skill - 100% Pierce Dark
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Fire
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Lghtn
Attack Damage DEX/STR +W.Skill +20 - Projectile Attack + TP Pierce Earth
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Div
Attack Damage STR/DEX +W.Skill - Projectile Attack Pierce
Attack Damage DEX/STR +W.Skill +80 Undead Projectile Attack Pierce
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Water
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Air
Attack Damage DEX/STR +W.Skill +TP +40 - Projectile Attack Pierce Lghtn
Attack Damage DEX/STR +W.Skill +30 - Projectile Attack + TP Pierce Div
Attack Damage STR/DEX +W.Skill +40 - Melee Attack + TP Pierce Fire
Attack Damage STR/DEX +W.Skill +40 - Melee Attack + TP Crush Earth
Attack Damage STR/DEX +W.Skill +40 - Melee Attack + TP Slash Water
Attack Damage STR/DEX +W.Skill +40 - Melee Attack + TP Slash Air
Attack Damage DEX/STR +W.Skill +40 - Melee Attack + TP Slash Lghtn
Attack Damage DEX/STR +W.Skill +40 Allies, Enemies Melee Attack + TP Slash Ice
Attack Damage STR/DEX +W.Skill +40 - Melee Attack + TP Slash Dark
Attack Damage STR/DEX +W.Skill +40 - Melee Attack + TP Slash Div
Mighty Strike - 100%
Truestrike for 6 Turns Self, Allies 100%
Double Strike - 100%
Tremendous Shot - 100%
Trueflight for 6 Turns Self, Allies 100%
Double Shot - 100%
Charge MP 10 - 100%
Extend - 100%
Conserve RT - 100%
Mother's Blessing - 100%
Fully Clear Debuffs Self, Allies 100%
Prevent Undead Rising Stilled Undead 100%
Surestrike Self, Allies 100%
Convert TP to HP - 100%
Convert TP to MP - 100%
Rampart Clone Self, Allies 100%
Heal 10% Max HP Living 100%
Guardian Force - 100%
Strengthen for 5 Turns Self, Allies 100%
Fearful Impact - 100%
Shadowbreak Incapacitated 100%
Frighten for 4 Turns Enemies 60%
Berserk - 100%
Last Resort - 100%
Charge TP by 25% of Current HP - 100%
Preempt - 100%
Stun-Bringer for 5 Turns - 100%
Steelstance - 100%
Beastslayer - 100%
Dragonslayer - 100%
Move the Target - 100%
Beastbane Self, Allies 100%
Dragonsbane Self, Allies 100%
Sleep for 4 Turns Enemies 60%
Mind's Eye - 100%
Move Again - 100%
Steal - 100%
Sneak Attack - 100%
Sureshot Self, Allies 100%
Quicken for 250 RT - 100%
Set Trap - 100%
Sharpshoot - 100%
Feeblemind for 6 Turns Enemies 100%
Course Correction - 100%
Empower Beast Beasts 100%
Empower Dragon Dragons 100%
RT Zero (Acts Next) Dragons 100%
RT Zero (Acts Next) Beasts 100%
Heal 40% Max HP Dragons 100%
Spell Damage +20 - 100%
Empower Golem Golems 100%
Golemsbane Self, Allies 100%
Remove Still Undead Stilled Undead 100%
Conserve MP - 100%
Absorb/Share MP Allies, Enemies 100%
Meat Shield - 100%
Reflection Self, Allies 100%
Sanctuary Clone - 100%
Evilsbane Self, Allies 100%
Petrify for 8 Turns Phantoms 100%
Nullify One Attack or Item - 100%
Bind for 4 Turns Enemies 60%
Apostate - 100%
Weaken for 6 Turns Enemies 60%
Heal 10% Max HP Living 100%
Shackle for 4 Turns Enemies 60%
Damage 10% Current HP - 100%
Negate One Spell - 100%
Ivory Tower - 100%
Create Jack o' Lantern - 100%
Windwalk for 3 Turns - 100%
Dash - 100%
Broaden Force - 100%
Gordian Lock - 100%
Remove Leaden - 100%
Slow for 450 RT Enemies 60%
Frighten for 4 Turns - 60%
Stun for 6 Turns Enemies 60%
Remove a Single Buff Enemies 100%
Sneak Attack - 100%
Exorcise Stilled Undead 100%
Spell Damage +40 - Projectile Spell Dark
Quicken for 250 RT Self, Allies 100%
Spell Damage +80 - Projectile Spell Crush
Lightning-averse for 350 RT Enemies Projectile Spell
Light-averse for 350 RT Enemies Projectile Spell
Move the Target - 100%
Heal 10% Max HP Living 100%
Resilient for 6 Turns - 100%
Breach for 3 Turns - Projectile Spell
Exorcise Stilled Undead 100%
Advance RT by TP/MP spent (split) Allies 100%
Nature's Touch - 100%
MP Damage 100% Current Enemies 100%
Bewitch for 3 Turns Male Only 60%
Spellcraft for 4 Turns - 100%
Raise Luck Self, Allies 100%
Fully Clear Debuffs - 100%
Petrification Gaze Front-Facing Foes 100%
Raw Damage 2.5X Enemies 100%
Rupture for 6 Turns Enemies 100%
Blade Spirit - 100%
Face the User Enemies 60%
Aquaveil - 100%
Air-bringer for 6 Turns - 100%
Earth-bringer for 6 Turns - 100%
Lightning-bringer for 6 Turns - 100%
Water-bringer for 6 Turns - 100%
Lightning-bringer for 6 Turns - 100%
Ice-bringer for 6 Turns - 100%
Light-bringer for 6 Turns - 100%
Dark-bringer for 6 Turns - 100%
Air-averse for 350 RT Enemies 20% + 10%/Skill Rank
Earth-averse for 350 RT Enemies 20% + 10%/Skill Rank
Lightning-averse for 350 RT Enemies 20% + 10%/Skill Rank
Water-averse for 350 RT Enemies 20% + 10%/Skill Rank
Fire-averse for 350 RT Enemies 20% + 10%/Skill Rank
Ice-averse for 350 RT Enemies 20% + 10%/Skill Rank
Light-averse for 350 RT Enemies 20% + 10%/Skill Rank
Dark-averse for 350 RT Enemies 20% + 10%/Skill Rank
Flanking - 100%
MP Damage 10% Current - 100%
Shadowbreak - 100%
Hobble for 4 Turns Enemies 100%
Change Facing Humans 100%
Change Facing Beasts 100%
Change Facing Reptiles 100%
Change Facing Dragons 100%
Change Facing Divine 100%
Change Facing Umbra 100%
Change Facing Faeries 100%
Change Facing Phantoms 100%
Change Facing Golems 100%
Still Undead Undead Debuff Spell
Damage MaxHP - CurrentHP Living Debuff Spell Dark
MP Damage 100% Current Enemies Debuff Spell
TP Damage 100% Current Enemies Debuff Spell
Spell Damage +140 Undead Forbidden Spell Div
MP Reset Enemies Debuff Spell
Convert TP to HP Allies 100%
Bewitch for 3 Turns Enemies 60%
Fully Clear Debuffs Living Except Self 100%
Heal 25% Max HP Living Except Self 100%
Charm for 3 Turns Enemies 50%
Stun for 6 Turns - 60%
Bind for 4 Turns - 40%
Attack Damage DEX/STR +20 Living Except Self 100% Dark
Frighten for 4 Turns Enemies 50%
Attack Damage STR/DEX +20 - Projectile Spell
Heal 100 Self, Allies 100%
Attack Damage STR/DEX +40 Allies, Enemies 100%
Attack Damage STR/DEX +50 - Projectile Spell Div
Frighten for 4 Turns Undead 60%
Spell Damage +80 - Projectile Spell Dark
Spell Damage +200 - Forbidden Spell Crush
Bind for 4 Turns Enemies 20%
Attack Damage DEX/STR +20 - Projectile Spell
Falseflight for 4 Turns Enemies 50%
Falsestrike for 4 Turns Enemies 50%
Curse for 4 Turns - 60%
Advance RT by TP/MP spent (split) Allies 100%
Quicken for 350 RT - 100%
Attack Damage STR/DEX +50 - Melee Attack Crush
Attack Damage STR/DEX +30 - Melee Attack Slash Air
Attack Damage STR/DEX +60 - Melee Attack Slash Air
Attack Damage STR/DEX +30 - Melee Attack Crush Earth
Attack Damage STR/DEX +60 - Melee Attack Crush Earth
Attack Damage STR/DEX +30 - Melee Attack Pierce Lghtn
Attack Damage STR/DEX +60 - Melee Attack Pierce Lghtn
Attack Damage STR/DEX +30 - Melee Attack Pierce Water
Attack Damage STR/DEX +60 - Melee Attack Pierce Water
Attack Damage STR/DEX +30 - Melee Attack Crush Fire
Attack Damage STR/DEX +60 - Melee Attack Crush Fire
Attack Damage STR/DEX +30 - Melee Attack Pierce Ice
Attack Damage STR/DEX +60 - Melee Attack Pierce Ice
Attack Damage STR/DEX +30 - Melee Attack Slash Div
Attack Damage STR/DEX +60 - Melee Attack Slash Div
Attack Damage STR/DEX +30 - Melee Attack Crush Dark
Attack Damage STR/DEX +60 - Melee Attack Crush Dark
Attack Damage STR/DEX +30 - Melee Attack Crush Dark
Attack Damage STR/DEX +60 - Melee Attack Crush Dark
Attack Damage STR/DEX +30 - Melee Attack Crush Dark
Attack Damage STR/DEX +60 - Melee Attack Crush Dark
Attack Damage STR/DEX +80 - Melee Attack + TP Slash
Attack Damage STR/DEX +50 - Melee Attack Crush Earth
Attack Damage STR/DEX +30 - Melee Attack Crush Earth
Attack Damage STR/DEX +30 Allies, Enemies Melee Attack Crush Earth
Attack Damage STR/DEX +30 - Melee Attack Crush Earth
Attack Damage DEX/STR +50 - Melee Attack Slash
Attack Damage DEX/STR +30 Allies, Enemies Melee Attack Slash Air
Attack Damage DEX/STR +20 - Melee Attack Slash Air
Attack Damage DEX/STR +30 - Melee Attack Slash Air
Attack Damage DEX/STR +30 - Melee Attack Pierce Dark
Attack Damage DEX/STR +60 - Melee Attack Pierce Dark
Attack Damage DEX/STR +30 - Melee Attack Crush Dark
Attack Damage DEX/STR +60 - Melee Attack Crush Dark
Attack Damage DEX/STR +60 - Melee Attack Crush Water
Attack Damage DEX/STR +80 - Melee Attack Pierce Water
Attack Damage DEX/STR +40 - Melee Attack Pierce Water
Attack Damage DEX/STR +100 Allies, Enemies Melee Attack Slash Water
Attack Damage STR/DEX +50 - Melee Attack Crush
Attack Damage STR/DEX +30 - Melee Attack Slash
Damage 50% Current HP - Melee Attack
Petrification Gaze Front-Facing Foes 100%
Doppelganger - 100%
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Crush
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Slash Air
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Crush Earth
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Pierce Lghtn
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Crush Water
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Crush Fire
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Crush Ice
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Pierce Div
Attack Damage DEX/STR +100 Enemies Projectile Attack + TP Crush Dark
SECOND EFFECT
Effect Target Chance to Hit Dmg Type Ele
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT Enemies 100% if Main Hits
Earth-averse for 250 RT Enemies 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Resist Air for 650 RT - 100%
-
Random Facing - 100% if Main Hits
Random Facing - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT Enemies 100% if Main Hits
Air-averse for 250 RT Enemies 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Resist Earth for 650 RT - 100%
-
Falsestrike for 6 Turns - 100% if Main Hits
-
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT Enemies 100% if Main Hits
Water-averse for 250 RT Enemies 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Resist Lightning for 650 RT - 100%
-
-
-
Spell Damage +200 - 100% if Main Hits Lghtn
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT Enemies 100% if Main Hits
Lightning-averse for 250 RT Enemies 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Resist Water for 650 RT - 100%
Remove Poison Living 100%
Poison for 950 RT - 100% if Main Hits
Slow for 450 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT Enemies 100% if Main Hits
Ice-averse for 250 RT Enemies 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Resist Fire for 650 RT - 100%
-
Breach for 6 Turns - 100% if Main Hits
-
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT Enemies 100% if Main Hits
Fire-averse for 250 RT Enemies 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Resist Ice for 650 RT - 100%
Waterwalk for 4 Turns - 100%
-
-
Spell Damage +70 Undead Projectile Spell Div
Spell Damage +115 Undead Projectile Spell Div
Spell Damage +175 Undead Projectile Spell Div
Spell Damage +240 Undead Projectile Spell Div
Spell Damage +100 Undead 100% Div
Spell Damage +145 Undead 100% Div
Spell Damage +210 Undead 100% Div
Dark-averse for 250 RT Enemies 100% if Main Hits
Dark-averse for 250 RT Enemies 100% if Main Hits
Spell Damage +115 Undead Projectile Spell Div
Spell Damage +175 Undead Projectile Spell Div
Spell Damage +245 Undead Forbidden Spell Div
Spell Damage +295 Undead Forbidden Spell Div
Spell Damage +60 Undead 100% Div
Spell Damage +105 Undead 100% Div
Spell Damage +155 Undead 100% Div
Spell Damage +220 Undead 100% Div
Spell Damage +90 Undead 100% Div
Spell Damage +135 Undead 100% Div
Spell Damage +135 Undead 100% Div
Spell Damage +135 Undead 100% Div
Remove Readied Skill Enemies 100%
Fortify for 6 Turns - 100%
Renewal for 750 RT Living 100%
-
-
-
-
-
Remove Silence - 100%
Remove Wither - 100%
Remove Charm - 100%
Remove Leaden - 100%
Remove Shackle - 100%
Remove Paranoia - 100%
-
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT Enemies 100% if Main Hits
Light-averse for 250 RT Enemies 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Poison for 650 RT Living 100% if Main Hits
Poison for 650 RT Living 100% if Main Hits
Heal for Damage Inflicted Self 100% if Main Hits
Charge MP for Damage Inflicted Self 100% if Main Hits
Charge TP for Damage Inflicted Self 100% if Main Hits
Charge MP for Damage Inflicted Allies, Enemies 100% if Main Hits
Heal for Damage Inflicted Allies, Enemies 100% if Main Hits
-
Stagger for 6 Turns - 100% if Main Hits
-
Leaden for 4 Turns - 100% if Main Hits
TP Damage 40 - 60 Living 100% if Main Hits
-
-
-
-
-
-
Earth-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Water-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Dark-averse for 250 RT - 100% if Main Hits
Dark-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Damage for the Amount of Main Allies, Enemies 100%
Heal for Damage Inflicted Self 100% if Main Hits
Renewal for 750 RT Living 100%
-
-
Dodge for 6 Turns - 100%
Sidestep for 6 Turns - 100%
Fortify for 6 Turns - 100%
Resilient for 6 Turns - 100%
-
-
-
Remove Incapacitated Incapacitated 100%
Spell Damage +100 Living Forbidden Spell Dark
Spell Damage +100 Living Forbidden Spell Dark
Charge MP for Damage Inflicted Self 100% if Main Hits
Fully Clear Debuffs Undead 100%
Strengthen for 3 Turns Undead 100%
Feeblemind for 6 Turns - 100% if Main Hits
TP Reset - 100% if Main Hits
-
-
-
-
Heal 50% Max HP Incapacitated 100% if Main Hits
-
-
-
-
Poison for 650 RT - 40% if Main Hits
Poison for 750 RT - 50% if Main Hits
Poison for 950 RT - 80% if Main Hits
-
-
-
TP Reset - 40% if Main Hits
Stun for 6 Turns - 50% if Main Hits
Slow for 450 RT - 50% if Main Hits
Shackle for 4 Turns - 30% if Main Hits
Bind for 4 Turns - 40% if Main Hits
Stop for 350 RT - 30% if Main Hits
Stun for 6 Turns - 100% if Main Hits
Silence for 4 Turns - 100% if Main Hits
Poison for 950 RT - 100% if Main Hits
-
-
-
-
-
-
Dodge for 4 Turns Self, Allies 100%
Resilient for 4 Turns Self, Allies 100%
-
-
-
-
Charge TP by 100% of Current TP Self 100%
-
Truestrike for 4 Turns Allies 100%
Spellstrike for 4 Turns Allies 100%
Strengthen for 4 Turns Allies 100%
Spellcraft for 4 Turns Allies 100%
Spell Damage +100 Enemies Debuff Spell
Spell MP Damage +120 Enemies Debuff Spell
Spell TP Damage +100 Enemies Debuff Spell
Heal 10% Max HP Living 100%
Heal 15% Max HP Living 100%
Heal 20% Max HP Living 100%
-
Charge MP 5% Max - 100%
Charge MP 10% Max - 100%
-
-
-
-
Remove Bewitch - 100%
Remove Paranoia - 100%
-
-
-
Remove Shackle - 100%
-
Remove Leaden - 100%
Remove Wither - 100%
-
Remove Incapacitated Incapacitated 100%
Remove Incapacitated Incapacitated 100%
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Stun for 6 Turns - 100% if Main Hits
Silence for 4 Turns - 100% if Main Hits
Poison for 950 RT - 100% if Main Hits
-
-
-
-
-
-
-
Remove 1 Heart - 100%
Heal 5% Max HP - 100%
-
-
Dash - 100%
Resilient for 6 Turns - 100%
-
-
Damage 33% Current HP Self 100%
-
Raise Stat Permanently 100%
Raise Stat Permanently 100%
Raise Stat Permanently 100%
Raise Stat Permanently 100%
Shackle for 4 Turns - 100% if Main Hits
-
-
-
Sleep for 4 Turns - 100% if Main Hits
Bewitch for 3 Turns - 100% if Main Hits
TP Reset - 100% if Main Hits
-
Water-averse for 250 RT - 100% if Main Hits
Earth-averse for 250 RT - 100% if Main Hits
Fire-averse for 250 RT - 100% if Main Hits
Bind for 4 Turns - 100% if Main Hits
Poison for 950 RT - 100% if Main Hits
Petrify for 4 Turns - 100% if Main Hits
Frighten for 4 Turns - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
-
Lightning-averse for 250 RT - 100% if Main Hits
Ice-averse for 250 RT - 100% if Main Hits
Stun for 6 Turns - 100% if Main Hits
-
Stop for 350 RT - 100% if Main Hits
Bind for 4 Turns - 100% if Main Hits
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Pierce Lghtn
-
Frighten for 4 Turns - 100% if Main Hits
-
MP Reset - 100% if Main Hits
Charm for 3 Turns - 100% if Main Hits
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Pierce Lghtn
-
Bind for 50 Turns - 60% if Main Hits
Frighten for 4 Turns Allies, Enemies 40% if Main Hits
Attack Damage STR/DEX +W.Skill - Melee Attack + TP Slash Air
Poison for 650 RT - 100% if Main Hits
Sleep for 4 Turns Allies, Enemies 100% if Main Hits
Stop for 350 RT - 100% if Main Hits
-
Stun for 6 Turns - 100% if Main Hits
Shackle for 4 Turns - 100% if Main Hits
RT Reset - 100% if Main Hits
-
Slow for 450 RT - 100% if Main Hits
Bind for 4 Turns - 100% if Main Hits
Attack Damage STR/DEX +W.Skill - Melee Attack + TP Slash Air
-
Shackle for 4 Turns - 25% if Main Hits
Stun for 6 Turns - 25% if Main Hits
Silence for 4 Turns - 100% if Main Hits
TP Damage 50% Current - 100% if Main Hits
-
Slow for 450 RT Allies, Enemies 100% if Main Hits
TP Reset - 100% if Main Hits
Hobble for 6 Turns - 100% if Main Hits
-
-
Sleep for 4 Turns - 100% if Main Hits
TP Reset - 100% if Main Hits
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Slash Air
Shackle for 4 Turns - 100% if Main Hits
MP Damage 100% Current Self 100% if Main Hits
Convert TP to HP Self, Allies 100%
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Slash Water
-
Frighten for 4 Turns - 100% if Main Hits
Wither for 6 Turns - 100% if Main Hits
Shackle for 4 Turns - 100% if Main Hits
Attack Damage STR/DEX +W.Skill - Melee Attack + TP Crush Air
-
-
Poison for 950 RT - 100% if Main Hits
Shackle for 4 Turns - 100% if Main Hits
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Slash Div
-
Attack Damage DEX/STR +W.Skill - Melee Attack + TP Crush Dark
-
RT Reset - 100% if Main Hits
-
Attack Damage DEX/STR +W.Skill Allies, Enemies Melee Attack + TP Crush Fire
Stun for 6 Turns - 100% if Main Hits
Bewitch for 3 Turns - 100% if Main Hits
Silence for 4 Turns Allies, Enemies 100% if Main Hits
Slow for 450 RT - 100% if Main Hits
TP Reset - 100% if Main Hits
-
Stop for 350 RT - 100% if Main Hits
Leaden for 4 Turns - 100% if Main Hits
Sleep for 4 Turns - 100% if Main Hits
-
Shackle for 4 Turns - 100% if Main Hits
Wither for 6 Turns - 50% if Main Hits
Stun for 6 Turns - 100% if Main Hits
Bind for 4 Turns - 100% if Main Hits
-
Petrify for 4 Turns - 100% if Main Hits
Shackle for 4 Turns - 50% if Main Hits
Attack Damage STR/DEX +W.Skill Living Projectile Attack Pierce
Silence for 4 Turns - 100% if Main Hits
RT Reset - 100% if Main Hits
-
Bewitch for 3 Turns - 100% if Main Hits
Shackle for 4 Turns - 100% if Main Hits
Frighten for 4 Turns - 100% if Main Hits
Slow for 950 RT - 100% if Main Hits
Sleep for 4 Turns - 100% if Main Hits
RT Reset - 100% if Main Hits
Charm for 3 Turns Allies, Enemies 100% if Main Hits
Stop for 350 RT - 100% if Main Hits
Petrify for 8 Turns - 100% if Main Hits
-
Dodge for 6 Turns Self, Allies 100%
-
-
Sidestep for 6 Turns Self, Allies 100%
-
Charge MP 10% Max - 100%
-
-
Healcraft for 6 Turns - 100% if Main Hits
-
-
-
-
-
-
Renewal for 650 RT Living 100%
-
Remove Frighten Self, Allies 100% if Main Hits
-
Raw Damage 20X Enemies 100% Dark
TP Damage 20 - 30 Enemies 100% if Main Hits
-
Damage 10% Current HP - 100%
Damage 50% Current HP - 100%
-
-
-
-
-
-
-
-
-
Sidestep - 100%
-
-
-
-
-
-
-
Spellslip for 6 Turns Enemies 100% if Main Hits
-
-
-
Instinct Dragons 100%
Instinct Beasts 100%
Heal 40% Max HP Beasts 100%
Knockback - 100% if Main Hits
-
-
RT Zero (Acts Next) Stilled Undead 100% if Main Hits
-
-
-
-
-
-
Petrify for 8 Turns Umbra 100%
-
-
-
Remove Readied Skill Enemies 100%
Renewal for 450 RT - 100%
-
Charge MP for Damage Inflicted - 100% if Main Hits
-
-
-
-
-
-
-
Remove Bind - 100%
Water-averse for 450 RT Enemies
-
-
Remove Readied Skill Enemies 100%
Blinkwalk - 100%
-
Heal for Damage Inflicted Self 100% if Main Hits
TP Reset Self, Allies 100% if Main Hits
MP Reset - 100% if Main Hits
Breach for 3 Turns Enemies 100% if Main Hits
Breach for 3 Turns Enemies 100% if Main Hits
Charge MP 20% Max - 100%
Renewal for 650 RT - 100%
Negate One Spell - 100%
Fully Clear Debuffs Self 100% if Main Hits
Quicken for 250 RT Self 100% if Main Hits
Convert TP to HP Allies 100%
-
Heal for Damage Inflicted Self 100% if Main Hits
-
Spellstrike for 4 Turns - 100%
Advance RT by TP/MP spent (split) Allies 100%
Charge TP 50 - 100%
-
Knockback Enemies 100% if Main Hits
Stagger for 6 Turns Enemies 100% if Main Hits
Charge MP 20% Max - 100%
Charm for 3 Turns Male Only 10% if Main Hits
-
-
-
-
-
-
-
-
-
Air-bringer for 6 Turns Self, Allies 100%
Earth-bringer for 6 Turns Self, Allies 100%
Lightning-bringer for 6 Turns Self, Allies 100%
Water-bringer for 6 Turns Self, Allies 100%
Lightning-bringer for 6 Turns Self, Allies 100%
Ice-bringer for 6 Turns Self, Allies 100%
Light-bringer for 6 Turns Self, Allies 100%
Dark-bringer for 6 Turns Self, Allies 100%
-
Charge MP for Damage Inflicted Self 100% if Main Hits
-
Frighten for 4 Turns Enemies 100%
Recruit Humans 100%
Recruit Beasts 100%
Recruit Reptiles 100%
Recruit Dragons 100%
Recruit Divine 100%
Recruit Umbra 100%
Recruit Faeries 100%
Recruit Phantoms 100%
Recruit Golems 100%
-
-
Damage for the Amount of Main Enemies 100% if Main Hits
Damage for the Amount of Main Enemies 100% if Main Hits
Exorcise - 100% if Main Hits
TP Reset Enemies 100% if Main Hits
Fully Clear Debuffs Allies 100%
Charm for 3 Turns - 60%
Charge TP by 100% of Current TP - 100%
RT Zero (Acts Next) Living Except Self 100%
Heal 20% Max HP Self, Allies 100%
Silence for 6 Turns - 60%
Shackle for 4 Turns - 40%
Heal for Damage Inflicted Self 100% if Main Hits
Slow for 450 RT Enemies 50%
Leaden for 4 Turns - 100% if Previous Hits
-
Damage 75% Current HP Self 100%
Exorcise - 100% if Main Hits
-
Frighten for 3 Turns - 20% if Main Hits
-
Shackle for 4 Turns - 20%
Random Facing - 100% if Main Hits
Worsen Weather Self 100%
Improve Weather Self 100%
Frighten for 4 Turns - 60%
Delay RT by 40 Enemies 100%
Fortify for 4 Turns - 100%
-
Silence for 4 Turns - 60% if Main Hits
Silence for 4 Turns - 75% if Main Hits
Delay RT by 30 - 100% if Main Hits
Delay RT by 50 - 100% if Main Hits
Stun for 6 Turns - 60% if Main Hits
Stun for 6 Turns - 75% if Main Hits
Slow for 450 RT - 60% if Main Hits
Slow for 450 RT - 75% if Main Hits
TP Damage 50 - 100% if Main Hits
TP Damage 80 - 100% if Main Hits
Bind for 4 Turns - 50% if Main Hits
Bind for 4 Turns - 60% if Main Hits
Sleep for 4 Turns - 40% if Main Hits
Sleep for 4 Turns - 50% if Main Hits
Frighten for 4 Turns - 40% if Main Hits
Frighten for 4 Turns - 50% if Main Hits
Poison for 650 RT - 60% if Main Hits
Poison for 650 RT - 75% if Main Hits
Charm for 3 Turns - 40% if Main Hits
Charm for 3 Turns - 50% if Main Hits
-
-
Sleep for 4 Turns - 50% if Main Hits
-
-
Stun for 6 Turns - 50% if Main Hits
-
Heal for Damage Inflicted Self 100% if Main Hits
Random Facing - 100% if Main Hits
Poison for 950 RT - 80% if Main Hits
Poison for 950 RT - 100% if Main Hits
Petrify for 4 Turns - 40% if Main Hits
Petrify for 4 Turns - 50% if Main Hits
Slow for 450 RT - 50% if Main Hits
-
Poison for 950 RT - 50% if Main Hits
-
Leaden for 4 Turns - 60% if Main Hits
Attack Damage STR/DEX +30 - Melee Attack Slash
-
-
-
MP Reset Enemies 100% if Main Hits
TP Reset Enemies 100% if Main Hits
RT Reset Enemies 100% if Main Hits
Stun for 6 Turns Enemies 100% if Previous Hits
Hobble for 4 Turns Enemies 100% if Previous Hits
Breach for 6 Turns Enemies 100% if Previous Hits
Silence for 4 Turns Enemies 100% if Previous Hits
Rupture for 6 Turns Enemies 100% if Previous Hits
Spoilheal for 6 Turns Enemies 100% if Previous Hits
THIRD EFFECT Obstacle
Effect Target Chance to Hit Dmg Type Ele Damage
- 1
- 1
- 1
- 1
Random Facing - 100% if Main Hits 1
Random Facing - 100% if Main Hits 1
Random Facing - 100% if Main Hits 1
- 1
- 2
-
-
- 2
- 2
-
-
-
-
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2
-
-
- 2
- 2
-
-
-
-
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2
-
-
- 2
- 2
-
-
-
-
-
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2
-
-
- 2
- 2
-
-
-
Delay RT by 40 - 100% if Main Hits
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2
-
-
- 2
- 2
-
-
-
-
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2
-
-
- 2
- 2
-
-
-
-
Dark-averse for 250 RT - 100% if Main Hits 1
Dark-averse for 250 RT - 100% if Main Hits 1
Dark-averse for 250 RT - 100% if Main Hits 1
Dark-averse for 250 RT - 100% if Main Hits 1
Dark-averse for 250 RT - 100% if Main Hits 1
Dark-averse for 250 RT - 100% if Main Hits 1
Dark-averse for 250 RT - 100% if Main Hits 1
- 1
- 2
Dark-averse for 250 RT - 100% if Main Hits
Dark-averse for 250 RT - 100% if Main Hits
Dark-averse for 250 RT - 100% if Main Hits 2
Dark-averse for 250 RT - 100% if Main Hits 2
Heal 10% Max HP Living 100%
Heal 15% Max HP Living 100%
Heal 20% Max HP Living 100%
Heal 25% Max HP Living 100%
Heal 10% Max HP Living 100%
Heal 15% Max HP Living 100%
Heal 15% Max HP Living 100%
Heal 15% Max HP Living 100%
Clear a Single Debuff Self, Allies 100%
-
Resilient for 6 Turns - 100%
-
-
-
-
-
Remove Petrify - 100%
Remove Curse - 100%
Remove Bewitch - 100%
Remove Slow - 100%
Remove Stop - 100%
Remove Frighten - 100%
-
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 2
-
-
- 2
- 2
Weaken for 6 Turns Living 100% if Main Hits 1
Weaken for 6 Turns Living 100% if Main Hits 1
-
-
-
Charge TP for Damage Inflicted Allies, Enemies 100% if Main Hits
-
-
-
-
-
Delay RT by 40 Living 100% if Main Hits
-
-
-
-
-
-
Random Facing - 100% if Main Hits 2
Random Facing - 100% if Main Hits 3
- 2
- 3
- 2
- 3
- 2
- 3
- 2
- 3
- 2
- 3
- 2
- 3
- 2
- 3
-
Charge MP for Damage Inflicted Self 100% if Main Hits
-
-
-
-
-
-
-
-
-
-
Heal 50% Max HP Incapacitated
-
-
-
-
-
Spellslip for 6 Turns - 100% if Main Hits
-
-
-
-
-
Charge MP 10% Max Incapacitated 100% if Main Hits
-
-
-
-
- 1
- 1
- 1
- 1
- 1
- 1
Random Facing - 100% if Main Hits 3
- 3
- 3
- 3
- 3
- 3
- 5
- 5
- 5
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Remove Stop - 100%
-
-
-
-
Heal 50% Max HP Incapacitated 100%
Heal 100% Max HP Incapacitated 100%
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 5
- 5
- 5
-
-
-
-
-
-
-
Remove 1 Heart - 100%
Renewal for 550 RT - 100%
-
-
-
-
-
-
Frighten for 6 Turns Allies, Enemies 66%
-

Ice-averse for 250 RT - 100% if Main Hits


-
-
-
Dark-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Air-averse for 250 RT - 100% if Main Hits
-
-
-
-
Light-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
Lightning-averse for 250 RT - 100% if Main Hits
Light-averse for 250 RT - 100% if Main Hits
-
-
-
-
Dark-averse for 250 RT - 100% if Main Hits
-
Earth-averse for 250 RT - 100% if Main Hits
- 2
- 2
- 2
- 2
-
Charge MP for the Amount of Previous Self 100% if Main Hits 2
- 2
- 2
- 2
- 1
- 1
- 2
- 2
- 2
- 2
- 1
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 1
-
- 2
Charge TP for the Amount of Previous Self 100% if Main Hits 2
- 2
- 2
- 2
Delay RT by 40 - 100% if Main Hits 2
- 2
- 2
- 2
- 2
- 2
- 2
Damage for the Amount of Previous - 100% if Main Hits 1
- 1
- 2
- 2
- 2
- 2
- 2
Stun for 6 Turns - 100% if Main Hits 2
- 2
- 2
- 2
- 2
- 2
- 2
Curse for 6 Turns Allies, Enemies 100% if Main Hits 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
Delay RT by 40 - 100% if Main Hits 2
- 2
- 2
- 2
- 1
- 2
- 2
- 2
- 2
- 1
Exorcise - 100% if Main Hits 1
- 2
- 2
- 2
- 2
- 2
- 2
Poison for 950 RT - 100% if Main Hits 2
- 2
- 2
- 2
- 2
- 2
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Fortify for 6 Turns Self, Allies 100%
-
Remove Stun Self, Allies 100% if Main Hits
-
Breach for 6 Turns Enemies 100%
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Heal 10% Max HP Self, Allies 100%
Delay RT by 20 - 100% if Main Hits
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Battering Ram for 4 Turns - 100%
-
-
-
-
-
-
-
-
-
Dash - 100%
-
-
-
Clear a Single Debuff Self, Allies 100%
-
-
-
-
Charge MP for the Amount of Previous Self 100% if Main Hits
Lightning-bringer for 3 Turns Self 100% if Main Hits
Light-bringer for 3 Turns Self 100% if Main Hits
-
Sidestep for 6 Turns - 100%
-
-
-
-
-
Charge MP for Damage Inflicted Self 100% if Main Hits
-
-
Face the User Allies 100%
-
-
Stun for 3 Turns Enemies 25% if Main Hits 2
Random Facing - 100% if Main Hits 99
-
-
-
-
-
-
-
-
-
-
-
Resist Air for 650 RT Self, Allies 100%
Resist Earth for 650 RT Self, Allies 100%
Resist Lightning for 650 RT Self, Allies 100%
Resist Water for 650 RT Self, Allies 100%
Resist Fire for 650 RT Self, Allies 100%
Resist Ice for 650 RT Self, Allies 100%
Resist Light for 650 RT Self, Allies 100%
Resist Dark for 650 RT Self, Allies 100%
-
-
- 99
Slow for 450 RT Enemies 100%
-
-
-
-
-
-
-
-
-
-
-
-
-
-
RT Reset Enemies 100% if Main Hits
-
-
-
Damage 10% Current HP Self 100%
-
Poison for 650 RT Enemies 100%
Stop for 350 RT - 40%
RT Reset Living Except Self 100% if Main Hits
-
- 2
-
- 5
- 2
-
-
- 2
Stop for 350 RT - 20%
- 1
-
-
Slow for 450 RT - 60%
-
Stagger for 4 Turns - 100%
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 2
- 5
- 5
- 5
- 5
- 5
- 5
- 2
- 2
- 1
- 2
- 2
- 5
- 2
- 5
- 2
- 2
- 2
- 5
Delay RT by 40 - 100% if Previous Hits 2
- 2
- 1
-
-
- 2
- 2
- 2
- 2
- 2
- 2
- 2
Exorcise Stilled Undead 100% 2
- 2
Skill Class Terrain
Rank Restriction Restriction
Grass
Soil, Oil, Rock
Water, Swamp, Mold
Lava, Basalt
Carved Wood/Stone
Snow, Ice
2
4
6
8
Archer
2
4
6
8
Paladin/Freya
Paladin/Freya
2
4
6
8
Commando
2
4
6
8
2
4
6
8
Paladin/Freya
Paladin/Freya
2
4
6
8
2
4
6
8
2
4
6
8
Blade Knight
Blade Knight
2
4
6
8
2
4
6
8
2
4
6
8
2
4
6
8
2
4
6
8
2
4
6
8
2
4
6
8
Necromancer
2
4
6
8
Fusilier
Priest/Sibyl
2
4
6
8
4 Knight Commander NPC
4 Knight Commander NPC
4 Knight Commander NPC
4 Knight Commander NPC
4 Knight Commander NPC
4 Knight Commander
4 Knight Commander NPC
4 Death Templar
Water, Swamp, Mold
Water, Swamp, Mold
Water, Swamp, Mold
Water, Swamp, Mold
AIR MAGIC
Deadshot Arcana
Deadshot II Arcana
Deadshot III Arcana
Deadshot IV Arcana
Tornado Arcana
Tornado II Arcana
Tornado III Arcana
Scathe Arcana
Scathe II Arcana
Sylphide Arcana
Sylphide II Arcana
Typhon Arcana
Typhon II Arcana
Grace Arcana
Hover Draft Arcana
Headwind Arcana
Stormbound Arcana
EARTH MAGIC
Magma Orb Arcana
Magma Orb II Arcana
Magma Orb III Arcana
Magma Orb IV Arcana
Cragfall Arcana
Cragfall II Arcana
Cragfall III Arcana
Tremor Arcana
Tremor II Arcana
Gnome Arcana
Gnome II Arcana
Graviton Arcana
Graviton II Arcana
Bulwark Arcana
Razorback Arcana
Lodestone Arcana
Petrifog Arcana
LIGHTNING MAGIC
Shocklance Arcana
Shocklance II Arcana
Shocklance III Arcana
Shocklance IV Arcana
Thunderflare Arcana
Thunderflare II Arcana
Thunderflare III Arcana
Blitz Arcana
Blitz II Arcana
Stormcrow Arcana
Stormcrow II Arcana
Arclite Arcana
Arclite II Arcana
Galvanize Arcana
Electrify Arcana
Stunbomb Arcana
Rattle Arcana
Torana Arcana
WATER MAGIC
Aquablast Arcana
Aquablast II Arcana
Aquablast III Arcana
Aquablast IV Arcana
Acid Rain Arcana
Acid Rain II Arcana
Acid Rain III Arcana
Ripple Arcana
Ripple II Arcana
Undine Arcana
Undine II Arcana
Tidal Wave Arcana
Tidal Wave II Arcana
Haze Arcana
Purify Arcana
Corrosion Arcana
Sludgebind Arcana
FIRE MAGIC
Sparksphere Arcana
Sparksphere II Arcana
Sparksphere III Arcana
Sparksphere IV Arcana
Firestorm Arcana
Firestorm II Arcana
Firestorm III Arcana
Blaze Arcana
Blaze II Arcana
Salamander Arcana
Salamander II Arcana
Supernova Arcana
Supernova II Arcana
Enrage Arcana
Soulspark Arcana
Melta Arcana
Brimstone Arcana
ICE MAGIC
Impale Arcana
Impale II Arcana
Impale III Arcana
Impale IV Arcana
Avalanche Arcana
Avalanche II Arcana
Avalanche III Arcana
Iceover Arcana
Iceover II Arcana
Wendigo Arcana
Wendigo II Arcana
Ice Requiem Arcana
Ice Requiem II Arcana
Solidify Arcana
Winter Siege Arcana
Frostbite Arcana
Timestop Arcana
DIVINE MAGIC
Sunspear Arcana
Sunspear II Arcana
Sunspear III Arcana
Sunspear IV Arcana
Judgement Arcana
Judgement II Arcana
Judgement III Arcana
Halo Arcana
Halo II Arcana
Wisp Arcana
Wisp II Arcana
Starion Arcana
Starion II Arcana
Heal Arcana
Heal II Arcana
Heal III Arcana
Heal IV Arcana
Allheal Arcana
Allheal II Arcana
Allheal III Arcana
Auraheal Arcana
Dispel Arcana
Bravery Arcana
Resolve Arcana
Haste Arcana
Mute Arcana
Oblivion Arcana
Exorcism Arcana
Exorcism II Arcana
Innervate Arcana
Cleanse Arcana
Awaken Arcana
Unburden Arcana
Liberate Arcana
Hearten Arcana
Ease Arcana
DARK MAGIC
Painside Arcana
Painside II Arcana
Painside III Arcana
Painside IV Arcana
Dark Star Arcana
Dark Star II Arcana
Dark Star III Arcana
Shadowfax Arcana
Shadowfax II Arcana
Cerberos Arcana
Cerberos II Arcana
Hades Arcana
Hades II Arcana
Decay Arcana
Decay II Arcana
Drain Heart Arcana
Drain Mind Arcana
Drain Power Arcana
Charge Arcana
Lancet Arcana
Accelerator Arcana
Palsy Skein Arcana
Slow Arcana
Wormhole Arcana
Abyss Arcana
Fixate Arcana
Charm Arcana
Deadscream Arcana
Shackle Arcana
Petriburst Arcana
Stasis Arcana
DRACONIC MAGIC
Vortex Arcana
Vortex Cut Arcana
Terra Arcana
Terra Break Arcana
Arc Arcana
Arc Smash Arcana
Acid Arcana
Acid Bite Arcana
Flare Arcana
Flare Spiral Arcana
Rime Arcana
Rime Hew Arcana
Aura Arcana
Aura Blast Arcana
Demon Arcana
Demon Rage Arcana
Agony Arcana
Soul Harvest Arcana
Renewal Arcana
Protection Arcana
Spellguard Arcana
Acrobatics Arcana
Ballistics Arcana
Warcraft Arcana
Thaumaturgy Arcana
Springboard Arcana
Teleport Arcana
Holy Shield Arcana
Martyrdom Arcana
NECROMANCY
Putrify Arcana
Putrify II Arcana
Life Force Arcana
Rebuild Arcana
Frenzy Arcana
Brainrot Arcana
Curse Arcana
Tainted Love Arcana
Torment Arcana
Living Dead Arcana
Black Plume Arcana
Banish Arcana
Styx Shift Arcana
ART OF WAR - NINJUTSU
Arach Wisp Scroll
Arach Spirit Scroll
Arach Lord Scroll
Scythe Wisp Scroll
Scythe Spirit Scroll
Scythe Lord Scroll
ART OF WAR - GEOMANCY
Botany Primer
Geology Primer
Hydrology Primer
Volcanology Primer
Morphology Primer
Glaciology Primer
ART OF WAR - GRENADES
Flashbang Manual
Tear Gas Manual
Mustard Bomb Manual
ART OF WAR - UTILITY
Shadow Scroll
Monkey Scroll
Strider Scroll
Bodyswap Scroll
Paralysis Scroll
Garrotte Scroll
ART OF WAR - DANCES
Treatise on Courage
Treatise on Grace
Treatise on Resolve
Treatise on Cleansing
Treatise on Stability
Treatise on Excess
Treatise on Technique
Treatise on Seduction
ART OF WAR - SONGS
Somber Score
Cursed Score
Kaiser Score
Divine Score
Blooming Score
Arcane Score
Elated Score
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Welkin in San Bronsa - Tower of Law Eternal #2
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Hawkman Wizard in San Bronsa - Floating Ruins #11
Craft with Oghma Infinium | Dropped by Vainateya in Temple of Hahnela #7 - Sanctum story battle
Craft with Oghma Infinium | Dropped by Vainateya in Temple of Hahnela #7 - Sanctum story battle (Level 33+)
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Nidhogg in San Bronsa - Tower of Law Eternal #2
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Flesh Golem in San Bronsa - Floating Ruins #10
Craft with Oghma Infinium | Dropped by Nathalork in Temple of Vaasa #7 - Sanctum story battle
Craft with Oghma Infinium | Dropped by Nathalork in Temple of Vaasa #7 - Sanctum story battle (Level 33+)
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Raijin in San Bronsa - Tower of Law Eternal #3
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Hawkman Wizard in San Bronsa - Floating Ruins #15
Craft with Oghma Infinium | Dropped by Xolotl in Temple of Nestharot #7 - Sanctum story battle
Craft with Oghma Infinium | Dropped by Xolotl in Temple of Nestharot #7 - Sanctum story battle (Level 33+)
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3
Dropped by Loremaster in Ch4 Phorampa #15 - Wonder at the Gods Above

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Ouroboros in San Bronsa - Tower of Law Eternal #3
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Lamia Sorceress in San Bronsa - Floating Ruins #8
Craft with Oghma Infinium | Dropped by Tlaloc in Temple of Greuza #7 - Sanctum story battle
Craft with Oghma Infinium | Dropped by Tlaloc in Temple of Greuza #7 - Sanctum story battle (Level 33+)
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Flarebrass in San Bronsa - Tower of Law Eternal #4
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Phoenix in San Bronsa - Floating Ruins #9 (X2, Y25)
Craft with Oghma Infinium | Dropped by Ifrit in Temple of Xoshonell #7 - Sanctum story battle
Craft with Oghma Infinium | Dropped by Ifrit in Temple of Xoshonell #7 - Sanctum story battle (Level 33+)
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Amaroq in San Bronsa - Tower of Law Eternal #4
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Dagon in San Bronsa - Floating Ruins #14
Craft with Oghma Infinium | Dropped by Lygenstzel in Temple of Lyneram #7 - Sanctum story battle
Craft with Oghma Infinium | Dropped by Lygenstzel in Temple of Lyneram #7 - Sanctum story battle (Level 33+)
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Bahamut in San Bronsa - Tower of Law Eternal #7 (X12, Y8)
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Female Ethereal Vision in San Bronsa - Floating Ruins #14
Craft with Oghma Infinium | Dropped by Male Ethereal Vision in San Bronsa - Floating Ruins #10 (X4, Y13, H31)
Craft with Oghma Infinium | Dropped by Crystal Dragon in San Bronsa - Floating Ruins #15
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the middle of Chapter 2
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Female Ethereal Vision in San Bronsa - Floating Ruins #5
Buy in common/PotD shop at the start of Chapter 2
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Hawkman Cleric in San Bronsa - Floating Ruins #12
Dropped by Duinshee in Pirate's Graveyard - Wonder's Hollow
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the end of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 3
Buy in common/PotD shop at the start of Chapter 1
Buy in Deneb's/PotD shop at the start of Chapter 4
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the end of Chapter 2
Buy in common/PotD shop at the start of Chapter 3
Buy in common/PotD shop at the middle of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna | Dropped by Tiamat in San Bronsa - Tower of Law Eternal #8 (X5, Y18)
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 4
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Craft with Ars Magna
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Gorgon (dark magic) in San Bronsa - Floating Ruins #10
Craft with Oghma Infinium | Dropped by Onyx Dragon in PotD - Floor 111, Male Ghost Warlock in Temple of Vaasa #7 - Sanc
Craft with Oghma Infinium | Dropped by Male Ghost Warlock reinforcement spawn in PotD - Floor 100 story battle (level 41+
Buy in common/PotD shop at the middle of Chapter 1
Dropped by Pumpkinhead Terror Knight in PotD - Floor 10
Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the middle of Chapter 2
Buy in common/PotD shop at the middle of Chapter 3
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the start of Chapter 1
Buy in common/PotD shop at the end of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the end of Chapter 2
Buy in common/PotD shop at the middle of Chapter 3
Buy in common/PotD shop at the start of Chapter 3
Buy in Deneb's/PotD shop at the start of Chapter 4
Buy in Deneb's/PotD shop in Chapter 4 after Hagia Banhamuba
Dropped by Lamia Witch in San Bronsa - Tower of Law Eternal #6, Male Wizard in Ch2 Battle #9 - Arkhiaopolis of Rhime Law
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Gryphon in PotD - Floor 46
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Golem (hard core) in PotD - Floor 39
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Raijin in PotD - Floor 42
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Ouroboros in PotD - Floor 40
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Balor (fire magic) in PotD - Floor 45
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Amaroq in PotD - Floor 47
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Female Cenobite in PotD - Floor 44
Buy in common/Deneb's/PotD shop at the middle of Chapter 2
Dropped by Ghost Warlock in PotD - Floor 49
Buy in common/Deneb's/PotD shop at the start of Chapter 3
Dropped by Male Wraith in PotD - Floor 32, Male Ghost Warlock in PotD - Floor 33, Lamia Witch in PotD - Floor 37, Lamia Wi
Dropped by Female Cenobite in PotD - Floor 26
Dropped by Sherri in Ch4 Battle #4 - Hagia Banhamuba, Lamia Witch in PotD - Floor 61
Dropped by Duinshee (instrument) in PotD - Floor 72
Buy in common/Deneb's/PotD shop at the end of Chapter 1
Buy in common/Deneb's/PotD shop at the start of Chapter 3
Buy in Deneb's/PotD shop at the start of Chapter 4
Buy in PotD shop after CODA - Episode 1
Dropped by Male Ghost Warlock in PotD - Floor 40, Female Ghost Sorceress in PotD - Floor 48, Male Wraith in PotD - Floor
Dropped by Male Ghost Wraith (spellbook) in PotD - Floor 87
Dropped by Ethereal Vision in San Bronsa - Floating Ruins #4, Lamia Witch in PotD - Floor 44, Male Ghost Warlock in PotD - F
Dropped by Female Ethereal Vision (staff) in San Bronsa - Floating Ruins #7

Buy in PotD shop at the start of Chapter 4 | Dropped by Ghost Wizard in Phorampa Ch4 - Heart of the Wildwood
Dropped by Balor in San Bronsa - Tower of Law Eternal #13
Buy in Deneb's/PotD shop at the start of Chapter 4 | Dropped by Human Female Terror Knight in Phorampa Ch3 - The Frostfe
Buy in Deneb's/PotD shop at the start of Chapter 4 | Dropped by Female Ghost Wizard in Ch1 optional battle at Quadriga Fo
Dropped by Reymos in Ch4 Optional Battle (Ocionne Sidequest), Beelzebuth in PotD - Floor 74 story battle, Georges in PotD -
Buy in Deneb's/PotD shop at the start of Chapter 4 | Dropped by Cressida in Ch3 Neutral story battle at Hagia Banhamuba, H
Buy in Deneb's/PotD shop at the start of Chapter 4 | Dropped by Male Ghost Wizard in Ch3 Neutral story battle at Port Asyto
Dropped by Lamia Matriarch in PotD - Floor 23, Male Lich in PotD - Floor 41 story battle
Dropped by Male Lich King in Pirate's Graveyard #12 - On Holy Ground random battle
Buy in PotD shop at the start of Chapter 4 | Dropped by Cassandra in Ch3 Neutral story battle at Mount Hedon, Skeleton Fem
Dropped by Female Lich in Pirate's Graveyard - Ripples of Grief story battle, Male Lich in Pirate's Graveyard - Ripples of Grief
Buy in Deneb's/PotD shop at the start of Chapter 4 | Dropped by Moldova in Ch1 story battle at Krysaro, Trickster (1h Katana
Buy in Deneb's/PotD shop at the start of Chapter 4

Buy in common/PotD shop at the middle of Chapter 2


Buy in common/PotD shop in Chapter 4 after Hagia Banhamuba
Craft with Ars Magna
Buy in common/PotD shop at the middle of Chapter 2
Buy in common/PotD shop in Chapter 4 after Hagia Banhamuba
Craft with Ars Magna

Craft with Oghma Infinium


Craft with Oghma Infinium
Craft with Oghma Infinium
Craft with Oghma Infinium
Craft with Oghma Infinium
Craft with Oghma Infinium

Craft with The Fusil


Craft with The Fusil
Craft with The Fusil

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the start of Chapter 1
Buy in Deneb's/PotD shop at the start of Chapter 4
Buy in common/PotD shop at the end of Chapter 1
Buy in common/PotD shop at the start of Chapter 3

Buy in common/PotD shop at the start of Chapter 1


Buy in common/PotD shop at the middle of Chapter 1
Buy in common/PotD shop at the start of Chapter 2
Buy in common/PotD shop at the middle of Chapter 3
Buy in common/PotD shop at the end of Chapter 2
Buy in common/PotD shop in Chapter 4 after Hagia Banhamuba
Buy in Deneb's/PotD shop in Chapter 4 after Barnicia
Buy in PotD shop after CODA - Episode 1

Buy in Deneb's shop when songstress is acquired (Deneb has to be recruited)


Buy in Deneb's shop when songstress is acquired (Deneb has to be recruited)
Buy in Deneb's shop when songstress is acquired (Deneb has to be recruited)
Buy in Deneb's shop when songstress is acquired (Deneb has to be recruited)
Dropped by Fairy Familiar in San Bronsa - Floating Ruins #13 (X11, Y24, H16)
Dropped by Hawkman Cleric in San Bronsa - Floating Ruins #13
Dropped by Male Ethereal Vision in San Bronsa - Floating Ruins #14 (X4, Y12, H31)

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