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Chess Problems Rice Ocr (1979) R
Chess Problems Rice Ocr (1979) R
RICE
CONTENTS
Preface page 9
Notation 11
SECTION I:
Introducing Chess Problems 13
SECTION II:
Themes and Terms 36
SECTION III:
Composing and Solving 266
SECTION IV:
Problems for Solving 303
Solutions. to Problems for Solving 322
Bibliography 336
General Index 339
Index of Names 346
7
PREFACE
The algebraic notation for recording the moves has been used in
this book, because it is briefer and sitnpler than the descriptive
notation. Furthermore it is the accepted notation among prob-
lemists, and is used in all problem periodicals and most prob-
lem sections of chess magazines. Readers not familiar with it
will find it explained in a note below.
The author would like to express his thanks to all who have
helped with the preparation of this book, and especially to
Barry Barnes, Anthony Dickins, Michael Lipton, Robin
Matthews and Chris Reeves.
9
NOTATION
Two notations are used in this country for writing down chess
pi~ce.s, squares and n1oves. Many chess players use the des-
cnptlve notation, but the algebraic notation, which is used in
this book, has been universally adopted among problemists,
and is rapidly gaining currency with players of the gatne.
Unlike descriptive, algebraic notation sees all squares and
moves from White's point of view. As will be seen from the
accompanying ·diagram, the ranks (horizontal rows of squares)
are numbered 1 to 8, starting w·ith the rank where White's
pieces begin the game. The files (vertical rows of squares) are
lettered a to h, from left to right. The pieces are given letters:
K = King, Q = Queen, R = Rook, B = Bishop, S = Knight
and P =Pawn. The S used for the Knight is derived from the
German "Springer". If White has Ss on cl and el (QBI and
Kl in descriptive notation), and 1noves the latter two squares
up and one to the left, we write the move eSd3. When a capture
is made, algebraic notation shows on which square the capture
takes place, rather than what piece is taken. Thus if Black has
Rs on al and a8 which can capture a white B on a5, the capture
by the R a8 is wdtten 8R x a5. Castling is written 0 - 0 (King's
R) or 0 - 0 - 0 (Queen's R). The symbol indicates that a
f"'-j
11
- -~ · - ---------
SECTION I
13
Introducing Chess Prob/en1s
Settings of this type are frequently to be found in chess maga-
zines, and in son1e newspapers, and the reader is required to
discover a line of play which will lead to a decisive advantage
for one side or the other, or maybe to a clear draw. "Decisive
advantage" implies considerable material superiority (or at least
sufficient for a win to be forced at some later stage of the game),
rather than a forced mate. In No. 1, one of White's replies to
Black's first tnove leads to mate on Black's seventh move,
while another leads to a gain of material for Black. White's
plight, adtnittedly, looks pretty desperate: his King is being
hunted, he has a couple of undeveloped minor pieces, his
Rooks are not doing much good just at present, and his Queen
is apparently chasing stray Pawns. But players, especially grand-
tnasters, have been known to get themselves out of worse jams
than this. However, it is Black's move, and 1 ... Qb6, with the
very obvious threat of 2 ... Q x b7 is good enough to finish the
game off in a few more moves. White must choose between
exchanging Queens and withdrawing his own Queen to d5.
The latter move allows Black to win material with an eventual
S-fork: 2 ... Qa6+; 3 Qa5, Qc6+; 4 Ka3, Sc2+; 5 Kb3,
S x al+. (If 3 Kb4, fRb8+; 4 Kc5, Se6+.) 2 Q x b6 seems to
be White's best bet, but the consequences turn out to be
even more disastrous than those of 2 Qd5. Black recaptures
with the Pa7: 2 ... aP x b6+; 3 Kb4, and now there follows a
sacrifice which is designed to create what a problemist would
term a square-vacation: 3 ... Ra4+!; 4 K x a4, Ra8+; 5 Kb4.
At this point the position is the same as it was after 3 Kb4,
with the important difference that f8 is not now occupied by
a black piece. This square has been vacated, and Black can
accordingly proceed 5 ... Bf8 +, forcing 6 Kc4, and now comes
6 ... PbS+; 7 Kd5/ x d4, Rd8 mate! In bringing about this
mate, Black gets rid of three of his own pieces, and forces the
white King to one of the squares he has in mind right from the
beginning of the manoeuvre, d4 or d5. The sacrifice followed by
square-vacation is basic to the scheme.
It must be emphasised that No. 1 is not a chess problem,
even though it may have one or two features to be found
occasionally in problems. A problem is always a composed
position, and does not often look as if it might have occurred
14
Introducing Chess Prob/en1s
in a gan1e. lt should, however, be a legal position-this is one
of the problemists' conventions. In an orthodox problem you
are always told in how many moves the win n1ust be achieved,
and the win is invariably a clear-cut affair: it is always a mate.
In a direct-mate problem, White, playing up the board, must
move and force mate within the stipulated number of moves,
whatever Black may reply. There are therefore three clear
reasons why No. 1 is not a chess problem: (1) it is not a com-
posed position, but one taken from actual play; (2) mate is
forced in only one line: variations lead to gain of material
which will doubtless prove decisive in the end, though not
straightaway; and (3) it is not a forced tnate for White in a
stipulated number of moves.
Nor is No. 2 strictly a chess problem. But it is much nearer
2 ENDING
D. JOSEPH
British Chess Magazine, 1922
White to play and win
4 TWO-MOVE DIRECT-MATE:
BLACK S-WHEEL
G. HEATHCOTE
First Prize, Hampstead and Highgate
Express, 1905
White to play and mate in two
25
Introducing Chess Proble1ns
problemists. The key is 1 Rc2, which carries the threat of
2 Sc4+ followed by 3 Re2. Black's ~ain defences involve the
closing of a white line-that of the wh1te Queen down the d-ille.
1 ... Bd5 defeats the threat because after 2 Sc4 + ? the black
King could escape to d3 or d4. However, this move interferes
with the Ra5, and White may play 2 S X f5 +. The only reply
open to Black is 2 ... Kd3, whereupon White may play 3 Rf3-
a pin-mate, as the Bd5 has become pinned through the King's
move. There are three basically distinct ways in which a piece
may become pinned: (1) by its capturing an enemy piece on a
battery line, as in No. 5; (2) by a move of the King, as here;
(3) by a move of a third piece, a method which will be exempli-
fied in No. 9.
The strategy of the variation 1 ... Bd5; 2 S x f5 + etc. is re-
peated when Black defends by 1 ... Rd5, which also closes the
white Queen's line of guard. White may now play 2 Rf3+,
since the guard of the Ba8 over f3 has been interfered with.
Black's sole reply is 2 ... Kd4, and White's third move, another
pin-mate, is 3 S X f5, exploiting the pin of the Rd5 resulting
from the King-move. Notice the very close connection between
the two variations we have so far looked at: in the first the
black Ba8 interferes with the Ra5, while in the second it is the
Rook which interferes with the Bishop. And White's second
move in the one variation is his third move in the other, and
vtce versa.
Many a composer would have been satisfied to have construc-
ted a three-mover with just these two main variations. Not so
Rudenko, however. He has doubled the theme by incorporating
a second pair of variations which echo the first pair. This
composer's great success in composing tourneys (the name
given to competitions for problem composing) is mainly due to
his boldness in striving for a maximum effect and the ingenuity
he displays in achieving it, as in this problem. Black can defeat
White's threat by moving either his Bh8 or his Ra4 to d4. If
1 ... Bd4, White exploits first the interference with the Rook:
2 Bf4 + , Kd3- and then the pin of the Bishop: 3 Rc3. And if
1 ... Rd4, then 2 Rc3 + comes first and is followed, after
2 ... K x d2, by 3 Bf4. Once again White plays the same two
moves, but in reverse order in the two variations.
26
Introducing Chess Prob/en1s
Let us now give pin-Inates a rest for a ti1ne, and turn our
attention to an extren1ely popular and very con1mon theine:
Unpin of White by Black. We have seen already several ways in
which Black can create weaknesses in his own position, for
example by self-block, by interference with one of his own men,
by opening a white line, etc. A black defence may also unpin a
pinned white unit, which is thus free to mate. The unpin may
be effected in one of two ways: (1) by withdrawal, when the
pinning piece moves off. the pin-line; (2) by interference, when
another black piece plays on to the pin-line. Interference unpins
are found in No. 7. White plays 1 Bh2, to threaten 2 Bc7 mate~
Black's main defences are 1 ... Bg3, which cuts the white
Bishop's line to c7, and 1 ... Bc3, which cuts the white Rook's
line of guard over c7. The mates are delivered by the white
Knight, which is unpinned by these two defences. As is usual in
a Mansfield problem, there is interesting by-play: 1 ... Pd6;
2 Rc6 (a simple unguard); 1 ... Pd5; 2 Qg6 (an interference with
the black Queen, which enables the white Queen to move off
the pin-line in order to mate); and 1 ... Ra8; 2 R x b7 (another
ll:nguard). . . .
Five variations altogether, consisting of two Interference
unpins, two unguards ~nd. an interference. Not much, yo.u
might think. But there IS, In fact, a good deal more to th1s
problem than tha~. We have not so fa.r exami~ed exactly which
Knight-mate White plays after which unpin, and why. If
White had a choice of mates after the two Bishop-defences, the
27
Introducing Chess Problems
problem would be no good at all. It is the fact that White does
not have such a choice that makes this problem really interesting.
Each Bishop-defence cuts a white line of guard. Thus 1 ... Bg3
shuts the line of the Bh2. If White now played 2 Sc4 ?, Black
could play 2 ... Kc7! Therefore the Knight must play to d5,
precisely because the black Bishop has arrived on g3. And
1 ... Bc3 shuts the line of the Rcl, so that White must carefully
not play 2 Sd5? (2 ... Kc6 !), and must instead choose 2 Sc4.
In other words, it looks as if White is going to have a choice of
mates, a dual. But as the defending black piece arrives on a
particular square, one of the apparent alternative mates is
automatically eliminated and only the other remains. This
device (it is not a theme) is known as Dual Avoidance. A clear
understanding of the principle of Dual Avoidance is absolutely
essential for a full comprehension of what many chess problems
are all about.
This being so, I shall now quote a further example of it. The
key of No. 8, 1 Sc1 threatens 2 P x b3. The main def~nces,
(two black pieces on a line between the black King and a white
line-piece) is termed a Half-pin. The half-pin, the third of the
three principal ways a piece may become pinned (see page 26),
is of interest only if White exploits the pin when mating. The set
play of No.9 shows two pin-mates: 1 ... Pe6; 2 Qc6 (2 ... P x c6?
impossible); and 1 ... Pd6+; 2 P x d6 (2 ... P x d6 ?). White has
no neutral move, which would simply transfer to Black the
obligation to move, though there are several tries, notably
1 Ke5 ?, defeated by a pinning defence 1 ... B x b7! The key
1 Sd8 still leaves Black in Zugzwang, but changes the set replies to
the Pawn-moves and adds a variation: 1 ... K x d8; 2 Q x d7 (an
added mate). Now 1 ... Pe6 allows 2 S x e6, and 1 . ·.. Pd6 +
leads to 2 Q X d6. The pin is again exploited each time, so that
the half-pin can be said to be complete, both before and after
the key. This is a two-phase problem: the set play is the first
phase, and the play following the key (sometimes called the
actual play, but more accurately termed the post-key play) is
the second phase.
No. 10 is also a two-phase problem, but whereas in No. 9 the
black defences remain the same in the two phases, here the
black defences change and White's mates remain the same.
This kind of changed play is known as Mate Transference, ·
because the mates are transferred from one group of defences
to another. Black's defences, in both phases of No. 10, are
self-blocks, but of a type we have not previously seen. If in the
diagram position Black were to play 1 ... Sg5, White could
exploit the fact that the Knight has blocked g5 and play
30
2 Sg6, a White Interference mate, so called because White has
been permitted to cut his own Rook's guard of g5. There is a
second white interference in the set play: 1 ... Pf5; 2 Sd3-the
black Pawn blocks f5 so that White, in mating, may close the
line of guard of his Bb1 to that square. A white-interference
mate may be permitted in two ways: (1) by self-block, as in this
example; (2) by line-opening: Black's defence n1ay open one
white guard-line so that White is able to close another. The
post-key play of No. 10 shows the same two mates, but this
time after different black moves. The key 1 Qb5 is a square-
vacation to threaten 2 Se2, and Black's thematic defences are
1 ... Bg4 and 1 ... Re4. The former blocks g4, a square which
is still doubly guarded by White even after the key (it had a
triple guard before), and now White replies with 2 Sg6. The
key turns out to be an ambush of the white Queen behind the
Se5, and now the line of guard is opened to hold g5, the square
on which the set self-block took place. Black's second defence
1 ... Re4 leads to 2 Sd3, because of the block of e4. Once again
the Queen's ambush is exploited, this time to hold f5-again
the square of the set self-block. Black's set defences do not
defeat the threat, nor do they lead to a repetition of the set
mates. And Black's post-key defences have no mates set for
them. Accuracy, of both defences and tnates, is an extremely
important feature of n1ate-transference problems.
No. 11 is also a con1plete block: if it were Black's turn to play,
White would be able to mate whatever he did. This n1eans that
a waiting-move will solve the probletn, so let us set about
31
Introducing Chess Problen1s
11 TRIES
~~~J*~~
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finding one. The \vhite King does not seem to be doing any-
thing useful: surely one of his moves would be good enough?
We'll try 1 Ka2, which seems to maintain the block position.
Not quite, however, since Black can play I ... Rh2 !, and now
the set mate 2 Bg3 will not work, because the Bishop is pinned.
1 Ka2? is therefore a Try, a move which very nearly solves the
problem but fails to a single black defence. The try is defeated
(or refuted) by the one move I ... Rh2! It is usual to put a
question-mark after a white try, and an exclamation-mark
after a black refutation.
The fact that we have found a try by the white King suggests
that there may be others. What about 1 Kc3? This, too, is only
a try, for Black can play 1 ... R x c6 !, and the mate set for this
move, 2 Qf5, is prevented, again by pin. There is a third try,
1 Ka3 ?, which is defeated by a third pinning defence, 1 ... Bf8 !,
for 2 Qg5 is now impossible. The key is the only King-move
which does not allow a pin of another white _piece: 1 Ka4!
(An exclamation-mark is used here to distinguish this move
from the tries.) The subsequent play is not of much interest: it
consists, in fact, of five simple unguard variations. The whole
point of the problem lies in the tries, which are closely related
to one another by the'fact that they are all defeated by pinning-
moves. They therefore share a common error, that of permitting
Black a single pinning defence.
A try of a very different kind is found in No. 12 .. The play of
this problem revolves round the move of the Pe2 to e1 and its
choice of promotion piece. In a two-move problem, the choice
normally lies between Queen and Knight, since the Queen's
32
. ·- -----·~ - .------- -
••••
• • • 0. STOCCHI
••••
Version, Second Prize, L' /talia
Scacchistica, 1958
•• • • • Mate in two
•• - -•
. • § •••
~ ~
~--····
~t -
--
-~~-- -~ !£)-
u
powers include those of both Rook and Bishop. (For this
reason, a white mating-move choice between Queen and Rook
or between Queen and Bishop is not regarded as constituting
a dual.) In a three-mover or longer problem, however, the
theme 1nay demand a white promotion to Rook or Bishop (e.g.
if stalemate is to be avoided*), or even a similar promotion by
Black (e.g. to attempt to force stalemate). Nos. 9 and 10 are
two-phase problems; No. 12, on the other hand, has three
phases. The set play is 1 ... Pe1=Q; 2 Rd4; and 1 ... Pe1=S;
2 Be3. In addition to the key, White has a second plausible-
looking first move, a try which very nearly solves but fails to a
single black defence. And this try, 1 Se3 ?, looks so plausible
because it introduces two new mates to follow the promotions
on el: 1 ... Pel=Q; 2 Qc2; and 1 ... Pel=S; 2 Sfl. The original
set mates are impossible because the Knight which makes the
try abandons its guard of c3 (so that 2 Rd4? is no longer mate
after 1 . . . Pel =Q), and of e3, the square on which it arrives
(2 Be3? therefore being impossible after 1 ... Pel =S). Play
introduced by a try is known as virtual play. A further virtual
mate in No. 12 is 2 Se4, which follows 1 ... Ba3 after the try.
1 ... Ba3 is, in fact, a random move by the Bishop: 2 Se4 occurs
because the Bishop has opened the white Queen's guard of el .
The correction 1 ... Bb2! prevents 2 Se4 by pinning the Sc3,
and is the move which refutes the try, for Black's only other
available move, 1 ... Ke1, is met by 2 Q x cl.
The correct white first move is 1 ·sf2 !, which puts Black in a
*This occurs very occasionally in two-movers as well.
33
Introducing Chess Problems
Zugzwang position. This is a flight-giving key, because ~he
black King is granted a second flight-square, e3. A key. wluch
deprives Black of a flight is called a flight-taking key, while one
which allows one flight but retnoves another is a give-and-take
key. Some of the conventions covering keys, especially with
regard to their strength, are discussed in Section II, under Keys.
After 1 Sf2 !, Black's two promotions lead to a further pair of
white mates: 1 ... Pel=Q; 2 Qd3; and 1 ... Pc1=S; 2 fSe4. ~ I
I
The latter mate also follows 1 ... Ba3 and 1 ... Bb2 (the Bishop I
~
cannot correct its general error this time), while 1 ... Kel leads
once again to 2 Q x cl, and 1 ... Ke3 is met by 2 Qd3. The theme
of this problem is the changed replies to the two promotion-
moves. These replies are, in fact, doubly changed, since there
, I
are three pairs of mates altogether, one pair in the set play, one
pair in the virtual play (after the try), and the third pair in the
i
post-key play. Thus one pair appears in each of the three phases
of the problem. Problems of this type, in which at least two
black defences are followed by different mates in at least three
phases, illustrate what is known as the Zagoruyko theme, which
is named after a Russian con1poser who has made a number of
fine examples of it. No. 12 is one of the most economical and
beautiful of all settings of the theme: rarely has so 1nuch rich
and interesting play been achieved with so few pieces. The
thematic defences are self-blocks, and in each phase there is
dual avoidance (see page 28): White would have a choice of
1 I
34
•
Introducing Chess Prob/en1s
mate transference are, in any case, tnuch rarer than those of the
Zagoruyko then1e.
* * *
By the time you have read through this introduction and studied
and understood the examples in it, your knowledge of what a
chess problem is all about should be sufficient to enable you to
solve and appreciate some of the compositions you may come
across in newspapers and magazines. A few hints on the solving
process are offered in a later section of this book, but these will
not in themselves turn you into an expert solver. Only experi-
ence can do that. As you tackle more problems and start to read
problem-sections of chess magazines, or even problem-
magazines themselves (see the Bibliography on page 336), you
will inevitably meet more technical terms than the few which
have been mentioned in this section. That is where Section II
of this book can help you. All the most important problem
themes and devices are explained and illustrated, and so are a
good many other things connected with chess problems of all
types. The entries are arranged alphabetically, so that you can
turn immediately to any new theme you may have encountered,
and familiarise yourself with its workings by studying the
examples quoted. A section of further problems for solving
will be found towards the end of the book.
You rnay decide after a time-most newcomers to problems
do !-that you can do better than some of the composers whose
work appears in this book. In case you do, I have included a
chapter on composing, though this, like solving, is an art which
cannot be taught. Again only experience will help you. But the
would-be composer is earnestly advised to read the notes on
Anticipation and Economy in Section II before he submits his
own work to a problem editor for approval. Some people take
to composing like ducks to water: I hope you will. And if this
book helps you at all on your way to becoming an expert, it
will have served its purpose. __
35
SECTION II
Added Play
See under Mutate.
Albino
A white Pawn standing on the sec<;>nd rank, anywhere from b2
to g2, may have up to four moves available to it (two forward,
two captures). A problem showing the four possible moves of a
single white Pawn at some stage during the solution illustrates
an Albino. In a two-mover these four moves are most commonly
found as mates, which means that the Pawn in question must
be part of a battery, either diagonal (Bishop+ Pawn) or
orthogonal (Rook+ Pawn). No. 13, a mutate, has a diagonal
ALBINO + PICKANINNY
14 A. C. REEVES
Probleemblad, 1965
Mate in two
Try 1 P X b3? (> 2 Pb4)
Pxd6!
Try 1 Pc3? (> 2 Re5)
Pxf6!
Try 1 Pc4? (> 2 Qd5)
Pe6!
Try 1 P X d3? (> 2 Pd4)
Pe5!
Key 1 Rb4! (> 2 Se4)
Ambush
A white line-piece "A" is placed behind a piece "B" of either
colour so that when "B" moves, "A" 's line is opened. This
strategic device, known as an Ambush, is illustrated by the key
of No. 16. The white Queen ambushes herself behind the Sd3
so as to threaten 2 Sb4. The Queen's line of guard to the flight
b3 is opened as soon as the Knight leaves d3. Notice that
1 Sb4+? cannot be played straightaway, as this move interferes
with the Queen's guard of b3 while she is still on b7. The key not
only gives the flight and sacrifices the Queen to two enemy units,
• 39
Thenres and Tenns
16 AMBUSH
J. A. Sc HIFFMANN
First Prize, Bristol Times and M ercury
1927
Mate in two
Key 1 Qf3 ( > 2 Sb4)
Qxf3+; 2 Re4
Rx f3; 2 Rg4
Pbl=Q; 2 Rc2
Kb3; 2 Set
Annihilation
See under Clearance.
Anti-Bristol
The Anti-Bristol is an interference in which like-moving black
pieces interfere along the same line (contrast Holzhausen and
Wurzburg- Plachutta interferences, in which the thematic pieces
are not on the same line). Mutual anti-Bristol interference
occurs when piece "A" interferes with piece "B" in one varia-
tion, and "B" with "A" in another. No. 17 presents three
pairs of mutual anti-Bristols, i.e. six anti-Bristol interferences
altogether. The key 1 Rh5 threatens the short mate 2 Bc5 (a
short threat is very common with this theme). ~ ... Rc3 allows
40
Ant irlpatinn
17 L
• K. HANNEMANN
First Prize, ka~ blade/ 191 9
Mate in three
Key I Rh5 ( > 2 Dc5)
Rc3; 2 Sb3+
Qc3; 2 Qe3+
Bd5; 2 Sc6+
Qd5; 2 Re4+
Rf5; 2 Qg7+
Qf5; 2 Qf4+
2 Sb3 +, White exploiting the black Rook's interference with
the black Queen's guard of b3. The Rook is now overloaded,
being unable to retain its guard over both b3 and c5. In the
analogous variation 1 ... Qc3; 2 Qe3 +, it is the black Queen
which becon1es overloaded, White exploiting her interference
with the Ra3. The second pair of variations involves the black
Queen and the Bb7 (1 ... Bd5; 2 Sc6+; and 1 ... Qd5; 2 Re4+ ),
while the Queen again and the Rf7 feature in the third pair
(1 ... Rf5 ; 2 Qg7 +; and 1 ... Qf5; 2 Qf4+ ). The· theme is
called "anti-Bristol" because it is the weakening manoeuvre
• which is the opposite of the strengthening n1anoeuvre of the
" Bristol" (see under Clearance); in the Anti-Bristol the pieces
• get in each other's way by moving towards each other, whereas
in the Bristol the pieces get out of each other's way by moving
away from each other.
Anticipation
If you compose a problem which someone else has made
before you, your problem is anticipated, and the other man's is
an anticipation. Deciding whether or not a problem is completely
new (or original) is nearly always an extremely difficult and
sometimes an embarrassing business. Nobody has a collection
of all the problems ever published, and in any case it would be
a tremendous labour to look up everything that was composed,
• even if such a collection existed. A problem is completely
anticipated if the theme, the strategy and the positions of the
principal pieces in the two settings are identical, or so nearly
41
Themes and Tenns
identical as to tnake no material difference to the play. If,
however, the two problems resetnble one another in so1ne but
not all respects, then the newer one is said to be partially
anticipated by the older. The extent to which a problem is
partially anticipated varies from one case to another. A con1-
poser who knows that his problem is partially anticipated but
feels that his version adds something really worthwhile to the
previous setting will publish his problem as "by Mr. X, after
Mr. Y" if the difference is considerable, or as "by Mr. Y:
version by Mr. X" if the difference is only slight. A version of
someone else's problem should ideally appear in the satne
publication as the first setting. Such versions are not normally
eligible to compete in composing tourneys.
It is sometimes a difficult n1atter to determine the exact date
of a problem. Contributions to a formal tourney (see page 275)
are normally given the date of the last day for receipt of entries
for that tourney, while all other problems are dated from the
day or month when they first appear in print.
There are one or two conventions concerning anticipations.
In the first place, a composer should not submit for publication
a problem which he knows to be completely anticipated. If he
does so, he is guilty of plagiarism, the problemist's most
serious crime. If he suspects that his work may be anticipated,
he should submit it to the editor of a well-established problem
section in a newspaper or magazine, or of a magazine catering
entirely for problemists. If the editor, too, is in doubt about
anticipation, he will probably publish the problem and see if
any of his readers can supply further information.
Secondly, a problem which has been awarded sonie distinc-
tion in a composing tourney will lose that distinction and be
removed from the award if a complete anticipation is fouJ?.d
within a few months of the publication of the award. In the
event of a partial anticipation, it will be the judge's responsi-
bility to decide whether the problem should keep its place or be
lowered in the award or even come out of it altogether.
Thirdly, a point which, regrettably, is not universally ob-
served: no pro blemist should offer his services as the judge
of a tourp.ey, formal or informal, unless he has a sound know-
ledge of.the history and development of the type of problem for
42
Antifonn
which the tourney is being organised. How can he judge the
originality of other people's work if he. has only a hazy idea of
what has been achieved in that field?
On the whole question of anticipation, little advice can be
offered to the beginner other than this: if you think your prob-
lem is worthwhile, show it to an expert. He will at least be able
to tell you whether it stands a chance of being original, and
whether it is worth publishing. If it isn't, don't despair-try
again!
Anti-critical Play
See under Critical Play.
Antiform
Look at the set defence 1 ... 4R x b5 in No. 18: this is a self-
black Queen. If the black Knight departs from d2, the threat
fails because the now unpinned Queen can capture the Rei. A
random move of the Knight allows 2 Se5. It is the correction
I ... Sf3 which produces the interesting strategy. 2 Se4? still
fails on account of 2 ... Q x ci ! But because the black Knight
has closed the line f4-fl, White can play 2 Pe4!-an unpin of
the black Queen made possible by the fact that the reply
2 ... Q x fl has been prevented. An unpin of this type is known
as a Goethart unpin. Black's defensive play with his Knight n1ay
therefore be termed Anti-Goethart, since White is prevented
from executing a Goethart unpin by 2 Se4.
Battery
The white Be6 and the Rf5 in No. 20 constitute a battery: if the
Rook moves away, the Bishop's line of attack on the black
King is opened. In the diagram position the battery is controlled
by the Ba2, and the control of this Bishop cannot be shut off
by 2 Rd5 until after the key I Sg6. Even then White cannot play
2 Rd5 until Black blocks g2 with I ... Sg2, for this is a white
44
Battery
interference mate: the Rook is allowed to interfere with the
white Queen's guard of g2. The key threatens 2 Sf4, and Black,
in addition to the variation we have just seen, has four more
defences allowing mate by the battery: the cross-check 1 ...
Sc4+; 2 ReS (in this variation the black Queen + Knight battery
opens); a second self-block with white interference, 1 ... Pg2;
2 Rf3; a black interference 1... Pd5, which forces 2 Rf2, a&
White must regain control of g2; and another black interference,
with shut-off: 1 ... Rc4; 2 Rf4. Two further variations round
off this attractive work, which is notable chiefly for the extra-
ordinary economy of the white force.
BATTERY MATES
20
L. I. LOSHINSKI
Second Prize, Olympic Tourney, 1964
Mate in two
Key 1 Sg6 (> 2 Sf4)
Sc4+; 2 Re5
Sg2; 2 Rd5
Pg2; 2 Rf3
Pd5; 2 Rf2
Rc4; 2 Rf4
Ph1 = Q; 2 Qxhl
Rxf5+; 2 Bxf5
has a flight f5, \vhich White must take care to guard when
mating. The key is of the give-and-take variety: f5 is exchanged
for d7, so that the white Rook must now guard this square after
the thematic defences 1 ... Bb7 and 1 ... R x h8. There is a
third change after 1 ... Pf5, and the mate set for this defence
reappears after 1 ... Bd7 in the post-key play. Once again the
economy of white force is remarkable.
Battery-play in the three-mover is illustrated by No. 24. The
key sets up the battery by moving the white King off the battery-
line. As keys go, this is rather a strong one, but perhaps the
fact that the King is then exposed to two checks makes up for
it. The threat of 1 Ke8 is 2 Re5 +, K x d4; 3 Qd5. 1 ... Ba4+ is
a prospective self-block (of a square in the black l(ing's
extended field), so that White can afford to allow 2 ... Kb5 by
playing 2 Rd7 +. Mate follows by 3 Qd5. 1 ... Bb3 defeats the
threat because the Bishop now guards d5 after 2 ... K x d4.
However, the Bishop has exposed itself to capture on the third
move: 2 Rd6+, Kb5; 3 Qxb3. 1 ... Se4 defeats the threat
because after 2 ReS+?, K x d4 the Rook no longer guards e3.
But 1 ... Se4 is an interference and unguard of f5: 2 Ra5 +,
47
Then1es and Batter.y
BATTERY PLAY
V.BRON
24
Fir t Prize, ex aequo, British Chess
Magazine, 1966
Mate in three
Key
1 Kc8 ( > 2 ReS+, Kx d4; 3 Qd5)
Ba4+; 2 Rd7+, Kb5;
3 Qd5
Bb3; 2 Rd6+, Kb5;
3 Qxb3
Se4; 2 Ra5+, K ·x d4;
3 Sx f5
Rh8; 2 Rc5+, Kxd4;
3 Bf2
Kb3; 2 Rb5+, Ka4;
3 Qc4
K x d4; 3 S X f5. 1 ... Rh8 threatens 2 ... R x g8, but unguards
f2: 2 ReS+, K x d4; 3 Bf2. Finally 1 ... Kb3 leads to 2 Rb5 +,
Ka4; 3 Qc4. The battery opens six times altogether, the white
Rook playing to four squares on the rank and two on the file.
A battery is masked if there is another piece standing on the
battery-line. White does not always have to \vait until a black
masking piece has moved in order to mate with a masked
battery: a pin-mate may take place with the piece still there.
In No. 25, however, the battery opens four times as the black
MASKED BATTERY (PIN-MATES)
25 V. RUDENKO
First Prize, Problemnoter, 196 I
Mate in three
Key
1 Bd5 ( > 2 Sc2+, Sxc2; 3 Sf3)
Rxd5; 2 Rg8+, ReS;
3 Rd8
Rxe4; 2 Rh7+, Rc5;
3 Rh4
Rxe6; 2 Rx f7+, ReS;
3 Se6
RxfS; 2 Rx g6+, ReS;
3 Sf5
48
Block
Rook leaves e5. Pin-1nates result when this Rook is forced
back to the battery-line to parry White's sccond-tnove checks.
In each variation White exploits the fact that the black Rook has
captured a white piece, by occupying the square or line of the
capture. The key 1 Bd5 threatens 2 Sc2+, S x c2; 3 Sf3; and
Black defends by obtaining a flight for his King on e5. 1 ...
R x dS leads to 2 Rg8 +, ReS; 3 Rd8-the white Rook cannot
mate from this direction until his black opponent has cleared
the white Bishop out of the way. An analogous variation is
1 ... R X e4; 2 Rh7 +, ReS; 3 Rh4. With its other two tnoves the
black Rook removes vvhite Pawns to enable the Knights to
mate: 1 ... R X e6; 2 R X f7 +, ReS; 3 Se6; and 1 ... R X f5;
2 R x g6 +, ReS ; 3 SfS.
Further problems in vvhich batteries form the principal idea
will be found in our discussion of the Half-battery.
Block
A problem in which White's key makes no threat but merely
puts (or keeps) Black in a Zugzwang position is termed a
INCOMPLETE BLOCK
A. F. MACKENZIE
First Prize, Mirror of American Sports,
25 1886
Mate in two
Key 1 Sg7, zugzwang
cR,_,3; 2 Rc8
cR,_,c; 2 Qxd3
Rc4; 2 Rd6
Bb8; 2 Rxc3
dR,_,; 2Rd6
Ke4; 2 Re6
Bg2; 2 Qxg2
Bf3; 2 Qxf3
Be4; 2 Qxf7
S,_,; 2 Qf5
Sd6; 2 Rc5
Se5; 2 Sf6
Sh6; 2 Qxhl
49
Thenzes and Ternzs
Block. When the key creates the block (i.e. by providing mates
for black defences which have no set tnates), we speak of an
incomplete block. If Black's moves all have set mates in the
initial position, the block is complete. A complete block n1ay
be a Waiter, in which case a simple waiting-move will solve.
Or it may be a Mutate, with a key which changes one or more
of the setn1ates. Alternatively, but much more rarely, it may be a
Block-threat, in which the key sets up a threat and very likely
abandons some of the set mates.
No. 26 is an incomplete block. Some, but not all, of Black's
defences have set 1nates; the key 1 Sg7 does no more than
cotnplete the block, introducing mates to answer those defences
without replies in the initial position. No. 27, on the other hand,
is a complete block: every black defence has a set mate, and the
solver has only to find a move which will hold the position. As
readers who have studied No. 11 in Section I will soon realise
it is important not to play a move which will allow Black to pin'
a crucial white piece. There are four tries by the white King:
1 Ke7 ?, 1 Ke6 ?, 1 Ke5? and 1 Kg5 ?. Only 1 Kg6! does not
allow a fatal pin.
The Mutate, a special kind of complete block with changed
mates, is illustrated by No. 173.
The block-threat, though never very con1mon, was once a
fairly popular type of problem, on account of the element of
surprise of the key and subsequent play. No. 28 is typical of
50
Bohenzian Sclzoo/
BLOCK-THREAT
28 w. B. RICE
Good Companions, 1915
Mate in two
Set 1 ... Pg4; 2 Rf4
Pe6; 2 Qh7
Pe5; 2 Sd6
B---; 2 Sxe7
S---; 2 dSe3
Key 1 Sf4 (> 2 Qe6)
Pg4; 2 Qg6
Pxf4; 2 Rxf4
ICg4; 2 Qh3
Bohemian School
The composers of the Bohemian School were and are the
principal exponents of model-mate problems. Mobility of force,
especially white, and beauty of mate are their ideals, strategy
and difficulty being of only subsidiary interest. No. 29 is a
clear example of the style by the greatest of all Bohemian
composers. The -key 1 Kf8 threatens the sacrifice 2 Q x d3 +,
which leads to the model mate 3 ReS after 2 ... P x d3. In the
two variations, the black King is mated on different squares,
and the white pieces perform completely different mating- and
guard-duty-a typical feature of the best Bohemian work:
I ... Ke3; 2 R x d3 +, P X d3; 3 Qei-the Queen mates and the
Knights guard squares; and I ... Pf2; 2 Qe2+, Kxd5; 3 Se7,
* The Good · Companion Chess Problem Club was an international society of
problemists which was founded by James Magee, with the support of Alain White
in America in 1913. Its famous "Folders" of original work contain some of the finest
problems ever composed . .
51
Themes and Ter~ns
• .\t>.
.~~~~~~~~=
~-
29 MODEL MATES: BOHEMIAN STYLE
M. HAVEL
•
• • .
.l•t•••
LJ •• lL
•
J. •
~-
•
Key
Second Prize, Szachy, 1956
Mate in three
• --- -~· t·
1 Kf8 ( > 2 Q X d3 +, P X d3 ; 3 Re5)
Ke3; 2 R X d3 +, P X d3 ;
••
3 Qel
~~ ~"- .,.,~ Pf2; 2 Qe2+, Kx d5;
-~- 3 Se7
with one of the Knights giving the mate and the Queen guarding
three squares in the black King's new field.
Brede Cross-check
The Brede cross-check is a three- or more-move strategic device
in which White parries a check by playing on to the check-line a
piece which Black then unpins, allowing it to mate. See No. 57,
under Cross-check.
Brede Square-vacation
Brede square-vacation itnplies the departure from a square of
the white Queen (according to Weenink in "The Chess Pro b-
l
lem") or of any white piece (Harley in "Mate in Three Moves"),
so that a Knight can occupy that square to give mate. See No.
233, under Square-vacation.
By-play
Variations not directly connected with or a part of a problem's
principal theme are usually termed By-play. This subject is
treated in greater detail in the chapter on Con1posing (Section
III).
Bristol
See under Clearance.
52
Castling
Castling
Castling is permitted in a chess problem, provided King and
~ook ar~ on their home squares, unless it can be proved that
etth~r Ktng or Rook must have moved in the imaginary game
leadt.ng .to the diagram position. Such a proof involves the
application of Retrograde Analysis, and a problem where this
forms the rrinci~al idea may be found under this heading.
No. 30 1s a Witty two-mover in which White's selection of
31
Mate in five
Try 1 Qh6? 0 - 0-0!
Key 1 Ph6!, Bc6
2 Qel +, Kd8
3 Qe8+, Kxe8
4 Ph?,
5 Ph8 = Q·
1 ... Bc4
2 Qa3, Rc8
3 Qa8, Rxa8
4 Ph?,
5 Ph8 = Q
2... Kf8
3 Qe7+, Kg8
4 Qxf6
Check by Black
Checks inflicted by Black at some stage in the course of a
problem's solution always contain an element of surprise, and
this is very likely the reason for their great popularity with both
composers and solvers. There are lots of examples throughout
this book of black checks parried by White in all sorts of ways,
the most interesting way being by cross-check, under which
heading several fine problems will be found.
The two two-movers quoted here show checks answered by a
capture of the checking piece, but in each one there is changed
play in three phases. In the set play of No. 32, the checks by the
54
Check by Black
BLACK CHECKS (ZAGORUYKO)
32 C. GOLDSCHMEDINO
Problem, 1951
(version suggested by C. Mansfield)
Mate in two
Set 1 ... Rb7+; 2 Pxb7
R X c6+ ; 2 Q X c6
Try 1 Qal? (> 2 S,_,)
Rb7+; 2 Sxb7
Rxc6+; 2 Sxc6
Rxb5!
Key 1 Qfl! (> 2 Rxb6)
Rb7+; 2 Rxb7
Rxc6+; 2 Rxc6
Rook on b7 and c6 are answered by 2 P x b7 and 2 Q x c6.
White tries 1 Qa1 ?, threatening a mate by the new Queen+
Knight battery, and the same checks are now answered by
1 ... S x b7 and 1 ... S x c6. However, the try is defeated by
1 ... R x b5 !, which means that White must instead play 1 Qfl !,
threatening 2 Rxb6. Now 1 ... Rb7+ allows 2 Rxb7, while,
because the Queen now guards b5, 2 R x c6 can be played in
reply to 1 ... R x c6 +. The changes are not partjcularly subtle,
but the economy of the setting is remarkable.
BLACK CHECKS (ZAGORUYKO)
0. STOCCHI
33 First Prize, II Due Mosse, 1951
Mate in two
Set 1 ... · Se6+; 2 Qxe6
Sf5+; 2 Qxf5
Try 1 Qc5? (> 2 Qd4)
Se6+; 2 Pxe6
Sf5+; 2 Rxf5
Pal = Q!
Key 1 Qcl! (> 2 Qf4)
Se6+; 2 Rxe6
Sf5+; 2 Pxf5
Rxcl; 2 Pf4
Rxf2; 2 Qal
Sxe4; 2 Qg5
55
Thentes and Tenns
No. 33 is altogether more sophisticated. The checks. 1. · ·
Se6+ and 1 ... Sf5 + are obviously answered by recaptures by
the Queen in the set play. The try 1 Qc5? (> 2 Qd4) re~laces
these 1nates by 2 P x e6 and 2 R x f5 respectively, but fatls to
1 ... Pa1=Q! The key 1 Qc1! (> 2 Qf4) introduces analogous
P- and R-captures: 1 ... Se6+; 2 Rxe6; and 1 ... Sf5+;
2 P X f5. The post-key play is rounded off by three by-play
variations: 1 ... Rxcl; 2 Pf4; 1 ... Rxf2; 2 Qa1; and 1 .. ·
S X e4; 2 Qg5. Both this and the preceding problem illustrate the
Zagoruyko then1e: two mates are changed in three phases of
play, here set, virtual and post-key.
No. 34 is one of the most fan1ous problems ever composed.
BLACK CHECKS
C. S. KIPPING
34
Manchester City News, 1911
Mate in three
Key 1 Ka5!, Pel = Q+;
2 Kb6!, Qbl +; 3 cSb4
Qa5+; 3 Sx a5
Qe3+; 3 Sd4
Qe5; 3 Sxe5
Qe7; 3 Sxe7
Qe6; 3 Sc7
Rg8; 2 Sd4+, Ka7; 3 Sb5
Kb7; 2 Se7+, Ka7; 3 Sc8
Try 1 Kb5?, Rg8!;
2 Sd4+ ?, Ka7! (3 Sb5 ?)
The key invites Black to promote his Pawn to a Queen and give
check at the same time! And the reply to the check is another
quiet King-move, apparently inviting checks from several
directions: 1 Ka5!, Pel=Q+; 2 Kb6! But Black's checks are
now all answered by a shut-off mate from the Bishop + Knight
battery, e.g. 2 ... Qbl+; 3 cSb4; 2 ... Qe3+; 3 Sd4; etc.
Black's alternative first-move defences lead to immediate
openings of the battery: 1 ... Rg8; 2 Sd4 +, Ka 7; 3 Sb5; and
1 ... Kb7; 2 Se7 +, Ka7; 3 Sc8. It is because the Knight needs
b5 in order to mate there in the first of these two variations that
White cannot start 1 Kb5? (1 ... Rg8!; 2 Sd4+ ?, Ka7 !-no
mate).
56
Clearance
Clearance
The key of No. 35 is the very surprising move 1 Qg8! This
CLEARANCE KEY
35 H. GRASEMANN
First Prize, Horizon! Tourney, 194 7
Mate in three
Key 1 Qg8!
( > 2 Bf7+, Kbl; 3 B X g6)
Bf5; 2 Be6+
Be4; 2 Bd5+
Bd3; 2 Bc4+
Bc2; 2 Bbl+
Try 1 Qf7? Bh7!
1 Qd3? Bc3!
1 Qb4? Bc2!
1 Qa3? Bf8!
57
Then1es and Tenns
The white Queen could n1ate on b2 if the Knight g2 and the
Rook f2 were ren1oved and it will be White's task to shift these
' by Black, who is placed in Zugzwang
pieces. In this he is aided
by the key 1 fRe2. This move is a particular type of cleara~ce
known as an Annihilation: the Rook cannot clear the hne
con1pletely, and so plays to a square on which it can be captured
by Black. (It also incidentally prevents other moves by the
black Bishop.) The capturing piece subsequently moves away,
and in so doing opens the line to allow White to mate. After
1 ... B x e2, White continues 2 Sh4-not a clearance, but a
line-vacation, since the Knight leaves the line in question
altogether. The Bishop must then move, and White follows
with 3 Qb2. In the other variation 1 ... B x g2, the white Rook
carries out a Bristol-clearance (2 Ra2) like the one in No. 35,
so that White can mate by 3 Qb2 after 2 ... B moves. The two
moves by the white Rook, 1 fRe2 and subsequently 2 Ra2,
form a clearance in stages (known in German as "Stufen-
bahnung", but without an established name in English problem
terminology).
Further problems featuring clearance will be found under
Doubling, Turton and Zepler-Doubling.
Cook
A cook is a solution not intended by the problem's composer.
Cooked problems are not eligible to compete in tourneys,
although it is usually permissible for a composer to submit a
corrected version of a cooked problem before the closing date
for receipt of tourney-entries.
Correction
(a) BLACK CORRECTION
A black piece moving "at random" -(i.e. to no square in particu-
lar) may automatically allow a white mate. The mate which
follows the "random" move of a black unit is known as a
Secondary Threat (sometimes Contingent Threat). This term is
used because any threat which the key may carry is regarded as
Primary. The black ::?ieee in question, as it moves, commits a
58
Correction
General Error; but by moving to a particular square it may be
able to correct that error by preventing the secondary threat
fron1 functioning as a mate. The correction move will contain
a further error, however, and this, the Secondary Error, will
permit a new white mate.
Let us see how this works in practice, in a problen1 where
three black pieces each move at randotn and then correct the
general error committed by their move. In No. 37 Black is in
BLACK CORRECTION
37 T. TIKKANEN
the secondary threat, and the Rd6 is unpinned to give the new
mate 2 R X d4. The other black Knight has analogous defences:
1 ... dS,_,; 2 Qc3; and 1 ... dSf4; 2 Rc6. Once again two pieces
are unpinned simultaneously by the secondary defence. ·
All right, you may say, how does all that differ from the sort
of correction we have examined so far? It doesn't, if looked at
simply, as in the above analysis. But let us look more carefully
at the two moves 1 ... gSf4 and 1 ... dSf4, the two secondary
defences. Let us suppose that a dutnmy black piece with no
powers whatever were to arrive on f4. The white Rook would
then be unpinned, but would be able to mate only by 2 R x d4,
the move which follows 1 ... gSf4. This move might be regarded
as a "random unpin" of the Rook. But playing the other Knight
to f4 prevents 2 R X d4 by opening a black line to guard d4,
even though it looks as though 2 R x d4 ought to be possible,
since the Rook is unpinned. No, this move 1 ... dSf4 is a correc-
tion of the general error of unpinning the Rook by arrival on
the line g3- e5. Like any other correction move, this must
commit some further error if White is to have an effective mate,
and in this case the further error is that of allowing the un-
pinned Rook to mate on the c-file: 1 ... dSf4; 2 Rc6. This type
of correction, where Black corrects the general error of arriving
on a particular square or line, is known as Arrival Correction.
The two types of correction we have just seen in No. 41
appear again in No. 42, but combined to create a special
correction effect. The key 1 R X e6 sets up a powerful Bishop +
Rook battery to threaten 2 R X g6, but at the same time allows
63
Themes and Terms
42 BLACK CORRECTION:
TERTIARY J>LA Y
S. BREHMER
First Prize, Schach, 1951/1
Mate in two
Key 1 R X e6 (> 2 R X g6)
s~+; 2 Sxf2
Sd3+; 2 Re3
Se4+; 2 Rb6
Rxe6; 2 Qe2
incorporated some changed play after each try. The move \Vhich
defeats the random move of the white Bd4, instead of being
ruled out as a defence, as happens in No. 44, is here followed by
a new mate which differs according to the arrival-square of the
Bishop. Furthermore, this defence has a set mate, which is
abandoned as soon as the Bishop moves. Set: 1 ... B X d5;
2 Sd2. Try 1 dB~? ( > 2 Rd4), Bxd5! Correct the general
error of moving this Bishop with 1 Be5 ?, so that 1 ... B x d5 is
followed by 2 Q x f4. But now 1 ... Ba7! defeats, since 2 Re5?
cannot be played. So correct again with 1 Bf6? .Now 1 ... B x d5
67
Thentes and Tenns
leads to 2 B x f5, but there is nothing after I ... Rd8! (2 Sf6 is '!
impossible). The key is the further correction 1 Bg7 !, whJch
introduces yet another n1ate after 1 ... B x d5: 2 Sg5. 2 ReS and
2 Sf6follow 1 ... Ba7 and 1 ... Rd8 respectively, while 1 ... K X d5
pennits 2 Qf3. White correction is here presented with great
clarity, and, furthermore, with great unity: the correction tries
both fail because the Bishop occupies a square required by
another white piece, and these tries and the key are united not
only by the fact that they are corrections of a random move, but
also because each closes a black line in order to effect the
thematic changes.
Readers who have studied the example of Black Correction
showing tertiary play will doubtless wonder whether such
effects are obtainable with White Correction. No. 46 shows how
WHITE CORRECTION:
TERTIARY PLAY
46
P. BARNES and A. C. REEVES
B.
Die Schwalbe, 1966. Second hon.
mention,
Mate in two
Set 1 ... Bxe6; 2 Sc3
Try 1 K,_,? (> 2 Sc7)
Bxe6!
Try 1 J( X b7 ?, B X e6; 2 Bc6
Rbl!
Key 1 Kb6!, Bxe6; 2 Sb4
Rbl; 2 Sf4
Kxe6; 2 Qxc4
this may be achieved. The white tries and key are made)
curiously enough, by the King. If the King moves at random
(e.g. to the eighth rank) to threaten 2 Sc7, the mate set in reply
to 1 ... B x e6, namely 2 Sc3, is abandoned. The white general
error is unguard of d6 by the King. 1 K x b7? corrects by sub-
stituting the new n1ate 2 Bc6 to follow 1 ... B x e6, but fails
because Black now has the pinning defence 1 ... Rb1 !, to which
White has no reply. The key 1 Kb6! retains the primary error
of unguarding d6 and also the secondary error of permitting the
pinning defence, but, by guarding c5, introduces new mates to
68
Correction
meet both defences: 1 ... B x e6; 2 Sb4; and 1 ... Rb 1 ; 2 Sf4.
It is the retention of the secondary error in the key-move whic~
makes this problem an example of tertiary play, and a compa~t
son of the nature of the key with that of the key of No. 45 Will
clarify the point. In Ahues' example the key succeeds because
it simply fails to commit a secondary error.
White Tertiary Arrival Correction is found in No. 47. 1 Be5?
afford to move until the black Bishop has first done so. 1 ... Bbl,
unguarding a4, allows the continuation 2 Sc3 +, Kc5; 3 S x a4-
not 2 eS~+ ?, because 2 ... Be4! is still playable. 1 ... Bd1
removes the Bishop from its potential guard of the line h6-d6,
which means that White may play 2 Sf6+, followed by 3 Sd7
after 2 ... K x d6 or 2 ... Kc5. (2 eS~+ ? fails to 2 ... Bf3 !) The
black Bishop can avoid the error of unguarding a4, and at the
same time correct the error of relinquishing control of the line
h6-d6, by playing 1 ... Bb3. Now 2 eS,_,+ will work, because
2 ... Bd5 is followed by 3 Q x c7. But the White Knight cannot
simply depart from e4: it must arrive somewhere. 2 Sg5+ ?,
2 Sg3 + ? and 2 Sf2+ ? cannot be played, because 3 Qg1 must
remain possible as a reply to 2 ... Kc5. 2 Sf6+? fails to
2 ... Kxd6! (3 Sd7?, Be6!), and 2 Sd2+? and 2 Sc3+? will
not work, on account of 2 ... Kc5! (3 Qgl ?, Kb4). So it turns
out that the only "random" move available to the Knight is
2 Sc5 + ! This beautiful combination of white and black
correction-play is enriched by the fact that the three thematic
variations, and also the line 1 ... B X e4; 2 B x e4+, Kc5;
3 Qgl, end in model mates.
70
Critical Play
Critical Piay
A critical move is one in which a piece passes over a square
(known as the critical square) with the result that any other
piece moving subsequently to that square \vill produce an
interference. No. 49 is a simple but clear example of black
49 CRITICAL PLAY
J. MOSTERT
First Prize, The Problemist, 1964
Mate in three
Key
1 Rd2 (> 2 Rxd5+, Pxd5; 3 Sxd6)
R X d2; 2 Bc8 (3 B X e6) ·
... Sd4; 3 Sxd6
B x d2; 2 Be2 (3 Bg4)
... Se3; 3 Sh6
CRITICAL TRIES
Cross-check
It has long been one of the problem composer's favourite
devices to allow Black, invariably the underdog in the direct-
mate problem, a chance to ·carry out one ~ast attack on the
white King before his own King finally succumbs. One of
White's three possible ways of answering a black check is by
placing a piece on the check-line. In the two-mover any piece
which interposes on the check-line must itself inflict mate,
either directly or by opening a white battery. Such a reply to a
black check is known as a cross-check.
The great master of the cross-check is undoubtedly Comins
Mansfield. No. 54 is one of his less well-known examples. The
. CROSS-CHECKS
54 -j C. MANSFIELD
CHANGED CROSS-CHECKS
55
A. VOLKMANN
First Prize, Lippische Landeszeitung,
1951
Mate in two
Try 1 Rd2? (> 2 Rd5)
Ke5+; 2 cSd3
Kg5+; 2 Se4
Rh2!
Key 1 Qd2! (> 2 Qd5)
Ke5+; 2 Sg6
Kg5+; 2 fSd3
the orthogonal flights e5 and g5. White's set mates are given by
the Queen + Knight battery: 1 ... Ke5 + ; 2 cSd3; and 1 ...
Kg5 + ; 2 Se4. These mates are emphasised by means of the try
1 Rd2? (> 2 Rd5), which, however, fails to the pinning defence
1 ... Rh2! The key 1 Qd2! changes the set mates, replacing them
with moves from the Sf4: 1 ... Ke5 +; 2 Sg6; and 1 ... Kg5 + ;
2 fSd3. Notice that, in mating, this Knight must take care which .
he picks of the two squares g6 and d3. 2 fSd3? after 1 ... Ke5 +
76
Cross-check
would allow 2 ... Kd5!: the Knight tnust therefore avoid inter-
fering with the Queen's guard of d5. Sitnilarly, after 1... I<g5 +,
2 Sg6? cannot be played because of 2 ... Kh5-the Knight
n1ust not cut the line of guard to h5 from the Be8. More about
this type of strategy will be found under the heading Dual
AYoidance.
Cross-checks are, of course, frequently found in the three-
mover and longer problems, and tnay occur at any stage in the
course of the solution. In No. 56 Black's set checks with the
CHANGED CROSS-CHECKS
Y. G. VLADIMIROV
First Place, U.S.S.R. Championship,
56 1960
Mate in three
Set
1 ... Qb4+; 2 Sd6+, Kg5;
3 Bf4
Qh4+; 2 Sg5+, Kxg5;
3 Bf4
Key
1 Qa8 (> 2 Pc8 = Q+, Ke4; 3 Rd4)
Qb4+; 2 Bd6+, Ke4;
3 Sg5
Qh4+; 2 Bf6+, Ke4;
3 Sd6
(Q x e5+; 2 Rxe5+,B x e5;
3 Pc8 = Q)
Cyclic Play
Before attempting to understand the intricacies of Cyclic Play,
the reader is advised to look at the article on Reciprocal Play
on page 211 and study the problems under that heading. Whereas
Reciprocal Play requires two related elements, Cyclic Play
needs at least three. The nature of the cycle involved depends
78
Cyclic Play
on the theme into which it is incorporated. We shall discuss
so1ne of the commonest types of Cyclic Play.
Cycles linuted to the post-key play of a two-mover are found
in the first four examples. No. 58 i~lustrates an interference
58 INTERFERENCE CYCLE
G. F. H. PACKER
Second Hon. mention, British Chess
Magazine, 1944
Mate in two
Key 1 Sg8 (> 2 Pg6)
Re5; 2 Sf6
Be3; 2 Pg4
Rf3; 2 Kg2
Be4; 2 Be8
cycle, in which the important pieces are the black Rooks and
Bishops. For the sake of clarity we shall refer to these units as
piece W (the Rei), piece X (Bd4), piece Y (Rd3) and piece Z
(Bc6). The key 1 Sg8 threatens 2 Pg6, and each of the four
lettered pieces can defend against this threat. If Black plays
1 ... Re5, White replies 2. Sf6-piece W has interfered with
piece X. 1 ... Be3 leads to 2 Pg4: here piece X interferes with
piece Y. After 1 ... Rf3, the mate is 2 Kg2, which exploits the
interference of piece Y with piece Z. Finally piece Z defends,
and in so doing interferes with piece W: 1 ... Be4; 2 Be8. The
cycle is complete: each piece defends once and is interfered with
once. It will be observed that the interferences all take place on
different squares. A four-piece interference cycle in a two-mover
with all the interferences on the same square has been achieved,
but at the cost of a checking key.
Dual Avoidance is basically a reciprocal idea: the move avoided
in one variation usually appears as the 1nate in the other, and
vice versa. No. 59 shows how a fa1niliar dual-avoidance theme
(Mari) can be extended to show cyclic avoidance. In each of
three variations, only one white move will mate, while a second
must be avoided. The possibility of playing the third does not
arise at a]l. The threat carried by the key 1 Rd3 is 2 Re3, and
79
Tlze1nes and Terms
CYCLIC DUAL AVOIDANCE
59 S. BREHMER
First Prize, ex aequo, 91st Theme Tour-
ney, Die Sclzwalbe, 1949
Mate in two
Key
1 Rd3 (> 2 Re3)
Rxc3; 2 Sf2 (A)
not Sd6? (B)
Bxd3; 2 Sd6 (B)
not Bd5? (C)
Sxd2; 2 Bd5 (C)
not Sf2? (A)
61 J. RETTER
First Prize, "BABY" Theme Tourney,
1962
Mate in two
Key 1 ReS, zugzwang
B'""' ; 2 Re4 (A)
B x e5 ; 2 Sf5 (B)
fPr--..~ ; 2 Sf5 (B)
Pxe3 ; 2 Rd5 (C)
dR'""' ; 2 Rd5 (C)
Rx d3 ; 2 Sc6 (D)
cR'""' ; 2 Sc6 (D )
R X c5 ; 2 Re4 (A)
black units has one random move and one correction move.
The white mate which follows the correction move of piece W
reappears after the random move of piece X; piece X's correc-
tion move then leads to the same mate as the random move of
81
Then1es and Tenns
piece Y, and so on until the cycle is complete. '!'he k.ey, 1 Re~,
puts Black in Zugzwang. Black's f9ur the1nat1c units are his
Bishop, the Pf4, and the two Rooks. If the Bishop moves at
random, 2 Re4 (n1ate A) results. The correction 1 ... B X e5
blocks e5 and allows 2 Sf5 (mate B). This mate also follows
1 ... Pf3, the random move of the Pawn. (It is quite legitimate
to regard this single move as a random move, since the error
which it commits, viz. opening of the line h2-e5, would still be
there if the Pawn were entirely removed from the board. This
is a test of whether a departure can be regarded as "random" or
not.) The Pawn corrects by capturing the Se3, thereby blocking
e3 and introducing mate C, 2 Rd5. 1 ... dR,_,, by opening
cl-e3, permits mate C again, but 1 ... R x d3 corrects. However,
this is a further self-block, and White can accordingly proceed
with mate D, 2 Sc6. 1 ... cR,_, allows this same mate by opening
bl-d3, but this Rook corrects by playing to c5. This is the
defence which completes the cycle, for, by blocking c5, it re-
introduces mate A, 2 Re4-and we are back where we started.
Cyclic effects are commonly found spread over various
phases of the problem's solution. Cyclic Refutation is the name
given to an arrangement in which Black has three thematic
defences and White's three tries fail to each in turn. The key, of
course, provides mates for all the defences. There are lots of
dull examples of this idea where White's mates remain the
same all the time. The scheme becomes interesting, however,
when changed play is introduced. No. 62 is a very simple
example with son1e changed mates. Black's three thematic
defences are 1 ... Kc5 (A), 1 ... Kd3 (B) and 1 ... Pd3 (C). The
try 1 Qh2? provides for A and B with 2 Qc7 and 2 Qe2 respec-
tively, but fails to C. 1 Bc6? deals with B and C: 1 ... Kd3;
2 Bb5; and 1 ... Pd3; 2 Qd5; but is defeated by A. 1 Ba8? is
good enough to cope with C and A (2 Qd5 and 2 Qc6), but B
remains unprovided. The key 1 Bb7! sets up mates for all
three defences: 1 ... Kc5; 2 Qc6; 1 ... Kd3; 2 Ba6; and 1 ... Pd3;
2 Qd5. Six different white mates appear in the course of the
solution.
It will be readily seen that the maximum number of white
mates demanded by the cyclic refutation scheme, if all mates
are changed, must be nine (two after each try, and three after
82
Cyclic Play
CYCLIC REFUTATION
M. LOCKER
Second Prize, Stella Polaris, 1%6
62 Mate in two
Try 1 Qh2?
Kc5; 2 Qc7
Kd3; 2 Qe2
- Pd3!
Try 1 Bc6?
Kd3; 2 Bb5
Pd3; 2 Qd5
Kc5!
Try 1 Ba8?
Pd3; 2 Qd5
Kc5; 2 Qc6
Kd3!
Key 1 Bb7 !, zugzwang
Kc5; 2 Qc6
Kd3; 2 Ba6
Pd3; 2 Qd5
the key). Like many ideals in the chess proble~ world, this
maximum is hard to obtain but it has been· achteved at least
five times, No. 63 being th~ most spectacular setting. In this
CYCLIC REFUTATION
M. PARTHASARATHY
. First Prize, ex aeqtto, British Chess
63 Magazine, 1966
Mate in two
Try 1 dS---? Pxf5/Kxe5/Bxe5!
Try 1 dS X e3 ? P X f5; 2 S X f5
Kxe5; 2 Rxe6
Bxe5!
Try 1 Sxb4? Kxe5; 2 Qc3
Bxe5; 2 Pc3
Pxf5!
Try 1 Sc3 ? B X e5 ; 2 Se2
Pxf5 ; 2 Rd5
Kxe5!
Key 1 Sc7! ( > 2 Re4)
Px f5; 2 Rxd6
Kxe5 ; 2 Rf8
Bxe5 ; 2 Sxe6
83
Then1es and Terms
example the tries and key are all made by the same piece, and
this fact has enabled the composer to emphasise the precise
nature of his thematic idea by having a random move of this
piece (Sd5) defeated by all three of the thematic defences:
1 ... Pxf5 (A), 1 ... Kxe5 (B) and 1 ... Bxe5 (C). The tries
and key therefore illustrate White Correction. The threat
throughout is 2 Re4. 1 dS x e3? introduces mates for A and B:
1 ... Pxf5; 2 Sxf5; and 1 ... Kxe5; 2 Rxe6. But 1 ... Bxe5!
defeats. 1 S x b4? deals with B and C (2 Qc3 and 2 Pc3), but
fails to A. The third try 1 Sc3 ? brings in mates to counter
defences C and A (2 Se2 and 2 Rd5), but B remains unprovided.
Now comes the delight of the problem, the key 1 Sc7! and the
play it introduces: 1 ... P x f5; 2 R x d6; 1 ... K x e5; 2 Rf8!!;
and 1 ... B x e5; 2 S x e6. The new battery-mate after 1 ... K x e5
is especially impressive.
An idea related to Cyclic Refutation is one known as Cyclic
Mating Permutation. This scheme requires basically three
phases rather than four, and the same mates recur in cyclic
pattern after different black defences. There seem to be two
fundamentally different ways in which Cyclic Mating Permuta-
tion can be shown. In No. 64 there are three black line-pieces
each guarding a pair of mating squares. With his tries and key
White shuts off each of these pieces in turn, so that the defences
by the other two lead to two of the thematic mates. Each try
is defeated by the piece which has been shut off, which means
that the key must introduce a new mate to follow the defence
by the black piece which the key shuts off. Let us see how this
works in practice. A random move by the Rc5 threatens mate
by 2 Bc5, but would fail to the three defences I ... Bf2, I ...
R x d4 and 1 ... R x a5. The try I Rc8? brings in the following
play: 1 ... Bf2; 2 Pd8=Q (mate A); 1 ... Rxd4; 2 dPxe8=S
(B). In each of these variations White, having shut off one
black guard unit, must mate on the square from which Black
removes the second guard in defending against the threat.
This try fails to the defence by the piece shut off, I ... R x a5!
1 Rg5? leads to 1 ... Rxd4; 2 Pf8=Q (C); and 1 ... Rxa5;
2 Pd8 =Q (A), but fails to I ... Bf2! The choice of mating
square follows the same pattern as before. The key I Re5! re-
introduces mates B and C: 1 ... R X a5; 2 dP x e8 = S (B); and
84
Cyclic Play
CYCLIC MATING PERMUTATION
B P. BARNES
Fourth Prize, Die Schwalbe, 1960
Mate in two
Try 1 Rc8? (> 2 Bc5)
Bf2; 2 Pd8 = Q
(x- A)
R X d4; 2 dP X e8 = S
(y- B)
Rx a5! (z!)
Try 1 Rg5? (> 2 Bc5)
Rxd4; 2 Pf8 = Q
(y- C)
Rxa5; 2 Pd8 = Q
(z- A)
Bf2! (x!)
Key 1 Re5! (> 2 Bc5)
R X a5; 2 dP X e8 = S
- (z- B)
Bf2; 2 Pf8 = Q
(x- C)
Rx d4; 2 Re6
(y- d)
in a moment. The third try is 1 ... eScS ?, and the ensuing play:
1 ... Bg8; 2 Sc7 (B); 1 .... Rd5; 2 Sb8 (C); but 1 ... Qxf7!
Once again the try fails to a defence by the piece which has just
been shut off. The key 1 Sd4! shuts off the same piece, and so
the thematic play which follows is the same as that following
1 eSc5? But now 1 ... Q x f7, which defeated the try, is answered
by the new mate 2 S x c2. And mate A, which does not appear
in the post-key play after any of the thematic defences, does in
fact come in again after Black's King moves to the flight which
the key grants: 1 ... Ka4; 2 ScS.
Yet another type of cyclic effect is found in the next two
problems. Black has three set-play or virtual-play defences X,
Y and Z, which allow respectively tnates A, B and C. After the
key the same defences and tnates recur, but in a different
pattern: X, Y and Z now lead respectively to mates B, C and A.
86
- --
Cyclic Play
This arrangement is known as a Cyclic Shift. The thematic
defences of No. 66 are 1 ... Kd4 (X), 1 ... Sf6 (Y), and 1 ... Kd6
CYCLIC SIDFT
V. RuoENKO
Second Prize, Tijdschrift v.d. Koning-
66 lijke Nederlandse Schaakbond, 1959
Mate in two
Set 1 ... Kd4; 2 S X c4
(x- A)
Sf6; 2 Bxf6
(y- B)
Kd6; 2 Bg3
(z- C)
Key 1 Sc7 ( > 2 Qd5)
Kd4; 2 Bf6
(x- B)
Sf6; 2 Bg3
(y- C)
Kd6; 2 Sxc4
(z- A)
(Z), and the mates of the set play 2 S x c4 (A), 2 Bf6 (B), 2 Bg3
(C). The key 1 Sc7, which threatens 2 Qd5, shifts the mates
in the following manner: 1 ... Kd4 (X) is now followed by mate
B, 2 Bf6 (White must re-guard c3, and the Sd7 is now pinned);
1 ... Sf6 (Y) now leads to mate C, 2 Bg3 (self-block, with line-
opening to guard d3); while 1 ... Kd6 (Z) allows, and forces,
mate A, 2 S x c4 (now a double-checkmate-the Bh4 must
retain its guard of e7).
No. 67 is a three-move version of this rather complex scheme.
Black's thematic defences are 1 ... cS x e2 (X), 1 ... gS ·x e2 (Y)
and 1 ... P x e2 (Z). White's try 1 Bc5? introduces the continua-
tions 2 S x b4+ (A) to follow defence X, 2 Sf6+ (B) after
defence Y, and 2 dS X c3+ (C) after defence Z. The try is
defeated by 1 ... B X e2! The key 1 Kg5! (> 2 Qh7 +) shifts the
continuations in such a way that defences X, Y and Z are now
followed respectively by continuations B, C and A. The reader
is invited to work out for himself how this shift is achieved.
Related to the Cyclic Shift is an arrangement which is called
87 .
Themes and Terms
CYCLIC SHIFT
V. TIMONIN
Third Prize, Shakhmaty v. SSSR, 1966
Mate in three
67
Try
I Bc5 ? ( > 2 Sd 6)
cSxe2; 2 Sxb4+, Kf4;
3 Sxd3
gS x e2; 2 Sf6+, Kf4;
3 Sh5
Pxe2; 2 dSxc3+, Kf4;
3 Qxd2
Bxe2!
Key
1 Kg5! ( > 2 Qh7+)
cS x e2; 2 Sf6 +, Ke3 ;
3 _S xg4
gS X e2; 2 dS x c3 +, Ke3 ;
3 Sdl
P xe2; 2 Sx b4+, Ke3;
3 Bc5
71 CYCLIC OBSTRUCTION
K. FABEL
91
Themes and Terms
three examples of this type of cycle, we shall look at a kind of
interference-cycle impossible to achieve in two-move form.
One can create in the three-mover an interference with a
Knight, or with a Pawn away from its starting square, by making
it impossible for the Knight or Pawn to move to the square on
which the interference takes place, in order to defend. Such an
interference is usually termed Obstruction. No. 71 illustrates
Cyclic Obstruction: in the first variation black piece X obstructs
piece Y; in the second Y obstructs Z, and finally Z obstructs
X. The key 1 Pc5 threatens 2 Sg7 +, R x g7; 3 Re8. The obstruc-
tions take place on c5: 1 ... B x c5 obstructs the Sa4 and
prevents it from defending by 2 ... S x c5 after White's continua-
tion 2 P x c8=Q (>3 Q x d7). 1 ... S x c5 obstructs the Rook,
so that White can play 2 P x a8 = S without fear that his threat
3 S x c7 will be defeated by 2 ... R x c5. Finally 1 ... R X c5
obstructs the Bishop: 2 Pxc8=S (>3 Sf8) can now be played,
since 2 ... B x c5? is impossible. Considerable interest and unity
is achieved in this example of the theme by the fact that each of
White's continuations is a promotion of the Pb7. The composer
of this problem, Dr. Karl Fabel, is a very versatile problemist,
perhaps best known for his work in the field of Retrograde
Analysis.
One of the most popular three-move cyclic themes is Cyclic
Overloads. A black piece becomes overloaded if it is expected
to guard too many squares at once: White, \Vith his second
move, draws the piece away from its guard of a square or line
on which White plans to mate with his third move. (See
Overloads, Anti-Bristol and Wurzburg-Plachutta.) The cyclic
pattern in No. 72 is to be seen in the order of the white second
and third moves. The key 1 Qb7 threatens 2 Sf3+, Kc5; 3 Qb6.
If 1 ... Pe4, e4 is blocked and White can play 2 Sb3 + (A).
This forces the black Rook to abandon its guard on c5:
2 ... R X b3; 3 Qb6 (B). In the second variation, 1 ... Pd5
blocks d5, and White may then proceed 2 Qb6 + (B), forcing a
pin of the Rook on c5 and enabling White to play 3 Sc2 (C).
Finally 1 ... Sc4, blocking c4, permits 2 Sc2+ (C), R x c2;
3 Sb3 (A). The self-blocks are crucial to the whole scheme of
this very clear setting of the cyclic-overload theme: the three
thematic white pieces, the Queen and Knights, each guard two
92
Cyclic Play
CYCLIC OVERLOAD
72
E. VISSERMAN
L' Italia Scacchistica, 1963
Mate in three
Key
1 Qb7 ( > 2 Sf3+)
Pe4; 2 Sb3+, Rxb3;
3 Qb6 (A- B)
Pd5; 2 Qb6+ Rc5·'
'
3 Sc2 (B- C)
Sc4; 2 Sc2+, Rxc2;
3 Sb3 (C- A)
moves. The Queen is the overloaded black piece: she has to try
to maintain her guard over two squares on the b-file, b3 and bS,
and two on the diagonal to the north-east, d4 andeS. The key
1 RdS threatens 2 ReS+, P X cS; 3 S X aS. 1 . ·.. Sd7 allows
2 B x bS + (A), Q X bS; 3 Rd4 (B) . White's second move is here
93
Themes and Terms
allowed because the black reply is not check: 1 ... Sd7 therefore
illustrates Anticipatory Interference (see under Interference,
Black). 1 ... Sc6 is an unguard of b3: 2 Rd4+ (B), Q x d4;
3 Bb3 (C). 1 ... S x b7 is again an unguard of b3: 2 Bb3 + (C),
Q X b3; 3 Se5 (D). Notice that this sequence cannot be played
after 1 ... Sc6 because e5 is guarded; and 2 Rd4? will not do
after 1 ... S x b7 because c5 would then be a flight. The fourth
variation is 1 ... Se6, a second anticipatory interference per-
mitting 2 Se5 + (D), ·Q x e5 (not check!); 3 B x b5 (A). The
composer of this fine problem, like that of the preceding one,
is a Dutchman. It is probably true to say that the Dutch and
the Russians are the leading three-move composers of the
present time. The Gennans excel in the more-move field, and
the central Europeans (especially Hungarians and Czechs) in
helpmates and selfmates. The Russians, once again, are the
leading two-move composers at the moment, but the problem-
ists of Great Britain are perhaps not so far behind in this field.
Readers with stamina are finally invited to study No. 74, a
Cylinder Boards
The Cylinder Board belongs to the realm of Fairy Chess. There
are three types: (1) the vertical cylinder, on which the h- and a-
files are joined together so that the board is like a tin can without
top and bottom; (2) the horizontal cylinder, on which the first
and eighth ranks are joined together (the tin can is now on its
side); (3) the anchor-ring, which combines the properties of the
vertical and horizontal cylinders (imagine that the can is bent
so that the open ends are sealed together).
A Bishop on b 1 on an empty vertical cylinder will have access
to c2, d3, e4 etc., and also to a2, h3, g4, f5, e6, d7 and c8. On a
horizontal cylinder the same Bishop would be able to move
north-west to a2, north-east to c2, d3 etc., and also south-west
to a8 and south-east to c8, d7, e6, f5, g4 and h3. On an anchor-
ring a Bishop on b1 would be able to reach all the squares
mentioned for the Bishop on the vertical cylinder, plus those for
the Bishop on the horizontal cylinder. Moves on all kinds of
cylinder are not limitless: they must come to a definite stop.
Pawn-promotion on a horizontal cylinder and on an anchor-
ring is permissible only if specifically stated.
95
'
Themes and Terms
CYLINDER BOARDS
75
c. R. FLOOD
A Guide to Fairy Chess, 1967
Series-helpmate in three
(a) normal board
(b) vertical cylinder
(c) horizontal cylinder
(d) anchor-ring
Black Ps promote on first rank of
diagram
(a) 1 Ph1 = Q; 2 Qxd5; 3 Qb5, Pb3
(b) 1 Ph1 = R; 2 Rh5; 3 Rb5, Pb3
(c) 1 Ph1 = B; 2 Bg2; 3 Bb5, Pb3
(d) 1 Ph1 = S; 2 Sa7; 3 Sb5, Pb3
76
DOUBUNG
Z. MASLAR
First Prize, ex aequo, Problem, 1962-3
Mate in three
Key 1 ReS, zugzwang
Pel = S ; 2 Qe7
Pel = Q/R; 2 eRe5
Pel = B ; 2 Be4
Kel; 2 RdS
TWO-MOVE DOUBLING
77 P. BARNES
B.
Fourth Prize, The Problemist, 1965
Mate in two
Try 1 Qxe6?
Kxd4; 2 Qe3
Pf3;· 2 Qe7
Pxb6; 2 Qxb6
Pc6!
Key 1 Qxf4! zugzwang
Kxd5; 2 Qf5
Pe5; 2 Qc1
Pxd5; 2 Qxc7
Pc6; 2 Qd6
Dresden
The Dresden is a three- or more-move theme consisting of the
following. In .the diagram position, if White made a certain
threat, a black piece X would have an adequate defence. White
therefore plays in such a way that Black is obliged to replace
98
Dresden
this defence by another, by piece Y, which, ho~ever, will let in
a new weakness. The idea is clearly illustrated 111 No. 78.
78 DRESDEN
E. ZEPLER
Fourth prize, Dresdener Anzeiger, 1927
Mate in three
Try 1 Qg2? (> 2 Qg8), Rg4!
Try 1 Qa2? (>2 R x a7), Ra4!
Key 1 Qf2! (>2 Qgl, r-~; 3 Qg8)
Pf4; 2 Qg2, Rg5;
3 Qxc6
Pb4; 2 Qa2, Ra5;
3 Qg8
fact none of these can introduce a threat until after the key has
been made. What is needed is simply an alternative way of
considering the logic of the solution. After 1 Sg7, why will
2 P x f3? not work as a threat? Because of 2 ... Sc3 !, which
prevents 3 Qe4. Why will 2 Bb6? not do? Because 2 ... Bc3!
stops 3 Qd4. And finally, what is wrong with 2 B x b5? The
answer is that 3 Qc4 is no use after 2 ... Rc3! White's real
threat is 2 Sf5 (> 3 S x e7). The three black moves we have just
_ looked at are in fact defences against this threat, each allowing
one of the continuations mentioned. 1 ... Rc3 prevents Black
from playing 2 ... Sc3, which means that 2 P x f3 can now be
played. The substitute defence is 2 ... Rc4, a self-block allowing
3 Qd7. 1 ... Sc3 rules out 2 ... Bc3 as a defence, so 2 Bb6 is now
possible. Again the substitute defence is a self-block: 2 ... Se4,
permitting 3 Qe6. Finally 1 ... Bc3 obstructs the Rook and
prevents 2 ... Rc3. White can therefore continue 2 B x b5, and
once more self-block is the weakness of the substitute defence:
2 ... Bd4; 3 Q X f3. This fine Dresden problem illustrates, inci-
dentally, Cyclic Obstruction, and may be compared in tlus
100
Dual Avoidance
respect with No. 71. (Notice, however, that No. 71 is not a
Dresden: the black pieces simply get in each other's way,
without introducing substitute defences.)
Dual
A white choice of mating-move in a two-mover, or of continua-
tion in a three- or more-mover, is termed a Dual, the word
covering triples, quadruples and other multiple choices. A dual
is held to be serious if it follows a thematic black move, or an
otherwise interesting or intelligent one, or one that defeats
White's threat. This is particularly the case if the continuations
or mates are not separately forced by other black moves. Some
problemists regard duals arising in a block position as more
serious than those which occur in a threat-problem. Duals
which occur when Black makes an unintelligent move (e.g. one
which fails to defeat the threat) are of little importance, and
there must be few composers who would bother to add extra
force to prevent them. Duals were formerly divided into two
types, major and minor. A "major dual" occurred when at
least one of the choice of continuations or mates was not
otherwise forced by Black, while the term "minor dual" was
applied to a choice of otherwise forced continuations or mates.
This distinction, observed nowadays by only a very few com-
posers, has been superseded by the division into "serious" and
"harmless" duals outlined above.
Dual Avoidance
A black move may create a certain weakness and thereby seen1
to allow White a choice between two possible mates (or con-
tinuations in a three- or more-mover). However, this same
black move may have an additional effect, advantageous to
Black, which prevents one of the two mates or continuations,
forcing White to pick his move with care. Consider the black
defence 1... S x c6 in No. 80. (The key is 1 Bg3, and the
threat 2 Qh5.) By blocking c6, Black appears to allow White
to mate either by 2 Kc3 (a white-interference mate) or by
101
Themes and Terms
SELF-BLOCKS+ DUAL AVOIDANCE
M. MYLLYNI EMI
Die Schwalbe, 1955
80
Mate in two
Key 1 Bg3 ( > 2 Qh5)
Sxc6; 2Kc3,
not cRd2?
Q x c6; 2 cRd2,
not Kc3?
Sxd6; 2 Re5,
not Pf4?
Q X d6; 2 Pf4,
not Re5?
S x e6; 2 Se3,
not eRd2?
Q x e6; 2 eRd2,
not Se3?
scheme. The key 1 Bc6 threatens 2 Sf3, and Black can defend
by playing any one of four pieces to d5, to cut White's control
of e4. If a dummy unit arrived on d5, White could choose
between 2 Qg7 (exploiting the interference with the Rb5) and
2 cRc4 (exploiting the interference with the Be6). 1 ... Sd5
allows only 2 Rc4 (2 Qg7? Sf6 !), while 2 Qg7 follows 1 ... Pd5
(2 Rc4 ?, P x c4!). Thus we see a pair of dual-avoidance varia-
tions not unlike those of the previous example, except that here
White exploits interference rather than self-block. Black's two
other defences are also a pair, but of a different type, for here
the dual that is avoided in one variation does not appear as the
mate in the other. 1 ... Bd5 seems to allow 2 Qg7 again, but in
fact the Bishop has opened the guard of the Rd8 on to e5. So
2 Qg7? would fail to 2 ... ReS!, and White must instead exploit
the new error, unguard of f5 combined with interference,
mating by 2 S x f5. After 1 ... Rd5 it looks as if 2 Rc4? ought
to be possible, but the Rook has opened the Queen's line of
guard on to c4. So White must play 2 Sb3, again exploiting the
unguard plus interference.
Occasionally one comes across a problem in which dual mates
that are avoided never occur at all, in any variation. Such dual
103
Themes and Tern1s
avoidance is described as total, whereas the type we have
studied so far, with avoided mates appearing in other v~riation ~ ,
is known as partial dual avoidance. Total dual avoidance ~s
seen in No. 82. 1 Rb4 threatens 2 PeS, and the three thematic
defences are 1 ... B x a3, 1 ... Sc6 and 1 ... S x e5. Each of these
moves appears to allow two mates, by unguarding a mating
square. But in each case one of the two mates is prevented
because the defending piece opens a black line to pin one of
White's potential mating units. Mter 1 ... B x a3 White could
reply 2 B X c3 or 2 Q X c3, were it not for the fact that the white
Bishop is now pinned. Similarly 1 ... Sc6 permits only 2 Qd5,
2 Rd5? being impossible, on account of the pin, and after
1 ... S x e5 White has only 2 Be3, and not also 2 Qe3? The
mates avoided in each variation are never allowed to occur.
In each of these three problems the dual avoidance occurs
because of some positive action on Black's part: his moves
contain not only a weakness but also a compensating element
to restrict White's choice of mate to a single move. Such
strategy is usually referred to as active dual avoidance, to
distinguish it from the passive variety, exemplified by No. 83.
Here Black's defence has no positive effect whatever, but White
must choose his mate with care so as not to annul the self-
weakening effect of the black move. 1 Sd5 threatens 2 Sc3, and
Black defends by self-pinning his Queen on e5 and g4. In mating,
White must regain control of the ne\V flight d5, and this can be
done only by means of2 Se7 and 2 Sf4. If Black plays 1 . .. Q x e5,
104
Echo
83 PASSIVE DUAL AVOIDANCE
C. MANSFIELD
First Prize, Schiffmann Memorial
Tourney, 1931
Mate in two
Key
1 Sd5 ( > 2 Sc3)
Qxe5; 2 Sf4 (Se7 ?)
Qxg4; 2 Se7 (Sf4 ?)
Qxg6; 2 Be6
then 2 Se7? fails because it has the effect of unpinning the black
Queen who has just obligingly pinned herself. Therefore only
2 Sf4 will \vork. In the analogous variation, 1 ... Q X g4 allows
only 2 Se7, since after 2 Sf4? Black's Queen is again mobile.
Black hin1self does nothing to affect White's choice of mate,
beyond self-pinning the Queen to allow the mates to function at
all. His role is negative, and the dual avoidance is therefore
passive. (A further black Queen self-pin, 1 ... Q x g6, is followed
by 2 Be6: no dual avoidance here.)
A lot of dual-avoidance themes have acquired jargon-names.
Some more examples of this strategy will therefore be found
under Herpai, Java, Mari and Stocchi, as well as in plenty of
other problems throughout the book.
Echo
The set play of No. 84 is 1 ... Ph3; 2 Pg3 mate. The reader
should study this mating position carefully: e5, f5 and g5 are
guarded by the Rh5; e4 and g4 are held by the Pf3, which
itself is guarded by a Bishop to the south-west of it; e3 and g3
are held by the other white Bishop, and the mate is given by
the g-pawn. It takes six moves to reach another mating position,
since White has no waiting 1nove to preserve the block (this is
a Pseudo-Two-Mover). The main play runs: 1 Rh6, Kg5;
2 Be3+, Kf5; 3 Pf4, Ke4; 4 B x d2, Kf5; 5 Bf3, Ph3; 6 Pg4-
and now compare this position with the one \Ve have just
discussed: e6, f6 and g6 are guarded by the Rh6; e5 and g5 are
105
Themes and Tenns
CHAMELEON ECHO
84 J. BREUER
Second Prize, Prob/eemb!ad, 1967
Mate in six
Set
1 ... Ph3; 2 Pg3
Key 1 Rh6, zugzwang
Kg5; ( ... Kf5;
2 Be3+, Kf5; 2 Bd4, Kf4;
3 Pf4, Ke4; 3 Rg6, Ph3;
4 B x d2, Kf5; 4 Pg3, Kf5;
5 Bf3, Ph3; 5 Rf6, Kg5;
6 Pg4 6 Pf4)
Economy
Like clarity, unity and, of course, originality, economy is one
of the principal elements of any good chess problem. Once a
composer has decided on the idea or theme he wishes to ex-
press, his first aim will be to set about expressing it as economic-
ally as possible. Different problemists have different views on
what exactly is the most important feature of economy. The
composers of the Bohemian School, for example, held that
economy of mating forces should be the main aim. The result
is that their problems have relatively few white pieces, and the
mates are models or near-models. The new-German School, on
the other hand, under the influence of J. Kohtz (1843-1918),
considered that "purity of aim" (Zweckreinheit) was all-
important: there should be no extraneous elements to confuse
the logic of a problem's strategic play. Most present-day
problemists, however, are agreed that the main principles of
economy concern time, space, play and force.
106
Econ01ny
Econo1ny of Time is easily defined. A problem sho~ld not
take three moves to say what can be better expressed 1n two.
·r he Grimshaw, for example, is a two-move theme. It is possible,
of course, to extend it to three moves by introducing some
element which will delay the mate for a move, but this will not
make it into a genuine three-move theme. Interference between
unlike-moving pieces is common enough in three-movers, but
interference between like-moving pieces (e.g. Holzhausen,
Wurzburg-Plachutta, Anti-Bristol) is thematically more interest-
ing and more successful, because such interference lies outside
the scope of the two-mover. Problems in three or more moves
which demonstrate a two-move theme followed by some mate-
delaying tactic, unless this is very skilfully combined with the
theme in question, as in No. 6 in Section I, run the risk of being
merely built-up two-movers.
Economy of Space is a much less clear-cut matter. It is easy
enough to point out that the board has 64 squares, 8 X 8, and
to suggest that the composer should use this space to the full,
but how exactly can this be done? A proble1n position should
ideally be as open as possible: ugly clusters of pieces, especially
strings of pieces along a single file, rank or diagonal, should be
avoided, for an attractive, open setting will appeal to the
solver much more readily than a cramped one. Only when a
composer is aiming at some special effect will he produce
settings like No. 149 (under Key). It is curious that "Economy
of Space" implies spreading the pieces out as much as possible,
but the fact is that the board is a fixed size, and it is uneconomi-
cal not to utilise it to the full.
Problems whose construction does not conform with the
principle of Econotny of Play are for the most part inferior
works, and as such find no place in this book. The by-play of a
problem should arise naturally from the composer's setting:
no extra pieces should be added to achieve it, although it
n1ight be admissible to replace, say, a black Pawn by a black
ICnight, or even a white Pawn by a white Knight, if an extra
variation of some interest (i.e. not just a simple unguard) can
thereby be gained. Unity of play is normally regarded as
preferable to quantity of variations: therefore fringe varia-
tions, bearing no thematic relationship to the rest of the play
107
Themes and Terms
and only anstng through the addition of force, should be
eschewed.
This brings us naturally to Economy of Force, for it is
obvious that one of the fundamental conventions is that no
force should be added to a position merely to create fringe
variations. Every piece on the board must have at least one
function, and if it can have more than one, so much the better.
A white piece used to give mate in one variation should, where
possible, guard a black King-flight in another. A black unit
added to prevent a dual might also serve to shield the white King
from check, or to stop a crucial pin of a white piece. In general,
economy of white force is more important than economy of
black force. So a serious dual, or a cook, will be stopped by a
black Pawn rather than a white one (if the choice arises), one
piece will be used instead of two, and so on. If the white Queen
has to be used where a Rook would do just as well (e.g. if there
are two Rooks on the board already, and a third is needed to
pin a black piece), the composer will try to arrange for the
Queen's diagonal power to be employed in some way, for
example in giving mate in the by-play (but better to use the
white Queen as a Rook only than to add lots of force just in
order to give her something extra to do).
The process known as "dressing the board" (i.e. adding
pieces to the position solely to increase the difficulty of the
problem-"camouflage pieces") was very popular among the
earliest composers, but is not the done thing nowadays. Every
unit on the board must have some part to play in the com-
poser's idea or theme, and preferably more than just a tiny part.
In problems with two or 1nore phases (those with set or virtual
play or both), it is desirable that all the force should be used in
some way in the play that follows the key. This is not always
possible, however, and critics should be prepared to accept
without prejudice positions in which this ideal is not achieved.
A problem such as Jonsson's astonishing seven-phase task No.
238 amply demonstrates the need for a broad-minded attitude
to the question of force which plays no part in the key and post-
key variations. Such force in no way "dresses the board": it is
an integral part of the problem, and, if properly used, commits
no offence against the principle of Economy of Force.
108
------ ------
Fairy Chess
Fairy Chess
Nearly all the problems in this book are direct-mates: White,
tnoving first, forces mate in a stipulated number of moves.
Such problems, using only the six standard units and a nor~al
board, are orthodox. Any problem which does not conform With
the conventions of orthodox chess is an illustration of Fairy
Chess, a vast and possibly limitless offshoot of the normal game.
Here are some of the ways in which a fairy problem may differ
from an orthodox one:
(1) The problem may be a Selfmate, or a Helpmate, rather
than a direct mate. Other possible modifications to the conven-
tional direct-mate stipulation include Stalemate, Reflex-mate
(see under Selfmate) and Series-helpmate (see under Helpmate).
(2) The problem may contain new pieces, unknown in ortho-
dox chess and with movements different from those of the
standard units (e.g. Grasshopper and Nightrider).
(3) The properties of the board may be altered: it may be
reduced or increased in size, or converted into a Cylinder or
Grid-board.
(4) The solver may be required to determine from the
diagram position whether castling, or an en passant capture, is
possible or not, or what the last move was or whether the
position is legal or illegal; this must be done by means of
Retrograde-Analysis. Sometimes the solution of an otherwise
orthodox problem may involve Retrograde Analysis.
(5) The problem may be a Construction Task, a tour de
force of constructional ingenuity, in which the composer aims
at a record number of e.g. possible captures, checks, mates,
stalemates, stalemate-releases, etc.
Fairy Chess was popularised in this country by Thomas
Rayner Dawson, v'hose death at the age of 62 in 1951 robbed
the chess problem world . of one of its most brilliant creative
minds. Dawson was for many years editor of the problem sec-
tion of the British Chess Magazine, and also of the Fairy
Chess Review, and many of Dawson's inventioGs first appeared
in one of these two periodicals. He was also President of the
British Chess Probletn Society from 1931 to 1943. His handbook
of fairy chess, "Caissa's Wild Roses", which was published in
109
The1nes and Tenns
1935, gives a full survey of the extent of the genre as know~ at
the tin1e, and is still a fascinating introduction to the subject.
Copies are unfortunately very scarce.
Since 1951 interest in fairy problems in Great Britain has been
kept alive, and even perhaps expanded, by W. Cross, with his
Fairy Chess Correspondence Circle (inaugurated when the
Fairy Chess Review ceased publication in 1958); by the problem
section of the British Chess Magazine (edited by the author of
this book); and by a relatively new section in The Proble1nist.
The editor of the last-mentioned section is A. S. M. Dickins,
who, in December 1967, formed the "Q" press to print and
publish a booklet entitled "A Guide to Fairy Chess". Like
"Caissa's Wild Roses", this gives a complete survey of fairy
chess in all its currently known forms, and is an indispensable
handbook for the enthusiast.
Fleck Theme
White's key may carry more than one threat. Usually double-
threats, triple-threats, etc. are regarded as blemishes, but there
are certain problem ideas which depend for their effect on
multiple threats. The Fleck theme is one of these. The idea is that
each one of at least three white threats shall be forced separately,
PRIMARY FLECK
(SEVENFOLD THREAT
85 SEPARATION)
P. 0 VERKAMP
Second Prize, Dutch Jubilee Tourney,
1951-2
Nlate in two
Key l Sf2 (> 2 Qe4/Qf4/Sd3/
R e 1/Qc5/Qc3/Pd4)
R x g3~ 2 Qe4
S/ B X f2 ; 2 Qf4
S X g3; 2 Sd3
P X f5; 2 Rel
Rxh4; 2 Qc5
fR,_,; 2 Qc3
Pxb4; 2 Pd4
110
Fleck Theme
and singly, by Black. No. 85 is an illustration, in which no
fewer than seven threats are separately forced, in turn, by all
the moves available to Black. If only some of Black's moves
force a single threat, we speak of a partial Fleck: this one,
however, is total, because only one white threat will work what-
ever Black plays, and they each appear at some stage or other.
This idea of threat-separation is essentially a two-move
theme, though occasional three-n1ove renderings are to be
found. In No. 86 a poor (because obvious) key threatens seven
PRIMARY FLECK
A. Y AROSLA VTSEV
Fourth Hon. mention, IVth FIDE
86 Tourney, 1962-3
Mate in three
Key
1 Bfl ( > 2 R,_,+)
Re2; 2 Rd5, Pxd5;
3 Bxe2
Rc4; 2 Rd4, Pxd4;
3 Bxc4
Rxc5; 2 Rb3+, Rc4;
3 Bxc4
Rxb2; 2 Ra3+, Re2;
3 Bxe2
Rcl; 2 Rdl +, Rc4;
3 Bxc4
Rd2; 2 Rxd2
Rc3; 2 Rxc3
Flight
A flight, or flight-square, is a square to which the black King
has access. The more mobile the black King, the harder is
White's task, for in mating it may be necessary to arrange an
attack on two or more squares (the square on which the King
stands, and also his flight or flights) rather than merely one.
After the King has moved to his flight, White's mate will need
to cover both the black King's original square and his new
square.
Solvers .usually enjoy problems featuring flights, as the
strategy and mates are often made the more interesting by their
very existence. Many problems in this book show flights as an
incidental feature, co1nbined with other, often unrelated,
strategy. In Nos. 90 and 91, however, the flights are thematised.
STAR-FLIGHTS
(RECIPROCAL CHANGE)
90 J. Kiss
First Prize, Hungarian Problemists'
Theme Tourney, 1942
Mate in two
Set 1 ... Kd6; 2 Pd8 =Q
Kf6; 2 Pf8 =Q
Kd8; 2 Qg5
Kf8; 2 Qc5
Focal Effects
A black line-piece guarding potential mating squares in at
least two different directions is said to focus those squares,
which themselve~ are the "foci" or focal points. Focal effects in
the two-mover are at their most interesting when White
apparently has a number of different ways of taking advantage
of the fact that the black line-piece in question cannot retain its
guard on more than one focal point at a tiine (as in No. 92), or
FOCAL EFFECTS: ZAGORUYKO
N. A. MACLEOD
92
American Chess Bulletin, 1961
Mate in two
Try 1 Sh5 ?, Bd2; 2 Sf6
Bd8; 2 Sf4
Be7!
Try 1 Sf5 ?, Bd2; 2 Se7
Bd8; 2 Se3
Bf4!
Try 1 Sg4 ?, Bd2; 2 Sf6
Bd8; 2 Se3
Bxcl!
Key 1 Sg6!, zugzwang
Bd2; 2 Se7
Bd8; 2 Sf4
(Pf2; 2 Qxg2
Bhl; 2 Qa2)
116
Focal Effects
else when White tries to disrupt Black's focal contr~l of t~o
squares (as in No. 93). In No. 92 White has three tnes which
each introduce a pair of mates to follow the moves of the Bg5
to north-west or south-west. 1 Sh5? fails to 1 ... Be7 !, because
2 Sf4? would allow 2 ... K x e5! Similarly 1 Sf5? fails to
1 ... Bf4! (2 Se7 ?, K x e5 !). Nor is 1 Sg4? any use, because of
1 ... B x cl !, acquiring a flight (c6) which White cannot regain
control over. The key 1 Sg6! introduces a fourth pair of mates
in reply to the Bishop's moves. Notice that in the four phases
the actual focal points (White's mating squares) are four
different pairs of squares. Two by-play variations involving
mates by the white Queen complete the play of this fine work.
The point of No. 93 lies in the tries which aim to interrupt
one of the two focal guards of the black line-pieces, Queen and
Rook. 1 Bc3? threatens 2 Bb3, but Black defeats by pinning the
117
Themes and Terms
white Bishop with 1 ... Rfl! 1 Bd6 ?, cutting the Queen's guard
of c5, threatens 2 Sc5, but fails to 1 ... P x d6! 1 Bf6? threatens
an analogous mate on the other side of the black King, 2 Sg5,
but is defeated by 1 ... Q x f6! The key cuts the guard of the
black Rook over f5: 1 Bf4! (> 2 Qf5). In each phase Black can
defend against the threat in other ways, but in so doing aban-
dons one of his crucial focal guards, thereby allowing a white
mate.
Focal play in the three- or more-mover is generally of ·a very
different character. No. 94 combines focal effects with anti-
• -• • -
•
95
Set 1 ... Ba8; 2 Qc4
•- ••••-•
~-
0~ Key
1 Qe2,
Bg8;
Bf7
2 Qc6
.u t •-'•-•--•-•
~
®
~.i(%
~~
~ .. .. /:
B ~ ··0/-
~~
2 Qe5,
3 Qh5,
Be6
Bf7 3 ... Bc4
4 Qe8+, Bb5
•
4 Qe2, Be6
••-.1.
-~ ~~ ~.. 3
~ ..% 5 Qd3, Bd5 5 Qe5
~....~
~ ·~
~it
~ .... /: 6 Qa6, r-..J
~ -~
fi
••
~ .... z 7 Qc4/c6
~ ~ ~
~,._ -_ , ~
2 ... Bg6/h5
3 Qc5
1 ... Be6
2 Qd3, Bd5
3 Qa6
Four-Hands-Round
The reader should familiarise himself with the term Grimshaw
(mutual interference between Rook and Bishop, or between
Pawn and Bishop) if he wishes to understand the strategic
arrangement known as Four-Hands-Round. This thematic
idea consists of Grimshaw interferences on two squares, in
which only one black Rook and one black Bishop take part. In
other words, there are four variations, two in which the Bishop
119
Themes and Tenns
interferes with the Rook, and two where the Rook interferes
with the Bishop. No. 96 shows the idea in the post-key play.
96 FOUR-HANDS-ROUND
N. G. G. VAN DIJK
Frederikborg Amts Avis, 1957
Mate in two
Set I ... Be5; 2 Bx b5
Re5; 2 Sb4
Key 1 Q X e6 ( > 2 Q X d5)
Bc5; 2 Bxb5
Bc5; 2 Sb4
Be5; 2 Q~f5
Re5; 2 Sf4
The Grimshaw interferences occur on c5 and e5. In this particu-
lar example the composer has ingeniously incorporated changed
play of a rather unusual character. The black Rook and Bishop
are half-pinned in the diagram position, and their set moves to
e5 are followed by mates exploiting this half-pin. The key
destroys these pin-mates, but the set mates now recur in answer
to the moves of the Bishop and Rook to c5, rather than to e5
as previously. (Readers familiar with the Rukhlis theme may like
to compare this problem with those to be found under that
heading.)
No. 97 is a fine three-move rendering of Four-Hands-Round.
FOUR-HANDS-ROUND
Four-Way Play
Four-Way Play is the term used to denote a black defence which
simultaneously opens one black line and one white one, and
closes one black line and one white one. The key 1 Pe3 of No. 98
-
.......
-~~R~
--~~~- - 98 FOUR-WAY PLAY
- -
S. EKSTROM
-.....4j.®
~ ~~-~
~~-
.
-
. - ..
... . .
~- ...,x -
Tidskrift for Schack, 1942
Mate in two
-
.. ..
Sf6; 2 Bg6
~-- ~
· § -~
threatens 2 Qd4. Any move of the Sd5 automatically defeats
the threat by opening the line d6- d4. But it also opens the
white line c5- e5, enabling White to ans\ver a random move of
the black Knight with 2 Sf2. The two corrections 1 ... Sf4 and
1 ... Sf6 both illustrate four-way play: each closes the white
line f8- f3, thereby preventing 2 Sf2 (if 2 Sf2 ?, Kf3 !), but allows
a new mate by reason of the closure of a black line: 1 ... Sf4;
2 Qe5 (closure of h2- e5); and 1 ... Sf6; 2 Bg6 (closure of
d6- g6). This last defence is a Valve: the black Knight opens one
line of the Rd6 but closes another. A defence which opens the
line of one black piece but closes that of a different piece (like
1 . .. Sf4) is known as a Bi-valve.
121
Themes and Terms
Fringe Variation
A variation which is not part of a problem's principal theme
and which is brought about by the addition of extra force is
often termed a Fringe. Such variations, normally condemned
as an offence against the ideals of Economy, are discussed more
fully in the chapter on Composing (Section III).
Gamage Unpin
The key of No. 99, 1 Rb4, threatens 2 Rc3. If Black defends by
99 GAMAGE UNPINS
H. E. FUNK
Good Companions, 1923
(version by H. Knuppert)
Mate in two
Key I Rb4 (> 2 Rc3)
Bc5; 2 Qb5
Re5; 2 Qh3
Rc5; 2 Sx c5
Be5; 2 Bb5
playing I ... Bc5, then White can mate by 2 Qb5. This mating
move is a Gamage unpin: the black Bishop has interfered with
the newly-pinned Rd5, preventing it from capturing on b5
after 2 Qb5. I ... Re5 is a further Gamage unpin: 2 Qh3 can
be played, because 2 ... Bg3? has been ruled out by the black
interference. The half-pinned position of Black's thematic
pieces is an unusual feature: normally the piece which is un-
pinned by the mating move is completely pinned in the initial
position.
Goethart Unpin
In the set play of No. IOO, Black has two moves with his Knight
which lead to mates of a type known as Goethart unpins:
I ... Sf3; 2 Sf2; and I ... Se6; 2 Sc3. In each variation the
moving-piece of the white Bishop + Knight battery can unpin,
122
Grab
GOETHART UNPINS
100
C. MANSFIELD
Evening News, 1933
Mate in two
Set 1 Sf3; 2 Sf2
Se6; 2 Sc3
Key 1 Sb3 (> 2 Sd4)
Sf3; 2 Sd2
Se6; 2 Sc5
(P X b3; 2 S X g5
Rc3+; 2 Rx c3)
Grab
The key of No. 101, I Bel, sets up a ZugZ\\ang po ition. White
wi11 eventu.ally mate by n1ean of 3 RdX, if both of Black's
Kni ghts can be induct:d t leave th e-filc to enable the \vhite
Queen to guard c7. A it turn out thi i not a difficult bu ~ iness,
f r no n1atter which Knight n1 vc - and irre ~ p cti\e of \vhere it
pla ys to, it expose. itself to capture, that the )ther Knight i,
then f( reed to n1ovc ( unlcs · Black play.. _ ... P --, which
123
Themes and Tern1s
GRAB (DOUBLE S-WHEEL)
C. S. KIPPING
The Prob/emist, 1936
Mate in three
101 1 Bel, zugzwang .
Key
Sdl; 2 S X dl
Sc2; 2 S x c2
S x c4; 2 S x c4
Sd5; 2 Px d5
Sf5; 2 Bxf5
Sg4; 2 Bxg4
Sg2; 2 Bxg2
Sfl; 2 B X f1
Sd2; 2 Bxd2
Sc3; 2 B X c3
Sxc5; 2 Pxc5
Sd6; 2 Px d6
Sf6; 2 Pxf6
Sxg5; 2 Pxg5
Sg3; 2 Bxg3
Sf2; 2 Bxf2
Pf6; 2 Qh5
Grasshopper
The Grasshopper (G in notation) is a fairy-chess piece. It
moves along Queen-lines, but must hop over another piece of
either colour and land on the next square beyond. If that
square is occupied by a piece of the same colour as the G, the
move is impossible. The piece was invented by T. R. Dawson in
1912, and is the most popular of all fairy..;chess units. The
strategic possibilities of the G are considerable: some of them
are seen in No. 102.
The white Ga4 has two moves available to it, to c6 and to f4.
If it moves to the latter square, the black King is in check. The
black Ge4 is pinned in the diagram position, for if it were to
move it would expose the black King to check from the Ga4.
124
'
Grid-Ghess
GRASSHOPPERS
102 T. R. DAWSON
British Chess Magazine, 1943
Mate in two
Key 1 Se3, zugzwang
Ge6; 2 5Sg4
Gg6; 2 Bg4
Ge2; 2 3Sg4
gG~; 2 Bel
Gxf5; 2 Sxf5
s~; 2 Sf3
Ph2; 2 Sg2
Pg4; 2 Gf4
The key is 1 Se3, and, curious as it may seem, this unpins the
Ge4! If Black now plays 1 ... Ge6, White mates with 2 5Sg4-
by moving away from e5, the white Knight prevents the black
G from returning to e4. Notice how the special property of the
G makes it possible for a white piece to play to a square, rather
than away from it, in order to achieve a sort of battery-mate.
Two other variations show similar strategy: 1 ... Gg6; 2 Bg4;
and 1 ... Ge2; 2 3Sg4. Each time White moves a piece to prevent
the return of the G-a kind of shut-off in reverse. The non-
return feature of the G occurs automatically (i.e. without any
assistance from the opposite side) if the G crosses any un-
occupied squares before hopping, as in the variation 1 ... Gd6
(or 1 ... Gd3), allowing 2 Bel, since the G cannot return to g3.
Two further variations feature Gs: 1 ... G x f5; 2 S x f5; and
1 ... Pg4; 2 Gf4.
Grid-Chess
Grid-chess is played on a Grid-board, a fairy-chess board
invented by W. Stead in 1953. As can be seen from the accom-
panying diagram, No. 103, the board is divided not only into
its usual 64 squares, but also into 16 larger squares consisting
of four squares each. All moves by both sides must cross at
least one line of the grid, so that movement within a large
125
Themes and Tern1s
GRID-BOARD
103
E. VISSERMAN
Fairy Clzess Review, 1954
Mate in two
Key 1 Ra5 ( > 2 Qxc4)
Qf6; 2 Qf5
Qe6; 2 Qe5
Qd6; 2 Bx b7
Qc6; 2 Qd5
Qxb6; 2 Bxb6
Pd5; 2 Bc5
R X f2+ ; 2 B X f2
square is impossible. In No. 103, for instance;f4 is not guarded
by the Be3, but even so the black King cannot move to it. Nor
can he move to f3. Some curious interference effects are possible
on a grid-board, as this problem demonstrates. The key 1 Ra5
threatens 2 Q x c4. The principal defences are made by the
black Queen, which interferes with four of her own pieces:
1 ... Qf6; 2 Qf5 (interference with Rf7); 1 ... Qe6; 2 Qe5;
1 ... Qd6; 2 B x b7 (interference with Pd7); and 1 ... Qc6;
2 Qd5. On a normal board interferences cannot be effected in a
two-mover by the black Queen unless she is pinned.
Grimshaw
No. 104 is one of the most famous two-movers ever composed.
The position is a complete block: every black move · has a set
mate. The key is the waiting move 1 Bb3, which holds the
block position so that Black is bound to commit an error per-
mitting a white mate. Six of Black's moves are interferences,
and these interferences forn1 the theme of this superb problem.
1 ... Bb7 allows 2 Re7, because of the interference with the Ra7.
This black Rook may in turn play to b7, in which case it inter-
feres with the Bishop and permits mate by 2 Rc6. A pair of
interference variations, in which piece X interferes with piece Y
and vice versa, is known as a Grimshaw. (The name derives
from a nineteenth-century composer who made an early
example of the theme.) The remarkable thing about this prob-
lem is that it contains three Grimshaws altogether, i.e. three
126
Grimshaw
DOUBLE GRIMSHAW +
P GRIMSHAW
104
I. LOSHINSKI
L.
Commended, Tijdschrift v.d. Neder/andse
Schaakbond, 1930
Mate in two
The set mates are ruled out because the Bishop occupies one
of the Knight's mating squares and has opened the line of the
black Rh5 to guard the other. The try-play mates by the
Queen will not work either, because there is no secdnd guard
on d3. There is, however, a second guard on d4, which enables
White to mate by 2 Qe2 after 1 ... Bc3, and by 2 Qd4 after
1 ... Rc3. The mechanism by which all these changes are
brought about is extremely skilful. Furthermore, there is some
good by-play to complete the problem. The move which defeats
the try, 1 ... Rb3, leads, after the key, to 2 Rc5, while the self-
block 1 ... Rd3 reintroduces the threat of the try-play, 2 Qb4.
Finally, the Knight which provides the set mates and makes the
try is given work to do after the key: 1 ... R x e3; 2 S x e3.
Grimshaw interferences have appealed to composers even
more than most other two-move themes. Several recent compo-
sitions embodying basic Grimshaw arrangements will be found
under the heading Nowotny, a closely related theme. No. 106 is
one of only three or four examples of a very difficult task:
changed double Grimshaw. There are two Grimshaws in the
diagram position with mates set for them: 1 ... Rb6; 2 S x c5;
1 ... Bb6; 2 Bxc6; 1 ... Re2; 2 Qf3; and 1 ... Be2; 2 Qe3. The
key 1 Q x c5 (zugzwang) changes all four of these mates, and
128
Half Battery
CHANGED DOUBLE GRIMSHAW
J. Kiss
Second Prize, Prob/eemblad, 1953
106
Mate in two
Set 1 ... Flb6; 2 Sx c5
Bb6; 2 Bxc6
Re2; 2 Qf3
Be2; 2 Qe3
Key 1 Qxc5, zugzwang
Flb6; 2 Qd4
Bb6; 2 Qxc6
Re2; 2 Sf6
Be2; 2 Re3
Bxc2; 2 Sf2
s---; 2 Sd6
Sxe5; 2 Qxe5
Bxc5; 2 Sxc5
Bxg4+; 2 Rxg4
also introduces some fine by-play. The new play is 1 ... Rb6;
2 Qd4; I ... Bb6; 2 Q x c6; I ... Re2; 2 Sf6; and I ... Be2;
2 Re3. The by-play includes a second unpin of the Sg4 (1 ...
B X c2 ; 2 Sf2- notice how this move is forced in preference to
2 Sf6, by the need to re-guard d3, whereas 1 ... Re2 forces
2 Sf6 because f2 is guarded). The unprovided check 1 ... B x g4+
is an excusable blemish.
Half-Battery
A half-battery exists in its simplest form when two white
pieces, X and Y, stand on a line between the black King and a
white line-piece, such that if one of these pieces moves away a
normal battery is formed. The Half-battery theme, however, is
a strategic extension of this basic arrangement. Piece X moves to
make a try, thereby perhaps introducing virtual play involving
battery-openings by moves of piece Y. The key is made by
piece Y, and the same, or different, black defences may lead
to play in which piece X moves to open the battery. Nor is the
try-play necessarily confined to a single white move, for the
point of the problem may lie not only in the choice of which
129
The1nes and Tenns
white piece to 1novc, but also in that piece's actual destination .
Such a half-battery is seen in No. 44, under Correction, White.
In No. 107 the half-battery on the fourth rank yields different
HALF-BATTERY
107
G. BAKCSI
First Prize, F.I.D.E ..Tourney, 1962- 3
Mate in two
Try 1 S X d5 ? ( > 2 Rd 1)
Kd3; 2 Sf2
Kx d5; 2 Sc3
Bd6!
Key 1 Sxc5! (> 2 Qb4)
Kc3; 2 Sxd5
Kxc5; 2 Sd3
(B X c5; 2 Qe5)
Half-Pin
(a) BLACK
Two pieces are said to be half-pinned when one of them
becomes completely pinned if the other moves. Such is the case
with the black Bd4 and Sf4 in No. 110. The key of this problem,
132
Half-Pin
HALF-PIN
110
C. MANSFIELD
the variations 1 ... Sd4; 2 Qd6; and 1 ... Qh7; 2 Qb2. Both
these mates are rendered impossible if the white Knight leaves
e4. The try 1 Sxc5? (>2 Re4) introduces two new mates:
1 ... Sd4; 2 S x d7; and 1 ... Qh7; 2 Pd4. However, there is no
mate to follow 1 ... Pd5! The key 1 Sd6 !, with the. same threat,
brings in a third pair of mates: 1 ... Sd4; 2 Sf7; and 1 ... Qh7;
2 Q x c5. This very fine problem, therefore, illustrates the
Zagoruyko theme, and is only the third Zagoruyko half-pin
known to the author.
Three examples follow of black half-pin in three-move form.
In No. 114 the chief interest lies not so much in the strategy with
114 HALF·PIN: CYCLIC EFFECTS
N. G. G. VAN DIJK
First Prize, Stella Polaris, 1966
Mate in three
Key
1 Qb2 ( > 2 Bf6, f"'J; 3 Qd4/e5)
Ra I ; 2 Re3 +, S x e3 ; 3 Sc5
Ra3; 2 Sc5+, Qxc5; 3 Rf4
Rh8; 2 Rf4+, Sx f4; 3 Sd6
Rf8; 2 Sd6+, Qx d6; 3 Re3
made his first n1ove. 1 Bh3 threatens 2 Sg4+, and the principal
defences involve the capture of the Pd5 by the Bb7 or the Pe6.
After 1 ... B x d5 White continues 2 Rg4 (> 3 Qf4). Black's
continuations and White's subsequent mates are now such as
might be found in a two-mover: 2 ... Sd4; 3 Re4; and 2 ... Be4;
3 Pd4. 1 ... P x d5 introduces a second situation reminiscent of
two-move strategy: 2 Se2 (>3 Qf4), Sd4; 3 Sc4; and 2 ... Pd4;
3 Q x d4. The half-pin is complete in each variation, so that
there are in all four white mates exploiting the mechanism
which Black himself is responsible for creating.
A casual glance at No. 116 is unlikely to suggest the existence
of a half-pin arrangement. Yet there is one there all right, of a
type known as an Anticipatory half-pin. 1 Ka5 threatens
136
1/alfPin
116 A
J. J. RIETVE D
Second Prize, British !tess !vlag azine,
1963
Mate in three
Key
1 Ka5 ( > 2 Sb4+, Px b4; 3 Rc4)
Pxg4; 2Qc1, Kxd5; 3 Qhl
Pf4; 2Qc3, Kxd5; 3 Qf3
Pe4; 2 Qc2, Kxd5; 3 Qx e4
(b) WHITE
The reader who has just studied Nos. IIO to II6 will have no
trouble in recognising the black half-pin on the fifth rank in
No. 117. However, this problem contains in addition a white
half-pin: if either the Bf6 or the Se6 were to move, the other
would be left pinned. The nature of a white half-pin can be best
appreciated if one examines plausible-looking check-tries
(known as cook-tries) by these two pieces. 1 Bd8 +? fails to
1 ... Sf7 !, because White cannot continue 2 S x d4? And
1 S x d4+? will not work either because 2 Bd8? is impossible
after 1 ... B X d4! As well as these cook-tries, the solver should
see the try by the Se6 which leads to mate by the Rook +
Bishop battery on the f-file after unpins of the Bishop: 1 S x g5?
137
Then1es and Tenns
WHITE HALF-PIN +
BLA K HALF-PIN
M. LIPTON
117 Third Prize, British Chess Maga zine,
1966
Mate in two
Try 1 Bd8+ ?, Sf7!
Try 1 Sxd4+?, Bxd4!
Try 1 S X f4 ?, Rxh5!
Try I S X g5? (> 2 Rxe5)
Sc6; 2 Bd8
Pd6!
Key I Sd8! (> 2 Rxe5)
eS~; 2 Qxd7
Sc6; 2 Bxd4
(Be 7; 2 Q x e5)
Bd6; 2 Be7
Pd6; 2 Bxe5
Hamburg
The Hamburg theme is a three- and more-move strategy which
can best be understood by reference to the very clear example
of it, No. 118. If White were to try 1 Sc4 ?, with the double
threat of 2 Se5 and 2 Rd6, Black would have the adequate
defence 1 ... Rg6! (opening a line to guard e5 and directly
controlling d6). In addition, the try 1 Rd4 ?, threatening 2 Rb6,
is defeated by the pinning defence 1 ... Rg5! White's object
must therefore be to induce Black to eliminate these defences
in turn, so that the moves shown as tries can be played instead
as second-move continuations. This is done by means of
138
Helpmate
1 Pf4 ! which threaten 2 Rb6+, K x d5; 3 Sc7. Black's principal
defences are tnade with the Pf7, which opens the Jjne of the
Rg7 to guard c7, the eventual mating-square. 1 ... Pf6 a llo~s
the continuation 2 Sc4 (threat 3 Rd6). Black has lost hts
HAl\'lBURG
118 S. BREHMER
Second Prize, German Ring Tourney,
1948
Mate in three
Try
1 Sc4? Rg6!
Try
1 Rd4? Rg5!
Key
1 Pf4! ( > 2 Rb6+, K X d5; 3 Sc7)
Pf6; 2 Sc4, Rd7; 3 dRc5
Pf5; 2 Rd4, Rb7; 3 bRc5
previous adequate defence 2 ... Rg6, but this has been replaced
by a new defence from the same piece, namely 2 ... Rd7.
However, this move is a self-block and permits 3 dRc5. The
other move by the black f-Pawn, I ... Pf5, eliminates 2 ... Rg5
as a defence to 2 Rd4. As in the try the threat is 3 Rb6, and
Black's new defence, 2 . .. Rb7, is a further self-block, leading
this time to 3 bRc5 . This attractive problem shows the Hamburg
idea doubled. In its simplest form, the theme involves the
elimination by black piece B of an adequate defence by piece A,
and its replacement by a new defence by piece A which creates
a new weakness. The theme is a near-relation of the Roman and
Dresden themes.
Help1nate
Most of the problems in this book are direct-mates: the normal
rules of the game of chess apply, in that White and Black are
playing against one another, each trying to avoid being mated.
In a helpmate, however, a spirit of co-operation exists: both
sides play towards the common goal of the mate of the black
King. It is normal for Black to play first, which means that in
139
Then1es and Tern1s
a helpmate in two, for example, each side has two mo~es. !n
the printed solution the black moves are given first, whtch IS,
of course, the reverse of the usual procedure.
Helpmates are often fairly easy to solve, because it is usually
possible to spot the ultimate mating position, and the solver's
job is then to find the correct order of moves which will lead to
this position. However, one occasionally comes across help-
mates of extreme difficulty, such as No. 119. To test your
119 HELPMATE
F. E. GIEGOLD
Feenschach, 1963
Helpmate in two
1 Sb3, R x d7; 2 Ke6, Sc5
141
The1nes and Tenns
•
posers, has a second position and solution brought about by
the simple shift of a single white unit. This problen1 illustrates
the modern style of helpmate composition, where interest
centres on white line-play and dual-avoidance. As in direct-
mates, pieces are not added to a helpmate position which are
not required in the solution or for purposes of soundness.
Getting his helpmate sound is often the composer's chief
\Vorry.
Twinning by the removal of a piece is seen in No. 123, in
HELPMATE: TWINS
124 V. TCHEPIZHNI
Fifth Prize, Bohemian Centenary
Tourney, 1962
Helpmate in two
(a) diagram
(b) turn board 90° clockwise
(c) turn board 180° clockwise
(d) turn board 270° clockwise
(a) 1 Pel = R, R x g5; 2 Rc3, Bc2
(b) 1 Pb5, Bc3+; 2 Kc5, Ba5
(c) 1 Pb3, Rb4; 2 Pf6, Bf7
(d) 1 Pg2, Bf4+; 2 Kf2, Bh2
142
Helpn1ate
(3) The problem n1ay have several solutions. No. 125 shows
(4) The Duplex helpmate has two solutions, one normal (i.e.
Black begins and is mated) and one with the colours reversed
(i.e. White begins and is mated). No. 126 is by a composer who
• • • •
126 HELPMATE: DUPLEX
-•• •.t••••-
~~
0~
~ E. ALBERT
Ideal-At/ate Chess Problems, 1966
•-§. ---
• •-
Helpmate in three: duplex
,
~
~; .... . ~ Black plays
-~-
• •
// Z~ 1 Pe5, Kd3; 2 Kd5, Ra6;
~ -·%
~ -~ 3 Bc5, Pe4
~ D
-
• • • •
~ ~
~•.•• 7.
White plays
••••
1 Ke5, Kc6; 2 Rf4, Kd7;
•"- ~
3 Pe4, Bb2
• • • • E. VISSERMAN
•
~-
B --
~
•
•E. •
W
•
i •
~-···-~ B
Helpm~te
Die Schwalbe, 1963
in two: three variations on
- .-.: -,
• n • B!£)
.a.
•~- -
B
~-
White's first move
1 Kf5, Kf2; 2 Sc2,
~~~~;; ~ ~~i,· ~~3
Sg33
.iB B !f)B B
-- ~.-7 --
-- L -
is the same in each line, but White has three different first
moves, each of which unpins and re-pins the Se2 and necessi-
tates a different black continuation.
tries by the black Knights fail because they open a black line
which ultimately pins the piece White wants to use for mating.
Two off-shoots of the helpmate deserve brief mention here.
One is the helpstalemate, which works just like a helpmate
144
Herpai
except that the eventual aim is a stalemate of th~ black Ki~g
and forces. The other is the series-helpmate, tllustrated In
simple form by the King of chess-board unorthodoxy, T ..R.
Dawson, in No. 129. Black plays a given number of consecutive
129 SERIES-HELPMATE
T. R. DA\VSON
Fairy Chess Review, 1947
Series-helpmate in seventeen
1 Kh2; 2 Kh3; 3 Kg4; 4 Kf3;
5 Ke3; 6 Kd2; 7 Kd 1 ; 8 Pd 1 = R;
9 Rc2; 10 Kd2 ; 11 Ke3 ; 12 Kf3 ;
13 Kg4; 14 Kh3; 15 Kh2; 16 Kh1;
17 Rh2, Sg3
Herpai
The Herpai is a Dual A voidance theme incorporating Black
Interference. A black piece, in defending, moves to a square
where it interferes simultaneously with two of its own pieces,
thereby appearing to allow White a choice between two mates.
However, some positive aspect of · this black move, some
"compensating effect", will eliminate one of White's mates,
and so force him to select the other. Variations of this type are
usually found in pairs, so that a second black move causing the
same double interference will also carry some compensating
element which will force White to choose the mate which had
to be avoided in the other variation. Reference to No. )30, in
which the theme is combined with Unpin of White, will clarify
the nature of Herpai effects. 1 Ph4 threatens 2 Sf6, and Black's
principal defences are 1 ... cSe5 and 1 ... dSe5. These two moves
145
Then1es and Terms
130 HERPAI
F. FLECK
First Prize, Magyar Sakkvilag, 1934
Mate in two
Key 1 Ph4 (> 2 Sg6)
cSe5; 2 S X e2 (S X e6 ?)
dSe5; 2 S X e6 (S X e2 ?)
unpin the white Sd4 and interfere with the black Rooks' guard
of each other, so that it seems that White will be able to play
either 2 S x e2 or 2 S x e6, whichever black Knight makes the
defence. The compensating effect is that the black Knights each
open a line of guard from the black Queen to one of the Rooks.
Consequently 2 S x e6? cannot be played after 1 ... cSe5
because of the reply 2 ... Q x e6! Similarly, 2 S x e2? is ruled
out after 1 ... dSe5 because of 2 ... Q x e2! White's choice is
restricted not by the interferences themselves, but by the line-
opening effects.
The Herpai effects of No. 131 are also achieved by means of
CHANGED HERPAI
E. VISSERMAN
First Prize, Limburgsch Dagblad, 1940
Set 1 . . . gSe6; 2 Sc6 (Sg4 ?)
cSe6; 2 Sg4 (Sc6 ?)
Key 1 Rf4 (> 2 Pd4)
gSe6; 2 Bd6 (Rf5 ?)
cSe6; 2 Rf5 (Bd6 ?)
Holzhausen
Holzhausen is the term used to denote interference between
pieces of like motion (e.g. Queen and Rook, Rook and Rook,
or Queen and Bishop}. (Mutual interference between such
pieces, where piece A interferes with piece B in one variation,
and vice versa in a second, is kno\vn as Wurzburg-Plachutta.)
No. 132 contains four Holzhausen interferences, all committed
by the black Queen. The key 1 Qg5 sets up a threat of 2 S x g7 +,
132 HOLZHAUSEN
A. P. GRIN
Honourable Mention, British Chess
Magazine, 1967
Mate in three
Key1Qg5 ( > 2Sxg7+ , Kxd6,
3 Be7)
Qc5; 2 Qxd5+
Qc4; 2 Qx g4+
Qc3; 2 Qe5+
Qc2; 2 Qf5+
147
Then1es and Tenns
K x d6; 3 Be 7. Black defends by means of Square-vacation: the
Queen leaves c6 in order to obtain a flight for the King after
2 ... K x d6. However, the Queen n1ust retain her guard over
c7, for otherwise White may play 2 aS x c7. As she moves down
the c-file, she interferes with the four other black line-pieces in
turn. If 1... Qc5, White can play 2 Q x d5+, for Black cannot
reply 2 ... R x d5: the defence 2 ... Q x d5 has been substituted,
and White now proceeds with 3 aS x c7. Similarly 1 ... Qc4
leads to 2 Q x g4 + ; 1 ... Qc3 allows 2 Qe5 + ; and finally
1 ... Qc2 is followed by 2 Qf5+. On each occasion the black
Queen is overloaded: she is required to take over the guard duty
of another black piece, and so can no longer perform her
original task of guarding c7.
Horseblock
The key of No. 133, 1 Sg3, threatens mate by 2 Qe4. Black's
two Knights defend against this threat, and in so doing commit
a total of four self-blocks. The problem therefore illustrates a
133 HORSEBLOCK
G. GUIDELU
IDEAL MATE
W. PAULY
• • • •
134
.A•
•.§• ••• ~
Deutsche Schachbliitter, 1924
Mate in five
•-•••- •••
Set 1 ... Kd5
;i'_/.
'
''/;
'I
2 Be8, Ke5
~;.,, . ~~
3 Bg6, Kd5
•- • •- •
~ 2 Bb7,
3 Rg6,
4 Be4+,
5 Pf4
Ke5
Kf5
Ke5
lllegal Force
See under Obtrusive Force~
Indian
An Indian manoeuvre consists of a white critical move, followed
by a self-interference on the critical square for the purpose of
relieving stalemate, and finally a discovered mate. Such strategy,
though with double checkmates, is found twice over in No. 135,
once in the set play and again in the post-key play. The set play
149
Themes and Terms
INDIAN
135 M. NtEMEIJER
LaLiberte, 1928
Mate in four
Set 1 ... PbS;
2 Bel, Pb4;
3 Rd2, Kf4;
4 Rd4
Key 1 Bxh6, zugzwang
Pb5;
2 Kg3, Pb4;
3 Rg5, Ke3;
4 Rxe5
runs: 1 ... PbS; 2 Bel (the critical move, over d2), Pb4 (threaten-
ing stalemate); 3 Rd2 (self-interference on the critical square),
Kf4; 4 Rd4. No waiting-move can hold this position, so White
must substitute a different line: 1· B x h6 (critical move), Pb5;
2 Kg3 (to leave e3 eventually unguarded), Pb4 (stalemate
threat); 3 Rg5 (self-interference on critical square), Ke3;
4 Rxe5.
No. 136 is an amazing achievement, with two consecutive
INDIANS
R. C. 0. MATTHEWS
136 First Prize, Die Schwalbe, 1952
Mate in six
Key 1 Bh3, zugzwang
Pg6;
2 B X b6, Pd5;
3 Rd4, Kxf2;
4 Rx d5+, Kel;
5 Bd4, Kxd2;
6 Bf2
Pd5;
2 Rx d5, Pg6;
3 Bd4, Kxd2;
4Bxb6+, Ke1;
. 5 Rd4, Kxf2;
6 dRXd1
150
lnteJference
Indians in each of two lines. The key is 1 Bh3, waiting. If
1 ... Pg6, White continues 2 B x b6 (critical move), Pd5; 3 Rd4
(self-interference), K x f2; 4 R x d5+, Ke1; 5 Bd4 (second self-
interference), K x d2; 6 Bf2. If on the other hand Black opens
with 1 ... Pd5, then White plays 2 R x d5, Pg6; 3 Bd4, K X d2;
4 B x b6+, Kel; SR d4, K x f2; 6 dRx dl. The order in which
the Indian manoeuvres are played is reversed in the second line.
Interference
(a) BLACK
There cannot be many problems in this book in which Black
Interference is not found in one form or another. An interfer-
ence occurs when one black piece closes the line of another, and
the idea becomes interesting, from the strategic point of view,
when White is able to exploit the interference somehow. Single-
phase two-movers in which the emphasis is on black interference
are of particular interest when the interferences are related, as
in the examples quoted under the heading Grimshaw, and in
Nos. 137 to 141 given here.
In No. 137 the interferences all occur on one square. The key
137 FIVE INTERFERENCES ON ONE
SQUARE
I. LOSHINSKI
L.
The Problemist, 1930
Mate in two
Key 1 Qf2 (> 2 Q x a7)
Bd4; 2 Qxe2
Pd4; 2 Bc4
Rd4; 2 Rh6
eSd4; 2 Qa2
fSd4; 2 Ra3
1 ... Rf4, gives 2 S x g3. Finally 1 ... Bg5 interferes with the
Queen to the east and permits 2 Pf4.
A number of composers have concerned themselves with the
task of incorporating as many interferences into a problem as
possible. For a great many years the record stood at eight. In
1965 John Driver produced what was thought to be the first
setting with nine. Subsequently Jeremy Morse, who made an
exhaustive study of interference tasks and published his findings
in a series of articles in "The Problemist", discovered that a
NINE INTERFERENCES
H. w. GRANT
• •.§. •
First Prize, British Chess Federation
140 Tourney, 1966-7
.--~~~~~~==
Mate in two
m •
~ - t~~- -
m
•. a. a •m®•.
K .. z
;--. . . ,%
-
~
~t-
~
,-, .. ... %
~.:.~ tr~
B~
~
-
.. . • %
Key 1 Bd4, zugzwang
Rb6 ;
Rc6 ;
Bb5;
2 Kd8
2 Kxd7
2 Bxd5
~- ~3 ~
~J Bc6; 2 Kxd6
mA• B.lLJ•
Sc3 ; 2 Sd2
:n:• :n:• • •
.41. f~ •
Sd2 ;
Rg7 ;
Bg7 ;
Sg7 ;
2 Pxf4
2 Kf8
2 Qxg6
2 Qx f4
(B X g5+ ; 2 Sxg5
Rxf7+; 2 Kxf7
Sg3 ; 2 K f6
Pxe3 ; 2 Rx e3 )
153
Themes and Terms
problem showing nine interferences, by H. J. Burgess, ha? in
fact been published nearly twenty years before! It had rem.atned
unknown not because of its flight-taking key, but because It had
J first appeared in the "Braille Chess Magazine", where few
problemists could have seen it. Since Driver's version appeared,
there have been several 1nore, mainly by H. W. Grant, whose
No. 140 is perhaps his finest achievement. The key, 1 Bd4, is
only moderate, but the nine interferences can be clearly seen,
and there are in fact four further variations to round off a
remarkable problem, which actually includes two unpins and
six mates by the white King. !his problem competed in the
annual British Chess Federation tourney of 1966-7, in which it
quite rightly won first prize.
By an odd coincidence No. 141, by composers who can have
TEN INTERFERENCES
V. BARTOLOVIC and N. PETROVIC
First Hon. mention, British Chess
Federation Tourney, 1966-7
141
Mate in two
Key
1 P x c8 = S, zugzwang
Bg2; 2 Kxg4
Bf3; 2 Kxf4
Rg2; 2 Bxe4
Rg3; 2 Kh4
Pe3; 2Rd4
Pb2; 2Ba2
Pc5; 2 Sb6
Rg7; 2 Kh6
Bg7; 2 Qe6
Sg7; 2 Qxd6
(Sc7; 2 Kf6
Rxg6+; 2 Kxg6
Bxe7+; 2 S x e7)
had no idea of the scheme which Grant was working on, was
entered in the same tourney. The judge held that the extremely
poor key of this problem (1 P X c8=S) was an artistic defect
of such magnitude that 110 prize could be awarded to it. Yet
this problem, extraordinary as it may seem, contains 110 fewer
154
Interference
than ten interference variations, the first tin1e this task has been
achieved. One can only hope that the setting will encourage
others to attempt the task, with a view to finding a less objec-
tionable key.
An enorn1ous number of problems have been composed
featuring changed mates after black interferences, and several
exan1ples will be found in other parts of this book. One of the
neatest three-phase settings is No. 142. The tries and key are
INTERFERENCES: ZAGORUYKO
H. L. MUSANTE
• • •
142 Problem, 1955
•a •
~ ~~
• • •••a•
~
Mate in two
~ Try I Sf3? ( > 2 Bd5)
~-
- •
Sb4; 2 3Sd2
~
~ .-; ~-·~
Sc7; 2 Re5
•
~;. ... ~~ %:!i ... . %
Qa2!
~®·~-
-~· t · •
~ ~.~ ~. : Try I Sc2? ( > 2 Bd5)
• • • •
Sb4; 2 Sd2
2 Sc3
2 2Sg3
(Pxe2; 2 Bc2)
all made by the Sd4, and carry the threat 2 Bd5. Black's thema-
tic defences are 1. ·.. Sb4 (interfering on the line a5-el) and
1 ... Sc7 (closing b8- g3). The try 1 Sf3? introduces the mates
2 3Sd2 and 2 ReS after these defences, but fails to 1 ... Qa2!
After 1 Sc2? the thematic mates are 2 Sd2 and 2 Sg3, but
1 ... Pd2! defeats. The key 1 Se2! introduces the third pair of
mates after the interference defences: 2 Sc3 and 2 2Sg3.
Any of the interferences obtainable in a two-mover can, of
course, be shown in three-movers or longer problems. In a
three-mover the interference may perhaps not occur until
Black's second move, or alternatively there may be some reason
why mate cannot be given straightaway but must be delayed for
a move (e.g. in No. 6 in Section I). Such strategy, however,
155
Themes and Terms
being of essentially two-move character, is generally less interest-
ing when expressed in three- or more-move form than the sort
of interference which cannot normally be shown in the two-mover.
Some remarks on the subject of interference between like-
moving pieces will be found under the headings Anti-Bristol,
Holzhausen and Wurzburg-Plachutta.
A special type of interference is seen in No. 143, a fine three-
ANTICIPATORY INTERFERENCE
L. I. LOSHINSKI
143
First Prize, Probleemblad, 1965
Mate in three
Try 1 Sd4? (> 2 Qd6+)
cSe4; 2 Be5+, Qx e5;
3 Se2
dSe4; 2 Se2+, Q x e2;
3 Be5
Ba3!
Key 1 Sb4! (> 2 Qd6+)
cSe4; 2 Rf3 +, Q X f3;
3 Sd5
dSe4; 2 Sd5 +, Q x d5;
3 Rf3
mover in the modern style, with both virtual and post-key play.
White has a try, 1 Sd4 ?, introducing the threat 2 Qd6+. Black
defends by guarding d6 with each of his Knights: 1 ... cSe4
allows the continuation 2 Be5 +, for after 2 ... Q X e5 White can
mate by 3 Se2. The black Knight, by moving to e4, closes the
line e5-e2, although the black Queen is not yet on this line.
Similarly, 1 ... dSe4 permits 2 Se2+, with 3 Be5 to follow after
2 ... Q x e2. Interference of this sort, where the piece \Vhose line
of guard is closed is not yet in position, is known as Anticipatory
Interference. This try of White's is defeated by 1 ... Ba3! The
key is 1 Sb4 !, with the same threat of 2 Qd6+. Similar anticipa-
tory interferences now take place, but with changed continua-
tions and mates: 1 ... cSe4; 2 Rf3+, Qxf3; 3 Sd5; and
1 . .. dSe4; 2 Sd5 +, Q x d5; 3 Rf3. Notice that in each phase
White's second move in one variation is his third move in the
other.
156
Interference
(b) WHITE
White Interference occurs when a white piece, in playing to a
particular square, cuts the line of a second white piece. In the
two-mover, a white-interference mate may be permitted by a
black self-blocking defence, as in the two principal variations of
No. 144, a famous example featuring Withdrawal Unpin of the
white Sb7. The key 1 Rd7 threatens 2 Qf4. 1 ... Qd4 defeats the
threat by closing the line d7-d3, but allows the white-interfer-
ence mate 2 Sd6 (the Queen has blocked d4). In the companion
variation, 1 ... Qe5, the mate 2 Sc5 is permitted because the
Ra5 need no longer guard e5. The main play of this fine problem
is completed by a third unpin of the Knight with cross-check:
1 ... Qh8 + ; 2 Sd8; and there are three further variations, two
interferences (1 ... Bf2; 2 Q x h1; and 1 ... Rd4; 2 Re7) and a
self-block (1 ... Bf3; 2 Qd3). Notice also the tries: 1 Rd8?
Qf2! (2 Sd8 ?); 1 Rd6? Qd4! (2 Sd6 ?); and 1 Rd1? Qd2!
A white interference mate may also be permitted by a black
line-opening defence. The elegant No. 145 shows three such
defences. The key 1 Qc7 threatens 2 Se7, and Black defends by
moving his Knight. Tlus has the effect of opening the line
c7~4, so that White, in mating, may close the line h~4:
1 ... S,._,; 2 Sf4; 1 ... Sd3; 2 Pe4; and 1 ... Se6; 2 Be4. For
another form of white interference mate, see under Goethart
unpin.
157
Then1es and Tern1s
145 WHITE INTERFEREN E
P. KN JEST
F irst Pri ze, 9th Theme Tourney, Die
Sc!n va/b e, 1946
Mate in two
Key 1 Qc7 (> 2 Se7)
S,_,; 2 Sf4
Sd3; 2 Pe4
Se6; 2 Be4
Java
The Dual Avoidance theme known as Java is so called because
it was used as the basis of a number of problems by the Danish
composer H. V. Tuxen when he was living in Java in the 1930s.
The first published example of it, however, is thought to be
Mansfield' s No. 7. The mechanism of the theme is as follows:
a black defence appears to allow two white mates, each of which
would close a white line of guard to a doubly-guarded square in
the black King's field. This black defence, however, by closing
one white guard-line, forces White to choose the mate which
does not allow Black a flight through White Interference. A
second black defence, by means of a different line-closure, will
force the mate which White had to avoid in the first variation.
This sounds highly complicated in theory, but in practice is
fairly straightforward. Let us examine the unpins of the white
Sf2 in No. 147. The key 1 Qg2 threatens 2 Bd4; Black's defences
with the Bel are to d2 and c3. The square d5 is guarded by the
159
Themes and Terms
white Queen and the Rdl. If Black plays I ... Bd2, White
must not reply 2 Se4 ?, because Black would then have a flight
d5. Therefore 2 Sd3 is the only possible mate. 1 ... Bc3 closes
the line al-d4, so that 2 Sd3 ?, closing dl-d4, would permit
2 ... Kd4! So 2 Se4 . must be played. This very ingenious
problem actually has a further pair of Java-type variations, in
which the Bg4 abandons its control of the potential mating-
squares e6 and d7. 1 ... Bf3 cuts the line g2-c6, thereby ruling
out 2 Sd7?, as 2 ... Kc6! would follow. And 1 ... Bxdl
destroys one white guard of d6, so that White cannot destroy
the other by playing 2 Se6? This last variation suffers from the
impurity that Black captures the guard-piece instead of merely
cutting its line of guard.
Key
A great deal has been written and spoken about what constitutes
a good key. Problemists seem to be generally agreed that a
good key should in some way increase the strategic possibilities
open to Black, e.g. by allowing flights, checks, etc. Yet a key can
still be good without doing this, simply by being surprising or
unexpected. After all, a problem is among other things a
puzzle to be solved, even if composers seldom allow the puzzle-
element to form more than a very small part of their aims.
It is far easier to define a bad key than to say what constitutes
a good one. A key is usually bad in some respect if any of the
following things occurs:
(a) a black piece (other than a Pawn) is captured;
(b) the black King is deprived of a flight-especially one with
no set mate-unless another flight is offered in exchange;
(c) a mobile black piece is pinned;
(d) an out-of-play white piece is 1noved to a prominent and
powerful position;
(e) White adds to his strength by promoting a Pawn to a
Queen (promotion to Rook, Bishop or Knight is normally
admissible, mainly because of the element of surprise);
(f) a strong unprovided black defence (e.g. check, or capture
of an important white piece) is prevented or provided for.
160
Key
Several other possibly bad features of a key could be listed
here, but might in any problem be accompanied by compensat-
ing elements which would mitigate the badness. Many problem-
ists would unhesitatingly add to the list any move which checks
the black King. However, checking keys are increasing in
popularity, and should be regarded as bad only if the play they
introduce could have been shown without such a key.
We shall examine first two sorts of key-move which un-
failingly appeal to the beginner. No. 148 has a multi-sacrifice
SACRIFICIAL KEY
149 R. SUTHERLAND
I
Key
is deprived of access to e5. Notice that the Ki~g may m?ve not
only to his four plus-flights, but also to the dtagonal fltght c5.
The key of this problem cannot reasonably be held to be bad,
since Black's mobility is scarcely restricted by it. He is bound
to move his King in any case, as it is the only piece he has.
(However, a checking key does restrict the black King~s
freedom after he accepts a flight, since his original square ts
guarded by the key.)
No. 151 is another checking-key problem featuring flights,
CHECKING KEY:
CHANGED STAR-FLIGHTS
A. ZARUR
151 Second Prize, Probleemblad, 114th Theme
Tourney, 1964
Mate in two
Set Kc8; 2 Sb6
Ke8; 2 Pd7
Ke6; 2 Qf5
Kc6; 2Pxb8=S
Key
1 Pxe7+
Kc8; 2 ePxd8 = Q
Ke8; 2Pxf8=Q
Ke6; 2 Pxf8 = s
Kc6; 2Pe8=Q
Kxc7; 2 Sb5
King. The tries fail because the pieces which are supposed to
deliver the mates after the black King's moves are pinned by
the white King's moves. 1 Kf2+? fails to 1 ... Kf5 !, because
2 Pg4? cannot be played. 1 Kf4+? will not do because the
Pc7 is pinned and cannot mate by 2 Pc8=Q after 1 ... Kd7!
1 Kd4+ ? fails to 1 ... Kf7! because of the pin of the Pg7
(2 Pxf8=Q?), while 1 Kd2+? is defeated by 1 ... Kxd5!
(2 Pc4 ?). Remarkable as it may seem, the key 1 Kd3 + ! also
pins this Pc2, but provides a new mate to follow 1 ... K X d5,
namely 2 Ba3. An amazing task, typical of this original and
talented composer.
A most unusual task is found in No. 153. The try 1 Rc7+?
fails to 1 ... Ke8! because the white Queen is prevented by the
Rook from playing to b8 to mate. Similarly 1 Qc7 + ? is
defeated by 1 ... Kf8 !, since 2 Rc8? cannot now be played.
This pair of tries therefore illustrates Mutual Interference
between the two white pieces. And there is a further pair of
such tries: 1 Re5+ ?, Kd8! (2 Qd6?); and 1 Qe5+? Kf8!
(2 Rf5?). The key must avoid any obstruction: 1 Qe2+! The
post-key play, in which the black King moves to five flights, is
164
Knight-tour
153 CHECKING TRIES AND KEY:
WHITE SELF-OBSTRUCTION
W. SPECKMANN
Second Hon. mention, Schach, 1951
Mate in two
Try 1 Rc7+? Ke8! (2 Qb8 ?)
Try 1 Qc7+? Kf8! (2 Rc8 ?)
Try 1 ReS+? Kd8! (2 Qd6?)
Try 1 Qe5+? Kf8! (2 Rf5?)
Key 1 Qe2+!
Knight-tour
A Knight placed somewhere near the middle of the board may
have access to a maximum of eight squares. When a white
Knight visits each of these eight squares in the course of the
solution of a problem, we speak of a white Knight-tour.
Naturally, if the tour is complete on the second move of a
two-mover, it must be with the aid of a battery, as in No. 154.
WHITES-TOUR+
SCHIFFMANN DEFENCES
154 K. A. K. LARSEN
Special Prize, Schiffmann Memorial
Tourney, 1930
Mate in two
Key 1 Bf3 (> 2 Sg5)
Qxe5; 2 Sf2
Sxe5; 2 Sd6
Sx c3; 2 Sxc3
Sxd2; 2 Sxd2
S x c5; 2 S x c5
S X f6; 2 S X f6
Rxg3; 2 Sxg3
Rxe5; 2 Qg8
165
Themes and Terms
The key 1 Bf3 sets up the battery and threatens one of t~e
eight Knight-moves, 2 Sg5. Five of the Knight's potential
arrival squares are initially blocked by white units, and if the
Knight were to play to either of the other two, he would allow
Black a flight-square through white interference. In fact,
2 Sf2 and 2 Sd6 are the mates after Black's principal defences,
I ... Q x e5 and 1 ... S x e5. These defences are of the special
type known as Schiffmann defences: the black pieces pin them-
selves to prevent the threat from working, since in each case
2 Sg5? would be an unpin permitting a black second-move
defence (2 ... Qe4! or 2 ... S x f3 !). 1 ... Q x e5 allows 2 Sf2
because Black has opened the white Queen's guard on c5, and
White can therefore shut off the Bishop's guard of that square.
Similarly, 1 ... S X e5 opens the white Queen's guard on e6, so
that the guard of the Ra6 can be shut off by 2 Sd6. (A further
example of this white line-opening and -closing strategy will
be found under Interference (White).) Black has five further
defences to the threat of 2 Sg5, each involving the capture of
a white unit on a square to which the Se4 has access. The tour
is therefore complete, in the_threat and seven variations. There
is an eighth variation, a third Schiffmann defence: 1 ... R x e5;
2 Qg8. J. A. Schiffmann, after whom this type of defence was
named, died in 1929 at the early age of twenty-six. Since Larsen's
problem was entered for the tourney organised in memory of
Schiffmann, it is obvious that the three Schiffmann defences
were intended as the principal feature. Their combination with
the complete Knight-tour is a considerable achievement.
No. 155 is one of the outstanding two-movers of the 1960s.
It won first prize in the theme tourney for Half-battery problems
organised in the German problem magazine Die Schwalbe
and judged by Michael Lipton, one of the earliest exponents
of the theme. Van Dijk's superb problem shows a double
white-Knight tour, one after the try and second after the key.
In each case the eight Knight-mates are all threats, separated by
various black moves. It is interesting to notice that the key is
made by the Knight nearer to the black King, which means that
the Knight further away makes the post-key tour. As a result,
the defences 1 ... Sb4, 1 ... S x c3 and 1 ... Sb6, each answered
by one of the Knight-moves in the virtual play, n1ust have
166
Knight-tour
DOUBLE WHITE S-TOUR
N. G. G. VAN DIJK
First Prize, Die Schwalbe, 133rd Theme
Tourney, 1961
Mate in two
Try 1 Sg3? ( > 2 dS~)
155 Qb8; 2 Sc7
Qe8; 2 Se7
Pg6; 2 Sf6
Bxg3; 2 Sf4
Bd2; 2 Se3
B/Sc3; 2 S X c3
B/Sb4; 2 S x b4
Sb6; 2 Sx b6
Ph6!
Key 1 Sc3! ( > 2 fS~)
Qb8; 2 Sd6
Qe8; 2 Se7
Pg6; 2 Sg7
Ph6; 2 Sxh6
Bh4; 2 Sxh4
Bg3; 2 Sx g3
Bd2; 2 Se3
Bxc3; 2 Sd4
Sb4/xc3; 2Qb4
Sb6; 2 Qx b6
154, the key sets up the battery: 1 Bb7, with the threat of
2 Sa7 +, Kd4; 3 S x b5. The nature of the Rosse! theme can be
clearly seen from this threat: the Knight moves, giving check
from the Bishop; the black King moves to his newly-gained
flight; and finally the Knight gives mate. The seven main
variations show exactly this same pattern. Black defends by
guarding b5 (the eventual mating-square of the threat), or else
by obtaining a new flight for himself. 1 ... B x f6, for instance,
leads to 2 Sd4+, Ke5; 3 Sf3. If 2 ... K x d4, then 3 Q x f6.
1 ... Qb3 allows 2 Sa5+, Kd4; 3 Sxb3. 1 ... Pc4 is a variation
of particular strategic interest, for it allows 2 Sd8 +, Kd4/c5;
3 Se6. This mate would not be possible but for the anticipatory
interference created by Black's first move, which makes 3 ...
Q x e6? impossible. The Knight-tour is completed by four
further black defences: 1 ... Qc4; 2 Sb4+; 1 ... B x c3; 2 Se5+;
1 ... Bxf5; 2 Se7+; and 1 ... Bd4; 2 Sb8+.
168
Knight- Wheel
No. 157, an amazing miniature, shows a complete white
first-move Knight-tour. The seven tries by the Knight are all
defeated in different ways, and the key is sitnply the only one
WHITE FIRST-MOVE S-TOUR
157
G. LATZEL
Fifth Hon. mention, Die Schwalbe, 1956
IVfate in two
Try 1 S X g3? Kf4!
Try 1 Sf2? Pxf2!
Try I Sd2? Ke6!
Try 1 Sc3? Kd4!
Try 1 Sc5? Pxc5!
Try 1 Sx d6? Pg2!
Try 1 Sf6? Pd5!
Key 1 Sg5!
Knight-Wheel
Curious as it may seem, black Knights do not tour: they wheel.
One of the finest of all examples ·of the black Knight-wheel is
Heathcote's masterpiece discussed in the first section of this
book (No. 4). At the time of writing (September, 1968), no
composer has yet achieved a complete Knight-wheel in which
each Knight-defence is an interference leading to a different
mate, except by using promoted force. The present record of
seven interferences by a black Knight has been achieved several
times: No. 158 is an example. (A problem by Alberto Mari
shows eight Knight-interferences, but two of them lead to the
same mate.) The key of Beers' example, 1 Sa5, threatens 2 Rc4,
and Black defends by -opening a line of guard from the Bg8.
The only non-interference variation is 1 ... S x c7; 2 Q x c7.
169
Themes and Terms
BLACKS-WHEEL
(SEVEN INTERFERENCES)
158
w. A. BEERS
Atlanta Journal, 1934
Mate in two
Key 1 Sa5 (> 2 Rc4)
Se7; 2 Bd6
Sf6; 2 Qxf8
Sf4; 2 Qxg1
Se3; 2 Qd4
Sc3; 2 Sxd3
Sb4; 2 Bb6
Sb6; 2 Sxb7
Sxc7; 2 Qxc7
nine mates following moves of the Se5? The answer lies in the
fact that there is a Secondary Threat (see under Correction
(Black)), 2 Q x h4, which White could play if the black Knight
in question were simply lifted off the board, merely retaining
its guard on e5. But the Knight must not only leave e5-it must
also arrive somewhere. And wherever it arrives, it prevents
this mate from working! The secondary threat, therefore, can
170
Line-opening
never be played at all: every single Knight-1nove is a correction
of the general error of allowing 2 Q x h4. The secondary threat
is pure spoof.
Line-opening
The strategy of line-opening can take a great many forms.
Black may open a line (i.e. remove a piece from a rank, file or
diagonal) for White to mate, either by allowing the mating
piece to make use of the opened line, or, more interestingly, by
enabling a white piece to guard a black King-flight so that
another piece may relinquish its guard of that flight. Alterna-
tively Black may open one of his own lines in defence of a
threat. Or again a white try rnay fail because it makes the error
of opening a black line. There are a large number of possibili-
ties, and the reader will find examples of line-opening of one
sort or another under many headings.
The Open-gate type of Black-for-White line-opening is a dull
strategic idea, unless it is shown in combination with some
other thetne, or else, as in No. 160, the composer aims at a
LINE-OPENING
160
C. J. MORSE
First Prize, Tlze Observer, 1964
Mate in two
Key 1 Qc4, zugzwang
Rc5; 2 Qe6
Re5; 2 Qf7
Bxe3; 2 Qe4
Be5; 2 Qxg4
Bg7; 2 Qf4
Pd2; 2 Qfl
Px b5 ; 2 Qc8
Pc5; 2 Bd7
" task" rendering of it. The key 1 Qc4 completes the block, and
there follow seven line-opening variations giving rise to mates
by the white Queen. Notice how, by means of line-closing
effects, the Bd4 forces three different Queen-mates: 1 ... B x e3 ;
171
Themes and Terms
2 Qe4; 1 ... Be5; 2 Q x g4; and 1 ... Bg7; 2 <?f4. The ~ariation
1 ... PeS; 2 Bd7 brings the total of line-op~ntngs t~ etght. The
two-move record for line-openings of thts type IS currently
nine, also achieved by Jeremy Morse. .
Line-openings of a more subtle nature are found In No. 161.
LINE-OPENING +
161 DUAL AVOIDANCE
F. FLECK
L' It alia Scacchistica, 1939
Mate in two
Key
1 Rd6 (> 2 Re6)
cS,_,; 2 Q X f6 (Sf7 ?)
cSx d6; 2 Sd7 {S X c6?)
fS,_,; 2 Sf7 (Q X f6?)
fS X d6; . 2 S X c6 (Sd7 ?)
Kxc4; 2 Qe7
162 LINE-OPENING
J. HARTONG
Fourth Prize, Kecskemet Chess Club,
1927
Mate in three
Key
1 Pe3, Zugzwang
B x c5; 2 Pe6, B,_,; 3 Qh5
B X e5; 2 Pc6, B,_,; 3 Qh5
B x c3; 2 Qc4, B,_,; 3 Qc2
B X e3; 2 Qd3, B,_,; 3 Qf3
Mari
The Mari theme is an important Passive Dual Avoidance
mechanism. Black opens a white line, thereby allowing White
an apparent choice between two mates. But one of these mates
would re-close the line which Black has just opened, and thus
only the other one can be played. No. 163 is a complicated
rendering of the theme, combining it with other dual avoidance
effects. The key 1 Ba7 threatens 2 Rc6. Black has a flight c4,
and White's three thematic mates, 2 eSd5, 2 Bd4 and 2 Rd3,
cannot be played until Black has obligingly opened a white line
of guard to that flight-square. This he can do by moving one of
173
I Thernes and Tenns
l\tiARI
163 L. Lt\CNY
F irst Hon. mention , Czech Chess C lub
Tourney, 1948
Mate in two
Key
I Ba7 ( > 2 Rc6)
Re4; 2 eSd5 (Rd3 ? Bd4 ?)
R x e5; 2 Bd4 (Rd3? eSd5 ?)
Rf6; 2 Bd4 (eSd5 ? Rd3 ?)
Rf4; 2 Rd3 (eSd5? Bd4 ?) .
Se3; 2 Rd3 (Bd4? eSd5 ?)
Sxe5; 2 eSd5 (Bd4? Rd3?)
three pieces, the Re2, the Rf7 and the Sg4. 1 ... Re4 allows
only 2 eSd5: the mate 2 Rd3? would re-close the opened line
fl-c4, while 2 Bd4? is prevented by direct guard. 1 ... Rf6
allows only 2 Bd4, since 2 eSd5 ? would shut the line g8-c4,
and 2 Rd3? is prevented by the pin of the white Rook. After
I ... Se3, only 2 Rd3 can be played, since 2 Bd4? would close
h4-c4, while d5 is guarded by the black Knight.
It would be possible to end our discussion of this problem at
this point, since we have now seen how the Mari theme works.
However, part of the point of this particular rendering lies in
the fact that there are three further defences, which lead in
fact to the same three mates, but which each eliminate the
other two mates in the reverse order. 1 ... R X e5 prevents
2 Rd3? (Mari) and 2 eSd5? (direct guard). 1 ... Rf4 rules out
2 eSd5? (Mari) and 2 Bd4? (direct guard). And finally, after
1 ... S x e5, 2 Bd4? is not playable (Mari), and nor is 2 Rd3?
(direct guard). Readers may care to return to this problem
after studying the examples of Cyclic Dual Avoidance under the
general heading of Cyclic Play.
Mate Transference
The majority of changed-play problems feature changed
mates: Black's defences remain the same, but White's mates are
different. An almost equally important, even if less fruitful,
174
Mate Transference
changed-play concept is that of Mate Transference, in which
the mates remain the san1e, but the defences are changed-the
mates are transferred from one group of defences to another·
Transference of mates is the basic idea behind a number of
themes of recent developtnent, and further discussion. of this
principle will be found under several other headings, parhcu~arly
Rukhlis, Reciprocal Play and Cyclic Play. The three examples
quoted here illustrate Mate Transference in its simplest form.
The set play of No. 164 consists of self-blocks: 1 ... Sc4;
MATE TRANSFERENCE
of the mate 2 Qf3, which follows I ... Se6 before the key and
I ... K x c6 after it.
Change of mate in three phases is extremely common (see
under Zagoruyko). Yet examples of three-phase mate transfer-
ence are comparatively rare. The thematic mates of No. 166 are
THREE-PHASE MATE
TRANSFERENCE
166
I. and A. HIRSCHENSON
GROSSMAN
Second Prize, Prob!eemblad, 1966
Mate in two
Set 1 Kx d5; 2 Bd7
Bxd5; 2 Pd4
Try 1 Sf4? ( > 2 Q x e4)
Kf5; 2 Bd7
Pf5; 2 Pd4
Bd5!
Key 1 Sf6! ( > 2 Sd7)
Ke6; 2 Bd7
Be6; 2 Pd4
Miniature
A problem with seven pieces or fewer is termed a Miniature.
Minimal
A Minimal is a problem in which the white force consists
purely of the King and one other unit.
Model Mates
A model mate is a mating position in which no square in the
black King's field is guarded more than once by White, and no
square is guarded by White and simultaneously blocked by
Black, and in which all the white men on the board, with the
permitted exception of the King and Pawns, play son1e active
part in the mate by guarding squares. The interest in a model-
mate problem centres generally on the beauty of the actual
mating positions, and the nature of the play leading to these
positions. Consequently the two-mover offers little scope to
the model-mate enthusiast, and few satisfactory examples are
to be found. In the three- and more-move field, however, the
possibilities are enormous-so enormous indeed, that it is
difficult to give more than the sketchiest idea of what has been
achieved.
Four distinct model mates are found in No. 167. The key
1Qd4 introduces a threat which itself leads to a sideboard-
model: 2 Sc3+, Ka6; 3 PbS. (The white Queen guards a7 and
b6, b7 is held by the Ba8, and bS by the Sc3, while aS is blocked
by the black Pawn.) If Black plays 1 ... Ka6, Vv'hite has the
quiet (i.e. non-checking) continuation 2 QcS, threatening 3 PbS
or 3 Q x aS (neither of them models), but 2 ... P x b4 leads to
the model 3 S x b4. 1 ... Ka4 allows 2 Bc6+, Kb3; 3 Sc1-also
177
Themes and Tenns
MODEL MATES
167 M. HAVEL
Third Prize, Scltaclz, 1958
Mate in three
Key
1 Qd4 (> 2 Sc3+, Ka6; 3 PbS-
model)
Ka6; 2 Qc5, P x b4;
3 S x b4-model
Ka4; 2 Bc6+, Kb3;
3 Sci-model
P X b4; 2 Bb7, ,_,;
3 Q x b4-model
If 1 ... Kf3, then 2 Kgl, Ke2; 3 Bc2, Kf3; 4 Bdl- model mate.
The reader should study carefully the relative positions of the
white Rook and Bishops before considering the second varia-
tion. The reason is that after 1 ... Kfl ; 2 Bg4, Kf2; 3 Bd2,
l Kg3; 4 Bel, the position of the three pieces in question is
echoed: they stand in the same relationship to the black King in
the two variations. (Echoed lines in which the King ends up on
I 178
Model Mates
squares of differe.nt colours, as here, are known as chameleo.n
echoes.) This elegant problen1 has two more model mates: If
in the first variation Black plays 3 ... Kel, White mates wi~h
4 Re4. And this mate is echoed by that which follows 3 ... Kfltn
the second variation, namely 4 Rf4. It is probably true to say
that elegance is the key-note of model-mate compositions:
economy of tneans and beauty of effect contribute to this
elegance.
Not all model-tnate problems contain play of this character,
however, for 1nany composers have combined models with
themes of considerable strategic complexity. In No. 169 we
ECHO-MODELS
169
0. WuRZBURG and J. BucHWALD
First Place, 1st International Team
Match, 1962-3
Mate in four
Key
1 Qc6 (> 2 Sf6+, Kf4; 3 Qe4+
Qal; 2 Sc3+, Kf4;
3 Qe4+
Qd4; 2 Sg5+, . Ke5;
3 Qe6+
Qe5; 2 S X d2+, Kd4;
3 Qc4+
Munich
The Munich is a three- and tnore-move theme involving the
following strategy. A black defence has a set mate. On his first
move Black deprives hin1self of this defence, so that White is
able to abandon the set mate on his second move. No. 171 is a
180
Munich
171 MUNICH
.H . GARN
First Prize, German Ring Tourney, 1948
Mate in three
Try 1 Bg6?, Bb5! (2 Sg6 ?)
Try 1 Bf5?, Qa6! (2 Sf5 ?)
Key 1 Bc2!, zugzwang
Sc6; 2 Bg6
Sa6; 2 Bf5
Pc5; 2 Bdl
clear illustration. The set replies to 1 ... Bb5 and 1 ... Qa6 are
respectively 2 Sg6 and 2 Sf5. White has two tries which emphasise
the character of the theme: 1 Bg6?, defeated by 1 ... Bb5!
(2 Sg6? being no longer possible); and 1 Bf5 ?, which fails to
1 ... Qa6 !, since 2 Sf5? is now ruled out. The key 1 Bc2! puts
Black in Zugzwang and forces him to abandon his set defences
by making them impossible. 1 ... Sc6 eliminates a pin of the
white Queen by the Be8, so that 2 Bg6 can now be played.
Similarly after 1 ... Sa6, the black Queen can no longer reach
a6, with the result that 2 Bf5 is playable.
No. 172 is a more complex example. The set defences are
MUNICH
172
L. I. LOSlllNSKI
First Prize, Schach, 1956
Mate in three
Try 1 Bc5 ?, Sb5!
Try 1 Be5 ?, Se6!
Try 1 B X e3 ?, Pf2!
Try 1 Rd3 ?, Pb3!
Key 1 Rg5 !, zugzwang
Rb5; 2 Bc5
Re6; 2 Be5
Bf2; 2 Bxe3
1 ... Sb5, 1 ... Se6 and 1 ... Pf2, which lead respectively to the
set mates 2 Sc5, 2 ReS and 2 Q X e3. The tries 1 Bc5 ?, 1 Be5?
and 1 B x e3? occupy the squares needed for these three mates,
181
The1nes and Terms
and so fail to the respective set defences. The key 1 Rg5!
completes the block. Black's principal defences now prevent the
set defences from taking place, and thus allow, as second-move
continuations, the three white Bishop-moves shown as tries:
1 ... Rb5; 2 Bc5 (3 Sc5 is not needed as a n1ate any more,
because 2 ... Sb5 has been ruled out); 1 ... Re6; 2 Be5 (no need
to retain 3 ReS); and 1 ... Bf2; 2 B x e3 (2 ... Pf2 cannot be
played). Any other black first move either unguards a square to
allow White to n1ate immediately, or else exposes a black unit
to capture so that mate on the third tnove is inevitable.
Mutate
Mutate is the term given to a complete-block problen1 in
which White, with no mere waiting-tnove at his disposal, is
forced to abandon one or more of his set mates and introduce
new replies to Black's defences, while at the satne time keeping
Black in Zugzwang. No. 173 is a sin1ple setting, illustrating a
focal idea. In the set position White could mate \vith either
2 Qe6 or 2 Qd3 according to whether the black Rook moved
away along the rank or along the file. The key 1 Sf7 changes the
focal mates to 2 Se7 and 2 S x f4, and also introduces a new
mate to follow 1 ... Pc4.
Three-move mutates, of which No. 174 is a fine example, are
fairly rare. As is always the case with a 1nutate, every one of
Black's defences has a set reply: 1 ... P X b4; 2 R x b3; 1...
182
Neutral Piece
THREE-MOVE MUTATE
Y. G. VLADIMIROV
174 First Prize, Central Chess Club BuJJetin,
1964
Third Place, U.S.S.R. Composing
Championship, 1962-4
Mate in three
Set 1 ... Pxb4; 2Rxb3
Pxd4; 2Sd3
Pxc2; 2Sxc2
Pc4; 2Sd5
Key 1 Sa2, Zugzwang
Pxd4; 2Bd3
P x c2; 2 Scl
Pc4; 2 Sc3
Pxa2; 2Rb5
Pxd4; 2 Sd3; I ... Pxc2; 2 Sxc2; and I ... Pc4; 2 Sd5. It is,
of course, not essential that every mate should be changed in a
mutate, and indeed this seldom happens, but it is the case with
this problem, except that one defence (1 ... P X b4) is rendered
impossible and another (1 ... P x a2) becomes play·a ble in its
place. (Defences which are not possible until after the key of a
mutate are known as added play.) After the surprising key
1 Sa2, the play runs: I ... P X d4; 2 Bd3; I ... P x c2; 2 Sci;
1 ... Pc4; 2 Sc3; and I ... Pxa2; 2 Rb5. A delightful problem,
which would have appealed to the inventor of the term
"mutate", the late Brian Harley.
Neutral Piece
Several composers of fairy problems have experimented with
the effects that can be achieved with a neutral piece, which
belongs to whichever side chooses to use it. No. I75 is a help-
mate in two, with three solutions varying according to whether
the Bb2 is (a) white, as in the diagram; or (b) black; or (c)
neutral. Black moves first in each solution. Part (a) is solved by
1 Bh7, Kf6; 2 Pc2, Kf7. With a black Bb2 the solution is 1 Pc2,
Ph6; 2 Bg7, P x g7. And if the Bishop is neutral, the play runs
1 Bal, Kf6; 2 Pc2, Kg6. The Bishop is used by Black to begin
183
Themes and Terms
175 NEUTRAL PIECE
P. B. VAN DALFSEN
Probleemblad, 1968
Helpmate in two
(a) white B b2 (as diagram)
(b) black B b2
(c) neutral B b2
with, and then by White for the mate. This is why it must be
moved into the corner first of all: if it remained on b2, Black
would not be mated on the second move, since he would be able
to play 3 Ba3 or 3 Bel.
Nietvelt Defence
No. 176, incidentally a fine illustration of the Half-battery
theme, shows two Nietvelt defences in virtual and post-key play.
The try 1 Rc2? threatens 2 Qe2. The black Queen and Rook
NIETVELT DEFENCES
(HALF-BATTERY)
W. lSSLER
176
First Prize, ex aequo, Deutsche Schach-
zeitung, 1961
Mate in two
Try 1 Rc2? ( > 2 Qe2)
Qxe3; 2 Se7
Rxe3; 2 Sxb6
Sd4; 2 Pe4
Qd4!
Key 1 5Sc3! ( > 2 Qe2)
Qxe3; 2 Re6
Rxe3; 2 Rxb6
Sd4; 2 Rf6
Pfl = Q+; 2Qxfl
Sf4+; 2 R~f4
184
Nightrider
now pin themselves on e3 in order to defeat the threat, becau~e
the white Queen, in moving off the line d3-f3, would unpin
them so that they guarded the intended mating square e2. The
play after the try runs: 1 ... Q x e3; 2 Se7; and 1 ... R X e3;
2 S x b6; but 1 ... Qd4! defeats. So White must play instead
1 5Sc3 !, with the same threat of 2 Qe2. Again the black Queen
and Rook make Nietvelt defences on e3, with resulting pin-
mates from the Bishop + Rook battery: 1 ... Q x e3; 2 Re6;
1 ... R x e3; 2 R x b6. There is a third changed mate, not
connected with the Nietvelt mechanism: l ... Sd4, followed by
2 Pe4 in the virtual play, and by 2 Rf6 after the key.
Nightrider
The Nightrider (N in notation) is a fairy piece invented by
T. R. Dawson in 1925. It performs one or more Knight-leaps
in a straight line as a single move. Thus a N on a1 has access
on a clear board to the squares b3, c5, d7, c2, e3 and g4. TheN
is therefore a line-piece (known in fairy terminology as a Rider)
just like the Queen, Rook and Bishop of the orthodox game,
and can consequently be used to achieve interference and
pinning effects. The N, the most popular fairy piece after the
Grasshopper, is seen in No. 177: to inflict the stipulated mate
177 NIGHTRIDER
T. R. D AWSON
British Chess M ag a=ine, 1925
Mate in five
Nightrider c6
1 Ne7, Ka7
2 Ng3 , Ka8
3 Ne4 Ka7
4 Sb5+ , Ka
5Nd2
in five, theN vi its e7, g3, e4 and finally d2. It is interesting that
mate can be forced again t a lone King with Knight + N but
not with Knight + Kn ight.
185
Tlzenws and Terms
Son1e of the tnore complex effects which may be prod u~ed
with a N are to be found in No. 178 . The key is 1 Pd8 = N, wh tch
NIGHTRIDERS
178
P. MoNREAL and J. OuooT
Second Prize, Themes 64, 1964
Mate in two
Nightriders b7, g3, h7, b5
I
( > 2 Q X b5)
~ Key 1 Pd8 = N
Na7; 2 gNa6
Nd6; 2dNxc6
Nd4; 2 Qc4
Nf3; 2 hNxd5
Nh2; 2 gNx hl
Ra5; 2 bNd3
fifth move. White's plan must be to force the black Rook to g6,
which is done in the following manner: 1 Bd3 (> 2 Be4), Re7
(forced, since 1 ... Rf4 allows 2 Sc7 or 2 Rb8); 2 Bc4 (> 3 Bd5),
Rd7; 3 Bb5 (>4 Bc6), Rd6 (if 3 ... Kb7, 4 B x d7 +); 4 Bf1
(> 5 S x c7), Rg6-and now White's primary purpose is
accomplished, for he can now play 5 Bg3 !, the Nowotny move
which simultaneously cuts the lines of guard of the Bh2 and
the Rook which has been decoyed to g6. To survive, Black
must capture the Bg3, but 5 ... R X g3 leads to 6 Sc7 or 6 Rb8,
while 5 ... S x c7 permits 6 B x g2+, Rc6; 7 B x c6.
The very close affinity between the Grimshaw and No\votny
themes may be clearly seen from No. 180. The solver with
187
Themes and Terms
180 NOWOTNYS + GRIMSHAWS
w. TURA
First Prize, Europe Echecs, 1962
Mate in two
Try 1 Bb4? (> 2 Qel/Q x d4)
Re6! (2 Rb5 ?)
Try 1 Rb4? (> 2 Qel/Q x d4)
Be6! (2 Bd6?)
Key 1 Be6! (> 2 Rb5/Bd6)
Rb4; 2 Qe1
Bb4; 2 Qxd4
181 M. LIPTON
Second Prize, B.C.P.S. Ring Tourney,
1966
Mate in two
Try 1 Be5? ( > 2 Sg7 /Re7)
Sxh7!
Try 1 Sd4? (> 2 Sf6/Rd8)
Re7!
Try 1 Rd4? (> 2 Sf6/Sd6)
Se4; 2 Re7
Re6!
Key 1 Bd4! ( > 2 Sg7 /Rd8)
Se6; 2 Re7
Nowotny
NOWOTNYS + PJCKANINNY
N. LITTLEWOOD
First Prize, B.C.P.S. Ring Tourney, 1966
Mate in three
183 Key
1 Re6 ( > 2 Sh7)
Pxe6; 2 Pc6, Rxc6;
3 Rxg3
Bxc6;
3 dSxe6
Pxg6; 2 Bc7, Rxc7;
3 Re5
Bxc7;
3 Sh7
Pf6; 2 Rd6, Rxd6;
3 Bf4
Bxd6;
3 dSe6
Pf5; 2 Rc6, Rxc6;
3 Rxg3
Bxc6;
3 dSe6
Rxe6; 2 Pxg3
the Rh5, and permits the continuation 2 Rb7, with the same
threats as before. 1 ... bR x b5 is an unguard of b5, allowing
2 Qd5 (same threats). 1 ... Bb7 is a second interference with the
Rb8, and White can now play 2 Rc5, this time threatening
3 Sb5 and 3 B x d4. The same third-move threats are found
after 1 ... Bd5; 2 bRb6 (exploiting the interference with the
Rh6), and 1 ... hR x b5; 2 Rb6 (a second unguard of b5). As
with the two-mover by Tura, the affinity between the Grimshaw
and Nowotny themes stands out clearly.
With his No. 185 Nils van Dijk has added a new twist to the
three-move Nowotny by incorporating changed play. The set
play consists of Holzhausen interferences (interferences between
like-moving pieces): 1 ... Qe3; 2 Bc3 +, Q x c3; 3 Qe5; and
1 ... Qf5; 2 S x c2+, Q x c2; 3 Qe5. The key 1 Kc6 threatens
the checking Nowotny 2 Qd3+, followed by 3 S x c2 or 3 Bc3,
according to whether the Rook or the Bishop captures the
Queen. The set continuations after 1 ... Qe3 and 1 ... Qf5 will
not work now because the Queen, in capturing the checking
piece on her second move, would give check to the white King.
Instead, Nowotny-type moves are possible: 1 ... Qe3; 2 eSd3-
White can afford to give up the mate 3 S x c2, since 2 ... Q x d3
192
Nowotny
NOWOTNY: CHANGED PLAY
N. G. G. VAN DuK
Prize, British Chess Magazine, 1967
Mate in three
185
Set
1 . . . Qe3 ; 2 Bc3 + , Q x c3 ;
3 Qe5
Qf5; 2 S x c2+, Q x c2;
3 Qe5
Key
1 Kc6 ( > 2 Qd3 +, R X dJ ; 3 S X c2
B x d3; 3 Bc3
Qe3 ; 2 eSd3, Q x d3 ;
3 Qe5
Bxd3;
3 Bc3
Qf5; 2 Pd3, Qxd3;
3 Qe5
Rxd3;
3 Sxc2
Qg3; 2 Sf3+
Obstruction
Obstruction occurs when a piece moves to a square so that
another piece is prevented from occupying that square. In the
two-mover this tactic is restricted to obstruction of the black
King, i.e. Self-block. In three-movers and longer problems,
however, the possibilities are much greater. No. 187 shows
obstruction in combination with Nietvelt defences: the black
Ba1 and Sdl get in each other's way as they pin themselves on
c3. The key 1 Kc7 threatens 2 Qb6 followed by 3 Sh4. The self-
pins by the Bjshop and Knight defeat the threat because, after
2 Qb6 ?, checks on the white King would be possible as a result
of the unpjn. However, 1 . . . B x c3 allows 2 Pc5, with the
threat 3 Qd5, because the Bishop, by occupying c3 , has preven-
ted the K night from self-pin ning on that square. The parallel
194
Obstruction
OBSTRUCTION
(NIETVELT DEFENCES)
187
J. HARTONG
Third Prize, Parallele 50, 1949
Mate in three
Try
1 Qa3?, Bxc3!
Try
1 Pc5 ?, S x c3 !
Key
1 Kc7! (> 2 Qb6, ~; 3 Sh4)
Bx c3; 2 Pc5 (> 3 Qd5)
Sxc3; 2 Qa3 (> 3 Qf8)
Obtrusive Force
The diagram beneath this paragraph is not a problem. The
pieces have been arranged on the board to illustrate what is
meant by (i) obtrusive, (ii) promoted, and (iii) illegal force. The
white Bc4 is obtrusive: there is only one other white Bishop on
the board, yet it is evident, from the fact that the white e- and
g-pawns are still on their starting squares, that this Bc4 can only
have arisen through the promotion of a white Pawn. (It is also
evident from this position, though irrelevant to the present
discussion, that this promotion could only have taken place
on e8 or g8, which means that Black is unable to castle, since
the Pawn must have passed over f7 before promoting.) The
black Rh5 is also obtrusive: the original black h-Rook must
have been captured on h8 or g8, since it could never have
escaped from that corner, just as the black a-Rook can only
have moved to b8. We should not normally refer to either the
Bc4 or the Rh5 as "promoted", though they clearly are promo-
ted Pawns, because the number of white Bishops and black
Rooks on the board does not exceed two in each case. However,
the black Bf4 is promoted, because it is a third black Bishop.
The white Bal, on the other hand, is illegal: it could never have
reached al, promoted or not, with the white b-Pawn still on its
starting square. By convention, promoted force is not normally
admitted in orthodox (i.e. direct-mate) problems, but obtrusive
force, though not tolerated by some purists, is usually accepted
196
Organ-pipes
if it cannot possibly be avoided. Illegal force, however, ts
definitely out!
Organ-pipes
Organ-pipes is the name given, by F. Janet, to the formation of
black Bishop, Rook, Rook, Bishop (as on the eig~th rank of
No. 189) in which each Bishop interferes with each Rook and
ORGAN-PIPES
J. HARTONG
First Prize, Problem, 1951
Mate in two
Key 1 P x f6, Zugzwang
Bd7 /Bd6; 2 Qd5
Be7 /Be6; 2 Re5
Rd7; 2 Bf5
Rd6; 2 bSc5
Re7; 2 dSc5
Re6; 2 Qxh7
(B X g4; 2 Q X g4
s,_,; 2 Sf2)
Overload
A black piece is overloaded if it is n1ade to guard more squares
than it can cope with. The overloaded unit in No. 190 is the PeS,
OVERLOAD
190
E. VISSERMAN
First Prize, Sclzakend Nederland, 1961
Mate in three
Key
1 Kf7 ( > 2 Rg5+)
Sf2; 2 Qxf4+, Pxf4;
3 Sd4
Se3; 2 Sd4+, Pxd4;
3 Bxd3
Sf3; 2 Bxd3+, Pe4;
3 Qxf4
Paralysis
Paralysis, sometimes known as Incarceration, occurs when a
black piece is prevented from playing away from a particular
square. (As readers will realise, this tactic is the reverse of
Obstruction, where a piece is prevented from reaching a particu-
lar square.) No. 191 is a fine four-mover with echoed effects.
The threat introduced by the key 1 Kg6 is 2 Sf6 +, Kf4;
3 Q X f5 +, Ke3; 4 R X d3; and if 2 ... Ke3, then 3 R X d3 +,
Kf4; 4 Q x f5. Black defends by moving his Rooks, in an effort
to gain flights for himself on his third move. But the Rooks
must retain their respective guards over f5 and d3, and so are
limited as to their choice of defence. 1 ... Rf4 is followed by
2 Bc8, which threatens 3 Q x f5 +, R x f5; 4 B x f5. All Black
can do is to double his Rooks on the f-file so as to add a
second guard to f5: 2 ... gRf3. This move, however, has the
effect of preventing the Rf4 from moving away from that
square: it has been incarcerated, and White can therefore
continue 3 Qa7, threatening 4 Sf6- and the Rf4 is powerless to
gain its King a flight. This variation is echoed by the play
following the defence 1 ... Re3: 2 Qb5 ( > 3 Q x d3 +, R x d3;
4 B x d3). Again Black must double his Rooks, this time on the
199
Themes and Terms
191
PARALYSIS
L.ZAGORUYKO
First Place, ex aequo, 1st International
Team Match, 1962-3
Mate in four
third rank: 2 ... fRf3. Now the Re3 is paralysed, and White can
play 3 Kg5, for the Rooks cannot now prevent 4 Sf6. What is
echoed in this beautiful problem is not only the paralysis of
each black Rook in turn, but also the doubling manoeuvres,
which are performed by both Black and White. The black
Rooks give each other all the support they can, while White's
Queen and Bishop collaborate in similar fashion. Notice the
fine use made of the white King.
Pericritical Play
In a normal critical move a piece moves over a critical square,
with the result that an interference takes place on that square.
In a pericritical move, however, a piece moves round a critical
square. No. 192 features pericritical tries by the white Queen.
White wishes to threaten 2 Se7, and for this purpose the Queen
must set up a guard on d4. She has five possible ways of doing
this, but four of her moves fail because a black piece is able to
interpose between the Queen and the square d4. 1 Qg7? will
not work because of 1 ... Pe5! (1 ... Re5? leads to 2 Q x e5.)
1 Qg4? provides a mate for 1 ... Be4, viz. 2 Q x e6, but fails to
1 ... Re4! 1 Qf2? is adequate to deal with 1 ... Qe3 (2 B x c4),
200
I Pickaninny
PERICRITICAL TRIES
M. ScHNEIDER
First Prize, Main-Post, 1964
192 Mate in two
Try 1 Qg7? (> 2 Se7)
Re5; 2 Qxe5
Pe5!
Try 1 Qg4? (> 2 Sc7)
Be4; 2 Qxe6
Re4!
Try 1 Qf2? (> 2 Se7)
Qe3; 2 Bxc4
Re3!
Try 1 Qd2? (> 2 Se7)
Qd3; 2 Qxa5
Bd3!
Key 1 Qb2! (> 2 Se7)
Qc3; 2 Qb5
Pc3; 2 Qxb3
Pickaninny
A black Pawn standing on its starting square (other than a7 or
h7) has a maximum of four moves available to it. When all four
moves of a single black Pawn occur at some stage in the course
of a problem's solution, we speak of a Pickaninny. There are
two Pickaninnies in No. 193. The key 1 Pb3 puts Black in
Zugzwang, and there follows a wealth of interference and self-
block play, centring on the moves by the Pawns b7 and e7.
Only one of the eight variations involves a mating capture of the
Pawn in question, which testifies to the composer's construc-
tional skill.
201
Then1es and Tenns
PICKANINNY
193 N. G. G. VAN DuK
American Chess Bulletin, 1958
Mate in two
Key 1 Pb3, Zugzwang
Px a6; 2 R x a5
· Pb6; 2 Sc7
Pb5; 2 Rc5
bPxc6; 2 Rd4
Pxd6; 2 Qxe4
Pe6; 2 B xe4
Pe5; 2 Qd2
PX f6; 2 S X f6
Pd7 are changed from set to post-key play< Set: 1 ... P x c6+;
2 B x c6; 1 ... Pd6; 2 Sd5; 1 ... Pd5; 2 Qb4; and 1 ... P X e6;
2 Bc8. The key 1 Q x e5 threatens 2 eP x d7, and the new play
runs: 1 ... Pxc6+; 2 Sxc6; 1 ... Pd6; 2 Qf6; 1 ... Pd5;
2 Qc7; and 1 ... P x e6; 2 Q x e6. The mate 2 Sd5 reappears
after 1 ... Rd5+. The only (small) weakness of this fine problem
is that the Ra7 and the Bb7 play no part in half of the solution.
Their existence is amply justified, however, by the fact that
without them there would be no changed Pickaninny. (For a
202
Pin
further con1ment on the justification for inactive force, see
under Economy.)
No. 195 combines the Pickaninny with the Albino (maximum
Pin
Pinning and unpinning is one of the problemist's favourite
devices. The possible combinations of pin- and unpin-mechan-
isms are far too numerous to mention, and in any case copious
examples will be found throughout the book. Suffice it to say
that some of the most beautiful problems ever composed have
featured pin-mates, or else mates brought about by means of
unpinning defences. It would be difficult to find a more elegant
illustration of pin-mates than No. 196. In the initial position the
Sd4 is pinned by the black Queen, which itself is half-pinned,
like the Rd2, by the white Queen. The key 1 Ka5 unpins the
203
Thetnes and Terms
196 PIN-MATES
L. I. LOSHINSKI
First Prize, Abastumansky Shakhmaty
Bureau, 1933
Mate in two
Key l Ka5 ( > 2 Se2)
Qxf2; 2 Sf5
Qxe5+; 2 Sb5
Rxd4; 2 Sd3
Qxd4; 2 Rxd4
(Qe4; 2 Se2)
the diagram position the ReS is pinned, while the Sd6 is free to
move. The key reverses this situation by unpinning the Rook
and pinning the Knight: 1 Qd8 (> 2 R X c4, exploiting the pin
of the Knight). In the two . main variations the pin-unpin
204
Plachutta
arranaen1ent is again reversed: 1 ... Qd7 re-pins the Rook but
unpin~ the Knight again (the tnate is 2 Qb6), while 1.. : Kc.5
(2 Se6) has precisely the same effect. (For the sake of punty, It
is vital that, as here, the unpin should be the only reason why
the threat does not work-and the pin should be essential in
the mate.) The mechanism is complex, but its possibilities are
limited, and problems in which its features tend to be rather
heavy positions, because a lot of force is needed to make the
scheme work.
Plachutta
The Plachutta is a three- and n1ore-move interference theme in
which a white piece sacrifices itself on the intersection square of
the lines of two like-moving black pieces (e.g. Rook and Rook,
or Bishop and Queen). As each black piece captures the white
unit, it becomes overloaded, being forced to take over the
duties of the other black piece as well as its own. T'his strategy
can be clearly seen in the threat-line of the five-mover, No. 198.
198
~- rJ rJ ~ . -~
rJ rJ • • PLACHUTTA
rJ rJ § rJ~rJ
•
- ft · ft~
~J LJ
L~.
~
rJ t rJ
~ --~
-~
-
-
H.-P. REHM
Fifth Prize, Deutsche Schachzeitung, 1963
Mate in five
-
~
t-- . -- --
~
;:; . ... !
~ ·-
-
.... 7.
~-
LJ
..... ;
~
-
~=~
~--~
Key 1 Bg5 ( > 2 Se2+, eRx e2; 3 Sc2+
. . . hR X e2; 3 B X e3 +)
... Rb2; 2 Be?, Rc1; 3 Sc2+, bRx c2; 4 Bc5+
... cRx c2; 4 Se2+
Promoted Force
See under Obtrusive Force.
Promotion
Pawn-promotion rules in problems are exactly the same as
those in the game. In a two-mover the useful choice is between
Queen and Knight, since the Queen combines the powers of
Rook and Bishop. Consequently it is felt that a white second-
move choice between Queen and Rook or between Queen and
Bishop is not a dual mate, and that a black promotion to Rook
or Bishop immediately before the mate does not cause a dual
either. No. 199 shows the maximum task of six distinct promo-
tions of a single white Pawn, choosing between Queen and
Knight on three different squares. 1 P x f7 puts Black in
Zugzwang, and gives the King a third :flight d7, to add to
those he already has, f6 and f8. The six mates occur after the
King moves to these flights (1 ... Kf6; 2 P x e8 = S; 1 ... K x d7;
2 Pf8 = S; and 1 ... Kf8; 2 P X g8 = Q), after a self-block by
206
Pr01not ion
SIX PROMOTION BY ONE WHJT ' P
199
S. LE ITES
Key
1 P X f7, Zugzwang
Pd5; 2 Pxe8 = Q
Kf6; 2 Pxe8 = S
Bh7; 2 Pf8 = Q
Kxd7; 2 Pf8 = S
Kf8; 2 Pxg8 = Q
Rf8; 2 Pxg8 = S
the black Rook (I ... Rf8; 2 P x g8 = S), and after two line-
opening defences (I ... Pd5; 2 P X e8 = Q; and 1 ... Bh7;
2 Pf8 = Q).
Promotion by a black Pawn is featured in the three phases of
No. 200. The try 1 Qb5? threatens 2 Qd3, and Black defends
c
PROMOTION: ZAGORUYKO
A. ELLERMAN and H. L. MusANTE
200
Third Prize, Die Schwalbe, 1955
Mate in two
Try 1 Qb5? (> 2 Qd3)
Pb1 = Q; 2 Qe2
Pb1 = S; 2 Bd1
Sc4!
Try 1 Qf4? (> 2 Qe4)
Pb1 ~ Q; 2 Qd2
Pb1 = S; 2 Qcl
Sb3!
Key 1 Qg3! ( > 2 Qd3)
Pb1 = Q; 2 Qc3
Pb1 = S; 2 Ra2
202 F. ABDURAHMANOVIC
First Prize, Yugoslav Republic Tourney,
1957
Mate in two
Try 1 Pc8 = Q? Stalemate!
Try 1 Pc8 = R? Ke6!
Try 1 Pc8 = B? Kc6!
Try 1 Pc8 = S? Kc4!
Key 1 Se4!, Zugzwang
Ke6; 2 Qf7
Kc6; 2 Qd6
Kc4; 2 Qf7
l(x e4; 2 Qf3
Pseudo-two-mover
A pseudo-two-mover is a three- or more-mover in which vVhite
would have an immediate mate if it were Black's turn to play in
the diagram position, but has no waiting move and so must
delay giving mate until the third tnove or later. No. 203 is a
simple four-move example. If White could find a waiting move,
he could mate in two, as the black Bishop tnust unguard c5 or
d6. But, there being no such move, White deliberately sacrifices
a piece v1hich is unnecessary to his plans, merely in order to gain
a tempo. After the key 1 Sd8, Black's Rook 1nust move. A
random departure from c6 allows immediate mate by 2 Bd5,
and the correction 1 ... ReS leads to 2 Qa4 mate. But after the
further correction 1 ... Rd6, White has no immediate mate, and
209
Tlze1nes and Tenns
PSEUDO-TWO-MOVER
203 W. MASSMANN
First Prize, Die Schwalbe Theme Tour-
ney, 1942
Mate in four
Set 1 ... R,_,c; 2 Sd6
R,_,6; 2 Qc5
Key 1 Sd8, Rd6
2 Bc6, Rxc6 Rd2+
3 Sb7, Rb6 3 Qx d2, Kc5
4 Qc5 4 Qd4
3 ... Rc7
4 Sd6
Radical Change
The set play of No. 204 contains four mates by the masked
}
Reciprocal Play
the tnasked battery and pinning the white Rook and the black
Queen. The threat of 2 B x f6 is now defeated by two moves
which unpin the black Se4 to guard f6, but these mov~s also
unpin the newly pinned white Rook, vvhich consequently ts able
to give mate: 1 ... Sd4; 2 Rh5; and 1 ... Pd4; 2 Rxe4. The full
solution of the problem therefore consists of changed defenc~s
and mates, with a cotnplete change of theme: battery-mat~s I.n
the set play changed to unpin of White after the key. This ts
known as Radical Change.
Reciprocal Play
Several of the simplest problem themes are reciprocal in
character: the Grimshaw, the Half-pin, the Half-battery, the
Placbutta, and tnany others. What these themes have in common
is a relationship between two elen1ents. In the Gritnshaw, a
black Rook interferes with a black Bishop in one variation, and
in a second variation the Bishop interferes with the Rook. In
the half-pin, one piece moves off the half-pin line in one varia-
tion, leaving the other totally pinned, while in the second
variation the other piece returns the compliment. One of the
reciprocal themes most frequently encountered is Partial Dual
Avoidance: the mate avoided in one variation is the one which
must be played in the other, and vice versa.
Our discussion of Reciprocal Play will not be concerned with
the themes already mentioned: these are dealt with more fully
under the appropriate headings. The term "Reciprocal Play" is
in fact used chiefly to denote two particular reciprocal strategies:
Reciprocal Correction, and Reciprocal Change.
No. 205 is a simple illustration of the former. The key 1 Qe7
grants Black a second flight c3, and puts him in Zugzwang. If
the Bishop d5 moves at randotn, White can play 2 Qc5 (mate A).
The correction 1 ... Bc4 prevents this n1ate by cutting the line
c5- c3 (and therefore stops the Queen from guarding c3 after
2 Qc5 ?), but blocks the flight c4, allowing 2 Bb2 (mate B). A
randon1 move by the Bc7 opens the line of guard of the white
Rc8 on to Black's two flights: 2 Bb2 (mate B) can thus be
played. The correction 1 ... Be5 cuts the white Queen's guard of
e3 to prevent 2 Bb2 ?, but, by blocking e5, pern1its 2 Qc5 (mate
211
Themes and Tenns
205 RECIPROCAL CORRECTION
H. KNUPPERT
Tidskrift for Schack, 1946
Mate in two
Key 1 Qe7, Zugzwang
dB~; 2 Qc5 (A)
Bc4; 2 Bb2 (B)
cB~; 2 Bb2 (B)
Be5; 2 Qc5 (A)
Kc4/c3; 2 Qb4
both changed from the set play to the post-key play. In the
diagram position, 1 ... Rf"../ would allow 2 Sg6 (A) by opening the
line d5- f3, while the correction 1 ... R x e5 (self-block of e5)
would enable White to mate by 2 Qg5 (B). The random move
of the Sd4 opens the line a 1-e5, so that mate B (2 Qg5) is again
possible, while the correction 1 ... Sf3, by blocking f3, allows
mate A (2 Sg6) to recur. The key eliminates both these mates:
1 Qd6, completing the block position. Now 1 .. . R~ gives
212
Reciprocal Play
2 Sd3 (C), and the correction 1 ... R x e5 leads to 2 Qh6 (D).
And these two mates D and C appear respectively after the
random and correction moves of the Sd4. The relationship
AB : BA is replaced by CD : DC.
Reciprocal Correction is essentially a two-move theme, but
three-move settings are occasionally found. No. 207 won first
RECIPROCAL CORRECTION
P. B. VAN DALFSEN
First Prize, Probleemb/ad 57th Theme
207 Tourney, 1945
Mate in three
Key
1 PeS, Zugzwang
s~; 2 Re7+, Kd5;
3 Sf6
Se4; 2 Pd5+, R X d5;
3 Re7
Kxe5;
3 Sc6
R~· 2 Pd5+, Rxd5;
'
3 Re7
Kxe5;
3 Sc6
Rxd4; 2 Re7+, Kd5;
3 Sf6
RECIPROCAL CHANGE
A. KoPNIN and A. KusNETZOV
210 First Prize, Tchigorin !'v'Iemorial Tour-
ney, 1959
Mate in three
Set
1 ... Bxd6; 2 Pe8 = B, Kxe6;
3 Bf7
Sxd6; 2 Pe8 = S, Kxe6;
3 Sc7
Key
1 Sf3, ( > 2 Qe5+)
Bxd6; 2 PeS= S, Kxe6;
3 Qg8
Sxd6; 2 PeS= B, Kxe6;
3 Qe5
215
Themes and Terms
appears in print is the best possible rendering of the idea .he
wishes to show. One could wish that many more prohfic
composers might follow his example.
It seems there is still a fair amount of scope for composers of
three-movers in the field of reciprocal change, for relatively few
examples exist. No. 210 is a splendid problem, however, with
black half-pin and self-pinning and white underpromotions. In
the set play, 1 ... B x d6 leads to 2 Pe8 = B (not =Q-stale-
mate !), so that White can play 3 Bf7 after 2 ... K X e6. 1 ...
S X d6, on the other hand, allows 2 Pe8 = S, with 3 Sc7 to
follow 2 ... Kxe6. The key 1 Sf3 threatens 2 Qe5+. Now
1 ... B x d6 forces 2 Pe8 = S, to allow 3 Qg8 after 2 ... K X e6
(f7 being no longer guarded). 1 ... S x d6, however, leads to
2 Pe8 = B, K x e6; 3 Qe5. The reversal of White's second
moves is caused by the removal of the key Knight's guard of f7
and the substitution of an additional guard on e5-a decep-
tively simple mechanism.
Retrograde Analysis
Before the solution to a problem can be discovered, the solver
may have to decide whether or not castling is legal, or whether
an- en passant capture key is possible. Problem·s where this
procedure is necessary must be solved by Retrograde Analysis,
which is strictly a branch of Fairy Chess. Two examples will be
quoted here, though Sutherland's No. 149 (under the heading
Key) also illustrates the idea.
No. 211 is a twin problem: there are two positions, differing
from one another in only one respect. The question in the
diagram position is whether it can be proved that it is illegal for
White to castle after the Bel has moved. (Castling is always
deemed to be legal unless it can be proved otherwise.) Can the
black King and Rook have reached g1 and hl respectively
without checking the white King? The black King can certainly
have got there, via g3 and h2. And if the Rhl is a promoted
Pawn, then that, too, could quite well have reached its present
position without going via fl. So castling will be legal, and
White can therefore play 1 Ba3 ( > 2 Ke2). If 1 ... Rb4, then
2 0 - 0 - 0; and if 1 ... R X d2; 2 K X d2. The try 1 Ke2? is defeated
216
Retrograde Analysis
RETROGRADE ANALYSIS
(HALF-BATTERY)
B. P. BARNES
Roman
The Roman is a three- and more-move thematic strategy, an
elaboration of sitnple decoy tactics. What happens is as follows.
If White were to 1nake a certain threat straightaway, a black
unit would have an adequate defence to that threat. This black
unit is therefore first decoyed away from the square from which
it can play its adequate defence, and to a square from which it
can play a new defence. This new defence, however, will
218
R01nmz
carry a weakness not present in the original ~efet~ce. No. 213
is a simple illustration. The try 1 Qd5 ?, wtth Its threat of
2 Qd8, is defeated by 1 ... B x g5! If White is to play 2 Qd5 as
213 ROMAN
J. MoLLER
Skakb/adet, 1911
Mate in three
Try
1 Qd5 ?, B X g5 !
Key
1 Qh 1! (> 2 Qh8)
Bb2; 2 Qd5 ( > 3 Qd8)
Bf6; 3 eS x c6
Royal Battery
A Royal Battery consists of line-piece + King aim~d directly
or indirectly at the opposing King. The royal battery 1n No. 216
ROYAL BATTERY
B. w. DENNIS
Tlze Prob/emist, 1968
Jvfate in two
Set 1 ... R X e4 + ; 2 l( X e4
216 R X d3 + ; 2 K X d3
fS,-..;; 2 K x e3
Bxd5; 2 Kxd5
Ba4; 2 Kc4
Bc5+; 2 Kxc5
Try 1 Kc3? (> 2 K x b3)
R X d3 + ; 2 K X d3
Sxd2; 2 Kxd2
Bxd5; 2 Kc2
Ba4; 2 Kc4
Bb4+; 2 Kxb4
Pg5!
Key 1 Ke5! ( > 2 Ke6)
Pg5; 2 Kf5
Sg5; 2 Kf4
Rxe4+; 2 Kxe4
Bxd5; 2 Kxd5
Bd6+; 2 K. xd6
(Rf3; 2 Qh6)
is diagonal, with the Bb2 as the firing piece. A royal battery can
open at most six times: in this example there are six set mates,
moves of the King from d4. After 1 Kc3 ?, the try, the King
again visits six squares, four of then1 different from those which
are visited in the set play. The key 1 Ke5! leads once again to
six openings of the battery, with four completely new variations.
222
Rukh/is
Rukhlis
The Rukhlis is a thetne in which n1ate-change and mate-
transference are con1bined. At least two set or virtual-play
mates are transferred to different defences after the key, while
the original defences gain new mates. The scheme is shown
with great clarity in No. 217, in which three mates are trans-
RUKHLIS
C. GOLDSCHMEDING
217
First Prize, Peris Memorial Tourney,
1960
Mate in two
Set 1 ... R,_,; 2 Rx f6
gS,_,; 2 Sh6
Pd4; 2 Bxe6
Key 1 S x e4, Zugzwang
R,_,; 2 Sxd6
gS,_,; 2 Q X h7
Pd4; 2 Qxe6
Rxe4; 2 Rxf6
Sxe4; 2 Sh6
Pxe4; 2 Bxe6
ferred. The set play is as follows: 1 ... R~; 2 Rxf6; 1 ... gS,_,;
2 Sh6; and 1 ... Pd4; 2 Bxe6. The key, 1 Sxe4, grants the
black King a flight and puts Black in Zugzwang. The defences
of the set play now have new mates: 1 ... R,_,; 2 S x d6;
l ... gS~; 2 Qxh7; and 1 ... Pd4; 2 Qxe6. These changes
occur because White must establish a guard on the new flight e4
in each case. The original mates, however, reappear after
defences which were impossible before the key, namely the
captures of the key-piece on the flight-square: 1 ... R x e4;
2 R x f6; 1 ... S x e4; 2 Sh6; and 1 ... P x e4; 2 B x e6. It is not
an essential feature of the Rukhlis theme that the post-key
defences which are followed by the set mates should have been
impossible before the key, but it is essential that they should
not have given rise to these tnates.
No. 218 is one of the two-move glories of the post-war era.
Four self-blocks are set: 1 ... Se5; 2 Se2; 1 ... Qe5; 2 Q x dl;
223
Themes and Tern1s
RUKHLIS
L. I. LosmNSKI
218
First Prize, Tchigorin Memorial Tour-
ney, 1950
Mate in two
II Set 1 ... Se5; 2 Se2
Qe5; 2 Qx dl
Bxd5; 2 Bc5
Rxd5; 2 Ra4
Key 1 Be4 ( > 2 Rd3)
Se5; 2 Bc5
Qe5; 2 Ra4
Bxe4; 2 Se2
Rxe4; 2 Qxdl
1 ... B x d5; 2 Bc5; and 1 ... R x d5; 2 Ra4. The apparently very
simple key 1 Be4 ( > 2 Rd3) transfers the third and fourth of
these mates so that they now follow the first two defences,
while the mates which followed the first two defences in the set
play recur after two new defences, once again self-blocks:
1 ... Se5; 2 Bc5; 1 ... Qe5; 2 Ra4; 1 ... B x e4; 2 Se2; and
1 ... R X e4; 2 Q x d1. The open and economical setting, com-
bined with the richness of the self-block strategy and the
pattern of changed and transferred mates, make this a memor-
able problem.
The Rukhlis differs from straightforward mate-transference
in that the set defences must have new mates after the key.
When the defences which acquire the transferred mates in the
post-key play also have set mates, the Rukhlis is described as
Ideal. The strategy of the Ideal Rukhlis can be stated in fairly
simple terms like this: the mates following four black defences
are c~anged, two of them being transferred (without reciprocal
effect). The scheme may be found in No. 219-and just look
at the date of this problem! It is unlikely that Moseley realised,
in 1914, that his work would be the precursor of a number of
masterpieces forty or fifty years later. The set play runs:
1 ... Bd6; 2 Sb6; 1 ... Be5; 2 Be4 (both self-blocks with white
interference); 1 ... Sc6; 2 Q x c6; and 1 ... Pb4; 2 Bc4. The key
1 Sc4 (Zugzwang) changes two mates and transfers two mates:
1 ... Bd6; 2 Q x d6; 1 ... Be5; 2 R X e5; 1 ... Sc6; 2 aSb6; and
224
Rukhlis
IDEAL RUKHLIS
219 A. MosELEY
Second Prize, Good Companions, April,
1914
Mate in two
Set 1 ... Bd6; . 2 Sb6
Be5; 2 Be4
Sc6; 2 Qxc6
Pb4; 2 Bc4
Key 1 Sc4, Zugzwang
Bd6; 2 Qxd6
Be5; 2 Rx e5
Sc6; 2 aSb6
Pb4; 2 Be4
1 ... Pb4; 2 Be4. There is also a third transferred mate, for the
new defence 1 ... P x c4 brings back 2 B x c4, which previously
followed 1 ... Pb4. But it would be asking too much to expect
2 Qc6 to reappear as well. Notice that the white Ba3, which
completes the pre-key block (set 1 ... Pc4; 2 Sb6), is idle after
the key, and irrelevant to the thematic play. Most composers
nowadays would ·remove it.
A rather more modern example of the Ideal Rukhlis is No.
220, by the brilliant Italian composer Ottavio Stocchi, one of
the half-dozen greatest two-move composers of all time. The
IDEAL RUKHLIS
220 0. SToccm
Sah, 1950
Mate in two
Set 1 . . . Pc3 ; 2 S x e3 (Sb4 ?)
Pe2; 2 Sb4 (Se3 ?)
Sc6; 2 Rd6 (Rf5 ?)
Sf5; 2 Rxf5 (Rd6?)
Key 1 Se6 ( > 2 Qdl)
Pc3; 2 Rd4
Pe2; 2 Qd4
Sc6; 2 S x c3 (Sb4 ?)
Sf5; 2Sb4 (S X e3 ?)
Kd6; 2 Sc7
225
Themes ·and Tenns
four set mates all illustrate dual avoidance: 1 ... Pc3; 2 S X e3
(not 2 Sb4 ?, since White must not close the line which Black
has just opened-Mari theme); 1 ... Pe2; 2 Sb4 (not 2 Se3 ?, for
the same reason); 1 ... Sc6; 2 Rd6 (not 2 Rf5 ?, prevented by
direct guard); and 1 ... Sf5; 2 R x f5 (not 2 Rd6 ?) . The dual
avoidance by direct guard is maintained in the post-key play,
but the mating-squares guarded are different. Mter 1 ... Se6
(>2 Qdl), 1 ... Pc3 allows 2 Rd4 and 1 ... Pe2 leads to 2 Qd4.
The mates by the Sc2 are transferred: 1 ... Sc6; 2 S X e3 (not
2 Sb4 ?) ; and 1 ... Sf5; 2 Sb4 (not 2 S x e3 ?). All this is brought
about by the fact that the key rules out the mates given in the
set play by the Rf6, grants Black a new flight on d6, guards d4
again to free the Sc2, and makes possible, by square-vacation,
the mates by the white Ra4 and Queen on d4. Observe the
'additional defence 1 ... Kd6, leading to 2 Sc7.
The change and transference effects of the Rukhlis theme
may be spread over three, rather than two, phases of the
problem's solution. One of the ways in which this can be done
is illustrated by No. 221. The set play has 1 ... cP x d6; 2 Sc7;
EXTENDED RUKHLIS:
SET/VIRTUAL TRANSFERENCE-
VIRTUAL/ACTUAL CHANGE
221
V. RUDENKO
First Prize, Praca, 19S9
Mate in two
Set 1 ... cP x d6; 2 Sc7
ePx d6; 2 Sf6
Try 1 BcS? ( > 2 Qxe4)
SeS; 2 Sc7
PeS; 2 Sf6
Sd4!
Key 1 Bb6! ( > 2 Qxe4)
Se5; 2 Rd4
PeS; 2 Bxc6
Sd4; 2 ReS
and 1 ... eP X d6; 2 Sf6. These mates are transferred by the try
1 Bc5? so that they follow self-blocks on the new flight e5:
1 . . . Se5; 2 Sc7; 1 ... Pe5; 2 Sf6. However this try is defeated
226
Schiffmann Defence
by 1 ... Sd4! The key changes the mates which follow the
defences of the virtual play: 1 Bb6! (> 2 Q X e4), Se5; 2 Rd4;
and 1 ... Pe5; 2 B x c6. (1 ... Sd4; 2 Rc5.) Numerous problems
of this type, with changed and transferred effects extended over
three phases, have been composed during the last ten years or so.
This particular example shows set-virtual transference + virtual-
actual change, but several other combinations are possible.
Such patterns can most conveniently be termed Extended
Rukhlis.
Schiffmann Defence
The key of No. 222, 1 Rg4, threatens 2 ·Sf4. Black may defeat
227
SELF-BLOCK
A. JOHANDL
First Prize, Die Schwalbe, 1964
Mate in seven
Key 1 Sf8 ( > 2 fSd7)
Kxf6
2 Sh7+, Ke5
3 P X d3, Pal = Q
4 Sd7+, Kd5
5 hSf6+, Q X f6
6 Sb5+, Ke5
7 Pd4
230
I
Se!fmate
1nover in which White first encourages Black to promote his
a-Pawn to a Queen, and then induces this Queen to block a
vital square in the black King's field. The play runs: 1 Sf8
(>2 fSd7), Kxf6; 2 Sh7+, Ke5; 3 Pxd3 (>4 Pd4), Pal = Q;
4 Sd7+, Kd5; 5 hSf6+, Qxf6; 6 Sb5+, Ke5; 7 Pd4. It is
amusing that White can manage without his Sh7 provided
Black has a Queen to block the square which this Knight is
guarding in the initial position.
Selfmate
The stipulation beside the diagram of No. 228 reads "Selfmate
228 SELFMATE
N. PETROVIC
First Prize, Wahlmark Memorial Tour-
ney, 1959
Selfmate in two
Key
1 Qd6 ( > 2 Ra3+, S x a3)
Sb3; 2 bSc3+
Sd3; 2 dSc3+
in two". This means that the solver must discover how White,
moving first, forces Black to inflict mate on his second move.
In this problem it is clear that the mate \Vill be given by the
Rook + Knight battery along the first rank. But how to force
this Knight to 1nove? The key is 1 Qd6, threatening 2 Ra3 +,
which Black must answer with 2 ... S x a3 mate. 1 Ra3 + ? is
impossible because the white Queen's diagonal line to c1 has
been opened, so that 1 ... S X a3 + is only check, not mate. And
there is no way of forcing Black to play 2 ... R x cl after 2 Qcl.
Black's. replies to White's threat are 1 ... Sb3 and 1 ... Sd3,
shutting off the white Rook from a3. White must take great care
over his choice of continuation. 1 ... Sb3 allo\vs 2 bSc3 +,
S x c3 mate- not 2 dSc3 + ?, because the guard of the white
Queen down the d-file is opened, and so 2 ... S x c3 is no longer
231
Themes and Terms
mate. And after 1 ... Sd3, only 2 dSc3 + will work, because
2 bSc3 + ? would open the line b8-b 1 to allow the white Rook
to interpose after 2 ... S x c3 +. .
No. 229 is a selfmate of a very different type. It takes Whtte
SELFMATE
229 E. HOLLADAY
First Prize, British Chess Magazine, 1965
Selfmate in ten
1 Sa7, Rf8
2 Rg8, Re8
3 Rf8, Rd8
4 Re8, Rc8
5 Rd8, Rb8
6 Rc8, Rx c8
7 Qb8+, Rx b8
8 Bb7+, Rx b7
9 Sb5+, Ra7
10 Ra6, Rx a6
MAXIMUMMER
230
W. HAGEMANN
First Prize, Zastrov ~femorial Tourney,
1949
Maximummer: selfmate in seven
1 Rh3, Qdl
2 Rx h5, Qd8
3 Rh3, Qdl
4 Rd3 , Qh5
5 Rf3, Qe8
6 Re3+, Se4
7 Rd3, Qa4
REFLEX-MATE
231 H.-P. REHM
Die Schwalbe, 1963
Reflex-mate in two
Key
1 Qf5 (> 2 Rg8, Qe7)
dS,_,+ ; 2 Qe6 Bxe6
Sb4+; 2 Ke7 Sc6
Se7+; 2 Kx f Sg6
Sf6+ ; 2 g , Sxe
Sc3+; - Kf6. Se4
fS--: - e6. ' /f4
Qe7+: - Kgc Sf6
Square-vacation
As the name implies, square-vacation consists of the removal of
a piece from a square so that another piece, nearly always of the
same colour, may occupy that square. Square-vacation by
Black is a defensive tactic: in a two-mover, a black piece
standing next to the black King may move in order to obtain a
flight, thereby defeating White's threat. Such strategy, often
known as Unblock, is the Antiform of Self-block, and is illustra-
ted, in conjunction with Black Correction and Battery play, in
No. 232. The key 1 7Sf5 threatens 2 Sg3, which closes the line
SQUARE-VACATION
S. SEIDER
Stocchi
The Stocchi is a self-block theme in which at least three self-
blocks on a single square lead to mates differentiated by means
of dual avoidance. No. 234 is one of the neatest and clearest
examples of the theme. The key 1 Se4 threatens 2 Rb8, and the
blocks, four of them in all, occur on the flight-square b4. If a
black dummy unit, with no powers at all except those of self-
block, were to arrive on b4, four mates would be possible:
235
Themes and Terms
234 STOCCHI
P. BEKKELUND
First Prize, Sjakk-Nytt, 1947
Mate in two
Key
1 Se4 (> 2 Rb8)
P x b4; 2 Rc5 (Sc3/Bc4/Sd6 ?)
R x b4; 2 Sc3 (Rc5/Bc4/Sd6 ?)
B x b4; 2 Bc4 (Rc5/Sc3/Sd6 ?)
S x b4; 2 Sd6 (Rc5/Sc3/Bc4 ?)
2 Rc5, 2 Sc3, 2 Bc4 and 2 Sd6. These mates are forced individu-
ally by the captures 1 ... P x b4, 1 ... Rx b4, 1 ... B x b4 and
1 ... S X b4 respectively.
Stocchi-blocks in the form of anticipatory self-blocks are
found in No. 235. 1 Bf2 threatens 2 Rf3+, Pxf3; 3 Pg4.
STOCCHI
235
F. METZENAUER
Tijdschrift v.d. K.N.S.B., 1951
Mate in three
Key
1 Bf2 ( > 2 Rf3 +, P X f3 ; 3 Pg4)
R X d3; 2 S X h 7 +, Ke4;
3 Sxg5
bS x d3 ; 2 Se8 +, Ke4;
3 Sd6
cS x d3 ; 2 Sd5 +, Ke4;
3 Sc3
Strategy, Change of
The set play of No. 236 consists of interferences on d5 (1 ...
CHANGED STRATEGY
236 K. HANNEMANN
First Place, Denmark v. Norway, 1946
Mate in two
Set 1 ... bSd5; 2 Rc6
cSd5; 2 Bxa6
Rxc3; 2 Qe4
Bxc3; 2 Qe2
Key 1 Sd5 (> 2 Qb4)
bSx d5; 2 Rc6
cSxd5; 2 Bxa6
Rc3; 2 Qe4
Bc3; 2 Qe2
bSdS; 2 Rc6; and 1 ... cSd5; 2 B x a6), and self-blocks with dual
avoidance on c3 (1 ... R x c3; 2 Qe4; and 1 ... B x c3; 2 Qe2).
The key 1 Sd5 introduces the threat 2 Qb4. The same defences
now lead to the same mates, but for quite different reasons:
1 ... bS x d5 and 1 ... cS X d5 are now self-blocks, while 1 ... Rc3
and 1 ... Bc3 have become interferences. All that changes is the
strategy of the variations.
Switchback
A Switchback occurs when a piece returns to a square which it
has occupied already at some previous point in the problem's
solution. In the two~mover, only white pieces can perform
switchbacks: White's key-piece returns to its starting-square on
its second move. No. 237 shows a switchback in each of two
phases, combined with other closely related play. The try 1 Se5?
waits for Black to commit himself. If the unpinned black
237
- ~ - -----
Task
In a sense, every problem is a task, since it is the cotnposer's
aim to produce the best setting of his idea with the fewest
possible units. But the term is usually applied only when the
composer has produced either a maximum possible effect, or
the maximum effect so far attained. A "maximum effect"
implies the greatest possible activity of a single unit, or the most
elaborate combination of thematic ideas. A fine example of the
former type is Heathcote's masterly setting of the Knight-
wheel (No. 4 in Section I), while the latter type is illustrated
by Malmstrom's triple half-pin, No. 111), and by Jonsson' s
extraordinary No. 238, built on earlier problems using this
238
Task
TASK: SEVEN-PHASE ZAGORUYKO
G. JoNssoN (after V. Bartolovic and
M. Lipton)
Die Schwalbe, 1962
Mate in two
Try 1 Sb7?
dS,_,; 2 Rc5
fS,_,; 2 Rd6
Sd4!
238 Try 1 Sf3?
dS,_,; 2 Re5
fS,_,; 2 Rd4
Sd6!
Try 1 Pg8 = S?
dS,_,; 2 Sf6
fS,_,; 2 Se7
Pf6!
Try 1 Qh2?
dS,_,; 2 Qe5
fS,_,; 2 Qd6
Sg3!
Try 1 Qgl?
dS,_,; 2 Qc5
· fS,_,; 2 Qd4
Se3!
Try 1·Qfl? (> 2 Qc4)
dSb6; 2 Qxf5
fSd6; 2 Qd3
Se5!
Key 1 Sc4!, Zugzwang
dS,_,; 2 Sb6
fS,_,; 2 Se3
Pf6· 2 Pg8 = Q
'
CHANGE OF THEME
239 0. STOCCHI
Ninth Hon. mention, F.I.D.E. Tourney,
1957-8
Mate in two
Set 1 ... B x d5 ; 2 Sc6
S X d5; 2 Ph8 = Q
Qxd5; 2 Sf3
Rxd5; 2 Bb2
Key 1 Rc4 ( > 2 Q X e6)
Bxd5; 2 Qc7
Sxd5; 2Sd7
Qxd5; 2 Sxg6
Rxd5; 2 Bxf4
Third-pin
On a half-pin line, two pieces are arranged so that if one moves
off the line the other remains totally pinned. Three pieces are
needed to form a third-pin line, and therefore at least three
moves are required for the solution of the problem if the third-
pin line is to be utilised, for two pieces have to n1ove away
before the third remains pinned. The key of No. 240, 1 Bf5,
threatens 2 K x gl followed by 3 Sh2. Black has a first-move
defence by each of his third-pinned pieces: 1 ... S x e5, which
240
Threat -correction
THIRD-PIN
240
M. NIEMEIJER
Good Companions, 1924
Mate in three
Key
1 Bf5 (> 2 K x gl, ,_,; 3 Sh2)
S x e5; 2 S x e5 +, Q x e5;
3 Rd3
Q X e5; 2 Rd3 +, P X d3 ;
3 Sxe5
Pe3; 2 Sf6, S X e5;
3 Sxd4
Threat-correction
Threat-correction is a white first-move tactic related to White
Correction. It can best be explained by reference to an example,
No. 241. If the Rook on the d-fi1e plays southwards (over the
square d6), White's threat can be 2 Sd6. So try 1 R x d2? This
fails, however, to the pinning defence 1 ... Ra7! Now the white
Rook has no way of preventing this defence or of providing a
mate for it, so instead of correcting the general error of removing
itself from the seventh rank, it corrects the actual threat, by
playing to d3 instead of d2. The new threat is 2 Re3: 2 Sd6? is
impossible as a threat now, because the black King has a flight
d3. But 2 Sd6 can be played after the self-blocking defence
1 . .. P x d3. 1 ... K x d3 leads to 2 Sc5, while 1 ... Bd4 allows
2 R x d4, but this white first move is also only a try, since there
is no reply to 1 . . . Be5! (After 1 R X d2 ?, 1 ... Be5 was followed
by 2 R x d5, but the flight d3 makes this reply impossible after
241
The1ues and Tenns .
·TI-IREAT CORRECTION
M. LIPTON
Third Prize, Die Schwalbe, 1962
241
Mate in two
Try 1 Rx d2? ( > 2 Sd6)
Be5; 2 Rxe5
Ra7!
Try 1 Rd3? ( > 2 Re3)
Px d3; 2 Sd6
Kxd3; 2 Sc5
Bd4; 2 Rx d4
Be5!
Try 1 Rxg5? ( > 2 Sc5)
Bd4; 2 Rx d4
Ra5!
Key 1 Rf5! ( > 2 Bc2)
P X f5; 2 Sc5
Kx f5; 2 Sd6
The key 1 Sf8 threatens 2 Sh7. Black may defend by cutting the
guard-line of the white Ba2 to the square e6: 1 ... Rc4 (interfer-
ence with the Ba6), allowing the shut-off mate 2 Bel; and
1 ... Bc4 (interference with the Rook), leading to a second shut-
off, 2 Sd3. Indeed, the thematic mates in this problem are all
shut-offs, for the other two interference-defences lead to similar
mates: 1 ... Rd3 + ; 2 Be3; and 1 ... Bd3 ; 2 Sc4.
Total Change
Total change occurs when the defences and mates of a two-
mover are all changed between set and/or virtual and post-key
play, but the theme remains the same throughout the various
phases. No. 244 is an entertaining three-phase example, featur-
ing en passant captures by Black. Try 1 Pb4? ( > 2 Rc5),
aPxb4 e.p.; 2 Qa5; 1 ... cPxb4 e.p.; 2 Pc4; but 1 ... Be3! So
try 1 Pf4? ( > 2 Se7), ePxf4 e.p.; 2 Pe4; 1 ... gPxf4 e.p.;
2 Be6; but 1 ... Sd6! So only 1 Pd4 !, with its double threat of
2 Rc5 or 2 Se7 will work, and the defences and mates are now
1 . . . cPxd4 e.p.; 2 Qa2; and 1 ... ePxd4 e.p.; 2 Bxg2. The
244
Tries
THREE-PHASE TOTAL CI-IANGE
M. MYLLYNIEMI
244
Problem, 1968
Mate in two
Try 1 Pb4? (> 2 Rc5)
aPxb4 e.p.; 2 Qa5
cPxb4 e.p.; 2 Pc4
Be3!
Try 1 Pf4? (> 2 Se7)
ePxf4 e.p.; 2 Pe4
gP X f4 e.p.; 2 Be6
Sd6!
Key 1 Pd4! (> 2 Rc5/Se7)
cP x d4 e.p.; 2 Qa2
ePxd4 e.p.; 2 Bxg2
Tries
In the two-mover, a try, which is normally defined as a white
move which nearly solves the problem but is defeated by (ideally)
only one black refutation, may have one of several functions.
(1) A two-mover of the traditional style (in which the
interest is centred on the play which follows the key) may have a
try which adds to the difficulty (and thus to the pleasure) of
solving the problem, but which in no way affects the rest of the
play. A good composer would never add extra force to create
such a try: it should be inherent in the problem's position, and
a composer will usually regard it as a matter of luck if a try of
this sort happens to exist. A waiting-move (complete block)
problem may very well have a number of tries, each one
faili~g because a set mate is thereby abandoned.
Pxdl = S!
Try 1 Pf4?
Rxf4; 2 Se5
Bxf4; 2 Rd4
Sc6!
Try 1 Bg3?
Rxg3; 2 Sd6
Bxg3; 2 Rc3
Sd5!
Try 1 Bf4?
Rxf4; 2 Sd6
Bxf4; 2 Rd4
Sxd7!
Try 1 Rg3?
Rxg3; 2 Se5
Bxg3; 2 Se3
Re4!
Try 1 Sg3?
Rxg3; 2 Se5
Bxg3; 2 Rc3
Rd4!
Key 1 Pg3!
Rxg3; 2 Se5
Bxg3; 2 Rc3
246
Tries
obtain the most obscure refutation for his try, to mislead the
solver as n1uch as possible. However, a problem with a try
defeated by the most evident of refutations should not be dis-
nussed as worthless if the play which this try introduces is of
some genuine value in itself. The obvious refutation may have
been forced on the composer by the nature of his setting.
playing to each of the squares d6, e5, e3 and d2, the white Sc4
prevents a necessary white mate from taking place: 1 Sd6? Sc6!
(2 Qd6? cannot be played); 1 Se5? Sd5! (2 Re4 ?) ; 1 Se3? Sd3!
(2 Pe3 ?) ; 1 Sd2? Sc2! (2 Rdl ?). The only square which the
Knight can safely occupy without interfering with one of his
own men is a5. The beauty of this problem lies in the way the
247
Themes and Terms
black Knight follows the white Knight round: rarely is such
unity achieved on the chessboard. .
No. 247 is an extension of the basic idea of the previous
TRIES WITH COMMON ERROR
(WHITES-TOUR)
247 N. G. G. VAN DIJK
First Hon. n1ention, BABY Tourney,
1964
Mate in two
Try 1 Sb4? Qb5! (2 Rxb5?)
Try 1 Sc3? Sf4! (2 Bc3 ?)
Try 1 Se3? Pxf3! (2 Re3 ?)
Try 1 Sf4.? Sd4! (2 B X g3 ?)
Try 1 Sf6? Se7! (2 Qh8 ?)
Try 1 Se7? Sf6! (2 Q X f6?)
Try 1 Sc7? Qxa5! (2 Qx a5?)
Key 1 Sb6! ( > 2 Rd5)
Qxa5; 2 Sxc4
problem, for here the white Sd5 has seven tries, each failing as
a result of self-interference or square-block. Artistically this
problem is inferior to Goldschmeding's, sin~e there is no
suggestion of a duel bet\.veen two pieces; yet there is no lack of
unity here, for the nature of the error committed by the white
tries ensures a unified relationship between them. 1 Sb4? Qb5!
(2 Rxb5? is ruled out); 1 Sc3? Sf4! (2 Bc3?); 1 Se3? Pxf3!
(2 Re3?); 1 Sf4? Sd4! (2 Bxg3?); 1 Sf6? Se7! (2 Qh8?);
1 Se7? Sf6! (2 Qxf6?); 1 Sc7? Qxa5! (2 Qxa5?). So the key
is 1 Sb6 !-and here comes the surprise, for this move commits
the same error as the last of the tries, that of closing the line
d8-a5. But it is a correction of this error, because it introduces
a new mate to follow 1 ... Q x a5, viz. 2 S x c4.
Several other problems showing tries related either by common
aim or by common error will be found in other parts of the book.
Three-movers may also have tries introducing new play, or
common-aim or common-error tries, and examples of these
may be found elsewhere. For a comment on the purpose of
tries in defence-substitution themes in three- and more-movers
see under Roman. '
248
Twin
Turton
The Turton is a doubling manoeuvre. What happens is that th e
key of a three-mover (or continuation of a more-n1over) is a
clearance move over a critical square, played so that a second
white piece can move on to the same line (on the critical square)
and subsequently down that line to give mate, usually with the
clearing-piece lending support in the form of guard. The tactic
is illustrated by No. 248. The key 1 Rf8 clears the f-file so that
248 TURTON
W. SPECKMANN
Fourth Prize, Die Schwalbe, 1955/II
Mate in three
Key 1 Rf8
PeS; 2 bRf7, r-~;
3 Rxf2
Kxg2; 2 Rbl+
Twin
Twin is the term used to designate a problem with more than
one setting, each differing from the others in only a very small
respect, and with play which is in some way different in the
various settings. Although there is still some argument as to
whether twins should be eligible to compete along with "ortho-
dox" problems in composing tourneys, composers have come
to accept twinning as a useful and fruitful method of achieving
changed effects. Here are some of the ways in which twins may
be created (in each case it is implied that there are two settings
altogether):
249
Then1es and Terms
(i) one piece of either colour n1ay be tnoved to a differen t
square; ..
(ii) one piece tnay be retnoved from or added to the ongtnal
position;
(iii) one piece may be replaced by another of either colour on
the same or on a different square;
(iv) the board may be given a 90° or 180° turn, to alter the
moves of the Pa\vns, castling possibilities, etc.;
(v) the position may be moved en bloc to a different part of
the board;
(vi) the post-key position of a block problem may itself be a
sound problem.
In each case, the twinning mechanisn1 must be a single action
only (e.g. shift of one piece, not two). Some problemists are
prepared to accept double-action twinning devices, calling
such problems "approximate twins".
The possibilities of twins have been most fully explored by the
composers of Helpmates, but some idea may be gained, from
the four examples quoted here, of what can be done in twin-
form in the two-mover. In No. 249 the shift of a single piece
changes the plus-flights found after the key of the diagram
position (1 Sh5) to star-flights, introduced by the checking key
TWIN: FLIGHTS
C. MANSFIELD
250 First Prize, B.C.P.S. Twin Tourney, 1965
Mate in two
(a) diagram
1 Bc2, Kc4; 2 Be4
(b) white K to d7
1 Rf6, Ke5; 2 Rf5
(c) white K to e2
1 Bc3, Kc4; 2 Ba2
(d) white K to f8
1 Bg6, Ke6; 2 Be4
(e) white K to g3
1 Rc2, Ke4; 2 Rc5
(j) white K to g5
1 Kf6, Kd4; 2 Ke6
TWIN: HALF-BATTERY
251 B. P. BARNES
The Tablet, 1961
Mate in two
(a) diagram
(b) turn board 90° anticlockwise
(a) Try 1 Ke2? Pe3!
Key 1 Sc3! ( > 2 Ke2)
Ra4; 2 0-0- 0
Rxd2; 2 Kxd2
Pe3; 2 Se2
(b) Try 1 Sf3? Re1!
Key 1 Kg5! (> 2 Sfl/f3)
Rxg4+; 2 Sxg4
251
Then1es and Tern1s
can change the try of setting (a) into the key of setting (b) and
vice versa. 1 Ke2? fails in the diagram position because the Pe4
can move to e3. But when the board is given a quarter-turn to
the left the Pawn becomes immobile. However, 1 Sf3? now
'
fails, because castling is no longer possible!
Finally we have a forty-year-old mutate twin, No. 252, where
TWIN: MUTATE
J. A. SCHIFFMANN
First Prize, Aachener Anzeiger, 1928
Mate in two
(a) diagram
(b) after key of (a)
(a) Set 1 . . . Kxf3; 2 0-0
Key 1 Rh2!, Zugzwang
Kxf3; 2 Rf2
Pd3; 2 Qxe3
Pe2; 2 Bd2
Pxf3; 2 Rh4
(b) Set 1 . . . P X f3; 2 Rh4
Pe2; 2 Bd2
Try 1 Rh1 ? K X f3 !
Key 1 Rd2 !, Zugzwang
Pxf3; 2 Rxd4
Pe2; 2 Rx d4
P X d2+ ; 2 B X d2
Pd3; 2 Qx d3
Kxf3; 2 Rf2
the second setting cannot be solved until the key of the first
setting has been found. The set mate of position (a) is of great
importance: 1 ... K X f3; 2 0-0. The key 1 Rh2 changes the
reply to 1 ... K X f3 to 2 Rf2-a pin-mate. The solver must now
decide why the solution to position (b) is not a simple return to
the status quo, since the problem is a complete block. The
answer" lies in that set mate: the try 1 Rh1 ? in position (b) is
defeated by 1 ... K x f3 !, because castling is impossible. The
true key is 1 Rd2!, with further changed play after 1... P x f3
(changed from 2 Rh4 to 2 R X d4), and 1 ... Pe2 (previously
2 Bd2, now 2 R X d4).
252
Unpin
Unpin
A black defence may effect an unpin of a white piece in one of
two ways: (i) by interference, when another black piece plays on
to the pin-line; or (ii) by withdrawal, when the pinning piece
itself moves off the pin-line. Both types of unpin are exemplified
by No. 253. The key is thematic in that it pins the white Queen,
UNPIN OF WHITE BY BLACK
253 C. MANSFIELD
First Prize, South African Chessplayer
1960
Mate in two
Key 1 Q X f3 ( > 2 B X d5)
Pe4; 2 Qe3
Se4; 2 Qxa3
Bxe6; 2 Qf8
Sb5; 2Qxd5
Be4; 2 Bxe4
B X f3 + ; 2 B X f3
Sb6; 2 Be7
WITHDRAWAL UNPINS
255 C. J. MORSE
The Observer, 1962
Mate in two
Key 1 Pc4, Zugzwang
Qal+; 2 Bel
Qc3+; 2 Bd2
Qxb5; 2 Bc5
Qd4; 2 Bxd4
Qf6; 2 Bf4
Qg7; 2 Bg5
Qh8; 2 Bh6
Qxe3+; 2 Rxe3
Q else; 2 Qb3
254
Unpin
Bishop. The key 1 Pc4 introduces a fine set of variations, in
which the white Bishop is thematically unpinned seven times.
A theme which received a good deal of attention some years
ago, not least from the author of this book, is that of white
self-pin with subsequent unpin by Black in at least two phases.
The theme lends itself to expression in various ways. A single
white piece may pin itself in try and key on two different
squares. Or two white pieces may stand in a half-pin situation
in the diagram position: one moves away in the try, leaving the
other pinned, while the key is made by the second, with subse-
quent unpins of the first. A third possibility is that seen in
No. 256, where two different white pieces pin themselves in try
and key on the same square. Try 1 S X e5 (> 2 Rd7). The unpins
are effected by the Sh5, and there is dual avoidance present in
the mates: 1 .. . Sf6; 2 Sc4 (not 2 Sf7 ?) ; and 1 ... Sg7; 2 Sf7 (not
2 Sc4 ?-the Java theme). The try is defeated by 1 ... Bh3 ! The
key pins the Re4 on the same square, and the same defences,
now defending against the threat of 2 Se8, lead to the mates
2 Re6 and 2 Rd5, differentiated according to which potential
mating square the unpinning Knight guards. It is a pity that
the virtual play is more interesting than the post-key play.
All sorts of other unpinning efl'ects are possible, of course.
The key may thematically unpin a black piece, whose moves will
255
Themes and Tenns
then form the problem's principal variations. Altern~tively
Black may defend against a threat by unpinning one of hts o\vn
men. No. 254 shows, in the variation 1 ... gSe3; 2 Sg7, how
White must avoid unpinning a black piece when mating. Unp~n
of White by White is found in No. 257. The key- yet agatn
257 UNPIN OF \VHITE BY WHITE
R. BuRGER and R . C. 0. MATTHEWS
First Prize, British Chess Magazine, 1962
Mate in three
Key 1 Rxe5 ( > 2 Kf7)
Rei; 2 Kf8
Rdl; 2 Kg8
Rel; 2 Kxg6
Ra3; 2 Kh6
Unprovided Check
A check available to Black without a set white reply in the
diagram position is said to be unprovided. Many solvers regard
unprovided checks as intolerable, and will quite cheerfully
dismiss a problem as worthless simply because of such a weak-
ness. An unprovided check is only . a weakness, however,
inastnuch as it restricts the choice of key and therefore facilitates
the solvil).g process. But the play of the problem may well
contain many a compensating factor. No. 258 may be cited as a
case in point. 1 ... Phl = Q+ has no set reply. This auto-
matically suggests 1 Bf4 as the key, so that I ... Ph1 = Q+
may be met by 2 Sh2. But it is not until the solver has found this
key that he is likely to enjoy the full play of this delightful
little probletn. The variation we have seen is only one of four
256
Valt:e
258 UNPROVID ~ D H 1
K
c. G. WATNEY
Good Companions, 1920
Mate in two
Key 1 Bf4, Z ugzwang
Phl = Q+ ; 2 Sh2
Phl = S ; 2 Se3
Pfl = Q ; 2 gSf2
Pfl = S; 2 Qd5
Khl; 2 Qd5
Kfl; 2 Se3
Valve
The term Valve is used to denote a black move which simul-
taneously opens one line of a black Rook, Bishop or Queen, but
closes another. When the move opens the line of one piece but
closes the line of another piece, we speak of a Bi-valve. The key
of No. 259, 1 Sh6, threatens 2 Q x e7, against which Black can
defend with any move of his Bishop, opening a line to pin the
white Queen. This Bishop focusses the squares g4 and d5, so that
the mate 2 S x g4 can be played after a random Bishop-move to
north-west or south-east, while 2 Rd5 follows a random move
257
Tllen1es and Tern1s
259 VALVE AND BI-VALVE
L. I. LOSHINSKI and E. U MNOV
First Prize, Western Morning News, 1930
Mate in two
Key 1 Sh6 ( > 2 Qxe7)
Bhl; 2 Sxg4
Bdl; 2 Rd5
Be2; 2 Se4
Be4; 2 Se2
to the south-west. 1 ... Be2 and 1 ... Be4, however, prevent both
mates by unpinning the black Knight to guard the two mating
squares. The first of these unpinning defences is a valve: the
Bishop simultaneously opens the black Queen's line northwards
but closes her line westwards, so that 2 Se4 can be played.
1 ... Be4, on the other hand, is a bi-valve: the Queen's line is
opened and that of the black Rg4 is closed. White therefore
mates with 2 Se2.
No. 260, with its key 1 S x e4 (> 2 Bf2, followed by 3 Sh4),
260 VALVES
R. C. 0. MATTHEWS
The Problemist, 1950
Mate in three
Key 1 S x e4 (> 2 Bf2, ,...._,; 3 Sh4)
Be7; 2 Sd4
Bd6; 2 Sc5
Bc5; 2 Sd6
Bb4; 2 Se5
Ba3; 2 Rfl
shows a fivefold valve. In this case the black line that is closed
is a potential, rather than an actual, line, as a study of the
variations will reveal. Any move by the Bf8 will defeat the
threat by allowing Black to play 2 ... Rh8. This is the line-
opening, effected by the departure of the Bishop from f8. If
1 ... Be7, White can continue 2 Sd4, threatening mate by the
258
Wu rzb urg-PIacIt ut ta
Bishop + Knight battery. No defence b~ 2 ... Re8 .is . now
possible, because the Bishop has closed the hne e8- e4. Stmdarly
after 1 ... Bb4, White can play 2 Se5, since 2 ... Ra4 is ruled ~ut
as a defence (closure of line a4- e4). 1 ... Bd6 allows 2 Sc5, w1th
a threat of mate from the other Knight, now the remaining
piece on the battery-line. 2 ... Rd8? cannot now be played as a
defence, because of the closure of d8-d5. The parallel variation
is 1 ... Bc5; 2 Sd6-and 2 Ra5 is no defence (closure of line
a5-d5). Finally there is a fifth valve, 1 ... Ba3, which permits
2 Rfl (>3 Se1), and Black is unable to defend with 2 ... Ra1?
It is interesting to notice that this problem, composed as long
ago as 1950, is an illustration of the Half-battery theme, which
came into prominence as a two-move strategic device several
years later.
Wurzburg-Plachutta
The Wurzburg-Plachutta consists of a pair of Holzhausen inter-
ferences, i.e. interferences in a three-mover or longer problem
between like-moving pieces (e.g. Rook .+
Rook, or Bishop +
Queen) standing on different lines. (See Anti-Bristol for interfer-
ences bet\veen like-moving pieces standing on the same line.)
The key ofNo. 261,1 Bd2, threatens 2 Qxc5+; if2 ... Rxc5;
WURZBURG-PLACHUTTA
261
J. HARTONG
First Prize, Tijdschrift v.d. Nederlandse
Schaakbond, 1943
Mate in three
Key
1 Bd2 ( > 2 Q X c5 +, R X c5;
3 Bxd3
Sxc5;
3 Sb2)
aRd6; 2 Q X d7, R X d7; 3 Sb6
dRd6; 2 Qf6, Rx f6, 3 B x d3
with changed play. The set replies to 1 ... Bc3 and 1 ... Qc3
(respectively 2 Rb4+ and 2 Rd4+) are emphasised by the try
1 Qc8? A second try 1 Kb6? (> 2 Qc8) retains one of the set
continuations but changes the other: 1 ... Bc3; 2 Rb4+; 1 ...
Qc3; 2 Se5 +. This try fails, however, to 1 ... S x c2! The key
1 Kd6! re-introduces the set continuation after 1 ... Qc3
(2 Rd4 + ), but changes the reply to 1 ... Bc3: 2 Sa5 +. The
position of the white King is crucial in the schem·e of changed
play, for White must avoid allowing checks.
Zagoruyko
The Zagoruyko is not so much a theme as a frame\vork . In its
simplest form a Zagoruyko has the following play: two black
defences are followed by different mates (in the two-mover) or
continuations (in the three-mover) in three separate phases of the
solution. This scheme may well be extended so that there are
more than two defences with changed mates, or more than
three phases altogether.
260
Zagoruyko
No. 263 is a typical interference-Zagoruyko in three phas~s.
The set play is 1 ... Pg6; 2 dSe6; and 1 ... Bb2; 2 Sb3. Wh1te
tries 1 Sf5? to threaten 2 Qd4. The same black defences are now
ZAGORUYKO:
BLACK INTERFERENCE
263
0. STOCCHI
Schach~Magazin, 1949
Mate in two
Set 1 ...Pg6; 2 dSe6
Bb2; 2 Sb3
Try 1 Sf5? (2 Qd4)
Pg6; 2 Bd6
Bb2; 2 Bb6
Rb4!
Key 1 Sc2! (2 Qd4)
Pg6; 2 Qxc6
Bb2; 2 Qb4
t
Then1es and Tenns
The basic Zagoruyko schen1e is extended in No. 26~ to
include three changes in each phase. Whereas in the prev1ous
exan1ple the phases were set, virtual and post-key play,
Szwedowski's problem has two virtual and one post-key phase.
Try 1 Sd6? (the threat throughout is 2 Qd4). 1... Se6 leads to
2 Q x f5, 1 ... Se2 to 2 Qf3, and 1... P x g4 to 2 Qe4. But
1 ... PeS! defeats. So try 1 S x f6, and the same three defences
now yield the tnates 2 Sh5, 2 Rf2 and 2 R x g4. But now 1 ... Sf3!
defeats. The key is 1 Sg5 !, with the play 1 ... Se6; 2 S X e6;
1 ... Se2; 2 Sh3; and 1 ... P x g4; 2 Re4. Despite the extra
change in each phase, this problem may well be regarded as
inferior to Stocchi's, since the errors committed by Black
allowing the white mates are much less interesting, consisting
mainly of simple unguards and lacking the unity of the interfer-
ence errors of No. 263.
No such criticism can be levelled against No. 265, which also
ZAGORUYKO: SELF-BLOCKS
v. F. RUDENKO
First Prize, Dutch Ring Tourney, 1962
265 Mate in two
Set 1 ... R X d5; 2 Qc2
Sxd5; 2 Bxf5
Try 1 Se6? ( > 2 Rd4)
Rx d5; 2 eSg5
Sxd5; 2 Sxc5
Pf4!
Try 1 Sxf5? (> 2 Rd4)
Rxd5; 2 Qxe3
S X d5; 2 Sd6
Sd7!
Key 1 Sc6! ( > 2 Rd4)
Rxd5; 2 fSg5
Sxd5; 2 Sd2
Kxd5; 2 Qd3
Rc4; 2 Re5
ZAGORUYKO PIONEER
266 F. BERHAUSEN
First Prize, Essener Anzeiger, 1927
Mate in two
(a) diagram
(b) after key of (a)
(a) Set 1 ... Pd2; 2 Rx d2
Sg2; 2 S X f3
Key 1 2Rxf3, Zugzwang
Pd2; 2 Se2
Sg2; 2 Rx d3
(b) Key 1 Se3, Zugzwang
Pd2; 2 Sc2
Sg2; 2 S X f5
REDUCED ZAGORUYKO
267 S. SHEDEY
First Prize, ex aequo, Sahs, 1963
Mate in two
Set 1 ... Ke3; 2 Se2
Kg3; 2 Sd5
Try ! Qxc6? (> 2 Sd5)
J(e3; 2 Qe4
Kg3; 2 Qf3
Rb3!
Key 1 Qg7! (> 2 Qe5)
Ke3; 2 Sd5
Kg3; 2 Se2 .
Zagoruyko with four mating moves, those of the set play re-
appearing after the key but reciprocally changed. Set: 1 ... Ke3;
2 Se2; 1 ... Kg3; 2 Sd5. Try 1 Qxc6? (>2 Sd5). If 1 ... Ke3;
2 Qe4; and if 1 ... Kg3; 2 Qf3. But 1 ... Rb3! defeats. The key
is 1 Qg7 !, and by means of a subtle alteration of the guards on
squares in the black King's extended field the original mates
are re-introduced, but reversed: 1 ... Ke3; 2 Sd5; and 1 ... Kg3;
2 Se2. The reduction of mating moves in a Zagoruyko to
three only is discussed under the heading Cyclic Play.
Zepler-Doubling
Zepler-Doubling is related to the Turton, but differs frotn it in
that a white line-piece moves towards the black King so that a
second line-piece can move on to the same line behind it to give
support in the mate. The manoeuvre is seen in No. 268. The key
1 Re4 prepares for the threatened continuation 2 dRd4,
followed by 3 Rf4. The variations are: 1 ... Kxe4; 2 Rd4+,
Kf5; 3 Bb1; and 1 ... Bc6; 2 Be6+, Kxe4; 3 Rd4. The point
of the key is emphasised by the try 1 dRd4?, with the threat of
264
Zepler-Douh/ing
268 ZEPL R-DOUBLIN
B. SoMMER
First Prize, Die Sclzwa/be, J 955/H
Mate in three
Try
1 dRd4 ?, R X d8! (2 Rb4 ?, B~!)
Key
1 Re4! ( > 2 dRd4, ~; 3 Rf4)
Kxe4; 2 Rd4+, Kf5; 3 Bbl
Bc6; 2 Be6+, Kxe4; 3 Rd4
265
SECTION III
(a) COMPOSING
It is quite impossible to teach anyone how to compose. The
majority of chess problemists learn their art by studying the
works of others, though bad habits can easily be picked up if
inferior works are used as models. I have tried in this book to
present well constructed examples of the themes and strategy
discussed, in the hope that readers who are not already expert
composers may see the standards that can be attained. Comins
Mansfield, in his book "Adventures in Composition", has
given a fascinating insight into his composing methods, and the
aspiring proble1nist can do no better than to study this work,
for he will thereby learn a great deal about the composer's
technique, and be entertained at the same time. In this chapter
I shall not attempt to teach composition (this being, as stated,
an impossibility); rather I shall examine the construction of a
number of two-movers, with a view to suggesting how the
composer works and offering some advice and hints on the way.
Since Mansfield is one of the world's outstanding composers,
it seems logical to study one of his works first of all. No. 269(a)
269(a) C. MANSFIELD
Fourth Prize, The Problemist 1953
Mate in two
Key 1 Be4 (> 2 Qxf5)
Se3; 2 Sd3
Be5; 2 Sd5
Bxe4; 2 Qxb8
Pxe4; 2 Qg5
Kxe4; 2 Sa2
266
I
I
J
- ... --
C. MANSFIELD
271 Third Hon. mention, Europe Echecs,
1964
Mate in two
Try 1 Kb7?
Bb2; 2 cSb3
Bxd2; 2 Sd3
Rf7!
Key 1 Sb7!, Zugzwang
Bb2; 2 Kb5
Bx d2; 2 Kd5
fR,_,; 2 Q X e5
aR,_,; 2 Rb3
S,_,; 2 Rd3
C. MANSFIELD
272
Problem, 1965
Mate in two
Try 1 Bb7?
Rx f6; 2 Se6
Rf4; 2 Se4
Rxf3!
Key 1 Sb7 !, Zugzwang
Rx f6; 2 Be6
Rf4; 2 Be4
Sxf6; 2 Bd6
Sf4; 2 Pd4
Rxf3; 2 Bxf3
271
Con1posing and Solving
C. MANSFIELD
274
C. MANSFIELD
Version, The Problemist, 196'8
Mate in two
Try I Kc2?
Pb6; 2 Rc5
PaS; 2 Rc3
Sc6; 2 Ra4
Pa2!
Key 1 Rei!, Zugzwang
Pb6; 2 Ke3
Pa5; 2 Kd2
Sc6; 2 Kc2
Pa2; 2 Qb2
A. ELLERMAN
275 Second Hon. mention, Ceskoslovensky
Sah, 1963
Mate in two
Try 1 Sb7? (> 2 Sa8)
Re3; 2 Se6
Rg5; 2 Sd5
Rxc4!
(Try 1 Sf5? Rx f3 !)
(Try 1 Se4? Ke3!)
Key 1 Sa8! ( > 2 Sb7)
Re3; 2 Se4
Rg5; 2 Sf5
Rxc4; 2 Sxc4
272
Composing and Solving
Touw HIAN BwEE
276
Europe Echecs, 1967
Mate in two
Try 1 Rf5? ( > 2 Sh6)
Sb4; 2 Sd6
Sc3; 2 Se5
S X g5; 2 S X g5
Pd2!
Key 1 Sh6! ( > 2 Rf5)
Sb4; 2 Rc5
Sc3; 2 Rd4
Sxg5; 2 Rxg5
illustrated by Nos. 277 and 278. Their composer, Nils van Dijk,
is a very talented and versatile problemist, one of the leading
composers of the present day. His successes in composing
tourneys have been quite remarkable, and a number of his
prizewinning works are quoted in this book. No. 277 is a two-
mover built in the style of the 1960s: multiple settings with
different key and play in each. The star-flights of the black
King lead to distinct mates in each of six settings, which means
that there are no fewer than twenty-four mates altogether. The
1 ... Pf5 will both defeat the threat, whatever that may be, and
will lead respectively to 2 Sf6 and 2 Se7. A threat involving the
move of this Knight to another square would be very much in
keeping with the strategy of these variations. We are going to
276
Composing and Solving
have to deal with two awkward defences at some stage, viz.
1 ... P x d5 and 1 ... Pf6, so we might as well think about them
now to save possible trouble later. We can add th~ other white
Rook at e1 (uneconomical, but maybe we shall thtnk of some-
thing better), and the other white Knight at c7. Now 1 ... P X d5
can lead to 2 Re8, and 1 ... Pf6 to 2 S x e6-an interference
with the black Queen.
How about the third Goethart unpin? We shall need the
diagonal a5-d8 for this, so the Knight we have placed on c7
must be moved to f8. e8 will have to be guarded by another
piece anyway: it is pointless to think we can economise in this
respect. Let us add a black Bb6, pinned by the white Qa5, and
a black Pc6. (Diagram 279(b).)
279(b)
279(c)
279(d)
J. J.P. A. SEILBERGER
281
Western Morning News, 1923
(Position reflected)
Mate in two
Key 1 Qg4 (> 2 Qe6)
Pc5; 2 Sd7
Pd5; 2 Sc6
Pc6; 2 Sxd6
Pxe5; 2 Rd8
Qc8 ·; 2 Qxc8
Sc6; 2 Qd7
Bxf7; 2 Pxf7
-.
~ . ~- @ ~-~ ~~~;:
~~~~~~
1 ~~
~ ~
~~ B·B
~
••••
.. B.®B. %~'-~('•
- - - t~ •
- 8} -
~~ B' • •
i.~ -
• •
• -
®-- - ~ • ttJ L~s
~...J ~· ....~
-~·
mates following the set defences. The set play will be a Grim-
shaw on d4: 1 ... Bd4; 2 Sf4; and 1 ... Rd4; .2 Se3. The key
1 Pd4 will render these variations impossible by pinning the
Sg2, but the set mates will now reappear after the withdrawal
unpins 1 ... Rh3 (2 Sf4). and 1 ... Rh4 (2 Se3). 1 ... Bd4 and
1 ... Rd4 will become self-pins, with pin-mates given on,
respectively, the line a5-d5 and the diagonal b3-d5. The first
difficulty to be overcome in turning this sketch into a worth-
while problem will be that of arranging a threat. Fortunately
the white Queen is not used in this sketch; could she be so
placed as to guard e5 (and maybe d4 as well) in the pre-key
position, and then give n1ate by playing to f3, to enable the
Rook-unpins to defeat? f6 is the obvious place for her, and it is
just possible that the threat of 2 Qf3 may be rather hard for the
solver to see. Next difficulty: to find a reply to 1 ... R x g2+.
White Bfl seems the natural answer, and perhaps this Bishop
could give the mate on c4 after 1 ... R x d4 in the post-key play.
What will mate after the self-pin 1 ... B x d4? White Rook
playing frorn c6? This Rook would also provide a second
necessary guard for d6 and e6, since the Queen has to mate on
f3. So far so good. (Diagram 282(b).)
Third difficulty: how do we guard e4? And, come to think of
it, how do we add an· extra guard on c5, needed to support the
white Rook in the variation 1 ... B X d4; 2 Rc5? We can't use a
white Pawn to hold either of these squares; we must therefore
make use of the two white pieces that are not yet on the board.
Put the white Knight on g5 (its only possible square), and the
white Bishop on e7 or f8 (settle for f8, though this is a decision
283
Composing and Solving
l82(b)
we shall regret in time). Now we see that the Rc6 is not doing
as much good as we had hoped, since d6 and e6 are now triply
guarded. In order to justify the use of the pieces we have just
added, it would be better to shift this Rook to c8, or even to cl,
enabling both the Bf8 and the Sg5 to exercise crucial guard over
two squares each, not just one. c8 or cl? cl would be better,
because we shall need some black units in the top part of the
board to guard the squares c6, d6, d8, e6, f7, e5 and f5, on
which the white Queen could otherwise give mate. So we reach
the position shown in diagram 282(c).
282(c)
J. M. RICE
Second Hon. mention, The Problemist.
282(d)
1967
Mate in two
Set 1 ... Bd4; 2 Sf4
Rd4; 2 Se3
Key 1 Pd4 ( > 2 Qf3)
B X d4; 2 ReS
Rxd4; 2 Bc4
Rh3; 2Sf4
Rh4; 2 Se3
Rxg2+; 2Bxg2
Sxg5; 2 Qe5
Qxe7; 2 Qc6
Qe6; 2 Qxe6
285
C01nposing and Solving
As a postscript I append another Rukhlis on the same li~ es ,
ardved at fron1 the previous problem by means of the " stepping-
stones" technique. The construction is much more laboured
than that of No. 282(d), and the pieces are, in the main, less
economically employed. Luck was not with me on this occasion.
J. M. RICE
283 Die Schwalbe, 1967
Mate in two
Set 1 ... Bd4; 2 Qe4
I Rd4; 2 Qe5
· Key 1 Pd4 ( > 2 Be4)
Bxd4; 2 Sc3
Rx d4; 2 Sb4
Rf5; 2 Qe4
Rf4; 2 Qe5
R X e3 + ; 2 S X e3
Qxd4; 2 Sc7
Pe5; 2 Bg8
Sf5; 2 Q X f3
(b) SOLVING
The best composers are not usually the best solvers. Most
composers don't take the solving business seriously, .and look
in detail at only some of the problems they see in print, to keep
in touch with what other composers are doing. The serious
solvers are those who send in regular sets of solutions to a
magazine's originals, and whose names appear in the solving
ladder. If you are going to take solving seriously, then you have
to be prepared to spend time hunting for cooks, even long after
you have found a problem's key. Until every problem editor has
his own computer for testing the soundness of the contributions
he receives, cooked problems will continue to appear, far too
frequently for most problemists' tastes. A large number of
composers, including the author of this book, are much too
careless about testing their own problems before sending them
off for publication. Having spent hours, or more usu~lly
weeks or months, working on a difficult setting, one feels
reluctant to spend further time on the boring job of testing the
problem for soundness. Moreover, it is all too easy to overlook
286
Composing and Solving
in1perfections in one's own work, as one is really hoping there
won't be any. All the satne, it is a job that n1ust be tackled, and
more thoroughly tackled by sotne composers of the present day.
This is particularly true where helpn1ates are concerned, for
this type of proble1n is notoriously difficult to get sound.
Problem editors have no time to do a composer's job for him,
and should not be expected to. Occasionally, however, in a
colu1nn with a regular solving competition, an editor will
deliberately set an unsound problem, or at any rate will not be
too careful to test a contribution about whose soundness he has
doubts. His motive in doing this will simply be to separate the
really careful solvers from the rest, the very good from the good.
·If every solver in the contest got every problem right, the editor
would run out of prizes to award. For several years I have run
a solving contest in the December issue of the British Chess
Magazine. The problems set have nearly all been fairies of
one kind or another, with all sorts of comic and curious things
mixed up with a number of straightforward helpmates and self-
mates. Nearly all the problems are thoroughly tested before
they are published, but a few are printed untested, to catch the
unwary solver. I should add, in case there is an outcry from my
readers, that unsound problems are not set intentionally in the
B.C.M. There are quite enough unintentional unsoundnesses,
amongst both the tested and the untested contributions, to do
the job of separating leading solvers' scores perfectly adequately.
Solving can be great fun, and also very rewarding. Probably
more-movers are the most satisfying to solve, because the
length enables the composer to present an interesting idea
in a single variation, and this helps him to achieve that some-
times elusive element of unity which is. likely to appeal most of
all to the solver. Some people solve a chess problem by trial and
error. A leading solver in one of the world's foremost problem
magazines reported recently that his method was to examine and,
if necessary, write down every single white move on the board,
so that he would be sure of finding not only the key but also
every cook the position might contain. Well, he has a solving
trophy to show for his labours, but it 1nust have bored hin1 to
tears. The trial-and-error method need not be as exhaustive as
this. It is possible to find the key to a large number of problems
287
Composing and Solving
by applying a few basic principles: look for a way of arranging a
reply to a strong, unprovided black def~nce, .such as t.he capture
of a piece guarding potential black Ktng-flights; ?nng out-of-
play pieces (pieces out of range of the black Ktng) to J?ore
promising-looking squares; decide whether the problem will be
a block, with Black in Zugzwang after the key, or whether the
key must introduce a threat. But by far the most satisfying
method of solving chess problems, the method used by practic-
ally all composer-solvers, is that of "theme-spotting". The
layout of the principal black and white pieces on the board will
suggest the theme of the problem to the experienced solver, and
the knowledge of what the problem is likely to be all about
should lead him to the key in due course, even if he does fall for
a few tries on the way.
At this point it should be emphasised that the discovery of the
key is only part of the solver's task, and with some problems
only a small part at that. Chess problems are to be appreciated
as works of art, not merely cracked as puzzles. If you find what
you take to be the key after only a few seconds' search, don't
stop there. Consider every variation, in itself and in its relation-
ship to other variations. You might, after all, be dealing with an
example of reciprocal or cyclic play, where the pattern of
defences or mates or both is all-important. Or you might even
have been deceived by a try. Ideally, a try should be defeated by
as obscure a move as possible. But often a composer is forced
to accept an obvious refutation simply because the move is
inherent in the position as he has composed it. A try which
introduces new play different from that found after the key
should·not be dismissed merely because it is obviously refuted.
That try may well be an integral part of the composer's idea-
half the problem, even. The solution to a problem is not just
White's first move, but that and the variations it introduces,
together with any tries the position may contain and the play
which they, in turn, introduce. The composer hopes you will
see his try or tries first, and not stumble upon the key until
later, but this may not always be the case. Of course, not all
problems have tries. Tries in the three-mover are still fairly rare.
But it is true to say that the majority of good two-movers
published nowadays rely for their effect on set play or play
288
Composing and Solving
following tries (virtual play), together with the key and the
variations it introduces.
You cannot teach a person how to compose, and you cannot
teach him how to solve. But it is not impossible to suggest to
the would-be solver some of the techniques which will help him
to become proficient in the art of theme-spotting. The reader
who fancies he has already learnt enough to enable him to solve
everything may like to turn straightaway to Section IV, where
a number of simple and difficult problems of all kinds have
been assembled together to test his powers. For those who have
not yet reached that stage, eight problems-six two-n1overs, one
three-mover and a helpmate-will now be examined, and
assessed, from the solver's point of view.
No. 284 is a light setting by a brilliant and versatile Russian.
284 L.ZAGORUYKO
Third Prize, British Chess Magazine,
1956
Mate in two
287 ~. PARTHASARATHY
Third Prize, The Problemist, 1967
~ate in two
288 B. P. BARNES
Second Prize, Europe Echecs, 1965
Mate in two
B. P. BARNES
First Prize, L' It alia Scacchistica, 1965
Mate in two
I' Try 1 Rd5? ( > 2 Se5/Qg2)
Hxd5; 2 Se5
Rxd5; 2 Qg2
Rxg6!
Key 1 Sd5! ( > 2 Rg5/Qf3)
Bxd5; 2 Rg5
Rx d5; 2 Qf3
Sxf5; 2 Se5
Rx f5; 2 Qg2
successfully with such defences as 1 ... Sd4, 1 ... either Sf4, and
1 ... Sg1 with 2 S x S, but either Sg5 defeats because g5 is out
of range of the white Knight. 1 gRd4? seems better, because
1 ... eSg5 is now met by 2 P x c4. But 1 ... hSg5! is still un-
answerable. Similarly 1 Rg1 ? deals with 1 ... hSg5 (2 K X f2),
but 1 ... eSg5! has no reply. So we must turn our attention to
the white Knight as the likely key-piece, since the Rook has no
more useful moves. 1 Sc 1 ? fails to 1 ... P x c 1 = S !-not a very
subtle refutation, so presumably not one of the composer's
intended tries. 1 Sd4 looks more promising: all defences by the
Knights bring these pieces within range of the white Rook (e.g.
1 ... S x d4; 2 R x d4), except for 1 ... Sg7-and we now see
that the mate set for this defence, namely 2 P x c4, cannot now
be played because the white Knight has blocked the d-file. So
we must try something else. 1 Sf4 avoids interfering with the
Rd7, but 1 ... Sd4 is now without a reply, because the white
Knight has obstructed the Rg5, preventing it from reaching d4.
Exactly the same thing happens with 1 Sg3 ?, because the Rook
cannot now reach g1: 1 ... Sg1 therefore defeats. The only
possible key, and a good one at that, is 1 Sg1 !-a good key
because it allows the check 1 ... P x g1 = Q+ (answered by
2 R x gl). As we suggested before, the post-key play is not of
great importance: defences by the black Knights are met by
capture by the white Rook, except 1 ... Sg7, which allows
297
Con1posing and Solving
2 P x c4. The old-fashioned purist would be appall~d at the
number of duals: 1 ... P x d3, for instance, allows ten discovered
mates by withdrawal of the Rg5, plus 2 R X d3, only three of
these mates being separately forced by other defences. But t~e
interest of the probletn lies in the tries and the way each IS
defeated.
Solving three-movers is a very much more difficult matter as
a rule. In the first place, the theme is rarely as evident as in a
two-mover. Strategy of the Roman or -Dresden type, for
example, is a good deal more complex than straightforward
interference- or unpinning-play. Secondly, the extra move gives
the pieces much more scope, so that it is often necessary to set
the position up on a board rather than try to solve from the
diagram, as is normally possible with two-movers. A "twin"
pocket-board is recommended for three-move solving. The
diagram position can be kept permanently set on one board,
while the other is used to study variations arising from possible
keys. If the "theme-spotting" technique fails, then it is suggested
that the solver should apply some of the principles mentioned
earlier in this chapter, such as bringing out-of-play units nearer
the black King, making provision for strong black defences
(bearing in mind that Black will have two moves to play), and
so on. Only as a last resort should the trial-and-error method
be adopted: you will probably find the key in the end, but you
will very likely spend precious hours of your time in the process.
Robin Matthews, Professor of Economics in the University of
Oxford, is the country's most brilliant three-move composer and
291 R. C. 0. MATTHEWS
The Problemist, 1952
Mate in three
298
Conzposing and Solving
one of the world's foretnost specialists in this field. He rarely
produces a light position, most of his problems bcin~ of the
strategic type, with cotnplex interplay between the pteces. A
first glance at No. 291 reveals two half-pin lines, on the fourth
rank and the d-file and it is reasonable to assume that the
'
play tnay centre round the pieces involved in these lines. If the
black Queen leaves the fourth rank, there is a set pin-mate
2 Q x c5. And if the Pd7 could be induced to leave the d-file,
2 Pe3 would mate. At the tnotnent, of course, this Pawn's only
n1ove is to d6. The check 1 ... Pb4+ is set with the reply
2 Q x b4+ (2 ... S x b4; 3 Pe3). The trial-and-error solver will
look at openings like 1 Bb8? and 1 Qa5 ?, but should soon see
that the former threatens nothing, while the latter is refuted by
1 ... Pb6 !, which unpins the ReS. The "theme-spotting" method
has suggested to us so far that the Pd7 should be induced to
leave the d-file. Supposing it were to capture one of the white
Knights, checking on e6? Those Knights look suspicious
anyway: neither is en prise, yet both guard e5. This looks like
a duplication of labour. How can we threaten 2 Se6+? Three
possibilities emerge: 1 Sg5, 1 Sf4 and 1 Sf8. The first clearly
fails to 1 ... P X g5, while the second blocks one of the thematic
half-pin lines. So we'll try 1 Sf8, threat 2 Se6 +. If 2 ... Q X e6;
3 Q x c5 (exploiting pin of Se4); and if 2 ... P x e6; 3 Pe3 (Sd5
is pinned). ·what happens if Black defends by guarding one of
the eventual mating squares c5 and e3? This can only be done
with the two pieces which capture the Se6 in the threat line.
If 1 ... Pd6, 2 Se6+? fails to 2 ... Q x e6. But 2 Q x c5+ is now
playable, and this also leads to pin-mates: 2 ... P x c5; 3 Pe3;
and 2 ... S x c5; 3 Se6. As we have seen, any n1ove by the
black Queen off the half-pin line leads directly to 2 Q x c5.
But 1 ... Qf4 retains the guard of the Se4 on c5, and at the same
time sets up a second guard on e3, thereby defeating the threat
(2 Se6+ ?, P X e6!; 3 Pe3 ?). The reply to 1 ... Qf4 is soon
seen to be 2 Pe3 +, and the continuations 2 ... S x e3 and
2 Q x e3 once more lead to pin-mates: 3 Se6 and 3 Q x c5
respectively.
Having found the key and appreciated the variation-play, the
solver may now realise that the three moves Se6, Q x c5 and Pe3
recur frequently in the course of the solution. Could there be
299
I
I
Con1posing and Solving
some pattern behind all this? Some relati~nship between. the~c
moves which may not become eviden~ unt.•l the .full solution ts
written out ? Let us tabulate the solutton hke thts :
Key 1 Sf8, threat 2 Se6+, Q X e6; 3 Q X c5
Pxe6; 3 Pe3
If 1 .. . Pd6; 2 Qxc5+, Pxc5; 3 Pe3
S x c5; 3 Se6
and if 1 . .. Qf4; 2 Pe3 +, S X e3; 3 Se6
Q xe3; 3 Q x c5
If we use the letters A, B and C for the moves Se6, Q X c5 and
Pe3, we get:
I Sf8, threat 2 A, Q x e6; 3 B
Pxe6; 3C
I ... Pd6; 2 B, Pxc5; 3C
Sxc5; 3A
I ... Qf4; 2 C, Sxe3; 3A
Qxe3; 3B
White's second and third moves show a clear cyclic pattern:
A - BJC; B- CJA; C- AJB. This fine problen1, therefore, consists
of a brilliant combination of a traditional half-pin theme and a
modern cyclic pattern, with pin-mates throughout.
Finally we move on to a different sort of problem altogether.
The helpmate demands a special solving technique: the trick
is to visualise the eventual mating position, and then discover
the sequence of moves which will lead to it. Helpmates do not
really have keys: all the moves must be found, beginning with
Black's initial move and ending with White's mate. The most
difficult helpmates are those in which the black King has great
freedom, for if he is allowed to stray far from his starting
square, the eyentual mating position may well be all the harder
to spot.
Dr. Gyorgy Paros, of Budapest, is perhaps the world's
greatest helpmate composer. His compositions combine
ingenious strategic play with superb construction and economy.
He has a great fondness for dual-avoidance themes, a fact
which we should bear in mind as we examine No. 292. We see
that the Sh5 might ultimately mate on g7 or f4 or both, provided
300
C01nposing and Solving
292 G. PAROS
First Prize, Problem, 1954
Fielptnate in two
Two solutions
I J
••
·•
302 I
, --
SECTION IV
F. ABDURAHMANOVIC
First Prize,
••••
Yugoslav Tourney, 1959-60 293
B B B Bft
- -
- .~-j ftWJ
- ~--· -
•~~ - ft - Oft
-.-
B Bft Bft B ~ ... /.
-
-••••
- ~
- 1~
----
,.- -® Helpmate in two
~~~
~:.:.
(a) diagram; (b) after key of (a);
(c) after key of (b); (d) after key of
(c).
303
Proble11zs for Solving
•g-•-t·
.• .A
~-ii~ .-~
-
~.:.~~~~
~
•---
• ·-··- ~ .... .
-•-•-.f-~t •
-
~
-
-
-
-
% . . •.. %
~ .... %
••••
I. BIRBRAGER
First Prize,
Mate in two
304
Problems for Solving
A. BorrACCHI J. BucHWALD
--
First Prize,
~
-••
II Problema, 1933
-& ~ ~
~.
303
First Prize,
Magyar Sakkvilag, 1947
- g ~ ~
~.
304
••••
M
~ -~~
~: .... ~ ~~
~d ~-.(0'
- ..- •
~*~~
B
U<i'B t ~~~
'~L:.~-. ~
~~ ~~
B
~. :~B ft B<i'B
···
B
~·
B t ~.- ~_
- - .•• •-Bttm-a
...... ~ ~ . .. ; : ... . ... ~
A-~ R
~ •~ ~
~ , .. .. ;'. t ~§
~
«1 ..... ;
~~~
~.t.:;$~ • • ~ ~ B
~ ~ • ....
~~~
r.~ - • ~~
~.:. ~
B § B B BA Mate in two Mate in three
-~-
A. CASA G. CRISTOFFANINI
Second Prize, Prize,
rJ§rJ -
Europe Echecs, 1966
--- -0
-R
-
-~-
.
305 Schackviirlden, 1931/I
~~
306
~~
-
t B---
~~}
~-
rJ rJ rJ
....•7.
• • -
~~
~..&.% -~ B
-
-~-~-
~~~
rd - - t ~~
- ~:.:. ~
0 .. .. .. :
-
: • • • •.•• ~ ~•••• ~ %~ • • •• ~ ~•• •• ~
-~ :t ~ ~ t~ - ~®-
~
~- ~ -
~
~-
, .. .. .. ?-
••••
~
-
-
ft ~S ~ -~ H
it
-
- .... ; , •. . • 7- -
~
-- ..... ;
~m tt ~s
0. ..... : -
~]
• rJ='lrJ •
• •••
- : .... ... :
Mate in three
... •... .... z - • ••. 7-
Mate in two
: . ..... . : •·••·•·
305
Problems for Solving
N. G. G. VAN DIIK A. DoMBROVSKIS
First Commendation,
Prob/eemblad, 1959
~-
· · · · ·w~
~~ ~~
•.•·-• -. •
310
..
Bt & B ~~
~ ~
~~ ~t • - t
··· ~ ~. /~ 11 ~.-
~
m•
~~ m
.. ; - 7. .. . . . 7- •
~t r
R¥)
-~~ ...; -
A.
Mate in three
DOMBROVSKIS
--
g:---
J. E.
BA~i]ft B t B
?~ -Mate in two
DRIVER
306
Problen1s for Solving
••••
Problemisten, 1956 323 324
·t·t·
·t·t· ••
•1-f•t • • ~tL_)- ~A~
~t;S~
.f t
~7. '~~
. • • -
.. .. . ~
>:. • ••••
-
-
-
L .. 7.
-
~-- --~
B
- "~ --
-- Mate in three
L.A. ISAEV
Skakhmatny Listok, 1930 326
Mate in two
308
Problems for Solving
W. J0RGENSEN W. J0RGENSEN
First Prize, First Prize,
Chess Correspondent, 1946 327 Die Schwalbe, 1952 328
..---=~-:
~-.
;}~~· ~-
- -
.
' '~·
~- - -~~ t - • ~;!~~
--a
B ~ -
-
~----~
~A ttme~A
R R4J1A t~~4J
tt ~A
fj L ..J
-
?.~
•
~ ~~~-~?.-~
~A ft~ •
L .. -~ - -
Mate in three
-
R. KOFMAN
First Prize,
Latvian Tourney, 1952 331
~~--
Mate in three
309
Prob/ents for Solving
K. A. L. KuBBEL
Mate in two
M. LIPTON
Second Hon. mention,
Israel Problemists' Assn. Tourney,
1955 338
®B®B B B
Pt•
.•
~- •
., -(-
•
B • A& B
•~.i;
~§
···~
~ ~
~...... ~ •
~
~
-••••
-
•••• - ~~~
....~
310
•••• Mate in three
Problenzs for Solving
•
E. LIVSHITS (version by S. Shedey)
Ceskoslovensky Sach, 1961 340
- ~ - ~-~
. •• ?.J._
~- ~
~-
-~-
•••-••
•. •®o m
-~9 -~·
-
•••
~... .~ ~.... ~
®. §9 • •
~
Mate in two
L. I. LOSHINSKI
First Prize,
La Marseillaise, 1946 342
-r-'t~~
@th',-
-- ---
BAB • B
-- ~%
~.: .~ -
-- • ~ ... ..
fL'-~~ ·- ~ ~,
-~
~-J~~~
:... ... .: • ... ,% -
Mate in two
- BB
~ ~ ~--~
BAB
~.. .. /:
~--
~ --
Mate in two
-~.
- i:i1
L. I. LOSHINSKI
First Prize,
Tchigorin Memorial Tourney, 1959
343
Mate in three
311
r
Mate in three
312
Problems for Solving
R. C. 0. MATTHEWS
First Prize,
Christian Science Monitor, 1950
352
Mate in two
Mate in five
V. MELNICHENKO
First Prize,
U.S.S.R. Central Chess Club
Bulletin, 1967 356
R R R R
u
~~ ~ a
n w
~-rtf!
:::-. ...,z .:..... -
• R R R
R R R Rt
- ~r·-~~ ~- ~ -
-~; --
• R Rft R*
•
- -
~
~~
R R{JR
Mate in two
~~~~
.......
.313
Proble1ns for Solving
F. MICHEL, J. P. BOYER and
J . SAVOURNIN
First Prize, ex aequo, 2nd Th. Ty.
-- ••••
Le Probteme, 1962 357
®-
---
- ?f. -•
- §· !£)-
~
?JW'~
K.a¥
~-~
.. .... .
~ ~.+.f~
~ ....
.. ~ ..u.. ~... j
/.
-
~
-
z~
·
~-
: ... ... .:
-~-
~ ~
-
•
~ ~~
• m• •
.
L .. x ~ .. ... -
~§ -
0 ..... /. ~
-~-Mate inr.Ar.
two Mate in three
Mate in two
314
Problen'IS for Solving
P. 0VERKAMP
Mate in five
N. PETROVIC
First Prize,
A. • • •
8th Theme Tourney, Feenschach,
1953
•-.t... •
366
~
~-
•••• -
•- •- •- •
---~R~
---~~~
.... ,% - -
- t ~~
• • • •e
~-- - -~
Helpmate in two (with set play)
Helpmate in four
315
Problems for Solving
H.-P. R.EHM
First Prize,
Probleemblad, 1964 369
Mate in twelve
J. M. RicE V. RunENKO
- -
Second Prize, Third Prize,
The Problemist, 1966 371 Suomen Shakki, 1959 372
•. - w -~-
~~
:~
t -~
- ~-~.
- . -•• -§
~-
-
-~~~.,-~
~
~ ..... ~... ... ~
·a ·ft ·A ·
.. ... :
~
~~ L ..f-
~t
~ ..... : --
.- ~.•..'~-. ..~-•~
• D ••
Mate in two
~
Mate in two
Mate in two
316
Problems for Solving
V. RUDENKO and S. SHEDEY 375 J. A. ScHIFFMANN
• .
• •
Seventh Prize, U.S.S.R. Jubilee First Prize,
Tourney, 1968 Brisbane Sports Referee 1929/1376
- ~~:~
•••
• •
llt
.
· t · •.ffl.
R4J~a
~-- -~
~ ;~::t ~
- ~- .x - ~'§EI}
• ~l] ~l]ft.
~~ · ·~ ~ D •.
~B. ~. :J
••••
d •
Mate in two
S. SCHNEIDER
Second Prize,
Schach, 1958
•t B .t.m - •m
~-.!_· • ~-~
377
-ft. -·-
-- .J-LJ. •
~ %..•.• % ~
~."'~
~ : ....
~ •••• %
mt- - -
%~ ~ ~ ~
- - four
Mate in - Mate in seven
H. SELB
L. SCOTTI Second Commend.,
••••
British Chess Magazine, 1967 379 Sao Paulo Chess Club, 1956 380
--
••••
--- ~
~1=.1},
•§. _• .!_••
-it~
- ~~
~- :~~- 1 -JLJ
~~
rd
••••
•••••
• • .1
- - -
-~·t
.JLJ . ···ft
·t· . ft. ' - ~-
--- -
~~
~~
- ~-
Helpmate in two (with set play)
F!4~ -·
~~-
~~--~~
:.. ..
••••
t~
~~ - ft ·
~ ~-•
Mate in two
.... % . . -
'
317
Problen1s for Solving
J. Szoa HY
Fo urth Hon. mention ,
M agyar Sak lce/et , 1960 382
1-B B • ~~
•.• a tt a~ ~
-
•
a ~ ~ ~a~ ~a t ~ .~
a t ~ a·t a
t.·.JJ;bL .J .-
~i
~ --- •
B B Bf! B
~
~
Mate in two
a • • Mate in two
a~
L. SZWEDOWSKI L. SzwEDOWSKI
First Prize, Second Prize,
S chweizerisclre Schaclr zeitung, 1962
383
~
•••
British Chess Problem Society
Ring Tourney, 1960
~~ t -~-
384
~:. ~
-
~-
~
••••
~
..... ;
/: '\ -·-. . .
B§B B8Bt
~~db-·
~~
K .. ~ ~-
~-, 1 ~~
- 0. ..... :
. ~--
~~ ..~..
~--0
~~~-~-~-~
~·
~- - --~ 0~ ~
~----~ ~
- - ft-
~ - -"
~=~
Mate in two
v. TCHEPJZHNI
Second Prize,
~~1
:--~---
'- -~-
- Mate in two
- ,• - •
~-
~-
~~,
~
- --_.a.~"·
•
~--··· - - ~
~;
&\w· ··"
~-~-i f $. a'~~·'~ ·
~--··'- .....
-•
•
:I!;:;;S:
ft a t a~•
~~~
-
~
~---~ i ~:~ ....-~~
"
••••- ~
t -.J
~ ---
Mate in three
318
Prob/en1s for Solving
J. VALUSKA
Fifth Prize,
••••
••
The Prob/emist, 1967 389
~ •-- ~~
ft.
~..&..%
~- --- ~
~ft ·<!'· ~~
%!"..@ C:.LJ ~'gja
~-
B :.t .
.. .. ,7. •~
B
• -H
~-li. ~-- ~~ m
• ·gt ·~· ft ·
Mate in two
.A. E.
Mate in three
VISSERMAN
319
Problems for Solving
Y. G. VLADIMIROV Y. G. VLADIMIROV
First Prize, Second Prize,
Probleemblad, 1966 393 Probleemblad, 1964 394
r--~~~-=-=--:-=-=-~
~~ ~t!lf ~~ -~ ~.~.
~~
- ~v::s
L .. J ~~.....2:- -~
--.
R~.R~~R~H~
- J.-
~. ,. ,~
H0Bt
,~~
~;
-R -R R -
- - K .. ..... :
D R D
- ft - tWJ~ -
R ~.:. ~ft R •
..... :
R~
Mate in four Mate in four
Y. G. VLADIMIRov and L. I. J. WARTON
LOSHINSKI Second Prize,
- - -
First Prize, British Chess Problem Society
.--·~---i--t
Ceskoslovensky Sach, 1965 395 Ring Tourney, 1966 396
- - -·--~~-- -~ ~-~
~-- ~
,, ..... ~ -
~~:D
~- ....• ?-
--
- -
-- ~ -- .
.....
~ ~~ ~
~~ - ••
..
J1. ~~~ ~~ ~'€1§
.
~- ... ~ -- L~..J.
eJ.l.. - - - ..... ;
-~- - -·"- --
- WJt
~ ... ~~~
:.~ : • WJ
~ ~§ ..~
-RJ.RAR
m --
..... : :....... : i::\'o .... -
-- t a tH--
:
~ ~ ~--
~-~
~~ - - ft
- . . . 7- - •
- ~ K .. ,~~
....
~ ~ ~ . tR
-
-
-
•~L .: ~.]j_-
Mate in three
.. .....
.... 7-
-
R ·R R Mate in three
W. A. WHYATT and A. GoLDSTEIN
First Prize, ex aequo, 0. WIELGOS
- -
B.C.F. Tourney, 1967 First Hon. mention,
397 Ceskoslovensky Sach, 1963 398
- - WJ
~ ~-~
• •m•- •--1-
~~ -
~ ~ ~~db ~ ~
-
~~
.
. § H.~· f.§
-•~~m ~•- -•~
• h . . . ,/. - •
--- -~ ~-~
320
•••• - -
Mate in two
L .. -
Prob/e1ns for Solving
L. C. WtLLEMSENS (after J. E. A. WIRTANEN
Albarda, G. J. Bouma and J. J. First Prize,
Burbach) Leipzig Olympic Tourney, 1960
Prob/eemb/ad, 1967 399 400
321
SOLUTIONS TO PROBLEMS FOR SOLVING
I·
~
BIBLIOGRAPHY
il
338
General Index
Certain problem then1es and effects, such as Batteries, Black checks, Dual
avoidance, Line-opening etc., occur too frequently as incidental features
to warrant a comprehensive list in this index. Readers are therefore
referred only to problems where these themes or effects occur as the prin-
cipal feature.
Active dual avoidance, p. 104 Anti-critical play, pp. 72, 118; nos.
Actual play, p. 30 50, 94
Added mate, pp. 30, 183; no. 9 Antiform, pp. 43-44, 230, 234; nos.
Adventures in Composition (Mans- 18-19, 226
field), p. 266 Anti-Goethart, p. 44; nos. 19, 351
Aim, Purity of, p. 106 Approximate twin, p. 250; nos.
Albino, pp. 37-9, 203; nos. 13-15, 274,277
195 Arrival correction, p. 63; nos. 41-
Allumwandlung, pp. 140,208; nos. 42,47
75, 121' 201-2, 293, 295, 328,
358, 360, 373 Battery, pp. 44-49; nos. 20- 25
Ambush, pp. 31, 39-40, 98; nos. and passim
13, 16, 77 -mate, p. 21
Anchor-ringboard,pp.95-96; no.75 Bi-valve, pp. 121,257-8; nos. 98,259
Annihilation, p. 58; no. 36 Black checks, pp. 54-56; nos. 32-34
Anti-Bristol, pp. 40-41, 107, 156; and passim
no. 17 correction, pp. 29, 58, 81; ·nos.
Anticipation, pp. 41-42 8, 37-43, 61, and passim
Anticipatory interference, see Interference,
half-battery, no. 390 Black
half-pin, pp. 136, 142; nos. 116, Knight-wheel, pp. 20, 169-71 ;
123, 313 nos.4, 101,158-59
interference, pp. 94, 156, 168; Block problem, pp. 17, 49-51; nos.
nos. 73, 143, 156, 317, 397 26-28 and passim
obstruction, no. 397 -threat, pp. 29, 50, 292-93; nos.
self-block, pp. 180, 213, 229-30, 28, 286
236; nos. 170, 207, 226, 235, Bohemian School, pp. 51, 106; nos .
. 305, 323 29, 364
self-pin, no. 123 aille Chess Magazine, p. 154
339
General Index
Brede cross-check, pp. 52, 77- 78; Concurrent changes, p. 115 ; no. 90
nos. 57, 338, 362 Consecutive correction, p. 62; no.
square-vacation, p. 52 40
Bristol, pp. 41, 57; nos. 35- 36 Construcion task, p. 109
British Chess Magazine, pp. 109, Contingent threat, p. 58
110, 287, 290 Cook, pp. 17, 58
British Chess Problem Society, p. -try, p. 13 7, no. I 17
109 Correction, pp. 29, 58, 111 ; no. 8;
Ring Tourney, p. 190 and passim
Built-up two-mover, p. 107 Critical play, pp. 71-75, 149, 179,
By-play, pp. 24, 52, 107, 278; no. 5 200; nos. 49-53, 76, 135-36,
and passim 169, 308, 354
square, pp. 71, 131: 200; no. 109
Caissa's Wild Roses (Dawson), pp.
and passim
109-110
tries, pp. 73-74, 158; nos. 52-53,
Camouflage pieces, p. 108
146
Castling, pp. 53-54, 109, 216-18;
nos. 30-31, 211-12, 251-52, Cross-check, pp. 24, 75-78, 133,
300,379 nos. 5, 20, 30, 42, 54-57, 225
Chameleon echo, pp. 106, 179; and passim
nos. 84, 168 CycJicBlack correction, p.81; no. 61
Changed mates (=changes), p. 29 change ( = cyclic Zagoruyko),
Checking key, pp. 162-65; nos. pp. 88-89; nos. 68-69, 375
146, 150-53 dual avoidance, pp. 79-80, 174;
Checks by Black, pp. 54-56; nos. nos. 59, 163, 355, 380
32-34 and passim interference, p. 79; no. 58
Chess Problem, The (Weenink), mate-transference, p. 91 ; no. 70
p. 52 mating permutation, pp. 84-86;
Chess Problems: Introduction to an nos. 64-65
Art (Lipton, Matthews and Nowotny, p. 193; no. 186
Rice), p. 65 obstruction, pp. 92, 100, 325;
Clearance, pp. 57-58; nos. 35-36, nos. 71, 79, 321
347 overloads, pp. 92-95, 199; nos.
Combinative separation, p. 113; 72-74, 190, 329
no.89 play, pp. 78-95, 264, 300
Commendation, pp. 275-76 with anticipatory interference,
Common-aim tries, p. 247; nos. no. 317
45,245 with half-pin, nos. 114, 291, 344
Common-error tries, pp. 32,247-48; with interference, no. 353
nos. 11, 44, 246-47, 298, 310 with third-pin, nos. 345, 393
Compensation, pp. 102, 145 refutation, pp. 82-84; nos.6 2-63,
Complete anticipation, p. 41 361' 398
block, pp. 29, 126 shift, pp. 86- 87; nos. 66-67,
half-pin, pp. 30, 134; no. 9 and 388-89
passim (see Half-pin) triple avoidance, pp. 80-81; nos.
Composing, pp. 266-86 60, 342
tourneys, p. 275 White correction, p. 331; no. 368
340
General Index
Cylinder boards, pp. 95-96, 109; Finnish Nowotny, p. 193
no. 75 Fleck theme, pp. 110- 14; nos. 85-
89, 391
Decoy, pp. 19, 218; nos. 3, 369
Flight (-square), pp. 18, 114-16;
Defeat of try, p. 32
nos. 90-91 and passim
Defence, p. 18
-giving key, pp. 34, 268; no. 12,
Direct battery, pp. 21, 45; no. 4
and passim
and passim
-mate, pp. 17, 139 -taking key, p. 34
Focal effects, pp. 116-19, 257; nos.
Double Grimshaw, p. 244; nos.
104,106,243 92-95, 173, 259, 314
half-pin, p. 133 Form: antiform, pp. 43-44; nos.
18-19
task, p. 38; nos. 13-14
threat, p. 110 Formal Tourney, pp. 42, 275
Fourfold promotion, p. 208; see
Doubled theme, p. 26; no. 6 and
passim
under Allumwandlung
Four-hands-round, pp. 119-21;
Doubling, pp. 97-98, 200, 249; nos.
76-77,191,248,299 nos. 96-97, 309
Dresden, pp. 98-101, 139, 220-21, Four-way-play, p. 121; no. 98
298; nos. 78-79 Fringe variations, pp. 107, 122,
Dressing the board, p. 108 267, 278
Dual, pp. 22, 101, 108, 206 Gamage unpin, p. 122; nos. 7, 99,
Dualavoidance,pp.28, 77,79,101-5, 304
145,159,172-73,197,226,235, General error, pp. 29, 59
255; nos. 7, 8, 55, 59, 80-83, Give-and-take key, pp. 34, 47, 62;
161, 189, 220, 256, 303, and nos. 23, 150
passim Goethart unpin, pp. 44, 122-3, 157,
(in helpmate), p. 142; nos. 122, 276-82; nos. 19, 100, 279(e),
292 280-1
Duplex (helpmate twin), p. 143; Good Companion Chess Problem
no. 126 Club, p. 51n.
Grab, pp. 123-4; nos. 101, 338
Echo, pp. 26, 105-6, 200; nos. 6, Grasshopper, pp. 109, 124-5; nos.
84, 191 102, 324, 388
-models, p. 178; nos. 168-69 Grid board, pp. 109, 125; no. 103
Econorny,pp.20, 106-8,239 chess, pp. 125-6; no. 103
En passant capture, pp. 109, 161 , Grimshaw, pp. 107, 119, 126-9,
216,244; no. 149,244 151, 187, 206, 211, 244; nos.
Ending, p. 15; no. 2 6, 96, 97, 104-6, 180, 243, 341,
English Nowotny, p. 193; no. 186 371, 372, 385, 399
Extended Rukhlis, pp. 226-27; nos. Grimshaw, White, p. 188; no. 180
221, 372 Guard, p. 19
Fairy chess, pp. 109-10, 124, 185, Guide to Fairy Chess, A, (Dickins),
216 p. 110 .
Fairy Chess Correspondence Circle, Half-battery, pp. 129-32, 166, 211,
p. 110 270; nos. 44, 107-9, 155, 176,
Fairy Chess Review, p. 109 260,270-6,290,390
341
General Index
Half-pin, pp. 30, 132-38, 21 1, 240, International Master of Chess
255; nos. 9, 50, 96, 109-17, Problen1 Composition (title
133, 196, 291, 302, 312, 330, of), p. 215
348, 349
Hamburg, pp. 138-9, 220-1; no. Java, pp. 81, 158-60, 255-6, nos.
118 7, 60, 147, 2~6, 294
Harmless dual, p. 107
Hauptplan, p. 220 Key, pp. 17, 160-5, 300
Helpmate, pp. 109, 139-45, 250, Knight-tour, pp. 165-9, 248; nos.
287, 300-2; nos. 119- 29, 175, 154--7, 247, 325
292,293,360,366-7 -wheel, pp. 20, 169-71 ; nos. 4,
Helpstalemate, p. 144; no. 360 101, 158-9
Herpai, pp. 145-7, 302; nos. 8,
130-1 Legality of position, p. 15
Holzhausen, pp. 40, 107, 147-8, Line-closing, pp. 26, 171; nos. 6,
156,192, 206,259; nos.132, 160, and passim
185, 320 -opening, pp. 18, 146, 171-3,
Honourable mention, pp. 275-6 245; nos. 160-2, 359, and
Horizontal cylinder, pp. 95-6; no. passim
75 -piece, pp. 17, 185
Horseblock, p. 148; no. 133 -vacation, p. 58; no. 36
Ideal n1ate, pp. 143, 149; nos. 126, Major dual, p. 101
134 Mari, pp. 79, 173-4, 226; nos. 59,
Ideal-mate Chess Problems (Albert), 163,220,384
p. 143 Masked battery, pp. 23, 48, 76, 269;
Ideal Rukhlis, pp. 224-6; nos. 219- nos. 5, 25, 54
20 half-battery, p. 130
Illegal force, pp. 149, 196-7 Mate in three moves (Harley), p. 52
Incarceration; p. 199; see Paralysis Mate in two moves (Harley), p. 282
Incomplete block, pp. 29, 49; no. Mate transference, pp. 30, 174--6,
26 and passim 223, 243,264; nos. 10,164-6,
Indian, pp. 73, 97, 149-51; nos. 76, 352,363; in three phases, no.166
135-6 Maximum task, pp. 20, 238; no. 4
Indirect battery, pp. 24, 45; nos. 5, Maximummer, p. 232; no. 230
16, 91, and passim Meredith, pp. 177, 292
half-battery, p. 130 Miniature, pp. 165, 177, 292
Informal tourney, p. 275 Minin1al, p. 177
Interference: p. 18 Minor dual, p. 101
Black, pp. 151-6; nos. 137-43 Model mate, pp. 39, 51, 106. 149,
and passim 177-80; nos. 15, 29, 48, 134,
White, pp. 157- 9, 164-5, 267; 167-70, 364, 396
nos. 144-6, 153, 270-6, and Mousetrap, p. 132
passim Munich, pp. 180- 2; nos. 171-2,
Interference-cycle, p. 79; no. 58 322
-Roman, p. 219; nos. 214-5 Mutate, pp. 29, 50, 182; nos. 9, 13,
-unpin , p. 27; no. 7, and passim 173-4, 252
342
General Index
Neutral piece, pp. 183-4; no. 175 Plachutta, pp. 205- 6, 211; no. 198
Nietvelt defence, pp. 184-5, 194, Plus-flights, pp. 115, 162, 250; nos.
227; nos. 176, 187, 302 91, 150, 231, 249
Nightrider, pp. 109, 185- 6; nos. Post-key play, p. 30
177-8 Primary FJeck, p. 111; nos. 85-6
Notation, p. 11 threat, p. 58
Nowotny, pp. 128, 187- 94, 206, Prize, p. 276
247, 295; nos. 179- 86, 245, Prob/eemb/ad, pp. 213, 243
282-3, 288- 9, 320, 354, 356, Problem, p. 276
371 Prob/emist, The, pp. 110, 153, 254,
280,282
Obstruction, pp. 92, 164-5, 194-6, Progressive separation, pp. 112-3;
199; nos. 153,187- 8,327,391, no. 88
395 twin, p. 322; no. 293
Obtrusive force, pp. 196-7 Promoted force in diagram, pp.
Open-gate, p. 171; nos. 160, 162, 196-7
359 Promotion, pp. 32, 206-9; nos. 12,
Opposition theme, p. 118; no. 95 199-202, and passim
Organ-pipes, pp. 197-8; no. 189 obstruction, no. 188
Originality, p. 41 , to fairy piece, p. 186; no. 178
Orthodox problem, pp. 109, 249 Prospective self-block, p. 47; no. 24
Outlier, p. 291 Provision key, no. 5
Overload, pp. 41, 148, 198-9, 205, Pseudo-two-mover, pp. 105, 118,
260; nos. 17, 132, 190, 261-2 209-10; nos. 84, 95, 203, 297
Paralysis, pp. 199-200; nos. 51, 191 Purity of aim ( = Zweckreinheit),
Partial analysis, pp. 217-8; no. 212 p. 106
anticipation, p. 42 . Quadruple, pp. 22, 101
dual avoidance, pp. · 104, 211 Quaternary play, p. 65; nos. 43,307
Fleck, p. 111
Passive dual avoidance, pp. 104-5, Radical change, pp. 130, 210-11;
173; nos. 83, 163 nos. 108, 204, 336
Pawn-Grimshaw, p. 127; no. 104 Random move~ pp. 29, 58
-promotion, pp. 206-9; nos. 199- Reciprocal change, pp. 115, 134,
202, and passim 211, 214-6, 264; nos. 90, 112,
Pericritical play, pp. 75,200-1, 219; 208-10,267,385,386, 394,399
nos. 192, 214 correction, pp. 211-4; nos. 205-7
Turton, p. 97; no. 76 play, pp. 78, 211-6; nos. 205-10
Phase, p. 30 Reduced Zagoruyko, pp. 263-4;
Pickaninny,pp.39, 190,201 - 3,208; no. 267; see also Cyclic
nos. 14, 183, 193- 5, 201 change
Pin, pp. 203- 5 Reflexmate, pp. 109, 232-4; nos.
-mate, pp. 20, 48; nos. 4, 9, 57, 231,295,308
68, 77, 196-7, and passim Refutation of try, p. 32
-model,pp.39, 180; nos.15, 170 Retrograde analysis, pp. 53, 92, 109,
-unpin-restoration, p. 204; no. 216- 8; nos. 211-12
197 Rider, p. 185
343
General Index
R01nan, pp. 100, 139, 218- 21, 248, Stalemate, p. l09
298; nos. 213- 5 Star-flights, pp. 115, 163, 209, 250,
Rossel , pp. 167- 8; nos. 156, 305, 273-4; nos. 90, 151 - 2, 202,
308, 313, 362 249, 277- 8, 332, 358, 373
Rosselsprung im Schachprob/em Stocchi, pp. 235- 7; nos. 234-5, 305,
(Siers), p. 167 363
Royal battery, pp. 38, 89, 222; nos. Strategy, p. 23
13, 69, 216 change of, p. 237; no. 236
Rukhlis, pp. 120, 223- 7, 282-6; Study, p. 15; no. 2
nos. 96, 217-20, 282(d), 283, Stufenbahnung, p. 58; no. 36
288- 9, 356, 357, 370, 371 Swiss then1e, p. 334; no. 392
Extended, pp. 226- 7; nos. 221, 372 Switchback, pp. 145, 237- 8, 254;
Ideal, pp. 224-6; nos. 219- 20 nos. 129,237,25~ 366
Sacrificial key, no. 148 Task, pp.20, 38,238- 9; nos.4, 13,
Schiffmann defence, pp. 166, 227; 238
nos. 154, 222, 326 Tertiary defence, p. 64; no. 42
Schwalbe, Die, p. 276 play, p. 294; nos. 42, 46, 287
Secondary defence, p. 59 Testing for soundness, pp. 286- 7
error, p. 59 Thematic key, p. 23; no. 5; and
Fleck, pp. 111-2; nos, 87, 381 · passim
threat, pp. 58, 112, 170 Theme, p. 23
Self-block, pp. 18, 194,228-31, 234; change of, p. 240; no. 239
nos. 18,223-7, 316, and passim tourney, p. 275
prospective, p. 47; no. 24 Third-pin; pp. 240-1 ; nos. 240,
-Roman, p. 219 345, 393
Selfmate, pp. 109, 231-2; nos. 228- Threat, p. 17
30,328,360,373,400 -correction, pp. 241-3, 384; nos.
Self-pin, pp. 20, 76; nos. 4, 5, 54, 241-2
and passim; by white, p. 255, -separation, p. 111
no.256 Three-Rider-Double, p. 244; no.
Semi-reflexmate, p. 233 243
Series-helpmate, pp. 96, 109, 145; Total change, pp. 130, 244-5; nos.
nos. 75, 129 107,244
Serious dual, p. 101 dual avoidance, p. 104; no. 82
Set mate, p. 25 Fleck, p. 111
play, p. 25; in helpmate, p. 140; Tourney (composing), p. 275 .
no. 121 Traditional two-mover, p. 245
Short mate, p. 40; no. 17 Transference: see Mate trans-
Shut-off, p. 40; no. 16, and passim ference
Sideboard model, p. 177; no. 167 Triple, pp. 22, 101
Solution, p. 19 half-pin, pp. 133-4; no. 111
Solving, pp. 286-302 threat, p. 110
Special prize, p. 275 Try, pp. 30, 32, 144, 245-8, 288;
Square-vacation, pp. 14, 62, 148, nos. 11, 245-7, and passim
226, 234-5, 245; nos. 18, 40, Turton, pp. 73, 97, 249, 264; nos.
132, 220, 232-3, and passim 76, 248
344
General Index
Twin, pp. 141- 2, 249- 52, 263, 275; Virtual play, pp. 33, 288; no. 12
nos. 122-4, 211, 249- 52, 266 and passim
Vorplan, p. 220
Unblock, pp. 18, 234; no. 18, and
passim W at'ter, pp. 29 , 50,· no. 27, and
Underpromotion, pp. 208-9; nos. passim
201- 2,210 White correction, pp. 66- 70, 241 ;
Unguard, p. 25; no. 5, and passim nos. 44-48, 63
Unpin, pp. 253- 6 half-pin, pp. 137-8; no. 117
of White by Black, pp. 27, 133; interference, p. 31; no. 10; see
nos. 7,41, 130,144,204,253- 6, Interference, White
350, 371 , and passim, Knight-tour, pp. 165-9, 248; nos.
of White by White, p. 256; no. 154-7, 247, 325
257 Withdrawal unpin, pp. 27, 157, 253
-Roman, p. 214; no. 213 Wurzburg-Plachutta, pp. 40, 107,
Unprovided check, pp. 123, 129, 147, 156, 206, 259-60; nos.
256-7; nos. 100, 106, 258 261-2, 352
flight, pp. 25, 123, 257; nos. 5,
100 Zagoruyko,pp.34,260-4; nos. 12,
32, 33, 39, 68, 69, 92, 105, 113,
Valve, pp. 121, 257-9; nos. 98,259- 142,200,238,263-6,314,338,
60 340, 374, 375, 383
Variation, p. 23 Zepler-doubling, pp. 264-5; no.
Version (of published problem), 26E
p. 42 Zugzwang, p. 17
Vertical cylinder, pp. 95-6; no. 75 Zweckreinheit, p. 106
345
Index of Names
Index of Na1nes
Tura, W., nos. 180, 388 Weenink, H., pp. 52, 229
Tuxen, H. V., p. 154 Whyatt, W. A., no. 397
Wielgos, 0., no. 398
Umnov, E. I., nos. 19, 50, 259 Willemsens, L. C., no. 399
Wirtanen, E. A., no. 400
Valuska, J., no. 389 Wong Kong Weng, no. 125
Visserman, E., nos, 52, 72, 103, 127, Wurzburg, 0., nos. 168, 169
131, 190, 390, 391, 392
Vladimirov, Y. G., nos. 56, 174, ·Yaroslavtsev, A., no. 86
393, 394, 395
Volkmann, A., nos. 53, 55 Zagoruyko, L., nos. 191, 284
Zappas, B., nos. 39, (113)
Warton, J., no. 396 Zarur, A., no. 151
Watney, C. G., no. 258 Zepler, E., nos. 78, 173
349