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INSTITUTE - UID

DEPARTMENT – INTERIOR DESIGN


Bachelor of Science (Interior Design)
BOOT CAMP
Semester : I
Faculty Name : Priyamvada (E-11180)

INTRODUCTION TO INTERIOR SPACES DISCOVER . LEARN . EMPOWER


Course Outcome (UNIT-1)
(INTERIOR SPACES)
CO Number Title Level

CO1 Discussion on Architectural Spaces Understand


Characteristics of Interior Space
Concept and Purpose of Design

CO2 Introduction to the Building Components Understand

CO3 Apply
Interior Design Methodology

CO4 Elements of Design Apply

CO5 Principles of Design Apply


IDEATION THROUGH SKETCHING

Often the line is overlapped with multiple lines to create forms or spaces – called sketches. Lines are honest- they are what you
imagine. So before sketching one needs to be sure of the objective of the idea that needs to be sketched. Sketching is an important part
of the design and development process..
IDEATION THROUGH SKETCHING

Ideation is the process where you generate ideas and


solutions through sessions such as Sketching, Prototyping,
Brainstorming, Brainwriting, Worst Possible Idea, and a wealth of
other ideation techniques. Ideation is also the third stage in the
Design Thinking process.
Sketching is a great method of putting thoughts to paper, whether it
be when describing thoughts to colleagues or brainstorming new
solutions individually and as a group. You can share thoughts
regarding anything from strategy to design to user flows through
sketches.
Here are a few instances where sketching exercises come in handy in
my experience as a user experience researcher:
Brainstorming new designs or solutions individually and collectively
Sharing raw, malleable ideas with a group
Collaborating to iterate upon an existing concept
Designing new visualizations of complex information
IDEATION THROUGH SKETCHING

It all starts with a dot and then a line, smoothly gliding over pristine,
crisp sheets. Often the line is overlapped with multiple lines to create
forms or spaces – called sketches. Lines are honest- they are what you
imagine. So before sketching one needs to be sure of the objective of
the idea that needs to be sketched.

Sketching is an important part of the design and development


process. It is a way of visual communication between the client and
the designer. One would fantasize a beautiful space in their minds,
feeling the textures around them, the noise of the rippling water from a
water body and the play of shadows of a screen juxtaposed against
beautiful tile work.

This fantasy can be rendered into a creative sketch within a matter of


minutes. Yes, software can do the same, but its depiction of a space is
more formal, expensive and time consuming. Also, a hand sketch has
the power to erase/ change a line way more quickly than a software
takes to select a line and press delete.
IDEATION THROUGH SKETCHING

The Difference Between Sketching and Drawing

What’s the real difference between drawing and sketching? To answer


to this conundrum, let’s first establish that sketching is a form of
drawing, and drawing is the method we produce marks in a sketch.
Drawing can simply be defined as making marks on a surface. The two
descriptions are often used interchangeably. It’s really no surprise that
there is some confusion out there as to the differences between the
two and I’m not really sure that a perfect answer exists, but I’ll offer my
humble opinions.
Most people consider sketching to be a looser, less refined form of
drawing.
Sketches are typically created as preliminary drawings in order to
prepare for a more finished work of art. Sketches are typically created
with quick marks and are usually lacking some of the details that a
finished drawing may have.
Often, the “nuts and bolts” of a finished drawing is worked out in the
sketching stage of the artistic process. Composition, balance between
values, and proportion can all be worked out in a quick sketch, rather
than jumping right into a finished drawing, risking mistakes.
IDEATION THROUGH SKETCHING

Sketching Inspiration for Interior Designers


•It’s very common for architects and interior designers like to sketch
whilst travelling. Dozens of Moleskine sketchbooks of famous architects
are filled up over the years with a thousands of sketches. Some are
detailed sketches of ornate buildings while others depict solid /void
study of spaces and forms.
• There are also quick sketches, drawn while travelling in a train or
while exploring a city on foot. Again, line qualities are able to
determine whether the sketch has been made in a hurry or relaxed
manner.
•The fact is, it doesn’t matter, if the finished sketch is a representation
of the features of the building or space.
•Students are often encouraged to explore famous works of designers
through sketching hence broadening the creative mind with new ideas
and concepts.
•Creating hand sketched replicas of buildings helps them understand
the articulation of forms interwoven with circulatory and landscaped
spaces.
•Architect Ludwig Mies Van Der Rohe once said, “God is in the details”.
Often these details in buildings go unnoticed (even in photographs) but
are noticed through sketching.
IDEATION THROUGH SKETCHING

•The Evolution of a Hand Drawn Interior Design Concept


Hand drawn concept is an important part of the interior design process. It
starts after the research, finding the main idea and basic space planning.
• You should usually sketch every space of the house. It’s a good idea to start
with wider angles showing the entire space.
• You should then draw the main proportion and unveil the story of the
room.
•After this it’s time for sketching details. You should tend to refine the details
along the way. Hand drawing the interior design concept feels like resolving
the space bit by bit, like a puzzle.

One Point Perspective


One point perspective is so named because it uses a single vanishing point to
draw an object. In one point perspective, perspective is created by showing
the front and one side of an object with all the horizontal lines joining a
single vanishing point. If more than two surfaces of an object need to be
shown two point perspective can be used.
IDEATION THROUGH SKETCHING

•In one point perspective, the front and back planes of the box always remain parallel to the picture plane. Only their scale changes
as they recede into the distance. To create a template of a room for a one point perspective, follows these steps...
First, using a pencil and a ruler, lightly make an X by connecting the right top corner to the left bottom corner of your paper and by
connecting the top left corner to the bottom right. Where these lines intersect will be your point that all depth lines will 'move'
toward.
•Next, lightly make a rectangle on the X, be sure to make the vertical lines and horizontal lines of the rectangle parallel to the sides of
the paper. This will represent the back wall of the room.
•To assist in gauging depth for items in the room, draw a line diagonally from either bottom corner of the rectangle to the opposite
front corner of the page.
To create lines for floor boards or floor tiles you can lightly draw lines from equally spaced points at the bottom of the page straight
to the centre point.
IDEATION THROUGH SKETCHING
IDEATION THROUGH SKETCHING

Two point Perspective


•Two point perspective, as the name suggests, uses two vanishing points toward which all perspective lines (non vertical) are drawn.
When an object is drawn in this way it is even more realistic than drawn with a single vanishing point. To achieve a two point perspective
effect follow these steps...
•First mark two vanishing points on the paper (closer to the edges will allow for larger drawings) and faintly draw a line between them,
we will call this is called the horizon line
•Next draw a vertical line above, through or beneath the horizon line (depending on the angle and position of the drawing you want) and
in the centre between the vanishing points, this represents one side/edge of the object you are drawing
•Now draw faint lines from the ends of the vertical line to the vanishing points, these are the perspective lines.
•Next draw two more vertical lines either side of your original vertical and between the perspectives lines to represent the othe edges of
the object. This creates two sides of the object.
•Next draw faint guidelines from the ends of these new lines to either vanishing point which will create the top of the object. It will now
look like a cube in perspective.
•For more detail continue to add lines remembering they always move toward the vanishing points.
IDEATION THROUGH SKETCHING
IDEATION THROUGH SKETCHING
ASSESSMENT
1) What is the difference between interior and architecture field?
2) What are the duties of an interior designer while doing a project?
3) What is the purpose of interior design ?
REFERENCES
REFERENCE BOOKS:
Francis. D. K. Ching, Interior design Illustrated, Van Nostrand Reinhold
John. F. Pile, Interior Design, Harry Abrams Inc.
Sam. F. Miller, Design process – a primer for Architectural and Interior Design, Van Nostrand Reinhold.
Gary Gordon, Interior lighting for designers, John Wiley & Sons Inc.
Harold Linton, Colour in Architecture, McGraw Hill

REFERENCE LINK:
• https://dengarden.com/interior-design/interior-design-services_which-to-study
• https://www.livspace.com/in/magazine/difference-between-architect-interior-designer
• https://www.indeed.com/career-advice/finding-a-job/interior-architecture-vs-interior-design

YOUTUBE VIDEO LINKS


https://www.youtube.com/watch?v=72Iw5ZmANts
https://www.youtube.com/watch?v=O0sd20ABH4s
THANK YOU
For queries
Email: ankita.e10327@cumail.in

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