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CHOOSE NAME

Tiefling Unchained Rogue 6;


Neutral Evil Medium
Init: 8 Senses: Darkvision; Perception: +9

DEFENSE

AC: 17 Touch: 14 Flat-Footed: 13


HP: 39
Fort: 2 Ref: 9 Will: 2

OFFENSE

Speed: 30 ft.
Melee: Shortsword +1 +6 (1d6+5 19-20/x2);
Ranged: none

STATISTICS

Str 10 (+0) Dex 18 (+4) Con 10 (+0) Int 12 (+1) Wis 11 (+0) Cha 14 (+2)
Base Atk: +4 CMB 8 CMD 18

Skills: Acrobatics +13; Bluff +11; Escape Artist +13; Intimidate +11; Knowledge (local) +10; Perception +9; Sense Motive +9; Sleight of Hand
+13; Stealth +13;

SPECIAL ABILITIES

Feats: Agile Maneuvers; Improved Initiative; Improved Steal; Weapon Finesse; Weapon Focus: Shortsword;

Specials: Danger Sense +2; Debilitating Injury; Evasion; Finesse Training; Sneak Attack +3d6; Trapfinding; Uncanny Dodge; Rogue Talents:
Certainty; Combat Swipe; Edge: Sleight of Hand; Terrain Mastery;

Equipment:

DESCRIPTION

A PFRPG character build.


FEATS

AGILE MANEUVERS

Requirements: None
You add your Dexterity bonus to your base attack bonus and size bonus when determining your Combat Maneuver
Bonus (see Chapter 8) instead of your Strength bonus.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

ARMOR PROFICIENCY, LIGHT

Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

IMPROVED INITIATIVE

Requirements: None
You get a +4 bonus on initiative checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

IMPROVED STEAL

Requirements: Int 13, Combat Expertise.


You do not provoke an attack of opportunity when performing a steal combat maneuver. In addition, you receive a +2
bonus on checks made to steal an item from a foe. You also receive a +2 bonus to your Combat Maneuver Defense
when an opponent tries to steal an item from you.
Section 15 Copyright Notice: Pathfinder Roleplaying Game Advanced Player's Guide. Copyright 2010, Paizo Publishing,
LLC

WEAPON FINESSE

Requirements: None
With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may
use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check
penalty applies to your attack rolls.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

WEAPON FOCUS

Requirements: Proficiency with selected weapon, base attack bonus +1.


You gain a +1 bonus on all attack rolls you make using the selected weapon.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

WEAPON PROFICIENCY, SIMPLE

Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

Open Game License and Copyright details available at: https://pathbuilder2e.com/legacy/license.html


Description
A PFRPG character build.

Notes
No build notes.

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