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Starting up

Don't Starve: 88571 WIN32_STEAM


Build Date: 2013-10-30_10-40-33
THREAD - started 'GAClient' (6076)
HttpClient::ClientThread::Main()
cGame::InitializeOnMainThread
WindowManager::Initialize
WindowManager::SetFullscreen(0, 1920, 1080, 60)
GLInfo
~~~~~~
THREAD - started 'WindowsInputManager' (15196)
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (NVIDIA GeForce RTX 2060)
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 16384
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(73,1) Unload BE
scripts/gamelogic.lua(76,1) Unload BE done
scripts/gamelogic.lua(78,1) Load FE
scripts/gamelogic.lua(80,1) Load FE: done
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
HttpClientWriteCallback (0x063E6707, 1, 134, 0x065CFA70)
HttpClientWriteCallback READ 134 (134 total)
QueryServerComplete for handle [1] ok, HTTP 301: [<html>
<head><title>301 Moved Permanently</title></head>
<body>
<center><h1>301 Moved Permanently</h1></center>
</body>
</html>
]
Collecting garbage...
lua_gc took 0.01 seconds
~SimLuaProxy()
lua_close took 0.02 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

LOADING LUA SUCCESS


scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(86,1) Unload FE
scripts/gamelogic.lua(88,1) Unload FE done
scripts/gamelogic.lua(90,1) LOAD BE
scripts/gamelogic.lua(93,1) LOAD BE: done
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/gamelogic.lua(408,1) Loading Nav Grid
scripts/saveindex.lua(251,1) ClearCurrentResurrectors CB
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/components/resurrector.lua(76,1) Registering resurrector 100487 -
resurrectionstone
scripts/saveindex.lua(259,1) RegisterResurrector 100487 - resurrectionstone
scripts/saveindex.lua(264,1) RegisterResurrector CB
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
QueryServerComplete for handle [2] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [3] failed, HTTP 0: []
QueryServerComplete no callback
Collecting garbage...
lua_gc took 0.17 seconds
~SimLuaProxy()
lua_close took 0.16 seconds
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert
itself into the manager.
HttpClient::ClientThread::Main() complete
Shutting down

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