Professional Documents
Culture Documents
Job specialization
The degree to which the overall task of the organization is broken down and divided into smaller
component parts.
Work teams
An alternative to job specialization that allows an entire group to design the work system it will use to
perform an interrelated set of tasks.
Alternatives to Specialization
Job rotation
An alternative to job specialization that involves systematically moving employees from one job to
another.
Job enlargement
An alternative to job specialization that increases the total number of tasks that workers perform.
Chain of command
A clear and distinct line of authority among the positions in an organization.
Span of management
The number of people who report to a particular manager.
In recent years, managers have begun to focus attention on the optimal number of layers in their organizational
hierarchy. Having more layers results in a taller organization, whereas having fewer layers results in a flatter
organization.
Tall Organizations
Are more expensive because of the number of managers involved.
Foster more communication problems because of the number of people through whom information
must pass.
Flat Organizations
Lead to higher levels of employee morale and productivity.
Create more administrative responsibility for the relatively few managers.
Create more supervisory responsibility for managers due to wider spans of control.
Distributing Authority
Authority
Power that has been legitimized by the organization.
Delegation
The process by which a manager assigns a portion of his or her total workload to others.
Decentralization
The process of systematically delegating power and authority throughout the organization to middle
and lower level managers.
Centralization
The process of systematically retaining power and authority in the hands of higher-level managers.
Coordinating Activities
Coordination
The process of linking the activities of the various departments of the organization
The Need for Coordination:
The primary reason for coordination is that departments and work groups are interdependent—they
depend on one another for information and resources to perform their respective activities.
The greater the interdependence between departments, the more coordination the organization requires
if departments are to be able to perform effectively.
Pooled interdependence
When units operate with little interaction; their output is pooled at the organizational level
Sequential interdependence
When the output of one unit becomes the input for another in a sequential fashion
Reciprocal interdependence
When activities flow both ways between units.
Bureaucracy
A model of organization design based on a legitimate and formal system of authority.
Core Technology
Technology
Conversion process used to transform inputs into outputs
1. Unit or small batch technology -the product is custom made to customer specifications and produced in
small quantities.
2. Large batch or mass production technology – the product is manufactured in assembly line fashion by
combining components parts into another part or finished product.
3. Continuous process technology- raw materials are transformed to a finished product by a series of machine.
Environment
Mechanistic Organization
Similar to the bureaucratic model, most frequently found in stable environments.
Organic organization
Very flexible and informal model of organization design, most often found in unstable and
unpredictable environments.
Differentiation
Extent to which the organization is broken down into subunits.
Integration
Degree to which the various subunits must work together in a coordinated fashion.
Organizational size
Total number of full-time or full-time equivalent employees.
Organization consists of a set of unrelated businesses with a general manager for each business.
Holding-company design is similar to product departmentalization.
Coordination is based on the allocation of resources across companies in the portfolio.
Design has produced only average to weak financial performance; has been abandoned for other
approaches.
Is based on multiple businesses in related areas operating within a larger organizational framework;
following a strategy of related diversification.
Activities are decentralized down to the divisional level; others are centralized at the corporate level.
The largest advantages of the M-form design are the opportunities for coordination and sharing of
resources.
Matrix Design
Based on two overlapping bases of departmentalization.
Team Organization
An approach to organization design that relies almost exclusively on project-type teams, with little or
no underlying hierarchy.
Virtual Organization
One that has little or no formal structure
Learning Organization
One that works to facilitate the lifelong learning and personal development of all its employees while
continually transforming itself to respond to changing demands and needs
CHAPTER 9
Basic Elements of Individual Behavior in Organizations
Psychological Contract
The overall set of expectations held by an individual with respect to what he or she will contribute to
the organization and what the organization will provide in return.
Contributions
What the individual provides to the organization.
Inducements
What the organization provides to the individual.
Individual differences
Personal attributes that vary from one person to another.
Personality
The relatively stable set of psychological and behavioral attributes that distinguish one person from
another.
Agreeableness
A person’s ability to get along with others.
Conscientiousness
A person’s ability to manage multiple tasks and consistently meet deadlines.
Neuroticism
Extent to which a person experiences anxiety or is poised, calm, resilient, and secure.
Extraversion
A person’s comfort level with relationships.
Openness
A person’s rigidity of beliefs and range of interests.
The Myers-Briggs Framework
This framework, based on the classic work of Carl Jung, differentiates people in terms of four general
dimensions, defined as follows:
The Myers–Briggs Type Indicator (MBTI) is one popular questionnaire that some organizations use
to assess personality types. Is a useful method for determining communication styles and interaction
preferences.
Extraversion (E) versus introversion (I). Extraverts get their energy from being around other people,
whereas introverts are worn out by others and need solitude to recharge their energy.
Sensing (S) versus intuition (N). The sensing type prefers concrete things, whereas intuitives prefer
abstract concepts.
Thinking (T) versus feeling (F). Thinking individuals base their decisions more on logic and reason,
whereas feeling individuals base their decisions more on feelings and emotions.
Judging (J) versus perceiving (P). People who are the judging type enjoy completion or being
finished, whereas perceiving types enjoy the process and open-ended situations.
Locus of control
The degree to which an individual believes that his or her behavior has a direct impact on the
consequences of that behaviour.
Self-efficacy
An individual’s beliefs about his or her capabilities to perform a task.
Authoritarianism
The extent to which an individual believes that power and status differences are appropriate within
hierarchical social systems like organizations.
Machiavellianism
Behavior directed at gaining power and controlling the behavior of others.
Self-esteem
The extent to which a person believes that he or she is a worthwhile and deserving individual.
Risk propensity
The degree to which an individual is willing to take chances and make risky decisions.
Emotional Intelligence
Attitudes
Complexes of beliefs and feelings that people have about specific ideas, situations, or other people.
Cognitive Dissonance
Caused when an individual has conflicting attitudes.
Work-Related Attitudes
Organizational commitment
An attitude that reflects an individual’s identification with and attachment to the organization itself.
Positive affectivity
A tendency to be relatively upbeat and optimistic, have an overall sense of well-being, see things in a
positive light, and seem to be in a good mood.
Negative affectivity
A tendency to be generally downbeat and pessimistic, see things in a negative way, and seem to be in a
bad mood.
Perception
The set of processes by which an individual becomes aware of and interprets information about the
environment.
Selective perception
The process of screening out information
that we are uncomfortable with or that
contradicts our beliefs.
Stereotyping
The process of categorizing or labelling
people on the basis of a single attribute.
Perception and Attribution
Attribution
The process of observing behavior and attributing causes to it.
Stress
An individual’s response to a strong stimulus, which is called a stressor.
The GAS represents the normal process by which we react to stressful events.
Stage 1: alarm—we feel panic and alarm, and our level of resistance to stress drops.
Stage 2: resistance—represents our efforts to confront and control the stressful circumstance.
Stage 3: exhaustion—and just give up or quit.
Personality Types
Type A
Individuals who are extremely competitive, are very devoted to work, and have a strong sense of time
urgency.
Type B
Individuals who are less competitive, are less devoted to work, and have a weaker sense of time
urgency.
Organizational Stressors
Burnout
A feeling of exhaustion that may develop when someone experiences too much stress for an extended
period of time.
Managing Stress
Creativity in Organizations
Creativity
The ability of an individual to generate new ideas or to conceive of new perspectives on existing ideas.
Divergent thinking
is a skill that allows people to see differences among situations, phenomena, or events.
Convergent thinking
is a skill that allows people to see similarities among situations, phenomena, or events.
Types of Workplace Behavior
Workplace Behavior
A pattern of action by the members of an organization that directly or indirectly influences
organizational effectiveness.
Performance Behaviors
The total set of work-related behaviors that the organization expects the individual to display.
Withdrawal Behaviors
Absenteeism
When an individual does not show up for work.
Turnover
When people quit their jobs.
Organizational Citizenship
The behavior of individuals that makes a positive overall contribution to the organization.
Dysfunctional Behaviors
Those that detract from, rather than contribute to, organizational performance.
Motivation
The set of forces that cause people to behave in certain ways.
Content Perspectives
Approach to motivation that tries to answer the question “What factors motivate people?”
Process Perspectives
Approaches to motivation that focus on why people choose certain behavioral options to satisfy their
needs and how they evaluate their satisfaction after they have attained those goals.
Effort-to-Performance Expectancy
The individual’s perception of the probability that effort will lead to high performance.
Performance-to-Outcome Expectancy
The individual’s perception that performance will lead to a specific outcome.
Valence
An index of how much an individual values a particular outcome; the attractiveness of the outcome to
the individual.
Goal-Setting Theory
Behavior
is a result of conscious goals and intentions.
Setting goals
influences behavior in organizations.
Goal difficulty is the extent to which a goal is challenging and requires effort.
Goal specificity is the clarity and precision of the goal.
Goal acceptance is the extent to which a person accepts a goal as his or her own.
Goal commitment is the extent to which he or she is personally interested in reaching the goal.
The Expanded Goal-Setting Theory of Motivation
Reinforcement Theory
Approach to motivation that argues that behavior that results in rewarding consequences is likely to be
repeated, whereas behavior that results in punishing consequences is less likely to be repeated.
Assumes that:
Behavior that is rewarded is likely to be repeated.
Behavior that is punished is less likely to be repeated.
Positive Reinforcement
A method of strengthening behavior with rewards or positive outcomes after a desired behavior is
performed.
Avoidance
Used to strengthen behavior by avoiding unpleasant consequences that would result if the behavior
were not performed.
Punishment
Used to weaken undesired behaviors by using negative outcomes or unpleasant consequences when the
behavior is performed.
Extinction
Used to weaken undesired behaviors by simply ignoring or not reinforcing them.
Fixed-Interval Schedule
Provides reinforcement at fixed intervals of time, such as regular weekly pay-checks.
Variable-Interval Schedule
Provides reinforcement at varying intervals of time, such as occasional visits by the supervisor.
Fixed-Ratio Schedule
Provides reinforcement after a fixed number of behaviors regardless of the time interval involved, such
as a bonus for every fifth sale.
Variable-Ratio Schedule
Provides reinforcement after varying numbers of behaviors are performed, such as the use of
compliments by a supervisor on an irregular basis.
Using Reinforcement in Organizations
Empowerment
The process of enabling workers to set their own work goals, make decisions, and solve problems
within their sphere of responsibility and authority.
Participation
The process of giving employees a voice in making decisions about their own work.
Flexible-Work Schedules
Work schedules that allow employees to select, within broad parameters, the hours they work.
Job Sharing
When two part-time employees share one full-time job.
Telecommuting
Allowing employees to spend part of their time working offsite, usually at home.
Reward System
The formal and informal mechanisms by which employee performance is defined, evaluated, and
rewarded
Merit Pay
Pay awarded to employees on the basis of the relative value of their contributions to the organization.
Monetary Incentives
Incentive plan.
Employee is paid a certain amount of money for every unit the employee produces.
Sales commissions plan.
Employee is paid a percentage of the employee’s sales to customers for selling the firm’s products or
services.
Nonmonetary Incentives
Immediate, and one-time rewards.
Days off, additional paid vacation time, and special perks.
Gainsharing Programs
Designed to share the cost savings from productivity improvements with employees.
Scanlon Plan
Similar to gainsharing, but the distribution of gains is tilted much more heavily toward employees.
Employee Participation
Allowing employee participation in the deciding the distribution of rewards.