Professional Documents
Culture Documents
FAQ
AdG 3rd Edition
This document answers questions asked on the forum by the players, or arising from the tournaments.
This excludes those questions which are now covered by the publication of the official amendments to
the rules text (see the "Rules" tab of the ADG website: Official amendments to the Art of War rules). To
facilitate the search for information, the questions are grouped according to the chapters of the rulebook.
The answers try to be concise in order to keep the document reasonable in size for printing. Therefore,
wherever possible, additional information and examples are given in the explanatory sheets placed on
the "Rules" tab of the site. Features that are new to the FAQ are highlighted in yellow.
TROOPS
+1 Bonus against mounted
Q : Does a bowmen keep its bonus against a mounted unit if it is attacked on a flank by the mounted unit?
A : No. This specific bonus works like the Support capability, with the same restrictions :
The bonus is valid only for the 1st turn if the unit is charged from the front.
The bonus not valid if the unit simply conforms.
The bonus is cancelled if the unit is contacted in the flank, even by a Li.
Medium spearmen
Q : When receiving a charge from a mounted unit, does a medium spearmen unit get the Impact ability ?
A : If the mounted unit is not Impact, then yes. If the mounted unit also has Impact, then the medium
spearmen Impact bonus is cancelled, as p 17.
Note : Only Heavy spearmen and pikes keep their Impact against a mounted unit with Impact.
Examples :
A medium spearmen is charged frontally by a Cv:
Medium spearmen = 1 + 1 Impact = +2
Cv = 1 + 1 bonus vs MI = +2
1
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Q : Does the 2HW ability just cancel the effect of Armour and Heavy Armour abilities ?
A : In practice the factors will have the same effect as cancelling the armour effect. Nevertheless, you
need to apply all the factors as listed p16.
COMMAND
Flight of a General
Q : Does a general, either included or attached to a unit, count towards the army demoralisation, if he should flee
with the unit and then leave the table ?
A : No. The corps becomes leaderless but he’s not counted as a lost general.
MOVEMENT
Wheeling
Q : If a group has less units on the 1st line than on other lines behind, can it wheel? If so, then how do you
proceed ?
A : YES, such a group can wheel. The widest line is considered as the group’s width. Wheeling is then
measured using this width, and not that of the 1st line. No unit can move further than it’s allowed
movement distance.
Q : A group with a 2UD movement makes a 2UD wheel about one of its corners, the other one not moving. In the
same movement, can the 2nd corner also wheel 2UD, each corner having moved 2UD ?
A : NO. If a group does a wheel, it’s limited by its maximum movement allowance. The move ends after
the 1st 2UD wheel.
2
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Q : If a group comprising impetuous cavalry and impetuous knights makes a move of 3UD, do you pay 1 or 2
CPs ?
A : 2 CPs because the cavalry hasn’t moved it’s full movement allowance of 4UD.
3
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Q : A knight is in the ZoC of an enemy elephant to its rear. How can it leave the ZoC ?
A : The only option is for the knight to retreat to its rear which is impossible, because that would bring it
closer to the enemy. The knight must first make a ½ turn to face the elephant. In the following turn, it
will be able to leave the ZoC (if it wasn’t charged by the elephant).
A : Some concepts need to be clarified. The paragraph "movements allowed in a ZoC" should be
understood as follows:
When a unit or group is in or enters an enemy ZoC (including a conformation on page 52), the only
permitted movement must be made with respect to the most threatening enemy unit.
The most threatening enemy unit is, in following order of priority:
The nearest one who’s ZoC covers part of the units front,
The nearest one who’s ZoC covers part of the flank or rear of the unit.
If a unit is in the ZoC of multiple enemy units, it only considers the most threatening enemy unit and
ignores the ZoCs of the other units when moving. If several units are equally threatening, the choice is
left to the player.
The only movements permitted in the ZoC of the most threatening unit are:
To stay put and not move.
To charge it
To move by advancing, making a wheel, a quarter turn or a half turn :
o To align with it :
The 2 units are perfectly aligned if their fronts are parallel.
At the end of the movement
the units must not be less aligned, that is to say that the angle formed by
their 2 fronts must not have increased,
the most threatening unit must always be the same as at the beginning;
o To get closer to it :
The distance between the 2 points closest to the fronts must be reduced,
The unit must be on an axis that will contact the enemy unit's front,
No point on it’s front should be further from the enemy front than at the beginning
of the movement,
No point on the front of the unit that entered the ZoC must exit it during the
movement.
To extend or contract a group as long as no unit in the group exits the ZoC (see definition above).
To retreat, ie to leave the ZoC (see paragraph Exiting a ZoC).
In ZoC, it is forbidden:
To slide, except after contact to conform (see 52);
To enter into melee with the flank or rear of another enemy, in order to charge it or support a
friendly unit.
4
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
5
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
SPECIAL MOVEMENTS
Charge
Q : Is it possible to make a ¼ or ½ turn, then a wheel just before charging ?
A : Yes, they can be combined but only at the beginning of the charge.
Q : A heavy Impetuous chariot unit has a target 2UDs from its flank, but, since it must do a ¼ turn (costing
2UDs), it won’t be able to contact the target. What must you consider ? The distance in a straight line, or the
distance the unit can make in one move ?
A : For a unit to make an uncontrolled charge, it must be able to reach the target with a normal charge
move. In this case it cannot reach, so there is no uncontrolled charge.
Q : Page 42, in the example, the sentence for unit F seems not correct.
A : Yes, there is an error here : unit F doesn’t move as it cannot reach an enemy.
6
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Uncontrolled charge
Q : D is a unit of impetuous knights should make an
uncontrolled charge. How to resolve this particular case ?
Charge in a ZoC
Q : B1, B2 and B3 are medium cavalry, D is some Levy
on the same side. A1 and A2 are heavy knights. At the
start of its turn, A1 is just in the ZoC of B1. A1 wants to
charge straight ahead on the assumption that if the
cavalry evades, A2 will be able to engage the Levy in
melee. Is the charge permitted, or must Blue first align
with the cavalry B1, B2 and B3 ?
7
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
The Charge move of a group, some part which is not within range of the enemy
Q: If a group wants to charge but only some of its units are within range of the enemy, how do we resolve this
case?
A: The entire group can participate in the charge, but only those units that are within charge range will
be able to contact the enemy and then conform to enter melee.
Remember the general charge mechanism when the enemy does not evade :
1. If at least one unit in a group is within charge range of the enemy (see definition on page 36),
then the entire group may participate in the charge.
2. When the units in charge range have contacted the enemy, the other units in the group apply the
rule for continuing a charge described on page 36 (which may cause the group to split):
a. Impetuous units are forced to continue charging to the maximum distance,
b. Non-impetuous units can either :
i. stop on the line reached by the group at first contact (L1),
ii. continue the movement from L1 to the limit L2 representing the maximum charge
distance.
3. Units that have contacted the enemy conform according to the provisions on page 52
Interpenetration
Q : If some units partially interpenetrates a group of friendly units, does the adjustment of position apply to all the
units in the group or only to those that are interpenetrated?
A : Only those units that are interpenetrated by friends (even partially) have their positions adjusted. So
it is quite possible that the group is split up after interpenetration.
Q: When a unit of light troops is pushed back during an interpenetration (see page 43), can it then move normally?
A: Yes, because it is a simple adjustment of positions that is not considered a movement.
8
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Evaders recontacted
Q: Page 38, in the section "Troops that must evade" it is stated, that if light infantry are caught and destroyed:
"The unit that destroyed the light infantry ends its movement to the point of contact with no
conformation". However, the amendment on page 52 states: "If a LI is contacted in clear terrain by a
heavy unit, the attacker must conform as if for a melee. The LI is then automatically destroyed
during the melee phase”. What is the correct interpretation?
A: The sentence on page 38 is wrong. In effect, a unit that destroys a LI caught after it evades must
conform with it, in accordance with the official amendment on page 52
RALLYING
Q : Can an included general use his bonus to help rally an adjacent unit ?
A : No. His bonus can only be used for the unit in which he is included.
Q : If a unit is contacted in the flank by a pursuing enemy unit and must then conform, can it rally ?
A : Yes, the unit will conform at the end of the melee phase, and can rally in its turn.
Q: Can a unit that voluntarily conforms after a melee (as described on page 55) rally in the same turn?
A: No, because this rally is like a move and a unit that wants to rally must remain motionless during its
movement phase. This situation should not be confused with conformation after being hit in a flank
(page 54) or following a pursuit, which occur at the end of the melee phase. In these cases the unit starts
its movement phase by already being conformed with the opponent, so it has the opportunity to rally.
9
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
SHOOTING
Optional or mandatory shooting
Q : The rule says page 46 that a unit can shoot at a target within range. Is shooting optional or mandatory when
you have a target in range?
A : Shooting is always optional. For example, a medium artillery that has moved 5 UD from a unit of a
hesitant enemy corps is not obliged to shoot at it if it does not want to make it reliable. On the other
hand shooting must always respect the target priorities. So if a unit decides not to shoot at its priority
target, it may not shoot at all.
Bowmen in column
Q : When shooting, can a bowmen unit (LMI) in column support another one if front of it ?
A : No, because the second unit has no clear line of sight.
Shooting modifiers
Q : If a unit of bowmen shoot at a foot knight, with a LI crossbow unit in support, is the armour value of the target
reduced to 1 because of the crossbow ? Does the -1 for Li shooting apply ?
A : No, and no. You only use the modifiers of the main shooting unit.
MELEE
Contact restrictions for bowmen
Q : There is a group of 2 bowmen with an elephant in between. Facing them, 2 enemy HI. How can the elephant
and bowmen charge the enemy HI units ?
A : You have to declare 2 charges :
1- The elephant charges a HI, with a bowmen in support.
2- Next, the 2nd bowmen charges the 2nd HI (see p52 contact restrictions)
Note : If the units are 1UD or less from the enemy, the charges can be spontaneous and therefore free.
10
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
11
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Furious charge
Q : A Cv, LC or Kn with Impact has a furious charge against all foot. But a spearmen (either MI or HI)
cancels the Impact if receiving the charge on their front. In that case, is the Furious charge also
cancelled ?
A : No. The Furious charge is retained, even if the Impact is cancelled.
Q : The Armour/Heavy Armour capability doesn’t count during the first round if the opponent has a Furious
charge. What happens if the opponent with a Furious charge also has Armour and loses the melee ?
A : Then, the opponent’s Armour counts towards the final result, because it’s only the target of the
charge that doesn’t get it for the first round.
Q : A Cv attacks a group of Lh on their flank and they don’t evade. If the 1st Lh is destroyed, how does the 2nd one
conform ?
A : If the Cv attacks Lh n°1 from the flank, Lh n°2 is also contacted. If Lh n°1 is destroyed, then it
conforms to the Cv before routing. Therefore, it pushes Lh n°2 out of the Cv’s ZoC. That way, you avoid
the problems linked to variable bases depths (3 or 4cm). Cv and Lh n°2 are now in contact corner-to-
corner.
Q : Consider a column of 3 Cv. Is it possible to charge only the front corner of the 2nd Cv? If so, how does
conformation work?
A : No, you cannot charge a unit in this way. You can only charge the front of the column or the flank of
one or more units.
12
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Examples of Conformation
It is the turn of A, B and C who are on the same side.
C cannot conform for free to attack the flank of D
because it is already considered to be in combat: it is
giving support to B.
Timing of conformation
Q : When can the units conform ?
A : Conformation can happen in 4 cases :
Just after a charge, to align with the enemy.
Just after a melee if a unit routs the opponent on its front and there is another opponent whose front
is in contact with the unit’s flank or rear (as per p54). The conformation then replaces the pursuit.
During a pursuit, if the pursuer contacts a new enemy. If that new unit is not automatically
destroyed it must conform with the front of the pursuer.
In the movement phase of the player’s turn, to align with an opponent with which it is already in
contact (for instance flank against flank, or corner against corner). This is detailed on p55
(Conforming after a melee). This conformation replaces the charge, which can’t take place because
the units are already in contact.
13
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Flank attack
Q: It is stated on page 56 that a unit charged on its flank or rear by an enemy other than a light troop has its base
factor reduced to zero. Is this also true if the flanking takes place following a conformation?
R: Yes. In fact it should read "if a unit is attacked on its side or rear ... etc.
Q : If a unit is attacked in the flank/rear by a light unit, does it still lose its capabilities, as per page 57 ?
A : Yes.
Impetuous conforming
Q : A unit of impetuous swordsmen is in flank to flank contact with an enemy spearmen unit. In their turn, what
can the swordsmen do ?
A : Being impetuous, the swordsmen must conform for free to initiate a melee with the spearmen on
their flank, or charge another unit in range. Any other action will cost 3 CPs. Should they conform, they
won’t get their Impact or the Furious charge.
Group conforming
Q : If a group is in contact corner-to-corner with an enemy, with just the rightmost unit in contact corner-to-
corner. Can this unit conform using a slide to initiate melee. Can the whole group conform too, or only the unit
which contacts the enemy ?
A : The whole group can conform (cf p53, 2nd paragraph)
Facing to flank
Q : If an unmanoeuverable unit in flank to flank contact with an enemy unit, wants to attack the flank of that unit,
can it wheel so that it only pays 1CP ?
A : Yes, if its front edge is not behind the enemy’s rear. Otherwise, you have to pay 2CPs to make a ¼
turn.
14
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Multiple opponents
Q : If a unit is in melee on its front with an enemy, and is then attacked on it’s flank, it will lose 1 cohesion point.
What happens if during the same phase, the enemy on it’s front breaks contact ? Does the unit still lose 1 CP ?
A : Yes, the cohesion loss is instantaneous (cf p59).
Q : Does turning a unit from flank-to-flank contact with an enemy to front edge against the enemy’s flank
qualify as a “new enemy” under multiple opponents (p 59), and therefore inflicts a cohesion loss if there
is another unit in contact with the enemy unit’s front ?
A : Yes
Q : If a unit that is in contact with its front against the flank of an enemy is contacted on it’s flank by
another enemy, does it suffer a cohesion loss ?
A : Yes. As indicated page 50, 2nd bullet, the unit is considered in melee and so suffers a cohesion loss as
stated page 59. At the end of the melee, the unit will conform to the new enemy as it is not in frontal
melee against the first enemy unit.
Q : When the camp has been sacked and the unit is still busy pillaging it, is it still considered as being in melee ?
A : Yes, with all the implied consequences. If it is attacked, it will be taken from the rear/flank it can’t
evade. Should it survive the charge, it would stop pillaging the camp, and conform.
Combat in a river
Q : How can a unit attack from a river if the enemy is not parallel to the river border ?
A : The unit in the river charges and conforms as normal.
15
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Q : When an impetuous unit must make a compulsory pursuit, what is the minimal pursuit distance ?
A : Impetuous units must pursue as far as possible, ie 1UD, or until they contact a new enemy.
Restrictions on pursuit on p62 still apply.
Destruction of LI
Q : On p62 : “If a pursuing unit of LMI, MI, HI, Cv or Kn contacts a light infantry unit, the light infantry unit is
immediately eliminated as an evade move is not permitted.” Is this true if the light infantry is in terrain ?
A : No, LI is destroyed only in open terrain (cf. page 52).
SETTING UP
Placing terrain.
Misprint. You must replace the third bullet with : “Defender places the compulsory element.”
16
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Q : When you get a dry riverbed, what are the effects on shooting, melee and movement ?
A : A dry riverbed can be crossed like open terrain in any direction. It is possible to shoot from a dried
up river without minuses. Units defending the bank still retain their +1 bonus if the opponent is partially
in the riverbed.
Q : A hesitant corps has some units in Ambush. At what distance from the marker will an enemy unit render the
corps reliable; less than 4UD or 1UD? (cf. page 73) ?
A : A hesitant corps will be made reliable if enemy units move to 1UD from a unit in ambush or at 4UD
from one of the other units.
Q : A hesitant corps has some units in ambush. If an enemy units moves within 4UD from the Ambush,
can the player voluntarily reveal the ambush to make the corps reliable?
A : No. A unit in a hesitant corps that is in ambush cannot do anything, including revealing it’s presence
to the enemy. The ambush must wait until the enemy is 1UD away. When the ambush is revealed, if
there is not enough room to place the units in the terrain, they are placed by the umpire in a position he
thinks appropriate.
17
FAQ L’Art de la Guerre, 3rd Edition Version 20-02-2018
Q : In the 100 points game, can the defending player deploy a second ambush markers if the general is a
Strategist ?
A : No. In that game, there is only one marker and only for the defending player.
OPTIONAL RULES
Big battles
Q : What are the command point ratings for 300 and 400 point games ?
A : Command points are the same in 200, 300 or 400 pts.
Army lists
Uniquely in the English version
List 85, Middle Imperial Roman. – Add “Forest” to the authorized terrains
18