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GfxDevice: creating device client; threaded=1
info: Game: GK1.exe
info: DXVK: v1.9.3
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: D3D9: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
info: AMD RADV POLARIS10:
info: Driver: 21.3.4
info: Vulkan: 1.2.195
info: Memory Heap[0]:
info: Size: 3840 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 4096 MiB
info: Flags: 0x0
info: Memory Type[1]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 256 MiB
info: Flags: 0x1
info: Memory Type[2]: Property Flags = 0x7
info: Process set as DPI aware
info: Game: GK1.exe
info: DXVK: v1.9.3
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: AMD RADV POLARIS10:
info: Driver: 21.3.4
info: Vulkan: 1.2.195
info: Memory Heap[0]:
info: Size: 3840 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 4096 MiB
info: Flags: 0x0
info: Memory Type[1]: Property Flags = 0x6
info: Memory Type[3]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 256 MiB
info: Flags: 0x1
info: Memory Type[2]: Property Flags = 0x7
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 32767.65535.65535.65535]
Renderer: AMD RADV POLARIS10
Vendor: ATI
VRAM: 3072 MB (via DXGI)
warn: ConvertFormat: Unknown format encountered: -1
warn: ConvertFormat: Unknown format encountered: -1
warn: ConvertFormat: Unknown format encountered: -1
warn: ConvertFormat: Unknown format encountered: -1
warn: ConvertFormat: Unknown format encountered: -1
warn: ConvertFormat: Unknown format encountered: -1
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1
RESZ=1 SlowINTZ=1 ATOC=1
info: Device properties:
info: Device name: : AMD RADV POLARIS10
info: Driver version : 21.3.4
info: Enabled device extensions:
info: VK_AMD_memory_overallocation_behavior
info: VK_AMD_shader_fragment_mask
info: VK_EXT_4444_formats
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state
info: VK_EXT_host_query_reset
info: VK_EXT_memory_priority
info: VK_EXT_robustness2
info: VK_EXT_shader_demote_to_helper_invocation
info: VK_EXT_shader_stencil_export
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_create_renderpass2
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_image_format_list
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_float_controls
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 0
info: sampleRateShading : 1
info: dualSrcBlend : 0
info: logicOp : 0
info: multiDrawIndirect : 0
info: drawIndirectFirstInstance : 0
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 0
info: shaderImageGatherExtended : 0
info: shaderStorageImageExtendedFormats : 0
info: shaderStorageImageReadWithoutFormat : 0
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 0
info: shaderInt64 : 0
info: variableMultisampleRate : 0
info: VK_EXT_4444_formats
info: formatA4R4G4B4 : 1
info: formatA4B4G4R4 : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_extended_dynamic_state
info: extendedDynamicState : 1
info: VK_EXT_host_query_reset
info: hostQueryReset : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 0
info: nullDescriptor : 1
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 1
info: VK_EXT_transform_feedback
info: transformFeedback : 0
info: geometryStreams : 0
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_buffer_device_address
info: bufferDeviceAddress : 0
info: Queue families:
info: Graphics : 0
info: Transfer : 1
warn: DXVK: No state cache file found
warn: DXVK: Creating new state cache file
info: DXVK: Using 2 compiler threads
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 314
info: - Height: 215
info: - Format: D3D9Format::A8R8G8B8
info: - Auto Depth Stencil: false
info: ^ Format: D3D9Format::D24S8
info: - Windowed: true
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 314x215
info: Image count: 3
info: Exclusive FS: 0
Begin MonoManager ReloadAssembly
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\P31RestKit.dll (this message is harmless)
Loading Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in 0.246 seconds
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\System.dll (this message is harmless)
Platform assembly: Z:\mnt\F\Games\Active\head-slayer-project\gog\1\
Gabriel.Knight.Sins.of.the.Fathers.20th.Anniversary.Edition\game\files\GK1_Data\
Managed\System.Xml.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 1680
info: - Height: 1050
info: - Format: D3D9Format::A8R8G8B8
info: - Auto Depth Stencil: false
info: ^ Format: D3D9Format::D24S8
info: - Windowed: true
<RI> Touch support initialization failed: Call not implemented.
.
The referenced script on this Behaviour (Game Object 'XaitSearchConfigManager') is
missing!
UnloadTime: 1.140800 ms
OnLevelWasLoaded was found on InterfaceManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
InitializeDreamWipe here!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader
(UnityEngine.Material,UnityEngine.Shader)
at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename
unknown>:0
at ScreenWipe.InitializeDreamWipe () [0x00000] in <filename unknown>:0
at ScreenWipeDreamWipe.Start () [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Initialized 20 cursors.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Level Ready
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 1254.
Total: 4.515600 ms (FindLiveObjects: 0.914300 ms CreateObjectMapping: 0.111600 ms
MarkObjects: 2.781000 ms DeleteObjects: 0.706400 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)