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1 WOKE: RAIDER LARA CROFI ae, el a - = > Cc ST PlayStation. Cte Ole imac uM iM Nom ONmCL nea tatiia to date - Tomb Raider IIL Ina search to find (ota CrCl ar cacme On eonces con metS heart of an ancient meteorite, Lara journeys errr seem ea eon Parra emer entieceranticl ae From the jungles of India to the icy wastes of ( Ay Peete mena aceite Kom conor tl into the depths of Nevada's mysterious Area 51, Pacem eoen teak) outwit her foes. Be ready for anything and a é a prepare to be amazed! J bs Berar iieaensutan saints ss ws Pt emcee Mehran) ye Dy Peace nner antag cas hvac meen mo you undertake Lara's adventures and also choose fabray Letom ATUL ranean Pa errata acorn her merer a arnt) Underwater Propulsion Unit. Sere ey Grenade Launcher, peareeet| I oreo END aha Se erates iret ERD Rer ines Pe cana So Rc ae | Il 1"004466' introduction Millions of years ago, a meteor survived the plunge through the Earth's atmosphere, TUT eT MUR UCM UML SMe ae ULE er} The first people to discover this land were a tribe of Polynesians. Despite the now aU Cn CRS ACE CI Rem RM RRL SU worshipping the meteorite crater for the powers it appeared to hold. Generations later though, catastrophic events forced them to flee in terror Today, the same area is being excavated by the research company; RX Tech, who Ee PM UCR UR TS ec MCR URC eN ce ec Te ROISPCUCR UCU) ACO UC mC LU ESL) PO RMN ic) CRC ROR UCR OSU RUA Nm RS crater’s interior... Following a story from one of the sailor's journal, the research company have started to take a particular interest in, not only the crater area, but other parts of FURRIERS r Te CCN OLR Cmca Om UeS EN SSMS A en UCN eee MSOC SCC Om RCC Cn eens Unaware of its true history, she only knows that in local beliefs it was supposed to hold great powers and has been revered by tribes there throughout the years SC oe ge In-Game Conirols Lele] Cee cL CL) u Walk / Sidestep Litre Pee R2 a 6@ aCe TRCN E (Pressing © Button whilst PRR ere Le - §@ Le CRT) eles — 7 and roll forward) DE nd eee ett DCS buttons to move een) Roll up Pe arc Aaa Ses ne Nata Ema Ly Analog Mode This game is designed to work with the Analog Controller (DUAL SHOCK) in Analog VCR ECR EIR C RUTHIE UE UP Cm EST Ci WUC Perens eva TR ae ACH ROCE Ue Oe uel im (Le) Varia @ BUR Te Come Cet SUT M TRUM OTe) meee LOT TUe LUC) UCL Se ie} Press to jump R3 ata) Tea Eanes Use to move Lara around the playing PM amie romrck cy a Tees cic ieaeniy ae aa Cee eee MUU RULE) OU TU a Seu MENU RING CONTROLS ROEM ORR IR UCR Ca CE TCLS Gm T CEC RT ag Ne el Rue mee Ce SETTER Uae UCR UT MRM RULER TUS R COR Cl TMC WMI UTC kf reas Use Draw ® Button within the Menu screens to take you back to the previous screen TUR OU NC TC MCCS 1 Vehicles Ce ma et meg Left and Right Directional buttons Tae PTC RL cy PR ce LCT aS U Cr le) bd To Leleead CRIT UCC RCC Lee Mae mam AR COLO O ance Ale Smaneie acti aC) Accelerate (release button to slow down) EER) } Turn Left & Right amare tri UNE} ea Hand Brake TUT S DRS Cun een se eR UC Cc CUE enn Kayak Cd fT SOME UL POU CLR LLCS anew ee Pea a rE me CR DD eT Mme aE Seay Be se ea a ce CC Le Paddle turn — Left or Right @ ame Siarting the Game Pee UR ULIO ROMO G DS Tau N Ca Cee Cus mec eee ToL RU WES ARC POI RSI MIC Cra aa St Lem CRC SCLC Le Passport - In-game options SESS eae CNSR ROR CHM CCM Oc UE Mc sNsrt CUCLa (Le Press Action & Button and the passport will flip open. Pressing Left and Right flips you TRUM i UL cee ee ese erm eR ORLA UCR] previously saved game. The middle pages will start a new game. The last page of the PERS Tee OR UCN uC MCC Rt Polaroid - Lara’s home Choose the Polaroid to access the interactive training level. Lara will explain how the game controls work. To exit the Assault Course press the SELECT Button and use the exit OTR URC LSS ote Peed SC n Cen UCC CCR (eta aOR UMPC ae Lee Tm eC Reem COR eae oe Personal CD Player - sound effects and music Press Action Button on the Personal Stereo, and you will be presented with two bars, CRO ORUN SR CMC ee Ot RC a Up and PR CR CTT MOTUS UT RUNS (em ace RL RT COC (UES LCL Controller - control configuration Use Right and Left to scroll through the pre-set control configurations, press Action Button to select your desired configuration. Eta Clicy Ltrs Running / Sprinting Pressing Up moves Lara forward at a running pace, pressing R2 will make her TOES Hae SUE CUCU CLAW) Cae ce eB Le CrCLE CS MONE Lee ee UT ee Le SU CSU PR Cem aCe Reem Le Walking / Side Stepping PCAN a ie eTesCMIRe Lai one LURUCORU 62M OES OS PERC aN SOC Le eases nN La UCC conjunction with the Left & Right Directional buttons, Lara will Side Step. Whilst the Ea RSL Ck COMET: RIL a LLL pa Cancer eon) CTR RULE eur te NC irl Pressing Roll © Button will make Lara roll forward, and fi nie Py Rea UR UeRe est ee CSE SOR LLnL SMT cue RT| PETER UM LT RRC Ae ele OR EL CeCe Press Jump © Button and Lara will jump straight up into the air. a eS M rie eMC ee Cae SIR mee UL Ure tet In addition, pressing Down or Roll straight after starting a forward jump makes Lara Ree O CR IRC RO OSCR ert SSR Lee. TU EWE CSIRO) MMO MIM CC) CLS BVT LT ST ag aR a aC UN iu) RUM US ee em Le ee breath for about one minute; if she is still underwater after that she'll drown. SIRT CEN CNA A RI UNE RO CTC m Ce Rte Re Te bar will appear and deplete when she enters this kind of water. Pressing Up, Down, Left or Right makes Lara rotate in that direction. eT RMU oe On. SOREL Cee ET 07 EUR eur at ey cee le mmc Coae er Cee See ee Une (oC TC Swimming on the surface Left and Right will rotate her, and Up and Down make her swim in those directions. You COE SOR is CMC nSe CRS IuM CMM avi U NURS Ler aL URL SM MUON CRC RUEL Ce Le NUM CUS ic ILS PICS RU EU ee ee OTTO N Nin ecLeMSAOS CON(* R LUE LC i an Wading in shallow water Lara won't swim in waist deep water, instead she wades. The controls are basically the CECE ACU MSc aes a LRU a ye ae find some extra weapons. Note that the pistols have unlimited ammunition, but the | RCT Ca ROR on oe Atiacking ecu UC urn Rr SC Seni CiM em UC CCRC) STC) : Press Draw © Button and Lara will draw her guns. If she sees something she doesn’t CRU SCR MN Ga Oe LCL Tem lock on to different targets, choosing the best one as she sees fit. ST ny a INET es Cn ROS Re eS Cece alec uC MUL target indefinitely while the Action button is held down, regardless of whether or not Lara loses her lock. While Action Button is held, Lara will only fire at the current target, ignoring any other enemy in the vicinity. If Lara loses sight of the enemy, it will break her lock, but that enemy will stil be assigned as the current target. as OO ae an a CHEER IC RUC ec eC ICC aa eS point her in the right direction and Bob's your uncle. ACSC Ce Ric n UNAS aCe ee CUCL a ea le MRE CR ae ee am ee Mer MO ORL RC aR oR use of her hands. These actions are described below. Cutie Cad (etd Vaulting Tae RUD SC RULE Rem Cm eRe eC ey OR TRUM ue Ce ea Caen SER USE TRO] Cm ee Rees Ce CS Ce CSI Oe Action & Button will make her jump up (if there is room) and catch handholds on the wall. She will only hang on whilst Action is held down. She can then be made to climb up, down, left and right by pressing the Directional buttons. Pressing Jump © Button will make Lara US) AL Venn Tele UR O CE aie lt RY URC Re) eT CSS] MR AR UC LCM UCL ec Wen OSIM Reina a ee el eS make Lara Crawl into the gap if she will fit. Duck and Crawl PERSE eee 0) Ue Merc Oe a a eS RU OTT eA CLL that Button pressing whilst using the Directional buttons to move her as you wish. Rte urmiy | If Lara is near to a ledge while she is jumping, pressing and holding Action & Button PWM ON CDR UMC ARC Ae RE UTR eee CSL oe LD can catch onto it anywhere (not just ledges). Peers acne ren enum Cu) Pressing Up will make Lara climb up to the level above. eae een ee RL LC Monkey swing TARR NUR UC Ric CSIC REN AC Ca CR CRI ASU RCC Saree) perform this press Jump © Button to Jump up to the frame, the Action @ button to grab on to the frame, and whilst still holding the Action & Button, press Up on the IS ON RCC MgC Mie: aa Meee RUA make Lara hang and rotate. Releasing the Action & Button will cause Lara to release coe PaO (ce ey Lara can retrieve objects and store them in her inventory. Position Lara so that the eRe CRU RMD M ne a laa eee Cre eer On SU will pick it up. Often, enemies will drop objects when they are killed, it's always worth checking out Ia ease css Save Game Crystals are collected and added to your inventory by running through cu Using switches PN SUC C RE TCL AS a ene LUC aN ais Using puzzle items/keys CER R UL aU R od eater Cm SRC Som age eC Se TOL the Inventory Ring will appear. Left and Right will allow you to select the object you want to try, and pressing Action again will use it. Using Flares Tae RU SUC RUC CeO MCS MCR CCL AS re and light it by pressing the Flare buttons (SELECT + R1). This will light up her surroundings ORC Re RUC RNS RRC eee ee ie work underwater. If she wishes to discard the flare, it can be j dropped by pressing the Draw ® Button, to throw the Flare a longer distance press Ram tone Sa Pree Teme) tae / rere NCCE Le RUC MI RRC RT ROM Cc CMA SS Sen MM CUa UR (ele UTM Reel Te-am Oeste ERM a Og TCM OL eos NCETM CDROM TRUCE (Co.cc UR On Linas | if you decide you no longer wish to carry on with this task, simply release the & Action PC) Looking around } CSN a) RUC LCR UR eR (ee tna ee I currently doing. With Look held down, the Directional buttons allow Lara to look around her. Once you let go of Look, the view returns to normal. (TIP: if you are trying to line Lara | up for a jump, and the camera is in an awkward position, pressing just the Look buttonon =| Ree OR VSR LCA TE e CCMA Cota j ‘ in Game Menu Rings Whilst in-game pressing the SELECT button will display the Menu Rings. Press Left and Right to rotate the menu ring. Press Action & Button to select the foremost item. Press Up or Down to swap between Inventory, Items and Options rings (em aR OMe UC TST Press Draw ® Button to deselect an item, and press the SELECT button again to exit SUM t Inventory Ring Be eee 1] Select to display the time you have spent playing the current level plus other SclNiory Weapons The pistols are, by default, selected and ready to use. If you wish to use another OER CMCC RU Te MEN MCU RSTUD Alta Mec Soe Col ToL Button. You can also see how much ammo is available to you here. Pe Ct mage Cad Using a small medi pack (when collected) will restore 1/2 of Lara's health, and also acts as a poison antidote. elem ade Using a large medi pack (when collected) will fully restore Lara's health, and also acts ESE OE ee Ce Beware, some baddies will poison you, should you be poisoned your health bar will appear and begin to flash yellow - decreasing as it flashes. Use either a Small or PETC eee Ded Opiions Ring Passport Here the options open to you are: Load Game, Save Game or Quit to Title Screen. Ley eee Md ate In this case, for usage descriptions refer to Starting The Game as it does exactly the eC Save Game Please note that if you do not have a memory card you will be unable to save your game. Collecting a Save Game Beacon, a revolving diamond, by picking them up will place the CCR eC MSR a Peace ick EMC RiCn Tt lg inventory and follow the on-screen prompts. At the end of the level you will be prompted as to whether you wish to save your game here, if you choose to do so then your current CS CNR CCR MRNA CMe URS soar Ce eT DL) Peale eC Se ECan ESN eR URES RCE DUR ee ECR eee enn MeL Be MS Leer SR BELO} saved. Load Game To load a previously saved game proceed to the Menu Ring, select the Passport and OS SS ae R URIS ROR OTM MIPIM Clete eam nena at Passport functions is given under Starting the Game - Passport. Piet reg PSUR UEC Lee Cem URES C ls cet CCU CR TTT R EL PERN CN aims AMEN carte OER ess Ree em me LOL ROMO} If you die in-game you will be presented with the Passport Screen. Here you will be given the opportunity to Load a previously saved game or Quit to the Title Screen. em Cat Cl ete Cl) UCC RUMOR CUCL Se el NWT eR CrCl RUE) Selection Screen. Here you will be able to select the order in which you wish to PER EU me eC (Oe Oe UCR ASR UCR ache PIM a ne CIRM aCe cree er nmr y Tea ECE POR CORMIER ara ucecn eae: Ciccone etc POC RN CUR UCR RRC LCR CR Reale te Ere SORT SOME CRUE) ORR CRIM a CUES Tee Credits PCT Le Al Programming TEC Level Designers RC ETE g TT LOOT} Martin Gibbins atc CULE Jer O'Carroll PR CLC) cur LF Jamie Morton Teme OL} ESL EL CaSO) Een CEL I) Eee SU) YET) Nathan McCree Sound Effects Additional Sound aia) Sas RUC ULGy aCe rR Cin EOE Dect) aoe Na BI Tamer uy ayaa aPC ORSEOF ese) enc) DTC gts SAEED Dave Ward econ art eae ena ST ENTE SIU) Limited Warranty Eidos Interactive Limited reserves the right to make improvements in the product ClTY LLU Dee-eLu LnLe ae te OCTod1 CRUE RCE DLs eC Un Ce OR UIUC aL) RCE MMC MUU ma UC aeU a Cue ela eCard arises during the 90 day limited warranty on the product itself (i.e. not the software OO ECM eRe ClO ne Cee CORO Le Teele PCa ESRC Renae RCN mnie Ulm BUSTA RNa A A UOLaSm Nee ete URL USL alll LESS Tomb Raider III & Lara Croft © & ™ Core Design Limited 1998. © & Published by Eidos Interactive Limited 1998. All Rights Reserved. Need any help? Why not call our recorded gameplay helpline on: | 09067 535050* “Please note that this call is more expensive than a normal call and at time of publication IE CUT e en MU UCR ee unr Le CORN RR UROL @ Nm eM Ce Cam ALL Cl" OLMAK ARCO Birmingham, B6 7AX. os Ls | Sea eee ns i Peer seni ttn ea oa BUC) Pe ee a aL preety

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