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Universal Lifepath Generator

v.1.0.1

A tool made to help people with creating character


backgrounds, regardless of setting. It’s recommended that
Oracle
you create a character with a setting already in mind in
order to make discerning the results easier.
Yes/No Questions
Ask a question and roll 3d6, the answer is yes the result is
Generation is similar to Tarot readings; you will roll 2d6 greater or equal to the DC. If the roll is 4 higher/lower than
from a table for a Modifier and a Noun, and then use the the DC, then the answer is an Extreme Yes/No, respectively.
combined words and context to intuit an answer. When
choosing multiple options, go with the answer that makes
the most sense. Likelihood of Answer Being Yes DC
Impossible 18
Note: Use the Oracle to answer any questions you have during character Very Unlikely 15
creation as needed. Unlikely 13
50/50 11
Likely 9
Family Very Likely 7
Must be True 4
Parents/Guardians
Roll once on the NPC Table for both Parents, or twice for Open Ended Questions
each parent.
Roll on the Events Table and go with the first thing that
Siblings comes to mind. If you draw a blank, either reroll or skip over
answer if possible
Roll 1d6 for number of Siblings
1-2: Only Child Example
3-4: 1 Sibling
5-6: 1d6 / 2 Siblings (Round Up)
To demonstrate the generator, let's make the backstory for
If desired, roll on the NPC Table for each Sibling. a character in a Steampunk/Clockpunk Setting.

Parents/Guardians: Oblivious Healers


Background Siblings: 1 Sibling; Generous Collector
Your History: Escape Courage, Catch Sickness, Lose
Your history Generosity

What was your character's life generally like? Roll on the Important Events: Protect Allies, Embody Opportunity,
Events Table 1d6 / 2 (round up) times to develop a general Donate Resources
timeline of your character’s life.
Profession: Oblivious Immigrant
Important Events
Let's say that the character's parents were well meaning but
What moment(s) led your character to where they are privillaged doctors, and their Sibling is an Indiana Jones
today?Roll on the Events Table 1d6 / 2 (round up) times to type archelologist working for a museum. They were scared
determine what noteworthy events shaped their life. to disappoint their parents, so they followed in their
footsteps by enlisting as overseas field medic. They did their
(Optional) Profession best to heal the squad, but caught a rare disease while on
the field and was promplty discharged from the military. To
Roll on the NPC Table to determine what your character make sure no one they know falls ill, they are now stuck in a
does for a living before or during the start of their story. place they know nothing about, penniless and alone,
desperately searching for a cure.
Tables
Note: When using the NPC and Events Table, remember to roll 2d6 for the Modifier and another 2d6 for the Noun

NPC Event
Roll Modifier Noun Roll Modifier Noun
11 Eccentric Wanderer(s) 11 Find Hope
12 Gloomy Carver(s) 12 Hunt Despair
13 Pessimistic Clerk(s) 13 Gain Knowledge
14 Oblivious Mentor(s) 14 Lose Ignorance
15 Stoic Collector(s) 15 Betray Relationship
16 Confident Harvester(s) 16 Embolden Foes
21 Bumbling Builder(s) 21 Discourage Allies
22 Absent Peddler(s) 22 Bring Friendship
23 Immature Champion(s) 23 Open Opportunity
24 Fiscal Official(s) 24 Seal Fear
25 Reliable Laborer(s) 25 Avenge Courage
26 Conniving Sentry(s) 26 Usurp Fortune
31 Stubborn Outfitter(s) 31 Prevent Ruin
32 Analytical Speaker(s) 32 Protect Wonders
33 Exotic Warrior(s) 33 Invite Jealousy
34 High-Class Investigator(s) 34 Cherish Anger
35 Insightful Servant(s) 35 Embody Pride
36 Romantic Cutter(s) 36 Collect Greed
41 Destitute Executive(s) 41 Distribute Intimacy
42 Rowdy Healer(s) 42 Destroy Famine
43 Plain Innovator(s) 43 Control War
44 Solemn Observer(s) 44 Free Sickness
45 Cheery Artist(s) 45 Escape Death
46 Naive Leader(s) 46 Imprison Ideals
51 Vulgar Fixer(s) 51 Release Creativity
52 Distant Hack(s) 52 Mimic Safety
53 Lethargic Lackey(s) 53 Catch Danger
54 Friendly Handler(s) 54 Stop Stagnation
55 Greedy Ascetic(s) 55 Survey Generosity
56 Generous Hermit(s) 56 Conserve Justice
61 Gentle Scoundrel(s) 61 Enact Peace
62 Erratic Intellectual 62 Preserve Love
63 Aloof Performer(s) 63 Donate Dreams
64 Tenacious Entertainer(s) 64 Abolish Resources
65 Animated Immigrant(s) 65 Isolate Failure
66 Passionate Settler(s) 66 Take Success

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