Professional Documents
Culture Documents
Z - Expanded Content - 04 - Backgrounds
Z - Expanded Content - 04 - Backgrounds
Barbarian 2 Hermit 15
City Watch 3 Investigator 16
Clone Trooper 4 Jensaarai 17
Courtier 5 Lawyer 18
Crime Lord 6 Nomad 19
Dathomir Witch 7 O ce Worker 20
Far Traveler 8 Outlaw 21
Farmer 9 Pirate 22
Folk Hero 10 Racer 23
Gladiator 11 Servant 24
Guild Adventurer 12 Student 25
Guild Artisan 13 (Un)retired Adventurer 26
Guild Merchant 14 Urchin 27
2 Empathic 6 Alert Someone saved my life on the battle eld. To this day, I
2
will never leave a friend behind.
3 Investigator 7 Athlete
3 My honor is my life.
4 Perceptive 8 Durable
I'll never forget the crushing defeat my company
4
su ered or the enemies who dealt it.
SUGGESTED CHARACTERISTICS
5 Those who ght beside me are those worth dying for.
Years of service in the City Watch have led to the rigid
discipline most often seen in military service. Working 6 I ght for those who cannot ght for themselves.
with your comrades has created a strong family bond
and pride in your community. d6 Flaw
The monstrous enemy we faced in battle still leaves me
1
quivering with fear.
I have little respect for anyone who is not a proven
2
warrior.
I made a terrible mistake in battle cost many lives— and
3
I would do anything to keep that mistake secret.
4 My hatred of my enemies is blind and unreasoning.
5 I obey the law, even if the law causes misery.
6 I'd rather eat my armor than admit when I'm wrong.
4 Ace Pilot 8 Martial Adept I obey the orders without, even if the orders cause
2
misery.
SUGGESTED CHARACTERISTICS 3 I'd rather eat my armor than admit when I'm wrong.
Clones are trained from birth to be the perfect soldier; 4 I judge others harshly, and myself even more severely.
over time, they also develop their own personalities.
5 I am in exible in my thinking.
They are universally loyal to the Republic. While clones
share genetic coding, no two are completely identical. 6 I can't tell a lie for the life of me.
Skill Proficiencies: Choose two from Deception, Insight, Generosity. My talents were given to me so that I could
2
Performance, and Survival use them to bene t the world. (Light)
Languages: Two of your choice Freedom. Everyone should be free to pursue his or her
3
Equipment: A set of ne clothes and a pouch containing own livelihood. (Chaotic)
150 cr 4 Greed. I'm only in it for the money. (Dark)
FEATURE: COURT FUNCTIONALITY People. I'm committed to the people I care about, not to
5
Your knowledge of how bureaucracies function lets ideals. (Neutral)
you gain access to the records and inner workings of Aspiration. I work hard to be the best there is at my
6
any noble court or government you encounter. You craft. (Any)
know who the movers and shakers are, whom to go to
for the favors you seek, and what the current intrigues d6 Bond
of interest in the group are.
The location where I learned my trade is the most
1
BACKGROUND FEAT important place in the world to me.
As a further embodiment of the experience and I created a great work for someone unworthy to receive
2
it. I'm still looking for someone worthy.
training of your background, you can choose from the
following feats: 3
I owe someone a great debt for forging me into the
person I am today.
d8 Feat d8 Feat
4 I pursue wealth to secure someone's love.
1 Silver-Tongued 5 Linguist
One day I will return to my guild and prove that I am the
2 Empathic 6 Actor 5
greatest artisan of them all.
3 Performer 7 Practiced I will get revenge on the Dark forces that destroyed my
6
4 Survivalist 8 Gourmand place of business and ruined my livelihood.
You have access to an extensive network of organised 2 My ill-gotten gains go to support my family.
crime. You know how to get messages to and from Something important was taken from me, and I aim to
3
local contacts, even over great distances; you know the steal it back.
local messengers, corrupt caravan masters, and seedy 4 The common folk must see me as a hero of the people.
sailors who can deliver messages for you.
I'm guilty of a terrible crime. I hope I can redeem myself
5
BACKGROUND FEAT for it.
As a further embodiment of the experience and Someone I loved died because of a mistake I made. That
6
training of your background, you can choose from the will never happen again.
following feats:
d6 Flaw
d8 Feat d8 Feat
1 I secretly believe that everyone is beneath me.
1 Silver-Tongued Entertaining
5 When faced with a choice between money and my
Competitor 2
2 Empathic friends, I usually choose the money.
6 Linguist
3 Threatening I too often hear veiled insults and threats in every word
7 Inspiring Leader 3
4 Charming Persona addressed to me, and I'm quick to anger.
8 Observant 4 I have a “tell” that reveals when I'm lying.
5 I turn tail and run when things look bad.
SUGGESTED CHARACTERISTICS
An innocent person is in prison for a crime that I
Crime lords might seem like villains on the surface, and 6
committed. I'm okay with that.
many of them are villainous to the core. But some have
an abundance of endearing, if not redeeming,
characteristics. Unlike common thieves, some crime
lords even have some respect for law and authority,
with whom they play a cat-and-mouse type game.
1 Acrobat 5 Herbalist I will bring terrible wrath down on those who disrespect
6
my clan.
2 Animal Handler 6 Linguist
3 Loremaster 7 Force Sensitive d6 Flaw
4 Naturalist 8 Force of Personality I stick to my traditions no matter what, even at the cost
1
of others.
SUGGESTED CHARACTERISTICS 2 There's no room for caution in a life lived to the fullest.
Dathomir Witches are shaped by their training. They I remember every insult I've received and nurse a silent
study their book of laws and use it to uphold order and 3
resentment toward anyone who's ever wronged me.
prevent one's turn to the dark side. Their clan and the
people around them a ects their mannerisms and I am slow to trust members of other species, clans, and
4
societies.
ideals. Their aws might be some hidden hypocrisy or
heretical idea, or an ideal or bond taken to an extreme. 5 Violence is my answer to almost any challenge.
Don't expect me to save those who can't save
6 themselves. It is nature's way that the strong thrive and
the weak perish.
WHY ARE YOU HERE? Inquisitive. Everything is new, but I have a thirst to learn.
5
(Neutral)
To determine why you are so far from home, roll on
the table below or choose from the options provided. 6
Suspicious. I must be careful, for I have no way of telling
friend from foe here. (Any)
d6 Reason d6 Reason
1 Emissary 4 Pilgrim d6 Bond
2 Exile 5 Sightseer So long as I have this token from my homeland, I can
1
face any adversity in this strange land.
3 Fugitive 6 Wanderer
The gods of my people are a comfort to me so far from
2
home.
FEATURE: ALL EYES ON YOU
3 I hold no greater cause than my service to my people.
Your foreign nature attracts attention, yielding access
to people and places you might not otherwise have, for My freedom is my most precious possession. I'll never
4
you and your traveling companions. Noble lords, let anyone take it from me again.
scholars, and merchant princes, to name a few, might I'm fascinated by the beauty and wonder of this new
5
be interested in hearing about your distant homeland land.
and people. Though I had no choice, I lament having to leave my
6
loved one(s) behind. I ho pe to see them again one day.
BACKGROUND FEAT
As a further embodiment of the experience and d6 Flaw
training of your background, you can choose from the
I am secretly (or not so secretly) convinced of the
following feats:
1 superiority of my own culture over that of this foreign
d8 Feat d8 Feat land.
3 I stood alone against a terrible monster. Might. If I become strong, I can take what I want—what I
4
deserve. (Dark)
4 I stole from a corrupt merchant to help the poor.
Sincerity. There's no good in pretending to be something
5 I led a militia to ght o an invading army. 5
I'm not. (Neutral)
I broke into a tyrant's castle and stole weapons to arm Destiny. Nothing and no one can steer me away from
6 6
the people. my higher calling. (Any)
I trained the peasantry to use farm implements as
7
weapons against a tyrant's soldiers. d6 Bond
A lord rescinded an unpopular decree after I led a I have a family, but I have no idea where they are. One
8 1
symbolic act of protect against it. day, I hope to see them again.
I worked the land, I love the land, and I will protect the
FEATURE: RUSTIC HOSPITALITY 2
land.
Since you are of the common folk, you t in among A proud noble once gave me a horrible beating, and I
3
them with ease. You can nd a place to hide, rest, or will take my revenge on any bully I encounter.
recuperate among other commoners, unless you have My tools are symbols of my past life, and I carry them so
shown yourself to be a danger to them. They will shield 4
that I will never forget my roots.
you from the law or anyone else searching for you,
though they will not risk their lives for you. 5 I protect those who cannot protect themselves.
I wish my childhood sweetheart had come with me to
BACKGROUND FEAT 6
pursue my destiny.
As a further embodiment of the experience and
training of your background, you can choose from the d6 Flaw
following feats: The tyrant who rules my land will stop at nothing to see
1
me killed.
d8 Feat d8 Feat
I'm convinced of the signi cance of my destiny, and
1 Animal Handler 5 Crafter 2
blind to my shortcomings and the risk of failure.
2 Brawny 6 Gourmand
The people who knew me when I was young know my
3
3 Naturalist 7 Biochemist shameful secret, so I can never go home again.
4 Performer 8 Healer I have a weakness for the vices of the city, especially
4
hard drink.
SUGGESTED CHARACTERISTICS Secretly, I believe that things would be better if I were a
5
A folk hero is one of the common people, for better or tyrant lording over the land.
for worse. Most folk heroes look on their humble 6 I have trouble trusting in my allies.
origins as a virtue, not a shortcoming, and their home
communities remain very important to them.
BACKGROUND FEAT Honesty. Art should re ect the soul; it should come from
6
within and reveal who we really are. (Any)
As a further embodiment of the experience and
training of your background, you can choose from the d6 Bond
following feats:
My instrument is my most treasured possession, and it
1
d8 Feat d8 Feat reminds me of someone I love.
1 Acrobatics Entertaining Someone stole my precious trophy, and someday I'll get
5 2
Competitor it back.
2 Brawny
6 Linguist 3 I want to be famous, whatever it takes.
3 Threatening
7 Durable I idolize a hero of the old tales and measure my deeds
4 Performer 4
against that person's.
8 Martial Adept
I will do anything to prove myself superior to my hated
5
rival.
SUGGESTED CHARACTERISTICS
Successful entertainers have to be able to capture and 6
I would do anything for the other members of my old
hold an audience's attention, so they tend to have troupe.
amboyant or forceful personalities. They're inclined
toward the romantic and often cling to high-minded d6 Flaw
ideals about the practice of art and the appreciation of 1 I'll do anything to win fame and renown.
beauty.
2 I'm a sucker for a pretty face.
A scandal prevents me from ever going home again.
3
That kind of trouble seems to follow me around.
I once satirized a noble who still wants my head. It was a
4
mistake that I will likely repeat.
I have trouble keeping my true feelings hidden. My
5
sharp tongue lands me in trouble.
6 Despite my best e orts, I am unreliable to my friends.
As an established and respected member of a guild, Freedom. Everyone should be free to pursue his or her
3
you can rely on certain bene ts that membership own livelihood. (Chaotic)
provides. Your fellow guild members will provide you 4 Greed. I'm only in it for the money. (Dark)
with lodging and food if necessary, and pay for your People. I'm committed to the people I care about, not to
funeral if needed. In some cities and towns, a guildhall 5
ideals. (Neutral)
o ers a central place to meet other members of your
Aspiration. I work hard to be the best there is at my
profession, which can be a good place to meet 6
craft. (Any)
potential patrons, allies, or hirelings.
Guilds often wield tremendous political power. If you
d6 Bond
are accused of a crime, your guild will support you if a
good case can be made for your innocence or the The workshop where I learned my trade is the most
1
crime is justi able. You can also gain access to important place in the world to me.
powerful political gures through the guild, if you are a I created a great work for someone, and then found
2
member in good standing. You must pay dues of 50 cr them unworthy of it; I now search for someone worthy.
per month to the guild. Your dues must be current to I owe my guild a great debt for forging me into the
remain in the guild's good graces. 3
person I am today.
BACKGROUND FEAT 4 I pursue wealth to secure someone's love.
As a further embodiment of the experience and 5
One day I will return to my guild and prove that I am the
training of your background, you can choose from the greatest artisan of them all.
following feats: I will get revenge on the Dark forces that destroyed my
6
place of business and ruined my livelihood.
d8 Feat d8 Feat
1 Brawny 5 Crafter d6 Flaw
2 Empathic 6 Linguist I'll do anything to get my hands on something rare or
1
3 Charming Persona 7 Biochemist priceless.
4 Techie 8 Gourmand 2 I'm quick to assume that someone is trying to cheat me.
No one must ever learn that I once stole money from
3
SUGGESTED CHARACTERISTICS guild co ers.
Guild artisans are among the most ordinary people in I'm never satis ed with what I have— I always want
the world—until they set down their tools and take up 4
more.
an adventuring career. They understand the value of
5 I would kill to acquire a noble title.
hard work and the importance of community, but
they're vulnerable to sins of greed and covetousness. I'm horribly jealous of anyone who can outshine my
6
handiwork. Everywhere I go, I'm surrounded by rivals.
As an established and respected member of a guild, Freedom. Everyone should be free to pursue his or her
3
you can rely on certain bene ts that membership own livelihood. (Chaotic)
provides. Your fellow guild members will provide you 4 Greed. I'm only in it for the money. (Dark)
with lodging and food if necessary, and pay for your People. I'm committed to the people I care about, not to
funeral if needed. In some cities and towns, a guildhall 5
ideals. (Neutral)
o ers a central place to meet other members of your
Aspiration. I work hard to be the best there is at my
profession, which can be a good place to meet 6
craft. (Any)
potential patrons, allies, or hirelings.
Guilds often wield tremendous political power. If you
d6 Bond
are accused of a crime, your guild will support you if a
good case can be made for your innocence or the The workshop where I learned my trade is the most
1
crime is justi able. You can also gain access to important place in the world to me.
powerful political gures through the guild, if you are a I commissioned a great work for someone unworthy of
2
member in good standing. You must pay dues of 50 cr it; I now search for someone worthy.
per month to the guild. Your dues must be current to I owe my guild a great debt for forging me into the
remain in the guild's good graces. 3
person I am today.
BACKGROUND FEAT 4 I pursue wealth to secure someone's love.
As a further embodiment of the experience and 5
One day I will return to my guild and prove that I am the
training of your background, you can choose from the greatest artisan of them all.
following feats: I will get revenge on the Dark forces that destroyed my
6
place of business and ruined my livelihood.
d8 Feat d8 Feat
1 Silver-Tongued 5 Linguist d6 Flaw
2 Empathic 6 Inspiring Leader I'll do anything to get my hands on something rare or
1
3 Performer 7 Gourmand priceless.
4 Charming Persona 8 Practiced 2 I'm quick to assume that someone is trying to cheat me.
No one must ever learn that I once stole money from
3
SUGGESTED CHARACTERISTICS guild co ers.
Guild merchants are among the most ordinary people I'm never satis ed with what I have— I always want
in the world—until they abscond to take up an 4
more.
adventuring career. They understand the value of hard
5 I would kill to acquire a noble title.
work and the importance of community, but they're
vulnerable to sins of greed and covetousness. I'm horribly jealous of anyone who can outshine my
6
handiwork. Everywhere I go, I'm surrounded by rivals.
As a further embodiment of the experience and 4 Might. In life as in war, the stronger force wins. (Dark)
training of your background, you can choose from the Live and Let Live. Ideals aren't worth killing over or going
5
following feats: to war for. (Neutral)
d8 Feat d8 Feat Nation. My city, nation, or people are all that matter.
6
(Any)
1 Empathic 5 Linguist
2 Investigator 6 Alert d6 Bond
3 Perceptive 7 Observant I would still lay down my life for the people I served
1
4 Survivalist 8 Keen Mind with.
Someone saved my life on the battle eld. To this day, I
2
SUGGESTED CHARACTERISTICS will never leave a friend behind.
Years of service in the City Watch have led to the rigid 3 My honor is my life.
discipline most often seen in military service. Working I'll never forget the crushing defeat my company
with your comrades has created a strong family bond 4
su ered or the enemies who dealt it.
and pride in your community.
5 Those who ght beside me are those worth dying for.
6 I ght for those who cannot ght for themselves.
d6 Flaw
The monstrous enemy we faced in battle still leaves me
1
quivering with fear.
I have little respect for anyone who is not a proven
2
warrior.
I made a terrible mistake in battle cost many lives— and
3
I would do anything to keep that mistake secret.
4 My hatred of my enemies is blind and unreasoning.
5 I obey the law, even if the law causes misery.
6 I'd rather eat my armor than admit when I'm wrong.
d6 Flaw
1 I am too enamored of ale, wine, and other intoxicants.
2 There's no room for caution in a life lived to the fullest.
I remember every insult I've received and nurse a silent
3
resentment toward anyone who's ever wronged me.
I am slow to trust members of other species, tribes, and
4
societies.
5 Violence is my answer to almost any challenge.
Don't expect me to save those who can't save
6 themselves. It is nature's way that the strong thrive and
the weak perish.
1 Acrobat 5 Master of Disguise I'm convinced of the signi cance of my destiny, and
2
blind to my shortcomings and the risk of failure.
2 Brawny 6 Linguist
The people who knew me when I was young know my
3 Empathic 7 Observant 3
shameful secret, so I can never go home again.
4 Survivalist Entertaining I have a weakness for the vices of the city, especially
8 4
Competitor hard drink.
Secretly, I believe that things would be better if I were a
SUGGESTED CHARACTERISTICS 5
tyrant lording over the land.
An outlaw is a hero for the common people who takes
6 I have trouble trusting in my allies.
pride in his humble origins and revels in disrupting
authority to help those he's close to.
FEATURE: GALACTIC SCOURGE Adventure. I'm far from home, and everything is strange
2
and wonderful! (Chaotic)
You've been from one end of the galaxy to the other.
Greater Good. I raid to weaken the Empire that
You know the most lucrative trade routes. You have
3 threatens my people, but I don't steal from civilians.
expert knowledge of the various hyperlanes. In
(Light)
addition to this, you know a large number of the
models and designs of common space ships that are Strength. The weak exist to feed the strong, and I am
4
found in the galaxy. Further, the bonds you formed strong. (Dark)
with your crew are strong, and you can call on their aid Crew. A ship is nothing without her crew. Protect your
5
even if you've been away from their side for some mates. (Neutral)
time. You can expect your former comrades to o er Ambition. One day I will be so much more than a
you passage aboard ship, reasonable aid, or shelter 6
captain. (Any)
when you are in need. Keep in mind that this bond
goes both ways, and they may come to you expecting d6 Bond
the same.
My band and I will be known across the world, and we'll
1
BACKGROUND FEAT never be forgotten.
As a further embodiment of the experience and 2 My ill-gotten gains go to support my family.
training of your background, you can choose from the 3 Everything I do is for the good of my people.
following feats:
My ship and many of her crew were lost to treachery,
4
d8 Feat d8 Feat and I won't rest until I discover who was behind it.
1 Athlete Entertaining My ship comes rst, and all other loyalties simply pale in
5 5
Competitor comparison.
2 Silver-Tongued
6 Demolitionist A crew member of a ship we raided saved my life, and I
3 Threatening 6
don't know how to resolve that debt.
7 Bypasser
4 Ace Pilot
8 Slicer d6 Flaw
1 I never back down from a ght.
SUGGESTED CHARACTERISTICS
When faced with a choice between money and my
Despite the cutthroat nature of the business, pirates 2
friends, I usually choose the money.
come in all shapes and personalities. Some are
bloodthirsty brigands who leave no survivors, others I was drunk on watch when my ship was lost to an
3
are free spirits who believe in strength over weakness. ambush. I can't set the shame aside.
The hardened warriors of deep space can be I feel I'm entitled to a greater share of the spoils, no
4
implacable foes who often form unshakable bonds matter the circumstances.
with their crewmates. The same circumstances that I won't let myself be captured. If a raid goes sour, I'm
give them their edge can also grind them down, leaving 5
the rst to run for cover.
them vulnerable to greed, shame, and the scars of fear
and horror left by battle. I get lost in the thrill of the raid and can't focus on the
6
details of a plan.
4 Speeder Bikes 8 Varactyls Excitement. Life is a race worth entering, because you
5
never know how the ships will y. (Neutral)
6 Victory. Nothing worth doing is ever a sure thing. (Any)
FEATURE: TERRAIN MASTERY
You have a preternatural instinct for understanding the d6 Bond
terrain, interpreting maps, and planning routes. You
and your party can move at three-fourths your speed 1 There is nothing more important to me than my vehicle.
over di cult terrain during long-distance travel. 2 I will win the Coruscant Invitational one day.
Because of these skills, if you know your destination 3 I'm trying to pay o the debt on my vehicle.
and the intervening terrain--either by reputation, by
sight, or by maps you have seen--you are able to 4 I owe a lot of money to the wrong kind of people.
identify an e ective short-cut, trimming your travel 5 I do what feels good. Let's see the authorities catch me.
time by up to half. Your GM may rule that your short- Someone I loved died because they were too slow. That
cut entails signi cant danger or may be temporarily 6
will never happen to me.
impassable.
d6 Flaw
BACKGROUND FEAT
I think most people in life are content with a
As a further embodiment of the experience and 1
participation trophy. They disgust me.
training of your background, you can choose from the
following feats: I classify everyone I meet as a winner or a loser. There's
2
only ever one winner.
d8 Feat d8 Feat
3 There is not a drug I won't try.
1 Animal Handler Entertaining
5 4 Once I start drinking, it's hard for me to stop.
Competitor
2 Naturalist
Once someone questions my courage, I never back
6 Genius Mechanic 5
3 Ace Pilot down no matter how dangerous the situation.
7 Linguist
4 Techie Waiting around makes me antsy. I'd rather do
6
8 Observant something stupid than do nothing at all.
SUGGESTED CHARACTERISTICS
Racers are usually competitive and often fearless. They
can lead a whirlwind of a life, and sometimes the
adrenaline of the race is no longer enough for them.
FEATURE: DECORUM I can-or think I can-di use the most tense and stressful
8
of situations with the right word or phrase.
You know how to carry yourself around the elite and
their servants. When in the presence of someone of d6 Ideal
power, or the servants of such a person, you can easily
act as if you belong and, barring any extremely 1 Service. Your wish is my desire. (Lawful)
outlandish behavior, you can pass o your companions 2 Helpful. I just enjoy making myself useful. (Light)
as belonging, too. 3 Free. Noone should be bound in servitude. (Chaotic)
BACKGROUND FEAT 4
Infiltrate. From the position of a servant, I can worm my
way into places of power! (Dark)
As a further embodiment of the experience and
training of your background, you can choose from the Payment. I don't care what my masters do; as long as I
5
following feats: get paid. (Neutral)
6 Live. I only wish to serve in peace. (Any)
d8 Feat d8 Feat
1 Empathic 5 Linguist d6 Bond
2 Loremaster 6 Crafter 1 I am still loyal to my old master.
3 Performer 7 Gourmand The Lord I worked for is after my head, and will do
2
4 Charming Persona 8 Keen Mind anything to capture me.
My family still live as servants; I hope to earn a better
3
SUGGESTED CHARACTERISTICS life for them.
A servant, for better or worse, will have their An older servant taught me the ropes and looked out
4
personality a ected by their years of servitude. for me; and I owe them a great debt.
I will exact revenge on the bastards who ruined (or
5
ended) my Master's life.
I have plenty of friends in high places; and they've come
6
in useful from time to time.
d6 Flaw
I become incredibly nervous around people of power
1
and importance.
Saying that I'm a little bossy is a bit of an
2
understatement.
I can be a sycophant, constantly fawning and attering
3
others; which can come o as shallow.
I've lived a relatively pampered life; the world of
4
commoners is dull and painful to me.
5 I never speak for myself, letting others walk all over me.
I often can seem sti , old fashioned and generally a
6
stick in the mud.
FEATURE: BRIDGES NOT YET BURNED Independence. When people follow orders blindly, they
3
embrace a kind of tyranny. (Chaotic)
Throughout your adventures you have established a
multitude of contacts from all walks of life, but the 4 Might. In life as in war, the stronger force wins. (Dark)
intervening years have seen those relationships Live and Let Live. Ideals aren't worth killing over or going
5
strained. You may use any feature of any other to war for. (Neutral)
background, but once a particular feature is used, that Nation. My city, nation, or people are all that matter.
feature can't be used again until one year has passed. 6
(Any)
BACKGROUND FEAT
d6 Bond
As a further embodiment of the experience and
I would still lay down my life for the people I adventured
training of your background, you can choose from the 1
with.
following feats:
Someone saved my life when they could have left me.
d8 Feat d8 Feat 2
To this day, I will never leave a friend behind.
1 Brawny 5 Crafter 3 My honor is my life.
2 Empathic 6 Linguist I'll never forget the crushing defeat my party su ered or
4
3 Loremaster 7 Athlete the enemies who dealt it.
4 Survivalist 8 Observant 5 Those who ght beside me are those worth dying for.
6 I ght for those who cannot ght for themselves.
SUGGESTED CHARACTERISTICS
The trials and triumphs of retired adventurers have left d6 Flaw
an impact, shaping their ideals, creating strong bonds, The monstrous enemy we faced in battle still leaves me
and often leaving them scarred and vulnerable to fear, 1
quivering with fear.
shame, and hatred.
I have little respect for anyone who is not a proven
2
adventurer.
I made a terrible mistake in battle cost many lives— and
3
I would do anything to keep that mistake secret.
4 My hatred of my enemies is blind and unreasoning.
5 I obey the law, even if the law causes misery.
6 I'd rather eat my armor than admit when I'm wrong.
1 Silver-Tongued 5 Master of Disguise I owe a debt I can never repay to the person who took
4
pity on me.
2 Empathic 6 Bypasser
I escaped my life of poverty by robbing an important
3 Quick-Fingered 7 Alert 5
person, and I'm wanted for it.
4 Stealthy 8 Athlete No one else should have to endure the hardships I've
6
been through.
SUGGESTED CHARACTERISTICS
Urchins are shaped by lives of desperate poverty, for d6 Flaw
good and for ill. They tend to be driven either by a 1 If I'm outnumbered, I will run away from a ght.
commitment to the people with whom they shared life
Gold seems like a lot of money to me, and I'll do just
on the street or by a burning desire to nd a better life 2
about anything for more of it.
— and maybe get some payback on all the rich people
who treated them badly. 3 I will never fully trust anyone other than myself.
4 I'd rather kill someone in their sleep then ght fair.
5 It's not stealing if I need it more than someone else.
People who can't take care of themselves get what they
6
deserve.