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LESLIE’S

PYRAMID
OF
LEARNING
EXPERINCES
SUBMITTED BY:
VIRAY, LESLIE C.
BEED-2A
PYRAMID
OF
EXPERIENC
E 15% READING

HEARING
30%

SEEING
40%

WATCHING
50%
PARTICI
PATING
70%
PERFOR
MANCE

90%
The pyramid of Experience is a visual representation of the impression
that learning activities can be placed in extensive categories based on the amount to
which they express the non-abstract referents of real-life experiences. It has also
been understood by many as a dogmatic formulation for selecting instructional
means. This pyramid of Experience is one way of exploring how learners absorb
and retains information. Just like the pupils in our class, we all have unique
learning, understanding, and experiential processes that teach us the most about
life. Some of the kids learn using this pyramid of learning opportunities.

In my own experience, the passive and active halves are divided. When

The passive side applies when someone is describing what they have read.
Give an explanation of your thoughts and observations. On the other hand, active
learning entails applying what has been learned, evaluating performances to
advance abilities, and creating new experiences, although they can be divided into
three types. Humans initially encounter the category of symbolic learning, which
includes both verbal and visual symbols. This level of experience includes all three
modes of learning: reading, listening, and visual. The second set of exercises,
which include listening to audio and examining images, are all about observation.
The last layers of this strategy are all included in the third and most tangible part,
which also includes the performances.

This pyramid gives us the information and resources we need to engage


students in the learning process, enliven lessons, and improve the learning
environment. They also assist us in integrating assessment into learning and
matching learning objectives with in-class activities.

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