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Orrorsh 16 18 16 18

0 0 0 Alpha
3
9 3

9 9
9 9
5 11
Persuasion 2 Charisma 10
8 9
Reality 1 Spirit 10 9 9 27
Scholar 2 Mind 7
Streetwise 3 Charisma 11
1/act, +2 to melee attacks for scene. Corruption
Taunt 2 Charisma 10 Demoniacal Frenzy* test at end of scene
Draw extra cards with Scholar test, start with 1
Telepathy 2 Charisma 10 Occultist card in pool vs. supernatural evil

Trick 1 Mind 6
Unarmed Combat 2 Dexterity 11
Willpower 1 Spirit 10

Backpack 8
Candles 10
Gas Lantern 16
take 1 Wound, only if ingested
Gravana Juice 1
Lucky Ankh 8 Holy, cancels 1 Mishap

Heavy Cuirass 3 15 Fatigues, Torso

Brass Knuckles 10 15 Small

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