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Tuskland Rhino (450 XP) CR 2

L beast Actions
AC 13(natural armor), 16(rhino plate) HP 43 Gore Melee +8, 5’, 1 tgt. 12 (2d8+3)P
(6d10+10)
STR DEX CON INT WIS CHA
22 10 16 2 10 5
(+6) (+0) (+3) (-4) (+0) (-3)
Languages --
Beast of Burden The tuskland rhino can be used
as a mount and a weapon carrier. As a free action, a
friendly adjacent creature can pull a melee weap-
on from the rhino’s pouches. A contested Strength
(Athletics) check must be made against the rhino to
steal a weapon, allowing the rhino to use its reaction
to attack on a failure.
Charge If the tuskland rhino moves at least 20 ft.
straight toward a creature and hits it with a gore
attack, the target takes an extra 9 (2d8) bludgeoning
dmg. and must make a DC 16 Strength saving throw
or be knocked prone.

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