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CHARACTER SHEET

CHARACTER NAME Frank Farmer DESCRIPTION

Soldier 1 Human Tinker


CLASS/LEVEL RACE THEME
Medium 25 ft. Male
SIZE SPEED GENDER HOME WORLD
LN Not set
ALIGNMENT DEITY PLAYER
DEX MISC
TOTAL MODIFIER MODIFIER
ABILITY SCORES
UPGRADED UPGRADED INITIATIVE 4 = 4 + 0
SCORE MODIFIER SCORE MODIFIER = +
STR HEALTH AND RESOLVE
STRENGTH
16 +3
STAMINA POINTS HIT POINTS RESOLVE POINTS
DEX 18 +4 TOTAL
DEXTERITY 8 11 4
CON 12 +1
C O N S T I T UTIO N CURRENT
INT 12 +1
INTE L L I G ENC E
ARMOR CLASS
WIS 10 +0 ARMOR DEX MISC
WI S D O M TOTAL BONUS MOD MOD
CHA ENERGY
C HA R IS MA
8 -1 EAC ARMOR CLASS 18 =10+ 5 + 3 + 0
KINETIC
SKILL RANKS KAC ARMOR CLASS 21 =10+ 8 + 3 + 0
SKILLS PER LEVEL
AC VS.
CLASS ABILITY MISC COMBAT MANEUVERS 29 =8+ KAC
TOTAL RANKS BONUS MOD MOD

¨
✔ ACROBATICS* (DEX) 4 = 1 + 3 + 4 + -4 DR RESISTANCES Other defense notes, eg resistances.
¨
✔ ATHLETICS* (STR) 3 = 1 + 3 + 3 + -4 SAVING THROWS
¨
BLUFF (CHA) -1 = 0 + 0 + -1 + 0 TOTAL BASE SAVE ABILITY MOD MISC MOD
FORTITUDE 3 = 2 + 1 + 0
✝¨
COMPUTERS (INT) 1 = 0 + 0 + 1 + 0 (CONSTITUTION)
✝¨
CULTURE (INT) 1 = 0 + 0 + 1 + 0 REFLEX 4 = 0 + 4 + 0
(DEXTERITY)
¨
DIPLOMACY (CHA) -1 = 0 + 0 + -1 + 0 WILL 2 = 2 + 0 + 0
¨
DISGUISE (CHA) -1 = 0 + 0 + -1 + 0 (WISDOM)
BASE ATTACK BONUS
✝¨
✔ ENGINEERING (INT)
6 = 1 + 3 + 1 + 1 ATTACK BONUSES (BAB)
¨
✔ INTIMIDATE (CHA)
-1 = 0 + 0 + -1 + 0 TOTAL BAB STR MOD MISC MOD
✝¨
LIFE SCIENCE (INT) 1 = 0 + 0 + 1 + 0 MELEE ATTACK 4 = 1 + 3 +
✝¨
MEDICINE (INT)

5 = 1 + 3 + 1 + 0 TOTAL BAB DEX MOD MISC MOD
✝¨
MYSTICISM (WIS) 0 = 0 + 0 + 0 + 0 RANGED ATTACK 5 = 1 + 4 +
¨
PERCEPTION (WIS) 0 = 0 + 0 + 0 + 0 TOTAL BAB STR MOD MISC MOD
✝¨
PHYSICAL SCIENCE (INT) 1 = 0 + 0 + 1 + 0 THROWN ATTACK 4 = 1 + 3 +
¨
PILOTING (DEX)

8 = 1 + 3 + 4 + 0
WEAPONS
✝¨
✔PROFESSION = + + + WEAPON LEVEL ATTACK BONUS DAMAGE
(CHA, INT, OR WIS)
Pulsecaster Rifle 1 5 1d6 (E)
CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
✝¨ ✔ PROFESSION

(CHA, INT, OR WIS) = + + + 50 ft. Shock 20/1 nonlethal


WEAPON LEVEL ATTACK BONUS DAMAGE

¨
SENSE MOTIVE (WIS) 0 = 0 + 0 + 0 + 0
CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
✝¨
SLEIGHT OF HAND* (DEX) 0 = 0 + 0 + 4 + -4
¨
STEALTH* (DEX) 0 = 0 + 0 + 4 + -4 WEAPON LEVEL ATTACK BONUS DAMAGE

¨
SURVIVAL (WIS)

4 = 1 + 3 + 0 + 0 CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
✝Trained Only ¨
✓ Class Skill *Armor check penalty applies

SKILL NOTES WEAPON LEVEL ATTACK BONUS DAMAGE

CRITICAL RANGE TYPE AMMO/USAGE SPECIAL

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CHARACTER SHEET
ABILITIES GEAR
SPELLS KNOWN
Theme Knowledge (1st Level), Armor Training (Ex), Strength, Guard,
Skilled, Bonus Feat, Gravity Dweller 0 SPELLS KNOWN

SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

1ST

SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

2ND

FEATS AND
PROFICIENCIES EQUIPMENT
LEVEL BULK
Bodyguard, In Harm's Way, Stationwear, Flight Suit 1 L
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
Basic Melee Weapon Salvage Chassis 2
Proficiency, Heavy Armor 3RD
Field Ration (1 week) 0 4
Proficiency, Light Armor Backpack, Consumer 1
Proficiency, Heavy Weapon Canteen 1 L
Proficiency, Longarm Clothing, Everyday 1 L
Proficiency, Grenade Gear Maintenance Kit 1 L
Proficiency, Small Arm Hygiene Kit 1 L
Proficiency, Shield Proficiency, Lighter 1
Advanced Melee Weapon Sleeping Bag 1 L
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

Proficiency, Sniper Weapon 4TH


Proficiency

TOTAL
CREDITS 22 BULK 5.6
5TH
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

OTHER WEALTH

CARRYING CAPACITY
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
UNENCUMBERED ENCUMBERED OVERBURDENED
LANGUAGES 6TH

Terran
8 17
EXPERIENCE POINTS

XP NEXT
EARNED LEVEL
Permission granted to photocopy for personal use. © 2017 Paizo Inc.

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