The launcher checked for updates to the game and launcher versions by downloading XML files from a server. It found that the local and server versions were the same, so no update was required. It then deleted the temporary files and proceeded to load URLs in a webview while authenticating with Zwift servers until receiving an access code.
The launcher checked for updates to the game and launcher versions by downloading XML files from a server. It found that the local and server versions were the same, so no update was required. It then deleted the temporary files and proceeded to load URLs in a webview while authenticating with Zwift servers until receiving an access code.
The launcher checked for updates to the game and launcher versions by downloading XML files from a server. It found that the local and server versions were the same, so no update was required. It then deleted the temporary files and proceeded to load URLs in a webview while authenticating with Zwift servers until receiving an access code.