You are on page 1of 276

[6776.

82] Log: Log file open, 06/29/22 02:08:56


[6776.82] Log: Files map:
[6776.82] Log: TSet: 16 elements, 16 hash slots
[6776.82] Log: Hash[0] = 4
[6776.82] Log: Hash[1] = 0
[6776.82] Log: Hash[2] = 0
[6776.82] Log: Hash[3] = 0
[6776.82] Log: Hash[4] = 2
[6776.82] Log: Hash[5] = 1
[6776.82] Log: Hash[6] = 1
[6776.82] Log: Hash[7] = 2
[6776.82] Log: Hash[8] = 0
[6776.82] Log: Hash[9] = 0
[6776.82] Log: Hash[10] = 1
[6776.82] Log: Hash[11] = 1
[6776.82] Log: Hash[12] = 0
[6776.82] Log: Hash[13] = 3
[6776.82] Log: Hash[14] = 0
[6776.82] Log: Hash[15] = 1
[6776.82] Log: FileName: ..\..\BmGame\Config\BmCompat.ini
[6776.82] Log: [AppCompat]
[6776.82] Log: CPUScore1=1000
[6776.82] Log: CPUScore2=720
[6776.82] Log: CPUScore3=630
[6776.82] Log: CPUScore4=500
[6776.82] Log: CPUScore5=275
[6776.82] Log: CPUSpeed1=1.8
[6776.82] Log: CPUSpeed2=2.4
[6776.82] Log: CPUSpeed3=3.0
[6776.82] Log: CPUSpeed4=3.5
[6776.82] Log: CPUSpeed5=4.0
[6776.82] Log: CPUMultiCoreMult=1.75
[6776.82] Log: CPUHyperThreadMult=1.15
[6776.82] Log: CPUMemory1=0.5
[6776.82] Log: CPUMemory2=1.0
[6776.82] Log: CPUMemory3=1.0
[6776.82] Log: CPUMemory4=2.0
[6776.82] Log: CPUMemory5=3.0
[6776.82] Log: GPUmemory1=128
[6776.82] Log: GPUmemory2=128
[6776.82] Log: GPUmemory3=256
[6776.82] Log: GPUmemory4=512
[6776.82] Log: GPUmemory5=768
[6776.82] Log: GPUShader1=2
[6776.82] Log: GPUShader2=2
[6776.82] Log: GPUShader3=2
[6776.82] Log: GPUShader4=3
[6776.82] Log: GPUShader5=3
[6776.82] Log:

[6776.82] Log: [AppCompatGPU-0x10DE]


[6776.82] Log: VendorName=NVIDIA
[6776.82] Log: VendorMobileTag=Go
[6776.82] Log: 0x014F=1,GeForce 6200
[6776.82] Log: 0x00F3=1,GeForce 6200
[6776.82] Log: 0x0221=1,GeForce 6200
[6776.82] Log: 0x0163=1,GeForce 6200 LE
[6776.82] Log: 0x0162=1,GeForce 6200SE TurboCache(TM)
[6776.82] Log: 0x0161=1,GeForce 6200 TurboCache(TM)
[6776.82] Log: 0x0162=1,GeForce 6200SE TurboCache(TM)
[6776.82] Log: 0x0160=1,GeForce 6500
[6776.82] Log: 0x0141=2,GeForce 6600
[6776.82] Log: 0x00F2=2,GeForce 6600
[6776.82] Log: 0x0140=2,GeForce 6600 GT
[6776.82] Log: 0x00F1=2,GeForce 6600 GT
[6776.82] Log: 0x0142=2,GeForce 6600 LE
[6776.82] Log: 0x00F4=2,GeForce 6600 LE
[6776.82] Log: 0x0143=2,GeForce 6600 VE
[6776.82] Log: 0x0147=2,GeForce 6700 XL
[6776.82] Log: 0x0041=2,GeForce 6800
[6776.82] Log: 0x00C1=2,GeForce 6800
[6776.82] Log: 0x0047=2,GeForce 6800 GS
[6776.82] Log: 0x00F6=2,GeForce 6800 GS
[6776.82] Log: 0x00C0=2,GeForce 6800 GS
[6776.82] Log: 0x0045=2,GeForce 6800 GT
[6776.82] Log: 0x00F9=2,GeForce 6800 Series GPU
[6776.82] Log: 0x00C2=2,GeForce 6800 LE
[6776.82] Log: 0x0040=2,GeForce 6800 Ultra
[6776.82] Log: 0x00F9=2,GeForce 6800 Series GPU
[6776.82] Log: 0x0043=2,GeForce 6800 XE
[6776.82] Log: 0x0048=2,GeForce 6800 XT
[6776.82] Log: 0x0218=2,GeForce 6800 XT
[6776.82] Log: 0x00C3=2,GeForce 6800 XT
[6776.82] Log: 0x01DF=2,GeForce 7300 GS
[6776.82] Log: 0x0393=2,GeForce 7300 GT
[6776.82] Log: 0x01D1=2,GeForce 7300 LE
[6776.82] Log: 0x01D3=2,GeForce 7300 SE
[6776.82] Log: 0x01DD=2,GeForce 7500 LE
[6776.82] Log: 0x0392=3,GeForce 7600 GS
[6776.82] Log: 0x0392=3,GeForce 7600 GS
[6776.82] Log: 0x02E1=3,GeForce 7600 GS
[6776.82] Log: 0x0391=3,GeForce 7600 GT
[6776.82] Log: 0x0394=3,GeForce 7600 LE
[6776.82] Log: 0x00F5=4,GeForce 7800 GS
[6776.82] Log: 0x0092=4,GeForce 7800 GT
[6776.82] Log: 0x0091=4,GeForce 7800 GTX
[6776.82] Log: 0x0291=4,GeForce 7900 GT/GTO
[6776.82] Log: 0x0292=4,GeForce 7900 GS
[6776.82] Log: 0x0290=4,GeForce 7900 GTX
[6776.82] Log: 0x0293=4,GeForce 7900 GX2
[6776.82] Log: 0x0294=4,GeForce 7950 GX2
[6776.82] Log: 0x0322=0,GeForce FX 5200
[6776.82] Log: 0x0321=0,GeForce FX 5200 Ultra
[6776.82] Log: 0x0323=0,GeForce FX 5200LE
[6776.82] Log: 0x0326=1,GeForce FX 5500
[6776.82] Log: 0x0326=1,GeForce FX 5500
[6776.82] Log: 0x0312=1,GeForce FX 5600
[6776.82] Log: 0x0311=1,GeForce FX 5600 Ultra
[6776.82] Log: 0x0314=1,GeForce FX 5600XT
[6776.82] Log: 0x0342=1,GeForce FX 5700
[6776.82] Log: 0x0341=1,GeForce FX 5700 Ultra
[6776.82] Log: 0x0343=1,GeForce FX 5700LE
[6776.82] Log: 0x0344=1,GeForce FX 5700VE
[6776.82] Log: 0x0302=1,GeForce FX 5800
[6776.82] Log: 0x0301=1,GeForce FX 5800 Ultra
[6776.82] Log: 0x0331=1,GeForce FX 5900
[6776.82] Log: 0x0330=1,GeForce FX 5900 Ultra
[6776.82] Log: 0x0333=1,GeForce FX 5950 Ultra
[6776.82] Log: 0x0324=1,GeForce FX Go5200 64M
[6776.82] Log: 0x031A=1,GeForce FX Go5600
[6776.82] Log: 0x0347=1,GeForce FX Go5700
[6776.82] Log: 0x0167=1,GeForce Go 6200/6400
[6776.82] Log: 0x0168=1,GeForce Go 6200/6400
[6776.82] Log: 0x0148=1,GeForce Go 6600
[6776.82] Log: 0x00c8=2,GeForce Go 6800
[6776.82] Log: 0x00c9=2,GeForce Go 6800 Ultra
[6776.82] Log: 0x0098=3,GeForce Go 7800
[6776.82] Log: 0x0099=3,GeForce Go 7800 GTX
[6776.82] Log: 0x0298=3,GeForce Go 7900 GS
[6776.82] Log: 0x0299=3,GeForce Go 7900 GTX
[6776.82] Log: 0x0185=0,GeForce MX 4000
[6776.82] Log: 0x00FA=0,GeForce PCX 5750
[6776.82] Log: 0x00FB=0,GeForce PCX 5900
[6776.82] Log: 0x0110=0,GeForce2 MX/MX 400
[6776.82] Log: 0x0111=0,GeForce2 MX200
[6776.82] Log: 0x0110=0,GeForce2 MX/MX 400
[6776.82] Log: 0x0200=0,GeForce3
[6776.82] Log: 0x0201=0,GeForce3 Ti200
[6776.82] Log: 0x0202=0,GeForce3 Ti500
[6776.82] Log: 0x0172=0,GeForce4 MX 420
[6776.82] Log: 0x0171=0,GeForce4 MX 440
[6776.82] Log: 0x0181=0,GeForce4 MX 440 with AGP8X
[6776.82] Log: 0x0173=0,GeForce4 MX 440-SE
[6776.82] Log: 0x0170=0,GeForce4 MX 460
[6776.82] Log: 0x0253=0,GeForce4 Ti 4200
[6776.82] Log: 0x0281=0,GeForce4 Ti 4200 with AGP8X
[6776.82] Log: 0x0251=0,GeForce4 Ti 4400
[6776.82] Log: 0x0250=0,GeForce4 Ti 4600
[6776.82] Log: 0x0280=0,GeForce4 Ti 4800
[6776.82] Log: 0x0282=0,GeForce4 Ti 4800SE
[6776.82] Log: 0x0203=0,Quadro DCC
[6776.82] Log: 0x0309=1,Quadro FX 1000
[6776.82] Log: 0x034E=1,Quadro FX 1100
[6776.82] Log: 0x00FE=1,Quadro FX 1300
[6776.82] Log: 0x00CE=1,Quadro FX 1400
[6776.82] Log: 0x0308=1,Quadro FX 2000
[6776.82] Log: 0x0338=1,Quadro FX 3000
[6776.82] Log: 0x00FD=1,Quadro PCI-E Series
[6776.82] Log: 0x00F8=1,Quadro FX 3400/224400
[6776.82] Log: 0x00CD=1,Quadro FX 3450/4000 SDI
[6776.82] Log: 0x004E=1,Quadro FX 4000
[6776.82] Log: 0x00CD=1,Quadro FX 3450/4000 SDI
[6776.82] Log: 0x00F8=1,Quadro FX 3400/4400
[6776.82] Log: 0x009D=1,Quadro FX 4500
[6776.82] Log: 0x029F=1,Quadro FX 4500 X2
[6776.82] Log: 0x032B=1,Quadro FX 500/FX 600
[6776.82] Log: 0x014E=1,Quadro FX 540
[6776.82] Log: 0x014C=1,Quadro FX 540 MXM
[6776.82] Log: 0x032B=1,Quadro FX 500/FX 600
[6776.82] Log: 0X033F=1,Quadro FX 700
[6776.82] Log: 0x034C=1,Quadro FX Go1000
[6776.82] Log: 0x00CC=1,Quadro FX Go1400
[6776.82] Log: 0x031C=1,Quadro FX Go700
[6776.82] Log: 0x018A=1,Quadro NVS with AGP8X
[6776.82] Log: 0x032A=1,Quadro NVS 280 PCI
[6776.82] Log: 0x00FD=1,Quadro PCI-E Series
[6776.82] Log: 0x0165=1,Quadro NVS 285
[6776.82] Log: 0x017A=1,Quadro NVS
[6776.82] Log: 0x018A=1,Quadro NVS with AGP8X
[6776.82] Log: 0x0113=1,Quadro2 MXR/EX
[6776.82] Log: 0x017A=1,Quadro NVS
[6776.82] Log: 0x018B=1,Quadro4 380 XGL
[6776.82] Log: 0x0178=1,Quadro4 550 XGL
[6776.82] Log: 0x0188=1,Quadro4 580 XGL
[6776.82] Log: 0x025B=1,Quadro4 700 XGL
[6776.82] Log: 0x0259=1,Quadro4 750 XGL
[6776.82] Log: 0x0258=1,Quadro4 900 XGL
[6776.82] Log: 0x0288=1,Quadro4 980 XGL
[6776.82] Log: 0x028C=1,Quadro4 Go700
[6776.82] Log: 0x0295=4,NVIDIA GeForce 7950 GT
[6776.82] Log: 0x03D0=1,NVIDIA GeForce 6100 nForce 430
[6776.82] Log: 0x03D1=1,NVIDIA GeForce 6100 nForce 405
[6776.82] Log: 0x03D2=1,NVIDIA GeForce 6100 nForce 400
[6776.82] Log: 0x0241=1,NVIDIA GeForce 6150 LE
[6776.82] Log: 0x0242=1,NVIDIA GeForce 6100
[6776.82] Log: 0x0245=1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE
[6776.82] Log: 0x029C=1,NVIDIA Quadro FX 5500
[6776.82] Log: 0x0191=5,NVIDIA GeForce 8800 GTX
[6776.82] Log: 0x0193=5,NVIDIA GeForce 8800 GTS
[6776.82] Log: 0x0400=4,NVIDIA GeForce 8600 GTS
[6776.82] Log: 0x0402=4,NVIDIA GeForce 8600 GT
[6776.82] Log: 0x0421=4,NVIDIA GeForce 8500 GT
[6776.82] Log: 0x0422=4,NVIDIA GeForce 8400 GS
[6776.82] Log: 0x0423=4,NVIDIA GeForce 8300 GS
[6776.82] Log:

[6776.82] Log: [AppCompatGPU-0x1002]


[6776.82] Log: VendorName=ATI
[6776.82] Log: VendorMobileTag=Mobility
[6776.82] Log: 0x5653=1,ATI MOBILITY/RADEON X700
[6776.82] Log: 0x7248=5,Radeon X1950 XTX Uber - Limited Edition
[6776.82] Log: 0x7268=5,Radeon X1950 XTX Uber - Limited Edition Secondary
[6776.82] Log: 0x554D=3,Radeon X800 CrossFire Edition
[6776.82] Log: 0x556D=3,Radeon X800 CrossFire Edition Secondary
[6776.82] Log: 0x5D52=3,Radeon X850 CrossFire Edition
[6776.82] Log: 0x5D72=3,Radeon X850 CrossFire Edition Secondary
[6776.82] Log: 0x564F=1,Radeon X550/X700 Series
[6776.82] Log: 0x4154=1,ATI FireGL T2
[6776.82] Log: 0x4174=1,ATI FireGL T2 Secondary
[6776.82] Log: 0x5B64=1,ATI FireGL V3100
[6776.82] Log: 0x5B74=1,ATI FireGL V3100 Secondary
[6776.82] Log: 0x3E54=1,ATI FireGL V3200
[6776.82] Log: 0x3E74=1,ATI FireGL V3200 Secondary
[6776.82] Log: 0x7152=1,ATI FireGL V3300
[6776.82] Log: 0x7172=1,ATI FireGL V3300 Secondary
[6776.82] Log: 0x7153=1,ATI FireGL V3350
[6776.82] Log: 0x7173=1,ATI FireGL V3350 Secondary
[6776.82] Log: 0x71D2=1,ATI FireGL V3400
[6776.82] Log: 0x71F2=1,ATI FireGL V3400 Secondary
[6776.82] Log: 0x5E48=1,ATI FireGL V5000
[6776.82] Log: 0x5E68=1,ATI FireGL V5000 Secondary
[6776.82] Log: 0x5551=1,ATI FireGL V5100
[6776.82] Log: 0x5571=1,ATI FireGL V5100 Secondary
[6776.82] Log: 0x71DA=1,ATI FireGL V5200
[6776.82] Log: 0x71FA=1,ATI FireGL V5200 Secondary
[6776.82] Log: 0x7105=1,ATI FireGL V5300
[6776.82] Log: 0x7125=1,ATI FireGL V5300 Secondary
[6776.82] Log: 0x5550=1,ATI FireGL V7100
[6776.82] Log: 0x5570=1,ATI FireGL V7100 Secondary
[6776.82] Log: 0x5D50=1,ATI FireGL V7200
[6776.82] Log: 0x7104=1,ATI FireGL V7200
[6776.82] Log: 0x5D70=1,ATI FireGL V7200 Secondary
[6776.82] Log: 0x7124=1,ATI FireGL V7200 Secondary
[6776.82] Log: 0x710E=1,ATI FireGL V7300
[6776.82] Log: 0x712E=1,ATI FireGL V7300 Secondary
[6776.82] Log: 0x710F=1,ATI FireGL V7350
[6776.82] Log: 0x712F=1,ATI FireGL V7350 Secondary
[6776.82] Log: 0x4E47=1,ATI FireGL X1
[6776.82] Log: 0x4E67=1,ATI FireGL X1 Secondary
[6776.82] Log: 0x4E4B=1,ATI FireGL X2-256/X2-256t
[6776.82] Log: 0x4E6B=1,ATI FireGL X2-256/X2-256t Secondary
[6776.82] Log: 0x4A4D=1,ATI FireGL X3-256
[6776.82] Log: 0x4A6D=1,ATI FireGL X3-256 Secondary
[6776.82] Log: 0x4147=1,ATI FireGL Z1
[6776.82] Log: 0x4167=1,ATI FireGL Z1 Secondary
[6776.82] Log: 0x5B65=1,ATI FireMV 2200
[6776.82] Log: 0x5B75=1,ATI FireMV 2200 Secondary
[6776.82] Log: 0x719B=1,ATI FireMV 2250
[6776.82] Log: 0x71BB=1,ATI FireMV 2250 Secondary
[6776.82] Log: 0x3151=1,ATI FireMV 2400
[6776.82] Log: 0x3171=1,ATI FireMV 2400 Secondary
[6776.82] Log: 0x724E=1,ATI FireStream 2U
[6776.82] Log: 0x726E=1,ATI FireStream 2U Secondary
[6776.82] Log: 0x4C58=1,ATI MOBILITY FIRE GL 7800
[6776.82] Log: 0x4E54=1,ATI MOBILITY FIRE GL T2/T2e
[6776.82] Log: 0x5464=1,ATI MOBILITY FireGL V3100
[6776.82] Log: 0x3154=1,ATI MOBILITY FireGL V3200
[6776.82] Log: 0x564A=1,ATI MOBILITY FireGL V5000
[6776.82] Log: 0x564B=1,ATI MOBILITY FireGL V5000
[6776.82] Log: 0x5D49=1,ATI MOBILITY FireGL V5100
[6776.82] Log: 0x71C4=1,ATI MOBILITY FireGL V5200
[6776.82] Log: 0x71D4=1,ATI MOBILITY FireGL V5250
[6776.82] Log: 0x7106=1,ATI MOBILITY FireGL V7100
[6776.82] Log: 0x7103=1,ATI MOBILITY FireGL V7200
[6776.82] Log: 0x4C59=1,ATI MOBILITY RADEON
[6776.82] Log: 0x4C57=1,ATI MOBILITY RADEON 7500
[6776.82] Log: 0x4E52=1,ATI MOBILITY RADEON 9500
[6776.82] Log: 0x4E56=1,ATI MOBILITY RADEON 9550
[6776.82] Log: 0x4E50=1,ATI MOBILITY RADEON 9600/9700 Series
[6776.82] Log: 0x4A4E=1,ATI MOBILITY RADEON 9800
[6776.82] Log: 0x7210=1,ATI Mobility Radeon HD 2300
[6776.82] Log: 0x7211=1,ATI Mobility Radeon HD 2300
[6776.82] Log: 0x94C9=1,ATI Mobility Radeon HD 2400
[6776.82] Log: 0x94C8=1,ATI Mobility Radeon HD 2400 XT
[6776.82] Log: 0x9581=1,ATI Mobility Radeon HD 2600
[6776.82] Log: 0x9583=1,ATI Mobility Radeon HD 2600 XT
[6776.82] Log: 0x714A=1,ATI Mobility Radeon X1300
[6776.82] Log: 0x7149=1,ATI Mobility Radeon X1300
[6776.82] Log: 0x714B=1,ATI Mobility Radeon X1300
[6776.82] Log: 0x714C=1,ATI Mobility Radeon X1300
[6776.82] Log: 0x718B=1,ATI Mobility Radeon X1350
[6776.82] Log: 0x718C=1,ATI Mobility Radeon X1350
[6776.82] Log: 0x7196=1,ATI Mobility Radeon X1350
[6776.82] Log: 0x7145=1,ATI Mobility Radeon X1400
[6776.82] Log: 0x7186=1,ATI Mobility Radeon X1450
[6776.82] Log: 0x718D=1,ATI Mobility Radeon X1450
[6776.82] Log: 0x71C5=1,ATI Mobility Radeon X1600
[6776.82] Log: 0x71D5=1,ATI Mobility Radeon X1700
[6776.82] Log: 0x71DE=1,ATI Mobility Radeon X1700
[6776.82] Log: 0x71D6=1,ATI Mobility Radeon X1700 XT
[6776.82] Log: 0x7102=1,ATI Mobility Radeon X1800
[6776.82] Log: 0x7101=1,ATI Mobility Radeon X1800 XT
[6776.82] Log: 0x7284=1,ATI Mobility Radeon X1900
[6776.82] Log: 0x718A=1,ATI Mobility Radeon X2300
[6776.82] Log: 0x7188=1,ATI Mobility Radeon X2300
[6776.82] Log: 0x5461=1,ATI MOBILITY RADEON X300
[6776.82] Log: 0x5460=1,ATI MOBILITY RADEON X300
[6776.82] Log: 0x3152=1,ATI MOBILITY RADEON X300
[6776.82] Log: 0x3150=1,ATI MOBILITY RADEON
[6776.82] Log: 0x5462=1,ATI MOBILITY RADEON X600 SE
[6776.82] Log: 0x5652=1,ATI MOBILITY RADEON X700
[6776.82] Log: 0x5653=1,ATI MOBILITY RADEON X700
[6776.82] Log: 0x5673=1,ATI MOBILITY RADEON X700 Secondary
[6776.82] Log: 0x5D4A=1,ATI MOBILITY RADEON X800
[6776.82] Log: 0x5D48=1,ATI MOBILITY RADEON X800 XT
[6776.82] Log: 0x4153=1,ATI Radeon 9550/X1050 Series
[6776.82] Log: 0x4173=1,ATI Radeon 9550/X1050 Series Secondary
[6776.82] Log: 0x4150=1,ATI RADEON 9600 Series
[6776.82] Log: 0x4E51=1,ATI RADEON 9600 Series
[6776.82] Log: 0x4151=1,ATI RADEON 9600 Series
[6776.82] Log: 0x4155=1,ATI RADEON 9600 Series
[6776.82] Log: 0x4152=1,ATI RADEON 9600 Series
[6776.82] Log: 0x4E71=1,ATI RADEON 9600 Series Secondary
[6776.82] Log: 0x4171=1,ATI RADEON 9600 Series Secondary
[6776.82] Log: 0x4170=1,ATI RADEON 9600 Series Secondary
[6776.82] Log: 0x4175=1,ATI RADEON 9600 Series Secondary
[6776.82] Log: 0x4172=1,ATI RADEON 9600 Series Secondary
[6776.82] Log: 0x9402=5,ATI Radeon HD 2900 XT
[6776.82] Log: 0x9403=5,ATI Radeon HD 2900 XT
[6776.82] Log: 0x9400=5,ATI Radeon HD 2900 XT
[6776.82] Log: 0x9401=5,ATI Radeon HD 2900 XT
[6776.82] Log: 0x791E=1,ATI Radeon X1200 Series
[6776.82] Log: 0x791F=1,ATI Radeon X1200 Series
[6776.82] Log: 0x7288=5,ATI Radeon X1950 GT
[6776.82] Log: 0x72A8=5,ATI Radeon X1950 GT Secondary
[6776.82] Log: 0x554E=3,ATI RADEON X800 GT
[6776.82] Log: 0x556E=3,ATI RADEON X800 GT Secondary
[6776.82] Log: 0x554D=3,ATI RADEON X800 XL
[6776.82] Log: 0x556D=3,ATI RADEON X800 XL Secondary
[6776.82] Log: 0x4B4B=3,ATI RADEON X850 PRO
[6776.82] Log: 0x4B6B=3,ATI RADEON X850 PRO Secondary
[6776.82] Log: 0x4B4A=3,ATI RADEON X850 SE
[6776.82] Log: 0x4B6A=3,ATI RADEON X850 SE Secondary
[6776.82] Log: 0x4B49=3,ATI RADEON X850 XT
[6776.82] Log: 0x4B4C=3,ATI RADEON X850 XT Platinum Edition
[6776.82] Log: 0x4B6C=3,ATI RADEON X850 XT Platinum Edition Secondary
[6776.82] Log: 0x4B69=3,ATI RADEON X850 XT Secondary
[6776.82] Log: 0x793F=1,ATI Radeon Xpress 1200 Series
[6776.82] Log: 0x7941=1,ATI Radeon Xpress 1200 Series
[6776.82] Log: 0x7942=1,ATI Radeon Xpress 1200 Series
[6776.82] Log: 0x5A61=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5A63=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5A62=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5A41=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5A43=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5A42=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5954=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5854=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5955=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5974=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5874=1,ATI Radeon Xpress Series
[6776.82] Log: 0x5975=1,ATI Radeon Xpress Series
[6776.82] Log: 0x4144=1,Radeon 9500
[6776.82] Log: 0x4149=1,Radeon 9500
[6776.82] Log: 0x4E45=1,Radeon 9500 PRO / 9700
[6776.82] Log: 0x4E65=1,Radeon 9500 PRO / 9700 Secondary
[6776.82] Log: 0x4164=1,Radeon 9500 Secondary
[6776.82] Log: 0x4169=1,Radeon 9500 Secondary
[6776.82] Log: 0x4E46=1,Radeon 9600 TX
[6776.82] Log: 0x4E66=1,Radeon 9600 TX Secondary
[6776.82] Log: 0x4146=1,Radeon 9600TX
[6776.82] Log: 0x4166=1,Radeon 9600TX Secondary
[6776.82] Log: 0x4E44=1,Radeon 9700 PRO
[6776.82] Log: 0x4E64=1,Radeon 9700 PRO Secondary
[6776.82] Log: 0x4E49=1,Radeon 9800
[6776.82] Log: 0x4E48=1,Radeon 9800 PRO
[6776.82] Log: 0x4E68=1,Radeon 9800 PRO Secondary
[6776.82] Log: 0x4148=1,Radeon 9800 SE
[6776.82] Log: 0x4168=1,Radeon 9800 SE Secondary
[6776.82] Log: 0x4E69=1,Radeon 9800 Secondary
[6776.82] Log: 0x4E4A=1,Radeon 9800 XT
[6776.82] Log: 0x4E6A=1,Radeon 9800 XT Secondary
[6776.82] Log: 0x7146=2,Radeon X1300 / X1550 Series
[6776.82] Log: 0x7166=2,Radeon X1300 / X1550 Series Secondary
[6776.82] Log: 0x714E=2,Radeon X1300 Series
[6776.82] Log: 0x715E=2,Radeon X1300 Series
[6776.82] Log: 0x714D=2,Radeon X1300 Series
[6776.82] Log: 0x71C3=2,Radeon X1300 Series
[6776.82] Log: 0x718F=2,Radeon X1300 Series
[6776.82] Log: 0x716E=2,Radeon X1300 Series Secondary
[6776.82] Log: 0x717E=2,Radeon X1300 Series Secondary
[6776.82] Log: 0x716D=2,Radeon X1300 Series Secondary
[6776.82] Log: 0x71E3=2,Radeon X1300 Series Secondary
[6776.82] Log: 0x71AF=2,Radeon X1300 Series Secondary
[6776.82] Log: 0x7142=2,Radeon X1300/X1550 Series
[6776.82] Log: 0x7180=2,Radeon X1300/X1550 Series
[6776.82] Log: 0x7183=2,Radeon X1300/X1550 Series
[6776.82] Log: 0x7187=2,Radeon X1300/X1550 Series
[6776.82] Log: 0x7162=2,Radeon X1300/X1550 Series Secondary
[6776.82] Log: 0x71A0=2,Radeon X1300/X1550 Series Secondary
[6776.82] Log: 0x71A3=2,Radeon X1300/X1550 Series Secondary
[6776.82] Log: 0x71A7=2,Radeon X1300/X1550 Series Secondary
[6776.82] Log: 0x7147=2,Radeon X1550 64-bit
[6776.82] Log: 0x715F=2,Radeon X1550 64-bit
[6776.82] Log: 0x719F=2,Radeon X1550 64-bit
[6776.82] Log: 0x7167=2,Radeon X1550 64-bit Secondary
[6776.82] Log: 0x717F=2,Radeon X1550 64-bit Secondary
[6776.82] Log: 0x7143=2,Radeon X1550 Series
[6776.82] Log: 0x7193=2,Radeon X1550 Series
[6776.82] Log: 0x7163=2,Radeon X1550 Series Secondary
[6776.82] Log: 0x71B3=2,Radeon X1550 Series Secondary
[6776.82] Log: 0x71CE=3,Radeon X1600 Pro / Radeon X1300 XT
[6776.82] Log: 0x71EE=3,Radeon X1600 Pro / Radeon X1300 XT Secondary
[6776.82] Log: 0x7140=3,Radeon X1600 Series
[6776.82] Log: 0x71C0=3,Radeon X1600 Series
[6776.82] Log: 0x71C2=3,Radeon X1600 Series
[6776.82] Log: 0x71C6=3,Radeon X1600 Series
[6776.82] Log: 0x7181=3,Radeon X1600 Series
[6776.82] Log: 0x71CD=3,Radeon X1600 Series
[6776.82] Log: 0x7160=3,Radeon X1600 Series Secondary
[6776.82] Log: 0x71E2=3,Radeon X1600 Series Secondary
[6776.82] Log: 0x71E6=3,Radeon X1600 Series Secondary
[6776.82] Log: 0x71A1=3,Radeon X1600 Series Secondary
[6776.82] Log: 0x71ED=3,Radeon X1600 Series Secondary
[6776.82] Log: 0x71E0=3,Radeon X1600 Series Secondary
[6776.82] Log: 0x71C1=3,Radeon X1650 Series
[6776.82] Log: 0x7293=3,Radeon X1650 Series
[6776.82] Log: 0x7291=3,Radeon X1650 Series
[6776.82] Log: 0x71C7=3,Radeon X1650 Series
[6776.82] Log: 0x71E1=3,Radeon X1650 Series Secondary
[6776.82] Log: 0x72B3=3,Radeon X1650 Series Secondary
[6776.82] Log: 0x72B1=3,Radeon X1650 Series Secondary
[6776.82] Log: 0x71E7=3,Radeon X1650 Series Secondary
[6776.82] Log: 0x7100=4,Radeon X1800 Series
[6776.82] Log: 0x7108=4,Radeon X1800 Series
[6776.82] Log: 0x7109=4,Radeon X1800 Series
[6776.82] Log: 0x710A=4,Radeon X1800 Series
[6776.82] Log: 0x710B=4,Radeon X1800 Series
[6776.82] Log: 0x710C=4,Radeon X1800 Series
[6776.82] Log: 0x7120=4,Radeon X1800 Series Secondary
[6776.82] Log: 0x7128=4,Radeon X1800 Series Secondary
[6776.82] Log: 0x7129=4,Radeon X1800 Series Secondary
[6776.82] Log: 0x712A=4,Radeon X1800 Series Secondary
[6776.82] Log: 0x712B=4,Radeon X1800 Series Secondary
[6776.82] Log: 0x712C=4,Radeon X1800 Series Secondary
[6776.82] Log: 0x7243=5,Radeon X1900 Series
[6776.82] Log: 0x7245=5,Radeon X1900 Series
[6776.82] Log: 0x7246=5,Radeon X1900 Series
[6776.82] Log: 0x7247=5,Radeon X1900 Series
[6776.82] Log: 0x7248=5,Radeon X1900 Series
[6776.82] Log: 0x7249=5,Radeon X1900 Series
[6776.82] Log: 0x724A=5,Radeon X1900 Series
[6776.82] Log: 0x724B=5,Radeon X1900 Series
[6776.82] Log: 0x724C=5,Radeon X1900 Series
[6776.82] Log: 0x724D=5,Radeon X1900 Series
[6776.82] Log: 0x724F=5,Radeon X1900 Series
[6776.82] Log: 0x7263=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x7265=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x7266=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x7267=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x7268=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x7269=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x726A=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x726B=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x726C=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x726D=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x726F=5,Radeon X1900 Series Secondary
[6776.82] Log: 0x7280=5,Radeon X1950 Series
[6776.82] Log: 0x7240=5,Radeon X1950 Series
[6776.82] Log: 0x7244=5,Radeon X1950 Series
[6776.82] Log: 0x72A0=5,Radeon X1950 Series Secondary
[6776.82] Log: 0x7260=5,Radeon X1950 Series Secondary
[6776.82] Log: 0x7264=5,Radeon X1950 Series Secondary
[6776.82] Log: 0x5B60=1,Radeon X300/X550/X1050 Series
[6776.82] Log: 0x5B63=1,Radeon X300/X550/X1050 Series
[6776.82] Log: 0x5B73=1,Radeon X300/X550/X1050 Series Secondary
[6776.82] Log: 0x5B70=1,Radeon X300/X550/X1050 Series Secondary
[6776.82] Log: 0x5657=1,Radeon X550/X700 Series
[6776.82] Log: 0x5677=1,Radeon X550/X700 Series Secondary
[6776.82] Log: 0x5B62=1,Radeon X600 Series
[6776.82] Log: 0x5B72=1,Radeon X600 Series Secondary
[6776.82] Log: 0x3E50=1,Radeon X600/X550 Series
[6776.82] Log: 0x3E70=1,Radeon X600/X550 Series Secondary
[6776.82] Log: 0x5E4D=2,Radeon X700
[6776.82] Log: 0x5E4B=2,Radeon X700 PRO
[6776.82] Log: 0x5E6B=2,Radeon X700 PRO Secondary
[6776.82] Log: 0x5E4C=2,Radeon X700 SE
[6776.82] Log: 0x5E6C=2,Radeon X700 SE Secondary
[6776.82] Log: 0x5E6D=2,Radeon X700 Secondary
[6776.82] Log: 0x5E4A=2,Radeon X700 XT
[6776.82] Log: 0x5E6A=2,Radeon X700 XT Secondary
[6776.82] Log: 0x5E4F=2,Radeon X700/X550 Series
[6776.82] Log: 0x5E6F=2,Radeon X700/X550 Series Secondary
[6776.82] Log: 0x554B=3,Radeon X800 GT
[6776.82] Log: 0x556B=3,Radeon X800 GT Secondary
[6776.82] Log: 0x5549=3,Radeon X800 GTO
[6776.82] Log: 0x554F=3,Radeon X800 GTO
[6776.82] Log: 0x5D4F=3,Radeon X800 GTO
[6776.82] Log: 0x5569=3,Radeon X800 GTO Secondary
[6776.82] Log: 0x556F=3,Radeon X800 GTO Secondary
[6776.82] Log: 0x5D6F=3,Radeon X800 GTO Secondary
[6776.82] Log: 0x4A49=3,Radeon X800 PRO
[6776.82] Log: 0x4A69=3,Radeon X800 PRO Secondary
[6776.82] Log: 0x4A4F=3,Radeon X800 SE
[6776.82] Log: 0x4A6F=3,Radeon X800 SE Secondary
[6776.82] Log: 0x4A48=3,Radeon X800 Series
[6776.82] Log: 0x4A4A=3,Radeon X800 Series
[6776.82] Log: 0x4A4C=3,Radeon X800 Series
[6776.82] Log: 0x5548=3,Radeon X800 Series
[6776.82] Log: 0x4A68=3,Radeon X800 Series Secondary
[6776.82] Log: 0x4A6A=3,Radeon X800 Series Secondary
[6776.82] Log: 0x4A6C=3,Radeon X800 Series Secondary
[6776.82] Log: 0x5568=3,Radeon X800 Series Secondary
[6776.82] Log: 0x4A54=3,Radeon X800 VE
[6776.82] Log: 0x4A74=3,Radeon X800 VE Secondary
[6776.82] Log: 0x4A4B=3,Radeon X800 XT
[6776.82] Log: 0x5D57=3,Radeon X800 XT
[6776.82] Log: 0x4A50=3,Radeon X800 XT Platinum Edition
[6776.82] Log: 0x554A=3,Radeon X800 XT Platinum Edition
[6776.82] Log: 0x4A70=3,Radeon X800 XT Platinum Edition Secondary
[6776.82] Log: 0x556A=3,Radeon X800 XT Platinum Edition Secondary
[6776.82] Log: 0x4A6B=3,Radeon X800 XT Secondary
[6776.82] Log: 0x5D77=3,Radeon X800 XT Secondary
[6776.82] Log: 0x5D52=3,Radeon X850 XT
[6776.82] Log: 0x5D4D=3,Radeon X850 XT Platinum Edition
[6776.82] Log: 0x5D6D=3,Radeon X850 XT Platinum Edition Secondary
[6776.82] Log: 0x5D72=3,Radeon X850 XT Secondary
[6776.82] Log:

[6776.82] Log: [Configuration]


[6776.82] Log:
[6776.82] Log: [IniVersion]
[6776.82] Log: 0=1656443594.000000
[6776.82] Log: 1=1656436309.000000
[6776.82] Log: 2=1656436330.000000
[6776.82] Log:

[6776.82] Log: FileName: ..\..\BmGame\Config\BmLightmass.ini


[6776.82] Log: [DevOptions.DebugOptions]
[6776.82] Log: bAllowAdvancedOptions=True
[6776.82] Log: LightmapResolutionFactorScale=32.0
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticLighting]


[6776.82] Log: bAllowMultiThreadedStaticLighting=True
[6776.82] Log: ViewSingleBounceNumber=-1
[6776.82] Log: bUseConservativeTexelRasterization=True
[6776.82] Log: bAccountForTexelSize=True
[6776.82] Log: bUseMaxWeight=True
[6776.82] Log: MaxTriangleLightingSamples=8
[6776.82] Log: MaxTriangleIrradiancePhotonCacheSamples=4
[6776.82] Log: bAllowLightmapCompression=True
[6776.82] Log: bAllowEagerLightmapEncode=False
[6776.82] Log: bUseBilinearFilterLightmaps=True
[6776.82] Log: bRepackLightAndShadowMapTextures=False
[6776.82] Log: bAllow64bitProcess=True
[6776.82] Log: DefaultStaticMeshLightingRes=32
[6776.82] Log: bAllowCropping=False
[6776.82] Log: bGarbageCollectAfterExport=True
[6776.82] Log: bRebuildDirtyGeometryForLighting=True
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticLightingSceneConstants]


[6776.82] Log: StaticLightingLevelScale=1
[6776.82] Log: VisibilityRayOffsetDistance=.1
[6776.82] Log: VisibilityNormalOffsetDistance=3
[6776.82] Log: VisibilityNormalOffsetSampleRadiusScale=.5
[6776.82] Log: VisibilityTangentOffsetSampleRadiusScale=.8
[6776.82] Log: SmallestTexelRadius=.1
[6776.82] Log: LightGridSize=100
[6776.82] Log: DirectionalCoefficientFalloffPower=.85
[6776.82] Log: DirectionalCoefficientScale=2
[6776.82] Log: CustomImportanceVolumeExpandBy=4000
[6776.82] Log: MinimumImportanceVolumeExtentWithoutWarning=5000.0
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticLightingMaterial]


[6776.82] Log: bUseDebugMaterial=False
[6776.82] Log: ShowMaterialAttribute=None
[6776.82] Log: EmissiveSampleSize=128
[6776.82] Log: DiffuseSampleSize=128
[6776.82] Log: SpecularSampleSize=128
[6776.82] Log: TransmissionSampleSize=256
[6776.82] Log: NormalSampleSize=256
[6776.82] Log: TerrainSampleScalar=4
[6776.82] Log: DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000)
[6776.82] Log: DebugSpecular=(R=0.000000,G=0.000000,B=0.000000)
[6776.82] Log: DebugSpecularPower=64
[6776.82] Log: EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000)
[6776.82] Log:

[6776.82] Log: [DevOptions.MeshAreaLights]


[6776.82] Log: bVisualizeMeshAreaLightPrimitives=False
[6776.82] Log: EmissiveIntensityThreshold=.01
[6776.82] Log: MeshAreaLightGridSize=100
[6776.82] Log: MeshAreaLightSimplifyNormalAngleThreshold=25
[6776.82] Log: MeshAreaLightSimplifyCornerDistanceThreshold=.5
[6776.82] Log: MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1
[6776.82] Log: MeshAreaLightGeneratedDynamicLightSurfaceOffset=30
[6776.82] Log:

[6776.82] Log: [DevOptions.PrecomputedDynamicObjectLighting]


[6776.82] Log: bVisualizeVolumeLightSamples=False
[6776.82] Log: bVisualizeVolumeLightInterpolation=False
[6776.82] Log: SurfaceLightSampleSpacing=200
[6776.82] Log: FirstSurfaceSampleLayerHeight=50
[6776.82] Log: SurfaceSampleLayerHeightSpacing=210
[6776.82] Log: NumSurfaceSampleLayers=2
[6776.82] Log: DetailVolumeSampleSpacing=300
[6776.82] Log: VolumeLightSampleSpacing=2000
[6776.82] Log: MaxVolumeSamples=50000
[6776.82] Log:

[6776.82] Log: [DevOptions.PrecomputedVisibility]


[6776.82] Log: bVisualizePrecomputedVisibility=False
[6776.82] Log: bCompressVisibilityData=True
[6776.82] Log: bPlaceCellsOnOpaqueOnly=True
[6776.82] Log: NumCellDistributionBuckets=800
[6776.82] Log: CellRenderingBucketSize=5
[6776.82] Log: NumCellRenderingBuckets=5
[6776.82] Log: PlayAreaHeight=220
[6776.82] Log: MeshBoundsScale=1.2
[6776.82] Log: VisibilitySpreadingIterations=1
[6776.82] Log: MinMeshSamples=28
[6776.82] Log: MaxMeshSamples=80
[6776.82] Log: NumCellSamples=24
[6776.82] Log: NumImportanceSamples=40
[6776.82] Log:

[6776.82] Log: [DevOptions.PrecomputedVisibilityModeratelyAggressive]


[6776.82] Log: MeshBoundsScale=1
[6776.82] Log: VisibilitySpreadingIterations=1
[6776.82] Log:

[6776.82] Log: [DevOptions.PrecomputedVisibilityMostAggressive]


[6776.82] Log: MeshBoundsScale=1
[6776.82] Log: VisibilitySpreadingIterations=0
[6776.82] Log:

[6776.82] Log: [DevOptions.VolumeDistanceField]


[6776.82] Log: VoxelSize=75
[6776.82] Log: VolumeMaxDistance=900
[6776.82] Log: NumVoxelDistanceSamples=800
[6776.82] Log: MaxVoxels=3992160
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticShadows]


[6776.82] Log: bUseZeroAreaLightmapSpaceFilteredLights=False
[6776.82] Log: NumShadowRays=8
[6776.82] Log: NumPenumbraShadowRays=8
[6776.82] Log: NumBounceShadowRays=1
[6776.82] Log: bFilterShadowFactor=True
[6776.82] Log: ShadowFactorGradientTolerance=0.5
[6776.82] Log: bAllowSignedDistanceFieldShadows=True
[6776.82] Log: MaxTransitionDistanceWorldSpace=50
[6776.82] Log: ApproximateHighResTexelsPerMaxTransitionDistance=50
[6776.82] Log: MinDistanceFieldUpsampleFactor=3
[6776.82] Log: DominantShadowTransitionSampleDistanceX=100
[6776.82] Log: DominantShadowTransitionSampleDistanceY=100
[6776.82] Log: DominantShadowSuperSampleFactor=10
[6776.82] Log: DominantShadowMaxSamples=1536000
[6776.82] Log: MinUnoccludedFraction=.005
[6776.82] Log:

[6776.82] Log: [DevOptions.ImportanceTracing]


[6776.82] Log: bUsePathTracer=False
[6776.82] Log: bUseCosinePDF=False
[6776.82] Log: bUseStratifiedSampling=True
[6776.82] Log: NumPaths=128
[6776.82] Log: NumHemisphereSamples=64
[6776.82] Log: NumBounceHemisphereSamples=64
[6776.82] Log: MaxHemisphereRayAngle=89
[6776.82] Log:

[6776.82] Log: [DevOptions.PhotonMapping]


[6776.82] Log: bUsePhotonMapping=True
[6776.82] Log: bUseFinalGathering=True
[6776.82] Log: bUsePhotonsForDirectLighting=False
[6776.82] Log: bUseIrradiancePhotons=True
[6776.82] Log: bCacheIrradiancePhotonsOnSurfaces=True
[6776.82] Log: bOptimizeDirectLightingWithPhotons=False
[6776.82] Log: bVisualizePhotonPaths=False
[6776.82] Log: bVisualizePhotonGathers=True
[6776.82] Log: bVisualizePhotonImportanceSamples=True
[6776.82] Log: bVisualizeIrradiancePhotonCalculation=False
[6776.82] Log: bEmitPhotonsOutsideImportanceVolume=False
[6776.82] Log: ConeFilterConstant=1
[6776.82] Log: NumIrradianceCalculationPhotons=400
[6776.82] Log: FinalGatherImportanceSampleFraction=.6
[6776.82] Log: FinalGatherImportanceSampleConeAngle=10
[6776.82] Log: IndirectPhotonEmitDiskRadius=200
[6776.82] Log: IndirectPhotonEmitConeAngle=30
[6776.82] Log: MaxImportancePhotonSearchDistance=2000
[6776.82] Log: MinImportancePhotonSearchDistance=20
[6776.82] Log: NumImportanceSearchPhotons=10
[6776.82] Log: OutsideImportanceVolumeDensityScale=.0005
[6776.82] Log: DirectPhotonDensity=350
[6776.82] Log: DirectIrradiancePhotonDensity=350
[6776.82] Log: DirectPhotonSearchDistance=200
[6776.82] Log: IndirectPhotonPathDensity=5
[6776.82] Log: IndirectPhotonDensity=600
[6776.82] Log: IndirectIrradiancePhotonDensity=300
[6776.82] Log: IndirectPhotonSearchDistance=200
[6776.82] Log: CausticPhotonDensity=0
[6776.82] Log: CausticPhotonSearchDistance=100
[6776.82] Log: PhotonSearchAngleThreshold=.5
[6776.82] Log: IrradiancePhotonSearchConeAngle=10
[6776.82] Log: MaxDirectLightingPhotonOptimizationAngle=80
[6776.82] Log: CachedIrradiancePhotonDownsampleFactor=2
[6776.82] Log: OutsideVolumeIrradiancePhotonDistanceThreshold=2000
[6776.82] Log:

[6776.82] Log: [DevOptions.IrradianceCache]


[6776.82] Log: bAllowIrradianceCaching=True
[6776.82] Log: bUseIrradianceGradients=False
[6776.82] Log: bShowGradientsOnly=False
[6776.82] Log: bVisualizeIrradianceSamples=True
[6776.82] Log: RecordRadiusScale=.4
[6776.82] Log: InterpolationMaxAngle=20
[6776.82] Log: PointBehindRecordMaxAngle=10
[6776.82] Log: DistanceSmoothFactor=2
[6776.82] Log: AngleSmoothFactor=2
[6776.82] Log: RecordBounceRadiusScale=.3
[6776.82] Log: MinRecordRadius=16
[6776.82] Log: MaxRecordRadius=1024
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticLightingMediumQuality]


[6776.82] Log: NumShadowRaysScale=2
[6776.82] Log: NumPenumbraShadowRaysScale=4
[6776.82] Log: ApproximateHighResTexelsPerMaxTransitionDistanceScale=3
[6776.82] Log: MinDistanceFieldUpsampleFactor=3
[6776.82] Log: NumHemisphereSamplesScale=2
[6776.82] Log: NumImportanceSearchPhotonsScale=1
[6776.82] Log: NumDirectPhotonsScale=2
[6776.82] Log: DirectPhotonSearchDistanceScale=.5
[6776.82] Log: NumIndirectPhotonPathsScale=1
[6776.82] Log: NumIndirectPhotonsScale=2
[6776.82] Log: NumIndirectIrradiancePhotonsScale=2
[6776.82] Log: NumCausticPhotonsScale=1
[6776.82] Log: RecordRadiusScaleScale=.75
[6776.82] Log: InterpolationMaxAngleScale=.75
[6776.82] Log: MinRecordRadiusScale=.5
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticLightingHighQuality]


[6776.82] Log: NumShadowRaysScale=4
[6776.82] Log: NumPenumbraShadowRaysScale=8
[6776.82] Log: ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
[6776.82] Log: MinDistanceFieldUpsampleFactor=5
[6776.82] Log: NumHemisphereSamplesScale=4
[6776.82] Log: NumImportanceSearchPhotonsScale=2
[6776.82] Log: NumDirectPhotonsScale=2
[6776.82] Log: DirectPhotonSearchDistanceScale=.5
[6776.82] Log: NumIndirectPhotonPathsScale=2
[6776.82] Log: NumIndirectPhotonsScale=4
[6776.82] Log: NumIndirectIrradiancePhotonsScale=2
[6776.82] Log: NumCausticPhotonsScale=1
[6776.82] Log: RecordRadiusScaleScale=.5
[6776.82] Log: InterpolationMaxAngleScale=.5
[6776.82] Log: MinRecordRadiusScale=.5
[6776.82] Log:

[6776.82] Log: [DevOptions.StaticLightingProductionQuality]


[6776.82] Log: NumShadowRaysScale=8
[6776.82] Log: NumPenumbraShadowRaysScale=32
[6776.82] Log: ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
[6776.82] Log: MinDistanceFieldUpsampleFactor=5
[6776.82] Log: NumHemisphereSamplesScale=8
[6776.82] Log: NumImportanceSearchPhotonsScale=3
[6776.82] Log: NumDirectPhotonsScale=4
[6776.82] Log: DirectPhotonSearchDistanceScale=.5
[6776.82] Log: NumIndirectPhotonPathsScale=2
[6776.82] Log: NumIndirectPhotonsScale=8
[6776.82] Log: NumIndirectIrradiancePhotonsScale=2
[6776.82] Log: NumCausticPhotonsScale=1
[6776.82] Log: RecordRadiusScaleScale=.25
[6776.82] Log: InterpolationMaxAngleScale=.5
[6776.82] Log: MinRecordRadiusScale=.5
[6776.82] Log:

[6776.82] Log: [Configuration]


[6776.82] Log:

[6776.82] Log: [IniVersion]


[6776.82] Log: 0=1656443482.000000
[6776.82] Log: 1=1656436308.000000
[6776.82] Log: 2=1656436318.000000
[6776.82] Log:

[6776.82] Log: FileName: ..\..\BmGame\Config\BmEngine.ini


[6776.82] Log: [URL]
[6776.82] Log: Protocol=unreal
[6776.82] Log: Name=Player
[6776.82] Log: Map=Frontend.umap
[6776.82] Log: LocalMap=Frontend.umap
[6776.82] Log: LocalOptions=?Game=BmGame.RGIFrontend
[6776.82] Log: TransitionMap=Entry
[6776.82] Log: MapExt=umap
[6776.82] Log: EXEName=BmGame.exe
[6776.82] Log: DebugEXEName=DEBUG-BmGame.exe
[6776.82] Log: SaveExt=usa
[6776.82] Log: Port=7777
[6776.82] Log: PeerPort=7778
[6776.82] Log: GameName=Batman: Arkham City
[6776.82] Log: GameNameShort=Bm
[6776.82] Log:

[6776.82] Log: [Engine.Engine]


[6776.82] Log: NetworkDevice=IpDrv.TcpNetDriver
[6776.82] Log: FallbackNetworkDevice=IpDrv.TcpNetDriver
[6776.82] Log: ConsoleClassName=Engine.Console
[6776.82] Log: GameViewportClientClassName=BmGame.RGFxGameViewportClient
[6776.82] Log: LocalPlayerClassName=Engine.LocalPlayer
[6776.82] Log: DataStoreClientClassName=Engine.DataStoreClient
[6776.82] Log: Language=Int
[6776.82] Log: bAllowMatureLanguage=FALSE
[6776.82] Log: GameEngine=Engine.GameEngine
[6776.82] Log: EditorEngine=UnrealEd.EditorEngine
[6776.82] Log: UnrealEdEngine=BmEditor.BmEdEngine
[6776.82] Log: Client=WinDrv.WindowsClient
[6776.82] Log: Render=Render.Render
[6776.82] Log: Input=Engine.Input
[6776.82] Log: Canvas=Engine.Canvas
[6776.82] Log: TinyFontName=BmFonts.EngineTinyFont
[6776.82] Log: SmallFontName=BmFonts.EngineSmallFont
[6776.82] Log: MediumFontName=BmFonts.MediumFont
[6776.82] Log: LargeFontName=BmFonts.MediumFont
[6776.82] Log: SubtitleFontName=BmFonts.EngineSmallFont
[6776.82] Log: WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
[6776.82] Log: DefaultMaterialName=EngineMaterials.DefaultMaterial
[6776.82] Log: DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
[6776.82] Log: DefaultTextureName=EngineMaterials.DefaultDiffuse
[6776.82] Log:
EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
[6776.82] Log: GeomMaterialName=EngineDebugMaterials.GeomMaterial
[6776.82] Log: DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
[6776.82] Log: TickMaterialName=EditorMaterials.Tick_Mat
[6776.82] Log: CrossMaterialName=EditorMaterials.Cross_Mat
[6776.82] Log: DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
[6776.82] Log:
SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
[6776.82] Log: SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
[6776.82] Log: ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
[6776.82] Log: RandomAngleTextureName=EngineMaterials.RandomAngles
[6776.82] Log: RandomNormalTextureName=RockEngineMaterials.RockOrderedNormal
[6776.82] Log: RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
[6776.82] Log:
WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
[6776.82] Log: LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
[6776.82] Log: LightMapDensityNormalName=EngineMaterials.DefaultNormal
[6776.82] Log:
LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
[6776.82] Log:
LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
[6776.82] Log:
LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
[6776.82] Log:
ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUn
litMaterial
[6776.82] Log:
ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitM
aterial
[6776.82] Log: RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
[6776.82] Log: VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
[6776.82] Log:
VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_
ColorOnly
[6776.82] Log:
VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMo
de_AlphaAsColor
[6776.82] Log:
VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_Re
dOnly
[6776.82] Log:
VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_
GreenOnly
[6776.82] Log:
VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_B
lueOnly
[6776.82] Log: HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
[6776.82] Log: BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
[6776.82] Log:
TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
[6776.82] Log: EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
[6776.82] Log:
DefaultPhysMaterialName=DefaultPhysicalMaterial.DefaultPhysicalMaterial
[6776.82] Log:
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds
_MATInst
[6776.82] Log: TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
[6776.82] Log:
ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
[6776.82] Log: BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
[6776.82] Log: ProcBuildingLODColorTexelsPerWorldUnit=0.075
[6776.82] Log: ProcBuildingLODLightingTexelsPerWorldUnit=0.015
[6776.82] Log: MaxProcBuildingLODColorTextureSize=1024
[6776.82] Log: MaxProcBuildingLODLightingTextureSize=256
[6776.82] Log: UseProcBuildingLODTextureCropping=True
[6776.82] Log: ForcePowerOfTwoProcBuildingLODTextures=True
[6776.82] Log: bCombineSimilarMappings=True
[6776.82] Log: MaxRMSDForCombiningMappings=6.0
[6776.82] Log: ImageReflectionTextureSize=1024
[6776.82] Log: TerrainMaterialMaxTextureCount=16
[6776.82] Log: TerrainTessellationCheckCount=6
[6776.82] Log: TerrainTessellationCheckBorder=2.0
[6776.82] Log: TerrainTessellationCheckDistance=4096.0
[6776.82] Log: BeginUPTryCount=200000
[6776.82] Log: bStaticDecalsEnabled=True
[6776.82] Log: bDynamicDecalsEnabled=True
[6776.82] Log: bForceStaticTerrain=False
[6776.82] Log: LightingOnlyBrightness=(R=0.25,G=0.25,B=0.25,A=1.0)
[6776.82] Log: LightComplexityColors=(R=0,G=0,B=0,A=1)
[6776.82] Log: LightComplexityColors=(R=0,G=255,B=0,A=1)
[6776.82] Log: LightComplexityColors=(R=63,G=191,B=0,A=1)
[6776.82] Log: LightComplexityColors=(R=127,G=127,B=0,A=1)
[6776.82] Log: LightComplexityColors=(R=191,G=63,B=0,A=1)
[6776.82] Log: LightComplexityColors=(R=255,G=0,B=0,A=1)
[6776.82] Log: MaxPixelShaderAdditiveComplexityCount=1400
[6776.82] Log: TimeBetweenPurgingPendingKillObjects=60
[6776.82] Log: bUseTextureStreaming=True
[6776.82] Log: bUseBackgroundLevelStreaming=True
[6776.82] Log: bSubtitlesEnabled=FALSE
[6776.82] Log: bSubtitlesForcedOff=FALSE
[6776.82] Log: ScoutClassName=BMGame.RBMScout
[6776.82] Log: DefaultPostProcessName=PostProcess.PostProcess
[6776.82] Log:
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
[6776.82] Log:
ThumbnailSkeletalMeshPostProcessName=PostProcess.RockDefaultThumbnailPostProcess
[6776.82] Log:
ThumbnailParticleSystemPostProcessName=PostProcess.RockDefaultThumbnailPostProcess
[6776.82] Log:
ThumbnailMaterialPostProcessName=PostProcess.RockDefaultThumbnailPostProcess
[6776.82] Log: DefaultSoundName=
[6776.82] Log: bOnScreenKismetWarnings=FALSE
[6776.82] Log: bEnableKismetLogging=FALSE
[6776.82] Log: bAllowDebugViewmodesOnConsoles=FALSE
[6776.82] Log: CameraRotationThreshold=45.0
[6776.82] Log: CameraTranslationThreshold=10000
[6776.82] Log: PrimitiveProbablyVisibleTime=8.0
[6776.82] Log: PercentUnoccludedRequeries=0.125
[6776.82] Log: MaxOcclusionPixelsFraction=0.001
[6776.82] Log: MinTextureDensity=0.0
[6776.82] Log: IdealTextureDensity=13.0
[6776.82] Log: MaxTextureDensity=55.0
[6776.82] Log: MinLightMapDensity=0.0
[6776.82] Log: IdealLightMapDensity=1.0
[6776.82] Log: MaxLightMapDensity=3.0
[6776.82] Log: RenderLightMapDensityGrayscaleScale=1.0
[6776.82] Log: RenderLightMapDensityColorScale=1.0
[6776.82] Log: bRenderLightMapDensityGrayscale=true
[6776.82] Log: LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
[6776.82] Log: LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
[6776.82] Log: PhysXLevel=1
[6776.82] Log: ClothingOffset=0.4
[6776.82] Log: DemoRecordingDevice=Engine.DemoRecDriver
[6776.82] Log: bPauseOnLossOfFocus=TRUE
[6776.82] Log: MaxFluidNumVerts=1048576
[6776.82] Log: FluidSimulationTimeLimit=30.0
[6776.82] Log: MaxParticleResize=0
[6776.82] Log: MaxParticleResizeWarn=0
[6776.82] Log: bCheckParticleRenderSize=True
[6776.82] Log: MaxParticleVertexMemory=131972
[6776.82] Log: NetClientTicksPerSecond=200
[6776.82] Log: MaxTrackedOcclusionIncrement=0.10
[6776.82] Log: TrackedOcclusionStepSize=0.10
[6776.82] Log: MipFadeInSpeed0=0.3
[6776.82] Log: MipFadeOutSpeed0=0.1
[6776.82] Log: MipFadeInSpeed1=2.0
[6776.82] Log: MipFadeOutSpeed1=1.0
[6776.82] Log:
StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),
(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
[6776.82] Log:
StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),
(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
[6776.82] Log: StatColorMappings=(StatName="Streaming fudge
factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),
(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
[6776.82] Log: PhysXGpuHeapSize=64
[6776.82] Log: PhysXMeshCacheSize=8
[6776.82] Log: HACK_UseTickFrequency=FALSE
[6776.82] Log: HACK_EnableDMC=FALSE
[6776.82] Log: bShouldGenerateSimpleLightmaps=False
[6776.82] Log: bSmoothFrameRate=TRUE
[6776.82] Log: MinSmoothedFrameRate=22
[6776.82] Log: MaxSmoothedFrameRate=62
[6776.82] Log: DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
[6776.82] Log: DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
[6776.82] Log: bEnableOnScreenDebugMessages=true
[6776.82] Log: AllowScreenDoorFade=False
[6776.82] Log: IgnoreSimulatedFuncWarnings=Tick
[6776.82] Log: RandomNormalTextureName2=RockEngineMaterials.RockOrderedNormal
[6776.82] Log: AtmosphericNoiseTextureName=PostProcess.AtmosphericNoiseSlices
[6776.82] Log: PostProcessNoiseTextureName=PostProcess.PostProcessNoise
[6776.82] Log: ShaderComplexityColors=(R=0.0, G=0.0, B=0.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=0.0, G=1.0, B=0.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=0.5, G=0.5, B=0.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=1.0, G=0.0, B=0.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=0.0, G=0.0, B=1.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=0.0, G=0.376,B=1.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=0.639,G=0.776,B=1.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=0.8 ,G=0.874,B=1.0,A=1.0)
[6776.82] Log: ShaderComplexityColors=(R=1.0 ,G=1.0, B=1.0,A=1.0)
[6776.82] Log: bEnableColorClear=TRUE
[6776.82] Log: AllowTargetingSM2=FALSE
[6776.82] Log: AdditionalFontNames=BmFonts.MediumFont
[6776.82] Log: PersistentDebugDataClassName=BMGame.RPersistentDebugData
[6776.82] Log: AutoInsertURL=BatEntry?Area=
[6776.82] Log: AllowShadowVolumes=FALSE
[6776.82] Log: ForceShaderModel2=FALSE
[6776.82] Log: bPhysXPatched=True
[6776.82] Log:

[6776.82] Log: [Engine.StreamingMovies]


[6776.82] Log: RenderPriorityPS3=1001
[6776.82] Log: SuspendGameIO=False
[6776.82] Log:

[6776.82] Log: [Engine.ISVHacks]


[6776.82] Log: bInitializeShadersOnDemand=True
[6776.82] Log: DisableATITextureFilterOptimizationChecks=True
[6776.82] Log: UseMinimalNVIDIADriverShaderOptimization=True
[6776.82] Log: PumpWindowMessagesWhenRenderThreadStalled=False
[6776.82] Log:

[6776.82] Log: [Engine.GameEngine]


[6776.82] Log: MaxDeltaTime=0.0416666
[6776.82] Log:
DownloadableContentManagerClassName=BmGame.RDownloadableContentManager
[6776.82] Log: bSmoothFrameRate=TRUE
[6776.82] Log: MinSmoothedFrameRate=24
[6776.82] Log: MaxSmoothedFrameRate=62
[6776.82] Log:

[6776.82] Log: [Engine.DemoRecDriver]


[6776.82] Log: AllowDownloads=True
[6776.82] Log: DemoSpectatorClass=Engine.PlayerController
[6776.82] Log: MaxClientRate=25000
[6776.82] Log: ConnectionTimeout=15.0
[6776.82] Log: InitialConnectTimeout=30.0
[6776.82] Log: AckTimeout=1.0
[6776.82] Log: KeepAliveTime=1.0
[6776.82] Log: SimLatency=0
[6776.82] Log: RelevantTimeout=5.0
[6776.82] Log: SpawnPrioritySeconds=1.0
[6776.82] Log: ServerTravelPause=4.0
[6776.82] Log: NetServerMaxTickRate=30
[6776.82] Log: LanServerMaxTickRate=30
[6776.82] Log: MaxRewindPoints=30
[6776.82] Log: RewindPointInterval=1.0
[6776.82] Log: NumRecentRewindPoints=7
[6776.82] Log:

[6776.82] Log: [Engine.PackagesToAlwaysCook]


[6776.82] Log: SeekFreePackage=Dlg-Ch1-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch2-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch2-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch2-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch4-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch4-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch4-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch4-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch5-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch5-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch5-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch5-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch6-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch6-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch6-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch6-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch8-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch8-JOKER-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-ALL-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-OUTCAST-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-TWOFACE-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch5-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch1-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch1-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch1-PENGUIN-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch1-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch2-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch2-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch2-PENGUIN-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch2-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-PENGUIN-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-PENGUIN-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch4-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch4-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch4-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch4-PENGUIN-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch4-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch5-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch5-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch5-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch6-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch6-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch6-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch6-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch7-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch7-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch8-ALL-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch8-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-JOKER-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-OUTCAST-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-TWOFACE-Thug_02
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch4-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch6-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch1-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch1-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch1-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch4-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch4-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch4-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch4-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch5-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch5-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch5-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch5-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch6-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch6-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch6-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch6-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch7-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch7-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch8-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch8-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-PENGUIN-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-JOKER-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-OUTCAST-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-TWOFACE-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch0-ALL-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch5-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch1-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch1-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch1-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch2-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch2-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch2-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch4-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch4-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch4-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch4-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch5-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch5-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch5-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch6-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch6-JOKER-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch6-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch6-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch7-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch7-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch8-ALL-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-OUTCAST-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-TWOFACE-Thug_04
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch1-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch1-PENGUIN-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch1-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch2-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch2-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch2-PENGUIN-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch2-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-PENGUIN-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-PENGUIN-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch4-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch4-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch4-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch4-PENGUIN-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch4-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch5-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch5-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch5-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch5-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch6-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch6-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch6-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch7-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch7-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch8-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch8-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-ALL-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-JOKER-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-OUTCAST-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-TWOFACE-Thug_05
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch5-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch1-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch1-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch1-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch2-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch2-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch2-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch2-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3A-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch3BC-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch4-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch4-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch4-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch4-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch4-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch5-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch5-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch5-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch5-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch6-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch6-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch6-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch6-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch7-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch7-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch8-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch8-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch8-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-ALL-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9AB-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-JOKER-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-OUTCAST-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-PENGUIN-Thug_06
[6776.82] Log: SeekFreePackage=Dlg-Ch9C-TWOFACE-Thug_06
[6776.82] Log: SeekFreePackage=SetA-CB_1-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_1_GUN-Thug_01
[6776.82] Log: SeekFreePackage=SetB-CB_1-Thug_01
[6776.82] Log: SeekFreePackage=SetC-CB_1-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_1_KNIFE-Thug_01
[6776.82] Log: SeekFreePackage=SetB-CB_1_GUN-Thug_01
[6776.82] Log: SeekFreePackage=SetC-CB_1_GUN-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_1_TASER-Thug_01
[6776.82] Log: SeekFreePackage=SetB-CB_1_KNIFE-Thug_01
[6776.82] Log: SeekFreePackage=SetC-CB_1_KNIFE-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_1_THROW-Thug_01
[6776.82] Log: SeekFreePackage=SetB-CB_1_TASER-Thug_01
[6776.82] Log: SeekFreePackage=SetC-CB_1_TASER-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_2-Thug_08
[6776.82] Log: SeekFreePackage=SetB-CB_1_THROW-Thug_01
[6776.82] Log: SeekFreePackage=SetC-CB_1_THROW-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_2_GUN-Thug_08
[6776.82] Log: SeekFreePackage=SetB-CB_2-Thug_08
[6776.82] Log: SeekFreePackage=SetC-CB_2-Thug_08
[6776.82] Log: SeekFreePackage=SetA-CB_2_GUN-Thug_01
[6776.82] Log: SeekFreePackage=SetA-CB_2_KNIFE-Thug_08
[6776.82] Log: SeekFreePackage=SetB-CB_2_GUN-Thug_01
[6776.82] Log: SeekFreePackage=SetB-CB_2_GUN-Thug_08
[6776.82] Log: SeekFreePackage=SetC-CB_2_GUN-Thug_01
[6776.82] Log: SeekFreePackage=SetC-CB_2_GUN-Thug_08
[6776.82] Log: SeekFreePackage=SetA-CB_2_TASER-Thug_08
[6776.82] Log: SeekFreePackage=SetB-CB_2_KNIFE-Thug_08
[6776.82] Log: SeekFreePackage=SetC-CB_2_KNIFE-Thug_08
[6776.82] Log: SeekFreePackage=SetA-CB_2_THROW-Thug_08
[6776.82] Log: SeekFreePackage=SetB-CB_2_TASER-Thug_08
[6776.82] Log: SeekFreePackage=SetC-CB_2_TASER-Thug_08
[6776.82] Log: SeekFreePackage=SetA-CB_3-Thug_03
[6776.82] Log: SeekFreePackage=SetB-CB_2_THROW-Thug_08
[6776.82] Log: SeekFreePackage=SetC-CB_2_THROW-Thug_08
[6776.82] Log: SeekFreePackage=SetA-CB_3_GUN-Thug_03
[6776.82] Log: SeekFreePackage=SetB-CB_3-Thug_03
[6776.82] Log: SeekFreePackage=SetC-CB_3-Thug_03
[6776.82] Log: SeekFreePackage=SetA-CB_3_GUN-Thug_08
[6776.82] Log: SeekFreePackage=SetA-CB_3_KNIFE-Thug_03
[6776.82] Log: SeekFreePackage=SetB-CB_3_GUN-Thug_08
[6776.82] Log: SeekFreePackage=SetB-CB_3_GUN-Thug_03
[6776.82] Log: SeekFreePackage=SetC-CB_3_GUN-Thug_08
[6776.82] Log: SeekFreePackage=SetC-CB_3_GUN-Thug_03
[6776.82] Log: SeekFreePackage=SetA-CB_3_TASER-Thug_03
[6776.82] Log: SeekFreePackage=SetB-CB_3_KNIFE-Thug_03
[6776.82] Log: SeekFreePackage=SetC-CB_3_KNIFE-Thug_03
[6776.82] Log: SeekFreePackage=SetA-CB_3_THROW-Thug_03
[6776.82] Log: SeekFreePackage=SetB-CB_3_TASER-Thug_03
[6776.82] Log: SeekFreePackage=SetC-CB_3_TASER-Thug_03
[6776.82] Log: SeekFreePackage=SetB-CB_3_THROW-Thug_03
[6776.82] Log: SeekFreePackage=SetC-CB_3_THROW-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch0-NW-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-NW-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ROB-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch1-NW-Thug_08
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ROB-Thug_08
[6776.82] Log: SeekFreePackage=Dlg-Ch1-NW-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch1-ROB-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-NW-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ROB-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch2-NW-Thug_08
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ROB-Thug_08
[6776.82] Log: SeekFreePackage=Dlg-Ch2-NW-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch2-ROB-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch0-ROB-Thug_01
[6776.82] Log: SeekFreePackage=Dlg-Ch0-NW-Thug_08
[6776.82] Log: SeekFreePackage=Dlg-Ch0-ROB-Thug_08
[6776.82] Log: SeekFreePackage=Dlg-Ch0-NW-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch0-ROB-Thug_03
[6776.82] Log: SeekFreePackage=Dlg-Ch0-None-Text
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug1
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug2
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug3
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug4
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug5
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug6
[6776.82] Log: SeekFreePackage=Dia-Grapnel
[6776.82] Log: SeekFreePackage=Dia-GadgetHostage
[6776.82] Log: SeekFreePackage=Dia-FreezeGrenadePlatform
[6776.82] Log: SeekFreePackage=Dia-BatarangRules
[6776.82] Log: SeekFreePackage=Dia-PenguinJammedFrequencies
[6776.82] Log: SeekFreePackage=Dia-RiddlerGotoChurch
[6776.82] Log: SeekFreePackage=Dia-RiddlerTooEarly
[6776.82] Log: SeekFreePackage=Dia-CatwomanGrates
[6776.82] Log: SeekFreePackage=Dia-GelHostage
[6776.82] Log: SeekFreePackage=Dia-TraversalRaces
[6776.82] Log: SeekFreePackage=Dia-NewGamePlusGadgets
[6776.82] Log: SeekFreePackage=Dia-CatwomanHiss
[6776.82] Log: SeekFreePackage=Upg_DetectiveMode
[6776.82] Log: SeekFreePackage=Upg_InformantInterrogation
[6776.82] Log: SeekFreePackage=Upg_InformantScanner
[6776.82] Log: SeekFreePackage=Upg_EnvironmentAnalysis
[6776.82] Log: SeekFreePackage=Upg_GlideKick
[6776.82] Log: SeekFreePackage=Upg_Shockwave
[6776.82] Log: SeekFreePackage=Upg_GlideBoostAttack
[6776.82] Log: SeekFreePackage=Upg_DropAttack
[6776.82] Log: SeekFreePackage=Upg_Movement
[6776.82] Log: SeekFreePackage=Upg_Grapple
[6776.82] Log: SeekFreePackage=Upg_Glide
[6776.82] Log: SeekFreePackage=Upg_DiveBoost
[6776.82] Log: SeekFreePackage=Upg_GrappleBoost
[6776.82] Log: SeekFreePackage=Upg_Stall
[6776.82] Log: SeekFreePackage=Upg_Slide
[6776.82] Log: SeekFreePackage=Upg_BallisticArmour
[6776.82] Log: SeekFreePackage=Upg_MeleeArmour
[6776.82] Log: SeekFreePackage=Upg_HeatSignatureMask
[6776.82] Log: SeekFreePackage=Upg_MovementConceal
[6776.82] Log: SeekFreePackage=Upg_Strike
[6776.82] Log: SeekFreePackage=Upg_Counter
[6776.82] Log: SeekFreePackage=Upg_Stun
[6776.82] Log: SeekFreePackage=Upg_Evade
[6776.82] Log: SeekFreePackage=Upg_Redirect
[6776.82] Log: SeekFreePackage=Upg_ProjectileCounter
[6776.82] Log: SeekFreePackage=Upg_GroundTakedown
[6776.82] Log: SeekFreePackage=Upg_BladeCounter
[6776.82] Log: SeekFreePackage=Upg_Beatdown
[6776.82] Log: SeekFreePackage=Upg_AerialAttack
[6776.82] Log: SeekFreePackage=Upg_Takedown
[6776.82] Log: SeekFreePackage=Upg_MultiGroundTakedown
[6776.82] Log: SeekFreePackage=Upg_DisarmAndDestroy
[6776.82] Log: SeekFreePackage=Upg_Batswarm
[6776.82] Log: SeekFreePackage=Upg_SuperBladeComboCounter
[6776.82] Log: SeekFreePackage=Upg_SuperComboMode
[6776.82] Log: SeekFreePackage=Upg_DoublePowerCombo
[6776.82] Log: SeekFreePackage=Upg_SuperComboGadgets
[6776.82] Log: SeekFreePackage=Upg_SuperStun
[6776.82] Log: SeekFreePackage=Upg_SpecialMoveCost
[6776.82] Log: SeekFreePackage=Upg_FreezeBlastProximity
[6776.82] Log: SeekFreePackage=Upg_FreezeBlastExplosion
[6776.82] Log: SeekFreePackage=Upg_SonicBatarang
[6776.82] Log: SeekFreePackage=Upg_SonicBatarangShock
[6776.82] Log: SeekFreePackage=Upg_ResonatorRange
[6776.82] Log: SeekFreePackage=Upg_ResonatorEasy
[6776.82] Log: SeekFreePackage=Upg_Batarang
[6776.82] Log: SeekFreePackage=Upg_RCBatarang
[6776.82] Log: SeekFreePackage=Upg_Batclaw
[6776.82] Log: SeekFreePackage=Upg_LineLauncher
[6776.82] Log: SeekFreePackage=Upg_QuickGel
[6776.82] Log: SeekFreePackage=Upg_CryptographicSeq
[6776.82] Log: SeekFreePackage=Upg_QuickBlast
[6776.82] Log: SeekFreePackage=Upg_QuickREC
[6776.82] Log: SeekFreePackage=Upg_SmokePellets
[6776.82] Log: SeekFreePackage=Upg_BatclawDisarm
[6776.82] Log: SeekFreePackage=Upg_JammerWeaponJam
[6776.82] Log: SeekFreePackage=Upg_JammerMineRemote
[6776.82] Log: SeekFreePackage=Upg_LineLauncherTightrope
[6776.82] Log: SeekFreePackage=Upg_VantagePoint
[6776.82] Log: SeekFreePackage=Upg_InvertedTD
[6776.82] Log: SeekFreePackage=Upg_GrateTD
[6776.82] Log: SeekFreePackage=Upg_LedgeTD
[6776.82] Log: SeekFreePackage=Upg_InvLedgeTD
[6776.82] Log: SeekFreePackage=Upg_WindowTD
[6776.82] Log: SeekFreePackage=Upg_WallTD
[6776.82] Log: SeekFreePackage=Upg_VentTD
[6776.82] Log: SeekFreePackage=Upg_CornerCover
[6776.82] Log: SeekFreePackage=Upg_CoverTD
[6776.82] Log: SeekFreePackage=Upg_DoubleTD
[6776.82] Log: SeekFreePackage=Upg_SilentTD
[6776.82] Log: SeekFreePackage=Upg_QuickTD
[6776.82] Log: SeekFreePackage=Upg_GrappleTD
[6776.82] Log: SeekFreePackage=Upg_ReverseBatarang
[6776.82] Log: SeekFreePackage=CS_Story1
[6776.82] Log: SeekFreePackage=CS_Story2
[6776.82] Log: SeekFreePackage=CS_Story3
[6776.82] Log: SeekFreePackage=CS_Story4
[6776.82] Log: SeekFreePackage=CS_Story5
[6776.82] Log: SeekFreePackage=CS_Story6
[6776.82] Log: SeekFreePackage=CS_Story7
[6776.82] Log: SeekFreePackage=CS_Story8
[6776.82] Log: SeekFreePackage=CS_Story9
[6776.82] Log: SeekFreePackage=CS_Story10
[6776.82] Log: SeekFreePackage=CS_Story11
[6776.82] Log: SeekFreePackage=CS_Story12
[6776.82] Log: SeekFreePackage=CS_Story13
[6776.82] Log: SeekFreePackage=CS_Story14
[6776.82] Log: SeekFreePackage=CS_Story15
[6776.82] Log: SeekFreePackage=CS_Story16
[6776.82] Log: SeekFreePackage=CS_Story17
[6776.82] Log: SeekFreePackage=CS_Story18
[6776.82] Log: SeekFreePackage=CS_Story19
[6776.82] Log: SeekFreePackage=CS_Story20
[6776.82] Log: SeekFreePackage=CS_Story21
[6776.82] Log: SeekFreePackage=CS_Story22
[6776.82] Log: SeekFreePackage=CS_Story23
[6776.82] Log: SeekFreePackage=CS_Story24
[6776.82] Log: SeekFreePackage=CS_Story25
[6776.82] Log: SeekFreePackage=CS_Story26
[6776.82] Log: SeekFreePackage=CS_Story27
[6776.82] Log: SeekFreePackage=CS_Story28
[6776.82] Log: SeekFreePackage=CS_Story29
[6776.82] Log: SeekFreePackage=CS_Story30
[6776.82] Log: SeekFreePackage=CS_Story31
[6776.82] Log: SeekFreePackage=CS_Story32
[6776.82] Log: SeekFreePackage=CS_Story33
[6776.82] Log: SeekFreePackage=CS_Story34
[6776.82] Log: SeekFreePackage=CS_Story35
[6776.82] Log: SeekFreePackage=CS_Story36
[6776.82] Log: SeekFreePackage=CS_Story37
[6776.82] Log: SeekFreePackage=CS_Story38
[6776.82] Log: SeekFreePackage=CS_Story39
[6776.82] Log: SeekFreePackage=CS_Story40
[6776.82] Log: SeekFreePackage=CS_Story41
[6776.82] Log: SeekFreePackage=CS_Story42
[6776.82] Log: SeekFreePackage=CS_Story43
[6776.82] Log: SeekFreePackage=CS_Story44
[6776.82] Log: SeekFreePackage=CS_Story45
[6776.82] Log: SeekFreePackage=CS_Story46
[6776.82] Log: SeekFreePackage=CS_Story47
[6776.82] Log: SeekFreePackage=CS_Story48
[6776.82] Log: SeekFreePackage=CS_Story49
[6776.82] Log: SeekFreePackage=CS_Story50
[6776.82] Log: SeekFreePackage=CS_Story51
[6776.82] Log: SeekFreePackage=CS_Story52
[6776.82] Log: SeekFreePackage=CS_Story53
[6776.82] Log: SeekFreePackage=CS_Story54
[6776.82] Log: SeekFreePackage=CS_Story55
[6776.82] Log: SeekFreePackage=CS_Story56
[6776.82] Log: SeekFreePackage=CS_Story57
[6776.82] Log: SeekFreePackage=CS_Story58
[6776.82] Log: SeekFreePackage=CS_Story59
[6776.82] Log: SeekFreePackage=CS_Story60
[6776.82] Log: SeekFreePackage=CS_Story61
[6776.82] Log: SeekFreePackage=CS_Story62
[6776.82] Log: SeekFreePackage=CS_Story63
[6776.82] Log: SeekFreePackage=CS_Story64
[6776.82] Log: SeekFreePackage=LH-COMBAT_BARKS_AT1
[6776.82] Log: SeekFreePackage=LH-COMBAT_BARKS_AT2
[6776.82] Log: SeekFreePackage=LH-OUTCAST_1
[6776.82] Log: SeekFreePackage=LH-OUTCAST_2
[6776.82] Log: SeekFreePackage=LH-LIEU_JOKER
[6776.82] Log: SeekFreePackage=LH-LIEU_PENGUIN
[6776.82] Log: SeekFreePackage=LH-Venom-H1
[6776.82] Log: SeekFreePackage=LH-Pred_J
[6776.82] Log: SeekFreePackage=LH-Pred_Mayor
[6776.82] Log: SeekFreePackage=LH-Pred_HQ
[6776.82] Log: SeekFreePackage=LH-PRED_THUG1
[6776.82] Log: SeekFreePackage=LH-PRED_THUG1_FULL
[6776.82] Log: SeekFreePackage=LH-PRED_THUG2
[6776.82] Log: SeekFreePackage=LH-PRED_THUG2_FULL
[6776.82] Log: SeekFreePackage=LH-PRED_TYGER1
[6776.82] Log: SeekFreePackage=LH-PRED_TYGER2
[6776.82] Log: SeekFreePackage=LH-PRED_Peng
[6776.82] Log: SeekFreePackage=LH-PRED_Riddler
[6776.82] Log: SeekFreePackage=WwSpch-RIDDLES_CAMEO
[6776.82] Log: SeekFreePackage=FEChar_Batman
[6776.82] Log: SeekFreePackage=Playable_Batman
[6776.82] Log: SeekFreePackage=Playable_BruceWayne
[6776.82] Log: SeekFreePackage=Playable_Batman_Std
[6776.82] Log: SeekFreePackage=Playable_Catwoman_Std
[6776.82] Log: SeekFreePackage=Playable_Robin_Std
[6776.82] Log: SeekFreePackage=Playable_BruceWayne_Std
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_1
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_2
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_3
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_4
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_5
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_6
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_7
[6776.82] Log: SeekFreePackage=Playable_Batman_Std_8
[6776.82] Log: SeekFreePackage=Playable_Catwoman_Std_1
[6776.82] Log: SeekFreePackage=Playable_Catwoman_Std_2
[6776.82] Log: SeekFreePackage=Playable_Batman_Inc
[6776.82] Log: SeekFreePackage=FEChar_Batman_Inc
[6776.82] Log: SeekFreePackage=CVDLC_BatmanInc
[6776.82] Log: SeekFreePackage=Batman_Interrogation_Moves
[6776.82] Log: SeekFreePackage=LH-Int-GCPD_A1_01
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_01
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_02
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_03
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_04
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_05
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_06
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_07
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_08
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_09
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_10
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_11
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_12
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_13
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_14
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_15
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_16
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_17
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_18
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_19
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_20
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_21
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_22
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_23
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_24
[6776.82] Log: SeekFreePackage=LH-Int-Riddler_25
[6776.82] Log: SeekFreePackage=LH-Int-Hush_SS_01
[6776.82] Log: SeekFreePackage=LH-Int-Cat_01
[6776.82] Log: SeekFreePackage=WwSpch-RIDDLER_Enigma
[6776.82] Log: SeekFreePackage=Anim_Batman_Penguin
[6776.82] Log: SeekFreePackage=Anim_Batman_Lieu_Combat
[6776.82] Log: SeekFreePackage=Anim_Batman_Lunatic_Combat
[6776.82] Log: SeekFreePackage=Anim_Batman_Ninja_Combat
[6776.82] Log: SeekFreePackage=Anim_Batman_Ras_Combat
[6776.82] Log: SeekFreePackage=Anim_Batman_TGBat_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TGBox_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TGKnife_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TGPred_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TGRifle_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TGShield_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TGStun_Com
[6776.82] Log: SeekFreePackage=Anim_Batman_TG_Com_2
[6776.82] Log: SeekFreePackage=Anim_Batman_Venom_Henchman
[6776.82] Log: SeekFreePackage=Anim_Bruce_Thug_Combat
[6776.82] Log: SeekFreePackage=Anim_Clayface
[6776.82] Log: SeekFreePackage=Anim_Level_Harley
[6776.82] Log: SeekFreePackage=TapeCatwoman_1
[6776.82] Log: SeekFreePackage=TapeCatwoman_2
[6776.82] Log: SeekFreePackage=TapeCatwoman_3
[6776.82] Log: SeekFreePackage=TapeCatwoman_4
[6776.82] Log: SeekFreePackage=TapeCatwoman_5
[6776.82] Log: SeekFreePackage=TapeDrFreeze_1
[6776.82] Log: SeekFreePackage=TapeDrFreeze_2
[6776.82] Log: SeekFreePackage=TapeDrFreeze_3
[6776.82] Log: SeekFreePackage=TapeDrFreeze_4
[6776.82] Log: SeekFreePackage=TapeDrFreeze_5
[6776.82] Log: SeekFreePackage=TapeHugoStrange_1
[6776.82] Log: SeekFreePackage=TapeJoker_1
[6776.82] Log: SeekFreePackage=TapeJoker_2
[6776.82] Log: SeekFreePackage=TapeJoker_3
[6776.82] Log: SeekFreePackage=TapeJoker_4
[6776.82] Log: SeekFreePackage=TapeJoker_5
[6776.82] Log: SeekFreePackage=TapeJoker_6
[6776.82] Log: SeekFreePackage=TapeJoker_7
[6776.82] Log: SeekFreePackage=TapeJoker_8
[6776.82] Log: SeekFreePackage=TapeJoker_9
[6776.82] Log: SeekFreePackage=TapeJoker_10
[6776.82] Log: SeekFreePackage=TapeMadHatter_1
[6776.82] Log: SeekFreePackage=TapeMadHatter_2
[6776.82] Log: SeekFreePackage=TapeMadHatter_3
[6776.82] Log: SeekFreePackage=TapeMadHatter_4
[6776.82] Log: SeekFreePackage=TapeMadHatter_5
[6776.82] Log: SeekFreePackage=TapePenguin_1
[6776.82] Log: SeekFreePackage=TapePenguin_2
[6776.82] Log: SeekFreePackage=TapePenguin_3
[6776.82] Log: SeekFreePackage=TapePenguin_4
[6776.82] Log: SeekFreePackage=TapePenguin_5
[6776.82] Log: SeekFreePackage=TapeQuincySharp_1
[6776.82] Log: SeekFreePackage=TapeQuincySharp_2
[6776.82] Log: SeekFreePackage=TapeRiddler_1
[6776.82] Log: SeekFreePackage=TapeRiddler_2
[6776.82] Log: SeekFreePackage=TapeRiddler_3
[6776.82] Log: SeekFreePackage=TapeRiddler_4
[6776.82] Log: SeekFreePackage=TapeTwoFace_1
[6776.82] Log: SeekFreePackage=TapeTwoFace_2
[6776.82] Log: SeekFreePackage=TapeTwoFace_3
[6776.82] Log: SeekFreePackage=TapeTwoFace_4
[6776.82] Log: SeekFreePackage=TapeTwoFace_5
[6776.82] Log: SeekFreePackage=TapeZsasz_1
[6776.82] Log: SeekFreePackage=TapeZsasz_2
[6776.82] Log: SeekFreePackage=TapeZsasz_3
[6776.82] Log: SeekFreePackage=TapeZsasz_4
[6776.82] Log: SeekFreePackage=TapeZsasz_5
[6776.82] Log: SeekFreePackage=TapeZsasz_6
[6776.82] Log: SeekFreePackage=WwSpch-Tape
[6776.82] Log: SeekFreePackage=WwSpch-Map
[6776.82] Log: SeekFreePackage=WwSpch-Char_Zsasz
[6776.82] Log: SeekFreePackage=WwSpch-SIDE_DEADSHOT
[6776.82] Log: SeekFreePackage=WwSpch-RIDDLER_Secrets
[6776.82] Log: SeekFreePackage=Bio_Batman
[6776.82] Log: SeekFreePackage=Bio_Bruce_Wayne
[6776.82] Log: SeekFreePackage=Bio_Dr_Freeze
[6776.82] Log: SeekFreePackage=Bio_Dr_Freeze1
[6776.82] Log: SeekFreePackage=Bio_Gordon
[6776.82] Log: SeekFreePackage=Bio_Robin
[6776.82] Log: SeekFreePackage=Bio_Penguin
[6776.82] Log: SeekFreePackage=Bio_Hugo_Strange
[6776.82] Log: SeekFreePackage=Bio_Harley_Quinn
[6776.82] Log: SeekFreePackage=Bio_Joker
[6776.82] Log: SeekFreePackage=Bio_Joker1
[6776.82] Log: SeekFreePackage=Bio_Quincy_Sharp
[6776.82] Log: SeekFreePackage=Bio_Vicki_Vale
[6776.82] Log: SeekFreePackage=Bio_Two_Face
[6776.82] Log: SeekFreePackage=Bio_Ras_Ghul
[6776.82] Log: SeekFreePackage=Bio_Ras_Ghul1
[6776.82] Log: SeekFreePackage=Bio_Talia_Ghul
[6776.82] Log: SeekFreePackage=Bio_Talia_Ghul1
[6776.82] Log: SeekFreePackage=Bio_Clayface
[6776.82] Log: SeekFreePackage=Bio_Riddler
[6776.82] Log: SeekFreePackage=Bio_Solomon_Grundy
[6776.82] Log: SeekFreePackage=Bio_Catwoman
[6776.82] Log: SeekFreePackage=Bio_Nora
[6776.82] Log: SeekFreePackage=Bio_Zsasz
[6776.82] Log: SeekFreePackage=Bio_DeadShot
[6776.82] Log: SeekFreePackage=Bio_Azrael
[6776.82] Log: SeekFreePackage=Bio_Mad_Hatter
[6776.82] Log: SeekFreePackage=Bio_Hush
[6776.82] Log: SeekFreePackage=Bio_Black_Mask
[6776.82] Log: SeekFreePackage=Bio_Jack_Ryder
[6776.82] Log: SeekFreePackage=Bio_Poison_Ivy
[6776.82] Log: SeekFreePackage=Bio_Killer_Croc
[6776.82] Log: SeekFreePackage=Bio_Bane
[6776.82] Log: SeekFreePackage=Bio_Calendar_Man
[6776.82] Log: SeekFreePackage=Bio_Alfred
[6776.82] Log: SeekFreePackage=Bio_Oracle
[6776.82] Log: SeekFreePackage=GalleryImage1
[6776.82] Log: SeekFreePackage=GalleryImage2
[6776.82] Log: SeekFreePackage=GalleryImage3
[6776.82] Log: SeekFreePackage=GalleryImage4
[6776.82] Log: SeekFreePackage=GalleryImage5
[6776.82] Log: SeekFreePackage=GalleryImage6
[6776.82] Log: SeekFreePackage=GalleryImage7
[6776.82] Log: SeekFreePackage=GalleryImage8
[6776.82] Log: SeekFreePackage=GalleryImage9
[6776.82] Log: SeekFreePackage=GalleryImage10
[6776.82] Log: SeekFreePackage=GalleryImage11
[6776.82] Log: SeekFreePackage=GalleryImage12
[6776.82] Log: SeekFreePackage=GalleryImage13
[6776.82] Log: SeekFreePackage=GalleryImage14
[6776.82] Log: SeekFreePackage=GalleryImage15
[6776.82] Log: SeekFreePackage=GalleryImage16
[6776.82] Log: SeekFreePackage=GalleryImage17
[6776.82] Log: SeekFreePackage=GalleryImage18
[6776.82] Log: SeekFreePackage=GalleryImage19
[6776.82] Log: SeekFreePackage=GalleryImage20
[6776.82] Log: SeekFreePackage=GalleryImage21
[6776.82] Log: SeekFreePackage=GalleryImage22
[6776.82] Log: SeekFreePackage=GalleryImage23
[6776.82] Log: SeekFreePackage=GalleryImage24
[6776.82] Log: SeekFreePackage=GalleryImage25
[6776.82] Log: SeekFreePackage=GalleryImage26
[6776.82] Log: SeekFreePackage=GalleryImage27
[6776.82] Log: SeekFreePackage=GalleryImage28
[6776.82] Log: SeekFreePackage=GalleryImage29
[6776.82] Log: SeekFreePackage=GalleryImage30
[6776.82] Log: SeekFreePackage=GalleryImage31
[6776.82] Log: SeekFreePackage=GalleryImage32
[6776.82] Log: SeekFreePackage=GalleryImage33
[6776.82] Log: SeekFreePackage=GalleryImage34
[6776.82] Log: SeekFreePackage=GalleryImage35
[6776.82] Log: SeekFreePackage=GalleryImage36
[6776.82] Log: SeekFreePackage=GalleryImage37
[6776.82] Log: SeekFreePackage=GalleryImage38
[6776.82] Log: SeekFreePackage=GalleryImage39
[6776.82] Log: SeekFreePackage=GalleryImage40
[6776.82] Log: SeekFreePackage=GalleryImage41
[6776.82] Log: SeekFreePackage=GalleryImage42
[6776.82] Log: SeekFreePackage=GalleryImage43
[6776.82] Log: SeekFreePackage=GalleryImage44
[6776.82] Log: SeekFreePackage=GalleryImage45
[6776.82] Log: SeekFreePackage=GalleryImage46
[6776.82] Log: SeekFreePackage=GalleryImage47
[6776.82] Log: SeekFreePackage=GalleryImage48
[6776.82] Log: SeekFreePackage=GalleryImage49
[6776.82] Log: SeekFreePackage=GalleryImage50
[6776.82] Log: SeekFreePackage=GalleryImage51
[6776.82] Log: SeekFreePackage=GalleryImage52
[6776.82] Log: SeekFreePackage=GalleryImage53
[6776.82] Log: SeekFreePackage=GalleryImage54
[6776.82] Log: SeekFreePackage=GalleryImage55
[6776.82] Log: SeekFreePackage=GalleryImage56
[6776.82] Log: SeekFreePackage=GalleryImage57
[6776.82] Log: SeekFreePackage=GalleryImage58
[6776.82] Log: SeekFreePackage=GalleryImage59
[6776.82] Log: SeekFreePackage=GalleryImage60
[6776.82] Log: SeekFreePackage=GalleryImage61
[6776.82] Log: SeekFreePackage=GalleryImage62
[6776.82] Log: SeekFreePackage=GalleryImage63
[6776.82] Log: SeekFreePackage=GalleryImage64
[6776.82] Log: SeekFreePackage=GalleryImage65
[6776.82] Log: SeekFreePackage=GalleryImage66
[6776.82] Log: SeekFreePackage=GalleryImage67
[6776.82] Log: SeekFreePackage=GalleryImage68
[6776.82] Log: SeekFreePackage=GalleryImage69
[6776.82] Log: SeekFreePackage=GalleryImage70
[6776.82] Log: SeekFreePackage=GalleryImage71
[6776.82] Log: SeekFreePackage=GalleryImage72
[6776.82] Log: SeekFreePackage=GalleryImage73
[6776.82] Log: SeekFreePackage=GalleryImage74
[6776.82] Log: SeekFreePackage=GalleryImage75
[6776.82] Log: SeekFreePackage=GalleryImage76
[6776.82] Log: SeekFreePackage=GalleryImage77
[6776.82] Log: SeekFreePackage=GalleryImage78
[6776.82] Log: SeekFreePackage=GalleryImage79
[6776.82] Log: SeekFreePackage=GalleryImage80
[6776.82] Log: SeekFreePackage=ControllerXbox
[6776.82] Log: SeekFreePackage=ControllerPS3
[6776.82] Log: SeekFreePackage=Synopsis0
[6776.82] Log: SeekFreePackage=Synopsis1
[6776.82] Log: SeekFreePackage=Synopsis2
[6776.82] Log: SeekFreePackage=Synopsis3
[6776.82] Log: SeekFreePackage=Synopsis4
[6776.82] Log: SeekFreePackage=Synopsis5
[6776.82] Log: SeekFreePackage=Synopsis6
[6776.82] Log: SeekFreePackage=Synopsis7
[6776.82] Log: SeekFreePackage=Synopsis8
[6776.82] Log: SeekFreePackage=Synopsis9
[6776.82] Log: SeekFreePackage=Synopsis10
[6776.82] Log: SeekFreePackage=Synopsis11
[6776.82] Log: SeekFreePackage=Synopsis12
[6776.82] Log: SeekFreePackage=Synopsis13
[6776.82] Log: SeekFreePackage=Synopsis14
[6776.82] Log: SeekFreePackage=Synopsis15
[6776.82] Log: SeekFreePackage=Synopsis16
[6776.82] Log: SeekFreePackage=Synopsis17
[6776.82] Log: SeekFreePackage=Synopsis18
[6776.82] Log: SeekFreePackage=Synopsis19
[6776.82] Log: SeekFreePackage=Synopsis20
[6776.82] Log: SeekFreePackage=Synopsis21
[6776.82] Log: SeekFreePackage=Synopsis22
[6776.82] Log: SeekFreePackage=Synopsis23
[6776.82] Log: SeekFreePackage=Synopsis24
[6776.82] Log: SeekFreePackage=Synopsis25
[6776.82] Log: SeekFreePackage=Synopsis26
[6776.82] Log: SeekFreePackage=Synopsis27
[6776.82] Log: SeekFreePackage=Synopsis28
[6776.82] Log: SeekFreePackage=Synopsis29
[6776.82] Log: SeekFreePackage=Synopsis30
[6776.82] Log: SeekFreePackage=Synopsis31
[6776.82] Log: SeekFreePackage=Synopsis32
[6776.82] Log: SeekFreePackage=Synopsis33
[6776.82] Log: SeekFreePackage=Synopsis34
[6776.82] Log: SeekFreePackage=Synopsis35
[6776.82] Log: SeekFreePackage=Synopsis36
[6776.82] Log: SeekFreePackage=Synopsis37
[6776.82] Log: SeekFreePackage=Synopsis38
[6776.82] Log: SeekFreePackage=Synopsis39
[6776.82] Log: SeekFreePackage=Synopsis40
[6776.82] Log: SeekFreePackage=Synopsis41
[6776.82] Log: SeekFreePackage=Synopsis42
[6776.82] Log: SeekFreePackage=Synopsis43
[6776.82] Log: SeekFreePackage=Synopsis44
[6776.82] Log: SeekFreePackage=Synopsis45
[6776.82] Log: SeekFreePackage=Synopsis46
[6776.82] Log: SeekFreePackage=Synopsis47
[6776.82] Log: SeekFreePackage=Synopsis48
[6776.82] Log: SeekFreePackage=Synopsis49
[6776.82] Log: SeekFreePackage=Synopsis50
[6776.82] Log: SeekFreePackage=Synopsis51
[6776.82] Log: SeekFreePackage=Synopsis52
[6776.82] Log: SeekFreePackage=Synopsis53
[6776.82] Log: SeekFreePackage=Synopsis54
[6776.82] Log: SeekFreePackage=Synopsis55
[6776.82] Log: SeekFreePackage=Synopsis56
[6776.82] Log: SeekFreePackage=Synopsis57
[6776.82] Log: SeekFreePackage=Synopsis58
[6776.82] Log: SeekFreePackage=Synopsis59
[6776.82] Log: SeekFreePackage=Synopsis60
[6776.82] Log: SeekFreePackage=Synopsis61
[6776.82] Log: SeekFreePackage=Synopsis62
[6776.82] Log: SeekFreePackage=Synopsis63
[6776.82] Log: SeekFreePackage=Synopsis64
[6776.82] Log: SeekFreePackage=Synopsis65
[6776.82] Log: SeekFreePackage=Synopsis66
[6776.82] Log: SeekFreePackage=Synopsis100
[6776.82] Log: SeekFreePackage=Synopsis101
[6776.82] Log: SeekFreePackage=Synopsis102
[6776.82] Log: SeekFreePackage=Synopsis103
[6776.82] Log: SeekFreePackage=Synopsis104
[6776.82] Log: SeekFreePackage=Synopsis105
[6776.82] Log: SeekFreePackage=Synopsis106
[6776.82] Log: SeekFreePackage=Synopsis107
[6776.82] Log: SeekFreePackage=Synopsis108
[6776.82] Log: SeekFreePackage=Synopsis109
[6776.82] Log: SeekFreePackage=Synopsis110
[6776.82] Log: SeekFreePackage=Synopsis111
[6776.82] Log: SeekFreePackage=Synopsis112
[6776.82] Log: SeekFreePackage=Synopsis113
[6776.82] Log: SeekFreePackage=Synopsis114
[6776.82] Log: SeekFreePackage=Synopsis999
[6776.82] Log: SeekFreePackage=StoryDLC1FE
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatSniper
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatRifle
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatKnife
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatBottle
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatPipe
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatBat
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatShield
[6776.82] Log: SeekFreePackage=StreamedWeapon_CombatStunStick
[6776.82] Log: SeekFreePackage=StreamedWeapon_PredatorRifle
[6776.82] Log: SeekFreePackage=StreamedWeapon_PredatorShotgun
[6776.82] Log: SeekFreePackage=StreamedWeapon_PredatorSniper
[6776.82] Log: SeekFreePackage=StreamedWeapon_PredatorLiteRifle
[6776.82] Log: Package=Entry
[6776.82] Log: Package=Entry2
[6776.82] Log: Package=Entry3
[6776.82] Log: Package=Entry4
[6776.82] Log: Package=Entry5
[6776.82] Log: Package=Entry6
[6776.82] Log: Package=Entry7
[6776.82] Log: Package=Entry8
[6776.82] Log: Package=Exit
[6776.82] Log: Package=Boot
[6776.82] Log: Package=BatEntry
[6776.82] Log: Package=Frontend
[6776.82] Log: Package=DebugFrontend
[6776.82] Log: Package=CV_DLC11_Batman_Inc
[6776.82] Log: Package=CV_DLC2_Batman_AS
[6776.82] Log: Package=CV_DLC_Batman_Corps
[6776.82] Log: Package=CV_DLC9_Batman_DK
[6776.82] Log: Package=CV_DLC10_Year1
[6776.82] Log: Package=CV_DLC1_Batman_Earth_1
[6776.82] Log: Package=CV_DLC3_Batman_1970
[6776.82] Log: Package=CV_DLC8_Batman_Beyond
[6776.82] Log: Package=CV_DLC7_Robin_AS
[6776.82] Log: Package=CV_DLC5_Red_Robin
[6776.82] Log: Package=CV_Nightwing
[6776.82] Log: Package=CV_Nightwing_AS
[6776.82] Log: Package=CV_DLC4_Catwoman_AS
[6776.82] Log: Package=CV_DLC_Catwoman_Halloween
[6776.82] Log: Package=CV_PDLC_Harley
[6776.82] Log: Package=CV_PDLC_Thug_Harley_1
[6776.82] Log: Package=CV_PDLC_Harley_Titan_Thug
[6776.82] Log: SeekFreePackage=CVDLC_Char1
[6776.82] Log: SeekFreePackage=CVDLC_Char2
[6776.82] Log: SeekFreePackage=CVDLC_Char3
[6776.82] Log: SeekFreePackage=PDLC_Death_Harley
[6776.82] Log: SeekFreePackage=Playable_RobinStoryDLC
[6776.82] Log: SeekFreePackage=Playable_RobinStoryDLC_Std
[6776.82] Log: SeekFreePackage=FEChar_Robin
[6776.82] Log: SeekFreePackage=Anim_Robin_TG_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_Ninja_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_Lieu_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_TGKnife_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_TGPipe_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_TGStun_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_TGShield_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_TGRifle_Com
[6776.82] Log: SeekFreePackage=Anim_Robin_VH
[6776.82] Log: SeekFreePackage=Anim_Robin_VH2
[6776.82] Log: SeekFreePackage=Anim_Batman_RT_Com
[6776.82] Log: SeekFreePackage=Synopsis150
[6776.82] Log: SeekFreePackage=Synopsis151
[6776.82] Log: SeekFreePackage=Synopsis152
[6776.82] Log: SeekFreePackage=Synopsis153
[6776.82] Log: SeekFreePackage=LH-Int-PDLCOW1_01
[6776.82] Log: SeekFreePackage=LH-Int-PDLCOW2_01
[6776.82] Log: SeekFreePackage=LH-Int-PDLCOW3_01
[6776.82] Log: SeekFreePackage=LH-Int-PDLCOW4_01
[6776.82] Log: SeekFreePackage=Ch0-COMBAT_EX-Thug_01
[6776.82] Log: SeekFreePackage=Ch0-COMBAT_EX-Thug_03
[6776.82] Log: SeekFreePackage=Ch0-COMBAT_EX-Thug_08
[6776.82] Log: SeekFreePackage=Ch1-COMBAT_EX-Thug_01
[6776.82] Log: SeekFreePackage=Ch1-COMBAT_EX-Thug_03
[6776.82] Log: SeekFreePackage=Ch1-COMBAT_EX-Thug_08
[6776.82] Log: SeekFreePackage=Ch2-COMBAT_EX-Thug_01
[6776.82] Log: SeekFreePackage=Ch2-COMBAT_EX-Thug_03
[6776.82] Log: SeekFreePackage=Ch2-COMBAT_EX-Thug_08
[6776.82] Log: SeekFreePackage=WwSpch-EMOTE_Thug0
[6776.82] Log: SeekFreePackage=Playable_Batman_Animated
[6776.82] Log: SeekFreePackage=FEChar_Batman_Animated
[6776.82] Log: SeekFreePackage=CVDLC_ASBatman
[6776.82] Log: SeekFreePackage=Playable_Batman_Corps
[6776.82] Log: SeekFreePackage=FEChar_Batman_Corps
[6776.82] Log: SeekFreePackage=CVDLC_BatmanCorps
[6776.82] Log: SeekFreePackage=Playable_Batman_Dark_Knight
[6776.82] Log: SeekFreePackage=FEChar_Batman_Dark_Knight
[6776.82] Log: SeekFreePackage=CVDLC_DarkKnight
[6776.82] Log: SeekFreePackage=Playable_Batman_Year_One
[6776.82] Log: SeekFreePackage=FEChar_Batman_Year_One
[6776.82] Log: SeekFreePackage=CVDLC_BmYearOne
[6776.82] Log: SeekFreePackage=Playable_Batman_Earth1
[6776.82] Log: SeekFreePackage=FEChar_Batman_Earth1
[6776.82] Log: SeekFreePackage=CVDLC_BmEarthOne
[6776.82] Log: SeekFreePackage=Playable_Batman_Seventies
[6776.82] Log: SeekFreePackage=FEChar_Batman_Seventies
[6776.82] Log: SeekFreePackage=CVDLC_Batman70s
[6776.82] Log: SeekFreePackage=Playable_Batman_Beyond
[6776.82] Log: SeekFreePackage=FEChar_Batman_Beyond
[6776.82] Log: SeekFreePackage=CVDLC_BmBeyond
[6776.82] Log: SeekFreePackage=ChallengeMap53
[6776.82] Log: SeekFreePackage=ChallengeMap54
[6776.82] Log: SeekFreePackage=ChallengeMap72
[6776.82] Log: SeekFreePackage=Playable_Robin
[6776.82] Log: SeekFreePackage=Playable_Robin_Animated
[6776.82] Log: SeekFreePackage=FEChar_Robin_Animated
[6776.82] Log: SeekFreePackage=CVDLC_ASRobin
[6776.82] Log: SeekFreePackage=Playable_Robin_Red
[6776.82] Log: SeekFreePackage=FEChar_Robin_Red
[6776.82] Log: SeekFreePackage=CVDLC_RedRobin
[6776.82] Log: SeekFreePackage=ChallengeMap51
[6776.82] Log: SeekFreePackage=ChallengeMap52
[6776.82] Log: SeekFreePackage=ChallengeMap55
[6776.82] Log: SeekFreePackage=ChallengeMap56
[6776.82] Log: SeekFreePackage=ChallengeMap57
[6776.82] Log: SeekFreePackage=ChallengeMap73
[6776.82] Log: SeekFreePackage=Playable_Nightwing
[6776.82] Log: SeekFreePackage=Playable_Nightwing_Std
[6776.82] Log: SeekFreePackage=FEChar_Nightwing
[6776.82] Log: SeekFreePackage=CVDLC_Nightwing
[6776.82] Log: SeekFreePackage=Playable_Nightwing_Animated
[6776.82] Log: SeekFreePackage=FEChar_Nightwing_Animated
[6776.82] Log: SeekFreePackage=CVDLC_ASNightwing
[6776.82] Log: SeekFreePackage=Anim_Nightwing_TG_Com
[6776.82] Log: SeekFreePackage=Anim_Nightwing_TGKnife_Com
[6776.82] Log: SeekFreePackage=Anim_Nightwing_TGPipe_Com
[6776.82] Log: SeekFreePackage=Anim_Nightwing_TGStun_Com
[6776.82] Log: SeekFreePackage=Anim_Nightwing_TGShield_Com
[6776.82] Log: SeekFreePackage=Anim_Nightwing_TGRifle_Com
[6776.82] Log: SeekFreePackage=Anim_Nightwing_Ninja_Combat
[6776.82] Log: SeekFreePackage=Anim_Nightwing_VH
[6776.82] Log: SeekFreePackage=Anim_Nightwing_Lieu_Combat
[6776.82] Log: SeekFreePackage=Anim_Catwoman_Lieu_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_LN_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_Ninja_Combat
[6776.82] Log: SeekFreePackage=Anim_Catwoman_TGBox_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_TGKnife_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_TGPred_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_TGRifle_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_TGShield_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_TGStun_Com
[6776.82] Log: SeekFreePackage=Anim_Catwoman_VH
[6776.82] Log: SeekFreePackage=Catwoman_Interrogation_Moves
[6776.82] Log: SeekFreePackage=Playable_Catwoman
[6776.82] Log: SeekFreePackage=Playable_Catwoman_Animated
[6776.82] Log: SeekFreePackage=Playable_Catwoman_Halloween
[6776.82] Log: SeekFreePackage=FEChar_Catwoman
[6776.82] Log: SeekFreePackage=FEChar_Catwoman_Animated
[6776.82] Log: SeekFreePackage=FEChar_Catwoman_Halloween
[6776.82] Log: SeekFreePackage=Upg_CWBallisticArmour
[6776.82] Log: SeekFreePackage=Upg_CWCaltrops
[6776.82] Log: SeekFreePackage=Upg_CWClimb
[6776.82] Log: SeekFreePackage=Upg_CWGroupAttack
[6776.82] Log: SeekFreePackage=Upg_CWGroupTrip
[6776.82] Log: SeekFreePackage=Upg_CWInvertedTD
[6776.82] Log: SeekFreePackage=Upg_CWMeleeArmour
[6776.82] Log: SeekFreePackage=Upg_CWMultiThugPounce
[6776.82] Log: SeekFreePackage=Upg_CWPounce
[6776.82] Log: SeekFreePackage=Upg_CWQuickBolas
[6776.82] Log: SeekFreePackage=Upg_CWQuickWhip
[6776.82] Log: SeekFreePackage=Upg_CWUpsidedownClimb
[6776.82] Log: SeekFreePackage=Upg_CWWhipSwing
[6776.82] Log: SeekFreePackage=CVDLC_ASCatwoman
[6776.82] Log: SeekFreePackage=CVDLC_CatwomanHalloween
[6776.82] Log: SeekFreePackage=CVDLC_Char6
[6776.82] Log:

[6776.82] Log: [Engine.StartupPackages]


[6776.82] Log: bSerializeStartupPackagesFromMemory=TRUE
[6776.82] Log: bFullyCompressStartupPackages=FALSE
[6776.82] Log: Package=EngineMaterials
[6776.82] Log: Package=EngineDebugMaterials
[6776.82] Log: Package=EngineSounds
[6776.82] Log: Package=EngineApexResources
[6776.82] Log: Package=DefaultPhysicalMaterial
[6776.82] Log: Package=RockEngineMaterials
[6776.82] Log: Package=PostProcess
[6776.82] Log: Package=BmFonts
[6776.82] Log: Package=PauseMenuIcons
[6776.82] Log: Package=Backscreen
[6776.82] Log: Package=FullScreenVideo
[6776.82] Log: Package=WwSpch-LookUp
[6776.82] Log: Package=Speech_EMOTE_Thug_Universal
[6776.82] Log:

[6776.82] Log: [Engine.PackagesToForceCookPerMap]


[6776.82] Log: Map=FrontEnd
[6776.82] Log: Package=FrontEndIcons
[6776.82] Log: Package=CharViewerIcons
[6776.82] Log: Package=CWEPIcons
[6776.82] Log: Package=GalleryThumbs
[6776.82] Log:

[6776.82] Log: [Core.System]


[6776.82] Log: MaxObjectsNotConsideredByGC=0
[6776.82] Log: SizeOfPermanentObjectPool=11600000
[6776.82] Log: StaleCacheDays=30
[6776.82] Log: MaxStaleCacheSize=10
[6776.82] Log: MaxOverallCacheSize=30
[6776.82] Log: PackageSizeSoftLimit=900
[6776.82] Log: AsyncIOBandwidthLimit=0
[6776.82] Log: CachePath=..\..\BmGame\Cache
[6776.82] Log: CacheExt=.uxx
[6776.82] Log: Paths=..\..\Engine\Content
[6776.82] Log: ScriptPaths=..\..\BmGame\Script
[6776.82] Log: FRScriptPaths=..\..\BmGame\ScriptFinalRelease
[6776.82] Log: CutdownPaths=..\..\BmGame\CutdownPackages
[6776.82] Log: CutdownPaths=..\..\BmGame\Script
[6776.82] Log: ScreenShotPath=..\..\BmGame\ScreenShots
[6776.82] Log: LocalizationPaths=..\..\Engine\Localization
[6776.82] Log: Extensions=upk
[6776.82] Log: Extensions=u
[6776.82] Log: SaveLocalizedCookedPackagesInSubdirectories=FALSE
[6776.82] Log: TextureFileCacheExtension=tfc
[6776.82] Log: bDisablePromptToRebuildScripts=FALSE
[6776.82] Log: Suppress=Dev
[6776.82] Log: Suppress=DevAbsorbFuncs
[6776.82] Log: Suppress=DevAnim
[6776.82] Log: Suppress=DevAssetDataBase
[6776.82] Log: Suppress=DevAudio
[6776.82] Log: Suppress=DevAudioVerbose
[6776.82] Log: Suppress=DevBind
[6776.82] Log: Suppress=DevBsp
[6776.82] Log: Suppress=DevCamera
[6776.82] Log: Suppress=DevCollision
[6776.82] Log: Suppress=DevCompile
[6776.82] Log: Suppress=DevComponents
[6776.82] Log: Suppress=DevConfig
[6776.82] Log: Suppress=DevCooking
[6776.82] Log: Suppress=DevCrossLevel
[6776.82] Log: Suppress=DevDataStore
[6776.82] Log: Suppress=DevDecals
[6776.82] Log: Suppress=DevFaceFX
[6776.82] Log: Suppress=DevGFxUI
[6776.82] Log: Suppress=DevGFxUIWarning
[6776.82] Log: Suppress=DevGarbage
[6776.82] Log: Suppress=DevKill
[6776.82] Log: Suppress=DevLevelTools
[6776.82] Log: Suppress=DevLightmassSolver
[6776.82] Log: Suppress=DevLoad
[6776.82] Log: Suppress=DevMovie
[6776.82] Log: Suppress=DevNavMesh
[6776.82] Log: Suppress=DevNavMeshWarning
[6776.82] Log: Suppress=DevNet
[6776.82] Log: Suppress=DevNetTraffic
[6776.82] Log: Suppress=DevPath
[6776.82] Log: Suppress=DevReplace
[6776.82] Log: Suppress=DevSHA
[6776.82] Log: Suppress=DevSave
[6776.82] Log: Suppress=DevShaders
[6776.82] Log: Suppress=DevShadersDetailed
[6776.82] Log: Suppress=DevSound
[6776.82] Log: Suppress=DevStats
[6776.82] Log: Suppress=DevTick
[6776.82] Log: Suppress=DevUI
[6776.82] Log: Suppress=DevUIAnimation
[6776.82] Log: Suppress=DevUIFocus
[6776.82] Log: Suppress=DevUIStates
[6776.82] Log: Suppress=DevUIStyles
[6776.82] Log: Suppress=DevMCP
[6776.82] Log: Suppress=DevHTTP
[6776.82] Log: Suppress=DevBeacon
[6776.82] Log: Suppress=DevBeaconGame
[6776.82] Log: Suppress=DevOnlineGame
[6776.82] Log: Suppress=DevMatchmaking
[6776.82] Log: Suppress=GameStats
[6776.82] Log: Suppress=Init
[6776.82] Log: Suppress=Input
[6776.82] Log: Suppress=Inventory
[6776.82] Log: Suppress=Localization
[6776.82] Log: Suppress=LocalizationWarning
[6776.82] Log: Suppress=PlayerManagement
[6776.82] Log: Suppress=PlayerMove
[6776.82] Log: Paths=..\..\BmGame\Content
[6776.82] Log: Paths=..\..\BmGame\Script
[6776.82] Log: Paths=..\..\BmGame\__Trashcan
[6776.82] Log: LocalizationPaths=..\..\BmGame\Localization
[6776.82] Log: SavePath=..\..\BmGame\Save
[6776.82] Log: Extensions=umap
[6776.82] Log: SeekFreePCPaths=..\..\BmGame\CookedPCConsole
[6776.82] Log: SeekFreePCExtensions=xxx
[6776.82] Log: Suppress=LogAnim
[6776.82] Log: Suppress=LogWeapon
[6776.82] Log:

[6776.82] Log: [Engine.Client]


[6776.82] Log: DisplayGamma=2.0
[6776.82] Log: MinDesiredFrameRate=35.000000
[6776.82] Log: InitialButtonRepeatDelay=0.2
[6776.82] Log: ButtonRepeatDelay=0.1
[6776.82] Log: DisplayGammaMin=1.3
[6776.82] Log: DisplayGammaMax=3.3
[6776.82] Log: DisplayGammaReferenceBrightness=0.67f;
[6776.82] Log:

[6776.82] Log: [WinDrv.WindowsClient]


[6776.82] Log: MinAllowableResolutionX=0
[6776.82] Log: MinAllowableResolutionY=0
[6776.82] Log: MaxAllowableResolutionX=0
[6776.82] Log: MaxAllowableResolutionY=0
[6776.82] Log: MinAllowableRefreshRate=0
[6776.82] Log: MaxAllowableRefreshRate=0
[6776.82] Log: ParanoidDeviceLostChecking=1
[6776.82] Log: AllowJoystickInput=1
[6776.82] Log:

[6776.82] Log: [Engine.Player]


[6776.82] Log: ConfiguredInternetSpeed=10000
[6776.82] Log: ConfiguredLanSpeed=20000
[6776.82] Log: PP_DesaturationMultiplier=1.0
[6776.82] Log: PP_HighlightsMultiplier=1.0
[6776.82] Log: PP_MidTonesMultiplier=1.0
[6776.82] Log: PP_ShadowsMultiplier=1.0
[6776.82] Log:

[6776.82] Log: [IpDrv.TcpNetDriver]


[6776.82] Log: AllowDownloads=True
[6776.82] Log: AllowPeerConnections=False
[6776.82] Log: AllowPeerVoice=False
[6776.82] Log: ConnectionTimeout=30.0
[6776.82] Log: InitialConnectTimeout=200.0
[6776.82] Log: AckTimeout=1.0
[6776.82] Log: KeepAliveTime=0.2
[6776.82] Log: MaxClientRate=15000
[6776.82] Log: MaxInternetClientRate=10000
[6776.82] Log: RelevantTimeout=5.0
[6776.82] Log: SpawnPrioritySeconds=1.0
[6776.82] Log: ServerTravelPause=4.0
[6776.82] Log: NetServerMaxTickRate=30
[6776.82] Log: LanServerMaxTickRate=35
[6776.82] Log: DownloadManagers=IpDrv.HTTPDownload
[6776.82] Log: DownloadManagers=Engine.ChannelDownload
[6776.82] Log: NetConnectionClassName=IpDrv.TcpipConnection
[6776.82] Log:

[6776.82] Log: [IpServer.UdpServerQuery]


[6776.82] Log: GameName=ut
[6776.82] Log:

[6776.82] Log: [IpDrv.UdpBeacon]


[6776.82] Log: DoBeacon=True
[6776.82] Log: BeaconTime=0.50
[6776.82] Log: BeaconTimeout=5.0
[6776.82] Log: BeaconProduct=ut
[6776.82] Log: ServerBeaconPort=8777
[6776.82] Log: BeaconPort=9777
[6776.82] Log:

[6776.82] Log: [TextureStreaming]


[6776.82] Log: PoolSize=512
[6776.82] Log: MemoryMargin=16
[6776.82] Log: MemoryLoss=0
[6776.82] Log: HysteresisLimit=15
[6776.82] Log: DropMipLevelsLimit=12
[6776.82] Log: StopIncreasingLimit=12
[6776.82] Log: StopStreamingLimit=8
[6776.82] Log: MinEvictSize=8
[6776.82] Log: MinFudgeFactor=1
[6776.82] Log: FudgeFactorIncreaseRateOfChange=0.5
[6776.82] Log: FudgeFactorDecreaseRateOfChange=-0.4
[6776.82] Log: MinRequestedMipsToConsider=11
[6776.82] Log: MinTimeToGuaranteeMinMipCount=2
[6776.82] Log: MaxTimeToGuaranteeMinMipCount=12
[6776.82] Log: UseTextureFileCache=True
[6776.82] Log: LoadMapTimeLimit=0
[6776.82] Log: LightmapStreamingFactor=0.04
[6776.82] Log: ShadowmapStreamingFactor=0.04
[6776.82] Log: MaxLightmapRadius=2000.0
[6776.82] Log: AllowStreamingLightmaps=False
[6776.82] Log: TextureFileCacheBulkDataAlignment=1
[6776.82] Log: UsePriorityStreaming=True
[6776.82] Log: bAllowSwitchingStreamingSystem=False
[6776.82] Log: UseDynamicStreaming=True
[6776.82] Log: bEnableAsyncDefrag=False
[6776.82] Log: bEnableAsyncReallocation=False
[6776.82] Log: MaxDefragRelocations=256
[6776.82] Log: MaxDefragDownShift=128
[6776.82] Log:

[6776.82] Log: [StreamByURL]


[6776.82] Log: PostLoadPause=6.0
[6776.82] Log:

[6776.82] Log: [UnrealEd.EditorEngine]


[6776.82] Log: LocalPlayerClassName=UnrealEd.EditorPlayer
[6776.82] Log: bSubtitlesEnabled=True
[6776.82] Log: GridEnabled=True
[6776.82] Log: SnapScaleEnabled=True
[6776.82] Log: ScaleGridSize=5
[6776.82] Log: SnapVertices=False
[6776.82] Log: SnapDistance=10.000000
[6776.82] Log: GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
[6776.82] Log: RotGridEnabled=True
[6776.82] Log: RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
[6776.82] Log: GameCommandLine=-log
[6776.82] Log: FOVAngle=70.000000
[6776.82] Log: GodMode=True
[6776.82] Log: AutoSaveDir=..\..\BmGame\Autosaves
[6776.82] Log: InvertwidgetZAxis=True
[6776.82] Log: UseAxisIndicator=True
[6776.82] Log: MatineeCurveDetail=0.1
[6776.82] Log: Client=WinDrv.WindowsClient
[6776.82] Log: CurrentGridSz=4
[6776.82] Log: bUseMayaCameraControls=True
[6776.82] Log: bPrefabsLocked=True
[6776.82] Log: HeightMapExportClassName=TerrainHeightMapExporterTextT3D
[6776.82] Log: EditorOnlyContentPackages=EditorMeshes
[6776.82] Log: EditorOnlyContentPackages=EditorMaterials
[6776.82] Log: EditorOnlyContentPackages=NodeBuddies
[6776.82] Log: EditPackagesInPath=..\..\Development\Src
[6776.82] Log: EditPackages=Core
[6776.82] Log: EditPackages=Engine
[6776.82] Log: EditPackages=GFxUI
[6776.82] Log: EditPackages=AkAudio
[6776.82] Log: EditPackages=UnrealEd
[6776.82] Log: EditPackages=GFxUIEditor
[6776.82] Log: EditPackages=IpDrv
[6776.82] Log: EditPackages=OnlineSubsystemPC
[6776.82] Log: EditPackages=OnlineSubsystemNP
[6776.82] Log: EditPackages=OnlineSubsystemSteamworks
[6776.82] Log: bBuildReachSpecs=FALSE
[6776.82] Log: bCustomCameraAlignEmitter=TRUE
[6776.82] Log: CustomCameraAlignEmitterDistance=100.0
[6776.82] Log: bDrawSocketsInGMode=FALSE
[6776.82] Log: bSmoothFrameRate=FALSE
[6776.82] Log: MinSmoothedFrameRate=5
[6776.82] Log: MaxSmoothedFrameRate=120
[6776.82] Log: EditPackagesOutPath=..\..\BmGame\Script
[6776.82] Log: FRScriptOutputPath=..\..\BmGame\Script
[6776.82] Log: EditPackages=BmGame
[6776.82] Log: EditPackages=BmEditor
[6776.82] Log: EditPackages=BmScript
[6776.82] Log: InEditorGameURLOptions=
[6776.82] Log: LevelViewFOVAngle=90.000000
[6776.82] Log:

[6776.82] Log: [UnrealEd.UnrealEdEngine]


[6776.82] Log: AutoSaveIndex=0
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=EditorMaterials
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=EditorMeshes
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=EditorResources
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=EngineMaterials
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=EngineResources
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
[6776.82] Log: ScoutClassName=BMGame.RBMScout
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=EvidenceHelpers
[6776.82] Log: PackagesToBeFullyLoadedAtStartup=RockEditorResources
[6776.82] Log:

[6776.82] Log: [Engine.DataStoreClient]


[6776.82] Log: GlobalDataStoreClasses=Engine.UIDataStore_Strings
[6776.82] Log: GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
[6776.82] Log: PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
[6776.82] Log:

[6776.82] Log: [DevOptions.Shaders]


[6776.82] Log: AutoReloadChangedShaders=True
[6776.82] Log: bAllowMultiThreadedShaderCompile=False
[6776.82] Log: bAllowDistributedShaderCompile=False
[6776.82] Log: NumUnusedShaderCompilingThreads=1
[6776.82] Log: ThreadedShaderCompileThreshold=1
[6776.82] Log: MaxShaderJobBatchSize=30
[6776.82] Log: bDumpShaderPDBs=False
[6776.82] Log: bPromptToRetryFailedShaderCompiles=False
[6776.82] Log: bDebugDump=False
[6776.82] Log:

[6776.82] Log: [DevOptions.Debug]


[6776.82] Log: ShowSelectedLightmap=False
[6776.82] Log:

[6776.82] Log: [StatNotifyProviders]


[6776.82] Log: BinaryFileStatNotifyProvider=true
[6776.82] Log: XmlStatNotifyProvider=false
[6776.82] Log: CsvStatNotifyProvider=false
[6776.82] Log: StatsNotifyProvider_UDP=true
[6776.82] Log: PIXNamedCounterProvider=false
[6776.82] Log:

[6776.82] Log: [StatNotifyProviders.StatNotifyProvider_UDP]


[6776.82] Log: ListenPort=13000
[6776.82] Log:

[6776.82] Log: [RemoteControl]


[6776.82] Log: SuppressRemoteControlAtStartup=False
[6776.82] Log:

[6776.82] Log: [LogFiles]


[6776.82] Log: PurgeLogsDays=3
[6776.82] Log: LogTimes=True
[6776.82] Log:

[6776.82] Log: [AnimationCompression]


[6776.82] Log: CompressCommandletVersion=2 // Bump this up to trigger full
recompression. Otherwise only new animations imported will be recompressed.
[6776.82] Log:
DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys
[6776.82] Log: TranslationCompressionFormat=0
[6776.82] Log: RotationCompressionFormat=0
[6776.82] Log: AlternativeCompressionThreshold=1000.f
[6776.82] Log: ForceRecompression=False
[6776.82] Log: bOnlyCheckForMissingSkeletalMeshes=False
[6776.82] Log: KeyEndEffectorsMatchName=IK
[6776.82] Log: KeyEndEffectorsMatchName=eye
[6776.82] Log: KeyEndEffectorsMatchName=weapon
[6776.82] Log: KeyEndEffectorsMatchName=hand
[6776.82] Log: KeyEndEffectorsMatchName=attach
[6776.82] Log: KeyEndEffectorsMatchName=camera
[6776.82] Log:

[6776.82] Log: [IpDrv.OnlineSubsystemCommonImpl]


[6776.82] Log: MaxLocalTalkers=1
[6776.82] Log: MaxRemoteTalkers=16
[6776.82] Log: bIsUsingSpeechRecognition=false
[6776.82] Log:

[6776.82] Log: [IpDrv.OnlineGameInterfaceImpl]


[6776.82] Log: LanAnnouncePort=14001
[6776.82] Log: LanQueryTimeout=5.0
[6776.82] Log: LanPacketPlatformMask=1
[6776.82] Log: LanGameUniqueId=0x4D5707DB
[6776.82] Log:

[6776.82] Log: [Engine.StaticMeshCollectionActor]


[6776.82] Log: bCookOutStaticMeshActors=TRUE
[6776.82] Log: MaxStaticMeshComponents=25
[6776.82] Log:

[6776.82] Log: [Engine.StaticLightCollectionActor]


[6776.82] Log: bCookOutStaticLightActors=TRUE
[6776.82] Log: MaxLightComponents=100
[6776.82] Log:

[6776.82] Log: [LiveSock]


[6776.82] Log: bUseVDP=True
[6776.82] Log: bUseSecureConnections=false
[6776.82] Log: MaxDgramSockets=64
[6776.82] Log: MaxStreamSockets=16
[6776.82] Log: DefaultRecvBufsizeInK=256
[6776.82] Log: DefaultSendBufsizeInK=256
[6776.82] Log: SystemLinkPort=14000
[6776.82] Log:
[6776.82] Log: [CustomStats]
[6776.82] Log: LD=Streaming fudge factor
[6776.82] Log: LD=FrameTime
[6776.82] Log: LD=Terrain Smooth Time
[6776.82] Log: LD=Terrain Render Time
[6776.82] Log: LD=Decal Render Time
[6776.82] Log: LD=Terrain Triangles
[6776.82] Log: LD=Decal Triangles
[6776.82] Log: LD=Decal Draw Calls
[6776.82] Log: LD=Static Mesh Tris
[6776.82] Log: LD=Skel Mesh Tris
[6776.82] Log: LD=Skel Verts CPU Skin
[6776.82] Log: LD=Skel Verts GPU Skin
[6776.82] Log: LD=30+ FPS
[6776.82] Log: LD=Total CPU rendering time
[6776.82] Log: LD=Total GPU rendering time
[6776.82] Log: LD=Occluded primitives
[6776.82] Log: LD=Projected shadows
[6776.82] Log: LD=Visible static mesh elements
[6776.82] Log: LD=Visible dynamic primitives
[6776.82] Log: LD=Texture Pool Size
[6776.82] Log: LD=Physical Memory Used
[6776.82] Log: LD=Virtual Memory Used
[6776.82] Log: LD=Audio Memory Used
[6776.82] Log: LD=Texture Memory Used
[6776.82] Log: LD=360 Texture Memory Used
[6776.83] Log: LD=Animation Memory
[6776.83] Log: LD=Vertex Lighting Memory
[6776.83] Log: LD=StaticMesh Vertex Memory
[6776.83] Log: LD=StaticMesh Index Memory
[6776.83] Log: LD=SkeletalMesh Vertex Memory
[6776.83] Log: LD=SkeletalMesh Index Memory
[6776.83] Log: LD=Decal Vertex Memory
[6776.83] Log: LD=Decal Index Memory
[6776.83] Log: LD=Decal Interaction Memory
[6776.83] Log: MEMLEAN=Virtual Memory Used
[6776.83] Log: MEMLEAN=Audio Memory Used
[6776.83] Log: MEMLEAN=Animation Memory
[6776.83] Log: MEMLEAN=FaceFX Cur Mem
[6776.83] Log: MEMLEAN=Vertex Lighting Memory
[6776.83] Log: MEMLEAN=StaticMesh Vertex Memory
[6776.83] Log: MEMLEAN=StaticMesh Index Memory
[6776.83] Log: MEMLEAN=SkeletalMesh Vertex Memory
[6776.83] Log: MEMLEAN=SkeletalMesh Index Memory
[6776.83] Log: MEMLEAN=Decal Vertex Memory
[6776.83] Log: MEMLEAN=Decal Index Memory
[6776.83] Log: MEMLEAN=Decal Interaction Memory
[6776.83] Log: MEMLEAN=VertexShader Memory
[6776.83] Log: MEMLEAN=PixelShader Memory
[6776.83] Log: GameThread=Async Loading Time
[6776.83] Log: GameThread=Audio Update Time
[6776.83] Log: GameThread=FrameTime
[6776.83] Log: GameThread=HUD Time
[6776.83] Log: GameThread=Input Time
[6776.83] Log: GameThread=Kismet Time
[6776.83] Log: GameThread=Move Actor Time
[6776.83] Log: GameThread=RHI Game Tick
[6776.83] Log: GameThread=RedrawViewports
[6776.83] Log: GameThread=Script time
[6776.83] Log: GameThread=Tick Time
[6776.83] Log: GameThread=Update Components Time
[6776.83] Log: GameThread=World Tick Time
[6776.83] Log: GameThread=Async Work Wait
[6776.83] Log: GameThread=PerFrameCapture
[6776.83] Log: GameThread=DynamicLightEnvComp Tick
[6776.83] Log: Mobile=ES2 Draw Calls
[6776.83] Log: Mobile=ES2 Draw Calls (UP)
[6776.83] Log: Mobile=ES2 Triangles Drawn
[6776.83] Log: Mobile=ES2 Triangles Drawn (UP)
[6776.83] Log: Mobile=ES2 Program Count
[6776.83] Log: Mobile=ES2 Program Count (PP)
[6776.83] Log: Mobile=ES2 Program Changes
[6776.83] Log: Mobile=ES2 Uniform Updates (Bytes)
[6776.83] Log: Mobile=ES2 Base Texture Binds
[6776.83] Log: Mobile=ES2 Detail Texture Binds
[6776.83] Log: Mobile=ES2 Lightmap Texture Binds
[6776.83] Log: Mobile=ES2 Environment Texture Binds
[6776.83] Log: Mobile=ES2 Bump Offset Texture Binds
[6776.83] Log: Mobile=Frustum Culled primitives
[6776.83] Log: Mobile=Statically occluded primitives
[6776.83] Log:

[6776.83] Log: [MemorySplitClassesToTrack]


[6776.83] Log: Class=AnimSequence
[6776.83] Log: Class=AudioComponent
[6776.83] Log: Class=AudioDevice
[6776.83] Log: Class=BrushComponent
[6776.83] Log: Class=CylinderComponent
[6776.83] Log: Class=DecalComponent
[6776.83] Log: Class=DecalManager
[6776.83] Log: Class=DecalMaterial
[6776.83] Log: Class=Font
[6776.83] Log: Class=Level
[6776.83] Log: Class=Material
[6776.83] Log: Class=MaterialInstanceConstant
[6776.83] Log: Class=MaterialInstanceTimeVarying
[6776.83] Log: Class=Model
[6776.83] Log: Class=ModelComponent
[6776.83] Log: Class=MorphTarget
[6776.83] Log: Class=NavigationMeshBase
[6776.83] Log: Class=ParticleModule
[6776.83] Log: Class=ParticleSystemComponent
[6776.83] Log: Class=PathNode
[6776.83] Log: Class=ProcBuilding_SimpleLODActor
[6776.83] Log: Class=RB_BodyInstance
[6776.83] Log: Class=RB_BodySetup
[6776.83] Log: Class=ReachSpec
[6776.83] Log: Class=Sequence
[6776.83] Log: Class=SkeletalMesh
[6776.83] Log: Class=SkeletalMeshComponent
[6776.83] Log: Class=SoundCue
[6776.83] Log: Class=SoundNode
[6776.83] Log: Class=SoundNodeWave
[6776.83] Log: Class=StaticMesh
[6776.83] Log: Class=StaticMeshActor
[6776.83] Log: Class=StaticMeshCollectionActor
[6776.83] Log: Class=StaticMeshComponent
[6776.83] Log: Class=Terrain
[6776.83] Log: Class=TerrainComponent
[6776.83] Log: Class=Texture2D
[6776.83] Log: Class=UIRoot
[6776.83] Log:

[6776.83] Log: [MemLeakCheckExtraExecsToRun]


[6776.83] Log: Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
[6776.83] Log: Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
[6776.83] Log: Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -
DetailedInfo
[6776.83] Log: Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
[6776.83] Log: Cmd=obj list class=Level -ALPHASORT -DetailedInfo
[6776.83] Log: Cmd=lightenv list volumes
[6776.83] Log: Cmd=lightenv list transition
[6776.83] Log: Cmd=ListThreads
[6776.83] Log:

[6776.83] Log: [ConfigCoalesceFilter]


[6776.83] Log: FilterOut=BmEngine.ini
[6776.83] Log: FilterOut=BmEditor.ini
[6776.83] Log: FilterOut=BmInput.ini
[6776.83] Log: FilterOut=BmLightmass.ini
[6776.83] Log: FilterOut=BmGame.ini
[6776.83] Log: FilterOut=BmGameDedicatedServer.ini
[6776.83] Log: FilterOut=BmUI.ini
[6776.83] Log: FilterOut=BmCompat.ini
[6776.83] Log: FilterOut=BmEditorKeyBindings.ini
[6776.83] Log: FilterOut=BmEditorUserSettings.ini
[6776.83] Log: FilterOut=Descriptions.int
[6776.83] Log: FilterOut=Editor.int
[6776.83] Log: FilterOut=EditorTips.int
[6776.83] Log: FilterOut=UnrealEd.int
[6776.83] Log: FilterOut=WinDrv.int
[6776.83] Log: FilterOut=XWindow.int
[6776.83] Log: FilterOut=GfxUIEditor.int
[6776.83] Log: FilterOut=Launcher.ini
[6776.83] Log: FilterOut=GFxUIEditor.int
[6776.83] Log: FilterOut=Achievements.int
[6776.83] Log: FilterOut=Demo.int
[6776.83] Log: FilterOut=Presence.int
[6776.83] Log: FilterOut=XLast_DLC.int
[6776.83] Log: FilterOut=Kiosk.int
[6776.83] Log: FilterOut=Signs.int
[6776.83] Log: FilterOut=Core.int
[6776.83] Log: FilterOut=Descriptions.int
[6776.83] Log: FilterOut=Engine.int
[6776.83] Log: FilterOut=Launch.int
[6776.83] Log: FilterOut=Startup.int
[6776.83] Log: FilterOut=OnlineSubsystemGameSpy.int
[6776.83] Log:

[6776.83] Log: [TaskPerfTracking]


[6776.83] Log: bUseTaskPerfTracking=FALSE
[6776.83] Log: RemoteConnectionIP=10.1.20.20
[6776.83] Log: ConnectionString=Provider=sqloledb;Data Source=production-
db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
[6776.83] Log: RemoteConnectionStringOverride=Data Source=production-db;Initial
Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous
Processing=True;Network Library=dbmssocn
[6776.83] Log:

[6776.83] Log: [TaskPerfMemDatabase]


[6776.83] Log: bUseTaskPerfMemDatabase=FALSE
[6776.83] Log: RemoteConnectionIP=10.1.20.20
[6776.83] Log: ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial
Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
[6776.83] Log: RemoteConnectionStringOverride=Data Source=dev-db;Initial
Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous
Processing=True;Network Library=dbmssocn
[6776.83] Log:

[6776.83] Log: [MemoryPools]


[6776.83] Log: FLightPrimitiveInteractionInitialBlockSize=512
[6776.83] Log: FModShadowPrimitiveInteractionInitialBlockSize=512
[6776.83] Log:

[6776.83] Log: [SystemSettings]


[6776.83] Log: bUseMaxQualityMode=False
[6776.83] Log: StaticDecals=True
[6776.83] Log: DynamicDecals=True
[6776.83] Log: UnbatchedDecals=True
[6776.83] Log: DecalCullDistanceScale=1.000000
[6776.83] Log: DynamicLights=True
[6776.83] Log: DynamicShadows=True
[6776.83] Log: LightEnvironmentShadows=True
[6776.83] Log: CompositeDynamicLights=True
[6776.83] Log: SHSecondaryLighting=True
[6776.83] Log: DirectionalLightmaps=True
[6776.83] Log: MotionBlur=True
[6776.83] Log: MotionBlurPause=True
[6776.83] Log: MotionBlurSkinning=1
[6776.83] Log: DepthOfField=True
[6776.83] Log: AmbientOcclusion=True
[6776.83] Log: HBAORadius=2.000000
[6776.83] Log: HBAOGamma=3.000000
[6776.83] Log: HBAOAngleBias=10.000000
[6776.83] Log: HBAOBlurSharpness=8.000000
[6776.83] Log: HBAOStepSize=2
[6776.83] Log: RockAOApplyFarCull=0.998000
[6776.83] Log: Bloom=True
[6776.83] Log: bAllowLightShafts=True
[6776.83] Log: Distortion=True
[6776.83] Log: FilteredDistortion=True
[6776.83] Log: DropParticleDistortion=False
[6776.83] Log: bAllowDownsampledTranslucency=False
[6776.83] Log: NVParticleDownsamplingThreshold=100.000000
[6776.83] Log: DefaultUIDepth=1.000000
[6776.83] Log: bAllowMatineeStereoConvergence=True
[6776.83] Log: SpeedTreeLeaves=True
[6776.83] Log: SpeedTreeFronds=True
[6776.83] Log: OnlyStreamInTextures=False
[6776.83] Log: LensFlares=True
[6776.83] Log: FogVolumes=True
[6776.83] Log: FloatingPointRenderTargets=True
[6776.83] Log: OneFrameThreadLag=True
[6776.83] Log: UseVsync=True
[6776.83] Log: UpscaleScreenPercentage=True
[6776.83] Log: Fullscreen=True
[6776.83] Log: AllowD3D10=False
[6776.83] Log: AllowD3D11=False
[6776.83] Log: AllowRadialBlur=True
[6776.83] Log: AllowSubsurfaceScattering=False
[6776.83] Log: SkeletalMeshLODBias=0
[6776.83] Log: ParticleLODBias=0
[6776.83] Log: DetailMode=2
[6776.83] Log: ShadowFilterQualityBias=0
[6776.83] Log: MaxAnisotropy=4
[6776.83] Log: MaxMultisamples=1
[6776.83] Log: MinShadowResolution=16
[6776.83] Log: MinPreShadowResolution=8
[6776.83] Log: MaxShadowResolution=512
[6776.83] Log: MaxWholeSceneDominantShadowResolution=1344
[6776.83] Log: ShadowFadeResolution=32
[6776.83] Log: PreShadowFadeResolution=16
[6776.83] Log: ShadowFadeExponent=1.000000
[6776.83] Log: ResX=1920
[6776.83] Log: ResY=1080
[6776.83] Log: MultisampleMode=FXAA-HI
[6776.83] Log: PostProcessAAType=3
[6776.83] Log: ScreenPercentage=100.000000
[6776.83] Log: SceneCaptureStreamingMultiplier=1.000000
[6776.83] Log: ShadowTexelsPerPixel=1.000000
[6776.83] Log: PreShadowResolutionFactor=0.500000
[6776.83] Log: bEnableVSMShadows=False
[6776.83] Log: bEnableBranchingPCFShadows=False
[6776.83] Log: bAllowHardwareShadowFiltering=False
[6776.83] Log: TessellationAdaptivePixelsPerTriangle=0.000000
[6776.83] Log: WorldDisplacementMultiplier=1.000000
[6776.83] Log: TessellationDistance=1000.000000
[6776.83] Log: MultiViewSoftShadowLightRadius=16.000000
[6776.83] Log: MultiViewSoftShadowDepthBiasScale=1.000000
[6776.83] Log: bAllowBetterModulatedShadows=False
[6776.83] Log: bEnableForegroundShadowsOnWorld=False
[6776.83] Log: bEnableForegroundSelfShadowing=False
[6776.83] Log: bAllowWholeSceneDominantShadows=False
[6776.83] Log: ShadowFilterRadius=2.000000
[6776.83] Log: ShadowDepthBias=0.012000
[6776.83] Log: ShadowSlopeScaleDepthBias=0.000000
[6776.83] Log: CSMSplitPenumbraScale=0.500000
[6776.83] Log: CSMSplitSoftTransitionDistanceScale=4.000000
[6776.83] Log: CSMSplitDepthBiasScale=0.500000
[6776.83] Log: UnbuiltWholeSceneDynamicShadowRadius=20000.000000
[6776.83] Log: UnbuiltNumWholeSceneDynamicShadowCascades=3
[6776.83] Log: WholeSceneShadowUnbuiltInteractionThreshold=50
[6776.83] Log: bAllowFracturedDamage=True
[6776.83] Log: NumFracturedPartsScale=1.000000
[6776.83] Log: FractureDirectSpawnChanceScale=1.000000
[6776.83] Log: FractureRadialSpawnChanceScale=1.000000
[6776.83] Log: FractureCullDistanceScale=1.000000
[6776.83] Log: bForceCPUAccessToGPUSkinVerts=false
[6776.83] Log: bDisableSkeletalInstanceWeights=false
[6776.83] Log: ApexClothingAvgSimFrequencyWindow=60
[6776.83] Log: MobileFlashRedForUncachedShaders=False
[6776.83] Log: ApexLODResourceBudget=100000.000000
[6776.83] Log: ApexDestructionMaxChunkIslandCount=150
[6776.83] Log: ApexDestructionMaxChunkSeparationLOD=1.000000
[6776.83] Log:
TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,Mip
Filter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_WorldNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=
Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=A
niso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso
,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFil
ter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilt
er=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,Mi
pFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=
Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=A
niso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Vehicle=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,M
ipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilte
r=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=
Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,M
ipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Linear,M
ipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFil
ter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,Mip
Filter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFi
lter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,Mi
pFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,M
ipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Anis
o,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=A
niso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilt
er=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMag
Filter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter
=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter
=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagF
ilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
[6776.83] Log: Reflections=True
[6776.83] Log: DisableLightEnvironments=False
[6776.83] Log: DisableForceDynamicLighting=False
[6776.83] Log: AmbientShadowColor=(R=0.0,G=0.0,B=0.0)
[6776.83] Log: MinShadowAngle=0.0
[6776.83] Log: DisableSphericalHarmonicLights=False
[6776.83] Log:
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter
=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_CharacterSpecPower=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilt
er=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_World_Low=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,
MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_World_Hi=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,
MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_WorldNormalMap_Hi=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilt
er=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:
TEXTUREGROUP_WorldSpecular_Hi=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilte
r=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log: EffectsLevel=3
[6776.83] Log: IniVersion=6.9
[6776.83] Log:
TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=
Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[6776.83] Log:

[6776.83] Log: [SystemSettingsEditor]


[6776.83] Log:
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=2048,MaxLODSize=4096,LODBias=0,MinMagFil
ter=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMag
Filter=aniso,MipFilter=point)
[6776.83] Log: ResX=1280
[6776.83] Log: ResY=720
[6776.83] Log:
[6776.83] Log: [SystemSettingsSplitScreen2]
[6776.83] Log: bAllowWholeSceneDominantShadows=False
[6776.83] Log: bAllowLightShafts=False
[6776.83] Log:

[6776.83] Log: [SystemSettingsMobile]


[6776.83] Log: BasedOn=SystemSettings
[6776.83] Log: Fullscreen=True
[6776.83] Log: DirectionalLightmaps=False
[6776.83] Log: DynamicLights=False
[6776.83] Log: SHSecondaryLighting=False
[6776.83] Log: StaticDecals=True
[6776.83] Log: DynamicDecals=False
[6776.83] Log: UnbatchedDecals=False
[6776.83] Log: MotionBlur=FALSE
[6776.83] Log: MotionBlurPause=FALSE
[6776.83] Log: DepthOfField=FALSE
[6776.83] Log: AmbientOcclusion=FALSE
[6776.83] Log: Bloom=FALSE
[6776.83] Log: Distortion=FALSE
[6776.83] Log: FilteredDistortion=FALSE
[6776.83] Log: DropParticleDistortion=TRUE
[6776.83] Log: FloatingPointRenderTargets=FALSE
[6776.83] Log: MaxAnisotropy=2
[6776.83] Log: bAllowBetterModulatedShadows=FALSE
[6776.83] Log:

[6776.83] Log: [SystemSettingsMobileTextureBias]


[6776.83] Log: BasedOn=SystemSettingsMobile
[6776.83] Log:
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFi
lter=point)
[6776.83] Log:
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=an
iso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=ani
so,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,M
ipFilter=point)
[6776.83] Log:
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilte
r=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter
=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipF
ilter=point)
[6776.83] Log:
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=a
niso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=an
iso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,Mip
Filter=point)
[6776.83] Log:
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=
aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=a
niso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,M
ipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,Mi
pFilter=point)
[6776.83] Log:
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilte
r=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipF
ilter=point)
[6776.83] Log:
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilte
r=point)
[6776.83] Log:
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,Mi
pFilter=point)
[6776.83] Log:
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,M
ipFilter=point,NumStreamedMips=3)
[6776.83] Log:
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=anis
o,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=a
niso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter
=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFil
ter=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter
=aniso,MipFilter=point)
[6776.83] Log:
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter
=aniso,MipFilter=point)
[6776.83] Log:

[6776.83] Log: [SystemSettingsIPhone3GS]


[6776.83] Log: BasedOn=SystemSettingsMobileTextureBias
[6776.83] Log: MobileEnableMSAA=True
[6776.83] Log:

[6776.83] Log: [SystemSettingsIPhone4]


[6776.83] Log: BasedOn=SystemSettingsMobile
[6776.83] Log: MobileContentScaleFactor=2.0
[6776.83] Log:

[6776.83] Log: [SystemSettingsIPodTouch4]


[6776.83] Log: BasedOn=SystemSettingsMobileTextureBias
[6776.83] Log: MobileContentScaleFactor=2.0
[6776.83] Log:

[6776.83] Log: [SystemSettingsIPad]


[6776.83] Log: BasedOn=SystemSettingsMobileTextureBias
[6776.83] Log: MobileFeatureLevel=1
[6776.83] Log: MobileFog=False
[6776.83] Log: MobileSpecular=False
[6776.83] Log: MobileBumpOffset=False
[6776.83] Log: MobileNormalMapping=False
[6776.83] Log: MobileEnvMapping=False
[6776.83] Log: MobileRimLighting=False
[6776.83] Log: MobileContentScaleFactor=0.9375
[6776.83] Log:

[6776.83] Log: [Engine.PhysicsLODVerticalEmitter]


[6776.83] Log: ParticlePercentage=100
[6776.83] Log:

[6776.83] Log: [Engine.OnlineSubsystem]


[6776.83] Log:
NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.On
lineRecentPlayersList")
[6776.83] Log: AsyncMinCompletionTime=0.0
[6776.83] Log:

[6776.83] Log: [Engine.OnlineRecentPlayersList]


[6776.83] Log: MaxRecentPlayers=100
[6776.83] Log: MaxRecentParties=5
[6776.83] Log:

[6776.83] Log: [VoIP]


[6776.83] Log: VolumeThreshold=0.2
[6776.83] Log: bHasVoiceEnabled=true
[6776.83] Log:

[6776.83] Log: [FullScreenMovie]


[6776.83] Log: bForceNoMovies=FALSE
[6776.83] Log: StartupMovies=Startup.swf
[6776.83] Log:

[6776.83] Log: [IPDrv.WebConnection]


[6776.83] Log: MaxValueLength=512
[6776.83] Log: MaxLineLength=4096
[6776.83] Log:

[6776.83] Log: [IPDrv.WebServer]


[6776.83] Log: ApplicationPaths[0]=/ServerAdmin
[6776.83] Log: ApplicationPaths[1]=/images
[6776.83] Log: ListenPort=80
[6776.83] Log: MaxConnections=18
[6776.83] Log: ExpirationSeconds=86400
[6776.83] Log: bEnabled=false
[6776.83] Log:

[6776.83] Log: [IPDrv.WebResponse]


[6776.83] Log: IncludePath=/Web
[6776.83] Log: CharSet=iso-8859-1
[6776.83] Log:

[6776.83] Log: [TextureTracking]


[6776.83] Log: #TextureName=T_GD_Traffic_Crosswalk_01
[6776.83] Log:

[6776.83] Log: [AnimNotify]


[6776.83] Log: Trail_MaxSampleRate=200.0
[6776.83] Log:

[6776.83] Log: [Engine.UIDataStore_OnlinePlayerData]


[6776.83] Log:
PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
[6776.83] Log: ProfileSettingsClassName=BmGame.RProfileSettings
[6776.83] Log:

[6776.83] Log: [Engine.LocalPlayer]


[6776.83] Log: AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
[6776.83] Log:

[6776.83] Log: [MobileSupport]


[6776.83] Log: bShouldCachePVRTCTextures=False
[6776.83] Log: bShouldFlattenMaterials=False
[6776.83] Log: FlattenedTextureResolutionBias=1
[6776.83] Log: UDKRemotePort=41765
[6776.83] Log: UDKRemotePortPIE=41766
[6776.83] Log:

[6776.83] Log: [Engine.GameViewportClient]


[6776.83] Log: bDebugNoGFxUI=FALSE
[6776.83] Log: bUseHardwareCursorWhenWindowed=TRUE
[6776.83] Log:

[6776.83] Log: [ContentComparisonReferenceTypes]


[6776.83] Log: +Class=AnimSet
[6776.83] Log: +Class=SkeletalMesh
[6776.83] Log: +Class=SoundCue
[6776.83] Log: +Class=StaticMesh
[6776.83] Log: +Class=ParticleSystem
[6776.83] Log: +Class=Texture2D
[6776.83] Log:

[6776.83] Log: [Engine.ApexDestructibleActor]


[6776.83] Log: DamageParamsObjectName=BmDamageMap
[6776.83] Log:

[6776.83] Log: [Configuration]


[6776.83] Log:

[6776.83] Log: [Engine.RockMergeLevels]


[6776.83] Log: ExcludeIfAnyMatch=__
[6776.83] Log: ExcludeIfAnyMatch=_Ch
[6776.83] Log: ExcludeIfAnyMatch=_BM
[6776.83] Log: ExcludeIfAnyMatch=_CW
[6776.83] Log: ExcludeIfAnyMatch=_Late
[6776.83] Log: ExcludeIfAnyMatch=_NoStart
[6776.83] Log: ExcludeIfAnyMatch=_PX
[6776.83] Log: ExcludeIfAnyMatch=_LOD
[6776.83] Log: ExcludeIfAnyMatch=_FAR
[6776.83] Log: ExcludeIfAnyMatch=Under_B4
[6776.83] Log: IncludeIfAllMatch=OW_
[6776.83] Log: IncludeIfAnyMatch=_Design
[6776.83] Log: IncludeIfAnyMatch=_CLight
[6776.83] Log: IncludeIfAnyMatch=_Light
[6776.83] Log: IncludeIfAnyMatch=_Static
[6776.83] Log: IncludeIfAnyMatch=_FX
[6776.83] Log: IncludeIfAnyMatch=_Audio
[6776.83] Log: IncludeIfAnyMatch=_Anim
[6776.83] Log: FarLODMerge1=OW_A6 OW_A7 OW_A8 OW_A9
[6776.83] Log: FarLODMerge2=OW_B2 OW_B4 OW_B7
[6776.83] Log: FarLODMerge3=OW_C1 OW_C4 OW_C6
[6776.83] Log: FarLODMerge4=OW_C2 OW_C3 OW_C7
[6776.83] Log: FarLODMerge5=OW_E3 OW_E4 OW_E6
[6776.83] Log: FarLODMerge6=OW_R1 OW_R2 OW_R3
[6776.83] Log: FarLODMerge7=OW_R5 OW_R6 OW_R7 OW_R8
[6776.83] Log: FarLODMerge8=OW_RC1 OW_RC2
[6776.83] Log: FarLODMerge9=OW_RC4 OW_RC5
[6776.83] Log: FarLODMerge10=OW_A1 OW_A2 OW_A3 OW_A4 OW_A5 OW_B0 OW_B1 OW_B3
OW_B5 OW_B6 OW_C5 OW_E1 OW_E2 OW_E5
[6776.83] Log:

[6776.83] Log: [BmEditor.BmEdEngine]


[6776.83] Log: bShowBrushMarkerPolys=True
[6776.83] Log: bAllowNearDepthOverrideInMatinee=False
[6776.83] Log:

[6776.83] Log: [Windows.StandardUser]


[6776.83] Log: MyDocumentsSubDirName=WB Games\Batman Arkham City GOTY
[6776.83] Log:

[6776.83] Log: [Engine.AudioDevice]


[6776.83] Log:
SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(Music,SFX,Dial
ogue))
[6776.83] Log: SoundGroups=(GroupName=Music,Properties=(Volume=1))
[6776.83] Log: SoundGroups=(GroupName=SFX,Properties=(Volume=1))
[6776.83] Log: SoundGroups=(GroupName=Dialogue,Properties=(Volume=1))
[6776.83] Log:

[6776.83] Log: [BmGameInfoSummary]


[6776.83] Log: ClassName=BmGame.RGameInfo
[6776.83] Log: GameAcronym=EX
[6776.83] Log: MapPrefix=EX
[6776.83] Log: bIsTeamGame=False
[6776.83] Log: GameName=Batman
[6776.83] Log: Description=Batman
[6776.83] Log:

[6776.83] Log: [Metrics]


[6776.83] Log: bRecordMetrics=true
[6776.83] Log: bPopupQuestions=false
[6776.83] Log: ConnectionString=Provider=SQLOLEDB.1;Persist Security
Info=False;User ID=SQLMETRICS;Password=Dbadata7!;Data Source=SQL1;Initial
Catalog=Metrics
[6776.83] Log: RemoteConnectionStringOverride=Data Source=SQL1;Initial
Catalog=Metrics;Integrated Security=True;Pooling=True;Asynchronous
Processing=True;Network Library=dbmssocn
[6776.83] Log:
[6776.83] Log: [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
[6776.83] Log: bUseVAC=true
[6776.83] Log: GameDir=Batman2
[6776.83] Log: GameVersion=1.1.0.0
[6776.83] Log: Region=255
[6776.83] Log: CurrentNotificationPosition=8
[6776.83] Log: ResetStats=0
[6776.83] Log:

[6776.83] Log: [IniVersion]


[6776.83] Log: 0=1656437078.000000
[6776.83] Log: 1=1656436329.000000
[6776.83] Log: 2=1656436314.000000
[6776.83] Log: 3=1656446563.000000
[6776.83] Log: 4=1656436309.000000
[6776.83] Log:

[6776.83] Log: [AppCompat]


[6776.83] Log: MeasuredCPUScore=194.640106
[6776.83] Log: CompatLevelComposite=4
[6776.83] Log: CompatLevelCPU=5
[6776.83] Log: CompatLevelGPU=4
[6776.83] Log:

[6776.83] Log: [WinDrv.Accessibility]


[6776.83] Log: StickyKeysHotkey=False
[6776.83] Log: ToggleKeysHotkey=False
[6776.83] Log: FilterKeysHotkey=True
[6776.83] Log: StickyKeysConfirmation=True
[6776.83] Log: ToggleKeysConfirmation=True
[6776.83] Log: FilterKeysConfirmation=True
[6776.83] Log:

[6776.83] Log: FileName: ..\..\BmGame\Config\BmGame.ini


[6776.83] Log: [Engine.GameInfo]
[6776.83] Log: DefaultGame=BmGame.RGameInfo
[6776.83] Log: DefaultServerGame=BmGame.RGameInfo
[6776.83] Log: bAdminCanPause=false
[6776.83] Log: MaxPlayers=2
[6776.83] Log: GameDifficulty=+1.0
[6776.83] Log: bChangeLevels=True
[6776.83] Log: MaxSpectators=0
[6776.83] Log: MaxIdleTime=+0.0
[6776.83] Log: MaxTimeMargin=+0.0
[6776.83] Log: TimeMarginSlack=+1.35
[6776.83] Log: MinTimeMargin=-1.0
[6776.83] Log: TotalNetBandwidth=32000
[6776.83] Log: MaxDynamicBandwidth=7000
[6776.83] Log: MinDynamicBandwidth=4000
[6776.83] Log:

[6776.83] Log: [Engine.AccessControl]


[6776.83] Log: IPPolicies=ACCEPT;*
[6776.83] Log:

[6776.83] Log: [DefaultPlayer]


[6776.83] Log: Name=Player
[6776.83] Log: Team=255
[6776.83] Log:

[6776.83] Log: [Engine.HUD]


[6776.83] Log: bMessageBeep=true
[6776.83] Log: HudCanvasScale=0.95
[6776.83] Log: ConsoleMessageCount=4
[6776.83] Log: ConsoleFontSize=5
[6776.83] Log: MessageFontOffset=0
[6776.83] Log: bShowHUD=true
[6776.83] Log: DebugDisplay=AI
[6776.83] Log:

[6776.83] Log: [Engine.PlayerController]


[6776.83] Log: bAimingHelp=true
[6776.83] Log: InteractDistance=512
[6776.83] Log: bCheckRelevancyThroughPortals=true
[6776.83] Log: MaxConcurrentHearSounds=32
[6776.83] Log: bLogHearSoundOverflow=FALSE
[6776.83] Log: ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
[6776.83] Log:

[6776.83] Log: [Engine.Weapon]


[6776.83] Log: Priority=-1.0
[6776.83] Log:

[6776.83] Log: [Engine.WorldInfo]


[6776.83] Log: DefaultGravityZ=-1000.0
[6776.83] Log: RBPhysicsGravityScaling=1.5
[6776.83] Log: MaxPhysicsSubsteps=5
[6776.83] Log: SquintModeKernelSize=128.0
[6776.83] Log: EmitterPoolClassPath=
[6776.83] Log: DecalManagerClassPath=
[6776.83] Log: FractureManagerClassPath=BmGame.RFractureManager
[6776.83] Log: FracturedMeshWeaponDamage=1.0
[6776.83] Log: ChanceOfPhysicsChunkOverride=1.0
[6776.83] Log: bEnableChanceOfPhysicsChunkOverride=FALSE
[6776.83] Log: FractureExplosionVelScale=1.0
[6776.83] Log: DefaultAmbientZoneSettings=(bIsWorldInfo=true)
[6776.83] Log: bPersistPostProcessToNextLevel=TRUE
[6776.83] Log: bAllowHostMigration=FALSE
[6776.83] Log: HostMigrationTimeout=15
[6776.83] Log:

[6776.83] Log: [Engine.AutoTestManager]


[6776.83] Log: NumMinutesPerMap=50
[6776.83] Log: #CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
[6776.83] Log: #CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
[6776.83] Log:

[6776.83] Log: [Engine.DecalManager]


[6776.83] Log: DecalLifeSpan=120.0
[6776.83] Log: MaxActiveDecals=100
[6776.83] Log:

[6776.83] Log: [Engine.UIDataStore_GameResource]


[6776.83] Log:
ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoS
ummary")
[6776.83] Log:
[6776.83] Log: [GameFramework.MobileHud]
[6776.83] Log: bShowMobileHud=true
[6776.83] Log: bShowGameHud=false
[6776.83] Log:

[6776.83] Log: [GameFramework.MobileInputZone]


[6776.83] Log: RenderColor=(R=255,G=255,B=255,A=255)
[6776.83] Log: InactiveAlpha=0.5
[6776.83] Log: SizeX=100
[6776.83] Log: SizeY=100
[6776.83] Log: VertMultiplier=1.0
[6776.83] Log: HorizMultiplier=1.0
[6776.83] Log: bUseGentleTransitions=true
[6776.83] Log: ResetCenterAfterInactivityTime=3.0
[6776.83] Log: ActivateTime=0.6
[6776.83] Log: DeactivateTime=0.2
[6776.83] Log: TapDistanceConstraint=5
[6776.83] Log: bApplyGlobalScaleToActiveSizes=true
[6776.83] Log: AuthoredGlobalScale=2.0
[6776.83] Log:

[6776.83] Log: [Configuration]


[6776.83] Log:

[6776.83] Log: [BmGame.RGameInfo]


[6776.83] Log: MapElementList=(MapName="Church", Base=0, Count=4)
[6776.83] Log: MapElementList=(MapName="Court", Base=4, Count=5)
[6776.83] Log: MapElementList=(MapName="Gcpd", Base=9, Count=5)
[6776.83] Log: MapElementList=(MapName="Museum", Base=14, Count=50)
[6776.83] Log: MapElementList=(MapName="Ow", Base=64, Count=370)
[6776.83] Log: MapElementList=(MapName="Baness", Base=434, Count=2)
[6776.83] Log: MapElementList=(MapName="Madhatter", Base=436, Count=1)
[6776.83] Log: MapElementList=(MapName="Nora", Base=437, Count=2)
[6776.83] Log: MapElementList=(MapName="Zsasz", Base=439, Count=3)
[6776.83] Log: MapElementList=(MapName="Steel", Base=442, Count=52)
[6776.83] Log: MapElementList=(MapName="Under", Base=494, Count=47)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_7", X=14007, Y=-3130, Z=2439) ; Church
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_19", X=15256, Y=-779, Z=2459) ; Church_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_16", X=15219, Y=-3395, Z=3255)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_17", X=14234, Y=-4416, Z=3744)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Court_CH2_Bullet", X=18728, Y=-3960, Z=186) ; Court
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_5", X=20524, Y=-4466, Z=774) ; Court_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_6", X=18654, Y=-4374, Z=-384)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_4", X=19752, Y=-5024, Z=-264) ; Court_B1_Ch23456789
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_3", X=19778, Y=-4528, Z=421) ; Court_B1_Static
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="GCPD_CH5_Return", X=1568, Y=-1232, Z=1314) ; GCPD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_36", X=1174, Y=1708, Z=1537) ; GCPD_A1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_37", X=2120, Y=-3590, Z=1376)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_35", X=2461, Y=2239, Z=2183)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_38", X=2992, Y=-188, Z=1601)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Museum_CH3b_Override", X=-4272, Y=-9088, Z=61634); Museum
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_6", X=-5524, Y=-9024, Z=60452) ; Museum_A1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_9", X=-3488, Y=-10364, Z=60416)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_10", X=-3477, Y=-11592, Z=60420)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Museum_CWPickup_4", X=-4358, Y=-9084, Z=61616)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Museum_CWPickup_5", X=-3492, Y=-11985, Z=61697)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_18", X=-5591, Y=-8191, Z=60372)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_19", X=-2595, Y=-11696, Z=61192)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_17", X=-3227, Y=-9804, Z=61174)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_16", X=-811, Y=-9764, Z=60160)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_23", X=-5376, Y=-12064, Z=60288)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_7", X=10944, Y=-17056, Z=60288) ; Museum_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_9", X=6866, Y=-18140, Z=60288)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_22", X=8192, Y=-17075, Z=60288)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Museum_CWPickup_1", X=12746, Y=-23057, Z=61168)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_8", X=10177, Y=-16607, Z=61744)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_6", X=12748, Y=-22596, Z=61168)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_21", X=12647, Y=-22811, Z=60290)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_3", X=7750, Y=-22840, Z=60492) ; Museum_B1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_5", X=6802, Y=-20038, Z=60288)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_6", X=7560, Y=-19208, Z=61182)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_1", X=6416, Y=-6240, Z=61584) ; Museum_B2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_7", X=1692, Y=-10372, Z=61370)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Museum_CWPickup_3", X=6350, Y=-11086, Z=61689)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Museum_CWPickup_2", X=6942, Y=-13408, Z=61167)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_13", X=3904, Y=-10928, Z=61182)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_11", X=6638, Y=-13479, Z=61836)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_10", X=7721, Y=-13557, Z=60918)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_12", X=10284, Y=-6763, Z=60716)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_2", X=13237, Y=-29859, Z=61791) ; Museum_C1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_5", X=8606, Y=-25692, Z=60288)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_4", X=13402, Y=-25534, Z=60290)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_3", X=10967, Y=-27996, Z=63304)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_3", X=12921, Y=-25240, Z=60408)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_2", X=11163, Y=-30074, Z=60559)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_1", X=10092, Y=-30482, Z=61442)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_4", X=10341, Y=-25242, Z=60409)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_1", X=11870, Y=-30784, Z=61438)
[6776.83] Log: MapElementItemList=(ItemType="CrimeScene", ItemSubType="",
ItemName="Museum_CH4_NinjaBlood", X=11168, Y=-27324, Z=60544) ; Museum_C1_Ch4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_2", X=10044, Y=-26776, Z=60682) ; Museum_C1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_5", X=18708, Y=-6048, Z=62180) ; Museum_C2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_4", X=17640, Y=-8512, Z=62048)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_14", X=17229, Y=-5972, Z=62136)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_15", X=15651, Y=-4595, Z=61953)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_8", X=17096, Y=-9728, Z=61802)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_7", X=9276, Y=-1948, Z=59847) ; Museum_S1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_11", X=7292, Y=-864, Z=59760)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Museum_Penguin_12", X=7340, Y=-936, Z=59760)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Museum_Pickup_20", X=10199, Y=-2302, Z=59695)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Museum_Riddle_8", X=7860, Y=128, Z=59636) ; Museum_S1_Ch56789
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_2", X=14912, Y=-9212, Z=-244) ; OW_A1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_4", X=19107, Y=-9585, Z=-130) ; OW_A1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_2", X=16804, Y=-8013, Z=-122)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_1", X=15060, Y=-12277, Z=-270)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWA_CWPickup_1", X=16318, Y=-7241, Z=223)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_3", X=16656, Y=-8864, Z=2688) ; OW_A1_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_5", X=15224, Y=-2605, Z=496) ; OW_A2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_8", X=13268, Y=2151, Z=1154) ; OW_A3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_12", X=22299, Y=305, Z=978)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_10", X=18392, Y=2566, Z=998)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_12", X=15021, Y=284, Z=10)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_5", X=21907, Y=-811, Z=2334) ; OW_A3_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_10", X=17408, Y=8, Z=-128)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_7", X=24486, Y=-956, Z=382)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_8", X=16968, Y=-1806, Z=-128)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWA_CWPickup_2", X=20385, Y=-2037, Z=260)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_9", X=20448, Y=1159, Z=1472) ; OW_A3_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_11", X=15620, Y=1600, Z=2807)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_11", X=22546, Y=5153, Z=1170) ; OW_A4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_6", X=19786, Y=4754, Z=576) ; OW_A4_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_13", X=22864, Y=1792, Z=368)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_36", X=24501, Y=8240, Z=344)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWA_CWPickup_3", X=21487, Y=5712, Z=2624)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_14", X=23007, Y=6433, Z=1664) ; OW_A4_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_9", X=9733, Y=7202, Z=1105) ; OW_A5
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSRiddlerPOI", X=15872, Y=4454, Z=384) ; OW_A5_Ch3b_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_21", X=9660, Y=10124, Z=2589) ; OW_A5_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_20", X=12400, Y=8264, Z=858)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_18", X=13536, Y=6775, Z=2014)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWA_CWPickup_4", X=12204, Y=8073, Z=1147)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_11", X=10500, Y=-4676, Z=-508) ; OW_A6
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_9", X=9392, Y=-11570, Z=-608)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_1", X=11424, Y=-4016, Z=-480)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_6", X=12864, Y=-8321, Z=345)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_23", X=11712, Y=-6544, Z=-256)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_24", X=12360, Y=-5512, Z=1275)
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSMadHatterPOI", X=12127, Y=-5918, Z=1424) ; OW_A6_ChM12
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_22", X=12329, Y=-11097, Z=2402) ; OW_A6_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_12", X=9388, Y=-2726, Z=369) ; OW_A7
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_7", X=13094, Y=-1261, Z=736)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_4", X=9550, Y=-3387, Z=46)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_26", X=9379, Y=-431, Z=2492)
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSHushPOI2", X=12348, Y=-2120, Z=12) ; OW_A7_ChH23
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWA7b", X=7113, Y=939, Z=158) ; OW_A7_ChT1_Ch1b2345689
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWA7a", X=10884, Y=473, Z=386)
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWA7c", X=9065, Y=4573, Z=-250)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_13", X=7294, Y=-912, Z=90) ; OW_A7_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_25", X=11952, Y=-2488, Z=2047) ; OW_A7_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_27", X=9176, Y=5080, Z=-256)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_1", X=7340, Y=-12684, Z=146) ; OW_A8
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWA8", X=6273, Y=-8766, Z=-635) ; OW_A8_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_8", X=8200, Y=-16156, Z=-648) ; OW_A8_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_32", X=7089, Y=-8388, Z=-640)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_30", X=7020, Y=-7674, Z=-607)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_29", X=6596, Y=-12872, Z=-640)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_15", X=5697, Y=-8368, Z=256)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWA_CWPickup_5", X=7056, Y=-8329, Z=35)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_28", X=5168, Y=-16383, Z=538) ; OW_A8_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_8", X=2654, Y=-8009, Z=285) ; OW_A9
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_3", X=4767, Y=-6091, Z=-47)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWA_Camera_2", X=7592, Y=-6247, Z=65)
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSHushPOI3", X=4480, Y=-4464, Z=-618) ; OW_A9_ChH3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_15", X=5120, Y=-5824, Z=3978) ; OW_A9_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_31", X=7320, Y=-6691, Z=-656)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_33", X=6109, Y=-5030, Z=-636)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_34", X=6439, Y=-3011, Z=258)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWA_Pickup_35", X=5612, Y=-720, Z=1986) ; OW_A9_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWR2_Ryder", X=8216, Y=-11672, Z=-656); OW_R2_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyR3", X=12171, Y=-7403, Z=-262) ; OW_R3_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWR4_RyderSub", X=22800, Y=1204, Z=384) ;
OW_R4_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_12", X=20703, Y=12024, Z=2516) ; OW_B0
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_11", X=26914, Y=15861, Z=1864)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWB_CWPickup_1", X=28116, Y=15570, Z=2681)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_3", X=29772, Y=17615, Z=304) ; OW_B0_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_1", X=28014, Y=18443, Z=2500)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_12", X=22512, Y=9892, Z=1756) ; OW_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_7", X=18089, Y=12683, Z=4459)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_1", X=15784, Y=10780, Z=1824)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_8", X=15976, Y=13946, Z=1832)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_3", X=18304, Y=13176, Z=1808)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_1", X=17982, Y=7845, Z=1908)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_4", X=17601, Y=13466, Z=2798) ; OW_B1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_1", X=16928, Y=10141, Z=2096)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_3", X=27099, Y=10611, Z=420)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_7", X=19084, Y=10000, Z=1248)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_6", X=19393, Y=10046, Z=1662)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_5", X=22038, Y=12828, Z=1094)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_4", X=23908, Y=10938, Z=1936)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_8", X=18601, Y=11374, Z=3010)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_8", X=25184, Y=16148, Z=1852) ; OW_B2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_4", X=20308, Y=18344, Z=1696)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_12", X=20224, Y=17024, Z=742) ; OW_B2_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_9", X=25931, Y=20854, Z=1395)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_11", X=22900, Y=21008, Z=1536)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_10", X=25300, Y=23276, Z=2112)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_9", X=9172, Y=11364, Z=4184) ; OW_B3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_10", X=8684, Y=13932, Z=2220)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_7", X=12976, Y=11988, Z=1672)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_13", X=13168, Y=10992, Z=704) ; OW_B3_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_14", X=7744, Y=12020, Z=1987)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_15", X=11520, Y=13712, Z=2880)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_3", X=10588, Y=16356, Z=2384) ; OW_B4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_2", X=14602, Y=16168, Z=2746)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_6", X=14578, Y=16265, Z=3316) ; OW_B4_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_19", X=10246, Y=18449, Z=2217)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_16", X=17474, Y=17512, Z=2916)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_17", X=14335, Y=16735, Z=1573)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_18", X=13152, Y=18651, Z=1575)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWB_CWPickup_3", X=10832, Y=16608, Z=817)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWB_CWPickup_2", X=18554, Y=15169, Z=1072)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_7", X=16788, Y=21953, Z=523) ; OW_B5
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_10", X=17728, Y=21874, Z=2604)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_6", X=21980, Y=16580, Z=1852)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_5", X=17440, Y=22612, Z=1468)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_8", X=20286, Y=23664, Z=3043) ; OW_B5_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_23", X=17109, Y=20719, Z=1139)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_24", X=18751, Y=24774, Z=766)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_25", X=18946, Y=22733, Z=1801)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_22", X=19818, Y=20846, Z=512)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_21", X=20138, Y=22300, Z=513)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWB_CWPickup_4", X=16273, Y=21657, Z=621)
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSDeadshotPOI", X=9258, Y=19000, Z=2783) ; OW_B6_ChD12
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_26", X=5119, Y=16779, Z=2334) ; OW_B6_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_27", X=5382, Y=13893, Z=2111)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_20", X=9693, Y=18442, Z=3910)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_6", X=9156, Y=18124, Z=3912) ; OW_B6_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_11", X=14892, Y=22104, Z=2888) ; OW_B7
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSBanePOI", X=12650, Y=23818, Z=2194) ; OW_B7_ChB9_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_10", X=12656, Y=23808, Z=2368) ; OW_B7_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_33", X=6357, Y=24114, Z=265)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_31", X=9836, Y=25867, Z=1141)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_32", X=9154, Y=23211, Z=725)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_30", X=12288, Y=25504, Z=2356)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_29", X=11914, Y=26434, Z=1560)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_28", X=12759, Y=25088, Z=326)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_5", X=5267, Y=18293, Z=2999) ; OW_R8
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWB_Balloons_4", X=6640, Y=15092, Z=2480)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_9", X=5077, Y=18224, Z=2232)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWB_Camera_2", X=6556, Y=16715, Z=2188)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_9", X=5439, Y=17025, Z=3734) ; OW_R8_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_2", X=-1856, Y=15648, Z=4192) ; OW_C1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_1", X=2912, Y=23648, Z=3040)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_4", X=2946, Y=24646, Z=1548)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_2", X=1560, Y=21700, Z=1660)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_1", X=-3152, Y=17408, Z=1536)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_3", X=-572, Y=19427, Z=1079) ; OW_C1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_2", X=6266, Y=21374, Z=450)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_1", X=1042, Y=13222, Z=1316)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWC_CWPickup_1", X=-936, Y=14209, Z=1800)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_5", X=-4504, Y=17556, Z=1610)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_4", X=-4065, Y=19093, Z=4637)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_3", X=-3700, Y=13513, Z=1043)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_1", X=-13, Y=16430, Z=145)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_2", X=-2312, Y=14488, Z=984)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_4", X=592, Y=31392, Z=1424) ; OW_C2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_3", X=1824, Y=28288, Z=1984)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_5", X=3840, Y=29388, Z=1664)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWC_CWPickup_2", X=2440, Y=27364, Z=1849) ; OW_C2_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_8", X=3595, Y=31073, Z=887)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_7", X=1352, Y=27510, Z=1008)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_9", X=1613, Y=30699, Z=2184)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_6", X=2421, Y=27446, Z=1415)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_6", X=-1571, Y=25755, Z=2112) ; OW_C3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_5", X=-3056, Y=29440, Z=3328)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_6", X=-2240, Y=27136, Z=1680)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_3", X=212, Y=24064, Z=1536)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_4", X=-3356, Y=29616, Z=1690) ; OW_C3_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_5", X=-4768, Y=20982, Z=2000)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_14", X=-1539, Y=30293, Z=4142)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_17", X=-2548, Y=20408, Z=1020)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_11", X=-2044, Y=28812, Z=1028)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_10", X=-1369, Y=27479, Z=1020)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_15", X=-3792, Y=23440, Z=1104)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_16", X=-4205, Y=24881, Z=1580)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_12", X=-4363, Y=28991, Z=6142)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_13", X=-5248, Y=28160, Z=1623)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_6", X=-10274, Y=20577, Z=1955) ; OW_C4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_9", X=-9688, Y=20116, Z=4404)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_7", X=-6272, Y=19712, Z=5632)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_12", X=-6282, Y=17662, Z=2541)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_11", X=-9002, Y=16497, Z=2331)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWC_CWPickup_3", X=-8843, Y=18015, Z=4570)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_18", X=-5551, Y=12261, Z=1592)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_22", X=-6764, Y=19948, Z=2036)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_24", X=-8183, Y=19067, Z=1854)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_23", X=-9277, Y=17940, Z=1868)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_20", X=-9499, Y=13494, Z=1885)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_21", X=-10696, Y=14350, Z=1870)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_19", X=-7993, Y=13629, Z=3296)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_12", X=-17928, Y=21232, Z=2888) ; OW_C5
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_11", X=-13628, Y=24780, Z=5808)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_10", X=-6612, Y=25920, Z=2620)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_8", X=-9116, Y=21760, Z=2560)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_7", X=-6876, Y=25216, Z=2304)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_C5_Grapple_Boost", X=-8095, Y=26800, Z=0) ; OW_C5_Ch3a
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWC_CWPickup_4", X=-13704, Y=24543, Z=4361) ; OW_C5_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_26", X=-12336, Y=29104, Z=3513)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_27", X=-13196, Y=26194, Z=4104)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_25", X=-7826, Y=23466, Z=342)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_10", X=-15872, Y=15277, Z=2469) ; OW_C6
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_33", X=-14819, Y=21163, Z=2461) ; OW_C6_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_34", X=-16500, Y=14929, Z=2394)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_35", X=-12233, Y=19408, Z=3233)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_30", X=-13293, Y=12535, Z=1879)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_28", X=-20486, Y=15231, Z=1841)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_29", X=-13544, Y=12888, Z=4761) ; OW_C6_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWC_Camera_9", X=-16847, Y=18742, Z=2944) ; OW_C7
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_7", X=-19408, Y=21280, Z=1952) ; OW_C7_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_36", X=-16592, Y=23539, Z=368)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_37", X=-21823, Y=23389, Z=2777)
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWRC1b", X=-3091, Y=19554, Z=1021) ; OW_RC1_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWRC1a", X=-3718, Y=15678, Z=1039)
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWRC2a", X=-1787, Y=29189, Z=1002) ; OW_RC2_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWRC2b", X=406, Y=29892, Z=988)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWC_Balloons_8", X=-11264, Y=15232, Z=3136) ; OW_RC3
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWRC3", X=-9438, Y=14875, Z=1870) ; OW_RC3_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWD_CWPickup_1", X=-7085, Y=-7066, Z=-800) ; OW_D0
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_2", X=-8321, Y=-7870, Z=-896)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_11", X=-8353, Y=-9410, Z=-896)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWD_Riddle_2", X=-6416, Y=-9912, Z=-1572) ; OW_D1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_4", X=-8691, Y=-7512, Z=-1664)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_1", X=-5050, Y=-8690, Z=-1660)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_3", X=-8247, Y=-8673, Z=-1792)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_12", X=-7296, Y=-9344, Z=-1664)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWD_Riddle_3", X=-9278, Y=408, Z=-1406) ; OW_D2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_6", X=-7648, Y=-2986, Z=-1773)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWD_Riddle_1", X=-7458, Y=-2089, Z=-1553)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWD_CWPickup_2", X=-6959, Y=1543, Z=-1322)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_7", X=-6940, Y=270, Z=-1774)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_5", X=-6942, Y=-4757, Z=-1698)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_9", X=-5728, Y=1280, Z=-1760)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_8", X=-5984, Y=1024, Z=-1760)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_10", X=-5728, Y=1024, Z=-1760)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_10", X=-7655, Y=-5551, Z=-1757)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_9", X=-6970, Y=-2755, Z=-1240)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWD_Riddle_4", X=-5276, Y=5334, Z=-1502) ; OW_D3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_12", X=-8168, Y=9332, Z=-1784)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWD_CWPickup_3", X=-8640, Y=1991, Z=-1023)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_17", X=-5656, Y=4168, Z=-1406)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_20", X=-3347, Y=5208, Z=-1290)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_18", X=-4670, Y=8292, Z=-1570)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_16", X=-5570, Y=4194, Z=-1664)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_14", X=-6943, Y=4668, Z=-1306)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_15", X=-7141, Y=2872, Z=-1010)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_11", X=-8477, Y=3733, Z=-978)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_19", X=-4485, Y=5590, Z=-2075)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_8", X=-8576, Y=2944, Z=-1789)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_7", X=-6144, Y=5193, Z=-1664)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_6", X=-2176, Y=5504, Z=-1140)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_5", X=-7296, Y=10131, Z=-1787)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_23", X=-7304, Y=13856, Z=-1505) ; OW_D4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWD_CWPickup_5", X=-4625, Y=11832, Z=-759)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWD_CWPickup_4", X=-7330, Y=13082, Z=-1216)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_22", X=-4672, Y=12672, Z=-1152)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_4", X=-7327, Y=10240, Z=-1152)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_3", X=-6400, Y=11825, Z=-1136)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_24", X=-8979, Y=11960, Z=-991) ; OW_D4_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_26", X=-8980, Y=11714, Z=-987)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_25", X=-8985, Y=11834, Z=-990)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWD_Riddle_5", X=-7166, Y=12207, Z=-193) ; OW_D4_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_21", X=-7333, Y=11677, Z=295) ; OW_D5
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_2", X=-7343, Y=14336, Z=258)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="OWD_Teeth_1", X=-9548, Y=15749, Z=268)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWD_Pickup_27", X=-6566, Y=15740, Z=288) ; OW_D5_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_1", X=-536, Y=-21504, Z=1700) ; OW_E1
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWE1a", X=-4096, Y=-23168, Z=1094) ; OW_E1_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWE1b", X=507, Y=-23057, Z=1090)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_8", X=954, Y=-19956, Z=1088) ; OW_E1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_6", X=-1912, Y=-20315, Z=1777)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_5", X=2383, Y=-20896, Z=3840)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_2", X=-1920, Y=-22720, Z=-384)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_4", X=308, Y=-22115, Z=1214)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_1", X=182, Y=-24325, Z=3584) ; OW_E1_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_3", X=-6537, Y=-23198, Z=1092)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_7", X=-1708, Y=-18776, Z=-381) ; OW_E2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_8", X=-2000, Y=-13912, Z=240)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_2", X=-884, Y=-15252, Z=1932)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_10", X=2969, Y=-15176, Z=2049) ; OW_E2_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_11", X=-1918, Y=-17152, Z=3328)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_9", X=955, Y=-16064, Z=3200)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_12", X=3072, Y=-9504, Z=136) ; OW_E3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_10", X=3044, Y=-14004, Z=196)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_9", X=444, Y=-10012, Z=1720)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_11", X=2921, Y=-13301, Z=408) ; OW_E3_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_4", X=-5280, Y=-12064, Z=1632)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_3", X=-624, Y=-9944, Z=1464)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWE_CWPickup_1", X=-2656, Y=-11040, Z=3165)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_12", X=-1920, Y=-17408, Z=-384)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_16", X=-2808, Y=-9598, Z=-336)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_13", X=-721, Y=-11943, Z=-256)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_15", X=-1500, Y=-8805, Z=2042)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_17", X=-3807, Y=-10722, Z=3878)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_14", X=-1600, Y=-11008, Z=3168) ; OW_E3_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_6", X=-2212, Y=-6648, Z=152) ; OW_E4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_5", X=-1932, Y=-544, Z=284)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_20", X=3346, Y=-5915, Z=1618)
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWE4", X=-486, Y=-7665, Z=-361) ; OW_E4_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_6", X=-2896, Y=-1408, Z=1440) ; OW_E4_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_5", X=576, Y=-6368, Z=3248)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWE_CWPickup_2", X=2091, Y=-3705, Z=1664)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_22", X=-2133, Y=-864, Z=2410)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_19", X=1212, Y=-1328, Z=-288)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_18", X=2697, Y=-3558, Z=736)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_21", X=-256, Y=-7550, Z=-382) ; OW_E4_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_4", X=-7924, Y=-3900, Z=220) ; OW_E5
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_3", X=-9124, Y=-15572, Z=1796)
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWE5", X=-8748, Y=-16144, Z=1100) ; OW_E5_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_7", X=-4090, Y=-15621, Z=1306) ; OW_E5_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWE_CWPickup_3", X=-5515, Y=-18939, Z=3968)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_24", X=-2389, Y=-17247, Z=1858)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_25", X=-8588, Y=-17264, Z=1088)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_23", X=-9792, Y=-18944, Z=3968)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_9", X=-10456, Y=-4700, Z=-260) ; OW_E6
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_7", X=-7136, Y=-7932, Z=84)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CCTV",
ItemName="OWE_Camera_11", X=-7680, Y=-12064, Z=1656)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWE_CWPickup_5", X=-4221, Y=-5800, Z=3679) ; OW_E6_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWE_CWPickup_4", X=-10631, Y=-13320, Z=1090)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_29", X=-9527, Y=-10764, Z=1220)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_27", X=-6500, Y=-14424, Z=136)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_26", X=-6524, Y=-14331, Z=-292)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_35", X=-4226, Y=-7058, Z=3648)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_34", X=-3842, Y=-3200, Z=1217)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_32", X=-11175, Y=-4683, Z=193)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_28", X=-9009, Y=-10314, Z=3714)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_33", X=-6514, Y=-2448, Z=1151) ; OW_E6_Static_LOD
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_31", X=-9059, Y=-6979, Z=3074)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_30", X=-8440, Y=-9918, Z=1092)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_1", X=-4123, Y=-512, Z=1376) ; OW_E7_Static_Ch789
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_36", X=-4837, Y=86, Z=-1574)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_10", X=-659, Y=1198, Z=-323) ; OW_E8_Ch789_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_39", X=-2704, Y=1693, Z=4)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_37", X=-116, Y=2936, Z=501)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWE_Pickup_38", X=-3157, Y=3145, Z=91)
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="SSHushPOI", X=-5760, Y=-2560, Z=-347) ; OW_RE1_ChH12
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyOWRE1", X=1005, Y=-2148, Z=-371) ; OW_RE1_ChT1_Ch1b234569
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWB_Riddle_2", X=34629, Y=68111, Z=1664) ; OW
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWE_Riddle_2", X=1328, Y=4160, Z=18696)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH7_Access_Tower_Near", X=-1752, Y=-1192, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH7_Access_Tower", X=-1918, Y=3074, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge1", X=2702, Y=20728, Z=4153)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge6", X=1128, Y=-12762, Z=4418)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge8", X=12361, Y=-3466, Z=2955)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge5", X=-6878, Y=19990, Z=4965)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge3", X=5418, Y=24513, Z=4677)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge4", X=2503, Y=21826, Z=4760)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge2", X=6281, Y=24119, Z=4398)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallenge7", X=8969, Y=23879, Z=3281)
[6776.83] Log: MapElementItemList=(ItemType="ARTraining", ItemSubType="",
ItemName="ARChallengeGrapnel", X=5115, Y=15726, Z=3704)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="CH1_Find_Courthouse", X=16777, Y=-4574, Z=0) ; OW__Ch1
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH2_Bullet", X=15649, Y=4701, Z=0) ; OW__Ch2a
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH2_Steel_Chimney", X=-13452, Y=25616, Z=0) ; OW__Ch2b
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CW2_Sub_Lair", X=28840, Y=14986, Z=0) ; OW__Ch2c
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CW2_Sub_Lair", X=28840, Y=14986, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CW2_Sub_Gadgets", X=21678, Y=-826, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH3_Rescue_Freeze", X=-6528, Y=-15100, Z=0) ; OW__Ch3b
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH3_Rescue_Freeze_Silent", X=-6528, Y=-15094, Z=0) ; OW__Ch3c
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH3_Final_Jammer_Entrance", X=-6528, Y=-10346, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH4_Sub_1_Ninja_Band_OM", X=6904, Y=-7853, Z=0) ; OW__Ch4
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Ch4_OW_Museum_Exit_Ninja_Blood", X=-6528, Y=-14398, Z=0) ; OW__Ch4a
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_Ch4_Ninja_Hint", X=-11225, Y=15754, Z=0) ; OW__Ch4b
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_Ch5_Rescue_Sharp", X=-1991, Y=-4546, Z=0) ; OW__Ch5
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_Ch5_GCPD_Return", X=18122, Y=23458, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="PointOfInterest", ItemSubType="",
ItemName="Ch5IcebergLoungePOI", X=-2245, Y=-21479, Z=1090)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_Rescue_VV", X=18823, Y=14819, Z=0) ; OW__Ch6
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CW3_Main_Break_In_Storage", X=8064, Y=-12106, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_Ch6_Steel_Rear_Entrance", X=-15486, Y=18679, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_Ch6_Infiltrate_Steel_Chim", X=-13434, Y=25646, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CW9_Main_TwoFace", X=-6524, Y=-14784, Z=0) ; OW__Ch9
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CW9_Main_Valuables", X=21705, Y=-1162, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="ThugAss", ItemSubType="",
ItemName="ArkhamBullyE3DemoRyder", X=8163, Y=-11566, Z=-428) ; OW__ChV1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWB_CWPickup_5", X=13195, Y=24259, Z=5356) ; BaneSS_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWB_Pickup_34", X=11600, Y=24262, Z=4938)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWA_Riddle_10", X=11398, Y=-8712, Z=969) ; MadHatter_01_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_9", X=2529, Y=22287, Z=178) ; Nora_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="OWC_CWPickup_5", X=2523, Y=23734, Z=45)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="OWC_Riddle_8", X=-3591, Y=16925, Z=377) ; Zsasz_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_39", X=-3627, Y=18821, Z=256)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="OWC_Pickup_38", X=-3561, Y=18054, Z=482)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Steel_CH6_Office", X=6777, Y=-1536, Z=930) ; Steel
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Steel_CH2_Sub_7_Office", X=7424, Y=-2304, Z=748)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_4", X=-982, Y=2406, Z=32) ; Steel_A1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_12", X=-2918, Y=1926, Z=-894)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Steel_Ch2_Sub_6_Doc", X=-4336, Y=104, Z=-490)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_6", X=-591, Y=-904, Z=-1021)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_7", X=-4725, Y=493, Z=-516)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Steel_CWPickup_4", X=-1725, Y=1879, Z=-190)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_14", X=-1946, Y=3599, Z=87)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_13", X=-4449, Y=-546, Z=2)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_2", X=6639, Y=-2368, Z=738) ; Steel_B1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_5", X=5757, Y=2412, Z=6)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_2", X=6651, Y=-2581, Z=680)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_1", X=8748, Y=-1919, Z=2)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Steel_CWPickup_2", X=4758, Y=-1193, Z=47)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Steel_CWPickup_1", X=5748, Y=2156, Z=385)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_4", X=7342, Y=1495, Z=656)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_1", X=7183, Y=3100, Z=-330)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_3", X=4595, Y=-1207, Z=42)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_2", X=6150, Y=421, Z=-144) ; Steel_B1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_24", X=6560, Y=8072, Z=-2000) ; Steel_B2
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Steel_CH2_Crane", X=6512, Y=-1312, Z=-2000)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_12", X=6935, Y=10851, Z=-1999)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_23", X=5010, Y=10052, Z=-2446) ; Steel_B2_Ch6789
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_7", X=6251, Y=9230, Z=-1916) ; Steel_B2_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_3", X=1592, Y=474, Z=78) ; Steel_C2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_11", X=1656, Y=32, Z=1218)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_10", X=1596, Y=1840, Z=-142)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_9", X=2440, Y=4336, Z=134)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_5", X=848, Y=2449, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_4", X=4208, Y=-623, Z=2)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Steel_CWPickup_3", X=994, Y=664, Z=1212) ; Steel_C2_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_3", X=9392, Y=9720, Z=-1992) ; Steel_C3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_7", X=10048, Y=10341, Z=-1554)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_6", X=9401, Y=221, Z=165)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_8", X=10486, Y=9901, Z=-2896) ; Steel_C3_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_6", X=-5480, Y=4468, Z=-587) ; Steel_C4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_22", X=-2484, Y=12302, Z=38)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_11", X=-957, Y=12201, Z=-480)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_10", X=-5602, Y=3408, Z=-882)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_21", X=-2048, Y=10008, Z=-732)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_20", X=-4403, Y=4458, Z=-491) ; Steel_C4_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_5", X=-6461, Y=737, Z=-459) ; Steel_C5
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_15", X=-7008, Y=1178, Z=-552)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_16", X=-7936, Y=3360, Z=-704)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_18", X=-7104, Y=5352, Z=-320)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Steel_Riddle_1", X=-7082, Y=3632, Z=-779)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_9", X=-7486, Y=5158, Z=-876)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Steel_HarleyHead_8", X=-6501, Y=693, Z=-502)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="CWPickup",
ItemName="Steel_CWPickup_5", X=-7168, Y=1860, Z=11)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_19", X=-6538, Y=5105, Z=-892)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Steel_Pickup_17", X=-10282, Y=6113, Z=-480)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_11", X=1466, Y=6324, Z=-1792) ; Under_A3
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_10", X=-599, Y=5736, Z=-2431)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_9", X=-980, Y=3904, Z=-1796)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_12", X=2114, Y=2334, Z=-1947)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_2", X=3170, Y=3994, Z=-945)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_1", X=937, Y=4096, Z=-872)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Underworld_Riddle_2", X=1312, Y=3854, Z=-1792) ; Under_A3_FX
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Underworld_Riddle_6", X=-236, Y=10103, Z=10772) ; Under_B4
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Underworld_Riddle_1", X=2309, Y=10073, Z=13179)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_26", X=2071, Y=9780, Z=15086)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_25", X=906, Y=9295, Z=10828)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_11", X=1591, Y=10099, Z=11843)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_10", X=976, Y=10103, Z=15602)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_9", X=672, Y=10091, Z=11650)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH7_Access_Tower_Near", X=-1752, Y=-1192, Z=0); Under_B4_Ch07b_OW_Heli
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="OW_CH7_Access_Tower", X=-1918, Y=3074, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_14", X=-283, Y=-862, Z=-612) ; Under_B5
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_17", X=344, Y=604, Z=-898)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_15", X=1006, Y=-813, Z=-516)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_13", X=-812, Y=-2298, Z=-848)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_16", X=885, Y=-1815, Z=-1412)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_16", X=887, Y=-1814, Z=-548)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="Under_CH7_Main_Stop_Airstrikes", X=1056, Y=4064, Z=0) ; Under_B6
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_3", X=-4832, Y=4871, Z=-491) ; Under_C1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_8", X=-5815, Y=2944, Z=-512)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_6", X=-2921, Y=4032, Z=572)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_5", X=-3671, Y=6048, Z=-211)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_1", X=-4302, Y=5926, Z=279)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_4", X=-3901, Y=6124, Z=80)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_2", X=-5008, Y=6328, Z=-83)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_7", X=-3918, Y=4136, Z=-1892)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Underworld_Riddle_3", X=10094, Y=5205, Z=-2391) ; Under_C2
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_18", X=10995, Y=5168, Z=-1911)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_19", X=12416, Y=4731, Z=-2432)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_23", X=15920, Y=2312, Z=-2942)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_22", X=10472, Y=1993, Z=-2348)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_21", X=13010, Y=816, Z=-2396)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_20", X=13018, Y=1728, Z=-2436)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_5", X=13865, Y=3964, Z=-1923) ; Under_C2_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_3", X=7200, Y=4001, Z=-1730)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_4", X=8818, Y=4002, Z=-1730)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Underworld_Riddle_5", X=20636, Y=3953, Z=-1943) ; Under_S1
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="",
ItemName="Underworld_Riddle_4", X=15939, Y=6293, Z=-2116)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Pickup",
ItemName="Underworld_Pickup_24", X=15563, Y=-197, Z=-2416)
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_6", X=14205, Y=4063, Z=-1779) ;
Under_S1_Debris_Ch456789
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_7", X=18531, Y=4236, Z=-1863) ; Under_S1_Static
[6776.83] Log: MapElementItemList=(ItemType="Riddle", ItemSubType="Breakable",
ItemName="Underworld_DemonSeal_8", X=18532, Y=3683, Z=-1863)
[6776.83] Log: DLCBundlesInstalled=HarleysRevenge
[6776.83] Log: StoryDLCList=(PackId=1, Id=1, PersistentSaveSlotId=3,
BaseCharacter="Robin", NewGameStart="start batentry?Movie=PDLC_Intro?StreamMovie?
Area=PDLCIN,PDLCIN_A1?Flags=StoryDLC,StoryDLC1?Chapters=1?Start=PDLC_CH1_START?
LoadingImage=150?CreateSave?Players=Playable_RobinStoryDLC")
[6776.83] Log: InterrogationInfo=(Name="PDLCOW1", InterrogationIndex=7,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="PDLCOW2", InterrogationIndex=8,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="PDLCOW3", InterrogationIndex=9,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="PDLCOW4", InterrogationIndex=10,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: MapElementList=(MapName="Pdlcow", Base=541, Count=7)
[6776.83] Log: MapElementList=(MapName="Pdlcin", Base=548, Count=6)
[6776.83] Log: MapElementList=(MapName="Pdlcsm", Base=554, Count=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH2_Sub_6", X=-22192, Y=15437, Z=0) ; PDLCOW
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH2_Sub_3", X=-8321, Y=25727, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH2_Sub_2", X=-8320, Y=25728, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH2_Sub_1", X=-12766, Y=25297, Z=0)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_Thug2", X=-9054, Y=17886, Z=3922)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_Thug3", X=1378, Y=18534, Z=2366)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_Thug1", X=-1196, Y=28814, Z=994)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH3_Sub_0", X=-5632, Y=-9472, Z=1038) ; PDLCIN
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH3_Sub_2", X=-5283, Y=-9062, Z=1024)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH1_Main_1", X=566, Y=-6581, Z=640)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH4_Main_2", X=-5709, Y=-9484, Z=1507)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH4_Sub_1", X=-4043, Y=-11017, Z=1152)
[6776.83] Log: MapElementItemList=(ItemType="Objective", ItemSubType="",
ItemName="PDLC_CH3_Sub_1", X=2304, Y=-16161, Z=1580)
[6776.83] Log: DLCBundlesInstalled=
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A1",
FarLODsToUnload=("OW_RC","OW_C2","OW_C3","OW_C7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A2",
FarLODsToUnload=("OW_RC","OW_C2","OW_C3","OW_C7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A3",
FarLODsToUnload=("OW_RC","OW_C2","OW_C3","OW_C7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A4", FarLODsToUnload=("OW_RC"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A6",
FarLODsToUnload=("OW_RC","OW_C2","OW_C3","OW_C7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A7", FarLODsToUnload=("OW_RC"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A8",
FarLODsToUnload=("OW_RC","OW_C2","OW_C3","OW_C7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_A9",
FarLODsToUnload=("OW_RC","OW_C2","OW_C3","OW_C7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B",
FarLODsToUnload=("OW_RC4","OW_RE"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B1", FarLODsToUnload=("OW_R1"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B2", FarLODsToUnload=("OW_R1"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B3",
FarLODsToUnload=("OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B4", FarLODsToUnload=("OW_R1"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B5", FarLODsToUnload=("OW_R1"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B6",
FarLODsToUnload=("OW_E3","OW_E4","OW_E6","OW_R1","OW_R3"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_B7",
FarLODsToUnload=("OW_E3","OW_E4","OW_E6","OW_R1","OW_R3"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C",
FarLODsToUnload=("OW_RE","OW_R1","OW_R2","OW_R3"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C2",
FarLODsToUnload=("OW_A6","OW_A7","OW_A8","OW_A9","OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C3",
FarLODsToUnload=("OW_A6","OW_A7","OW_A8","OW_A9","OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C4",
FarLODsToUnload=("OW_A6","OW_A7","OW_A8","OW_A9","OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C5",
FarLODsToUnload=("OW_A6","OW_A7","OW_A8","OW_A9","OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C6",
FarLODsToUnload=("OW_A6","OW_A7","OW_A8","OW_A9","OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_C7",
FarLODsToUnload=("OW_A6","OW_A7","OW_A8","OW_A9","OW_E3","OW_E4","OW_E6"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_E",
FarLODsToUnload=("OW_C2","OW_C1","OW_C3","OW_C7","OW_RC","OW_R4","OW_R5","OW_R6","O
W_R7","OW_R8"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_E1",
FarLODsToUnload=("OW_B2","OW_B4","OW_B7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_E4",
FarLODsToUnload=("OW_B2","OW_B4","OW_B7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_E5",
FarLODsToUnload=("OW_B2","OW_B4","OW_B7"))
[6776.83] Log: FarLODUnloadList=(CurrentArea="OW_E6",
FarLODsToUnload=("OW_B2","OW_B4","OW_B7"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_E8",FarLODsToUnload=("OW_B","OW_C","OW_RC","OW_R1
","OW_R2","OW_R3","OW_R4","OW_R5","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_D0",FarLODsToUnload=("OW_B","OW_C","OW_RC","OW_R5
","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_D1",FarLODsToUnload=("OW_B","OW_C","OW_RC","OW_R1
","OW_R2","OW_R3","OW_R4","OW_R5","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_D2",FarLODsToUnload=("OW_A6","OW_B","OW_C","OW_RC
","OW_R1","OW_R2","OW_R3","OW_R4","OW_R5","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_D3",FarLODsToUnload=("OW_A","OW_B","OW_C","OW_E",
"OW_RE","OW_RC","OW_R1","OW_R2","OW_R3","OW_R4","OW_R5","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_D4",FarLODsToUnload=("OW_A6","OW_B","OW_E","OW_RE
","OW_R1","OW_R2","OW_R3","OW_R4","OW_R5","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
FarLODUnloadList=(CurrentArea="OW_D5",FarLODsToUnload=("OW_B","OW_E","OW_RE","OW_R1
","OW_R2","OW_R3","OW_R4","OW_R5","OW_R6","OW_R7","OW_R8"))
[6776.83] Log:
AlwaysLoadedUnloadList=(CurrentLevel="OW_D1",LevelsToUnload=("OW__Static","OW__Stat
ic_Tower_Ch1234567","OW__Static_Tower_Ch89"))
[6776.83] Log:
AlwaysLoadedUnloadList=(CurrentLevel="OW_D2",LevelsToUnload=("OW__Static","OW__Stat
ic_Tower_Ch1234567","OW__Static_Tower_Ch89"))
[6776.83] Log:
AlwaysLoadedUnloadList=(CurrentLevel="OW_D3",LevelsToUnload=("OW__Static","OW__Stat
ic_Tower_Ch1234567","OW__Static_Tower_Ch89"))
[6776.83] Log:
AlwaysLoadedUnloadList=(CurrentLevel="OW_D4",LevelsToUnload=("OW__Static","OW__Stat
ic_Tower_Ch1234567","OW__Static_Tower_Ch89"))
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatMuseum", ID=11, SID=2,
PackId=0, ScriptRef="GFxUI.Challenge.C11",
Start="Museum,Museum_B1,Museum_B1_CH0,Museum_B1_Static,Museum_B1_Lights,Museum_B1_F
x,Museum_B1_CLights,Museum_B1_Audio?Flags=Challenge,Challenge_Normal?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatCourt", ID=12, SID=1,
PackId=0, ScriptRef="GFxUI.Challenge.C12",
Start="Court,Court_B1,Court_B1_CH0,Court_B1_Static,Court_B1_Lights,Court_B1_Fx,Cour
t_B1_CLights,Court_B1_Audio?Flags=Challenge,Challenge_Normal,UseSingleCamera?
NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatSteel", ID=13, SID=5,
PackId=0, ScriptRef="GFxUI.Challenge.C13",
Start="Steel,Steel_B3,Steel_B3_CH0,Steel_B3_Static,Steel_B3_Lights,Steel_B3_Fx,Stee
l_B3_CLights,Steel_B3_Audio?Flags=Challenge,Challenge_Normal?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatUnder", ID=14, SID=4,
PackId=0, ScriptRef="GFxUI.Challenge.C14",
Start="Under,Under_S1,Under_S1_CH0,Under_S1_Static,Under_S1_Lights,Under_S1_Fx,Unde
r_S1_CLights,Under_S1_Audio,Under_Combat_Audio?Flags=Challenge,Challenge_Normal?
NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatOW", ID=15, SID=3,
PackId=0, ScriptRef="GFxUI.Challenge.C15", Start="CombatRooftop,CombatRooftop_A6?
Flags=Challenge,Challenge_Normal?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatProcess", ID=16,
SID=6, PackId=0, ScriptRef="GFxUI.Challenge.C16",
Start="OW,OW_E8,OW_E8_Ch0,OW_E4,OW_E7,OW_E6,OW_RE1,OW_R1,OW_A9_Static_LOD,OW_E2_Sta
tic_LOD,OW_E5_Static_LOD,OW_A8_Static_LOD?Flags=Challenge,Challenge_Normal?
NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatMuseumEX", ID=17,
SID=8, PackId=0, ScriptRef="GFxUI.Challenge.C17",
Start="Museum,Museum_B1,Museum_B1_CH0,Museum_B1_Static,Museum_B1_Lights,Museum_B1_F
x,Museum_B1_CLights,Museum_B1_Audio?Flags=Challenge,Challenge_Hard?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatCourtEX", ID=18,
SID=7, PackId=0, ScriptRef="GFxUI.Challenge.C18",
Start="Court,Court_B1,Court_B1_CH0,Court_B1_Static,Court_B1_Lights,Court_B1_Fx,Cour
t_B1_CLights,Court_B1_Audio?Flags=Challenge,Challenge_Hard,UseSingleCamera?
NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatSteelEX", ID=19,
SID=11, PackId=0, ScriptRef="GFxUI.Challenge.C19",
Start="Steel,Steel_B3,Steel_B3_CH0,Steel_B3_Static,Steel_B3_Lights,Steel_B3_Fx,Stee
l_B3_CLights,Steel_B3_Audio?Flags=Challenge,Challenge_Hard?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatUnderEX", ID=20,
SID=10, PackId=0, ScriptRef="GFxUI.Challenge.C20",
Start="Under,Under_S1,Under_S1_CH0,Under_S1_Static,Under_S1_Lights,Under_S1_Fx,Unde
r_S1_CLights,Under_S1_Audio,Under_Combat_Audio?Flags=Challenge,Challenge_Hard?
NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatOWEX", ID=21, SID=9,
PackId=0, ScriptRef="GFxUI.Challenge.C21", Start="CombatRooftop,CombatRooftop_A6?
Flags=Challenge,Challenge_Hard?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="CombatProcessEX", ID=22,
SID=12, PackId=0, ScriptRef="GFxUI.Challenge.C22",
Start="OW,OW_E8,OW_E8_Ch0,OW_E4,OW_E7,OW_E6,OW_RE1,OW_R1,OW_A9_Static_LOD,OW_E2_Sta
tic_LOD,OW_E5_Static_LOD,OW_A8_Static_LOD?Flags=Challenge,Challenge_Hard?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorMuseum", ID=31,
SID=15, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C31",
Start="Museum,Museum_A1,Museum_A1_CH0,Museum_A1_Static,Museum_A1_Lights,Museum_A1_F
x,Museum_A1_CLights,Museum_A1_Audio?Flags=Challenge,Challenge_Normal,Pred?
NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorUnderworld",
ID=32, SID=17, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C32",
Start="Under,Under_A3,Under_A3_CH0,Under_A3_Static,Under_A3_Lights,Under_A3_Fx,Unde
r_A3_CLights,Under_A3_Audio?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorSteel", ID=33,
SID=13, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C33",
Start="Steel,Steel_A1,Steel_A1_CH0,Steel_A1_Static,Steel_A1_Lights,Steel_A1_Fx,Stee
l_A1_CLights,Steel_A1_Audio?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorTower", ID=34,
SID=18, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C34",
Start="Under,Under_B6,Under_B6_CH0,Under_B4,Under_B6_Static,Under_B6_Lights,Under_B
6_CLights,Under_B6_Audio?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorGCPD", ID=35,
SID=14, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C35",
Start="GCPD,GCPD_A1,GCPD_A1_CH0,GCPD_A1_Static,GCPD_A1_Lights,GCPD_A1_Fx,GCPD_A1_CL
ights,GCPD_A1_Audio?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorTrain", ID=36,
SID=16, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C36",
Start="OW,OW_D3,OW_D3_CH0?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorMuseumEX", ID=37,
SID=21, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C37",
Start="Museum,Museum_A1,Museum_A1_CH0,Museum_A1_Static,Museum_A1_Lights,Museum_A1_F
x,Museum_A1_CLights,Museum_A1_Audio?Flags=Challenge,Challenge_Hard,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorUnderworldEX",
ID=38, SID=23, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C38",
Start="Under,Under_A3,Under_A3_CH0,Under_A3_Static,Under_A3_Lights,Under_A3_Fx,Unde
r_A3_CLights,Under_A3_Audio?Flags=Challenge,Challenge_Hard,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorSteelEX", ID=39,
SID=19, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C39",
Start="Steel,Steel_A1,Steel_A1_CH0,Steel_A1_Static,Steel_A1_Lights,Steel_A1_Fx,Stee
l_A1_CLights,Steel_A1_Audio?Flags=Challenge,Challenge_Hard,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorTowerEX", ID=40,
SID=24, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C40",
Start="Under,Under_B6,Under_B6_CH0,Under_B4,Under_B6_Static,Under_B6_Lights,Under_B
6_CLights,Under_B6_Audio?Flags=Challenge,Challenge_Hard,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorGCPDEX", ID=41,
SID=20, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C41",
Start="GCPD,GCPD_A1,GCPD_A1_CH0,GCPD_A1_Static,GCPD_A1_Lights,GCPD_A1_Fx,GCPD_A1_CL
ights,GCPD_A1_Audio?Flags=Challenge,Challenge_Hard,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Predator",Name="PredatorTrainEX", ID=42,
SID=22, PackId=0, bPredator=true, ScriptRef="GFxUI.Challenge.C42",
Start="OW,OW_D3,OW_D3_CH0?Flags=Challenge,Challenge_Hard,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign1", ID=64, SID=1,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_1", CampaignEntry=((Id=33),(Id=12),
(Id=35)),Modifiers=(CMod_Neg_TimeLimit,CMod_Neg_ProtectiveAura,CMod_Pos_Replenishin
gHealth))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign2", ID=65, SID=2,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_2", CampaignEntry=((Id=15),(Id=31),
(Id=11)),Modifiers=(CMod_Neg_DecreasedHealth,CMod_Neg_OneHandTied,CMod_Pos_Takedown
Projectiles))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign3", ID=66, SID=3,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_3", CampaignEntry=((Id=13),(Id=36),
(Id=14)),Modifiers=(CMod_Neg_DangerZones,CMod_Neg_ScatteredWeapons,CMod_Pos_Repleni
shingHealth,CMod_Pos_FreeMedal))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign4", ID=67, SID=4,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_4", CampaignEntry=((Id=34),(Id=16),
(Id=32)),Modifiers=(CMod_Neg_ExtremeEnemies,CMod_Neg_IncreasedAggression,CMod_Neg_D
ecreasedHealth,CMod_Pos_SuperPowered))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign5", ID=68, SID=5,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_5", CampaignEntry=((Id=37),(Id=20),
(Id=39)),Modifiers=(CMod_Neg_IncreasedAggression,CMod_Neg_ScatteredWeapons,CMod_Neg
_DangerZones,CMod_Pos_FreeMedal,CMod_Pos_ReplenishingHealth))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign6", ID=69, SID=6,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_6", CampaignEntry=((Id=22),(Id=41),
(Id=19)),Modifiers=(CMod_Neg_TimeLimit,CMod_Neg_DecreasedHealth,CMod_Neg_Protective
Aura,CMod_Neg_OneHandTied,CMod_Pos_SuperPowered))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign7", ID=70, SID=7,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_7", CampaignEntry=((Id=38),(Id=21),
(Id=42)),Modifiers=(CMod_Neg_ExtremeEnemies,CMod_Neg_IncreasedAggression,CMod_Neg_P
rotectiveAura,CMod_Neg_ScatteredWeapons,CMod_Pos_TakedownProjectiles,CMod_Pos_FreeM
edal))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign8", ID=71, SID=8,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_8", CampaignEntry=((Id=17),(Id=40),
(Id=18)),Modifiers=(CMod_Neg_ExtremeEnemies,CMod_Neg_TimeLimit,CMod_Neg_DecreasedHe
alth,CMod_Neg_DangerZones,CMod_Neg_OneHandTied,CMod_Pos_SuperPowered))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign11", ID=74, SID=9,
PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_11", CampaignEntry=((Id=11),(Id=13),
(Id=16)),Modifiers=(CMod_Neg_TimeLimit,CMod_Neg_IncreasedAggression,CMod_Neg_Danger
Zones,CMod_Pos_ReplenishingHealth))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign12", ID=75,
SID=10, PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_12", CampaignEntry=((Id=33),
(Id=32),
(Id=34)),Modifiers=(CMod_Neg_ExtremeEnemies,CMod_Neg_ScatteredWeapons,CMod_Neg_OneH
andTied,CMod_Pos_TakedownProjectiles))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign13", ID=76,
SID=11, PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_13", CampaignEntry=((Id=18),
(Id=21),
(Id=20)),Modifiers=(CMod_Neg_DecreasedHealth,CMod_Neg_ScatteredWeapons,CMod_Neg_One
HandTied,CMod_Neg_ExtremeEnemies,CMod_Neg_ProtectiveAura,CMod_Pos_SuperPowered))
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign14", ID=77,
SID=12, PackId=0, ScriptRef="GFxUI.MapMenu.Campaign_14", CampaignEntry=((Id=41),
(Id=37),
(Id=42)),Modifiers=(CMod_Neg_TimeLimit,CMod_Neg_IncreasedAggression,CMod_Neg_Danger
Zones,CMod_Neg_ProtectiveAura,CMod_Neg_ScatteredWeapons,CMod_Pos_FreeMedal))
[6776.83] Log: bDemoBuild=false
[6776.83] Log: DebugLevelStarts=(Name="FE_NewGame", LevelNames="start batentry?
Movie=0_CW_Intro?StreamMovie?Area=CW,CW_C1?Chapters=1,1z,Z1?Start=CW_Start?
NoFadeIn?NoFadeOut?Players=Playable_Catwoman?Flags=Batman_RiddlesDisabled?
CreateSave")
[6776.83] Log: DebugLevelStarts=(Name="FE_NoCatwoman", LevelNames="start
batentry?Movie=0_01?StreamMovie?
Area=OW,OW_E8,OW_E4,OW_E7,OW_E6,OW_RE1,OW_R1_Static_LOD,OW_E3_Static_LOD?
Chapters=1,1z,Z1?Start=CH0_Start?NoFadeIn?Players=Playable_BruceWayne?
Flags=Batman_RiddlesDisabled?CreateSave")
[6776.83] Log: DebugLevelStarts=(Name="FE_Benchmark", LevelNames="start
batentry?Area=benchmark_01,Steel,Steel_A1,Museum,Court,OW?DisableFrameSmoothing?
Benchmark?NoFadeIn?Causeevent=PlayCam?Flags=Challenge")
[6776.83] Log: DebugLevelStarts=(Name="FE_VSlice", LevelNames="start batentry?
Area=OW,OW_A9,OW_A6,OW_A7,OW_A8,OW_R1,OW_R2,OW_E3,OW_E4,OW_A1_Static_LOD,OW_A2,OW_A
3_Static_LOD,OW_A4_Static_LOD,OW_A5_Static_LOD,OW_R3,OW_E2_Static_LOD,OW_E6_Static_
LOD,OW_E5_Static_LOD,OW_RE1_Static_LOD?
Flags=Vertical_Slice,Demo_Riddler_Door_Switch,Map_TriggeredCityStories,Batman_Reson
atorCodes,Teleport_Church_To_Museum,Demo_Ryder_Bully,Demo_Courthouse_Lock,Public_De
mo?Chapters=1,1b,Z1,V1?Start=BeginVS?")
[6776.83] Log: InterrogationInfo=(Name="GCPD_A1", InterrogationIndex=1,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="Riddler", InterrogationIndex=2,
NumInterrogations=24, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="CH5", InterrogationIndex=3,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="Hush_SS", InterrogationIndex=4,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="Riddler_Final_01", InterrogationIndex=5,
NumInterrogations=1, bRepeatForever=true)
[6776.83] Log: InterrogationInfo=(Name="Cat", InterrogationIndex=6,
NumInterrogations=1, bRepeatForever=false)
[6776.83] Log: DLCBundlesInstalled=ACSkins
[6776.83] Log: DLCBundlesInstalled=BmAS
[6776.83] Log: DLCBundlesInstalled=BmDarkKnight
[6776.83] Log: DLCBundlesInstalled=BmYear1
[6776.83] Log: DLCBundlesInstalled=BmEarth1
[6776.83] Log: DLCBundlesInstalled=BmBeyond
[6776.83] Log: DLCBundlesInstalled=Bm1970
[6776.83] Log: DLCBundlesInstalled=BmCorps
[6776.83] Log: DLCBundlesInstalled=NwBundle
[6776.83] Log: DLCBundlesInstalled=NwAS
[6776.83] Log: DLCBundlesInstalled=RbBundle
[6776.83] Log: DLCBundlesInstalled=RbAS
[6776.83] Log: DLCBundlesInstalled=BmInc
[6776.83] Log: DLCBundlesInstalled=Catwoman
[6776.83] Log: DLCBundlesInstalled=CwAS
[6776.83] Log: DLCBundlesInstalled=VilBundle
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCArmoury", ID=55, SID=29,
PackId=4, ScriptRef="GFxUI.Challenge.C55", Start="WayneArmory,WayneArmory_B1?
Flags=Challenge,Challenge_Normal,UseSingleCamera?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCMainHall", ID=56, SID=30,
PackId=4, bPredator=true, ScriptRef="GFxUI.Challenge.C56",
Start="WayneManor,WayneManor_B1?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign10", ID=73,
SID=14, PackId=4, ScriptRef="GFxUI.MapMenu.Campaign_10", CampaignEntry=((Id=55),
(Id=56)),Modifiers=(CMod_Neg_ProtectiveAura,CMod_Neg_DangerZones,CMod_Neg_Scattered
Weapons,CMod_Pos_TakedownProjectiles))
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCTrain", ID=53, SID=28,
PackId=3, ScriptRef="GFxUI.Challenge.C53", Start="Train,Train_B1?
Flags=Challenge,Challenge_Normal?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCMeatPacking", ID=54,
SID=27, PackId=3, bPredator=true, ScriptRef="GFxUI.Challenge.C54",
Start="MeatPacking,MeatPacking_B1?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Campaign",Name="Campaign9", ID=72, SID=13,
PackId=3, ScriptRef="GFxUI.MapMenu.Campaign_9", CampaignEntry=((Id=54),
(Id=53)),Modifiers=(CMod_Neg_DecreasedHealth,CMod_Neg_OneHandTied,CMod_Neg_ExtremeE
nemies,CMod_Pos_SuperPowered))
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCJoker", ID=51, SID=25,
PackId=1, ScriptRef="GFxUI.Challenge.C51", Start="FunFair,FunFair_B1?
Flags=Challenge,Challenge_Normal?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCVIP", ID=52, SID=26,
PackId=2, ScriptRef="GFxUI.Challenge.C52", Start="IcebergLounge,IcebergLounge_B1?
Flags=Challenge,Challenge_Normal,UseSingleCamera,Endurance?NoFadeIn")
[6776.83] Log: ChallengeMapList=(Row="Combat",Name="DLCBatCave", ID=57, SID=31,
PackId=5, bPredator=true, ScriptRef="GFxUI.Challenge.C57",
Start="BatCave,BatCave_B1?Flags=Challenge,Challenge_Normal,Pred?NoFadeIn")
[6776.83] Log:

[6776.83] Log: [BmGame.RGIFrontend]


[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_Char1, bLoadPackage=TRUE,
Start="CV_PDLC_Harley", NameRef="$StoryDLC1.Title1.CVHarleyNew")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_Char2, bLoadPackage=TRUE,
Start="CV_PDLC_Thug_Harley_1", NameRef="$StoryDLC1.Title1.CVHarleyThugs")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_Char3, bLoadPackage=TRUE,
Start="CV_PDLC_Harley_Titan_Thug", NameRef="$StoryDLC1.Title1.CVHarleyTitan")
[6776.83] Log: TheCharacterList=(Character=EViewer_Batman, Start="CV_Batman_V3")
[6776.83] Log: TheCharacterList=(Character=EViewer_Bruce_Wayne,
Start="CV_Bruce_Wayne")
[6776.83] Log: TheCharacterList=(Character=EViewer_Batwing, Start="CV_Batwing")
[6776.83] Log: TheCharacterList=(Character=EViewer_Jack_Ryder,
Start="CV_Jack_Ryder")
[6776.83] Log: TheCharacterList=(Character=EViewer_Vicki_Vale,
Start="CV_Vicki_Vale")
[6776.83] Log: TheCharacterList=(Character=EViewer_BatmanRabbithead,
Start="CV_Batman_Rabbit_Head")
[6776.83] Log: TheCharacterList=(Character=EViewer_Robin, Start="CV_Robin")
[6776.83] Log: TheCharacterList=(Character=EViewer_Catwoman,
Start="CV_Catwoman")
[6776.83] Log: TheCharacterList=(Character=EViewer_Gordon, Start="CV_Gordon")
[6776.83] Log: TheCharacterList=(Character=EViewer_Azrael, Start="CV_Azrael")
[6776.83] Log: TheCharacterList=(Character=EViewer_Mr_Freeze,
Start="CV_Mr_Freeze_Suitless")
[6776.83] Log: TheCharacterList=(Character=EViewer_ArmouredFreeze,
Start="CV_Mr_Freeze")
[6776.83] Log: TheCharacterList=(Character=EViewer_Bane, Start="CV_Bane")
[6776.83] Log: TheCharacterList=(Character=EViewer_Black_Mask,
Start="CV_Black_Mask")
[6776.83] Log: TheCharacterList=(Character=EViewer_Clayface,
Start="CV_Clayface")
[6776.83] Log: TheCharacterList=(Character=EViewer_DeadShot,
Start="CV_Dead_Shot")
[6776.83] Log: TheCharacterList=(Character=EViewer_Calendar_Man,
Start="CV_Calendar_Man")
[6776.83] Log: TheCharacterList=(Character=EViewer_Harley_Quinn,
Start="CV_Harley")
[6776.83] Log: TheCharacterList=(Character=EViewer_Hush, Start="CV_Hush")
[6776.83] Log: TheCharacterList=(Character=EViewer_ClayfaceJoker,
Start="CV_Clayface_Joker")
[6776.83] Log: TheCharacterList=(Character=EViewer_SickJoker,
Start="CV_Joker_Sick")
[6776.83] Log: TheCharacterList=(Character=EViewer_Croc, Start="CV_Killer_Croc")
[6776.83] Log: TheCharacterList=(Character=EViewer_Mad_Hatter,
Start="CV_Mad_Hatter")
[6776.83] Log: TheCharacterList=(Character=EViewer_Zsasz, Start="CV_Mr_Zsasz")
[6776.83] Log: TheCharacterList=(Character=EViewer_Penguin, Start="CV_Penguin")
[6776.83] Log: TheCharacterList=(Character=EViewer_Ivy, Start="CV_Poison_Ivy")
[6776.83] Log: TheCharacterList=(Character=EViewer_Ras_Ghul,
Start="CV_Ras_Al_Ghul")
[6776.83] Log: TheCharacterList=(Character=EViewer_Riddler, Start="CV_Riddler")
[6776.83] Log: TheCharacterList=(Character=EViewer_Solomon_Grundy,
Start="CV_Solomon_Grundy")
[6776.83] Log: TheCharacterList=(Character=EViewer_TwoFace, Start="CV_TwoFace")
[6776.83] Log: TheCharacterList=(Character=EViewer_Hugo_Strange,
Start="CV_Hugo_Strange")
[6776.83] Log: TheCharacterList=(Character=EViewer_Talia_Ghul, Start="CV_Talia")
[6776.83] Log: TheCharacterList=(Character=EViewer_ArkhamGuards,
Start="CV_Good_Guard")
[6776.83] Log: TheCharacterList=(Character=EViewer_Doctors,
Start="CV_Paramedic")
[6776.83] Log: TheCharacterList=(Character=EViewer_Hobos, Start="CV_Hobo")
[6776.83] Log: TheCharacterList=(Character=EViewer_Kidnappeddoctor,
Start="CV_Kidnapped_Female_Doctor")
[6776.83] Log: TheCharacterList=(Character=EViewer_UndercoverCops,
Start="CV_Undercover_Cop")
[6776.83] Log: TheCharacterList=(Character=EViewer_Quincy_Sharp,
Start="CV_Warden")
[6776.83] Log: TheCharacterList=(Character=EViewer_JokerThugs,
Start="CV_Joker_Thugs")
[6776.83] Log: TheCharacterList=(Character=EViewer_PenguinThugs,
Start="CV_Penguin_Thug_1")
[6776.83] Log: TheCharacterList=(Character=EViewer_TwoFaceThugs,
Start="CV_TwoFace_Thugs")
[6776.83] Log: TheCharacterList=(Character=EViewer_Lieutenants,
Start="CV_Joker_Lieutenant")
[6776.83] Log: TheCharacterList=(Character=EViewer_Lunatics,
Start="CV_Lunatics")
[6776.83] Log: TheCharacterList=(Character=EViewer_Ninjas,
Start="CV_League_Of_Assasins")
[6776.83] Log: TheCharacterList=(Character=EViewer_TygerGuards,
Start="CV_Tyger_Guard")
[6776.83] Log: TheCharacterList=(Character=EViewer_PenguinTitanThug,
Start="CV_Penguin_Titan_Thug")
[6776.83] Log: TheCharacterList=(Character=EViewer_JokerTitanThug,
Start="CV_Joker_Titan_Thug")
[6776.83] Log: TheCharacterList=(Character=EViewer_JokerPenguinThugs,
Start="CV_Penguin_Thug_Refactioned")
[6776.83] Log: TheCharacterList=(Character=EViewer_TwoFacePenguinThugs,
Start="CV_Penguin_Thug_Refactioned_2")
[6776.83] Log: TheCharacterList=(Character=EViewer_JokerfiedOutcasts,
Start="CV_Jokerfied_Outcasts")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_Char6, bLoadPackage=TRUE,
Start="CV_DLC11_Batman_Inc", NameRef="$Batman_Inc.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_ASBatman,
bLoadPackage=TRUE, Start="CV_DLC2_Batman_AS",
NameRef="$Batman_Animated.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_Batman70s,
bLoadPackage=TRUE, Start="CV_DLC3_Batman_1970",
NameRef="$Batman_Seventies.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_BMYearOne,
bLoadPackage=TRUE, Start="CV_DLC10_Year1",
NameRef="$Batman_Year_one.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_DarkKnight,
bLoadPackage=TRUE, Start="CV_DLC9_Batman_DK",
NameRef="$Batman_Dark_Knight.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_BMEarthOne,
bLoadPackage=TRUE, Start="CV_DLC1_Batman_Earth_1",
NameRef="$Batman_Earth1.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_BMBeyond,
bLoadPackage=TRUE, Start="CV_DLC8_Batman_Beyond",
NameRef="$Batman_Beyond.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_BatmanCorps,
bLoadPackage=TRUE, Start="CV_DLC_Batman_Corps",
NameRef="$Batman_Corps.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_Nightwing,
bLoadPackage=TRUE, Start="CV_Nightwing", NameRef="$Nightwing.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_ASNightwing,
bLoadPackage=TRUE, Start="CV_Nightwing_AS",
NameRef="$NightWing_Animated.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_ASRobin,
bLoadPackage=TRUE, Start="CV_DLC7_Robin_AS",
NameRef="$Robin_Animated.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_RedRobin,
bLoadPackage=TRUE, Start="CV_DLC5_Red_Robin", NameRef="$Robin_Red.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_ASCatwoman,
bLoadPackage=TRUE, Start="CV_DLC4_Catwoman_AS",
NameRef="$Catwoman_Animated.CharSelect.Name")
[6776.83] Log: TheCharacterList=(Character=EViewer_DLC_CatwomanHalloween,
bLoadPackage=TRUE, Start="CV_DLC_Catwoman_Halloween",
NameRef="$Catwoman_Halloween.CharSelect.Name")
[6776.83] Log:

[6776.83] Log: [AreaNamesList]


[6776.83] Log: AreaNames=NoStory
[6776.83] Log: AreaNames=OW_A
[6776.83] Log: AreaNames=OW_B
[6776.83] Log: AreaNames=OW_C
[6776.83] Log: AreaNames=OW_D
[6776.83] Log: AreaNames=OW_E
[6776.83] Log: AreaNames=Court
[6776.83] Log: AreaNames=Church
[6776.83] Log: AreaNames=Steel
[6776.83] Log: AreaNames=Museum
[6776.83] Log: AreaNames=Under
[6776.83] Log: AreaNames=GCPD
[6776.83] Log: AreaNames=Theatre
[6776.83] Log: AreaNames=DentsOffice
[6776.83] Log: AreaNames=Riddler
[6776.83] Log:

[6776.83] Log: [BmGame.RSaveGameManager]


[6776.83] Log: LocationIDRemaps=( MapName="Under", MapRoom="Under_S2",
Location="Theatre" )
[6776.83] Log: LocationIDRemaps=( MapName="CW", MapRoom="CW_C1",
Location="DentsOffice" )
[6776.83] Log:

[6776.83] Log: [AlternativeRegionMovie]


[6776.83] Log: RegionUS=LegalUS
[6776.83] Log:

[6776.83] Log: [Engine.Pawn]


[6776.83] Log: VehicleCheckRadius=1000
[6776.83] Log:

[6776.83] Log: [BmGame.RPlayerController]


[6776.83] Log: ButtonCover=true
[6776.83] Log: bLobbyV2=false
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=0, Name="Batman", bBad=false,
Mask=0)
[6776.83] Log: CI_KeyMap=
[6776.83] Log: CI_KeyMap=_Start
[6776.83] Log: CI_KeyMap=_Back
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_B
[6776.83] Log: CI_KeyMap=_X
[6776.83] Log: CI_KeyMap=_Y
[6776.83] Log: CI_KeyMap=_ShoulderL
[6776.83] Log: CI_KeyMap=_TriggerL
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_ShoulderR
[6776.83] Log: CI_KeyMap=_TriggerR
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_Mouse
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_LMB
[6776.83] Log: CI_KeyMap=_AnalogueL_click
[6776.83] Log: CI_KeyMap=_TriggerL*_TriggerR
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_ShoulderL
[6776.83] Log: CI_KeyMap=_TriggerL$__Hold
[6776.83] Log: CI_KeyMap=_TriggerR
[6776.83] Log: CI_KeyMap=_ShoulderR
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_Back
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_AnalogueL
[6776.83] Log: CI_KeyMap=_AnalogueL
[6776.83] Log: CI_KeyMap=_AnalogueL
[6776.83] Log: CI_KeyMap=_AnalogueL
[6776.83] Log: CI_KeyMap=_AnalogueL
[6776.83] Log: CI_KeyMap=_AnalogueR
[6776.83] Log: CI_KeyMap=_TriggerR&_A
[6776.83] Log: CI_KeyMap=_TriggerR&_A$__Hold
[6776.83] Log: CI_KeyMap=_AnalogueL&_AnalogueR
[6776.83] Log: CI_KeyMap=_TriggerR$__Hold
[6776.83] Log: CI_KeyMap=_DPad_U
[6776.83] Log: CI_KeyMap=_DPad_D
[6776.83] Log: CI_KeyMap=_DPad_L
[6776.83] Log: CI_KeyMap=_DPad_R
[6776.83] Log: CI_KeyMap=_AnalogueR
[6776.83] Log: CI_KeyMap=_TriggerL&_TriggerR
[6776.83] Log: CI_KeyMap=_ShoulderL^_ShoulderR
[6776.83] Log: CI_KeyMap=_ShoulderL
[6776.83] Log: CI_KeyMap=_ShoulderR
[6776.83] Log: CI_KeyMap=_TriggerR&_Y
[6776.83] Log: CI_KeyMap=_Y
[6776.83] Log: CI_KeyMap=_X
[6776.83] Log: CI_KeyMap=_ShoulderR
[6776.83] Log: CI_KeyMap=_B
[6776.83] Log: CI_KeyMap=_A&_X
[6776.83] Log: CI_KeyMap=_B&_Y
[6776.83] Log: CI_KeyMap=_B
[6776.83] Log: CI_KeyMap=_A
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_AnalogueR
[6776.83] Log: CI_KeyMap=_AnalogueL_click
[6776.83] Log: CI_KeyMap=_AnalogueR_click
[6776.83] Log: CI_KeyMap=_TriggerL&_ShoulderR
[6776.83] Log: CI_KeyMap=_TriggerL$__Tap
[6776.83] Log: CI_KeyMap=_TriggerL&_Y
[6776.83] Log: CI_KeyMap=_TriggerL&_X
[6776.83] Log: CI_KeyMap=_TriggerR$_TriggerR
[6776.83] Log: CI_KeyMap=_TriggerL&_B
[6776.83] Log: CI_KeyMap=_TriggerR$_TriggerR
[6776.83] Log: CI_KeyMap=_TriggerR
[6776.83] Log: CI_KeyMap=_Blank
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_AnalogueL&_AnalogueR
[6776.83] Log: CI_KeyMap=_sixaxisShake1
[6776.83] Log: CI_KeyMap=_sixaxisShake2
[6776.83] Log: CI_KeyMap=_ShoulderR&_AnalogueL
[6776.83] Log: CI_KeyMap=_TriggerR&_X
[6776.83] Log: CI_KeyMap=_AnalogueL$__Away&_Y$__Hold
[6776.83] Log: CI_KeyMap=_B^!_X
[6776.83] Log: CI_KeyMap=_B^_A$_A
[6776.83] Log: CI_KeyMap=_B^_A$_A^_AnalogueL&_X
[6776.83] Log: CI_KeyMap=_AnalogueL&_A$__Hold
[6776.83] Log: CI_KeyMap=_ShoulderR
[6776.83] Log: CI_KeyMap=_B$_B$_B
[6776.83] Log: CI_KeyMap=_A&_X
[6776.83] Log: CI_KeyMap=_X&_Y
[6776.83] Log: CI_KeyMap=_A&_B
[6776.83] Log: CI_KeyMap=_AnalogueL&_A$_A
[6776.83] Log: CI_KeyMap=_A$__Hold
[6776.83] Log: CI_KeyMap=_ShoulderL$__Tap
[6776.83] Log: CI_KeyMap=_ShoulderL$__Hold
[6776.83] Log: CI_KeyMap=_A$_A$__Hold
[6776.83] Log: CI_KeyMap=_ShoulderR
[6776.83] Log: CI_KeyMap=_TriggerR
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_DPad
[6776.83] Log: CI_KeyMap=_ShoulderR$__Hold
[6776.83] Log: CI_KeyMap=_ShoulderR$__Tap
[6776.83] Log: CI_KeyMap=_A$_A$_X
[6776.83] Log: CI_KeyMap=!_X
[6776.83] Log: CI_KeyMap=_ShoulderR$__Hold
[6776.83] Log: CI_KeyMap=_ShoulderR$__Release
[6776.83] Log: CI_KeyMap=_TriggerR
[6776.83] Log: CI_KeyMap=_TriggerL
[6776.83] Log: CI_KeyMap=_TriggerL&_TriggerR
[6776.83] Log: CI_KeyMap=_TriggerL&_ShoulderR
[6776.83] Log: CI_KeyMap=_TriggerL&_Y^_X
[6776.83] Log: CI_KeyMap=_TriggerL&_TriggerR$__Hold
[6776.83] Log: CI_KeyMap=_TriggerL&_ShoulderR$__Hold
[6776.83] Log: CI_KeyMap=_TriggerR$__Hold
[6776.83] Log: CI_KeyMap=_Y$__Tap
[6776.83] Log: CI_KeyMap=_TriggerL&_B
[6776.83] Log: UpgradeItems=( ItemName="Movement",
ItemType=UIT_Batsuit, SlotId=0, PromptList="34,22,107" )
[6776.83] Log: UpgradeItems=( ItemName="DetectiveMode",
ItemType=UIT_Batsuit, SlotId=1, PromptList="76" )
[6776.83] Log: UpgradeItems=( ItemName="Slide",
ItemType=UIT_Batsuit, SlotId=2, PromptList="19" )
[6776.83] Log: UpgradeItems=( ItemName="DropAttack",
ItemType=UIT_Batsuit, SlotId=3, PromptList="69" )
[6776.83] Log: UpgradeItems=( ItemName="Grapple",
ItemType=UIT_Batsuit, SlotId=4, PromptList="31,32,105" )
[6776.83] Log: UpgradeItems=( ItemName="Glide",
ItemType=UIT_Batsuit, SlotId=5, PromptList="33,37" )
[6776.83] Log: UpgradeItems=( ItemName="DiveBoost",
ItemType=UIT_Batsuit, SlotId=6, PromptList="33,18", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="GlideKick",
ItemType=UIT_Batsuit, SlotId=7, PromptList="70,104" )
[6776.83] Log: //+UpgradeItems=( ItemName="InformantScanner",
ItemType=UIT_Batsuit, SlotId=15, Buy=true,
AfterFlag="Auto_Detect_Informants_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="EnvironmentAnalysis",
ItemType=UIT_Batsuit, SlotId=10, PromptList="77",
AfterFlag="Environmental_Analysis_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="InformantInterrogation",
ItemType=UIT_Batsuit, SlotId=11, PromptList="94", Tutorial=TUT_None,
AfterFlag="Auto_Detect_Informants_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="GrappleBoost",
ItemType=UIT_Batsuit, SlotId=12, PromptList="28,30",
AfterFlag="Batman_GlideBoost", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="BallisticArmour",
ItemType=UIT_Batsuit, SlotId=15, Buy=true, Stages=4 )
[6776.83] Log: UpgradeItems=( ItemName="MeleeArmour",
ItemType=UIT_Batsuit, SlotId=16, Buy=true, Stages=4 )
[6776.83] Log: UpgradeItems=( ItemName="Shockwave",
ItemType=UIT_Batsuit, SlotId=17, PromptList="18,108", Buy=true,
Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="GlideBoostAttack",
ItemType=UIT_Batsuit, SlotId=18, PromptList="70,109", Buy=true,
AfterFlag="Unlocked_Shockwave", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="HeatSignatureMask",
ItemType=UIT_Batsuit, SlotId=19, Buy=true,
AfterFlag="Heat_Signature_Conceal_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="Batarang",
ItemType=UIT_Gadgets, SlotId=0, PromptList="85,38" )
[6776.83] Log: UpgradeItems=( ItemName="RCBatarang",
ItemType=UIT_Gadgets, SlotId=1, PromptList="115,117,116,118" )
[6776.83] Log: UpgradeItems=( ItemName="Batclaw",
ItemType=UIT_Gadgets, SlotId=2, PromptList="80,95,98" )
[6776.83] Log: UpgradeItems=( ItemName="QuickGel",
ItemType=UIT_Gadgets, SlotId=3, PromptList="84,40,96" )
[6776.83] Log: UpgradeItems=( ItemName="CryptographicSeq",
ItemType=UIT_Gadgets, SlotId=4, PromptList="78" )
[6776.83] Log: UpgradeItems=( ItemName="SmokePellets",
ItemType=UIT_Gadgets, SlotId=5, PromptList="91,43,65",
AfterFlag="Equip_SmokeBomb" )
[6776.83] Log: UpgradeItems=( ItemName="QuickREC",
ItemType=UIT_Gadgets, SlotId=6, PromptList="82,44,97",
AfterFlag="Equip_MagneticBlast" )
[6776.83] Log: UpgradeItems=( ItemName="LineLauncher",
ItemType=UIT_Gadgets, SlotId=7, PromptList="81,106",
AfterFlag="Equip_LineLauncher" )
[6776.83] Log: UpgradeItems=( ItemName="ReverseBatarang",
ItemType=UIT_Gadgets, SlotId=8, PromptList="23",
AfterFlag="Equip_ReverseBatarang" )
[6776.83] Log: UpgradeItems=( ItemName="QuickBlast",
ItemType=UIT_Gadgets, SlotId=9, PromptList="88,103",
AfterFlag="Equip_FreezeSpray" )
[6776.83] Log: UpgradeItems=( ItemName="BatclawDisarm",
ItemType=UIT_Gadgets, SlotId=10, PromptList="80,95", Buy=true,
AfterFlag="Sonic_BatclawDisarm_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="SonicBatarang",
ItemType=UIT_Gadgets, SlotId=11, PromptList="92", Buy=true,
AfterFlag="Sonic_Batarang_Unlocked", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="SonicBatarangShock",
ItemType=UIT_Gadgets, SlotId=12, PromptList="41", Buy=true,
AfterFlag="Unlocked_SonicBatarang", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="LineLauncherTightrope",
ItemType=UIT_Gadgets, SlotId=13, PromptList="45", Buy=true,
AfterFlag="Line_Launcher_Tightrope_Unlocked", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="FreezeBlastProximity",
ItemType=UIT_Gadgets, SlotId=14, PromptList="47", Buy=true,
AfterFlag="Freeze_Proximity_Unlocked", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="ResonatorRange",
ItemType=UIT_Gadgets, SlotId=15, Buy=true,
AfterFlag="Sequencer_Range_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="ResonatorEasy",
ItemType=UIT_Gadgets, SlotId=16, Buy=true,
AfterFlag="Sequencer_Power_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="JammerWeaponJam",
ItemType=UIT_Gadgets, SlotId=17, PromptList="83", Buy=true,
AfterFlag="Jammer_Upgradable", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="JammerMineRemote",
ItemType=UIT_Gadgets, SlotId=18, PromptList="79",
AfterFlag="Unlocked_JammerMineRemote", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="FreezeBlastExplosion",
ItemType=UIT_Gadgets, SlotId=19, PromptList="89", Buy=false,
AfterFlag="Equip_FreezeClusterGrenade", Tutorial=TUT_None )
[6776.83] Log: UpgradeItems=( ItemName="Strike",
ItemType=UIT_Combat, SlotId=0, PromptList="73" )
[6776.83] Log: UpgradeItems=( ItemName="Counter",
ItemType=UIT_Combat, SlotId=1, PromptList="63" )
[6776.83] Log: UpgradeItems=( ItemName="Evade",
ItemType=UIT_Combat, SlotId=2, PromptList="26" )
[6776.83] Log: UpgradeItems=( ItemName="Redirect",
ItemType=UIT_Combat, SlotId=3, PromptList="25" )
[6776.83] Log: UpgradeItems=( ItemName="Stun",
ItemType=UIT_Combat, SlotId=4, PromptList="13" )
[6776.83] Log: UpgradeItems=( ItemName="ProjectileCounter",
ItemType=UIT_Combat, SlotId=5, PromptList="66" )
[6776.83] Log: UpgradeItems=( ItemName="GroundTakedown",
ItemType=UIT_Combat, SlotId=6, PromptList="20",
Tutorial=TUT_Combat_GroundTakedown)
[6776.83] Log: UpgradeItems=( ItemName="Beatdown",
ItemType=UIT_Combat, SlotId=7, PromptList="12",
Tutorial=TUT_Combat_Beatdown )
[6776.83] Log: UpgradeItems=( ItemName="AerialAttack",
ItemType=UIT_Combat, SlotId=8, PromptList="0,24",
Tutorial=TUT_Combat_AerialAttack )
[6776.83] Log: UpgradeItems=( ItemName="SuperStun",
ItemType=UIT_Combat, SlotId=9, PromptList="75",
Tutorial=TUT_Combat_SuperStun, AfterFlag="SuperStun_WayneTech_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="Takedown",
ItemType=UIT_Combat, SlotId=10, PromptList="17",
Tutorial=TUT_Combat_Takedown )
[6776.83] Log: UpgradeItems=( ItemName="Batswarm",
ItemType=UIT_Combat, SlotId=11, PromptList="15", Buy=true,
Tutorial=TUT_Combat_GroupStun )
[6776.83] Log: UpgradeItems=( ItemName="MultiGroundTakedown",
ItemType=UIT_Combat, SlotId=12, PromptList="14", Buy=true,
Tutorial=TUT_Combat_GroupGroundKO, AfterFlag="Unlocked_Batswarm" )
[6776.83] Log: UpgradeItems=( ItemName="DisarmAndDestroy",
ItemType=UIT_Combat, SlotId=13, PromptList="16", Buy=true,
Tutorial=TUT_Combat_DisarmAndDestroy, AfterFlag="Unlocked_MultiGroundTakedown" )
[6776.83] Log: UpgradeItems=( ItemName="BladeCounter",
ItemType=UIT_Combat, SlotId=14, PromptList="36",
AfterFlag="BladeCounter_WayneTech_Unlocked", Tutorial=TUT_Thug_Knife )
[6776.83] Log: UpgradeItems=( ItemName="DoublePowerCombo",
ItemType=UIT_Combat, SlotId=15, PromptList="74", Buy=true,
Tutorial=TUT_Combat_Rhythm )
[6776.83] Log: UpgradeItems=( ItemName="SpecialMoveCost",
ItemType=UIT_Combat, SlotId=16, Buy=true,
AfterFlag="Unlocked_DoublePowerCombo")
[6776.83] Log: UpgradeItems=( ItemName="SuperComboMode",
ItemType=UIT_Combat, SlotId=17, Buy=true, Tutorial=TUT_None,
AfterFlag="Unlocked_SpecialMoveCost" )
[6776.83] Log: UpgradeItems=( ItemName="SuperComboGadgets",
ItemType=UIT_Combat, SlotId=18, Buy=true, Tutorial=TUT_None,
AfterFlag="Unlocked_SuperComboMode")
[6776.83] Log: UpgradeItems=( ItemName="SuperBladeComboCounter",
ItemType=UIT_Combat, SlotId=19, PromptList="35", Buy=true,
Tutorial=TUT_Combat_SuperBladeComboCounter,
AfterFlag="Critical_Combo_Counter_Unlocked" )
[6776.83] Log: UpgradeItems=( ItemName="VantagePoint",
ItemType=UIT_Predator, SlotId=0 )
[6776.83] Log: UpgradeItems=( ItemName="CornerCover",
ItemType=UIT_Predator, SlotId=1, PromptList="21" )
[6776.83] Log: UpgradeItems=( ItemName="SilentTD",
ItemType=UIT_Predator, SlotId=2, PromptList="67" )
[6776.83] Log: UpgradeItems=( ItemName="QuickTD",
ItemType=UIT_Predator, SlotId=3, PromptList="72" )
[6776.83] Log: UpgradeItems=( ItemName="DoubleTD",
ItemType=UIT_Predator, SlotId=4, PromptList="64" )
[6776.83] Log: UpgradeItems=( ItemName="InvertedTD",
ItemType=UIT_Predator, SlotId=5, PromptList="120" )
[6776.83] Log: UpgradeItems=( ItemName="GrateTD",
ItemType=UIT_Predator, SlotId=6, PromptList="68" )
[6776.83] Log: UpgradeItems=( ItemName="LedgeTD",
ItemType=UIT_Predator, SlotId=7, PromptList="121" )
[6776.83] Log: UpgradeItems=( ItemName="InvLedgeTD",
ItemType=UIT_Predator, SlotId=8, PromptList="68" )
[6776.83] Log: UpgradeItems=( ItemName="WindowTD",
ItemType=UIT_Predator, SlotId=9, PromptList="68" )
[6776.83] Log: UpgradeItems=( ItemName="WallTD",
ItemType=UIT_Predator, SlotId=10, PromptList="68" )
[6776.83] Log: UpgradeItems=( ItemName="VentTD",
ItemType=UIT_Predator, SlotId=11, PromptList="68" )
[6776.83] Log: UpgradeItems=( ItemName="CoverTD",
ItemType=UIT_Predator, SlotId=12, PromptList="21,68" )
[6776.83] Log: UpgradeItems=( ItemName="GrappleTD",
ItemType=UIT_Predator, SlotId=13, PromptList="28,119",
AfterFlag="Batman_GlideBoost" )
[6776.83] Log: UpgradeItems=( ItemName="CWClimb",
ItemType=UIT_Catwoman, SlotId=0, PromptList="27" )
[6776.83] Log: UpgradeItems=( ItemName="CWWhipSwing",
ItemType=UIT_Catwoman, SlotId=1, PromptList="29" )
[6776.83] Log: UpgradeItems=( ItemName="CWUpsidedownClimb",
ItemType=UIT_Catwoman, SlotId=2, PromptList="110,112,111" )
[6776.83] Log: UpgradeItems=( ItemName="CWInvertedTD",
ItemType=UIT_Catwoman, SlotId=3, PromptList="68" )
[6776.83] Log: UpgradeItems=( ItemName="CWPounce",
ItemType=UIT_Catwoman, SlotId=4, PromptList="71" )
[6776.83] Log: UpgradeItems=( ItemName="CWQuickWhip",
ItemType=UIT_Catwoman, SlotId=5, PromptList="93,42,114,113" )
[6776.83] Log: UpgradeItems=( ItemName="CWQuickBolas",
ItemType=UIT_Catwoman, SlotId=6, PromptList="86,101",
AfterFlag="Equip_Bolas" )
[6776.83] Log: UpgradeItems=( ItemName="CWCaltrops",
ItemType=UIT_Catwoman, SlotId=7, PromptList="87,102",
AfterFlag="Equip_Caltrops" )
[6776.83] Log: UpgradeItems=( ItemName="CWBallisticArmour",
ItemType=UIT_Catwoman, SlotId=10, Buy=true, Stages=2 )
[6776.83] Log: UpgradeItems=( ItemName="CWMeleeArmour",
ItemType=UIT_Catwoman, SlotId=11, Buy=true, Stages=2 )
[6776.83] Log: UpgradeItems=( ItemName="CWGroupAttack",
ItemType=UIT_Catwoman, SlotId=12, PromptList="100", Buy=true,
Tutorial=TUT_Combat_GroupAttack )
[6776.83] Log: UpgradeItems=( ItemName="CWGroupTrip",
ItemType=UIT_Catwoman, SlotId=13, PromptList="99", Buy=true,
Tutorial=TUT_Combat_GroupTrip )
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=_Start
[6776.83] Log: CI_KeyboardMap=_Select
[6776.83] Log: CI_KeyboardMap=Enter
[6776.83] Log: CI_KeyboardMap=Escape
[6776.83] Log: CI_KeyboardMap=RightControl
[6776.83] Log: CI_KeyboardMap=Backspace
[6776.83] Log: CI_KeyboardMap=_ShoulderL
[6776.83] Log: CI_KeyboardMap=_TriggerL
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_ShoulderR
[6776.83] Log: CI_KeyboardMap=_TriggerR
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_Mouse
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_A
[6776.83] Log: CI_KeyboardMap=_LMB
[6776.83] Log: CI_KeyboardMap=C
[6776.83] Log: CI_KeyboardMap=_Mouse_Wheel
[6776.83] Log: CI_KeyboardMap=SpaceBar
[6776.83] Log: CI_KeyboardMap=X
[6776.83] Log: CI_KeyboardMap=_RMB
[6776.83] Log: CI_KeyboardMap=_LMB
[6776.83] Log: CI_KeyboardMap=F
[6776.83] Log: CI_KeyboardMap=SpaceBar
[6776.83] Log: CI_KeyboardMap=Tab
[6776.83] Log: CI_KeyboardMap=1*8
[6776.83] Log: CI_KeyboardMap=W*S*A*D
[6776.83] Log: CI_KeyboardMap=W
[6776.83] Log: CI_KeyboardMap=S
[6776.83] Log: CI_KeyboardMap=W*S
[6776.83] Log: CI_KeyboardMap=A*D
[6776.83] Log: CI_KeyboardMap=_Mouse
[6776.83] Log: CI_KeyboardMap=LeftControl&SpaceBar
[6776.83] Log: CI_KeyboardMap=LeftControl&SpaceBar$__Hold
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=LeftControl$__Hold
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=_RMB&_LMB
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=LeftControl&_RMB
[6776.83] Log: CI_KeyboardMap=_RMB
[6776.83] Log: CI_KeyboardMap=_LMB
[6776.83] Log: CI_KeyboardMap=_Thumb1
[6776.83] Log: CI_KeyboardMap=_Thumb1
[6776.83] Log: CI_KeyboardMap=SpaceBar&_LMB
[6776.83] Log: CI_KeyboardMap=E
[6776.83] Log: CI_KeyboardMap=LeftControl
[6776.83] Log: CI_KeyboardMap=SpaceBar
[6776.83] Log: CI_KeyboardMap=One
[6776.83] Log: CI_KeyboardMap=Three
[6776.83] Log: CI_KeyboardMap=Two
[6776.83] Log: CI_KeyboardMap=Zero
[6776.83] Log: CI_KeyboardMap=Eight
[6776.83] Log: CI_KeyboardMap=Equals
[6776.83] Log: CI_KeyboardMap=Seven
[6776.83] Log: CI_KeyboardMap=Six
[6776.83] Log: CI_KeyboardMap=Four
[6776.83] Log: CI_KeyboardMap=Five
[6776.83] Log: CI_KeyboardMap=Underscore
[6776.83] Log: CI_KeyboardMap=Nine
[6776.83] Log: CI_KeyboardMap=_Mouse
[6776.83] Log: CI_KeyboardMap=Z
[6776.83] Log: CI_KeyboardMap=Z
[6776.83] Log: CI_KeyboardMap=_RMB&_Thumb1
[6776.83] Log: CI_KeyboardMap=One$One
[6776.83] Log: CI_KeyboardMap=Two$Two
[6776.83] Log: CI_KeyboardMap=Three$Three
[6776.83] Log: CI_KeyboardMap=Five$Five
[6776.83] Log: CI_KeyboardMap=Four$Four
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=_Thumb1
[6776.83] Log: CI_KeyboardMap=W*S
[6776.83] Log: CI_KeyboardMap=One*Zero
[6776.83] Log: CI_KeyboardMap=A*D*_LMB*_RMB
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=
[6776.83] Log: CI_KeyboardMap=F&W*S*A*D
[6776.83] Log: CI_KeyboardMap=LeftControl&_LMB
[6776.83] Log: CI_KeyboardMap=W*S*A*D$__Away&_RMB
[6776.83] Log: CI_KeyboardMap=_Thumb1^!_LMB
[6776.83] Log: CI_KeyboardMap=_Thumb1^SpaceBar$SpaceBar
[6776.83] Log: CI_KeyboardMap=_Thumb1^SpaceBar$SpaceBar^W*S*A*D&_LMB
[6776.83] Log: CI_KeyboardMap=SpaceBar
[6776.83] Log: CI_KeyboardMap=F
[6776.83] Log: CI_KeyboardMap=_Thumb1$_Thumb1$_Thumb1
[6776.83] Log: CI_KeyboardMap=R
[6776.83] Log: CI_KeyboardMap=Y
[6776.83] Log: CI_KeyboardMap=T
[6776.83] Log: CI_KeyboardMap=SpaceBar$SpaceBar
[6776.83] Log: CI_KeyboardMap=SpaceBar$__Hold
[6776.83] Log: CI_KeyboardMap=X$__Tap
[6776.83] Log: CI_KeyboardMap=X$__Hold
[6776.83] Log: CI_KeyboardMap=SpaceBar$SpaceBar$__Hold
[6776.83] Log: CI_KeyboardMap=_Thumb1
[6776.83] Log: CI_KeyboardMap=_LMB
[6776.83] Log: CI_KeyboardMap=One
[6776.83] Log: CI_KeyboardMap=Two
[6776.83] Log: CI_KeyboardMap=Three
[6776.83] Log: CI_KeyboardMap=Four
[6776.83] Log: CI_KeyboardMap=Five
[6776.83] Log: CI_KeyboardMap=Six
[6776.83] Log: CI_KeyboardMap=Seven
[6776.83] Log: CI_KeyboardMap=Eight
[6776.83] Log: CI_KeyboardMap=Nine
[6776.83] Log: CI_KeyboardMap=Zero
[6776.83] Log: CI_KeyboardMap=Underscore
[6776.83] Log: CI_KeyboardMap=Equals
[6776.83] Log: CI_KeyboardMap=F$__Hold
[6776.83] Log: CI_KeyboardMap=F$__Tap
[6776.83] Log: CI_KeyboardMap=SpaceBar$SpaceBar$_LMB
[6776.83] Log: CI_KeyboardMap=!_LMB
[6776.83] Log: CI_KeyboardMap=_Thumb1$__Hold
[6776.83] Log: CI_KeyboardMap=_Thumb1$__Release
[6776.83] Log: CI_KeyboardMap=LeftControl
[6776.83] Log: CI_KeyboardMap=_RMB
[6776.83] Log: CI_KeyboardMap=_RMB&_LMB
[6776.83] Log: CI_KeyboardMap=_RMB&_Thumb1
[6776.83] Log: CI_KeyboardMap=Unbound
[6776.83] Log: CI_KeyboardMap=_RMB&_LMB$__Hold
[6776.83] Log: CI_KeyboardMap=_RMB&_Thumb1$__Hold
[6776.83] Log: CI_KeyboardMap=_LMB$__Hold
[6776.83] Log: CI_KeyboardMap=_RMB$__Tap
[6776.83] Log: CI_KeyboardMap=Two$Two
[6776.83] Log: IniVersion=6.9
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=_Up*_Down*_Left*_Right
[6776.83] Log: CI_KeyboardMap2=_Up
[6776.83] Log: CI_KeyboardMap2=_Down
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=_Left*_Right
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Q
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Shift&Four
[6776.83] Log: CI_KeyboardMap2=Shift&Two
[6776.83] Log: CI_KeyboardMap2=Shift&Six
[6776.83] Log: CI_KeyboardMap2=Shift&One
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Shift&Five
[6776.83] Log: CI_KeyboardMap2=Shift&Three
[6776.83] Log: CI_KeyboardMap2=_Mouse
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Q
[6776.83] Log: CI_KeyboardMap2=_Up*_Down
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=_Left*_Right*_LMB*_RMB
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Q$Q$Q
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Shift&One
[6776.83] Log: CI_KeyboardMap2=Shift&Two
[6776.83] Log: CI_KeyboardMap2=Shift&Three
[6776.83] Log: CI_KeyboardMap2=Shift&Four
[6776.83] Log: CI_KeyboardMap2=Shift&Five
[6776.83] Log: CI_KeyboardMap2=Shift&Six
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: CI_KeyboardMap2=Unbound
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=1, Name="Batman_Animated",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=2, Name="Batman_Dark_Knight",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=3, Name="Batman_Year_One",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=4, Name="Batman_Earth1",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=5, Name="Batman_Beyond",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=6, Name="Batman_Seventies",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=8, Name="Batman_Corps",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=3, Id=0, Name="NightWing",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=3, Id=1, Name="NightWing_Animated",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=2, Id=0, Name="Robin", bBad=false,
Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=2, Id=1, Name="Robin_Animated",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=2, Id=2, Name="Robin_Red",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=0, Id=7, Name="Batman_inc",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=1, Id=0, Name="Catwoman",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=1, Id=1, Name="Catwoman_Animated",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=1, Id=2, Name="Catwoman_Halloween",
bBad=false, Mask=0)
[6776.83] Log: PlayableCharactersV2=(BaseId=1, Id=0, Name="Catwoman",
bBad=false, Mask=0)
[6776.83] Log:

[6776.83] Log: [BmGame.RBatarangProjectile_Controllable]


[6776.83] Log: OverworldRCBatarangRange=8000
[6776.83] Log: OverworldRCBatarangWarnRange=1500
[6776.83] Log: OverworldRCBatarangMaxHeight=99999999999
[6776.83] Log: OverworldRCBatarangWarnHeight=1000
[6776.83] Log:

[6776.83] Log: [BmGame.RFlagManager]


[6776.83] Log:
NonSavedFlags=AnyoneTalking,Batman_InCombat,Batman_InDialogue,Batman_InXrayMode,Bat
man_TalkingToZsasz,NoFadeInOnStart,Batman_NoSaveAtDoors
[6776.83] Log:

[6776.83] Log: [BmGame.RGameplayEventsWriter]


[6776.83] Log: bLogStatsToDatabase=FALSE
[6776.83] Log: bLogStatsToFile=FALSE
[6776.83] Log: ConnectionString=Provider=sqloledb;Data Source=SQL1;Initial
Catalog=GameStats;Trusted_Connection=Yes
[6776.83] Log: RemoteConnectionIP=10.0.0.142
[6776.83] Log: RemoteConnectionStringOverride=Data Source=SQL1;Initial
Catalog=GameStats;Integrated Security=True;Pooling=False;Asynchronous
Processing=True;Network Library=dbmssocn
[6776.83] Log:

[6776.83] Log: [BmGame.RPlayerControllerCombat]


[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A1", RiddleIndex=2,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A6", RiddleIndex=9,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A6", RiddleIndex=11,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A7", RiddleIndex=12,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A9", RiddleIndex=15,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A7", RiddleIndex=13,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A3", RiddleIndex=5,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A6", RiddleIndex=8,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="OW_A4", RiddleIndex=6,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="Ow_A6", RiddleIndex=1,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="Court_B1", RiddleIndex=3,
SpeechChapter=2, EnableOnFlag="Ch2b_Bell_Tower_Exploded")
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="Court_B1", RiddleIndex=4,
SpeechChapter=2)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="Church_B1", RiddleIndex=7,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWA", Room="MadHatter_01", RiddleIndex=10,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B1", RiddleIndex=4,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B2", RiddleIndex=2,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B5", RiddleIndex=8,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B7", RiddleIndex=10,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B4", RiddleIndex=6,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B6", RiddleIndex=9,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B0", RiddleIndex=3,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B5", RiddleIndex=7,
SpeechChapter=9, EnableOnFlag="Equip_LineLauncher")
[6776.83] Log: RiddleInfo=(Zone="OWB", Room="OW_B1", RiddleIndex=1,
SpeechChapter=9, EnableOnFlag="Equip_MagneticBlast")
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C4", RiddleIndex=6,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C7", RiddleIndex=7,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C3", RiddleIndex=4,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C3", RiddleIndex=5,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C1", RiddleIndex=2,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C1", RiddleIndex=3,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="OW_C1", RiddleIndex=1,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="Zsasz_B1", RiddleIndex=8,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWC", Room="Nora_B1", RiddleIndex=9,
SpeechChapter=3, EnableOnFlag="SS_Nora_NoraLocKnownToFreeze")
[6776.83] Log: RiddleInfo=(Zone="OWD", Room="OW_D1", RiddleIndex=2,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWD", Room="OW_D2", RiddleIndex=3,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWD", Room="OW_D3", RiddleIndex=4,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWD", Room="OW_D5", RiddleIndex=5,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWD", Room="OW_D2", RiddleIndex=1,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E5", RiddleIndex=7,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E4", RiddleIndex=8,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E1", RiddleIndex=2,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E4", RiddleIndex=5,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E6", RiddleIndex=9,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E3", RiddleIndex=4,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E3", RiddleIndex=3,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E4", RiddleIndex=6,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E2", RiddleIndex=11,
SpeechChapter=9)
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E7", RiddleIndex=1,
SpeechChapter=9, EnableOnFlag="Batman_HsResonator")
[6776.83] Log: RiddleInfo=(Zone="OWE", Room="OW_E8", RiddleIndex=10,
SpeechChapter=9, EnableOnFlag="Batman_HsResonator")
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_C5", RiddleIndex=1,
SpeechChapter=7)
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_B1", RiddleIndex=2,
SpeechChapter=7, EnableOnFlag="Equip_LineLauncher")
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_C2", RiddleIndex=3,
SpeechChapter=7, EnableOnFlag="Equip_LineLauncher")
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_A1", RiddleIndex=4,
SpeechChapter=7)
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_C5", RiddleIndex=5,
SpeechChapter=7)
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_C4", RiddleIndex=6,
SpeechChapter=7, EnableOnFlag="Ch6_Steel_C4_MidPoint")
[6776.83] Log: RiddleInfo=(Zone="Steel", Room="Steel_B2", RiddleIndex=7,
SpeechChapter=6)
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_B2", RiddleIndex=1,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_C1", RiddleIndex=2,
SpeechChapter=3, EnableOnFlag="Ch3_Radio_Jammers_Deactivated")
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_B1", RiddleIndex=3,
SpeechChapter=3, Room2="Museum_B1Pit")
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_C2", RiddleIndex=4,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_C2", RiddleIndex=5,
SpeechChapter=3)
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_A1", RiddleIndex=6,
SpeechChapter=4)
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_S1", RiddleIndex=8,
SpeechChapter=3, EnableOnFlag="CH4_Museum_C1_NinjasBlood")
[6776.83] Log: RiddleInfo=(Zone="Museum", Room="Museum_S1", RiddleIndex=7,
SpeechChapter=3, EnableOnFlag="CH4_Museum_C1_NinjasBlood")
[6776.83] Log: RiddleInfo=(Zone="Underworld", Room="Under_B4", RiddleIndex=6,
SpeechChapter=8)
[6776.83] Log: RiddleInfo=(Zone="Underworld", Room="Under_B4", RiddleIndex=1,
SpeechChapter=8)
[6776.83] Log: RiddleInfo=(Zone="Underworld", Room="Under_A3", RiddleIndex=2,
SpeechChapter=5)
[6776.83] Log: RiddleInfo=(Zone="Underworld", Room="Under_C2", RiddleIndex=3,
SpeechChapter=6)
[6776.83] Log: RiddleInfo=(Zone="Underworld", Room="Under_S1", RiddleIndex=4,
SpeechChapter=6, EnableOnFlag="CH4_UnderS3_ResOfRas")
[6776.83] Log: RiddleInfo=(Zone="Underworld", Room="Under_S1", RiddleIndex=5,
SpeechChapter=6, EnableOnFlag="CH4_UnderS3_ResOfRas")
[6776.83] Log:
AutoJezRoutes=(Name="test",MapList=("entry","OW","entry2","Steel","entry3","Under",
"entry4","museum","entry5","Court","Church","entry6","Nora","Zsasz","GCPD","Hush","
BaneSS","Riddler","exit"))
[6776.83] Log: AutoJezRoutes=(Name="court",MapList=("court"))
[6776.83] Log: AutoJezRoutes=(Name="cw",MapList=("cw"))
[6776.83] Log: AutoJezRoutes=(Name="ivylair",MapList=("ivylair"))
[6776.83] Log: AutoJezRoutes=(Name="church",MapList=("church"))
[6776.83] Log: AutoJezRoutes=(Name="nora",MapList=("nora"))
[6776.83] Log: AutoJezRoutes=(Name="zsasz",MapList=("zsasz"))
[6776.83] Log: AutoJezRoutes=(Name="hush",MapList=("hush"))
[6776.83] Log: AutoJezRoutes=(Name="madhatter",MapList=("madhatter"))
[6776.83] Log: AutoJezRoutes=(Name="baness",MapList=("baness"))
[6776.83] Log: AutoJezRoutes=(Name="gcpd",MapList=("gcpd"))
[6776.83] Log: AutoJezRoutes=(Name="ow",MapList=("ow"))
[6776.83] Log: AutoJezRoutes=(Name="steel",MapList=("steel"))
[6776.83] Log: AutoJezRoutes=(Name="museum",MapList=("museum"))
[6776.83] Log: AutoJezRoutes=(Name="under",MapList=("under"))
[6776.83] Log: AutoJezRoutes=(Name="riddler",MapList=("riddler"))
[6776.83] Log:
AutoJezRoutes=(Name="challenges",MapList=("Combat_Museum","Combat_Court","Combat_St
eel","Combat_Under","Combat_Lazarus","Predator_Museum","Predator_Under","Predator_S
teel","Predator_GCPD"))
[6776.83] Log: AutoJezChapters=(Name="court",Chapter=1)
[6776.83] Log: AutoJezChapters=(Name="church",Chapter=2)
[6776.83] Log: AutoJezChapters=(Name="gcpd",Chapter=5)
[6776.83] Log: AutoJezChapters=(Name="ow",Chapter=1)
[6776.83] Log: AutoJezChapters=(Name="steel",Chapter=2)
[6776.83] Log: AutoJezChapters=(Name="museum",Chapter=3)
[6776.83] Log: AutoJezChapters=(Name="under",Chapter=4)
[6776.83] Log: AutoJezChapters=(Name="nora",Chapter=6)
[6776.83] Log: AutoJezChapters=(Name="zsasz",Chapter=6)
[6776.83] Log: AutoJezChapters=(Name="hush",Chapter=6)
[6776.83] Log: AutoJezChapters=(Name="cw",Chapter=6)
[6776.83] Log: AutoJezChapters=(Name="ivylair",Chapter=2)
[6776.83] Log: AutoJezChapters=(Name="madhatter",Chapter=6)
[6776.83] Log: AutoJezChapters=(Name="baness",Chapter=6)
[6776.83] Log: AutoJezChapters=(Name="riddler",Chapter=6)
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=16,U=0),(T=RiddlerType_Pickup,I=21,U=0),
(T=RiddlerType_Pickup,I=26,U=0),(T=RiddlerType_Pickup,I=31,U=0),
(T=RiddlerType_Pickup,I=36,U=0),(T=RiddlerType_Riddle,I=5,U=0,V=56),
(T=RiddlerType_Riddle,I=10,U=0,V=30),(T=RiddlerType_Camera3,I=0,U=0),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Pickup,I=27,U=0),(T=RiddlerType_Pickup,I=32,U=0),
(T=RiddlerType_Riddle,I=1,U=0,V=63),(T=RiddlerType_Riddle,I=6,U=0,V=07),
(T=RiddlerType_Riddle,I=11,U=0,V=22),(T=RiddlerType_Camera6,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Pickup,I=28,U=0),(T=RiddlerType_Pickup,I=33,U=0),
(T=RiddlerType_Riddle,I=2,U=0,V=54),(T=RiddlerType_Riddle,I=7,U=0,V=01),
(T=RiddlerType_Riddle,I=12,U=0,V=16),(T=RiddlerType_Camera9,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Pickup,I=29,U=0),(T=RiddlerType_Pickup,I=34,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=55),(T=RiddlerType_Riddle,I=8,U=0,V=06),
(T=RiddlerType_Riddle,I=13,U=0,V=14),(T=RiddlerType_Camera12,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Pickup,I=25,U=0),
(T=RiddlerType_Pickup,I=30,U=0),(T=RiddlerType_Pickup,I=35,U=0),
(T=RiddlerType_Riddle,I=4,U=0,V=15),(T=RiddlerType_Riddle,I=9,U=0,V=42),
(T=RiddlerType_Riddle,I=15,U=0,V=27),(T=RiddlerType_CameraHub,I=1,U=0),
(T=RiddlerType_CWPickup,I=5,U=0) ), RowUnlocks=((T=RRT_Tape,TC=Tape_Catwoman),
(T=RRT_Tape,TC=Tape_Catwoman),(T=RRT_Tape,TC=Tape_Catwoman),
(T=RRT_Tape,TC=Tape_Catwoman),(T=RRT_Tape,TC=Tape_Catwoman)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Pickup,I=27,U=0),(T=RiddlerType_Pickup,I=32,U=0),
(T=RiddlerType_Pickup,I=37,U=0),(T=RiddlerType_Riddle,I=4,U=0,V=46),
(T=RiddlerType_Riddle,I=10,U=0,V=11),(T=RiddlerType_Balloon3,I=0,U=0),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Pickup,I=28,U=0),(T=RiddlerType_Pickup,I=33,U=0),
(T=RiddlerType_Pickup,I=38,U=0),(T=RiddlerType_Riddle,I=6,U=0,V=33),
(T=RiddlerType_Camera3,I=0,U=0),(T=RiddlerType_Balloon6,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Pickup,I=29,U=0),(T=RiddlerType_Pickup,I=34,U=0),
(T=RiddlerType_Riddle,I=1,U=0,V=63),(T=RiddlerType_Riddle,I=7,U=0,V=24),
(T=RiddlerType_Camera6,I=0,U=0),(T=RiddlerType_Balloon9,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Pickup,I=25,U=0),
(T=RiddlerType_Pickup,I=30,U=0),(T=RiddlerType_Pickup,I=35,U=0),
(T=RiddlerType_Riddle,I=2,U=0,V=04),(T=RiddlerType_Riddle,I=8,U=0,V=25),
(T=RiddlerType_Camera9,I=0,U=0),(T=RiddlerType_Balloon12,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_Pickup,I=6,U=0),
(T=RiddlerType_Pickup,I=11,U=0),(T=RiddlerType_Pickup,I=16,U=0),
(T=RiddlerType_Pickup,I=21,U=0),(T=RiddlerType_Pickup,I=26,U=0),
(T=RiddlerType_Pickup,I=31,U=0),(T=RiddlerType_Pickup,I=36,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=43), (T=RiddlerType_Riddle,I=9,U=0,V=47),
(T=RiddlerType_Camera12,I=0,U=0),(T=RiddlerType_CameraHub,I=1,U=0),
(T=RiddlerType_CWPickup,I=5,U=0) ), RowUnlocks=((T=RRT_Tape,TC=Tape_Dr_Freeze),
(T=RRT_Tape,TC=Tape_Dr_Freeze),(T=RRT_Tape,TC=Tape_Dr_Freeze),
(T=RRT_Tape,TC=Tape_Dr_Freeze),(T=RRT_Tape,TC=Tape_Dr_Freeze)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=16,U=0),(T=RiddlerType_Pickup,I=21,U=0),
(T=RiddlerType_Pickup,I=26,U=0),(T=RiddlerType_Pickup,I=33,U=0),
(T=RiddlerType_Pickup,I=39,U=0),(T=RiddlerType_Riddle,I=4,U=0,V=18),
(T=RiddlerType_Riddle,I=9,U=0,V=34),(T=RiddlerType_Balloon3,I=0,U=0),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Pickup,I=27,U=0),(T=RiddlerType_Pickup,I=34,U=0),
(T=RiddlerType_Pickup,I=38,U=0),(T=RiddlerType_Riddle,I=5,U=0,V=45),
(T=RiddlerType_Camera3,I=0,U=0),(T=RiddlerType_Balloon6,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Pickup,I=28,U=0),(T=RiddlerType_Pickup,I=35,U=0),
(T=RiddlerType_Riddle,I=1,U=0,V=63),(T=RiddlerType_Riddle,I=6,U=0,V=62),
(T=RiddlerType_Camera6,I=0,U=0),(T=RiddlerType_Balloon9,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=25,U=0),
(T=RiddlerType_Pickup,I=29,U=0),(T=RiddlerType_Pickup,I=36,U=0),
(T=RiddlerType_Riddle,I=2,U=0,V=17),(T=RiddlerType_Riddle,I=7,U=0,V=13),
(T=RiddlerType_Camera9,I=0,U=0),(T=RiddlerType_Balloon12,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Pickup,I=30,U=0),(T=RiddlerType_Pickup,I=37,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=08),(T=RiddlerType_Riddle,I=8,U=0,V=51),
(T=RiddlerType_Camera12,I=0,U=0),(T=RiddlerType_CameraHub,I=1,U=0),
(T=RiddlerType_CWPickup,I=5,U=0) ), RowUnlocks=((T=RRT_Tape,TC=Tape_Joker),
(T=RRT_Tape,TC=Tape_Joker),(T=RRT_Tape,TC=Tape_Joker),(T=RRT_Tape,TC=Tape_Joker),
(T=RRT_Tape,TC=Tape_Joker)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Pickup,I=27,U=0),(T=RiddlerType_Riddle,I=5,U=0,V=29),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Riddle,I=1,U=0,V=63),(T=RiddlerType_Teeth3,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Riddle,I=2,U=0,V=58),(T=RiddlerType_Teeth6,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Pickup,I=25,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=48),(T=RiddlerType_Teeth9,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=16,U=0),
(T=RiddlerType_Pickup,I=21,U=0),(T=RiddlerType_Pickup,I=26,U=0),
(T=RiddlerType_Riddle,I=4,U=0,V=12),(T=RiddlerType_Teeth12,I=0,U=0),
(T=RiddlerType_CWPickup,I=5,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None)),
RowUnlocks=((T=RRT_Tape,TC=Tape_Two_Face),(T=RRT_Tape,TC=Tape_Two_Face),
(T=RRT_Tape,TC=Tape_Two_Face),(T=RRT_Tape,TC=Tape_Two_Face),
(T=RRT_Tape,TC=Tape_Two_Face)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=16,U=0),(T=RiddlerType_Pickup,I=21,U=0),
(T=RiddlerType_Pickup,I=26,U=0),(T=RiddlerType_Pickup,I=31,U=0),
(T=RiddlerType_Pickup,I=36,U=0),(T=RiddlerType_Riddle,I=2,U=0,V=57),
(T=RiddlerType_Riddle,I=7,U=0,V=37),(T=RiddlerType_Camera3,I=0,U=0),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Pickup,I=27,U=0),(T=RiddlerType_Pickup,I=32,U=0),
(T=RiddlerType_Pickup,I=37,U=0),(T=RiddlerType_Riddle,I=3,U=0,V=32),
(T=RiddlerType_Riddle,I=8,U=0,V=53),(T=RiddlerType_Camera6,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Pickup,I=28,U=0),(T=RiddlerType_Pickup,I=33,U=0),
(T=RiddlerType_Pickup,I=38,U=0),(T=RiddlerType_Riddle,I=4,U=0,V=31),
(T=RiddlerType_Riddle,I=9,U=0,V=23),(T=RiddlerType_Camera9,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Pickup,I=29,U=0),(T=RiddlerType_Pickup,I=34,U=0),
(T=RiddlerType_Pickup,I=39,U=0),(T=RiddlerType_Riddle,I=5,U=0,V=44),
(T=RiddlerType_Riddle,I=10,U=0,V=09),(T=RiddlerType_Camera12,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Pickup,I=25,U=0),
(T=RiddlerType_Pickup,I=30,U=0),(T=RiddlerType_Pickup,I=35,U=0),
(T=RiddlerType_Riddle,I=1,U=0,V=63),(T=RiddlerType_Riddle,I=6,U=0,V=10),
(T=RiddlerType_Riddle,I=11,U=0,V=36),(T=RiddlerType_CameraHub,I=1,U=0),
(T=RiddlerType_CWPickup,I=5,U=0) ), RowUnlocks=((T=RRT_Tape,TC=Tape_Penguin),
(T=RRT_Tape,TC=Tape_Penguin),(T=RRT_Tape,TC=Tape_Penguin),
(T=RRT_Tape,TC=Tape_Penguin),(T=RRT_Tape,TC=Tape_Penguin)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=16,U=0),(T=RiddlerType_Pickup,I=21,U=0),
(T=RiddlerType_Riddle,I=2,U=0,V=20),(T=RiddlerType_Riddle,I=7,U=0,V=28),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=02),(T=RiddlerType_Head3,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Riddle,I=4,U=0,V=21),(T=RiddlerType_Head6,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Riddle,I=5,U=0,V=19),(T=RiddlerType_Head9,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Riddle,I=1,U=0,V=63),
(T=RiddlerType_Riddle,I=6,U=0,V=35),(T=RiddlerType_Head12,I=0,U=0),
(T=RiddlerType_CWPickup,I=5,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None) ),
RowUnlocks=((T=RRT_Concept,TA=ConceptArt_Steelmill_production_line),
(T=RRT_Concept,TA=ConceptArt_Steel_Plant_Main_Hall),
(T=RRT_Concept,TA=ConceptArt_Steel_Plant_ToyRoom),
(T=RRT_Concept,TA=ConceptArt_Steel_Plant),
(T=RRT_Concept,TA=ConceptArt_Steelmill_Hall_of_mirrors)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=16,U=0),(T=RiddlerType_Pickup,I=21,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=40),(T=RiddlerType_Riddle,I=8,U=0,V=38),
(T=RiddlerType_CWPickup,I=1,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=12,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Riddle,I=4,U=0,V=26),(T=RiddlerType_Penguin3,I=0,U=0),
(T=RiddlerType_CWPickup,I=2,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Riddle,I=5,U=0,V=03),(T=RiddlerType_Penguin6,I=0,U=0),
(T=RiddlerType_CWPickup,I=3,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Riddle,I=1,U=0,V=63),
(T=RiddlerType_Riddle,I=6,U=0,V=41),(T=RiddlerType_Penguin9,I=0,U=0),
(T=RiddlerType_CWPickup,I=4,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Riddle,I=2,U=0,V=52),
(T=RiddlerType_Riddle,I=7,U=0,V=39),(T=RiddlerType_Penguin12,I=0,U=0),
(T=RiddlerType_CWPickup,I=5,U=0),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None) ),
RowUnlocks=((T=RRT_Concept,TA=ConceptArt_Museum_Exteror),
(T=RRT_Concept,TA=ConceptArt_Museum),(T=RRT_Concept,TA=ConceptArt_Window_Cell),
(T=RRT_Concept,TA=ConceptArt_Museum_Corridor),
(T=RRT_Concept,TA=ConceptArt_Iceberg_Lounge)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Pickup,I=1,U=0),
(T=RiddlerType_Pickup,I=6,U=0),(T=RiddlerType_Pickup,I=11,U=0),
(T=RiddlerType_Pickup,I=17,U=0),(T=RiddlerType_Pickup,I=22,U=0),
(T=RiddlerType_Riddle,I=1,U=0,V=63),(T=RiddlerType_Riddle,I=6,U=0,V=59),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=2,U=0),
(T=RiddlerType_Pickup,I=7,U=0),(T=RiddlerType_Pickup,I=13,U=0),
(T=RiddlerType_Pickup,I=18,U=0),(T=RiddlerType_Pickup,I=23,U=0),
(T=RiddlerType_Riddle,I=2,U=0,V=60),(T=RiddlerType_Under3,I=0,U=0),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=3,U=0),
(T=RiddlerType_Pickup,I=8,U=0),(T=RiddlerType_Pickup,I=14,U=0),
(T=RiddlerType_Pickup,I=19,U=0),(T=RiddlerType_Pickup,I=24,U=0),
(T=RiddlerType_Riddle,I=3,U=0,V=61),(T=RiddlerType_Under6,I=0,U=0),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=4,U=0),
(T=RiddlerType_Pickup,I=9,U=0),(T=RiddlerType_Pickup,I=15,U=0),
(T=RiddlerType_Pickup,I=20,U=0),(T=RiddlerType_Pickup,I=25,U=0),
(T=RiddlerType_Riddle,I=4,U=0,V=49),(T=RiddlerType_Under9,I=0,U=0),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_Pickup,I=5,U=0),
(T=RiddlerType_Pickup,I=10,U=0),(T=RiddlerType_Pickup,I=16,U=0),
(T=RiddlerType_Pickup,I=21,U=0),(T=RiddlerType_Pickup,I=26,U=0),
(T=RiddlerType_Riddle,I=5,U=0,V=50),(T=RiddlerType_Under12,I=0,U=0),
(T=RiddlerType_None),(T=RiddlerType_None),(T=RiddlerType_None),
(T=RiddlerType_None),(T=RiddlerType_None) ),
RowUnlocks=((T=RRT_Concept,TA=ConceptArt_Underground_Alley),
(T=RRT_Concept,TA=ConceptArt_Wondercity_reveal),
(T=RRT_Concept,TA=ConceptArt_Lazarus_pit_1),(T=RRT_Concept,TA=ConceptArt_Desert),
(T=RRT_Concept,TA=ConceptArt_H_Strange_tower)) );
[6776.83] Log: RiddlerPages=( Items=( (T=RiddlerType_Batman,I=1,U=0),
(T=RiddlerType_Batman,I=2,U=0), (T=RiddlerType_Batman,I=3,U=0),
(T=RiddlerType_Batman,I=4,U=0), (T=RiddlerType_Batman,I=5,U=0),
(T=RiddlerType_Batman,I=6,U=0), (T=RiddlerType_Batman,I=7,U=0),
(T=RiddlerType_Batman,I=8,U=0), (T=RiddlerType_Batman,I=41,U=0),
(T=RiddlerType_None), (T=RiddlerType_None), (T=RiddlerType_None),
(T=RiddlerType_Batman,I=9,U=0), (T=RiddlerType_Batman,I=10,U=0),
(T=RiddlerType_Batman,I=11,U=0), (T=RiddlerType_Batman,I=12,U=0),
(T=RiddlerType_Batman,I=13,U=0), (T=RiddlerType_Batman,I=14,U=0),
(T=RiddlerType_Batman,I=15,U=0), (T=RiddlerType_Batman,I=16,U=0),
(T=RiddlerType_Batman,I=42,U=0),(T=RiddlerType_None), (T=RiddlerType_None),
(T=RiddlerType_None), (T=RiddlerType_Batman,I=17,U=0),
(T=RiddlerType_Batman,I=18,U=0), (T=RiddlerType_Batman,I=19,U=0),
(T=RiddlerType_Batman,I=20,U=0), (T=RiddlerType_Batman,I=21,U=0),
(T=RiddlerType_Batman,I=22,U=0), (T=RiddlerType_Batman,I=23,U=0),
(T=RiddlerType_Batman,I=24,U=0), (T=RiddlerType_Batman,I=43,U=0),
(T=RiddlerType_None), (T=RiddlerType_None), (T=RiddlerType_None),
(T=RiddlerType_Batman,I=25,U=0), (T=RiddlerType_Batman,I=27,U=0),
(T=RiddlerType_Batman,I=32,U=0),(T=RiddlerType_Batman,I=33,U=0),
(T=RiddlerType_Batman,I=35,U=0), (T=RiddlerType_Batman,I=36,U=0),
(T=RiddlerType_Batman,I=39,U=0), (T=RiddlerType_Batman,I=40,U=0),
(T=RiddlerType_Batman,I=44,U=0),(T=RiddlerType_None), (T=RiddlerType_None),
(T=RiddlerType_None), (T=RiddlerType_Batman,I=26,U=0),
(T=RiddlerType_Batman,I=28,U=0), (T=RiddlerType_Batman,I=29,U=0),
(T=RiddlerType_Batman,I=30,U=0), (T=RiddlerType_Batman,I=31,U=0),
(T=RiddlerType_Batman,I=34,U=0), (T=RiddlerType_Batman,I=37,U=0),
(T=RiddlerType_Batman,I=38,U=0),(T=RiddlerType_Batman,I=45,U=0),
(T=RiddlerType_None),(T=RiddlerType_None), (T=RiddlerType_None) ),
RowUnlocks=((T=RRT_Concept,TA=ConceptArt_Renders_Catwoman),
(T=RRT_Concept,TA=ConceptArt_Renders_Harley),
(T=RRT_Concept,TA=ConceptArt_Renders_Joker),
(T=RRT_Concept,TA=ConceptArt_Renders_Penguin),
(T=RRT_Concept,TA=ConceptArt_Renders_Riddler)) );
[6776.83] Log:

[6776.83] Log: [BmGame.RGFxMovieBackScreen]


[6776.83] Log: UpgradePrompts=(ID=CI_AerialAttack, Label="00" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="01" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="02" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="03" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="04" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="05" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="06" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="07" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="08" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="09" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="10" )
[6776.83] Log: UpgradePrompts=(ID=CI_AimGadget, Label="11" )
[6776.83] Log: UpgradePrompts=(ID=CI_BeatDown, Label="12" )
[6776.83] Log: UpgradePrompts=(ID=CI_CapeStun, Label="13" )
[6776.83] Log: UpgradePrompts=(ID=CI_CombatSpecialBottom, Label="14" )
[6776.83] Log: UpgradePrompts=(ID=CI_CombatSpecialLeft, Label="15" )
[6776.83] Log: UpgradePrompts=(ID=CI_CombatSpecialTop, Label="16" )
[6776.83] Log: UpgradePrompts=(ID=CI_CombatTakeDown, Label="17" )
[6776.83] Log: UpgradePrompts=(ID=CI_Crouch, Label="18" )
[6776.83] Log: UpgradePrompts=(ID=CI_Slide, Label="19" )
[6776.83] Log: UpgradePrompts=(ID=CI_CrouchGrab, Label="20" )
[6776.83] Log: UpgradePrompts=(ID=CI_CrouchInteract, Label="21" )
[6776.83] Log: UpgradePrompts=(ID=CI_Crouch, Label="22" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetHoldShort, Label="23" )
[6776.83] Log: UpgradePrompts=(ID=CI_DirectedAerialAttack, Label="24" )
[6776.83] Log: UpgradePrompts=(ID=CI_Evade, Label="25" )
[6776.83] Log: UpgradePrompts=(ID=CI_Evade, Label="26" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGrapple, Label="27" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGrapple, Label="28" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGrapple, Label="29" )
[6776.83] Log: UpgradePrompts=(ID=CI_GrappleBoost, Label="30" )
[6776.83] Log: UpgradePrompts=(ID=CI_GrappleToClimb, Label="31" )
[6776.83] Log: UpgradePrompts=(ID=CI_GrappleToHang, Label="32" )
[6776.83] Log: UpgradePrompts=(ID=CI_HoldRunGlide, Label="33" )
[6776.83] Log: UpgradePrompts=(ID=CI_HoldRunGlide, Label="34" )
[6776.83] Log: UpgradePrompts=(ID=CI_KnifeCounter, Label="35" )
[6776.83] Log: UpgradePrompts=(ID=CI_KnifeCounter, Label="36" )
[6776.83] Log: UpgradePrompts=(ID=CI_LeftStick, Label="37" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickBatarang, Label="38" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickCurrentGadget, Label="39" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="40" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="41" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="42" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="43" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="44" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryFire, Label="45" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="46" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryGadgetShort, Label="47" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectBatarang, Label="48" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectHarpoonGun, Label="49" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectControllableBatarang, Label="50" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectExplosiveGel, Label="51" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectFreezeBlast, Label="52" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectFreezeCluster, Label="53" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectGadget1, Label="54" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectGadget2, Label="55" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectGadget3, Label="56" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectJammer, Label="57" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectLineLauncher, Label="58" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectREC, Label="59" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectResonatorTuner, Label="60" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectSmokeBomb, Label="61" )
[6776.83] Log: UpgradePrompts=(ID=CI_SelectSonicBatarang, Label="62" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakeDown, Label="63" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakedown, Label="64" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakedown, Label="65" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakeDown, Label="66" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakedown, Label="67" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakedown, Label="68" )
[6776.83] Log: UpgradePrompts=(ID=CI_Strike, Label="69" )
[6776.83] Log: UpgradePrompts=(ID=CI_Strike, Label="70" )
[6776.83] Log: UpgradePrompts=(ID=CI_Strike, Label="71" )
[6776.83] Log: UpgradePrompts=(ID=CI_Strike, Label="72" )
[6776.83] Log: UpgradePrompts=(ID=CI_Strike, Label="73" )
[6776.83] Log: UpgradePrompts=(ID=CI_Strike, Label="74" )
[6776.83] Log: UpgradePrompts=(ID=CI_SuperStun, Label="75" )
[6776.83] Log: UpgradePrompts=(ID=CI_ToggleDetectiveMode, Label="76" )
[6776.83] Log: UpgradePrompts=(ID=CI_TriggerScan, Label="77" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="78" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetHoldShort, Label="79" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="80" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="81" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="82" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetHoldShort, Label="83" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="84" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="85" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="86" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="87" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="88" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="89" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="90" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="91" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="92" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="93" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakeDown, Label="94" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickBatClaw, Label="95" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickGel, Label="96" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickMagBlast, Label="97" )
[6776.83] Log: UpgradePrompts=(ID=CI_BatclawSlam, Label="98" )
[6776.83] Log: UpgradePrompts=(ID=CI_CombatSpecialBottom, Label="99" )
[6776.83] Log: UpgradePrompts=(ID=CI_CombatSpecialLeft, Label="100" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickGel, Label="101" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickCaltrops, Label="102" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickFreeze, Label="103" )
[6776.83] Log: UpgradePrompts=(ID=CI_Crouch, Label="104" )
[6776.83] Log: UpgradePrompts=(ID=CI_Cancel, Label="105" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakeDown, Label="106" )
[6776.83] Log: UpgradePrompts=(ID=CI_CrouchInteract, Label="107" )
[6776.83] Log: UpgradePrompts=(ID=CI_CapeStun, Label="108" )
[6776.83] Log: UpgradePrompts=(ID=CI_Crouch, Label="109" )
[6776.83] Log: UpgradePrompts=(ID=CI_CrouchInteractHold, Label="110" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGrapple, Label="111" )
[6776.83] Log: UpgradePrompts=(ID=CI_RunGlide, Label="112" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickBatclaw, Label="113" )
[6776.83] Log: UpgradePrompts=(ID=CI_QuickBatarang, Label="114" )
[6776.83] Log: UpgradePrompts=(ID=CI_SecondaryFire, Label="115" )
[6776.83] Log: UpgradePrompts=(ID=CI_ReadyGadgetButton, Label="116" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadget, Label="117" )
[6776.83] Log: UpgradePrompts=(ID=CI_UseGadgetShort, Label="118" )
[6776.83] Log: UpgradePrompts=(ID=CI_GrappleBoost, Label="119" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakeDown, Label="120" )
[6776.83] Log: UpgradePrompts=(ID=CI_SilentTakeDown, Label="121" )
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Azrael
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Bane
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_ARTraining
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_DeadShot
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Hush
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_IceBergCops
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Mad_Hatter
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Nora
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_FreezeCluster
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Riddler
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Zsasz
[6776.83] Log: MapCriminalDBCharacterList=ProgressCharacter_Bullies
[6776.83] Log:

[6776.83] Log: [BmGame.RGFxMovieUI_ConceptGallery]


[6776.83] Log: GalleryPages=(Title="$UI.GalleyPage1",
IDs=(1,2,3,4,5,6,7,8,9,10,11,12,14,15,16,31,18,19,55,20))
[6776.83] Log: GalleryPages=(Title="$UI.GalleyPage2",
IDs=(21,22,76,23,25,27,28,29,30,24,26,32,33,34,35,36,37,38,39,40))
[6776.83] Log: GalleryPages=(Title="$UI.GalleyPage3",
IDs=(41,42,43,44,45,47,48,49,50,51,53,54,56,58,57,59,46,52,60,80))
[6776.83] Log: GalleryPages=(Title="$UI.GalleyPage4",
IDs=(61,62,67,17,65,63,64,66,68,78,69,70,71,72,74,73,75,77,13,79))
[6776.83] Log:

[6776.83] Log: [BmGame.RDebugCameraController]


[6776.83] Log: NumRoundShotsPerTake=64
[6776.83] Log: CreateRoundShotFolders=true ; set to true if each roundshot
take should go into a separate folder like "RoundShot_001/..." etc.
[6776.83] Log: NumOrbitShotsPerTake=64
[6776.83] Log: CreateOrbitShotFolders=true ; set to true if each orbitshot
take should go into a separate folder like "OrbitShot_001/..." etc.
[6776.83] Log:

[6776.83] Log: [BmGame.RDebugMenu]


[6776.83] Log: FlagListTypes=All
[6776.83] Log: FlagListTypes=From Code
[6776.83] Log: FlagListTypes=From Map
[6776.83] Log: FlagListTypes=Chapter
[6776.83] Log: FlagListTypes=Unlocked_
[6776.83] Log: FlagListTypes=ChalAvail_
[6776.83] Log: FlagListTypes=MapObj_
[6776.83] Log: FlagListTypes=SS_
[6776.83] Log: FlagListTypes=?Riddler
[6776.83] Log: FlagListTypes=?_Visible
[6776.83] Log: FlagListTypes=Equip_
[6776.83] Log:
[6776.83] Log: [BmGame.RHelicopterBase]
[6776.83] Log: HelicopterDifficultyLevels=( ChaingunDamage = 1, RocketDamage =
10 ) ;// Easy
[6776.83] Log: HelicopterDifficultyLevels=( ChaingunDamage = 2.5, RocketDamage =
15 ) ;// Normal
[6776.83] Log: HelicopterDifficultyLevels=( ChaingunDamage = 5, RocketDamage =
20 ) ;// Hard
[6776.83] Log: HelicopterDifficultyLevels=( ChaingunDamage = 8, RocketDamage =
30 ) ;// NewGamePlus
[6776.83] Log:

[6776.83] Log: [BmScript.RGFxMovieUI_FrontendCredits]


[6776.83] Log: CreditsSectionOrder=ROCK_OutsourcePartners
[6776.83] Log: CreditsSectionOrder=ROCK_AddEngineProgrammers
[6776.83] Log: CreditsSectionOrder=ROCK_AddCharConceptArt
[6776.83] Log: CreditsSectionOrder=ROCK_SpecialThanks
[6776.83] Log: CreditsSectionOrder=ROCK_BatBabies
[6776.83] Log: CreditsSectionOrder=NVIDIA_Title
[6776.83] Log: CreditsSectionOrder=NVIDIA_Engineering
[6776.83] Log: CreditsSectionOrder=NVIDIA_ArtTeam
[6776.83] Log: CreditsSectionOrder=NVIDIA_QATesters
[6776.83] Log: CreditsSectionOrder=NVIDIA_DevRelationsManagement
[6776.83] Log: CreditsSectionOrder=WB_Publishing
[6776.83] Log: CreditsSectionOrder=WB_ExecProducer
[6776.83] Log: CreditsSectionOrder=WB_Producer
[6776.83] Log: CreditsSectionOrder=WB_AssociateProducer
[6776.83] Log: CreditsSectionOrder=WB_VicePresProduction
[6776.83] Log: CreditsSectionOrder=WB_ProductionCoordinator1
[6776.83] Log: CreditsSectionOrder=WB_ProductionAssist
[6776.83] Log: CreditsSectionOrder=WB_QA_Title
[6776.83] Log: CreditsSectionOrder=WB_DirectorQA
[6776.83] Log: CreditsSectionOrder=WB_QALead
[6776.83] Log: CreditsSectionOrder=WB_LeadSupport
[6776.83] Log: CreditsSectionOrder=WB_SeniorQA
[6776.83] Log: CreditsSectionOrder=WB_QAAnalysts
[6776.83] Log: CreditsSectionOrder=WB_QACertSupervisor
[6776.83] Log: CreditsSectionOrder=WB_SeniorCertTesters
[6776.83] Log: CreditsSectionOrder=WB_QACertTeam
[6776.83] Log: CreditsSectionOrder=WB_VicePresDevelopment
[6776.83] Log: CreditsSectionOrder=WB_DirectorArt
[6776.83] Log: CreditsSectionOrder=WB_DirectorDesign
[6776.83] Log: CreditsSectionOrder=WB_DirectorEngineering
[6776.83] Log: CreditsSectionOrder=WB_DirectorProduction
[6776.83] Log: CreditsSectionOrder=WB_ProductionCoordinator2
[6776.83] Log: CreditsSectionOrder=WB_CreativeDirector
[6776.83] Log: CreditsSectionOrder=WB_DirectorStratMarketDev
[6776.83] Log: CreditsSectionOrder=WB_UsabilityManager
[6776.83] Log: CreditsSectionOrder=WB_RatingsSpecialist
[6776.83] Log: CreditsSectionOrder=WB_SubmissionsSpecialist
[6776.83] Log: CreditsSectionOrder=WB_ManagerFirstPartyOps
[6776.83] Log: CreditsSectionOrder=WB_DirectorFirstPartyOps
[6776.83] Log: CreditsSectionOrder=WB_DirectorTalentRelations
[6776.83] Log: CreditsSectionOrder=WB_ManagerRightsClearances
[6776.83] Log: CreditsSectionOrder=WB_DirectorMarketing
[6776.83] Log: CreditsSectionOrder=WB_VicePresMarketing
[6776.83] Log: CreditsSectionOrder=WB_MarketingManager
[6776.83] Log: CreditsSectionOrder=WB_MarketingAssociate1
[6776.83] Log: CreditsSectionOrder=WB_MarketingAssociate
[6776.83] Log: CreditsSectionOrder=WB_MarketingCoord
[6776.83] Log: CreditsSectionOrder=WB_PRRepresentative
[6776.83] Log: CreditsSectionOrder=WB_PRManager
[6776.83] Log: CreditsSectionOrder=WB_VicePresPR
[6776.83] Log: CreditsSectionOrder=WB_MarketingAssetsManager
[6776.83] Log: CreditsSectionOrder=WB_MarketingAssetsCoord
[6776.83] Log: CreditsSectionOrder=WB_DirectorDevRelAcquisitions
[6776.83] Log: CreditsSectionOrder=WB_ManagerInfoTech
[6776.83] Log: CreditsSectionOrder=WB_InfoTech
[6776.83] Log: CreditsSectionOrder=WB_USSales
[6776.83] Log: CreditsSectionOrder=WB_CanadaSales
[6776.83] Log: CreditsSectionOrder=WB_MexicoSales
[6776.83] Log: CreditsSectionOrder=WB_BrazilSales
[6776.83] Log: CreditsSectionOrder=WB_ManagerTradeMarketing
[6776.83] Log: CreditsSectionOrder=WB_SalesPlanningAnalysis
[6776.83] Log: CreditsSectionOrder=WB_ManagerSalesComms
[6776.83] Log: CreditsSectionOrder=WB_VicePresTradeMarketing
[6776.83] Log: CreditsSectionOrder=WB_SnrVicePresSalesDist
[6776.83] Log: CreditsSectionOrder=WB_VicePresBusDevelopment
[6776.83] Log: CreditsSectionOrder=WB_DepGeneralCounsel
[6776.83] Log: CreditsSectionOrder=WB_VicePresFinance
[6776.83] Log: CreditsSectionOrder=WB_VicePresProjectMgmtProcess
[6776.83] Log: CreditsSectionOrder=WB_SnrVicePresWorldMarketing
[6776.83] Log: CreditsSectionOrder=WB_SnrVicePresProdDevelopment
[6776.83] Log: CreditsSectionOrder=WB_SnrVicePresBusOperations
[6776.83] Log: CreditsSectionOrder=WB_ExecVicePresWorldOps
[6776.83] Log: CreditsSectionOrder=WB_President
[6776.83] Log: CreditsSectionOrder=WB_EMEATitle
[6776.83] Log: CreditsSectionOrder=WB_MarketingPRDirectorEMEA
[6776.83] Log: CreditsSectionOrder=WB_PAHesterWoodliffe
[6776.83] Log: CreditsSectionOrder=WB_ProdManagerEMEA
[6776.83] Log: CreditsSectionOrder=WB_MarketingManagerEMEA
[6776.83] Log: CreditsSectionOrder=WB_JnrProdManagerEMEA
[6776.83] Log: CreditsSectionOrder=WB_PRManagerEMEA
[6776.83] Log: CreditsSectionOrder=WB_PRExecutiveEMEA
[6776.83] Log: CreditsSectionOrder=WB_JnrManagerCreativeServicesLocEMEA
[6776.83] Log: CreditsSectionOrder=WB_MarketingPRIntern
[6776.83] Log: CreditsSectionOrder=WB_SalesAnalysisManagerEMEA
[6776.83] Log: CreditsSectionOrder=WB_SalesCoordinatorEMEA
[6776.83] Log: CreditsSectionOrder=WB_SalesPA
[6776.83] Log: CreditsSectionOrder=WB_DirectorSupplyChainEMEA
[6776.83] Log: CreditsSectionOrder=WB_InternationalSupplyChainManager
[6776.83] Log: CreditsSectionOrder=WB_SupplyChainManagerGames
[6776.83] Log: CreditsSectionOrder=WB_SalesIntern
[6776.83] Log: CreditsSectionOrder=WB_SalesIntern2
[6776.83] Log: CreditsSectionOrder=WB_DirectorInternationalFinance
[6776.83] Log: CreditsSectionOrder=WB_APACTitle
[6776.83] Log: CreditsSectionOrder=WB_DirectorSalesMarketingAPAC
[6776.83] Log: CreditsSectionOrder=WB_ManagerPRAPAC
[6776.83] Log: CreditsSectionOrder=WB_ManagerMarketingAPAC
[6776.83] Log: CreditsSectionOrder=WB_NationalAccountManager
[6776.83] Log: CreditsSectionOrder=WB_SnrRepLocalizationManager
[6776.83] Log: CreditsSectionOrder=WB_SupervisingSoundDesigner
[6776.83] Log: CreditsSectionOrder=WB_AdrMixer
[6776.83] Log: CreditsSectionOrder=WB_SoundDesigner
[6776.83] Log: CreditsSectionOrder=WB_SoundEditor
[6776.83] Log: CreditsSectionOrder=WB_FoleyArtist1
[6776.83] Log: CreditsSectionOrder=WB_FoleyArtist2
[6776.83] Log: CreditsSectionOrder=WB_FoleyMixer
[6776.83] Log: CreditsSectionOrder=IMAGENATION_Title
[6776.83] Log: CreditsSectionOrder=StoryWrittenBy
[6776.83] Log: CreditsSectionOrder=VoiceOverActors
[6776.83] Log: CreditsSectionOrder=VoiceOverDirector
[6776.83] Log: CreditsSectionOrder=DialogueRecorded
[6776.83] Log: CreditsSectionOrder=WB_SoundEngineer
[6776.83] Log: CreditsSectionOrder=Composer
[6776.83] Log: CreditsSectionOrder=AdditionalComposition
[6776.83] Log: CreditsSectionOrder=MusicOrchConductor
[6776.83] Log: CreditsSectionOrder=AdditionalOrchestrations
[6776.83] Log: CreditsSectionOrder=MusicPreperation
[6776.83] Log: CreditsSectionOrder=ScoreCoordinator
[6776.83] Log: CreditsSectionOrder=ScoreRecordedAndMixedBy
[6776.83] Log: CreditsSectionOrder=AssistantEngineers
[6776.83] Log: CreditsSectionOrder=CutsceneReRecordingMixer
[6776.83] Log: CreditsSectionOrder=RecordedAndMixedAtAirStudios
[6776.83] Log: CreditsSectionOrder=MusiciansProvidedBy
[6776.83] Log: CreditsSectionOrder=OnlyYou
[6776.83] Log: CreditsSectionOrder=SpecialThanks
[6776.83] Log: CreditsSectionOrder=DC_Title
[6776.83] Log: CreditsSectionOrder=DC_ChiefCreativeOfficer
[6776.83] Log: CreditsSectionOrder=DC_CreativeDirectorInteractive
[6776.83] Log: CreditsSectionOrder=DC_CreativeAssociate1
[6776.83] Log: CreditsSectionOrder=DC_CreativeAssociate2
[6776.83] Log: CreditsSectionOrder=DC_President
[6776.83] Log: CreditsSectionOrder=DC_CoPublishers
[6776.83] Log: CreditsSectionOrder=DC_ExecutiveVP
[6776.83] Log: CreditsSectionOrder=DC_SnrVPBusinessLegalAffairs
[6776.83] Log: CreditsSectionOrder=DC_SnrVPFinance
[6776.83] Log: CreditsSectionOrder=DC_SnrVPExecEditorVertigo
[6776.83] Log: CreditsSectionOrder=DC_VPPublishingOperations
[6776.83] Log: CreditsSectionOrder=DC_VPArtDirectionDesign
[6776.83] Log: CreditsSectionOrder=DC_VPMarketing
[6776.83] Log: CreditsSectionOrder=DC_VPTalentRelationsServices
[6776.83] Log: CreditsSectionOrder=DC_VPStrategyPlanningReporting
[6776.83] Log: CreditsSectionOrder=DC_SnrVPFranchiseManagement
[6776.83] Log: CreditsSectionOrder=DC_VPExecEditorMAD
[6776.83] Log: CreditsSectionOrder=DC_SnrVPManufacturingOps
[6776.83] Log: CreditsSectionOrder=DC_VPEditorInChief
[6776.83] Log: CreditsSectionOrder=DC_VPPublicity
[6776.83] Log: CreditsSectionOrder=DC_SnrVPDigital
[6776.83] Log: CreditsSectionOrder=DC_VPBusLegalAffairsPublishing
[6776.83] Log: CreditsSectionOrder=DC_VPBusAffairsTalent
[6776.83] Log: CreditsSectionOrder=DC_VPManufacturingAdmin
[6776.83] Log: CreditsSectionOrder=DC_VPBusinessAffairsMedia
[6776.83] Log: CreditsSectionOrder=DC_VPOnline
[6776.83] Log: CreditsSectionOrder=DC_VPBookSales
[6776.83] Log: CreditsSectionOrder=DC_SnrVPPublicity
[6776.83] Log: CreditsSectionOrder=DC_SnrVPSales
[6776.83] Log: CreditsSectionOrder=DC_SpecialThanks
[6776.83] Log: CreditsSectionOrder=WBNET_Title
[6776.83] Log: CreditsSectionOrder=WBNET_PublishingExec
[6776.83] Log: CreditsSectionOrder=WBNET_PublishingProducer
[6776.83] Log: CreditsSectionOrder=WBNET_ExecProducer
[6776.83] Log: CreditsSectionOrder=WBNET_AssociateProducer
[6776.83] Log: CreditsSectionOrder=WBNET_VPTech
[6776.83] Log: CreditsSectionOrder=WBNET_SeniorDirPlatTech
[6776.83] Log: CreditsSectionOrder=WBNET_DirGameTech
[6776.83] Log: CreditsSectionOrder=WBNET_DevDirEngineer
[6776.83] Log: CreditsSectionOrder=WBNET_EngManagers
[6776.83] Log: CreditsSectionOrder=WBNET_SoftEngineers
[6776.83] Log: CreditsSectionOrder=WBNET_WebProducer
[6776.83] Log: CreditsSectionOrder=WBNET_LeadWebDev
[6776.83] Log: CreditsSectionOrder=WBNET_WebDev
[6776.83] Log: CreditsSectionOrder=WBNET_GraphicDesigners
[6776.83] Log: CreditsSectionOrder=WBNET_DirectorSQA
[6776.83] Log: CreditsSectionOrder=WBNET_SQAManagers
[6776.83] Log: CreditsSectionOrder=WBNET_SQAEngineers
[6776.83] Log: CreditsSectionOrder=WBNET_DirBusinessIntel
[6776.83] Log: CreditsSectionOrder=WBNET_BussIntelAnalysts
[6776.83] Log: CreditsSectionOrder=WBNET_ProjectManager
[6776.83] Log: CreditsSectionOrder=WBNET_ExecDirMarketing
[6776.83] Log: CreditsSectionOrder=WBNET_DirectorComms
[6776.83] Log: CreditsSectionOrder=WBNET_OnlineCommRelationsSpec
[6776.83] Log: CreditsSectionOrder=COMPUCOM_Title
[6776.83] Log: CreditsSectionOrder=COMPUCOM_QADirector
[6776.83] Log: CreditsSectionOrder=COMPUCOM_AccountManager
[6776.83] Log: CreditsSectionOrder=COMPUCOM_GamesProjectManager
[6776.83] Log: CreditsSectionOrder=COMPUCOM_QALeads
[6776.83] Log: CreditsSectionOrder=COMPUCOM_QAAnalysts
[6776.83] Log: CreditsSectionOrder=SQS_Title
[6776.83] Log: CreditsSectionOrder=SQS_AccountManager
[6776.83] Log: CreditsSectionOrder=SQS_QAManager
[6776.83] Log: CreditsSectionOrder=SQS_QAProjectLeads
[6776.83] Log: CreditsSectionOrder=SQS_LeadTesters
[6776.83] Log: CreditsSectionOrder=SQS_Testers
[6776.83] Log: CreditsSectionOrder=TT_Title
[6776.83] Log: CreditsSectionOrder=TT_HeadQA
[6776.83] Log: CreditsSectionOrder=TT_QALeads
[6776.83] Log: CreditsSectionOrder=TT_QATesters
[6776.83] Log: CreditsSectionOrder=BABEL_Title
[6776.83] Log: CreditsSectionOrder=BABEL_QACoords
[6776.83] Log: CreditsSectionOrder=BABEL_ProjectManager
[6776.83] Log: CreditsSectionOrder=BABEL_DirectorSalesAmericas
[6776.83] Log: CreditsSectionOrder=BABEL_PreProductionCoord
[6776.83] Log: CreditsSectionOrder=BABEL_LocalisationTesters
[6776.83] Log: CreditsSectionOrder=BABEL_French
[6776.83] Log: CreditsSectionOrder=BABEL_Italian
[6776.83] Log: CreditsSectionOrder=BABEL_German
[6776.83] Log: CreditsSectionOrder=BABEL_CastilianSpanish
[6776.83] Log: CreditsSectionOrder=BABEL_LatinSpanish
[6776.83] Log: CreditsSectionOrder=BABEL_BrazilianPortuguese
[6776.83] Log: CreditsSectionOrder=BABEL_Polish
[6776.83] Log: CreditsSectionOrder=BABEL_Russian
[6776.83] Log: CreditsSectionOrder=BABEL_Japanese
[6776.83] Log: CreditsSectionOrder=BABEL_Korean
[6776.83] Log:

[6776.83] Log: [IniVersion]


[6776.83] Log: 0=1656443438.000000
[6776.83] Log: 1=1656436330.000000
[6776.83] Log: 2=1656436329.000000
[6776.83] Log: 3=1656446563.000000
[6776.83] Log: 4=1656436308.000000
[6776.83] Log:

[6776.83] Log: FileName: ..\..\BmGame\Config\BmInput.ini


[6776.83] Log: [Engine.PlayerInput]
[6776.83] Log: MoveForwardSpeed=1200
[6776.83] Log: MoveStrafeSpeed=1200
[6776.83] Log: LookRightScale=375
[6776.83] Log: LookUpScale=-300
[6776.83] Log: MouseSensitivity=30.0
[6776.83] Log: DoubleClickTime=0.250000
[6776.83] Log: bEnableMouseSmoothing=true
[6776.83] Log: Bindings=(Name="Fire",Command="Button bFire | StartFire |
OnRelease StopFire")
[6776.83] Log: Bindings=(Name="AltFire",Command="StartAltFire | OnRelease
StopAltFire")
[6776.83] Log: Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
[6776.83] Log: Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
[6776.83] Log: Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
[6776.83] Log: Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
[6776.83] Log: Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="Look",Command="Button bLook")
[6776.83] Log: Bindings=(Name="Pause",Command="Pause")
[6776.83] Log: Bindings=(Name="LookToggle",Command="Toggle bLook")
[6776.83] Log: Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="CenterView",Command="Button bSnapLevel")
[6776.83] Log: Bindings=(Name="Walking",Command="Button bRun")
[6776.83] Log: Bindings=(Name="Strafe",Command="Button bStrafe")
[6776.83] Log: Bindings=(Name="NextWeapon",Command="NextWeapon")
[6776.83] Log: Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
[6776.83] Log: Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
[6776.83] Log: Bindings=(Name="Turn180",Command="Button bTurn180")
[6776.83] Log: Bindings=(Name="W",Command="MoveForward")
[6776.83] Log: Bindings=(Name="S",Command="MoveBackward")
[6776.83] Log: Bindings=(Name="A",Command="StrafeLeft")
[6776.83] Log: Bindings=(Name="D",Command="StrafeRight")
[6776.83] Log: Bindings=(Name="F",Command="FreezeRendering")
[6776.83] Log: Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
[6776.83] Log: Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
[6776.83] Log: Bindings=(Name="LeftMouseButton",Command="Fire")
[6776.83] Log: Bindings=(Name="RightMouseButton",Command="AltFire")
[6776.83] Log: Bindings=(Name="LeftControl",Command="Jump")
[6776.83] Log: Bindings=(Name="SpaceBar",Command="Jump")
[6776.83] Log: Bindings=(Name="BackSpace",Command="Jump")
[6776.83] Log: Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease
ShowMenu")
[6776.83] Log: Bindings=(Name="E",Command="Use")
[6776.83] Log: Bindings=(Name="MouseScrollUp",Command="PrevWeapon")
[6776.83] Log: Bindings=(Name="MouseScrollDown",Command="NextWeapon")
[6776.83] Log: Bindings=(Name="C",Command="DoDuck")
[6776.83] Log: Bindings=(Name="P",Command="TogglePhysicsMode")
[6776.83] Log: Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease
ToggleSpeaking false")
[6776.83] Log: Bindings=(Name="T",Command="Talk")
[6776.83] Log: Bindings=(Name="Y",Command="TeamTalk")
[6776.83] Log: Bindings=(Name="Up",Command="MoveForward")
[6776.83] Log: Bindings=(Name="Down",Command="MoveBackward")
[6776.83] Log: Bindings=(Name="Left",Command="TurnLeft")
[6776.83] Log: Bindings=(Name="Right",Command="TurnRight")
[6776.83] Log: Bindings=(Name="LeftShift",Command="Walking")
[6776.83] Log: Bindings=(Name="F1",Command="ShowMouseCursor",Shift=True)
[6776.83] Log: Bindings=(Name="F1",Command="viewmode wireframe",
bIgnoreShift=True,Alt=False,bIgnoreAlt=True)
[6776.83] Log: Bindings=(Name="F2",Command="viewmode unlit")
[6776.83] Log: Bindings=(Name="F3",Command="viewmode lit")
[6776.83] Log: Bindings=(Name="F4",Command="viewmode detaillighting")
[6776.83] Log: Bindings=(Name="F5",Command="viewmode shadercomplexity")
[6776.83] Log: Bindings=(Name="F9",Command="shot")
[6776.83] Log: Bindings=(Command="RECOMPILESHADERS
CHANGED",Name=Period,Control=True,Shift=True)
[6776.83] Log: Bindings=(Name="End",Command="Camera FirstPerson")
[6776.83] Log: Bindings=(Name="PageDown",Command="Camera ThirdPerson")
[6776.83] Log: Bindings=(Name="PageUp",Command="Camera Fixed")
[6776.83] Log: Bindings=(Name="Home",Command="Camera FixedTracking")
[6776.83] Log: Bindings=(Name="Insert",Command="Camera FreeCam")
[6776.83] Log: Bindings=(Name="XboxTypeS_X",Command="Use")
[6776.83] Log: Bindings=(Name="XboxTypeS_A",Command="Jump")
[6776.83] Log: Bindings=(Name="XboxTypeS_B",Command="ChangePosture")
[6776.83] Log: Bindings=(Name="XboxTypeS_Y",Command="NextWeapon")
[6776.83] Log: Bindings=(Name="XboxTypeS_Back",Command="")
[6776.83] Log: Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightShoulder",Command="mem")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire")
[6776.83] Log:
Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0
DeadZone=0.3")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0
DeadZone=0.3")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0
DeadZone=0.2")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8
DeadZone=0.2")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis
aLeftAnalogTrigger Speed=1.0 DeadZone=0.11")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis
aRightAnalogTrigger Speed=1.0 DeadZone=0.11")
[6776.83] Log: Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee |
OnRelease StopUseAttractModeInputConfig")
[6776.83] Log: Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee |
OnRelease StartUseAttractModeInputConfig")
[6776.83] Log: Bindings=(Name="MOBILE_NextConfig",Command="OnRelease
NextMobileInputConfig")
[6776.83] Log: Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt")
[6776.83] Log: Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05")
[6776.83] Log: Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1
DeadZone=0.05")
[6776.83] Log: Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe
DeadZone=0.15")
[6776.83] Log: Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY
DeadZone=0.15")
[6776.83] Log: Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease
StopFire")
[6776.83] Log: Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon")
[6776.83] Log: Bindings=(Name="MOBILE_Jump",Command="Jump")
[6776.83] Log: Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps")
[6776.83] Log:
Bindings=(Name="NumPadZero",Command="MOBILE_ResetPrimitiveTracking")
[6776.83] Log:
Bindings=(Name="NumPadOne",Command="MOBILE_IncrementTrackedPrimitive -1")
[6776.83] Log:
Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1")
[6776.83] Log: bInvertMouse=true
[6776.83] Log: bInvertCapeGlide=true
[6776.83] Log: Bindings=(Name="F5",Command="ReloadLevel")
[6776.83] Log: Bindings=(Name="F8",Command="show postprocess")
[6776.83] Log: Bindings=(Name="F11",Command="ToggleMovieRecord")
[6776.83] Log: Bindings=(Name="F6",Command="Stat StartFile")
[6776.83] Log: Bindings=(Name="F7",Command="Stat StopFile")
[6776.83] Log: Bindings=(Name="V",Command="FreezeAll")
[6776.83] Log: Bindings=(Name="C",Command="ToggleLockCamera", Control=True)
[6776.83] Log: Bindings=(Name="Y",Command="ToggleGhost")
[6776.83] Log: Bindings=(Name="T",Command="Teleport",Alt=false)
[6776.83] Log: Bindings=(Name="T",Command="DebugTest",Alt=true)
[6776.83] Log: Bindings=(Name="Add", Command="AddXP")
[6776.83] Log: Bindings=(Name="Period",Command="ToggleThoughts")
[6776.83] Log: Bindings=(Name="Semicolon",Command="StepPawnDisplayingThoughts")
[6776.83] Log: Bindings=(Name="NumPadTwo",Command="DebugCameraDown | OnRelease
StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadFour",Command="DebugCameraLeft | OnRelease
StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadSix",Command="DebugCameraRight | OnRelease
StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadEight",Command="DebugCameraUp | OnRelease
StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadSeven",Command="DebugCameraForward |
OnRelease StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadOne",Command="DebugCameraBack | OnRelease
StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadNine",Command="DebugCameraZoomIn |
OnRelease StopDebugCameraMovement")
[6776.83] Log: Bindings=(Name="NumPadThree",Command="DebugCameraZoomOut |
OnRelease StopDebugCameraMovement")
[6776.83] Log:
Bindings=(Name="C",Command="ToggleAlternativeCamera",Control=true)
[6776.83] Log: Bindings=(Name="Run",Command="StartRun | OnRelease EndRun |
Button bRunButton")
[6776.83] Log: Bindings=(Name="Stealth",Command="StartStealthMove | OnRelease
EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed |
LedgeToCeilingPressed | LandPressed")
[6776.83] Log: Bindings=(Name="Grapple",Command="BankPoints | GrapplePressed |
OnRelease GrappleReleased | Button aGrappleButton")
[6776.83] Log: Bindings=(Name="Gadget",Command="GadgetPressed | OnRelease
GadgetReleased")
[6776.83] Log: Bindings=(Name="Grab", Command="GrabPressed | OnRelease
GrabReleased | Button aTakedownButton")
[6776.83] Log: Bindings=(Name="Cover", Command="CoverPressed | OnRelease
CoverReleased");
[6776.83] Log: Bindings=(Name="HoldToZoom", Command="ReadyGadget | OnRelease
UnreadyGadget | Button bReadyGadgetButton")
[6776.83] Log: Bindings=(Name="GadgetMode", Command="StartGadgetMode | OnRelease
EndGadgetMode")
[6776.83] Log: Bindings=(Name="ForensicMode", Command="SelectForensicModePressed
| OnRelease SelectForensicModeReleased")
[6776.83] Log: Bindings=(Name="GrappleOrGadget", Command="BankPoints |
GrappleOrGadgetPressed | OnRelease GadgetReleased | Button aGrappleButton")
[6776.83] Log: Bindings=(Name="GrappleOrGadgetOrQuickStrike",
Command="GrappleOrStrikeGadgetPressed | OnRelease GadgetReleased | Button
aGrappleButton")
[6776.83] Log: Bindings=(Name="GadgetOrQuickStrike",
Command="GadgetOrQuickStrikePressed | OnRelease GadgetReleased")
[6776.83] Log: Bindings=(Name="StealthOrGadget", Command="StealthOrGadgetPressed
| OnRelease EndStealthMove | OnRelease GadgetReleased | Button bCrouchButton |
FloorTakedownModifierPressed | LedgeToCeilingPressed | LandPressed")
[6776.83] Log: Bindings=(Name="QuickStrike", Command="TriggerQuickStrike |
OnRelease QuickStrikeReleased")
[6776.83] Log: Bindings=(Name="HeavyStrike", Command="TriggerHeavyStrike |
OnRelease HeavyStrikeReleased")
[6776.83] Log: Bindings=(Name="ChargeStrike", Command="TriggerChargeStrike |
OnRelease ChargeStrikeReleased")
[6776.83] Log: Bindings=(Name="BlockBreaker", Command="TriggerBlockBreaker |
OnRelease BlockBreakerReleased")
[6776.83] Log: Bindings=(Name="Redirect", Command="TriggerRedirect | OnRelease
RedirectReleased")
[6776.83] Log: Bindings=(Name="ContextSensitive",
Command="PressedContextSensitive | OnRelease ReleasedContextSensitive")
[6776.83] Log: Bindings=(Name="ReadyBatarang", Command="ReadyBatarang |
OnRelease UnReadyBatarang")
[6776.83] Log: Bindings=(Name="HoldToZoomOrCounter",
Command="ReadyGadgetOrCounterPressed | OnRelease ReadyGadgetOrCounterReleased |
OnRelease UnreadyGadget | Button bReadyGadgetButton | Button aTakedownButton")
[6776.83] Log: Bindings=(Name="PS3Crouch", Command="StealthOrQuickBatclawPressed
| OnRelease EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed |
LedgeToCeilingPressed | LandPressed"))
[6776.83] Log: Bindings=(Name="ChargeVenom", Command="ChargeVenomPressed |
OnRelease ChargeVenomReleased")
[6776.83] Log: Bindings=(Name="HoldToTaunt", Command="HoldToTauntPressed |
OnRelease HoldToTauntReleased")
[6776.83] Log: Bindings=(Name="Y",Command="ToggleGhost",Shift=true,
bIgnoreShift=false)
[6776.83] Log: Bindings=(Name="T",Command="Teleport",Shift=true,
bIgnoreShift=false)
[6776.83] Log: Bindings=(Name="W",Command="DebugMenuUpPressed | OnRelease
DebugMenuUpReleased")
[6776.83] Log: Bindings=(Name="S",Command="DebugMenuDownPressed | OnRelease
DebugMenuDownReleased")
[6776.83] Log: Bindings=(Name="A",Command="DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased")
[6776.83] Log: Bindings=(Name="D",Command="DebugMenuRightPressed | OnRelease
DebugMenuRightReleased")
[6776.83] Log: Bindings=(Name="Up",Command="DebugMenuUpPressed | OnRelease
DebugMenuUpReleased")
[6776.83] Log: Bindings=(Name="Down",Command="DebugMenuDownPressed | OnRelease
DebugMenuDownReleased")
[6776.83] Log: Bindings=(Name="Left",Command="DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased")
[6776.83] Log: Bindings=(Name="Right",Command="DebugMenuRightPressed | OnRelease
DebugMenuRightReleased")
[6776.83] Log: Bindings=(Name="Q",Command="DebugMenuPrevPage")
[6776.83] Log: Bindings=(Name="E",Command="DebugMenuNextPage")
[6776.83] Log: Bindings=(Name="Delete",Command="DebugMenuOn | OnRelease
DebugMenuOff")
[6776.83] Log: Bindings=(Name="RightShift",Command="DebugMenuOn | OnRelease
DebugMenuOff")
[6776.83] Log: Bindings=(Name="Enter",Command="DebugCamSingleFrameStep |
DebugMenuSelectA")
[6776.83] Log: Bindings=(Name="BackSpace",Command="ToggleDebugCamera
true",Control=False,Alt=False)
[6776.83] Log:
Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True)
[6776.83] Log: Bindings=(Name="K",Command="DebugKillAllEnemies")
[6776.83] Log: Bindings=(Name="I",Command="ToggleLookInvert")
[6776.83] Log: Bindings=(Name="G",Command="DebugGiveAllGadgets",Shift=false)
[6776.83] Log: Bindings=(Name="G",Command="DebugGiveFreezeBlast",Shift=true)
[6776.83] Log: Bindings=(Name="F",Command="DebugMenuSelect2")
[6776.83] Log: Bindings=(Name="Escape",Command="UserPause | Button bEscButton")
[6776.83] Log: Bindings=(Name="Pause",Command="UserPause")
[6776.83] Log:
Bindings=(Name="P",Command="TogglePhysicsGrabber",Alt=false,Control=false)
[6776.83] Log: Bindings=(Name="P",Command="TogglePaths",Alt=true)
[6776.83] Log: Bindings=(Name="P",Command="ToggleAIPaths",Control=true)
[6776.83] Log: Bindings=(Name="M",Command="ToggleMute",Control=true)
[6776.83] Log: Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false)
[6776.83] Log: Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true)
[6776.83] Log: Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false)
[6776.83] Log: Bindings=(Name="L",Command="DebugLoadGame",Alt=true)
[6776.83] Log: Bindings=(Name="Equals",Command="DebugWeaponIn | Button
aRightShoulder")
[6776.83] Log: Bindings=(Name="Underscore",Command="DebugWeaponOut | Button
aLeftShoulder")
[6776.83] Log: Bindings=(Name="SLASH",Command="GPU")
[6776.83] Log: Bindings=(Name="RightBracket",Command="Stat Levels")
[6776.83] Log: Bindings=(Name="U",Command="UnlockAllUpgrades TRUE")
[6776.83] Log:
Bindings=(Name="U",Command="DebugGiveArmour",Shift=true,Control=false)
[6776.83] Log:
Bindings=(Name="U",Command="DebugRemoveArmour",Shift=false,Control=true)
[6776.83] Log: Bindings=(Name="COMMA",Command="ToggleEnemiesCanAttack")
[6776.83] Log: Bindings=(Name="O",Command="RestoreHealth")
[6776.83] Log: Bindings=(Name="PageUp",Command="DebugMenuStepUp")
[6776.83] Log: Bindings=(Name="PageDown",Command="DebugMenuStepDown")
[6776.83] Log: Bindings=(Name="R",Command="DebugMenuSelectA")
[6776.83] Log: Bindings=(Name="Subtract", Command="BmRagDoll")
[6776.83] Log: Bindings=(Name="N", Command="TriggerRandomOverlay")
[6776.83] Log:
Bindings=(Name="BackSpace",Command="ToggleScreenshotCamera",Control=False,Alt=True)
[6776.83] Log: Bindings=(Name="N",Command="TriggerRandomOverlay")
[6776.83] Log: Bindings=(Name="J",Command="Scale Set WorldDisplacementMultiplier
1.0",Shift=false)
[6776.83] Log: Bindings=(Name="J",Command="Scale Set WorldDisplacementMultiplier
0.0",Shift=true)
[6776.83] Log: Bindings=(Name="F12",Command="causeEvent PlayTessMovie",
Control=true)
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="HoldToZoom |
DebugMenuQualifyOn | OnRelease DebugMenuQualifyOff | DebugMenuPrevPage | Axis
aLeftTrigger Speed=1.0 DeadZone=0.2 | Axis aUp Speed=-1.0 DeadZone=0.1")
[6776.83] Log:
Bindings=(Name="XboxTypeS_RightTrigger",Command="HangFromVantagePoint |
StealthOrGadget | DebugMenuQualifyOn | OnRelease DebugMenuQualifyOff |
DebugMenuNextPage | Axis aRightTrigger Speed=1.0 DeadZone=0.2 | AttackThrow | Axis
aUp Speed=1.0 DeadZone=0.1")
[6776.83] Log:
Bindings=(Name="XboxTypeS_RightThumbstick",Command="DebugMenuSelectA |
ToggleCameraZoom")
[6776.83] Log:
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="DebugMenuSelectA | CentreCamera
| DoubleTapToMute")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Left",Command="Button
bGadgetSelectLeft | DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Right",Command="Button
bGadgetSelectRight | DebugMenuRightPressed | OnRelease DebugMenuRightReleased")
[6776.83] Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveDialogueOptionUp
| Button bGadgetSelectUp | DebugMenuUpPressed | OnRelease DebugMenuUpReleased")
[6776.83] Log:
Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveDialogueOptionDown | Button
bGadgetSelectDown | DebugMenuDownPressed | OnRelease DebugMenuDownReleased")
[6776.83] Log: Bindings=(Name="XboxTypeS_Back",Command="OpenLevelUpOrMap")
[6776.83] Log: Bindings=(Name="XboxTypeS_Start",Command="UserPause")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0
DeadZone=0.3 | Axis aRawLHJoyRight Speed=1.0 DeadZone=0.0")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0
DeadZone=0.3 | Axis aRawLHJoyUp Speed=1.0 DeadZone=0.0" )
[6776.83] Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0
DeadZone=0.2 | Axis aRawRHJoyRight Speed=1.0 DeadZone=0.0")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=1.0
DeadZone=0.2 | Axis aRawRHJoyUp Speed=1.0 DeadZone=0.0")
[6776.83] Log: Bindings=(Name="XboxTypeS_A",Command="ChargeVenom |
DebugCamSingleFrameStep | ContextSensitive | Run | CapeGlide | AcceptConversation |
Evade | DebugMenuSelectA | CancelBatarangCamera")
[6776.83] Log: Bindings=(Name="XboxTypeS_B",Command="QuickGadgetB |
VenomShockwave | BlockBreaker | ExitAgilityMode | SkipCutscene | CancelGadget |
DebugMenuSelectB | CancelBatarangCamera")
[6776.83] Log: Bindings=(Name="XboxTypeS_X",Command="TriggerQuickStrike |
QuickGadgetX | DebugMenuSelectX | CancelBatarangCamera")
[6776.83] Log: Bindings=(Name="XboxTypeS_Y",Command="QuickGadgetY | VenomCounter
| Grab | ActivateNoise | AttackFearFinish | DebugMenuSelectY | SpecialMoveCheat |
CancelBatarangCamera")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp
| ForensicMode | Button aLeftShoulder | SlowDownSpectatorCamera")
[6776.83] Log:
Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown | Grapple |
SecondaryFireGadget | OnRelease SecondaryFireReleased | DebugMenuQualifyOn |
OnRelease DebugMenuQualifyOff | Button aRightShoulder | SpeedUpSpectatorCamera |
OnRelease SecondaryFireReleased")
[6776.83] Log: IniVersion=6.9
[6776.83] Log: Bindings=(Name="W",Command="MoveForward | DebugMenuUpPressed |
OnRelease DebugMenuUpReleased | Axis aRawLHJoyUp Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_FORWARD,0,-1,-
1,"",false,true,CI_Movement,CI_LeftStick,CI_LeftStickUp,CI_LeftStickUpAndDown
[6776.83] Log: Bindings=(Name="S",Command="MoveBackward | DebugMenuDownPressed |
OnRelease DebugMenuDownReleased | Axis aRawLHJoyUp Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_BACK,0,-1,-
1,"",false,true,CI_Movement,CI_LeftStick,CI_LeftStickDown,CI_LeftStickUpAndDown
[6776.83] Log: Bindings=(Name="A",Command="StrafeLeft | DebugMenuLeftPressed |
OnRelease DebugMenuLeftReleased | Axis aRawLHJoyRight Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_LEFT,0,-1,-
1,"",false,true,CI_LeftStick,CI_LeftStickLeftAndRight
[6776.83] Log: Bindings=(Name="D",Command="StrafeRight | DebugMenuRightPressed |
OnRelease DebugMenuRightReleased | Axis aRawLHJoyRight Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RIGHT,0,-1,-
1,"",false,true,CI_LeftStick,CI_LeftStickLeftAndRight
[6776.83] Log: Bindings=(Name="SpaceBar",Command="ChargeVenom | ContextSensitive
| Run | CapeGlide | AcceptConversation | Evade | CancelBatarangCamera",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-
1,"bRunButton",false,true,CI_RunGlide,CI_Interact,CI_Jump
[6776.83] Log: Bindings=(Name="LeftControl",Command="Stealth |
CancelBatarangCamera | CancelGadget | ExitAgilityMode", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CROUCH,0,-1,-
1,"bCrouchButton",false,true,CI_Slide,CI_Cancel
[6776.83] Log: Bindings=(Name="Z",Command="ToggleCameraZoom", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_ZOOM,0,-1,-1,"",false,true,CI_Zoom
[6776.83] Log: Bindings=(Name="F",Command="Grapple", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE,0,-1,-1,"",false,false,CI_UseGrapple
[6776.83] Log: Bindings=(Name="CapsLock",Command="ToggleCrouch", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CROUCH_TOGGLE,0,-1,-1,"",false,true
[6776.83] Log: Bindings=(Name="X",Command="ForensicMode | Button aLeftShoulder",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_DETECTIVE_MODE,1,-1,-1,"",false,true,CI_VisionModes
[6776.83] Log: Bindings=(Name="LeftMouseButton",Command="VenomAttack |
GadgetOrQuickStrike | Axis aRightTrigger Speed=1.0 | SkipCutscene", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE_USE_STRIKE,1,0,-
1,"",false,true,CI_Strike,CI_UseGadget,CI_RecDown,CI_X
[6776.83] Log: Bindings=(Name="Unbound",Command="Gadget | Axis aRightTrigger
Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_USE_GADGET,1,0,0,"",false,true,CI_UseGadget,CI_RecDown
[6776.83] Log: Bindings=(Name="Unbound",Command="VenomAttack | QuickStrike",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_STRIKE,1,0,0,"",false,true,CI_Strike
[6776.83] Log: Bindings=(Name="RightMouseButton",Command="VenomCounter |
HoldToZoomOrCounter", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_READY,1,1,-
1,"bReadyGadgetButton",false,true,CI_AimGadget,CI_SilentTakeDown,CI_Y,CI_ReadyGadge
tButton
[6776.83] Log: Bindings=(Name="Unbound",Command="HoldToZoom", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_AIM_GADGET,1,1,-
1,"bReadyGadgetButton",false,true,CI_AimGadget,CI_ReadyGadgetButton
[6776.83] Log: Bindings=(Name="Unbound",Command="VenomCounter | Grab",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_COUNTER,1,1,-1,"",false,true,CI_SilentTakeDown
[6776.83] Log: Bindings=(Name="ThumbMouseButton",Command="SecondaryFireGadget |
VenomShockwave | BlockBreaker | OnRelease SecondaryFireReleased | Button
aRightShoulder | HangFromVantagepoint", Shift=false, Control=false, Alt=false,
bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-
1,"",false,true,CI_CapeStun,CI_SecondaryFire,CI_RecUp,CI_HangFromVantagePoint
[6776.83] Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget | OnRelease
SecondaryFireReleased | Button aRightShoulder", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GADGET_SECONDARY,1,2,-1,"",false,true,CI_SecondaryFire
[6776.83] Log: Bindings=(Name="Unbound",Command="DebugMenuNextPage |
VenomShockwave | BlockBreaker | HangFromVantagepoint", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-
1,"",false,true,CI_CapeStun,CI_HangFromVantagePoint
[6776.83] Log: Bindings=(Name="MouseScrollUp",Command="GadgetSelectLeft",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_PREV_GADGET,0,-1,-1,"",false,true
[6776.83] Log: Bindings=(Name="MouseScrollDown",Command="GadgetSelectRight",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_NEXT_GADGET,0,-1,-1,"",false,true
[6776.83] Log: Bindings=(Name="E",Command="DebugMenuNextPage |
TriggerCombatTakedown", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_COMBAT_TAKEDOWN,0,-1,-
1,"",false,true,CI_CombatTakeDown
[6776.83] Log: Bindings=(Name="R",Command="TriggerPrimaryGroupCombatMove",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_PRIMARY_GROUP_COMBAT,0,-1,-
1,"",false,true,CI_CombatSpecialLeft
[6776.83] Log: Bindings=(Name="T",Command="TriggerSecondaryGroupCombatMove",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SECONDARY_GROUP_COMBAT,0,-1,-
1,"",false,true,CI_CombatSpecialBottom
[6776.83] Log: Bindings=(Name="Y",Command="TriggerWeaponDestroy", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_WEAPON_DESTROY,0,-1,-1,"",false,true,CI_CombatSpecialTop
[6776.83] Log: Bindings=(Name="One",Command="SelectGadget 0", Shift=false,
Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET0,1,-1,-
1,"",false,true,CI_SelectGadget1,CI_SelectBatarang
[6776.83] Log: Bindings=(Name="Two",Command="SelectGadget 1", Shift=false,
Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET1,1,-1,-
1,"",false,true,CI_SelectGadget2,CI_SelectHarpoonGun
[6776.83] Log: Bindings=(Name="Three",Command="SelectGadget 2", Shift=false,
Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET2,1,-1,-
1,"",false,true,CI_SelectGadget3,CI_SelectExplosiveGel
[6776.83] Log: Bindings=(Name="Four",Command="SelectGadget 3", Shift=false,
Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET3,1,-1,-
1,"",false,true,CI_SelectGadget4,CI_SelectREC
[6776.83] Log: Bindings=(Name="Five",Command="SelectGadget 4", Shift=false,
Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET4,1,-1,-
1,"",false,true,CI_SelectGadget5,CI_SelectFreezeBlast
[6776.83] Log: Bindings=(Name="Six",Command="SelectGadget 5", Shift=false,
Control=false, Alt=false, bIgnoreShift=true, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET5,1,-1,-
1,"",false,true,CI_SelectGadget6,CI_SelectSmokeBomb
[6776.83] Log: Bindings=(Name="Seven",Command="SelectGadget 6", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET6,1,-1,-
1,"",false,true,CI_SelectGadget7,CI_SelectSonicBatarang
[6776.83] Log: Bindings=(Name="Eight",Command="SelectGadget 7", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET7,1,-1,-
1,"",false,true,CI_SelectGadget8,CI_SelectLineLauncher
[6776.83] Log: Bindings=(Name="Nine",Command="SelectGadget 8", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET8,1,-1,-
1,"",false,true,CI_SelectGadget9,CI_SelectJammer
[6776.83] Log: Bindings=(Name="Zero",Command="SelectGadget 9", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET9,1,-1,-
1,"",false,true,CI_SelectGadget10,CI_SelectResonatorTuner
[6776.83] Log: Bindings=(Name="Underscore",Command="SelectGadget 10",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET10,1,-1,-
1,"",false,true,CI_SelectGadget11,CI_SelectFreezeCluster
[6776.83] Log: Bindings=(Name="Equals",Command="SelectGadget 11", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET11,1,-1,-
1,"",false,true,CI_SelectGadget12,CI_SelectControllableBatarang
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET0,1,-1,-1,"",false,true,CI_QuickBatarang
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 1", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET1,1,-1,-
1,"",false,true,CI_QuickBatClaw,CI_QuickCaltrops
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 2", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET2,1,-1,-1,"",false,true,CI_QuickGel
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 3", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET3,1,-1,-1,"",false,true,CI_QuickMagBlast
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 4", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET4,1,-1,-1,"",false,true,CI_QuickFreeze
[6776.83] Log: Bindings=(Name="Up",Command="MoveForward | DebugMenuUpPressed |
OnRelease DebugMenuUpReleased | Axis aRawLHJoyUp Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_FORWARD,0,-1,-
1,"",true,true,CI_Movement,CI_LeftStick,CI_LeftStickUp
[6776.83] Log: Bindings=(Name="Down",Command="MoveBackward |
DebugMenuDownPressed | OnRelease DebugMenuDownReleased | Axis aRawLHJoyUp Speed=-
1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_BACK,0,-1,-
1,"",true,true,CI_Movement,CI_LeftStick,CI_LeftStickDown
[6776.83] Log: Bindings=(Name="Left",Command="StrafeLeft | DebugMenuLeftPressed
| OnRelease DebugMenuLeftReleased | Axis aRawLHJoyRight Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_LEFT,0,-1,-
1,"",true,true,CI_LeftStick,CI_LeftStickLeftAndRight
[6776.83] Log: Bindings=(Name="Right",Command="StrafeRight |
DebugMenuRightPressed | OnRelease DebugMenuRightReleased | Axis aRawLHJoyRight
Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_RIGHT,0,-1,-
1,"",true,true,CI_LeftStick,CI_LeftStickLeftAndRight
[6776.83] Log: Bindings=(Name="Unbound",Command="ChargeVenom | ContextSensitive
| Run | CapeGlide | AcceptConversation | Evade | CancelBatarangCamera",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-
1,"bRunButton",true,true,CI_RunGlide,CI_Interact,CI_Jump
[6776.83] Log: Bindings=(Name="Unbound",Command="Stealth | CancelBatarangCamera
| CancelGadget | ExitAgilityMode", Shift=false, Control=false, Alt=false,
bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_CROUCH,0,-1,-
1,"bCrouchButton",true,true,CI_Slide,CI_Cancel
[6776.83] Log: Bindings=(Name="Unbound",Command="ToggleCameraZoom", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_ZOOM,0,-1,-1,"",true,true,CI_Zoom
[6776.83] Log: Bindings=(Name="Unbound",Command="Grapple", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE,0,-1,-1,"",true,false,CI_UseGrapple
[6776.83] Log: Bindings=(Name="Unbound",Command="ToggleCrouch", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_CROUCH_TOGGLE,0,-1,-1,"",true,true
[6776.83] Log: Bindings=(Name="Unbound",Command="ForensicMode | Button
aLeftShoulder", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_DETECTIVE_MODE,1,-1,-
1,"",true,true,CI_VisionModes
[6776.83] Log: Bindings=(Name="Unbound",Command="VenomAttack |
GadgetOrQuickStrike | Axis aRightTrigger Speed=1.0", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GRAPPLE_USE_STRIKE,1,0,-
1,"",true,true,CI_Strike,CI_UseGadget,CI_RecDown,CI_X
[6776.83] Log: Bindings=(Name="Unbound",Command="Gadget | Axis aRightTrigger
Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_USE_GADGET,1,0,0,"",true,true,CI_UseGadget,CI_RecDown
[6776.83] Log: Bindings=(Name="Unbound",Command="VenomAttack | QuickStrike",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_STRIKE,1,0,0,"",true,true,CI_Strike
[6776.83] Log: Bindings=(Name="Unbound",Command="HoldToZoomOrCounter",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_READY,1,1,-
1,"bReadyGadgetButton",true,true,CI_AimGadget,CI_SilentTakeDown,CI_Y,CI_ReadyGadget
Button
[6776.83] Log: Bindings=(Name="Unbound",Command="HoldToZoom", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_AIM_GADGET,1,1,-
1,"bReadyGadgetButton",true,true,CI_AimGadget,CI_ReadyGadgetButton
[6776.83] Log: Bindings=(Name="Unbound",Command="VenomCounter | Grab",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_COUNTER,1,1,-1,"",true,true,CI_SilentTakeDown
[6776.83] Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget |
VenomShockwave | BlockBreaker | OnRelease SecondaryFireReleased | Button
aRightShoulder", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-
1,"",true,true,CI_CapeStun,CI_SecondaryFire,CI_RecUp,CI_HangFromVantagePoint
[6776.83] Log: Bindings=(Name="Unbound",Command="SecondaryFireGadget | OnRelease
SecondaryFireReleased | Button aRightShoulder", Shift=false, Control=false,
Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_GADGET_SECONDARY,1,2,-1,"",true,true,CI_SecondaryFire
[6776.83] Log: Bindings=(Name="Q",Command="DebugMenuPrevPage | VenomShockwave |
BlockBreaker | HangFromVantagepoint", Shift=false, Control=false, Alt=false,
bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_CAPESTUN,1,2,-
1,"",true,true,CI_CapeStun,CI_HangFromVantagePoint
[6776.83] Log: Bindings=(Name="Unbound",Command="GadgetSelectLeft", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_PREV_GADGET,0,-1,-1,"",true,true
[6776.83] Log: Bindings=(Name="Unbound",Command="GadgetSelectRight",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_NEXT_GADGET,0,-1,-1,"",true,true
[6776.83] Log: Bindings=(Name="Unbound",Command="DebugMenuNextPage |
TriggerCombatTakedown", Shift=false, Control=false, Alt=false, bIgnoreShift=false,
bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_COMBAT_TAKEDOWN,0,-1,-
1,"",true,true,CI_CombatTakeDown
[6776.83] Log: Bindings=(Name="Unbound",Command="TriggerPrimaryGroupCombatMove",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_PRIMARY_GROUP_COMBAT,0,-1,-
1,"",true,true,CI_CombatSpecialLeft
[6776.83] Log:
Bindings=(Name="Unbound",Command="TriggerSecondaryGroupCombatMove", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SECONDARY_GROUP_COMBAT,0,-1,-
1,"",true,true,CI_CombatSpecialBottom
[6776.83] Log: Bindings=(Name="Unbound",Command="TriggerWeaponDestroy",
Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_WEAPON_DESTROY,0,-1,-1,"",true,true,CI_CombatSpecialTop
[6776.83] Log: Bindings=(Name="Unbound",Command="SelectGadget 0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET0,1,-1,-1,"",true,true,CI_SelectGadget1
[6776.83] Log: Bindings=(Name="Unbound",Command="SelectGadget 1", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET1,1,-1,-1,"",true,true,CI_SelectGadget2
[6776.83] Log: Bindings=(Name="Unbound",Command="SelectGadget 2", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET2,1,-1,-1,"",true,true,CI_SelectGadget3
[6776.83] Log: Bindings=(Name="Unbound",Command="SelectGadget 3", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET3,1,-1,-1,"",true,true,CI_SelectGadget4
[6776.83] Log: Bindings=(Name="Unbound",Command="SelectGadget 4", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET4,1,-1,-1,"",true,true,CI_SelectGadget5
[6776.83] Log: Bindings=(Name="Unbound",Command="SelectGadget 5", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET5,1,-1,-1,"",true,true,CI_SelectGadget6
[6776.83] Log: Bindings=(Name="One",Command="SelectGadget 6", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET6,1,-1,-
1,"",true,true,CI_SelectGadget7,CI_SelectSonicBatarang
[6776.83] Log: Bindings=(Name="Two",Command="SelectGadget 7", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET7,1,-1,-
1,"",true,true,CI_SelectGadget8,CI_SelectLineLauncher
[6776.83] Log: Bindings=(Name="Three",Command="SelectGadget 8", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET8,1,-1,-
1,"",true,true,CI_SelectGadget9,CI_SelectJammer
[6776.83] Log: Bindings=(Name="Four",Command="SelectGadget 9", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET9,1,-1,-
1,"",true,true,CI_SelectGadget10,CI_SelectResonatorTuner
[6776.83] Log: Bindings=(Name="Five",Command="SelectGadget 10", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET10,1,-1,-
1,"",true,true,CI_SelectGadget11,CI_SelectFreezeCluster
[6776.83] Log: Bindings=(Name="Six",Command="SelectGadget 11", Shift=true,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_SEL_GADGET11,1,-1,-
1,"",true,true,CI_SelectGadget12,CI_SelectControllableBatarang
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET0,1,-1,-1,"",true,true,CI_QuickBatarang
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 1", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET1,1,-1,-
1,"",true,true,CI_QuickBatClaw,CI_QuickCaltrops
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 2", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET2,1,-1,-1,"",true,true,CI_QuickGel
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 3", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET3,1,-1,-1,"",true,true,CI_QuickMagBlast
[6776.83] Log: Bindings=(Name="Unbound",Command="PCQuickGadget 4", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false,
bIgnoreAlt=false):META:COM_QUICK_GADGET4,1,-1,-1,"",true,true,CI_QuickFreeze
[6776.83] Log: Bindings=(Name="TAB", Command="OpenLevelUpOrMap")
[6776.83] Log:

[6776.83] Log: [Engine.DebugCameraInput]


[6776.83] Log: Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
[6776.83] Log: Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
[6776.83] Log: Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
[6776.83] Log: Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
[6776.83] Log: Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0
AbsoluteAxis=100")
[6776.83] Log: Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
[6776.83] Log: Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
[6776.83] Log: Bindings=(Name="Q",Command="MoveDown")
[6776.83] Log: Bindings=(Name="E",Command="MoveUp")
[6776.83] Log: Bindings=(Name="W",Command="MoveForward")
[6776.83] Log: Bindings=(Name="S",Command="MoveBackward")
[6776.83] Log: Bindings=(Name="A",Command="StrafeLeft")
[6776.83] Log: Bindings=(Name="D",Command="StrafeRight")
[6776.83] Log: Bindings=(Name="F",Command="FreezeRendering")
[6776.83] Log: Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
[6776.83] Log: Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
[6776.83] Log: Bindings=(Name="Left",Command="TurnLeft")
[6776.83] Log: Bindings=(Name="Right",Command="TurnRight")
[6776.83] Log:
Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
[6776.83] Log: Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease
NormalSpeed",Control=False,Shift=False,Alt=False)
[6776.83] Log:
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0
DeadZone=0.3")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0
DeadZone=0.3")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0
DeadZone=0.2")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8
DeadZone=0.2")
[6776.83] Log: Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
[6776.83] Log: Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
[6776.83] Log: Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease
NormalSpeed")
[6776.83] Log: Bindings=(Name="Pause",Command="Pause")
[6776.83] Log: Bindings=(Name="BackSpace",Command="ToggleDebugCamera
true",Control=False,Alt=False)
[6776.83] Log: Bindings=(Name="Period",Command="ToggleThoughts")
[6776.83] Log: Bindings=(Name="Semicolon",Command="StepPawnDisplayingThoughts")
[6776.83] Log: Bindings=(Name="P",Command="TogglePaths",Alt=true)
[6776.83] Log: Bindings=(Name="P",Command="ToggleAIPaths",Control=true)
[6776.83] Log: Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false)
[6776.83] Log: Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true)
[6776.83] Log: Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false)
[6776.83] Log: Bindings=(Name="I",Command="DialogueInc | ToggleLookInvert")
[6776.83] Log: Bindings=(Name="O",Command="DialogueCapture")
[6776.83] Log: Bindings=(Name="P",Command="DialogueCaptureAll")
[6776.83] Log: Bindings=(Name="SLASH",Command="GPU")
[6776.83] Log: Bindings=(Name="RightBracket",Command="Stat Levels")
[6776.83] Log: Bindings=(Name="F1",Command="viewmode wireframe")
[6776.83] Log: Bindings=(Name="F2",Command="viewmode unlit")
[6776.83] Log: Bindings=(Name="F3",Command="viewmode lit")
[6776.83] Log: Bindings=(Name="F8",Command="show postprocess")
[6776.83] Log: Bindings=(Name="F9",Command="shot",Shift=False)
[6776.83] Log: Bindings=(Name="W",Command="MoveForward | DebugMenuUpPressed |
OnRelease DebugMenuUpReleased | Axis aRawLHJoyUp Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
[6776.83] Log: Bindings=(Name="S",Command="MoveBackward | DebugMenuDownPressed |
OnRelease DebugMenuDownReleased | Axis aRawLHJoyUp Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
[6776.83] Log: Bindings=(Name="A",Command="StrafeLeft | DebugMenuLeftPressed |
OnRelease DebugMenuLeftReleased | Axis aRawLHJoyRight Speed=-1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
[6776.83] Log: Bindings=(Name="D",Command="StrafeRight | DebugMenuRightPressed |
OnRelease DebugMenuRightReleased | Axis aRawLHJoyRight Speed=1.0", Shift=false,
Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
[6776.83] Log: Bindings=(Name="Up",Command="DebugMenuUpPressed | OnRelease
DebugMenuUpReleased")
[6776.83] Log: Bindings=(Name="Down",Command="DebugMenuDownPressed | OnRelease
DebugMenuDownReleased")
[6776.83] Log: Bindings=(Name="Left",Command="DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased")
[6776.83] Log: Bindings=(Name="Right",Command="DebugMenuRightPressed | OnRelease
DebugMenuRightReleased")
[6776.83] Log: Bindings=(Name="Q",Command="DebugMenuPrevPage")
[6776.84] Log: Bindings=(Name="E",Command="DebugMenuNextPage")
[6776.84] Log: Bindings=(Name="Delete",Command="DebugMenuOn | OnRelease
DebugMenuOff")
[6776.84] Log: Bindings=(Name="RightShift",Command="DebugMenuOn | OnRelease
DebugMenuOff")
[6776.84] Log: Bindings=(Name="Enter",Command="DebugCamSingleFrameStep |
DebugMenuSelectA")
[6776.84] Log: Bindings=(Name="T", Command="TrackingMode");
[6776.84] Log: Bindings=(Name="XboxTypeS_A",Command="DebugCamSingleFrameStep |
DebugMenuSelectA")
[6776.84] Log: Bindings=(Name="XboxTypeS_X",Command="ResetRoll")
[6776.84] Log: Bindings=(Name="XboxTypeS_Start",Command="Pause")
[6776.84] Log:
Bindings=(Name="XboxTypeS_LeftTrigger",Command="DebugMenuQualifyOn | OnRelease
DebugMenuQualifyOff | DebugMenuPrevPage | Axis aUp Speed=-1.0 DeadZone=0.1")
[6776.84] Log:
Bindings=(Name="XboxTypeS_RightTrigger",Command="DebugMenuQualifyOn | OnRelease
DebugMenuQualifyOff | DebugMenuNextPage | Axis aUp Speed=1.0 DeadZone=0.1")
[6776.84] Log:
Bindings=(Name="XboxTypeS_DPad_Left",Command="DebugMenuLeftPressed | OnRelease
DebugMenuLeftReleased | StartRollLeft | OnRelease StopRoll")
[6776.84] Log:
Bindings=(Name="XboxTypeS_DPad_Right",Command="DebugMenuRightPressed | OnRelease
DebugMenuRightReleased | StartRollRight | OnRelease StopRoll")
[6776.84] Log: Bindings=(Name="XboxTypeS_DPad_Up",Command="DebugMenuUpPressed |
OnRelease DebugMenuUpReleased | StartZoomIn | OnRelease StopZoom")
[6776.84] Log:
Bindings=(Name="XboxTypeS_DPad_Down",Command="DebugMenuDownPressed | OnRelease
DebugMenuDownReleased | StartZoomOut | OnRelease StopZoom")
[6776.84] Log: Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp
| SlowDownSpectatorCamera")
[6776.84] Log:
Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown |
DebugMenuQualifyOn | OnRelease DebugMenuQualifyOff | SpeedUpSpectatorCamera")
[6776.84] Log:
Bindings=(Name="BackSpace",Command="ToggleScreenshotCamera",Control=False,Alt=True)
[6776.84] Log:
Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True,Alt=False)
[6776.84] Log: Bindings=(Name="F9",Command="Take360Screenshot",Shift=True)
[6776.84] Log:
Bindings=(Name="F9",Command="Take360OrbitScreenshot",Control=True)
[6776.84] Log: Bindings=(Name="F9",Command="Take360OrbitXYScreenshot",Alt=True)
[6776.84] Log:
Bindings=(Name="SpaceBar",Command="Set360OrbitLocation",Shift=False)
[6776.84] Log:
Bindings=(Name="SpaceBar",Command="Reset360OrbitLocation",Shift=True)
[6776.84] Log: Bindings=(Name="XboxTypeS_B",Command="FocusDof")
[6776.84] Log: Bindings=(Name="XboxTypeS_Y",Command="ToggleDebugLight")
[6776.84] Log: Bindings=(Name="XboxTypeS_LeftThumbstick",Command="TrackingMode")
[6776.84] Log: Bindings=(Name="XboxTypeS_RightThumbstick",Command="OrbitMode")
[6776.84] Log:

[6776.84] Log: [UnrealEd.EditorViewportInput]


[6776.84] Log: Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
[6776.84] Log: Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
[6776.84] Log: Bindings=(Command="DELETE",Name=Delete)
[6776.84] Log: Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
[6776.84] Log: Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
[6776.84] Log: Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
[6776.84] Log: Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
[6776.84] Log: Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
[6776.84] Log: Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT ADJACENT
COPLANARS",Name=C,Shift=True)
[6776.84] Log: Bindings=(Command="DUPLICATE",Name=D,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR SELECT
MATCHINGSTATICMESH",Name=E,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT ADJACENT
FLOORS",Name=F,Shift=True)
[6776.84] Log: Bindings=(Command="EDCALLBACK
FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MATCHING
GROUPS",Name=G,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
[6776.84] Log: Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
[6776.84] Log: Bindings=(Command="SELECT NONE",Name=N,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MEMORY
INTERSECT",Name=O,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MATCHING
TEXTURE",Name=T,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
[6776.84] Log: Bindings=(Command="POLY SELECT ADJACENT
SLANTS",Name=Y,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH
ALLCLASSES",Name=Z,Shift=True)
[6776.84] Log: Bindings=(Command="EDIT COPY",Name=C,Control=True)
[6776.84] Log: Bindings=(Command="EDIT PASTE",Name=V,Control=True)
[6776.84] Log: Bindings=(Command="DUPLICATE",Name=W,Control=True)
[6776.84] Log: Bindings=(Command="EDIT CUT",Name=X,Control=True)
[6776.84] Log: Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
[6776.84] Log: Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
[6776.84] Log: Bindings=(Command="PREFAB
SELECTACTORSINPREFABS",Name=P,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
[6776.84] Log: Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
[6776.84] Log: Bindings=(Command="CAMERA ALIGN",Name=Home)
[6776.84] Log: Bindings=(Command="CAMERA ALIGN
ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
[6776.84] Log: Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
[6776.84] Log: Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
[6776.84] Log: Bindings=(Command="ACTOR SELECT ALL
FROMOBJ",Name=A,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
[6776.84] Log: Bindings=(Command="ACTOR DESELECT",Name=Escape)
[6776.84] Log: Bindings=(Command="CTRLTAB
SHIFTDOWN=FALSE",Name=Tab,Control=True)
[6776.84] Log: Bindings=(Command="CTRLTAB
SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR
LINKSELECTED",Name=L,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR
UNLINKSELECTED",Name=U,Control=True,Shift=True)
[6776.84] Log:
Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="RECOMPILESHADERS
CHANGED",Name=Period,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
[6776.84] Log: Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
[6776.84] Log: Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
[6776.84] Log: Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
[6776.84] Log: Bindings=(Command="Scale Set WorldDisplacementMultiplier
1.0",Name=J,Alt=true,Shift=false)
[6776.84] Log: Bindings=(Command="Scale Set WorldDisplacementMultiplier
0.0",Name=J,Alt=true,Shift=true)
[6776.84] Log:

[6776.84] Log: [UnrealEd.ObjectEditorViewportInput]


[6776.84] Log: Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
[6776.84] Log: Bindings=(Command="TRANSACTION
REDO",Name=Z,Control=True,Shift=True)
[6776.84] Log: Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
[6776.84] Log:

[6776.84] Log: [Engine.Console]


[6776.84] Log: ConsoleKey=F10
[6776.84] Log: TypeKey=Quote
[6776.84] Log: MaxScrollbackSize=1024
[6776.84] Log: HistoryBot=-1
[6776.84] Log: ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the
game)")
[6776.84] Log: ManualAutoCompleteList=(Command="Open",Desc="Open <MapName>
(Opens the specified map)")
[6776.84] Log: ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll
<ClassName> <PropertyName> (Display property values for instances of classname)")
[6776.84] Log:
ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName>
(Display state names for all instances of classname)")
[6776.84] Log: ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear
(Clears previous DisplayAll entries)")
[6776.84] Log:
ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDe
bugLines (Clears persistent debug line cache)")
[6776.84] Log: ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll
<ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName>
<SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances
of classname)")
[6776.84] Log: ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState
<ClassName> (Log state names for all instances of classname)")
[6776.84] Log: ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List
<Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage>
<Inside=InsideObject>")
[6776.84] Log: ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj
ListContentRefs <Class=ClassName> <ListClass=ClassName>")
[6776.84] Log: ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes
(Shows all classes)")
[6776.84] Log: ManualAutoCompleteList=(Command="Obj
Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the
specified object")
[6776.84] Log: ManualAutoCompleteList=(Command="EditActor",Desc="EditActor
<Class=ClassName> or <Name=ObjectName> or TRACE")
[6776.84] Log: ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault
<Class=ClassName>")
[6776.84] Log: ManualAutoCompleteList=(Command="EditObject",Desc="EditObject
<Class=ClassName> or <Name=ObjectName> or <ObjectName>")
[6776.84] Log: ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg
<Class/ObjectName> (Reloads config variables for the specified object/class)")
[6776.84] Log: ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc
<Class/ObjectName> (Reloads localized variables for the specified object/class)")
[6776.84] Log: ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName>
<PropertyName> <Value> (Sets property to value on objectname)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS
(Displays bounding boxes for all visible objects)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP
(Toggles BSP rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show
COLLISION (Toggles collision rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER
(Toggles cover rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS
(Toggles decal rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG
(Toggles fog rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show
LEVELCOLORATION (Toggles per-level coloration)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS
(Toggles path rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show
POSTPROCESS (Toggles post process rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show
SKELMESHES (Toggles skeletal mesh rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN
(Toggles terrain rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES
(Toggles volume rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES
(Toggles spline rendering)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows
FPS counter)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT
(Shows hardware unit framerate)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS
(Displays level streaming info)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME
(Displays game performance stats)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY
(Displays memory stats)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat
XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS
(Displays physics performance stats)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat
STREAMING (Displays basic texture streaming stats)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat
STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming
stats)")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat
COLLISION")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat
PARTICLES")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
[6776.84] Log: ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST
Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a
specified group)")
[6776.84] Log: ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures
(Lists all loaded textures and their current memory footprint)")
[6776.84] Log: ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel
(restarts the level)")
[6776.84] Log: ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds
(Lists all the loaded sounds and their memory footprint)")
[6776.84] Log: ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List
the WaveInstances and whether they have a source)")
[6776.84] Log:
ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a
summary of loaded sound collated by class)")
[6776.84] Log:
ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded
sound modes)")
[6776.84] Log:
ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents
(Dumps a detailed list of all AudioComponent objects)")
[6776.84] Log:
ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
[6776.84] Log: ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue
(Lists a summary of loaded sound collated by class)")
[6776.84] Log:
ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
[6776.84] Log: ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode
<ModeName>")
[6776.84] Log:
ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
[6776.84] Log:
ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
[6776.84] Log:
ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
[6776.84] Log:
ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
[6776.84] Log:
ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets
volumes to default and removes test filters)")
[6776.84] Log:
ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass
<SoundClassName> Vol=<new volume>")
[6776.84] Log: ManualAutoCompleteList=(Command="MusicDebug",Desc="Displays debug
information on currently loading, removing and loaded music sections")
[6776.84] Log:
ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-
screen warnings/messages")
[6776.84] Log:
ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-
screen warnings/messages")
[6776.84] Log:
ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display
state of all on-screen warnings/messages")
[6776.84] Log: ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles
display state of all on-screen warnings/messages")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
[6776.84] Log: ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
[6776.84] Log:
ManualAutoCompleteList=(Command="LoadSavedGame",Desc="LoadSavedGame <File.bsg>
(Restores the saved game file)")
[6776.84] Log:
[6776.84] Log: [Engine.DebugCameraController]
[6776.84] Log: PrimaryKey=LeftMouseButton
[6776.84] Log: SecondaryKey=RightMouseButton
[6776.84] Log: UnselectKey=Escape
[6776.84] Log: bShowSelectedInfo=true
[6776.84] Log:

[6776.84] Log: [Engine.UIDataStore_InputAlias]


[6776.84] Log:

[6776.84] Log: [GFxUI.KeyMap]


[6776.84] Log: FullKeyboard=1
[6776.84] Log: XboxTypeS_DPad_Left=Left
[6776.84] Log: XboxTypeS_DPad_Right=Right
[6776.84] Log: XboxTypeS_DPad_Up=Up
[6776.84] Log: XboxTypeS_DPad_Down=Down
[6776.84] Log: Gamepad_RightStick_Left=NumPadFour
[6776.84] Log: Gamepad_RightStick_Right=NumPadSix
[6776.84] Log: Gamepad_RightStick_Up=NumPadEight
[6776.84] Log: Gamepad_RightStick_Down=NumPadTwo
[6776.84] Log: Gamepad_LeftStick_Left=Left
[6776.84] Log: Gamepad_LeftStick_Right=Right
[6776.84] Log: Gamepad_LeftStick_Up=Up
[6776.84] Log: Gamepad_LeftStick_Down=Down
[6776.84] Log: XboxTypeS_A=Enter
[6776.84] Log: XboxTypeS_B=Escape
[6776.84] Log: XboxTypeS_X=LeftControl
[6776.84] Log: XboxTypeS_Y=RightShift
[6776.84] Log: XboxTypeS_LeftShoulder=Underscore
[6776.84] Log: XboxTypeS_LeftTrigger=LeftBracket
[6776.84] Log: XboxTypeS_LeftThumbStick=NumPadSeven
[6776.84] Log: XboxTypeS_RightShoulder=Equals
[6776.84] Log: XboxTypeS_RightTrigger=RightBracket
[6776.84] Log: XboxTypeS_RightThumbStick=NumPadNine
[6776.84] Log: XboxTypeS_Start=SpaceBar
[6776.84] Log: XboxTypeS_Back=Tab
[6776.84] Log: LeftMouseButton=Enter
[6776.84] Log: RightMouseButton=Escape
[6776.84] Log:

[6776.84] Log: [GFxUI.GamepadMouse]


[6776.84] Log: X=XboxTypeS_RightX
[6776.84] Log: Y=XboxTypeS_RightY
[6776.84] Log:

[6776.84] Log: [Configuration]


[6776.84] Log:

[6776.84] Log: [BmGame.RPlayerInput]


[6776.84] Log: bInvertJoystick=true
[6776.84] Log: bInvertCapeGlide=true
[6776.84] Log: GlanceUpScale=-200
[6776.84] Log: GlanceRightScale=200
[6776.84] Log: bUseEasyControls=false
[6776.84] Log:

[6776.84] Log: [GFxUI.PlayerInput0]


[6776.84] Log: XboxTypeS_Start=1
[6776.84] Log: XboxTypeS_Back=2
[6776.84] Log: XboxTypeS_A=3
[6776.84] Log: XboxTypeS_B=4
[6776.84] Log: XboxTypeS_X=5
[6776.84] Log: XboxTypeS_Y=6
[6776.84] Log: XboxTypeS_LeftTrigger=7
[6776.84] Log: XboxTypeS_LeftShoulder=8
[6776.84] Log: XboxTypeS_LeftThumbStick=9
[6776.84] Log: XboxTypeS_RightTrigger=10
[6776.84] Log: XboxTypeS_RightShoulder=11
[6776.84] Log: XboxTypeS_RightThumbStick=12
[6776.84] Log: XboxTypeS_DPad_Left=13
[6776.84] Log: XboxTypeS_DPad_Right=14
[6776.84] Log: XboxTypeS_DPad_Up=15
[6776.84] Log: XboxTypeS_DPad_Down=16
[6776.84] Log: Gamepad_LeftStick_Left=17
[6776.84] Log: Gamepad_LeftStick_Right=18
[6776.84] Log: Gamepad_LeftStick_Up=19
[6776.84] Log: Gamepad_LeftStick_Down=20
[6776.84] Log: Gamepad_RightStick_Left=21
[6776.84] Log: Gamepad_RightStick_Right=22
[6776.84] Log: Gamepad_RightStick_Up=23
[6776.84] Log: Gamepad_RightStick_Down=24
[6776.84] Log: Tab=2
[6776.84] Log: Enter=3
[6776.84] Log: SpaceBar=3
[6776.84] Log: Escape=4
[6776.84] Log: Left=13
[6776.84] Log: Right=14
[6776.84] Log: Up=15
[6776.84] Log: Down=16
[6776.84] Log: A=13
[6776.84] Log: D=14
[6776.84] Log: W=15
[6776.84] Log: S=16
[6776.84] Log: RightControl=5
[6776.84] Log: Backspace=6
[6776.84] Log: LeftBracket=7
[6776.84] Log: Underscore=8
[6776.84] Log: C=9
[6776.84] Log: RightBracket=10
[6776.84] Log: Equals=11
[6776.84] Log: LeftMouseButton=3
[6776.84] Log: RightMouseButton=4
[6776.84] Log: MiddleMouseButton=5
[6776.84] Log:

[6776.84] Log: [GFxUI.PlayerInput1]


[6776.84] Log: XboxTypeS_Start=1
[6776.84] Log: XboxTypeS_Back=2
[6776.84] Log: XboxTypeS_A=3
[6776.84] Log: XboxTypeS_B=4
[6776.84] Log: XboxTypeS_X=5
[6776.84] Log: XboxTypeS_Y=6
[6776.84] Log: XboxTypeS_LeftTrigger=7
[6776.84] Log: XboxTypeS_LeftShoulder=8
[6776.84] Log: XboxTypeS_LeftThumbStick=9
[6776.84] Log: XboxTypeS_RightTrigger=10
[6776.84] Log: XboxTypeS_RightShoulder=11
[6776.84] Log: XboxTypeS_RightThumbStick=12
[6776.84] Log: XboxTypeS_DPad_Left=13
[6776.84] Log: XboxTypeS_DPad_Right=14
[6776.84] Log: XboxTypeS_DPad_Up=15
[6776.84] Log: XboxTypeS_DPad_Down=16
[6776.84] Log: Gamepad_LeftStick_Left=17
[6776.84] Log: Gamepad_LeftStick_Right=18
[6776.84] Log: Gamepad_LeftStick_Up=19
[6776.84] Log: Gamepad_LeftStick_Down=20
[6776.84] Log: Gamepad_RightStick_Left=21
[6776.84] Log: Gamepad_RightStick_Right=22
[6776.84] Log: Gamepad_RightStick_Up=23
[6776.84] Log: Gamepad_RightStick_Down=24
[6776.84] Log: Tab=2
[6776.84] Log: Enter=3
[6776.84] Log: SpaceBar=3
[6776.84] Log: Escape=4
[6776.84] Log: Left=13
[6776.84] Log: Right=14
[6776.84] Log: Up=15
[6776.84] Log: Down=16
[6776.84] Log: A=13
[6776.84] Log: D=14
[6776.84] Log: W=15
[6776.84] Log: S=16
[6776.84] Log: LeftMouseButton=3
[6776.84] Log: RightMouseButton=4
[6776.84] Log:

[6776.84] Log: [Engine.UIInputConfiguration]


[6776.84] Log:
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTy
peS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Up,Inpu
tKeyToEmulate[1]=Gamepad_RightStick_Down)
[6776.84] Log:

[6776.84] Log: [Editor.EditorViewportInput]


[6776.84] Log: Bindings=(Command="SAVEALL",Name=S,Control=True)
[6776.84] Log: Bindings=(Command="OPEN KISMET",Name=K,Control=True)
[6776.84] Log:

[6776.84] Log: [IniVersion]


[6776.84] Log: 0=1656443595.000000
[6776.84] Log: 1=1656436329.000000
[6776.84] Log: 2=1656446563.000000
[6776.84] Log: 3=1656436329.000000
[6776.84] Log:

[6776.84] Log: FileName: ..\..\BmGame\Config\BmUI.ini


[6776.84] Log: [Engine.UIInteraction]
[6776.84] Log: UIJoystickDeadZone=0.9
[6776.84] Log: UIAxisMultiplier=1.0
[6776.84] Log: AxisRepeatDelay=0.2
[6776.84] Log: MouseButtonRepeatDelay=0.15
[6776.84] Log: DoubleClickTriggerSeconds=0.5
[6776.84] Log: DoubleClickPixelTolerance=1
[6776.84] Log:
ConfiguredAxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY
,bEmulateButtonPress=False)
[6776.84] Log:
ConfiguredAxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX
,bEmulateButtonPress=False)
[6776.84] Log:
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputK
ey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_
Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left)
[6776.84] Log:
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputK
ey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_
Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down)
[6776.84] Log:
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInput
Key=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightSti
ck_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
[6776.84] Log:
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInput
Key=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightSti
ck_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up)
[6776.84] Log:

[6776.84] Log: [Engine.GameUISceneClient]


[6776.84] Log: OverlaySceneAlphaModulation=0.45
[6776.84] Log: bRestrictActiveControlToFocusedScene=true
[6776.84] Log: bCaptureUnprocessedInput=True
[6776.84] Log: bEnableDebugInput=true
[6776.84] Log: bRenderDebugInfo=false
[6776.84] Log: bRenderActiveControlInfo=true
[6776.84] Log: bRenderFocusedControlInfo=true
[6776.84] Log: bRenderTargetControlInfo=true
[6776.84] Log: bRenderDebugInfoAtTop=true
[6776.84] Log: bSelectVisibleTargetsOnly=true
[6776.84] Log: bInteractiveMode=false
[6776.84] Log: bDisplayFullPaths=true
[6776.84] Log: bShowWidgetPath=true
[6776.84] Log: bShowRenderBounds=true
[6776.84] Log: bShowCurrentState=true
[6776.84] Log: bShowMousePos=true
[6776.84] Log:

[6776.84] Log: [Configuration]


[6776.84] Log:

[6776.84] Log: [IniVersion]


[6776.84] Log: 0=1656443595.000000
[6776.84] Log: 1=1656436309.000000
[6776.84] Log: 2=1656436329.000000
[6776.84] Log:

[6776.84] Log: FileName: ..\..\BmGame\Localization\INT\Version.INT


[6776.84] Log: [ID]
[6776.84] Log: Unreal=QA_APPROVED_BUILD_JANUARY_2011
[6776.84] Log: Local=424000 11-04-2012 15:05.24
[6776.84] Log:

[6776.84] Log: FileName: ..\..\BmGame\Localization\INT\GFxFonts.INT


[6776.84] Log: [FontLib]
[6776.84] Log: FontLib=Fonts_en.fonts_en
[6776.84] Log:
[6776.84] Log: [Fonts]
[6776.84] Log: Game=BAC Game
[6776.84] Log: OCR=BAC Tech
[6776.84] Log: Title=BAC Titles
[6776.84] Log:

[6776.84] Log: [IME]


[6776.84] Log: MoviePath=GFxIME.IME
[6776.84] Log:

[6776.84] Log: FileName: ..\..\BmGame\Config\BmCamera.ini


[6776.84] Log: [BmGame.R3rdPersonCamera]
[6776.84] Log: EnableCameraAssist=True
[6776.84] Log:

[6776.84] Log: [IniVersion]


[6776.84] Log: 0=1656436329.000000
[6776.84] Log:

[6776.84] Log: FileName: ..\..\BmGame\Localization\INT\GFxUI.INT


[6776.84] Log: [ArkhamCityStories]
[6776.84] Log: 01_a=AARON CASH
[6776.84] Log: 01_b=Aaron Cash recalled that night back at Arkham Asylum when,
watching from a security monitor, he saw Quincy Sharp scrawl an elaborate message
on the floor of the cell block control room using a rusty nail and blood from his
fingertips before forcing his way out of the cell, only to disappear into the
chaos.

He didn't know where Sharp had gone, but he was sure that there was something
seriously wrong with the future mayor of Gotham City.

With no other career options available and a nagging feeling that he had seen Hugo
Strange before, he reluctantly accepted the job of running a small medical team
charged with providing assistance to any resident of Arkham City who needed it.
[6776.84] Log: 02_a=THE ABRAMOVICI TWINS (1 OF 2)
[6776.84] Log: 02_b=Andrei Abramovici was a respected man in the small Siberian
village where he lived with his pregnant wife. When word reached Andrei that his
wife was in labor, he rushed home, excited to be at her side, but was met only by
the midwife. His wife had not survived the birth; complications due to the special
nature of his newborn sons were to blame.

Pushing into the room, he found his twin sons, joined at the shoulder, screaming
for their mother.

He took the twins and left town. Crying, he stood on a bridge over the freezing
cold river and contemplated throwing them to their deaths, but he could not do it.
Leaving his sons outside the tent of a traveling freak show, Andrei returned home
to his village a broken man.
[6776.84] Log: 03_a=THE ABRAMOVICI TWINS (2 OF 2)
[6776.84] Log: 03_b=The Joker heard tales of the conjoined Abramovici twins, now
widely known as Hammer and Sickle, and their reputation for brutality, and he
wanted them for himself. Sending Harley on a desperate mission to retrieve them,
she passed on the message to the circus owner that her puddin' would pay big for
the twins.

Of course the owner refused to sell his headlining act. He promptly vanished, only
to be found three months later with a new smile carved on his face.
[6776.84] Log: 04_a=ARKHAM ISLAND SOLD
[6776.84] Log: 04_b=Once the decision to create Arkham City had been approved,
Mayor Sharp ordered that Arkham Island be put up for sale. In a press conference,
he claimed, "This is a fantastic revenue opportunity for Gotham City."

Although a number of prominent Gotham companies entered bids for the land, the
winning bid came from a previously unknown security company named TYGER.

Within weeks of the sale, TYGER was also awarded the contract to police Arkham City
and instantly began using the island to launch its fleet of helicopter gunships to
patrol the new prison facility.
[6776.84] Log: 05_a=ARKHAM CITY MEDICAL TEAM
[6776.84] Log: 05_b=Cash chose the abandoned church building near the Solomon
Wayne courthouse to situate his medical team at. Knowing that Strange was only
providing the minimal amount of medical assistance to placate those campaigning
against Arkham City, Cash was forced to beg for equipment and additional medical
supplies.

The first donations came from Bruce Wayne himself, who supplied a series of
security shutters to keep the people within the building safe, along with cutting-
edge body armor and supplies.

On hearing about Wayne's donations, Strange was furious and locked down all supply
routes between the medical team and the outside world.
[6776.84] Log: 06_a=HUGO STRANGE'S STORAGE VAULT
[6776.84] Log: 06_b=On the perimeter wall of Arkham City is the TYGER
confiscated goods vault. This high-security facility houses all the items
confiscated from criminals upon their admittance to the prison. A special vault is
used to protect the equipment and ill-gotten gains of the various super-criminals
and it is guarded 24/7 by a squad of TYGER guards.

Upon her arrest, Hugo Strange placed all Catwoman's belongings there, and she has
vowed to get them back and leave Arkham City for good.
[6776.84] Log: 07_a=SEISMIC DISTURBANCES
[6776.84] Log: 07_b=Just weeks before Arkham City was due to open for business,
the streets and roads in the northeast of the facility were devastated by a series
of unexplained seismic incidents. The large scale subsidence left the street level
of an entire district submerged under water.

Campaigners opposed to Hugo Strange's super-prison demanded further investigation


into the cause of the disturbances, arguing that this was further proof that the
area was unfit under basic humanitarian grounds.

However, Strange vetoed plans for an enquiry on his land. He provided his own
experts to demonstrate that the seismic activity was a one-off event and maintained
that the inmates had given up their rights to any decent standard of living.
[6776.84] Log: 08_a=COMPULSORY PURCHASE
[6776.84] Log: 08_b=Upon becoming mayor, Quincy Sharp presented Gotham City with
his plan to create a super-prison in the north of the city, claiming that the site
was selected because it contained extreme areas of social decay and neglect.

When Bruce Wayne spoke out at the consultation committee hearing, the mayor pointed
out that this location was where Wayne's parents had been murdered decades before.

The council passed the motion to create Arkham City and set about issuing eminent
domain seizures, allowing it to purchase all the land within the site's walls.
[6776.84] Log: 09_a=STUDYING THE BAT
[6776.84] Log: 09_b=Hugo Strange's obsession with Bruce Wayne and Batman was
unbearable. He needed to know every small detail of how this man functioned, to
understand exactly what made him tick, so that he could finally destroy him.
Strange manipulated the mayor into allowing squads of TYGER officers to be deployed
into Gotham City under the pretense of aiding the police. However, unknown to the
people of Gotham, the TYGER guards had only one target: The Batman.

Strange knew his men would initially fail, but he studied every defeat
meticulously, analyzing the techniques and strategies of his opponent. It would be
only a matter of time before he had the necessary data to defeat the Bat.
[6776.84] Log: 10_a=OPEN FOR BUSINESS
[6776.84] Log: 10_b=Mayor Quincy Sharp looked proud as he addressed Gotham on
the night that Arkham City officially opened for business. As he introduced Hugo
Strange to the mass of journalists, he felt sure that the hard work and sacrifices
had been worth it.

He could hardly believe that he had achieved so much in the 18 months since the
events on Arkham Island. As the champagne bottle smashed against the wall, Strange
whispered to him that he would soon have Catwoman and Two-Face arrested and brought
to his prison.

Quincy smiled. With Arkham City's construction complete, he was guaranteed the
approval of the city and with all the super villains in his custody, their next
target would be Batman: the person he blamed for everything.
[6776.84] Log: 11_a=BANE
[6776.84] Log: 11_b=After being hit by the Batmobile and knocked into the dark
waters surrounding Arkham Island, Bane swam to shore but was quickly recaptured and
taken back to the asylum.

Weakened by his injuries and the experiments performed upon him by Doctor Young, he
patiently waited, plotting his revenge.

Forced into keeping a low profile as he recovered, Bane searched Arkham City for a
suitable location to act as a hideout and found just what he needed in the form of
the Krank Toys building.

There, surrounded by toys, he waited, recuperating, until the time was right to
make his move.
[6776.84] Log: 12_a=TITAN ON THE STREETS
[6776.84] Log: 12_b=Having no love for his fellow prisoners in Arkham City, Bane
set up and presided over an underground fighting contest where inmates fought in
vain for the privilege of trying to take him down.

Word of these fights spread throughout Arkham, and the Joker sent Bane a little
surprise. As Bane moved in for the kill, the Joker's henchman triggered a TITAN
injection that ripped through his body, transforming him into a monstrous TITAN.

Barely surviving the fight, Bane had a new problem. Somehow, TITAN had found its
way into Arkham City, and it was up to him to stop it from falling into the wrong
hands.
[6776.84] Log: 13_a=BLACK MASK
[6776.84] Log: 13_b=Roman Sionis, a.k.a. Black Mask, is the first and only
inmate to have escaped from Arkham City.

Using explosives stolen from the Penguin, he waited until the TYGER shift change,
blasted his way through the containment wall, and went on the run in Gotham City.

Furious, Hugo Strange ordered his TYGER operatives onto the streets, to focus all
their attention on finding Black Mask, who was finally recaptured after a violent
siege at the meatpacking plant he owned.
Promising that no one else would ever escape again, Strange fitted a series of
automated machine guns to the walls of Arkham City, designed to kill anyone else
who dared to try.
[6776.84] Log: 14_a=CLOSE ARKHAM CITY
[6776.84] Log: 14_b=As Hugo Strange was revealed as the public face of Arkham
City, Batman attempted to uncover any information he could about the history of
this mysterious figure. Convinced that nothing in Arkham City was what it seemed to
be, Batman dug deeper and deeper but came up blank.

It was as if all evidence of Strange had been wiped clean. One thing was certain,
however: Strange could not have done this alone.

Batman was determined to ensure that the site of his parents' death would not
become a monument to Gotham's failure and dedicated himself to shutting down Arkham
City.
[6776.84] Log: 15_a=CALENDAR MAN
[6776.84] Log: 15_b=Julian Day, a.k.a. Calendar Man, had been locked in his cell
in Arkham Asylum for a full year when he was moved to Arkham City. Unable to
celebrate the passing holidays in his own inimitable style, he could do nothing
more than just imagine what he would have done if he were free.

In Arkham City, he quickly found the Solomon Wayne Courthouse and claimed it as his
own. Anyone who dared come in was overpowered and taken to a cell where they
remained until the next holiday, when Day would kill them.

It was all going well, until Two-Face arrived with a small army and took the
Courthouse for himself, locking Day up in a cell.
[6776.84] Log: 16_a=CLAYFACE
[6776.84] Log: 16_b=Basil Karlo, a.k.a. Clayface, used his ability to mimic the
exact appearance of anyone, to impersonate Quincy Sharp and escape from Arkham
Asylum.

On the run in Gotham City, Clayface has been forced to constantly change his
appearance in order to stay one step ahead of Hugo Strange and his guards.

His current whereabouts are unknown.


[6776.84] Log: 17_a=THE FALCONE FAMILY
[6776.84] Log: 17_b=The Falcones are America's oldest surviving crime family.
Generation after generation has ruled the underworld with iron fists, preferring to
stay away from more colorful super-villain activities. They maintain legitimate
business interests, including garbage collection and shipping companies.

The current head of the family, Carmine #The Roman# Falcone is feared by all and
until recently had the city in his pocket. But something has changed.

Quincy Sharp, the newly elected mayor, and a man who should be afraid of him was
not. Carmine's attempts to intimidate Sharp had resulted in his henchmen
mysteriously disappearing, and Sharp has struck back, with the TYGER guards closing
down Falcone's operations all over the city.
[6776.84] Log: 18_a=A FAMILY BUSINESS
[6776.84] Log: 18_b=As Hugo Strange's TYGER guards' grip on the city tightened,
a Falcone family meeting was called. The choice was simple: Stay in Gotham and face
arrest and imprisonment in Arkham City, or leave.

The younger members of the family argued that #The Falcones run from no one,# but
in the end it was the Roman's decision.

The next day the entire family packed up and left Gotham, heading to the relative
safety of Bl�dhaven.
[6776.84] Log: 19_a=A SICK PLAN (1 OF 3)
[6776.84] Log: 19_b=After Batman stopped him from escaping Arkham Asylum, the
Joker sat alone in his padded cell, knowing something was wrong.

The first sign was an unusual lump on his shoulder. He felt... tainted. Weeks went
by and ten more unusual lumps appeared.

The TITAN had done something to him, something bad, something that wasn't funny at
all.
[6776.84] Log: 20_a=A SICK PLAN (2 OF 3)
[6776.84] Log: 20_b=The Joker was dying. He knew it and soon so would anyone who
saw him. The last thing he needed was to appear weak before his rivals.

So one day at lunch, the Joker took a spoon and dug out another inmate's eyes,
knowing this would get him solitary confinement. He could keep out of sight, at
least until his transfer to Arkham City.

The Joker needed an escape plan, and on the night of his transfer, Harley Quinn
provided one. Disguised as an Arkham guard, she overpowered the Joker's escorts and
stole her puddin' away to a boat waiting on the island's quayside.
[6776.84] Log: 21_a=A SICK PLAN (3 OF 3)
[6776.84] Log: 21_b=As the boat carrying the twisted pair sped off towards
Gotham, it was joined by a second. A secret alarm placed by Batman had alerted him
to the Joker's escape, and here he was in the Batboat, pursuing the fugitives.

They ignored his orders to stop, so Batman opened fire. As Harley steered the boat
to shore, missiles ripped the hull to pieces.

They swam, the weakened Joker being pulled through the water by a distraught
Harley, desperate to save her puddin'. She pulled the Joker out of the water to
safety, somehow avoiding Batman's searchlight. She and the Joker sat there, gasping
for breath, when they suddenly realized where they were: Arkham City.
[6776.84] Log: 22_a=STRANGE GOINGS ON
[6776.84] Log: 22_b=Working at Arkham Asylum, Professor Hugo Strange used a
series of complicated psychological profiling techniques to identify the man behind
Batman's mask as Bruce Wayne.

Planning to become both rich and famous, he plotted to sell the secret of Batman's
identity to the highest bidder. Word spread throughout the criminal underworld that
Batman's greatest secret was for sale, but before anyone could act on it, Hugo
Strange vanished.
[6776.84] Log: 23_a=HUGO STRANGE'S EXPERIMENTS
[6776.84] Log: 23_b=Now in charge of Arkham City, Strange continues his radical
experiments into the workings of the human mind. During processing, Strange
personally selects inmates that fit his criteria and has them taken away to his
Inmate Behavioral Analysis Unit.

No one knows what happens to the missing prisoners in that room except Strange
himself. Sometimes they emerge lobotomized to roam the streets, but more often they
are never heard from again. Some people believe that Strange brainwashes the
missing thugs and turns them into his TYGER guards whereas others believe he has a
deal with the Penguin and hands him them to use as target practice.
[6776.84] Log: 24_a=GORDON vs. SHARP (1 OF 2)
[6776.84] Log: 24_b=As the plans for Arkham City became public knowledge,
Commissioner Gordon, incensed at not having been consulted over Mayor Sharp's
decision, attempted to block construction with a court order.

He failed.
The Commissioner called on Batman and explained that he suspected corruption at the
highest levels of Sharp's administration.
[6776.84] Log: 25_a=GORDON vs. SHARP (2 OF 2)
[6776.84] Log: 25_b=After losing his case against Mayor Sharp, Gordon was
summoned to City Hall. Sharp tried to reason with Gordon, explaining that Arkham
City would be something they could both be proud of, but Gordon held his ground.

Sharp calmly stated that he understood Gordon's position and expected Gordon to
quietly resign.

Furious, Gordon stormed out. He might have resigned if he hadn't been talked out of
it by Batman. Batman suggested attacking Mayor Sharp and Arkham City with a public
campaign, headed not by Gordon, but someone with the money and profile needed to
win popular support. Someone like Bruce Wayne.
[6776.84] Log: 26_a=HOLDING GRUDGES (1 OF 3)
[6776.84] Log: 26_b=Soon after his arrival in Gotham City, the Penguin decided
to make an impression on the underworld elite with a gala opening for his
nightclub, the Iceberg Lounge. He included the notorious Joker, whose appearance
would surely impress the crowd.

When the Joker arrived, Harley Quinn on his arm and a dainty flower in his lapel,
the Penguin was thrilled. He was hosting the sinister soiree of the century--until
a clumsy waitress spilled a drink on the Joker.

The laughing Joker aimed his flower and an acid spray melted the girl's face. As
alarmed patrons fled the scene, a cold, dark rage at the Joker curled inside
Penguin.
[6776.84] Log: 27_a=HOLDING GRUDGES (2 OF 3)
[6776.84] Log: 27_b=The Joker eagerly returned to the Iceberg Lounge a few weeks
later, but was insulted to find his name was not on the guest list. Willing to
overlook this obvious mistake, he shot the doorman on his way in, kicked his feet
up at a table, and ordered a glass of warm milk.

He was pleased when alongside the milk was a summons to the club's VIP section.

Led to a back room--past a tank where Tiny the Shark circled--the Joker happily
greeted the Penguin, who promptly pushed him out of a door onto the street. The
Penguin squawked out that the club had a new "no clowns" policy before slamming the
door.
[6776.84] Log: 28_a=HOLDING GRUDGES (3 OF 3)
[6776.84] Log: 28_b=After arriving at Arkham City, the Joker and Harley Quinn
were eager to explore their new stomping ground.

Reflecting that years had passed since the Penguin banned Joker from the club, they
sought out the blue neon lights of the Iceberg Lounge. Harley pounded on the door,
certain that Cobblepot would let bygones be bygones.

The Penguin answered, a hulking guard at his side, and immediately reminded them of
his "no clowns" policy. He just managed to close the door before the acid from
Joker's flower shot out at his face.
[6776.84] Log: 29_a=A KILLER IN THE SEWERS
[6776.84] Log: 29_b=In order to remove Waylon Jones, a.k.a. Killer Croc, from
the sewers below Arkham Asylum, Strange ordered a squad of TYGER guards to lure him
out using body parts from deceased inmates.

Although this strategy proved unsuccessful, the team was able to subdue Croc when
he emerged from the sewers looking for food once the supply of bodies had run out.
[6776.84] Log: 30_a=THE MAD HATTER (1 OF 2)
[6776.84] Log: 30_b=Disgusted at the crimes Jervis Tetch committed in the guise
of the Mad Hatter, Quincy Sharp decreed that Tetch should never see the outside
world again.

For months, Tetch was locked in solitary confinement, deep in the bowels of Arkham
Asylum's Maximum Security wing. Locked up in the dark without his hats, his tea,
and, most importantly, his Alice, Tetch's mind crumbled. Professor Hugo Strange
became fascinated by Tetch's case, taking particular interest in Tetch's mind
control experiments.

Strange manipulated security procedures, allowing him full access to Tetch behind
the warden's back.
[6776.84] Log: 31_a=THE MAD HATTER (2 OF 2)
[6776.84] Log: 31_b=If Hugo Strange's plans were going to work, he needed a way
to control Quincy Sharp. Having worked with Tetch for months, he had refined and
perfected a psychoactive compound that would make anyone who ingested it more
malleable and open to suggestion.

The next day, Strange invited Sharp to join him for tea at his office in the
Administration Building.
[6776.84] Log: 32_a=THE MARONI FAMILY
[6776.84] Log: 32_b=The Maroni family has long been at war with their
archrivals, the Falcones. In a constant game of one-upmanship, each family has been
hurt. Sons and daughters have been killed, businesses have burnt to the ground, and
still it goes on.

Determined to win the war once and for all, the Maronis met in their family
restaurant and talked into the night.

Little did they know that as they talked, they were surrounded by Carmine Falcone's
men who opened fire, killing almost everyone within. With their leadership gone,
the surviving Maronis have all been incarcerated in Arkham City.
[6776.84] Log: 33_a=MAXIE ZEUS
[6776.84] Log: 33_b=Not every building in Arkham City was in disrepair before
the mega-prison was constructed. One operating building was the Gotham City Olympus
Nightclub, originally owned by Maxie Zeus.

Although Maxie disappeared in Arkham Asylum after one too many rounds of
electroshock therapy, the club kept running in his absence, leading some to think
Maxie hasn't gone far.
[6776.84] Log: 34_a=A COLD START (1 OF 2)
[6776.84] Log: 34_b=When Hugo Strange arranged for Nora Fries to be moved to
Arkham City, her husband Victor Fries, a.k.a. Mister Freeze, escaped from his
refrigerated containment cell to find her. But Strange was waiting for him, and he
calmly informed Victor that Nora had been transported for her own safety and that
if Victor wished to see her again, he should move quietly into his new home in
Arkham City.

To motivate Victor further, Strange promised him full access to laboratory


facilities in the old GCPD building, now abandoned within the high-security walls
of Arkham City, stocked with all the tools required to seek a cure for Nora.
[6776.84] Log: 35_a=A COLD START (2 OF 2)
[6776.84] Log: 35_b=Mister Freeze stood alone in his new laboratory. Everything
Strange had promised was true. Everything except his frozen wife, Nora, who was
nowhere to be seen.

Furious, Freeze upgraded his suit's weapon systems, arming himself to force Strange
to give him back his wife. Waiting until dark, he marched out of the GCPD, only to
be ambushed by a squad of TYGER operatives with orders to take him to Professor
Strange.
[6776.84] Log: 36_a=ILLEGAL OPERATIONS
[6776.84] Log: 36_b=While in residence at Arkham Asylum, Hugo Strange
experimented on prisoners as part of the process leading to him unlocking the
workings of the mind in order to control it. In order to cover up his experiments,
he arranged for these poor individuals to be lobotomized, locked in the cells and
forgotten.

It was during these experiments that Strange perfected his ability to place
posthypnotic suggestions in the minds of his victims; a technique he used to
guarantee absolute loyalty from his handpicked TYGER guards.

After escaping from custody, the Joker released the lunatics and allowed them to
roam free across Arkham Island in an attempt to stop Batman.
[6776.84] Log: 37_a=THE COBBLEPOT FEUD (1 OF 5)
[6776.84] Log: 37_b=At the opening of the Cobblepot Towers, Henry Cobblepot,
print magnate turned hotelier, looked at his latest hotel, determined to outclass
the also-newly opened Grand Wayne Plaza.

Desperate to ruin his rival, Judge Solomon Wayne, Henry laughed at reports that the
people of Gotham preferred the restrained splendor of the Wayne Hotel to his own
location's. He swore that the Cobblepot hotels would be the premier destinations of
the world.

He was wrong, and it cost him both his fortune and his health. On his deathbed,
Henry left the remains of his fortune to his son, Stanley Cobblepot. Stanley vowed
to outdo the Wayne family and their empire, now headed by Alan Wayne.
[6776.84] Log: 38_a=THE COBBLEPOT FEUD (2 OF 5)
[6776.84] Log: 38_b=Stanley Cobblepot instigated a very public feud with the
Wayne family. As the Wayne business empire extended to include hotels and other
public buildings, Stanley was determined to outdo them, pouring more and more money
into his fledgling hotel business, to the detriment of the newspaper business and
his relationship with his son, Oswald.

As Stanley's businesses crumbled around him, he sent Oswald to school in England.


Feeling abandoned and picked on by his peers for his homely appearance, Oswald
skipped class after class, preferring the company of the thieves and scoundrels he
met on the streets.

By the time his father's empire collapsed, Oswald had vanished.


[6776.84] Log: 39_a=THE COBBLEPOT FEUD (3 OF 5)
[6776.84] Log: 39_b=When the council decided to shut down the Pinkney Natural
History Museum, they sold this historic structure to the highest bidder. Located in
a deteriorating part of the city many investors passed up the opportunity but for
Oswald Cobblepot this was exactly what he wanted.

He purchased the building and established this as his base of operations,


converting the attached theme restaurant, the Iceberg Lounge, into a high profile
nightclub. To the public, the Iceberg Lounge was a reputable establishment. But
below the surface was a den of iniquity, a go-to place for illicit and illegal
wares.

The adjacent museum exhibit halls were repurposed as the Penguin's storage
facility, housing everything from his torture room, his weapon cache and a
gladiator pit. Illegal fights to the death occurred nightly, with the victors
earning a job on Penguin's crew.
[6776.84] Log: 40_a=THE COBBLEPOT FEUD (4 OF 5)
[6776.84] Log: 40_b=The Penguin's operation was run on fear and pain. One night,
a guest at the Iceberg Lounge was caught cheating at poker. The Penguin tortured
this man in full view of everyone. A friend of the man grabbed a beer bottle,
smashed it on a table, and attacked, driving the bottle hard into the Penguin's
face.

As the Penguin screamed, the attacker and his friend were dragged away to a private
torture room. Cobblepot was examined by the finest doctors in Gotham City but the
prognosis was always the same; removing the bottle could be fatal.
[6776.84] Log: 41_a=THE COBBLEPOT FEUD (5 OF 5)
[6776.84] Log: 41_b=When the Penguin received the eminent domain seizure from
City Hall ordering him to vacate the Iceberg Lounge, he replied with a letter
telling Mayor Sharp that no one tells Oswald Cobblepot what to do. He'd bought his
property legally and the city could find somewhere else to stick their prison.

On the day that the perimeter wall was due to be completed, the GCPD were
dispatched with backup from TYGER guards to forcibly reclaim the building. The
Penguin ordered his men to fire at the police, killing three veteran officers.

With the Penguin's criminal nature no longer in dispute, Mayor Sharp ordered the
wall closed, trapping the Penguin and his gang in Arkham City.
[6776.84] Log: 42_a=POISONOUS INTENT (1 OF 2)
[6776.84] Log: 42_b=Ready to turn over a new leaf, Pamela Isley rejected her
Poison Ivy persona and opened a small flower shop in the backstreets of Gotham.
Surrounded by plants, she was content for a while. But society continued to
mistreat her "babies" and eventually, she snapped.

A man came to buy flowers for his wife, obviously feeling guilty about having been
unfaithful. Pamela smiled and handed over an elaborate bouquet. The plants came to
life, rapidly growing onto his screaming face and piercing his skin with toxic
thorns. Pamela laughed. Poison Ivy was back.
[6776.84] Log: 43_a=POISONOUS INTENT (2 OF 2)
[6776.84] Log: 43_b=After being given an overdose of TITAN by the Joker, Poison
Ivy was left to die in her airtight cell by Warden Sharp, who blamed her for the
mass destruction of Arkham Island.

As her health declined, she prayed for salvation; it came in the form of a priest,
who was unknowingly covered in pollen from the trees near his church. As he
performed the last rites, Ivy manipulated the pollen into an antidote that worked
in harmony with the unique, natural toxins in her blood, and, to the amazement of
the priest, she began a full recovery.

Furious, Warden Sharp locked her in a biological containment unit and arranged for
her to be one of the first criminals sent to Arkham City.
[6776.84] Log: 44_a=ELECTION TIME
[6776.84] Log: 44_b=Quincy Sharp claimed to have been instrumental in stopping
the riot at Arkham Asylum, stirring a tide of public admiration. Throughout his
mayoral campaign, Sharp repeatedly told voters that he would never allow their
safety to be threatened by criminal scum.

His victory was assured when he announced that he would create a new, high-security
prison that would forever separate the good people of Gotham City from the bad.
Once elected, his first move was to put the relatively unknown psychiatrist,
Professor Hugo Strange, in charge of the whole facility.
[6776.84] Log: 45_a=THE RATCATCHER
[6776.84] Log: 45_b=Otis Flannegan, a.k.a. the Ratcatcher, looked out through
the cellar window on the opening day of Arkham City. He had kept out of trouble so
far, but he would need a plan to survive. Arkham City claimed to be escape-proof
and the Penguin had the illicit goods market sewn up, so Ratcatcher would sell
small comforts.

Fine soap. Breath mints. Extra buttons. He sent his rats out to collect such items
from the outside world. It worked, business was brisk, and he felt safe, until the
Penguin came looking for his rival vendor.

Flannegan was dragged screaming through the streets of Arkham City, followed by a
trail of rats, into the museum and never to be seen again.
[6776.84] Log: 46_a=A NEW ROBIN
[6776.84] Log: 46_b=Richard "Dick" Grayson was the youngest in a family of
acrobats known as the Flying Graysons. Their death-defying act was all that kept
the circus where they performed in business. As the people of Gotham clamored for
tickets to the show, the mob came looking for their cut. After the circus owner
refused them, mobsters killed Dick's parents during a packed performance attended
by Bruce Wayne.

Wanting to protect the devastated orphan, Bruce took Dick under his wing and became
his legal guardian, eventually entrusting the boy with his greatest secret.
Desperate to help his friend and mentor, Dick trained hard to become Robin,
patrolling Gotham at Batman's side.

Now an adult, Dick fights crime on his own as the vigilante called Nightwing.
[6776.84] Log: 47_a=SCARECROW
[6776.84] Log: 47_b=No one has seen Jonathan Crane, a.k.a. the Scarecrow, since
he was attacked by Killer Croc in the sewers below Arkham Asylum.

Some say he escaped certain death by dragging what was left of himself onto a TITAN
container and floating out to sea, while others believe he was eaten by Croc.

Undeterred, Batman has spent months searching for Crane, refusing to believe that
he is dead. If Crane is out there, plotting his revenge on Batman, then Batman
knows Gotham will never be truly safe.
[6776.84] Log: 48_a=BURIED ON A SUNDAY (1 OF 2)
[6776.84] Log: 48_b=On a dark and stormy night, in the late 19th century, a
merchant named Cyrus Gold was murdered and dumped in the swamps near the emerging
Gotham City. As the body sunk into the pit, it was exposed to an unusual chemical
in the swamp which miraculously reanimated the merchant. He set out wandering the
streets of Old Gotham, unable to remember his name and only able to recite the
nursery rhyme #Solomon Grundy.#

Seemingly able to cheat death, the undead man, now called Solomon Grundy, was
captured and ruthlessly experimented on. Determined to discover what had brought
Grundy back to life, it became apparent that the creature was now immortal, due to
a combination of the swamp chemicals and the storm that raged on the night of his
death.
[6776.84] Log: 49_a=BURIED ON A SUNDAY (2 OF 2)
[6776.84] Log: 49_b=As the army moved through the condemned Wonder City
searching for stragglers, no one expected what lay in R#'s al Ghkl's private
medical laboratory. For months, Solomon Grundy had been exposed to the Lazarus
chemical and then repeatedly electrocuted.

He had died dozens of times, but each time he was brought back for more. While the
soldiers debated what he even was, Grundy revived again--and killed everyone
nearby.

Mentally broken by his ordeal, he waited at the lab for the doctors to return and
murder him again.
[6776.84] Log: 50_a=TALIA'S GUARD
[6776.84] Log: 50_b=Even though she is a fearsome warrior in her own right, as
R#'s al Ghkl's daughter, Talia is always shadowed by a secretive order of highly
trained female protectors, known as the Elite Guard.
Each individual guard is chosen generations in advance and trained from birth to be
the best of the best, easily capable of holding her own against a hundred men.
[6776.84] Log: 51_a=BROKERING DEALS
[6776.84] Log: 51_b=Sherman Fine, a.k.a. the Broker, has carved out a lucrative
business in Gotham City by being the go-to guy to purchase property. Mainly hired
by the criminal underclass, Sherman will find and arrange all the necessary
paperwork to ensure that the deal will go untraced while providing exactly what the
client needs.

In the past he has purchased rooms on behalf of the Great White Shark, Mister
Zsasz, and the Joker. When planning his revenge on Batman, the Riddler took
advantage of the Broker's services to secure the buildings that would later house
his challenges.
[6776.84] Log: 52_a=SCARFACE (1 OF 2)
[6776.84] Log: 52_b=The original Scarface puppet was carved from the old gallows
tree at Blackgate prison, and eventually fell into the hands of the meek Arnold
Wesker, who'd disappointed his mafia family by showing more interest in
ventriloquism than gunplay.

Scarface became an unlikely mob boss in Wesker's hands--until Wesker was locked up
in Arkham Asylum without his precious puppet. Forced to improvise, he scrounged up
materials for a new Scarface--one left mute upon Wesker's departure from the
asylum.

When the Joker took over Arkham, he discovered Scarface in lock-up and took a
liking to the puppet. Scarface quickly received a garish repaint and a new voice,
complete with a demented laugh and a twisted sense of humor.
[6776.84] Log: 53_a=SCARFACE (2 OF 2)
[6776.84] Log: 53_b=When Batman shut down the Joker's riot at Arkham Asylum, it
seemed the relationship between the newly demented Scarface puppet and the Clown
Prince had ended--until one of the Joker's old henchmen, Mugsy Binks, showed up at
the Steel Mill in Arkham City. He'd rescued Scarface from the old asylum, knowing
it would buy him favor with Joker. And Mugsy was skillful enough to make a dozen
more copies, freeing the Joker to mutilate any puppet that failed to amuse him.

After all, another Scarface could quickly be built up for him to laugh with, abuse,
and then break into pieces. Joker's only regret is that people aren't so easily
toyed with and replaced. Or are they?
[6776.84] Log: 54_a=CATWOMAN AND TWO-FACE (1 OF 3)
[6776.84] Log: 54_b=As Strange's grip tightened and the gates of Arkham City
slammed shut on Gotham's criminals, only three were left at large; Two-Face,
Catwoman, and Batman. Catwoman sat in her apartment, debating whether to flee, when
her phone rang. On the other end: the unmistakable voice of Two-Face. #Sorry,
Kitty-cat, but one of us had to go down.# Suddenly, TYGER guards were at her door.

Fleeing, Catwoman fought her way through guard after guard to the safety of a
nearby roof. She could only watch as the guards ransacked her apartment until they
found her safe. She readied her claws, but a shadowy figure appeared behind her and
held a gloved hand over her mouth until she passed out.
[6776.84] Log: 55_a=CATWOMAN AND TWO-FACE (2 OF 3)
[6776.84] Log: 55_b=Catwoman came to in the Batmobile as it raced through the
streets of Gotham. She angrily told Batman that he should not have gotten involved.
Batman told her to give up on her loot and leave town before it was too late.

Undeterred, she asked how Batman knew so much about Arkham City. He explained that
he had found a secret room in Sharp's office back at Arkham Asylum, filled with
detailed plans for the new prison complex.

Catwoman thanked him and pressed the emergency eject button on her seat. The
Batmobile screeched to a halt, but it was too late. Catwoman had disappeared... and
Batman knew exactly where she was headed.
[6776.84] Log: 56_a=CATWOMAN AND TWO-FACE (3 OF 3)
[6776.84] Log: 56_b=Two-Face was already in the warden's office in Arkham
Asylum, photographing the plans to the secret vault inside Arkham City. As Catwoman
burst into the room, Two-Face laughed as he tossed the originals into the fire.
Furious, she knocked him to the ground, grabbed the camera and ran.

With seemingly no escape for either of them and the TYGER guards alerted and
closing in fast, Catwoman was suddenly pulled to safety by Batman, leaving Two-Face
to be captured.

As Catwoman ascended, she opened the camera to reveal her prize only to find the
memory card had vanished. She looked down on Two-Face who was showing her the card,
before calmly swallowing it. Furious, Catwoman sliced though the line and plummeted
to the ground, only to be surrounded by TYGER guards, arrested and taken to Arkham
City.
[6776.84] Log: 57_a=TYGERS IN THE CITY
[6776.84] Log: 57_b=After disagreeing with Commissioner Gordon over the policing
of Arkham City, Quincy Sharp announced that a private firm had been commissioned to
provide a total security solution: TYGER.

Unknown to everyone but Hugo Strange, each TYGER operative was profiled and
implanted with a posthypnotic suggestion that made them unquestionably loyal to him
and him alone.
[6776.84] Log: 58_a=VICKI VALE
[6776.84] Log: 58_b=When Vicki Vale first interviewed Quincy Sharp, just days
after the events at Arkham Asylum, she felt something was wrong. Sharp's later
appearance on the Gotham Nightliner show that she co-hosts confirmed her
suspicions. Convinced that Sharp was not the hero he made himself out to be, Vale
pressed him for answers and he became confused, struggling with the facts.

As she moved in for the journalist kill, she was shocked when Sharp suddenly
regained his composure, answering all her questions with authority. It was as if he
suddenly spoke with someone else's voice.

Whatever was going on, Vale became even more determined to uncover the truth.
[6776.84] Log: 59_a=WONDER CITY (1 OF 3)
[6776.84] Log: 59_b=Over a century ago, the mysterious R#'s al Ghkl arrived in
Gotham City and met with the Gotham elders. Even then, Gotham was a crime-ridden,
lawless place. R#'s promised a brighter future for all in exchange for a deed to
the north end of the city. The Gothamites laughed at this strange man, until he
produced more gold than they had ever seen.

The deed in hand, R#'s began construction of a new city, a utopian vision powered
by clean, free energy. With no crime, the future would be bright, and as the last
brick was laid by the slaves he had shipped in from his homeland, R#'s presented
the future of Gotham: Wonder City.
[6776.84] Log: 60_a=WONDER CITY (2 OF 3)
[6776.84] Log: 60_b=Mechanical guardians watched over the population of Wonder
City while behind the scenes, lawbreakers were removed and executed. Wonder Tower
stood above it all, a monument to prosperity. But for R#'s, the real reason for
choosing this location was simple. Beneath the streets, he had located a chemical
source that he called Lazarus. In small doses it would rejuvenate a person, but
R#'s believed that with enough power the Lazarus could be super-charged to defeat
any ailment... even death itself!

Unknown to all but R#'s and his engineers, Wonder Tower was actually a giant
lightning rod. When the time was right, he would test his theory.
[6776.84] Log: 61_a=WONDER CITY (3 OF 3)
[6776.84] Log: 61_b=Wonder City continued to operate for months before the
effect of prolonged exposure to the Lazarus chemical became clear; it was driving
the city's inhabitants insane. When R#'s al Ghkl failed to act, the newly formed
Gotham City Hall did. Wonder City was declared a public health hazard and
quarantined.

Troops dragged the screaming citizens out of their homes, straight to Arkham
Asylum. R#'s al Ghkl disappeared. As Gotham reached into the sky, new neighborhoods
were built over Wonder City, until the site was all but forgotten. Some years
later, R#'s returned in need of his old Lazarus Pit. As his forces began the mining
process, the streets above collapsed, but R#'s forced them to keep digging.
[6776.84] Log: 62_a=THE PAYPHONE KILLER
[6776.84] Log: 62_b=At first it was just missing people, last seen near
payphones, but then the bodies started to appear, mutilated and posed. Stories of a
payphone killer spread fast.

As the sound of ringing phones haunted the streets, Mr. Zsasz smiled. Hiding in a
lair he'd purchased from the Broker, he monitored an array of surveillance cameras
pointing at each payphone in Arkham City.

As each victim answered his call, he acted fast, following them, tracking their
movements, and then, when the time was right, killing them. It was perfect. He knew
one day he would see Batman holding that phone, and then he would be able to carve
his final mark.
[6776.84] Log: Intro=Arkham City is home to the most notorious criminals in all
of Gotham City. Whenever a suspicious event is detected, the Batcomputer will
automatically mark the location on the map. Investigate these events to uncover
more super-criminal activity.
[6776.84] Log: IntroTitle=SIDE MISSIONS
[6776.84] Log: Unlocked=ARKHAM CITY STORY UNLOCKED
[6776.84] Log:

[6776.84] Log: [Azrael]


[6776.84] Log: GlyphRescanned=Symbol Already Scanned
[6776.84] Log: GlyphScanned=Symbol Scanned
[6776.84] Log: LeftStickControl=Move symbol
[6776.84] Log: RightStickControl=Rotate/zoom symbol
[6776.84] Log:

[6776.84] Log: [Bios]


[6776.84] Log: Attributes=ATTRIBUTES
[6776.84] Log: Base=Based In
[6776.84] Log: Bio=BIO
[6776.84] Log: eyes=Eye Color
[6776.84] Log: First=First Appearance
[6776.84] Log: Hair=Hair Color
[6776.84] Log: Height=Height
[6776.84] Log: Info=INFORMATION
[6776.84] Log: NoData=Mission not started
[6776.84] Log: Occupation=Occupation
[6776.84] Log: PageBios=CHARACTER BIOS
[6776.84] Log: PageStories1=ARKHAM CITY STORIES
[6776.84] Log: PageStories2=ARKHAM CITY STORIES
[6776.84] Log: PageStory1=[temp] STORY1
[6776.84] Log: PageStory2=[temp] STORY2
[6776.84] Log: Play=Play
[6776.84] Log: RealName=Real Name
[6776.84] Log: Stop=Stop
[6776.84] Log: TapeUnlockedFor=Interview Tape unlocked for
[6776.84] Log: Tapes=TAPES
[6776.84] Log: Unlocked=CHARACTER BIO UNLOCKED
[6776.84] Log: View=View
[6776.84] Log: ViewerUnlocked=CHARACTER TROPHY UNLOCKED
[6776.84] Log: Weight=Weight
[6776.84] Log:

[6776.84] Log: [Boss]


[6776.84] Log: CombatAnalysis=Batcomputer Analysis: Mr. Freeze
[6776.84] Log: FreezeAdapting=Neutralizing environmental threat
[6776.84] Log: FreezeDanger=Visual contact with target: Batman
[6776.84] Log: FreezeDeployingSeekers=Deploying Seeker drones
[6776.84] Log: FreezeDownloadingCodes=Accessing Batcomputer
[6776.84] Log: FreezeFollowingSeekerInfo=Tracking Seeker data
[6776.84] Log: FreezeRecovering=Reinitializing systems
[6776.84] Log: FreezeSeekersAcquiringTarget=Seekers acquiring target
[6776.84] Log: FreezeStunned=Suit functionality compromized
[6776.84] Log: FreezeTelemetry=Intercepted: Suit Telemetry
[6776.84] Log: FreezeTrackingHeatSigs=Tracking heat signatures
[6776.84] Log: FreezeUnseen=No visual contact with target: Batman
[6776.84] Log: FreezeVulnerable=Defenses offline
Vulnerable to attack
[6776.84] Log: FreezeWeaponJammed=Weapon malfunction
[6776.84] Log: GrundyFinishHim=Finish Grundy
[6776.84] Log: GrundyGelNodes=Use Quickfire Explosive Gel to destroy the
generator nodes
[6776.84] Log: IntroTitle=Mr. FREEZE
[6776.84] Log: IntroTitle1=COMBAT ANALYSIS
[6776.84] Log: IntroTitle2=PROCESSING POSSIBLE ATTACKS...
[6776.84] Log: JammingBegins=Adaptive Detective Mode Jamming
[6776.84] Log: JammingBlocked=Jamming Signal Blocked
[6776.84] Log: JammingLockedOn=Detective Mode Jamming Successful
[6776.84] Log: LockOnImminent=Alert: Jamming Imminent
[6776.84] Log: Recovering=Charging defensive pulse
[6776.84] Log: Takedown_DropDownAndSkylight_Desc=Freeze's suit restricts his
field of view leaving him vulnerable to attacks from directly above.
[6776.84] Log: Takedown_DropDownAndSkylight_Title=Drop Attack
[6776.84] Log: Takedown_ElectricFloor_Desc=While Freeze's suit provides
protection against most forms of liquid, if that liquid is electrified this will
temporarily leave him stunned.
[6776.84] Log: Takedown_ElectricFloor_Title=Electrification
[6776.84] Log: Takedown_GlideKick_Desc=Freeze's slow movement speed make him
powerless to protect against a surprise glide kick attack from behind.
[6776.84] Log: Takedown_GlideKick_Title=Glide Kick
[6776.84] Log: Takedown_Grate_Desc=The tracking devices used by Freeze do not
scan below ground level. An attack from directly underneath Freeze would be
impossible for him to block.
[6776.84] Log: Takedown_Grate_Title=Floor Grate
[6776.84] Log: Takedown_Jammer_Desc=Freeze's weapons use a constantly changing
encryption key. However, it is believed he has a personal override which would
instantly disrupt their usage. Warning: Once used, his weapons can be remodulated
so the jammer would become ineffective.
[6776.84] Log: Takedown_Jammer_Title=Jammer Gadget
[6776.84] Log: Takedown_Ledge_Desc=Freeze's restricted field of view leaves him
vulnerable to surprise ledge grab attacks.
[6776.84] Log: Takedown_Ledge_Title=Ledge Grab
[6776.84] Log: Takedown_LineLaunch_Desc=The Line Launcher gadget allows for
rapid attacks from behind or the side to immobilize him. Warning: Once used, Freeze
will identify and track the Line Launcher's distinctive firing sound therefore
rendering repeat attacks impossible.
[6776.84] Log: Takedown_LineLaunch_Title=Line Launcher
[6776.84] Log: Takedown_Magnet_Desc=Industrial Electromagnets can be powered up
using a Remote Electrical Charge, warping and overwhelming any metallic objects
within their magnetic field.
[6776.84] Log: Takedown_Magnet_Title=Industrial Electromagnet
[6776.84] Log: Takedown_ReverseLedge_Desc=If lured beneath a raised platform,
Freeze is vulnerable to a surprise attack from above.
[6776.84] Log: Takedown_ReverseLedge_Title=Reverse Ledge Grab
[6776.84] Log: Takedown_Silent_Desc=Freeze's slow movement and single minded
determination to track down his target make him susceptible to a close ranged,
surprise takedown from behind.
[6776.84] Log: Takedown_Silent_Title=Silent Takedown
[6776.84] Log: Takedown_WeakWall_Desc=While providing substantial protection,
Freeze's suit cannot withstand multiple high velocity impacts simultaneously.
Luring Freeze into an exploding structural weakness will immediately immobilize
him.
[6776.84] Log: Takedown_WeakWall_Title=Structural Weakness
[6776.84] Log: Takedown_Window_Desc=Analysis of Freeze's scanning systems
reveals he is unable to track low targets crouched behind windows or walls. These
provide an ideal way to get close enough to Freeze for a surprise attack without
being seen.
[6776.84] Log: Takedown_Window_Title=Windows
[6776.84] Log: Warning=Warning:
[6776.84] Log:

[6776.84] Log: [Breakables]


[6776.84] Log: Balloon12=Destroyed 12 Joker Balloons
[6776.84] Log: Balloon3=Destroyed 3 Joker Balloons
[6776.84] Log: Balloon6=Destroyed 6 Joker Balloons
[6776.84] Log: Balloon9=Destroyed 9 Joker Balloons
[6776.84] Log: Camera12=Destroyed 12 TYGER Security Cameras
[6776.84] Log: Camera3=Destroyed 3 TYGER Security Cameras
[6776.84] Log: Camera6=Destroyed 6 TYGER Security Cameras
[6776.84] Log: Camera9=Destroyed 9 TYGER Security Cameras
[6776.84] Log: Complete=RIDDLER CHALLENGE COMPLETE
[6776.84] Log: Head12=Destroyed 12 Harley Heads
[6776.84] Log: Head3=Destroyed 3 Harley Heads
[6776.84] Log: Head6=Destroyed 6 Harley Heads
[6776.84] Log: Head9=Destroyed 9 Harley Heads
[6776.84] Log: Penguin12=Destroyed 12 Penguins
[6776.84] Log: Penguin3=Destroyed 3 Penguins
[6776.84] Log: Penguin6=Destroyed 6 Penguins
[6776.84] Log: Penguin9=Destroyed 9 Penguins
[6776.84] Log: Teeth12=Destroyed 12 Joker Teeth
[6776.84] Log: Teeth3=Destroyed 3 Joker Teeth
[6776.84] Log: Teeth6=Destroyed 6 Joker Teeth
[6776.84] Log: Teeth9=Destroyed 9 Joker Teeth
[6776.84] Log: Under12=Destroyed 12 Demon Seals
[6776.84] Log: Under3=Destroyed 3 Demon Seals
[6776.84] Log: Under6=Destroyed 6 Demon Seals
[6776.84] Log: Under9=Destroyed 9 Demon Seals
[6776.84] Log:

[6776.84] Log: [Challenge]


[6776.84] Log: 02=
[6776.84] Log: 03=
[6776.84] Log: 04=
[6776.84] Log: 05=
[6776.84] Log: 06=
[6776.84] Log: 07=
[6776.84] Log: AverageCombo=Average Combo:
[6776.84] Log: BaseScore=Base Score
[6776.84] Log: BestScore=Best Score:
[6776.84] Log: BestSingleMoveScore=Best Single Move Score:
[6776.84] Log: BestTime=Best Time:
[6776.84] Log: C11_Desc0=20000
[6776.84] Log: C11_Desc1=26000
[6776.84] Log: C11_Desc2=32000
[6776.84] Log: C11_Title=Survival of the Fittest
[6776.84] Log: C12_Desc0=7000
[6776.84] Log: C12_Desc1=12000
[6776.84] Log: C12_Desc2=18000
[6776.84] Log: C12_Title=Blind Justice
[6776.84] Log: C13_Desc0=30000
[6776.84] Log: C13_Desc1=45000
[6776.84] Log: C13_Desc2=60000
[6776.84] Log: C13_Title=Funhouse Brawl
[6776.84] Log: C14_Desc0=10000
[6776.84] Log: C14_Desc1=20000
[6776.84] Log: C14_Desc2=30000
[6776.84] Log: C14_Title=Hell's Gate
[6776.84] Log: C15_Desc0=12000
[6776.84] Log: C15_Desc1=18000
[6776.84] Log: C15_Desc2=24000
[6776.84] Log: C15_Title=Rooftop Rumble
[6776.84] Log: C16_Desc0=10000
[6776.84] Log: C16_Desc1=20000
[6776.84] Log: C16_Desc2=30000
[6776.84] Log: C16_Title=Prison Riot
[6776.84] Log: C17_Desc0=30000
[6776.84] Log: C17_Desc1=45000
[6776.84] Log: C17_Desc2=60000
[6776.84] Log: C17_Title=Survival of the Fittest (Extreme)
[6776.84] Log: C18_Desc0=12000
[6776.84] Log: C18_Desc1=18000
[6776.84] Log: C18_Desc2=24000
[6776.84] Log: C18_Title=Blind Justice (Extreme)
[6776.84] Log: C19_Desc0=30000
[6776.84] Log: C19_Desc1=45000
[6776.84] Log: C19_Desc2=60000
[6776.84] Log: C19_Title=Funhouse Brawl (Extreme)
[6776.84] Log: C20_Desc0=15000
[6776.84] Log: C20_Desc1=30000
[6776.84] Log: C20_Desc2=45000
[6776.84] Log: C20_Title=Hell's Gate (Extreme)
[6776.84] Log: C21_Desc0=18000
[6776.84] Log: C21_Desc1=24000
[6776.84] Log: C21_Desc2=30000
[6776.84] Log: C21_Title=Rooftop Rumble (Extreme)
[6776.84] Log: C22_Desc0=15000
[6776.84] Log: C22_Desc1=30000
[6776.84] Log: C22_Desc2=45000
[6776.84] Log: C22_Title=Prison Riot (Extreme)
[6776.84] Log: C31_Desc0=23
[6776.84] Log: C31_Desc1=0
[6776.84] Log: C31_Desc2=38
[6776.84] Log: C31_Title=Natural Selection
[6776.84] Log: C32_Desc0=43
[6776.84] Log: C32_Desc1=20
[6776.84] Log: C32_Desc2=39
[6776.84] Log: C32_Title=Lost City
[6776.84] Log: C33_Desc0=24
[6776.84] Log: C33_Desc1=20
[6776.84] Log: C33_Desc2=14
[6776.84] Log: C33_Title=Meltdown Mayhem
[6776.84] Log: C34_Desc0=15
[6776.84] Log: C34_Desc1=25
[6776.84] Log: C34_Desc2=33
[6776.84] Log: C34_Title=Top of the World
[6776.84] Log: C35_Desc0=0
[6776.84] Log: C35_Desc1=21
[6776.84] Log: C35_Desc2=34
[6776.84] Log: C35_Title=Police Brutality
[6776.84] Log: C36_Desc0=2
[6776.84] Log: C36_Desc1=11
[6776.84] Log: C36_Desc2=9
[6776.84] Log: C36_Title=End of the Line
[6776.84] Log: C37_Desc0=38
[6776.84] Log: C37_Desc1=31
[6776.84] Log: C37_Desc2=23
[6776.84] Log: C37_Title=Natural Selection (Extreme)
[6776.84] Log: C38_Desc0=39
[6776.84] Log: C38_Desc1=38
[6776.84] Log: C38_Desc2=43
[6776.84] Log: C38_Title=Lost City (Extreme)
[6776.84] Log: C39_Desc0=6
[6776.84] Log: C39_Desc1=38
[6776.84] Log: C39_Desc2=24
[6776.84] Log: C39_Title=Meltdown Mayhem (Extreme)
[6776.84] Log: C40_Desc0=3
[6776.84] Log: C40_Desc1=30
[6776.84] Log: C40_Desc2=15
[6776.84] Log: C40_Title=Top of the World (Extreme)
[6776.84] Log: C41_Desc0=5
[6776.84] Log: C41_Desc1=21
[6776.84] Log: C41_Desc2=34
[6776.84] Log: C41_Title=Police Brutality (Extreme)
[6776.84] Log: C42_Desc0=11
[6776.84] Log: C42_Desc1=10
[6776.84] Log: C42_Desc2=2
[6776.84] Log: C42_Title=End of the Line (Extreme)
[6776.84] Log: C51_Desc0=5000
[6776.84] Log: C51_Desc1=10000
[6776.84] Log: C51_Desc2=15000
[6776.84] Log: C51_Title=The Joker's Carnival
[6776.84] Log: C52_Desc0=5000
[6776.84] Log: C52_Desc1=10000
[6776.84] Log: C52_Desc2=15000
[6776.84] Log: C52_Title=Iceberg Lounge VIP Room
[6776.84] Log: C53_Desc0=5000
[6776.84] Log: C53_Desc1=10000
[6776.84] Log: C53_Desc2=15000
[6776.84] Log: C53_Title=Freight Train
[6776.84] Log: C54_Desc0=24
[6776.84] Log: C54_Desc1=1
[6776.84] Log: C54_Desc2=31
[6776.84] Log: C54_Description=Clear the room as quickly as possible.
[6776.84] Log: C54_Title=Black Mask
[6776.84] Log: C55_Desc0=5000
[6776.84] Log: C55_Desc1=10000
[6776.84] Log: C55_Desc2=20000
[6776.84] Log: C55_Title=Wayne Manor Armory
[6776.84] Log: C56_Desc0=38
[6776.84] Log: C56_Desc1=11
[6776.84] Log: C56_Desc2=15
[6776.84] Log: C56_Description=Clear the room as quickly as possible.
[6776.84] Log: C56_Title=Wayne Manor Main Hall
[6776.84] Log: C57_Desc0=12
[6776.84] Log: C57_Desc1=22
[6776.84] Log: C57_Desc2=30
[6776.84] Log: C57_Description=Clear the room as quickly as possible.
[6776.84] Log: C57_Title=The Batcave
[6776.84] Log: C64_Description=Use 3 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C64_Title=Search and Destroy
[6776.84] Log: C65_Description=Use 3 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C65_Title=Street Justice
[6776.84] Log: C66_Description=Use 4 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C66_Title=Offensive Maneuvers
[6776.84] Log: C67_Description=Use 4 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C67_Title=City Invader
[6776.84] Log: C68_Description=Use 5 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C68_Title=Midnight Assault
[6776.84] Log: C69_Description=Use 5 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C69_Title=Hostile Takeover
[6776.84] Log: C70_Description=Use 6 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C70_Title=Double Jeopardy
[6776.84] Log: C71_Description=Use 6 modifiers across 3 levels and acquire every
medal.
[6776.84] Log: C71_Title=Ruthless Vengeance
[6776.84] Log: C72_Description=Use 6 modifiers across 2 levels and acquire every
medal.
[6776.84] Log: C72_Title=Black Mask Campaign
[6776.84] Log: C73_Description=Use 6 modifiers across 2 levels and acquire every
medal.
[6776.84] Log: C73_Title=Wayne Manor Campaign
[6776.84] Log: C74_Title=Combat Expert
[6776.84] Log: C75_Title=Predator Expert
[6776.84] Log: C76_Title=Combat Master
[6776.84] Log: C77_Title=Predator Master
[6776.84] Log: CampaignComplete=Campaign Complete
[6776.84] Log: CampaignLocked=Campaign Locked
[6776.84] Log: CampaignMastered=Campaign Mastered
[6776.84] Log: CampaignProgress=CAMPAIGN PROGRESS
[6776.84] Log: CampaignUnlocked=CAMPAIGN UNLOCKED
[6776.84] Log: ChallengeBonus=Perfect Fight Bonus
[6776.84] Log: ChallengeStatNameCombat0=Strikes
[6776.84] Log: ChallengeStatNameCombat1=Counters
[6776.84] Log: ChallengeStatNameCombat2=Stuns
[6776.84] Log: ChallengeStatNameCombat3=Specials
[6776.84] Log: ChallengeStatNameCombat4=KOs
[6776.84] Log: CombatComplete=COMBAT COMPLETE
[6776.84] Log: Combo=Combo
[6776.84] Log: CombosAchieved=Combos Achieved:
[6776.84] Log: DarkKnightBonus=Perfect Round Bonus
[6776.84] Log: EndlessBonus=Flawless Freeflow Bonus
[6776.84] Log: Endurance=Endurance Round
[6776.84] Log: GadgetVariationBonus=Gadget Variation Bonus
[6776.84] Log: LeaderboardEmpty=This Leaderboard is currently empty.
[6776.84] Log: LeaderboardNoRanking=You have not recorded a result on this
Leaderboard yet.
[6776.84] Log: LeaderboardTitleFriends=Leaderboard - Friends Only
[6776.84] Log: LeaderboardTitleMe=Leaderboard - My Rank
[6776.84] Log: LeaderboardTitleRanked=Leaderboard - Top 100
[6776.84] Log: Locked=Challenge Locked
[6776.84] Log: MaxCombo=Highest Combo:
[6776.84] Log: Medal=Medal
[6776.84] Log: Medals=MEDALS:
[6776.84] Log: MedalsCollected=Earned Riddler Medals:
[6776.84] Log: movename=Move Name
[6776.84] Log: NewHighScore=NEW HIGH SCORE!
[6776.84] Log: NewLeaderboardScore=NEW PERSONAL BEST!
[6776.84] Log: PointsForMove=Total Points
[6776.84] Log: PredGoal_0_Desc=Explode a weak wall into a henchman to knock him
out.
[6776.84] Log: PredGoal_100=Knock Knock
[6776.84] Log: PredGoal_100_Desc=Distract a henchman with a Batarang thrown in
the environment and then perform a Silent Takedown while he is distracted.
[6776.84] Log: PredGoal_101=Fire Hazard
[6776.84] Log: PredGoal_101_Desc=Batarang a fire extinguisher and silently take
down a henchman caught up in the smoke.
[6776.84] Log: PredGoal_102=Window Pain
[6776.84] Log: PredGoal_102_Desc=Perform a Takedown through a glass window.
[6776.84] Log: PredGoal_103=Bola'd Over
[6776.84] Log: PredGoal_103_Desc=Knock down a henchman with the Bolas and then
finish him off with a ground takedown.
[6776.84] Log: PredGoal_104=Mind Your Head
[6776.84] Log: PredGoal_104_Desc=Knock down a henchman with a Shuriken and then
finish him off with a ground takedown.
[6776.84] Log: PredGoal_105=Mind Your Head
[6776.84] Log: PredGoal_105_Desc=Knock down a henchman with a Wing Ding and then
finish him off with a ground takedown.
[6776.84] Log: PredGoal_106=Knock Knock
[6776.84] Log: PredGoal_106_Desc=Distract a henchman with the Bolas thrown in
the environment and then perform a Silent Takedown while he is distracted.
[6776.84] Log: PredGoal_107=Knock Knock
[6776.84] Log: PredGoal_107_Desc=Distract a henchman with a Shuriken thrown in
the environment and then perform a Silent Takedown while he is distracted.
[6776.84] Log: PredGoal_108=Knock Knock
[6776.84] Log: PredGoal_108_Desc=Distract a henchman with a Wing Ding thrown in
the environment and then perform a Silent Takedown while he is distracted.
[6776.84] Log: PredGoal_109=Fire Hazard
[6776.84] Log: PredGoal_109_Desc=Use the Bolas on a fire extinguisher and
silently take down a henchman caught up in the smoke.
[6776.84] Log: PredGoal_10_Desc=Kick 3 henchmen in one move using the Line
Launcher.
[6776.84] Log: PredGoal_110=Fire Hazard
[6776.84] Log: PredGoal_110_Desc=Use a Shuriken on a fire extinguisher and
silently take down a henchman caught up in the smoke.
[6776.84] Log: PredGoal_111=Fire Hazard
[6776.84] Log: PredGoal_111_Desc=Use a Wing Ding on a fire extinguisher and
silently take down a henchman caught up in the smoke.
[6776.84] Log: PredGoal_112=High Speed Impact
[6776.84] Log: PredGoal_112_Desc=Use a boosted Remote Shuriken to knock a
henchman over an edge.
[6776.84] Log: PredGoal_113=Whip Into Shape
[6776.84] Log: PredGoal_113_Desc=Trip up a henchman with the Whip and then
finish him off with a ground takedown.
[6776.84] Log: PredGoal_11_Desc=Knock down 3 henchmen with one Remote Control
Batarang.
[6776.84] Log: PredGoal_12_Desc=Use the Sonic Shock Batarang to pacify a
henchman. (Upgrade required)
[6776.84] Log: PredGoal_13_Desc=Use the Triple Batarang to knock down 3 henchmen
with one throw.
[6776.84] Log: PredGoal_14_Desc=Use the Line Launcher to kick a henchman off an
edge and knock him out.
[6776.84] Log: PredGoal_15_Desc=Exit a floor grate and approach silently to take
down a henchman.
[6776.84] Log: PredGoal_16_Desc=Using the Ultra Batclaw, pull the floor out from
under a henchman.
[6776.84] Log: PredGoal_17_Desc=Using the Ultra Batclaw, pull the floor out from
under 2 henchmen.
[6776.84] Log: PredGoal_18_Desc=Using the Ultra Batclaw, pull the floor out from
under 3 henchmen.
[6776.84] Log: PredGoal_19_Desc=Sneak up behind a henchman and perform a Silent
Takedown.
[6776.84] Log: PredGoal_1_Desc=Knock down a henchman with a Batarang and then
finish him off with a ground takedown.
[6776.84] Log: PredGoal_20_Desc=While hanging from a ledge, grab a henchman and
pull him down over the edge.
[6776.84] Log: PredGoal_21_Desc=Use Corner Cover to hide and then take down an
approaching henchman.
[6776.84] Log: PredGoal_22_Desc=Smash through a glass ceiling onto a henchman
below to take him down.
[6776.84] Log: PredGoal_23_Desc=Perform an Inverted Takedown from a vantage
point.
[6776.84] Log: PredGoal_24_Desc=Drop down on top of a henchman and then knock
him out on the ground.
[6776.84] Log: PredGoal_25_Desc=Punch an armed henchman.
[6776.84] Log: PredGoal_26_Desc=Use the Ultra Batclaw to pull a wall down on a
henchman.
[6776.84] Log: PredGoal_27_Desc=Appear out of nowhere to surprise a terrified
henchman.
[6776.84] Log: PredGoal_28_Desc=Spray the Explosive Gel on the ground and
detonate it to stun a patrolling enemy (Auto Proximity Detonation required).
[6776.84] Log: PredGoal_29_Desc=Take out the armored henchman first.
[6776.84] Log: PredGoal_2_Desc=Glide kick a henchman and then knock him out on
the ground.
[6776.84] Log: PredGoal_30_Desc=Punch any three different armed henchmen.
[6776.84] Log: PredGoal_31_Desc=Take down all of the henchmen without taking
damage.
[6776.84] Log: PredGoal_32_Desc=Leave the henchman with the Jammer backpack
until last.
[6776.84] Log: PredGoal_33_Desc=When a henchman climbs to the top of a ladder,
send him flying back down.
[6776.84] Log: PredGoal_34_Desc=Perform an Inverted Takedown from a vantage
point through the glass ceiling.
[6776.84] Log: PredGoal_35_Desc=During a Silent Takedown perform a Knockout
Smash to takedown the henchman instantly.
[6776.84] Log: PredGoal_36_Desc=While standing on a ledge directly above your
target, perform a Reverse Ledge Takedown on the henchman below you.
[6776.84] Log: PredGoal_37_Desc=Hanging Disarm Takedown
[6776.84] Log: PredGoal_38_Desc=While hanging from a ledge, grab two henchmen
simultaneously and pull them down over the ledge.
[6776.84] Log: PredGoal_39_Desc=Sneak up behind two henchmen and perform a
Double Takedown.
[6776.84] Log: PredGoal_3_Desc=Take down three henchmen at once with one wall
using Explosive Gel.
[6776.84] Log: PredGoal_40_Desc=Double Vantage Point Takedown
[6776.84] Log: PredGoal_41_Desc=Perform a Takedown while travelling on the Line
Launcher.
[6776.84] Log: PredGoal_42_Desc=Swing Kick then Ground Takedown
[6776.84] Log: PredGoal_43_Desc=Perform a Takedown through a Weak Wooden Wall.
[6776.84] Log: PredGoal_44_Desc=While climbing on the ceiling perform a Takedown
on an enemy below you.
[6776.84] Log: PredGoal_45_Desc=Perform a Pounce Attack on a henchman and then
knock him out on the ground.
[6776.84] Log: PredGoal_46_Desc=Knock down an enemy with the Caltrops and then
take him down.
[6776.84] Log: PredGoal_47_Desc=While climbing on the ceiling perform a Takedown
on an enemy above you.
[6776.84] Log: PredGoal_48=Boomerang Batarang
[6776.84] Log: PredGoal_48_Desc=Knock down a henchman with the Reverse Batarang
and then take him down with a Silent Takedown as he looks the wrong way for Batman.
[6776.84] Log: PredGoal_49=Boom Box
[6776.84] Log: PredGoal_49_Desc=Use Explosive Gel to stun a henchman getting a
weapon from a Weapons Crate.
[6776.84] Log: PredGoal_4_Desc=Take down 2 henchmen with 2 different walls at
once using Explosive Gel.
[6776.84] Log: PredGoal_50=Confiscated Weapon
[6776.84] Log: PredGoal_50_Desc=Use the Batclaw to disarm a henchman, then take
him down (upgrade required).
[6776.84] Log: PredGoal_51=Get Over Here
[6776.84] Log: PredGoal_51_Desc=Use the Batclaw to pull a henchman through a
window.
[6776.84] Log: PredGoal_52=Line Drive
[6776.84] Log: PredGoal_52_Desc=Kick 1 henchman using the Line Launcher.
[6776.84] Log: PredGoal_53=Rope-a-Dope
[6776.84] Log: PredGoal_53_Desc=While on a Line Launcher wire walk, perform a
Drop Attack on a henchman.
[6776.84] Log: PredGoal_54=Switch Hitter
[6776.84] Log: PredGoal_54_Desc=Kick one henchman while on the Line Launcher,
then fire the Line Launcher again from the current line and kick a different
henchman.
[6776.84] Log: PredGoal_55=Shock Tactics
[6776.84] Log: PredGoal_55_Desc=Shoot a henchman with the REC Gadget and cause
him to fire into the air, scaring another henchman.
[6776.84] Log: PredGoal_56=Human Cannonball
[6776.84] Log: PredGoal_56_Desc=Shoot an Armored henchman with the REC Gadget to
send him flying back into another henchman
[6776.84] Log: PredGoal_57=Freeze Frame
[6776.84] Log: PredGoal_57_Desc=Use the Freeze Blast on a henchman, then take
him down while frozen.
[6776.84] Log: PredGoal_58=Cold War
[6776.84] Log: PredGoal_58_Desc=Use the Freeze Cluster Grenade to immobilize
three or more henchmen at one time (upgrade required).
[6776.84] Log: PredGoal_59=Frozen Assets
[6776.84] Log: PredGoal_59_Desc=Use the Freeze Blast to immobilize a henchman
getting a weapon from a weapons crate, then take him down.
[6776.84] Log: PredGoal_5_Desc=Take down 3 henchmen with 3 different walls at
once using Explosive Gel.
[6776.84] Log: PredGoal_60=Smoke Detector
[6776.84] Log: PredGoal_60_Desc=Use the Smoke Pellet to create a smoke cloud and
take down a henchman as he panics in the smoke.
[6776.84] Log: PredGoal_61=Fists of Fury
[6776.84] Log: PredGoal_61_Desc=Take down a henchman with a Beat Down.
[6776.84] Log: PredGoal_62=Have a Nice Trip
[6776.84] Log: PredGoal_62_Desc=Slide into a henchman and then knock him out on
the ground.
[6776.84] Log: PredGoal_63=Choke Slam
[6776.84] Log: PredGoal_63_Desc=Use the Dive Bomb Tackle to knock down a
henchman, then take him out on the ground.
[6776.84] Log: PredGoal_64=Deep Impact
[6776.84] Log: PredGoal_64_Desc=Use the Shock Wave Attack on two or more
henchman (upgrade required).
[6776.84] Log: PredGoal_65=Venting Anger
[6776.84] Log: PredGoal_65_Desc=Perform a Takedown through a vent cover on a
henchman.
[6776.84] Log: PredGoal_66=Grate Moves
[6776.84] Log: PredGoal_66_Desc=While in a floor grate perform a Takedown on a
henchman.
[6776.84] Log: PredGoal_67=Three of a Kind
[6776.84] Log: PredGoal_67_Desc=Perform a 3 hit combo.
[6776.84] Log: PredGoal_68=Crazy Eights
[6776.84] Log: PredGoal_68_Desc=Perform an 8 hit combo.
[6776.84] Log: PredGoal_69=Batarang Boost Armored Thug
[6776.84] Log: PredGoal_69_Desc=Use a Remote Batarang Boost to knock down an
armored henchman and then take him down.
[6776.84] Log: PredGoal_6_Desc=Line Launch through a window into a henchman on
the other side.
[6776.84] Log: PredGoal_70=High Speed Impact
[6776.84] Log: PredGoal_70_Desc=Use a boosted Remote Batarang to knock a
henchman over an edge.
[6776.84] Log: PredGoal_71=Chaos Theory
[6776.84] Log: PredGoal_71_Desc=Perform an Inverted Takedown from a vantage
point on a Thermal henchman.
[6776.84] Log: PredGoal_72=Mined Your Step
[6776.84] Log: PredGoal_72_Desc=Detonate a mine using the Mine Detonator as a
henchman walks over it. (Upgrade required)
[6776.84] Log: PredGoal_73=Combat Floor KO
[6776.84] Log: PredGoal_73_Desc=Combat Floor KO
[6776.84] Log: PredGoal_74=Floor Grab
[6776.84] Log: PredGoal_74_Desc=Floor Grab
[6776.84] Log: PredGoal_75=Punch KO
[6776.84] Log: PredGoal_75_Desc=Punch KO
[6776.84] Log: PredGoal_76=Stick Up
[6776.84] Log: PredGoal_76_Desc=Knock down 1 henchman with the Escrima Stick,
then take him down.
[6776.84] Log: PredGoal_77=Triple Ricochet
[6776.84] Log: PredGoal_77_Desc=Knock down 3 henchmen at once with the Escrima
Stick.
[6776.84] Log: PredGoal_78=Pound the Beat
[6776.84] Log: PredGoal_78_Desc=Knock down 1 henchman with the Electrical Blast,
then take him down.
[6776.84] Log: PredGoal_79=Triple Header
[6776.84] Log: PredGoal_79_Desc=Use the Electrical Blast attack on three or more
henchmen.
[6776.84] Log: PredGoal_7_Desc=Batclaw a henchman and pull him off a walkway to
take him down.
[6776.84] Log: PredGoal_80=Bowled Over
[6776.84] Log: PredGoal_80_Desc=Sneak up behind a henchman and knock him off of
a walkway with the Electrical Blast.
[6776.84] Log: PredGoal_81=Bullseye
[6776.84] Log: PredGoal_81_Desc=Shoot a henchman in the body with the Wrist Dart
to stun them, then perform a ground takedown.
[6776.84] Log: PredGoal_82=Head Shot
[6776.84] Log: PredGoal_82_Desc=Shoot a henchman in the head with the Wrist Dart
for a one-hit takedown.
[6776.84] Log: PredGoal_83=Triple Head Shot
[6776.84] Log: PredGoal_83_Desc=Shoot 3 henchmen in the head with the Wrist Dart
for one-hit takedowns.
[6776.84] Log: PredGoal_84=Shield Bash
[6776.84] Log: PredGoal_84_Desc=Knock a henchman down with the Shield Bash and
then take him down.
[6776.84] Log: PredGoal_85=Bullet Shield
[6776.84] Log: PredGoal_85_Desc=Block a henchman's bullets before performing a
Shield Bash, then take them down.
[6776.84] Log: PredGoal_86=Shield Smash
[6776.84] Log: PredGoal_86_Desc=Use a Shield Bash to knock a henchman off of a
ledge.
[6776.84] Log: PredGoal_87=Zip Kick
[6776.84] Log: PredGoal_87_Desc=Knock a henchman down with the Zip Kick and then
take him down.
[6776.84] Log: PredGoal_88=Zip Kick Off
[6776.84] Log: PredGoal_88_Desc=Use the Zip Kick to knock a henchman off of a
walkway.
[6776.84] Log: PredGoal_89=Zip Kick Bowling
[6776.84] Log: PredGoal_89_Desc=Zip Kick a henchman into another henchman.
[6776.84] Log: PredGoal_8_Desc=Use the Ultra Batclaw to pull 3 henchmen off a
walkway at once, taking them all out.
[6776.84] Log: PredGoal_90=Snap Flashed
[6776.84] Log: PredGoal_90_Desc=Knock down 1 henchman with a Snap Flash and then
take him down.
[6776.84] Log: PredGoal_91=Triple Snap Flashed
[6776.84] Log: PredGoal_91_Desc=Knock down 3 henchmen with a Snap Flash.
[6776.84] Log: PredGoal_92=Snap Flash Trap
[6776.84] Log: PredGoal_92_Desc=Place a Snap Flash on a stunned henchman, then
use it to knock down a different henchman.
[6776.84] Log: PredGoal_93=Gun Thief
[6776.84] Log: PredGoal_93_Desc=Disarm a henchman with an aimed Whip attack.
[6776.84] Log: PredGoal_94=Cat Fight
[6776.84] Log: PredGoal_94_Desc=Perform a Beatdown on an armed henchman.
[6776.84] Log: PredGoal_95=Lone Gunman
[6776.84] Log: PredGoal_95_Desc=While climbing on the ceiling, perform a
Takedown on a sniper above you.
[6776.84] Log: PredGoal_96=Weapon Jam
[6776.84] Log: PredGoal_96_Desc=Use the Disruptor on one henchman's gun, let him
try to use it and then take him down (upgrade required).
[6776.84] Log: PredGoal_97=Take the Bait
[6776.84] Log: PredGoal_97_Desc=Attract a henchman over to a position using the
Sonic Batarang and then perform a Silent Takedown (upgrade required).
[6776.84] Log: PredGoal_98=Perpetual Motion
[6776.84] Log: PredGoal_98_Desc=Shoot an armored henchman with the REC Gadget
and send him over an edge to knock him out.
[6776.84] Log: PredGoal_99=Bringing Down the Roof
[6776.84] Log: PredGoal_99_Desc=Explode a weak ceiling onto a henchman to knock
him out.
[6776.84] Log: PredGoal_9_Desc=Kick 2 henchmen in one move using the Line
Launcher.
[6776.84] Log: PredGoal_Desc=Perform a Boomerang Batarang knock-out and then
perform a Takedown.
[6776.84] Log: PredatorComplete=CHALLENGE COMPLETE
[6776.84] Log: PredatorEventColumn=Takedown
[6776.84] Log: PredatorTimeColumn=Time
[6776.84] Log: PredGoal_0=Blast Zone
[6776.84] Log: PredGoal_1=Mind your Head
[6776.84] Log: PredGoal_10=Domino Effect
[6776.84] Log: PredGoal_11=Three in a Row
[6776.84] Log: PredGoal_12=Sonic Boom
[6776.84] Log: PredGoal_13=The Magic Number
[6776.84] Log: PredGoal_14=Kick Off
[6776.84] Log: PredGoal_15=Grate then Grab
[6776.84] Log: PredGoal_16=Whipped Up
[6776.84] Log: PredGoal_17=Two for the price of one
[6776.84] Log: PredGoal_18=Three fall
[6776.84] Log: PredGoal_19=Silence is Golden
[6776.84] Log: PredGoal_2=Aerial Assault
[6776.84] Log: PredGoal_20=Over the Ledge
[6776.84] Log: PredGoal_21=Round the Bend
[6776.84] Log: PredGoal_22=Smash Landing
[6776.84] Log: PredGoal_23=Hang Time
[6776.84] Log: PredGoal_24=Break Your Fall
[6776.84] Log: PredGoal_25=Hit and Run
[6776.84] Log: PredGoal_26=Crash landing
[6776.84] Log: PredGoal_27=Scare Tactics
[6776.84] Log: PredGoal_28=Watch Your Step
[6776.84] Log: PredGoal_29=Armor Piercing
[6776.84] Log: PredGoal_3=Crowd Control
[6776.84] Log: PredGoal_30=Three Strikes
[6776.84] Log: PredGoal_31=Bullet Proof
[6776.84] Log: PredGoal_32=Don't Touch That Dial
[6776.84] Log: PredGoal_33=What Goes Up
[6776.84] Log: PredGoal_34=Smash and Grab
[6776.84] Log: PredGoal_35=Knockout Smash
[6776.84] Log: PredGoal_36=Feet First
[6776.84] Log: PredGoal_37=Hanging Disarm Takedown
[6776.84] Log: PredGoal_38=Friends Fly Free
[6776.84] Log: PredGoal_39=Skull Cracker
[6776.84] Log: PredGoal_4=Two for Two
[6776.84] Log: PredGoal_40=Double Vantage Point Takedown
[6776.84] Log: PredGoal_41=Clothes Line
[6776.84] Log: PredGoal_42=Swing Kick
[6776.84] Log: PredGoal_43=Breaking and Entering
[6776.84] Log: PredGoal_44=Cat Nap
[6776.84] Log: PredGoal_45=Pouncer
[6776.84] Log: PredGoal_46=Caltrop Trip
[6776.84] Log: PredGoal_47=Whipped Up
[6776.84] Log: PredGoal_5=Three for Three
[6776.84] Log: PredGoal_6=Break Through
[6776.84] Log: PredGoal_7=Fall Guy
[6776.84] Log: PredGoal_8=Tug of war
[6776.84] Log: PredGoal_9=Chain Reaction
[6776.84] Log: Retries=RETRIES:
[6776.84] Log: Score=Score
[6776.84] Log: Statistics=STATISTICS
[6776.84] Log: StatisticsCombat=ROUND STATISTICS
[6776.84] Log: StatisticsPredator=PREDATOR STATISTICS
[6776.84] Log: Summary=Challenge Summary
[6776.84] Log: Time=TIME:
[6776.84] Log: Total=TOTAL
[6776.84] Log: TotalScore=TOTAL SCORE:
[6776.84] Log: TotalTime=Time Taken
[6776.84] Log: Unlocked=CHALLENGE MAP UNLOCKED
[6776.84] Log: VariationBonus=Variation Bonus
[6776.84] Log: Wave=ROUND
[6776.84] Log: WaveCompleted=ROUND COMPLETE
[6776.84] Log: WavesAllCompleted=ALL ROUNDS COMPLETE
[6776.84] Log:

[6776.84] Log: [CinematicOverlay]


[6776.84] Log: EnygmaScanComplete1=100%
[6776.84] Log: EnygmaScanComplete2=COMPLETE
[6776.84] Log: EnygmaScanTitle=SCANNING DEVICE
[6776.84] Log:

[6776.84] Log: [CombatFlow]


[6776.84] Log: Complete=Challenge Complete
[6776.84] Log: Failed=Challenge Failed
[6776.84] Log: HealthChallenge=Perfect Fight Bonus
[6776.84] Log: HealthWave=Perfect Round Bonus
[6776.84] Log: Total=Total Score
[6776.84] Log: Wave1=Round 1
[6776.84] Log: Wave2=Round 2
[6776.84] Log: Wave3=Round 3
[6776.84] Log: Wave4=Round 4
[6776.84] Log: WaveComplete=Round Complete
[6776.84] Log:

[6776.84] Log: [CombatMoves]


[6776.84] Log: AerialAttack=Aerial Attack
[6776.84] Log: BMBatswarm=Special Combo Bat Swarm
[6776.84] Log: BMDisarmAndDestroy=Special Combo Disarm and Destroy
[6776.84] Log: BMGroupGroundKO=Special Combo Multi Ground Takedown
[6776.84] Log: Batarang=Combo Batarang
[6776.84] Log: BatClaw=Batclaw Pull
[6776.84] Log: BatclawSlam=Batclaw Slam
[6776.84] Log: Beatdown=Beat Down
[6776.84] Log: BeatdownFinish=Beat Down Finisher
[6776.84] Log: BeatdownStart=Beat Down Start
[6776.84] Log: BeatdownStrike=Beat Down Strike
[6776.84] Log: BladeComboCounter=Blade Dodge
[6776.84] Log: CWBullWhip=Whip Trip
[6776.84] Log: CWCaltrops=Caltrops
[6776.84] Log: CWGroupAttack=Special Combo Whiplash
[6776.84] Log: CWGroupTrip=Special Combo Whip Trip
[6776.84] Log: CWProjectile=Bola
[6776.84] Log: Charge=Titan Charge
[6776.84] Log: Counter=Counter
[6776.84] Log: DirectedAerialAttack=Directed Aerial Attack
[6776.84] Log: Evade=Evade
[6776.84] Log: Freeze=Freeze Blast
[6776.84] Log: Gel=Explosive Gel
[6776.84] Log: GroundTakedown=Ground Pound
[6776.84] Log: LieutenantFinish=Lieutenant Takedown
[6776.84] Log: NWDart=Dart
[6776.84] Log: NWGroupAttack=Group Attack
[6776.84] Log: NWGroupElectrify=Group Electrify
[6776.84] Log: NWGroupStun=Group Stun
[6776.84] Log: NWProjectile=Wing-Ding
[6776.84] Log: NWStick=Escrima Stick
[6776.84] Log: PowerStrike=Critical Strike
[6776.84] Log: ProjectileCounter=Projectile Counter
[6776.84] Log: RBGroupAttack=Group Attack
[6776.84] Log: RBProjectile=Shuriken
[6776.84] Log: RBShieldCharge=Shield Barge
[6776.84] Log: RBStickyBomb=Snap-Flash
[6776.84] Log: RBThrow=Throw
[6776.84] Log: RBThrowKnockdown=Throw Knockdown
[6776.84] Log: RBThrowRingOut=Ring Out
[6776.84] Log: RBZipKick=Zip Kick
[6776.84] Log: REC=REC
[6776.84] Log: Redirect=Redirect
[6776.84] Log: Shockwave=Titan shock wave
[6776.84] Log: Slide=Slide Attack
[6776.84] Log: SmokePellet=Smoke Pellet
[6776.84] Log: Strike=Strike
[6776.84] Log: Stun=Stun
[6776.84] Log: SuperBladeComboCounter=Blade Dodge Takedown
[6776.84] Log: SuperStun=Ultra Stun
[6776.84] Log: takedown=Special Combo Takedown
[6776.84] Log: TitanBerserk=Titan Berserk
[6776.84] Log: TitanFinish=Titan Takedown
[6776.84] Log: TitanRideCharge=Rodeo Charge
[6776.84] Log: TitanRideShockwave=Rodeo Shock Wave
[6776.84] Log: TitanRideStrike=Rodeo Strike
[6776.84] Log: TitanStrike=Collateral Damage
[6776.84] Log:

[6776.84] Log: [Concepts]


[6776.84] Log: 01=Catwoman
[6776.84] Log: 02=Two-Face
[6776.84] Log: 03=The Joker
[6776.84] Log: 04=The Penguin
[6776.84] Log: 05=The Riddler
[6776.84] Log: 06=Batman
[6776.84] Log: 07=Batman and Catwoman
[6776.84] Log: 08=Robin
[6776.84] Log: 09=Two-Face and crew
[6776.84] Log: 10=Catwoman's execution
[6776.84] Log: 11=TYGER Sniper
[6776.84] Log: 12=The Penguin's Henchmen
[6776.84] Log: 13=The Lazarus Pit
[6776.84] Log: 14=Solomon Grundy
[6776.84] Log: 15=The Joker's Henchmen
[6776.84] Log: 16=Mister Freeze
[6776.84] Log: 17=Experience Antarctic Dining
[6776.84] Log: 18=Calendar Man
[6776.84] Log: 19=Professor Hugo Strange
[6776.84] Log: 20=The Abramovici Twins: Hammer and Sickle
[6776.84] Log: 21=The Joker's crew
[6776.84] Log: 22=The League of Assassins
[6776.84] Log: 23=Harley Quinn intercom
[6776.84] Log: 24=The Batwing MK2
[6776.84] Log: 25=The Joker's sickbed
[6776.84] Log: 26=TYGER helicopter
[6776.84] Log: 27=Death of the Joker
[6776.84] Log: 28=Perchance to Dream
[6776.84] Log: 29=Dream World
[6776.84] Log: 30=The Mad Hatter's tea party
[6776.84] Log: 31=The Riddler's Trophy
[6776.84] Log: 32=The Enigma Machine
[6776.84] Log: 33=Arkham City main entrance
[6776.84] Log: 34=Ace Chemicals administration building
[6776.84] Log: 35=The predator watches
[6776.84] Log: 36=The Monarch theater
[6776.84] Log: 37=The rooftops of Arkham City
[6776.84] Log: 38=The streets of Arkham City
[6776.84] Log: 39=Gotham rain
[6776.84] Log: 40=Arkham City
[6776.84] Log: 41=Amusement Mile
[6776.84] Log: 42=Falcone Shipping
[6776.84] Log: 43=The Bowery
[6776.84] Log: 44=Gotham Skyline
[6776.84] Log: 45=Wayne Tower
[6776.84] Log: 46=Gotham Architecture
[6776.84] Log: 47=The Gotham Monorail
[6776.84] Log: 48=Subway entrance
[6776.84] Log: 49=Subway station
[6776.84] Log: 50=Battle in the subway
[6776.84] Log: 51=Subway terminal
[6776.84] Log: 52=Streets in ruins
[6776.84] Log: 53=Industrial buildings
[6776.84] Log: 54=Sionis Steel Mill: Production line
[6776.84] Log: 55=Batman confronts the Penguin
[6776.84] Log: 56=Sionis Steel Mill: Loading bay
[6776.84] Log: 57=Batman in the Steel Mill
[6776.84] Log: 58=Sionis Steel Mill: Furnace
[6776.84] Log: 59=The Joker's house of mirrors
[6776.84] Log: 60=Protocol Ten in effect
[6776.84] Log: 61=The GCPD building
[6776.84] Log: 62=Mister Freeze's lab in the GCPD
[6776.84] Log: 63=Cyrus Pinkney's Institute for Natural History
[6776.84] Log: 64=Cyrus Pinkney's Institute for Natural History: Mammoth
[6776.84] Log: 65=Zsasz imprisoned
[6776.84] Log: 66=Cyrus Pinkney's Institute for Natural History: Exibits
[6776.84] Log: 67=The Iceberg Lounge
[6776.84] Log: 68=Cyrus Pinkney's Institute for Natural History: Main Exhibition
Hall
[6776.84] Log: 69=Solomon Wayne Courthouse
[6776.84] Log: 70=Two-Face's courtroom
[6776.84] Log: 71=The Church
[6776.84] Log: 72=The Church: Pipe Organ
[6776.84] Log: 73=Alleyways of Wonder City
[6776.84] Log: 74=Wonder City
[6776.84] Log: 75=The mechanical guardians of Wonder City
[6776.84] Log: 76=Mechanical Guardian
[6776.84] Log: 77=Lazarus Pit Experimentation
[6776.84] Log: 78=Trials in the desert
[6776.84] Log: 79=Wonder Tower
[6776.84] Log: 80=Grand Finale
[6776.84] Log: ClayfaceDesc=Concept Images, Character Trophies & Bios
[6776.84] Log: ClayfaceTitle=CLAYFACE REWARDS UNLOCKED
[6776.84] Log: HatterDesc=Concept Images, Character Trophies, Bios & Interview
Tapes
[6776.84] Log: HatterTitle=MAD HATTER REWARDS UNLOCKED
[6776.84] Log: Unlocked=NEW CONCEPT ART UNLOCKED
[6776.84] Log:

[6776.84] Log: [Controller]


[6776.84] Log: AimBatarang=Aim Gadget
/ Tap to Quickfire Throw Batarang
[6776.84] Log: AimBatarangCW=Aim Gadget
/ Tap to Quickfire Whip
[6776.84] Log: AimBatarangNW=Aim Gadget
/ Tap to Quickfire Wing-Ding
[6776.84] Log: AimBatarangRB=Aim Gadget
/ Tap to Quickfire Shuriken
[6776.84] Log: CapeStun=Cape Stun
[6776.84] Log: CapeStunCW=Whip Stun
[6776.84] Log: CapeStunNW=Stun
[6776.84] Log: CapeStunRB=Staff Stun
[6776.84] Log: CentreCam=Center Camera
[6776.84] Log: Counter=Counter
[6776.84] Log: Crouch=Crouch / Use Gadget
[6776.84] Log: CrouchCW=Crouch / Use Gadget
[6776.84] Log: CrouchPS3=Crouch
[6776.84] Log: CrouchPS3CW=Crouch
[6776.84] Log: CrouchPS3J=Crouch
[6776.84] Log: DetectiveMode=Detective Mode / Hold to Scan
[6776.84] Log: DetectiveModeCW=Thief Vision
[6776.84] Log: GadgetSelect=Select Gadget
[6776.84] Log: Grapple=Grapple
[6776.84] Log: GrappleCW=Claw Climb
[6776.84] Log: GrapplePS3=Grapple / Use Gadget
[6776.84] Log: GrapplePS3CW=Claw Climb / Use Gadget
[6776.84] Log: LookAround=Look around
[6776.84] Log: Map=WayneTech
[6776.84] Log: MapJ=Predator Challenges
[6776.84] Log: Move=Move
[6776.84] Log: Pause=Pause
[6776.84] Log: QuickBatClaw=Quickfire Batclaw
[6776.84] Log: QuickBatclawRB=Quickfire Zip Kick
[6776.84] Log: QuickExplosiveGel=Quickfire Explosive Gel
[6776.84] Log: QuickExplosiveGelCW=Quickfire Bolas
[6776.84] Log: QuickExplosiveGelNW=Quickfire Electrical Blast
[6776.84] Log: QuickFreezeBlast=Quickfire Freeze Blast
[6776.84] Log: QuickFreezeBlastNW=Quickfire Dart
[6776.84] Log: QuickFreezeBlastRB=Quickfire Bullet Shield Charge
[6776.84] Log: QuickREC=Quickfire REC
[6776.84] Log: QuickRECCW=Quickfire Caltrops
[6776.84] Log: QuickRECNW=Quickfire Stick Ricochet
[6776.84] Log: QuickRECRB=Quickfire Snap Flash
[6776.84] Log: QuickWhip=Quickfire Whip
[6776.84] Log: Run=Run / Double Tap to Evade
[6776.84] Log: Strike=Strike
[6776.84] Log: ThrowBatarang=Throw Batarang
[6776.84] Log: UseGadget=Use Gadget
[6776.84] Log: ZoomCam=Zoom
[6776.84] Log:

[6776.84] Log: [CopName]


[6776.84] Log: 1=OFC. Best
[6776.84] Log: 2=OFC. Forrester
[6776.84] Log: 3=OFC. Whitman
[6776.84] Log: 4=OFC. Strickland
[6776.84] Log: 5=SGT. Miller
[6776.84] Log: 6=OFC. Michaels
[6776.84] Log: 7=OFC. Sanchez
[6776.84] Log: 8=OFC. Denning
[6776.84] Log: 9=OFC. Southwold
[6776.84] Log:

[6776.84] Log: [CutScenes]


[6776.84] Log: AwaitingData=Awaiting data confirmation. Please make sure all
peripherals are online. Software will try again in 5 seconds.
[6776.84] Log: CWPDA_Init=Initializing
[6776.84] Log: MrFreezeArmor=Mr Freeze Armor
[6776.84] Log: ProcessingCure=Processing cure data.
[6776.84] Log: TargetComponentFound=Target Component Found
[6776.84] Log:

[6776.84] Log: [Detective]


[6776.84] Log: Agitated=Condition: Agitated
[6776.84] Log: Armoured=Armored
[6776.84] Log: Chromato=Chromato
[6776.84] Log: Crazy=Condition: Crazed
[6776.84] Log: Critical=Condition: Terrified
[6776.84] Log: Fine=Condition: Calm
[6776.84] Log: Frozen=Cryogenic Suspension
[6776.84] Log: GrundySpecial=Condition: Unknown
[6776.84] Log: HostileTakenDown=Hostile taken down
[6776.84] Log: HostilesArmed=Armed
[6776.84] Log: HostilesDetected=Hostiles Detected
[6776.84] Log: HostilesUnArmed=Unarmed
[6776.84] Log: injured=Condition: Injured
[6776.84] Log: LifeSignsMinimal=Life Signs Minimal
[6776.84] Log: New=NEW
[6776.84] Log: Overheated=Condition: Hyperthermic
[6776.84] Log: RobotActive=Circuits Active
[6776.84] Log: RobotDormant=Minimal Activity
[6776.84] Log: RobotOffline=Circuits Offline
[6776.84] Log: Scanning_Enabled=Scanning is Enabled
[6776.84] Log: SmokeLevel=Smoke Density
[6776.84] Log: SubZero=Sub-zero Physiology
[6776.84] Log: Unconcious=Condition: Unconscious
[6776.84] Log: Undead=Condition: Undead
[6776.84] Log: Unknown=Condition: Unknown
[6776.84] Log: Weapon_Assault=Assault Rifle
[6776.84] Log: Weapon_Shock=Shock Baton
[6776.84] Log: Weapon_Shotgun=Shotgun
[6776.84] Log: Weapon_knife=Combat Knife
[6776.84] Log: Weapon_pipe=Metal Pipe
[6776.84] Log: Weapon_unarmed=Unarmed
[6776.84] Log: Wounded=Condition: Nervous
[6776.84] Log: BPM=bpm
[6776.84] Log:
[6776.84] Log: [DifficultyInfo]
[6776.84] Log: Easy=For novice players or those new to the action adventure
genre only. Enemies are no match for the strength, gadgets and intelligence of The
Batman.
[6776.84] Log: Hard=WARNING! Enemies are faster, tougher and more dangerous
right from the start. Challenges will push Batman to the limit. This should only be
attempted by players who are experts at Batman: Arkham Asylum, or the very brave!
[6776.84] Log: Normal=A balanced difficulty option suitable for most players.
Enemies are tough, aggressive and merciless but you are The Batman, ready to bring
justice to the streets.
[6776.84] Log:

[6776.84] Log: [Download]


[6776.84] Log: Boost=Requesting Grapnel Boost drop off
[6776.84] Log: Codes=Downloading Gotham Municipal Codes
[6776.84] Log: Cops=Downloading GCPD personnel database
[6776.84] Log: Freeze=Scanning for coldest point in Arkham City
[6776.84] Log: Ice=Activating Ice Density Scanner
[6776.84] Log: Jammers=Scanning jammer signal direction
[6776.84] Log: LineLauncher=Requesting Line Launcher drop off
[6776.84] Log: MCP=Downloading Master Control Program
[6776.84] Log: Phones=Scanning for ringing phones
[6776.84] Log: Prints=Uploading fingerprints to Batcomputer
[6776.84] Log: Rinformants=Downloading known Riddler associates
[6776.84] Log: Tracker=Activating homing tracker
[6776.84] Log:

[6776.84] Log: [Enygma]


[6776.84] Log: AnswerRiddle=Answer Riddle
[6776.84] Log: Cooldown=COOLDOWN:
[6776.84] Log: CooldownDetails=The cooldown period has ended. You can have
another go.
[6776.84] Log: CooldownTitle=Enigma Device
[6776.84] Log: CurrentRiddle=RIDDLE ME THIS:
[6776.84] Log: R1_01L=FUNC
[6776.84] Log: R1_01R=URITY
[6776.84] Log: R1_02L=
[6776.84] Log: R1_02R=
[6776.84] Log: R1_03L=SEC
[6776.84] Log: R1_03R=TION
[6776.84] Log: R1_04L=
[6776.84] Log: R1_04R=
[6776.84] Log: R1_05L=INSEC
[6776.84] Log: R1_05R=RET
[6776.84] Log: R1_06L=
[6776.84] Log: R1_06R=
[6776.84] Log: R1_ANSWER=SECRET
[6776.84] Log: R1_QUESTION=If you know me, you'll want to share me but if you
share me, I'll be gone. What am I?
[6776.84] Log: R2_01L=ANGRI
[6776.84] Log: R2_01R=MOON
[6776.84] Log: R2_02L=B
[6776.84] Log: R2_02R=
[6776.84] Log: R2_03L=
[6776.84] Log: R2_03R=NESS
[6776.84] Log: R2_04L=RING
[6776.84] Log: R2_04R=
[6776.84] Log: R2_05L=DARK
[6776.84] Log: R2_05R=ROOM
[6776.84] Log: R2_06L=
[6776.84] Log: R2_06R=
[6776.84] Log: R2_ANSWER=DARKNESS
[6776.84] Log: R2_QUESTION=The more there is, the less you see. What could I be?
[6776.84] Log: R3_01L=BRA
[6776.84] Log: R3_01R=NY
[6776.84] Log: R3_02L=BROO
[6776.84] Log: R3_02R=TAGRAM
[6776.84] Log: R3_03L=
[6776.84] Log: R3_03R=
[6776.84] Log: R3_04L=PEN
[6776.84] Log: R3_04R=DING
[6776.84] Log: R3_05L=S
[6776.84] Log: R3_05R=ALTY
[6776.84] Log: R3_06L=
[6776.84] Log: R3_06R=
[6776.84] Log: R3_ANSWER=PENNY
[6776.84] Log: R3_QUESTION=I have a head, a tail, but never any legs. Do you
know what I am?
[6776.84] Log: R4_01L=AVOID
[6776.84] Log: R4_01R=TTER
[6776.84] Log: R4_02L=SHA
[6776.84] Log: R4_02R=ING
[6776.84] Log: R4_03L=BRO
[6776.84] Log: R4_03R=STU
[6776.84] Log: R4_04L=UNCO
[6776.84] Log: R4_04R=DOW
[6776.84] Log: R4_05L=
[6776.84] Log: R4_05R=VER
[6776.84] Log: R4_06L=
[6776.84] Log: R4_06R=KEN
[6776.84] Log: R4_ANSWER=SHADOW
[6776.84] Log: R4_QUESTION=I'll be right under your feet, in the midday sun; you
cannot lose me, no matter how you run. What am I?
[6776.84] Log: R5_01L=SLO
[6776.84] Log: R5_01R=TH
[6776.84] Log: R5_02L=OR
[6776.84] Log: R5_02R=ACLE
[6776.84] Log: R5_03L=MIR
[6776.84] Log: R5_03R=ROR
[6776.84] Log: R5_04L=BAND
[6776.84] Log: R5_04R=AGE
[6776.84] Log: R5_05L=BAN
[6776.84] Log: R5_05R=E
[6776.84] Log: R5_06L=ZOP
[6776.84] Log: R5_06R=POZ
[6776.84] Log: R5_ANSWER=MIRROR
[6776.84] Log: R5_QUESTION=Hit me hard and I will crack but you'll never stop me
from staring back. What am I?
[6776.84] Log: Riddle1=If you know me, you'll want to share me but if you share
me, I'll be gone. What am I?
[6776.84] Log: Riddle2=The more there is, the less you see. What could I be?
[6776.84] Log: Riddle3=I have a head, a tail, but never any legs. Do you know
what I am?
[6776.84] Log: Riddle4=I'll be right under your feet, in the midday sun; you
cannot lose me, no matter how you run. What am I?
[6776.84] Log: Riddle5=Hit me hard and I will crack but you'll never stop me
from staring back. What am I?
[6776.84] Log: RotateLeft=Rotate left wheel
[6776.84] Log: RotateRight=Rotate right wheel
[6776.84] Log: SelectSolution=SELECT SOLUTION:
[6776.84] Log: Solved=SOLVED
[6776.84] Log:

[6776.84] Log: [EvidenceLabel]


[6776.84] Log: SS_Bane_Location=Bane's Lair
[6776.84] Log: SS_DeadShot_Crime1=1
[6776.84] Log: SS_DeadShot_Crime2=3
[6776.84] Log: SS_DeadShot_Crime3=4
[6776.84] Log: SS_DeadShot_Crime4=6
[6776.84] Log: SS_DeadShot_Crime5=7
[6776.84] Log: SS_DeadShot_Crime6=9
[6776.84] Log: SS_DeadShot_Crime7=11
[6776.84] Log: SS_DeadShot_Location=15
[6776.84] Log: SS_DeadShot_Locked=16
[6776.84] Log: SS_DeadShot_PossibleA=12A
[6776.84] Log: SS_DeadShot_PossibleB=12B
[6776.84] Log: SS_DeadShot_PossibleC=12C
[6776.84] Log: SS_DeadShot_Real=13
[6776.84] Log: SS_DeadShot_RyderLocation=14
[6776.84] Log: SS_DeadShot_Tracjectory1=2
[6776.84] Log: SS_DeadShot_Tracjectory2=5
[6776.84] Log: SS_DeadShot_Tracjectory3=8
[6776.84] Log: SS_DeadShot_Tracjectory4=10
[6776.84] Log: SS_Hush_End1=3
[6776.84] Log: SS_Hush_End2=8
[6776.84] Log: SS_Hush_Objective=10
[6776.84] Log: SS_Hush_Start1=2
[6776.84] Log: SS_Hush_Start2=7
[6776.84] Log: SS_Hush_Victim1=1
[6776.84] Log: SS_Hush_Victim2=5
[6776.84] Log: SS_Hush_Victim3=6
[6776.84] Log: SS_Hush_Witness1=4
[6776.84] Log: SS_Hush_Witness3=9
[6776.84] Log:

[6776.84] Log: [FrontEnd]


[6776.84] Log: CorruptSave=CORRUPT SAVE!
[6776.84] Log: Menu_Options=OPTIONS
[6776.84] Log: Menu_Start=PRESS START
[6776.84] Log: OfCampaign=Campaigns Medals
[6776.84] Log: OfCustom=Custom Medals
[6776.84] Log: OfRanked=Medals
[6776.84] Log: SaveGame1=SAVED GAME 1
[6776.84] Log: SaveGame2=SAVED GAME 2
[6776.84] Log: SaveGame3=SAVED GAME 3
[6776.84] Log: SaveGame4=SAVED GAME 4
[6776.84] Log: SaveGameSelect=SAVED GAME SELECT
[6776.84] Log: SelectChallengeType=SELECT CHALLENGE TYPE
[6776.84] Log: SelectChallengeTypeCampaignsDesc=Are you tough enough to take on
Riddler's Campaigns? Fight your way through a brutal gauntlet of challenges, while
tactically choosing which modifiers to use on each map. The only requirement is
that you must have used every modifier by the end of the Campaign.
[6776.84] Log: SelectChallengeTypeCustomDesc=Choose your map and then apply
multiple modifiers to create your own unique challenge. There are thousands of
possibilities!
[6776.84] Log: SelectChallengeTypeRankedDesc=Take on the various challenge maps
to improve your skills.
[6776.84] Log: StartNewGame=EMPTY
[6776.84] Log:

[6776.84] Log: [GadgetSelect]


[6776.84] Log: RBatDistract=Sonic Batarang
[6776.84] Log: RBatarangNw=Wing-Ding
[6776.84] Log: RBatarangRb=Shuriken
[6776.84] Log: RBatarangRb_Controllable=Remote Controlled Shuriken
[6776.84] Log: RCwBolas=Bolas
[6776.84] Log: RCwBullwhip=Whip
[6776.84] Log: RCwCaltrops=Caltrops
[6776.84] Log: RFreezeClusterGrenadeBm=Freeze Cluster Grenade
[6776.84] Log: RFreezeGunJammerBm=Disruptor: Freeze Override
[6776.84] Log: RFreezeSprayBm=Freeze Blast
[6776.84] Log: RGooSprayBm=Explosive Gel
[6776.84] Log: RGooSprayRb=Explosive Gel
[6776.84] Log: RHarpoonGunBm=Batclaw
[6776.84] Log: RHarpoonGunLv2=Ultra Batclaw
[6776.84] Log: RJammerGadgetBm=Disruptor
[6776.84] Log: RLineLauncherBm=Line Launcher
[6776.84] Log: RMagneticBlastBm=Remote Electrical Charge
[6776.84] Log: RMagneticBlastLv2=Remote Electrical Charge
[6776.84] Log: RNightwingSticks=Electrical Blast
[6776.84] Log: RNightwingSticksBounceThrow=Escrima Stick
[6776.84] Log: RNightwingWristDart=Wrist Dart
[6776.84] Log: RResonatorTunerBm=Cryptographic Sequencer
[6776.84] Log: RRobinBatClaw=Zip Kick
[6776.84] Log: RRobinBlowDart=Wrist Dart
[6776.84] Log: RRobinStaffShield=Bullet Shield
[6776.84] Log: RRobinStickyBomb=Snap-Flash
[6776.84] Log: RSmokeBombBm=Smoke Pellet
[6776.84] Log: RBatarangBm=Batarang
[6776.84] Log: RBatarang_Controllable=Remote Controlled Batarang
[6776.84] Log: RBatarang_ControllableTut=Remote Controlled Batarang
[6776.84] Log:

[6776.84] Log: [Gadgets]


[6776.84] Log: Bolas_Desc_1=A projectile weapon used to knock down enemies. In
combat use the Quickfire controls to unleash 3 rapid fire Bolas at a time without
losing your combo.
[6776.84] Log: Bolas_Title_1=Bolas
[6776.84] Log: Caltrops_Desc_1=An anti-personnel device used to leave traps for
unsuspecting enemies. Anyone walking over the Caltrops will be tripped up and fall
to the ground.
[6776.84] Log: Caltrops_Title_1=Caltrops
[6776.84] Log: ContinuePrompt=Continue
[6776.84] Log: ControlBatarang_Desc_1=Batarang that can be steered in flight
[6776.84] Log: ControlBatarang_Stats_1=
[6776.84] Log: ControlBatarang_Title_1=Remote Control Batarang
[6776.84] Log: DoubleLineLauncher_Desc_1=Allows rapid movement between two
horizontal points. Can be redeployed while riding to change direction without
touching the ground.
[6776.84] Log: DoubleLineLauncher_Title_1=Line Launcher
[6776.84] Log: FreezeBlast_Desc_1=High-powered sub-zero temperature projectile
which detonates on impact. Used to solidify water or temporarily incapacitate
assailants.
[6776.84] Log: FreezeBlast_Title_1=Freeze Blast
[6776.84] Log: FreezeClusterGrenade=Freeze Cluster Grenade
[6776.84] Log: FreezeClusterGrenade1=Creates a large freeze blast explosion
capable of freezing multiple enemies to the ground at once. Trapped enemies are
free to move their torsos and can still attack.
[6776.84] Log: Freeze_Gun_Jammer=Disruptor: Freeze Override
[6776.84] Log: Freeze_Gun_Jammer1=Used to remotely disable custom designed
Freeze Gun weaponry. Must be activated in close proximity of target.
[6776.84] Log: GrappleBoost_Desc_1=Boosts the speed of the grapple, launching
you high into the air above the target point, allowing movement across the entire
city without touching the ground.
[6776.84] Log: GrappleBoost_Title_1=Prototype Grapnel Boost
[6776.84] Log: JammerMineDetonation=Disruptor: Mine Detonator
[6776.84] Log: JammerMineDetonation1=Remotely detonates mines to knock down
nearby enemies or to access areas and locate Riddler trophies. The Disruptor device
can only be used 2 times before a recharge period is required.
[6776.84] Log: JokerGun_Title_1=Gun
[6776.84] Log: JokerSpecs_Title_1=Specs
[6776.84] Log: JokerTeeth_Title_1=Teeth
[6776.84] Log: LineLaunch_Title=Line Launch
[6776.84] Log: Magnetic_Field_Amplifier1=Deploys a high current charge to power
generators and electromagnets. Can be fired at enemies to administer a localized
non-lethal electric shock.
[6776.84] Log: Magnetic_Field_Amplifier1_Title=Remote Electrical Charge
[6776.84] Log: ResonatorUp_Desc_1=Tyger protocols added allowing access into
secure Tyger facility areas.
[6776.84] Log: ResonatorUp_Title_1=Cryptographic Sequencer Upgrade
[6776.84] Log: Resonator_Stats_1=Hacks into computer terminals to override
municipal security protocols.
[6776.84] Log: Resonator_Title_1=Cryptographic Sequencer
[6776.84] Log: ReverseBatarang=Reverse Batarang
[6776.84] Log: ReverseBatarang1=Pre-programmed Remote Batarang that loops back
on itself to hit an enemy from behind, leaving them dazed and confused.
[6776.84] Log: Statistics=STATISTICS:
[6776.84] Log:

[6776.84] Log: [Gallery]


[6776.84] Log: ImageUnlocked=Concept Art Unlocked
[6776.84] Log: ImageUnlockedDesc=A new Concept Image has been unlocked in the
Gallery
[6776.84] Log: View=View
[6776.84] Log:

[6776.84] Log: [GameOver]


[6776.84] Log: CampaignTitle=You have failed the Campaign. Do you wish to retry,
or quit to the Campaign Menu?
[6776.84] Log: CampaignTitleNoRetries=You have failed the Campaign and have no
more retries available.
[6776.84] Log: ChallengeTitle=You have failed the Challenge. Do you wish to
retry, or quit to the Challenge Menu?
[6776.84] Log: Quit=Quit
[6776.84] Log: Retry=Retry
[6776.84] Log: Title=Your mission has failed. Do you wish to retry, or quit to
the Main Menu?
[6776.84] Log:

[6776.84] Log: [Global]


[6776.84] Log: Loading=Loading...
[6776.84] Log: __Away=(Away)
[6776.84] Log: __Hold=(Hold)
[6776.84] Log: __Release=(Release)
[6776.84] Log: __SameTime=(At The Same Time)
[6776.84] Log: __Tap=(Tap)
[6776.84] Log: __TapAndHold=(Double Tap Then Hold)
[6776.84] Log: __TimesTwo=(x2)
[6776.84] Log:

[6776.84] Log: [Goals]


[6776.84] Log: G0=Blast zone
[6776.84] Log: G0_Desc=Explode a weak wall into a henchman to knock him out.
[6776.84] Log: G1=Mind your head
[6776.84] Log: G10=Domino effect
[6776.84] Log: G10_Desc=Kick 3 henchmen in one move using the Line Launcher.
[6776.84] Log: G11=Three in a row
[6776.84] Log: G11_Desc=Knock down 3 henchmen with one Remote Control Batarang.
[6776.84] Log: G12=Sonic boom
[6776.84] Log: G12_Desc=Use the Sonic Shock Batarang to pacify an enemy (Upgrade
required).
[6776.84] Log: G13=The magic number
[6776.84] Log: G13_Desc=Use the Triple Batarang to knock down 3 henchmen with
one throw.
[6776.84] Log: G14=Kick off
[6776.84] Log: G14_Desc=Use the Line Launcher to kick a henchman off an edge and
knock him out.
[6776.84] Log: G15=Grate moves
[6776.84] Log: G15_Desc=Jump out of a floor grate and take down a henchman.
[6776.84] Log: G16=Whipped Up
[6776.84] Log: G16_Desc=Using the Ultra Batclaw, pull the floor out from under a
henchman.
[6776.84] Log: G17=Two for the price of one
[6776.84] Log: G17_Desc=Using the Ultra Batclaw, pull the floor out from under 2
henchmen.
[6776.84] Log: G18=Three fall
[6776.84] Log: G18_Desc=Using the Ultra Batclaw, pull the floor out from under 3
henchmen.
[6776.84] Log: G19=Silence is golden
[6776.84] Log: G19_Desc=Sneak up behind a henchman and perform a Silent
Takedown.
[6776.84] Log: G1_Desc=Knock down a henchman with a Batarang and then take him
down.
[6776.84] Log: G2=Aerial assault
[6776.84] Log: G20=Over the ledge
[6776.84] Log: G20_Desc=While hanging from a ledge, grab a henchman and pull him
off the ledge.
[6776.84] Log: G21=Round the bend
[6776.84] Log: G21_Desc=Use Corner Cover to hide and then take down an
approaching henchman.
[6776.84] Log: G22=Smash landing
[6776.84] Log: G22_Desc=Smash through a glass ceiling onto a henchman below to
take him down.
[6776.84] Log: G23=Hang time
[6776.84] Log: G23_Desc=Perform an Inverted Takedown from a vantage point.
[6776.84] Log: G24=Break your fall
[6776.84] Log: G24_Desc=Drop down on top of a henchman and then knock him out on
the ground.
[6776.84] Log: G25=Hit and run
[6776.84] Log: G25_Desc=Punch an armed henchman.
[6776.84] Log: G26=Crash landing
[6776.84] Log: G26_Desc=Use the Ultra Batclaw to pull a wall down on a henchman.
[6776.84] Log: G27=Shock tactics
[6776.84] Log: G27_Desc=Appear out of nowhere to surprise a terrified henchman.
[6776.84] Log: G28=Watch your step
[6776.84] Log: G28_Desc=Spray the Explosive Gel on the ground and detonate it to
stun a patrolling enemy
[6776.84] Log: G29=Pre-emptive Strike
[6776.84] Log: G29_Desc=Take down the high security henchman (in red) first.
[6776.84] Log: G2_Desc=Glide kick a henchman and then knock him out on the
ground.
[6776.84] Log: G3=Crowd control
[6776.84] Log: G30=Three Strikes
[6776.84] Log: G30_Desc=Punch any three different armed henchmen.
[6776.84] Log: G31=Bullet Proof
[6776.84] Log: G31_Desc=Take down all of the henchmen without taking damage.
[6776.84] Log: G32=Last Man Standing
[6776.84] Log: G32_Desc=Take down the high security henchman (in red) last.
[6776.84] Log: G33=What Goes Up
[6776.84] Log: G33_Desc=When a henchman climbs to the top of a ladder, send him
flying back down.
[6776.84] Log: G34=Smash and Grab
[6776.84] Log: G34_Desc=Perform an Inverted Takedown from a vantage point
through the glass ceiling.
[6776.84] Log: G35=Quick Silent Takedown
[6776.84] Log: G35_Desc=Quick Silent Takedown
[6776.84] Log: G36=Reverse Choke Takedown
[6776.84] Log: G36_Desc=Reverse Choke Takedown
[6776.84] Log: G37=Hanging Disarm Takedown
[6776.84] Log: G37_Desc=Hanging Disarm Takedown
[6776.84] Log: G38=Double Ledge Takedown
[6776.84] Log: G38_Desc=Double Ledge Takedown
[6776.84] Log: G39=Double Head Takedown
[6776.84] Log: G39_Desc=Double Head Takedown
[6776.84] Log: G3_Desc=Take down 3 henchmen at once with one wall using
Explosive Gel.
[6776.84] Log: G4=Two for two
[6776.84] Log: G40=Double Vantage Point Takedown
[6776.84] Log: G40_Desc=Double Vantage Point Takedown
[6776.84] Log: G41=Line Launcher Grab Takedown
[6776.84] Log: G41_Desc=Line Launcher Grab Takedown
[6776.84] Log: G42=Swing Kick
[6776.84] Log: G42_Desc=Swing Kick then Ground Takedown
[6776.84] Log: G43=Takedown through weak wall
[6776.84] Log: G43_Desc=Takedown through weak wall
[6776.84] Log: G44=Inverted Ceiling Takedown
[6776.84] Log: G44_Desc=Inverted Ceiling Takedown
[6776.84] Log: G45=Pounce KO Takedown
[6776.84] Log: G45_Desc=Perform a Pounce knock-out and then perform a Takedown
[6776.84] Log: G46=Caltrop KO Takedown
[6776.84] Log: G46_Desc=Perform a Caltrop knock-out and then perform a Takedown
[6776.84] Log: G4_Desc=Take down 2 henchmen with 2 different walls at once using
Explosive Gel.
[6776.84] Log: G5=Three for three
[6776.84] Log: G5_Desc=Take down 3 henchmen with 3 different walls at once using
Explosive Gel.
[6776.84] Log: G6=Break through
[6776.84] Log: G6_Desc=Line Launch through a window into a henchman on the other
side.
[6776.84] Log: G7=Fall guy
[6776.84] Log: G7_Desc=Batclaw a henchman and pull him off a walkway to take him
down.
[6776.84] Log: G8=Tug of war
[6776.84] Log: G8_Desc=Use the Ultra Batclaw to pull 3 henchmen off a walkway at
once, taking them all out.
[6776.84] Log: G9=Chain reaction
[6776.84] Log: G9_Desc=Kick 2 henchmen in one move using the Line Launcher.
[6776.84] Log:

[6776.84] Log: [HUD]


[6776.84] Log: ComboEarly=Early
[6776.84] Log: ComboLate=Late
[6776.84] Log: ComboPerfect=Perfect
[6776.84] Log: Critical=Critical Strike
[6776.84] Log: DatabaseMatch=Database Match
[6776.84] Log: East=E
[6776.84] Log: HealthBatman=BATMAN
[6776.84] Log: HealthBruceWayne=BRUCE WAYNE
[6776.84] Log: HealthCatwoman=CATWOMAN
[6776.84] Log: HealthClayface=CLAYFACE
[6776.84] Log: HealthFreeze=MISTER FREEZE
[6776.84] Log: HealthGrundy=SOLOMON GRUNDY
[6776.84] Log: HealthNightwing=NIGHTWING
[6776.84] Log: HealthRasalgul=R#'S AL GHjL
[6776.84] Log: HealthRobin=ROBIN
[6776.84] Log: HealthTwoface=TWOFACE
[6776.84] Log: InformantFoundOne=Informant Identified
[6776.84] Log: InformantNotFound=Scan Aborted
[6776.84] Log: InformantScanning=Facial Recognition Scan
[6776.84] Log: Level=Level�
[6776.84] Log: LevelUp=UPGRADE
[6776.84] Log: Loot=LOOT
[6776.84] Log: MaxGaugeBonus=MAX GAUGE BONUS
[6776.84] Log: MissileLaunchDetected=Missile Launch Detected
[6776.84] Log: North=N
[6776.84] Log: PickupScanNew=Riddler trophy added to Map
[6776.84] Log: PickupScanOld=Riddler trophy already tagged
[6776.84] Log: PickupScanning=Tagging Riddler trophy
[6776.84] Log: ProxContacts=Hostiles:
[6776.84] Log: Proximity=Explosive Gel
Proximity Detection
[6776.84] Log: Pull=Pull
[6776.84] Log: Push=Push
[6776.84] Log: RiddlerInformant=Riddler's Informant
[6776.84] Log: Seconds=s
[6776.84] Log: South=S
[6776.84] Log: West=W
[6776.84] Log: Xp=XP
[6776.84] Log: XP_Combo_Bonus=MAX COMBO BONUS
[6776.84] Log: XP_GadgetVariation_Bonus=GADGET VARIATION BONUS
[6776.84] Log: XP_Intimidation_Bonus=INTIMIDATION BONUS
[6776.84] Log: XP_Takedown_Variation=TAKEDOWN VARIATION BONUS
[6776.84] Log: XP_Variation_Bonus=VARIATION BONUS
[6776.84] Log:

[6776.84] Log: [HelicopterScan]


[6776.84] Log: ConnectingToHelicopter=Establishing Connection...
[6776.84] Log: ControlHelicopterAlreadyScanned=Master Control Program
[6776.84] Log: ControlHelicopterScanned=Master Control Program Located
[6776.84] Log: HelicopterOutOfRange=Out of Range
[6776.84] Log: OtherHelicopterAlreadyScanned=Master Control Program Not Present
[6776.84] Log: OtherHelicopterScanned=Master Control Program Not Present
[6776.84] Log: ReceivingData=Analyzing Control System
[6776.84] Log:

[6776.84] Log: [IntroCredits]


[6776.84] Log: Title_A=a
[6776.84] Log: Title_And=and
[6776.84] Log: Title_ArkhamCity=ARKHAM CITY
[6776.84] Log: Title_Batman=BATMAN
[6776.84] Log: Title_Presents=presents
[6776.84] Log: Title_Production=production
[6776.84] Log:

[6776.84] Log: [Leaderboard]


[6776.84] Log: LeaderboardFetch=Retrieving Leaderboard Results.
[6776.84] Log: LeaderboardFetchError=Failed to retrieve Leaderboard Results.
[6776.84] Log: LeaderboardNotOnline=You need to be signed into Xbox LIVE to
access the leaderboards.
[6776.84] Log:

[6776.84] Log: [LiveLan]


[6776.84] Log: FindingServers=Searching for games...
[6776.84] Log: GameStart=Start
[6776.84] Log: NoServers=No joinable games detected.
[6776.84] Log:

[6776.84] Log: [Loading]


[6776.84] Log: Institute=INSTITUTE FOR THE CRIMINALLY INSANE
[6776.84] Log: ObjectivesTitle=CURRENT OBJECTIVES:
[6776.84] Log:

[6776.84] Log: [Lobby]


[6776.84] Log: Campaign=Campaigns
[6776.84] Log: ChangeSkin=Change Skin
[6776.84] Log: Custom=Custom
[6776.84] Log: ExitMessage=Are you sure you wish to end the session?
[6776.84] Log: Goals=Goals
[6776.84] Log: Head2Head=Head to Head
[6776.84] Log: Page=Page
[6776.84] Log: Ranked=Ranked
[6776.84] Log: Ready=READY
[6776.84] Log: Select=Select
[6776.84] Log: TitleCombat=COMBAT MAPS
[6776.84] Log: TitleDLC=DOWNLOADED MAPS
[6776.84] Log: TitlePredator=PREDATOR MAPS
[6776.84] Log: Unselect=Un-Select
[6776.84] Log:

[6776.84] Log: [Map]


[6776.84] Log: AddSSWaypoint=Set As Current Objective
[6776.84] Log: AddWaypoint=Set Custom Waypoint
[6776.84] Log: BaneSS=Arkham City - Amusement Mile
[6776.84] Log: BasementLevel=BASEMENT LEVEL
[6776.84] Log: Bios=Bio
[6776.84] Log: CW=Arkham City - The Bowery
[6776.84] Log: CaseFileIcon=Details
[6776.84] Log: CaseFiles=SIDE MISSIONS
[6776.84] Log: CatwomanLootBar=CATWOMAN'S LOOT
[6776.84] Log: Center=Center
[6776.84] Log: ChangeFilter=Side Mission Progress
[6776.84] Log: Church=Church
[6776.84] Log: ClearWaypoint=Remove Waypoint
[6776.84] Log: Close=Close
[6776.84] Log: CloseDB=Arkham City
[6776.84] Log: Closed=CLOSED
[6776.84] Log: CoordEast=E
[6776.84] Log: CoordNorth=N
[6776.84] Log: CoordSouth=S
[6776.84] Log: CoordWest=W
[6776.84] Log: Court=Two-Face's courthouse
[6776.84] Log: Courthouse=Two-Face's courthouse
[6776.84] Log: CriminalDatabase=Side Missions
[6776.84] Log: Deceased=Deceased
[6776.84] Log: DentsOffice=Campaign Office
[6776.84] Log: East=East
[6776.84] Log: Enter=Enter Location
[6776.84] Log: ExitToOverworld=EXIT
[6776.84] Log: GCPD=G.C.P.D Precinct building
[6776.84] Log: Garden=Botanical Gardens
[6776.84] Log: GoalReachedUserDesc=Custom waypoint
[6776.84] Log: GoalReachedUserIconTitle=REACHED OBJECTIVE MARKER FOR:
[6776.84] Log: GoalReachedUserTitle=REACHED OBJECTIVE MARKER FOR:
[6776.84] Log: GoalSetUserDesc=Custom waypoint
[6776.84] Log: GoalSetUserIconTitle=OBJECTIVE MARKER CHANGED TO:
[6776.84] Log: GoalSetUserTitle=OBJECTIVE MARKER CHANGED TO:
[6776.84] Log: GothamCity=GOTHAM CITY
[6776.84] Log: GroundLevel=GROUND LEVEL
[6776.84] Log: HideRiddler=Hide ?
[6776.84] Log: Hush=Arkham City - Park Row
[6776.84] Log: IvyLair=Arkham City - Amusement Mile
[6776.84] Log: MadHatter=Arkham City - Park Row
[6776.84] Log: MapObj_InSubMap=There is something to do at this location!
[6776.84] Log: MapUnavailable=MAP NOT AVAILABLE
[6776.84] Log: MissingOfficers=Missing GCPD Officers
[6776.84] Log: Museum=Museum
[6776.84] Log: NoStory=
[6776.84] Log: Nora=Arkham City - Industrial District
[6776.84] Log: North=North
[6776.84] Log: NotAvailable=MAP NOT AVAILABLE
[6776.84] Log: OW=Arkham City Streets
[6776.84] Log: OW_A=Arkham City - Park Row
[6776.84] Log: OW_B=Arkham City - Amusement Mile
[6776.84] Log: OW_C=Arkham City - Industrial District
[6776.84] Log: OW_D=Arkham City - Metro Subway
[6776.84] Log: OW_E=Arkham City - The Bowery
[6776.84] Log: objectives=OBJECTIVES
[6776.84] Log: ObjectivesTitle=MAIN OBJECTIVES:
[6776.84] Log: Pan=Pan
[6776.84] Log: Progress=Progress
[6776.84] Log: RemoveWaypoint=Return To Main Objective
[6776.84] Log: Rescued=RESCUED
[6776.84] Log: RestrictedArea=RESTRICTED AREA
[6776.84] Log: Riddler=Riddler Room
[6776.84] Log: RiddlerList=HOSTAGES:
[6776.84] Log: SetFilter=View Side Mission Info
[6776.84] Log: ShowAll=Show all
[6776.84] Log: ShowBatman=Show Batman
[6776.84] Log: ShowRiddler=Show ?
[6776.84] Log: Steel=Sionis Steel Mill
[6776.84] Log: SteelWorks=Sionis Steel Mill
[6776.84] Log: Theatre=Theatre
[6776.84] Log: Title=Map & Objectives
[6776.84] Log: Under=Wonder City
[6776.84] Log: View=View
[6776.84] Log: West=West
[6776.84] Log: WorldMap=Arkham City
[6776.84] Log: Zoom=Zoom
[6776.84] Log: ZoomIn=Zoom in
[6776.84] Log: ZoomOut=Zoom out
[6776.84] Log: Zsasz=Arkham City - Industrial District
[6776.84] Log:

[6776.84] Log: [MapIcon]


[6776.84] Log: ARChallenge1=AR Training (1 of 4)
[6776.84] Log: ARChallenge2=AR Training (2�of 4)
[6776.84] Log: ARChallenge3=AR Training (3 of 4)
[6776.84] Log: ARChallenge4=AR Training (4 of 4)
[6776.84] Log: ARChallenge5=Advanced AR Training 1
[6776.84] Log: ARChallenge6=Advanced AR Training 2
[6776.84] Log: ARChallenge7=Advanced AR Training 3
[6776.84] Log: ARChallenge8=Advanced AR Training 4
[6776.84] Log: ARChallengeGrapnel=Grapnel Boost Upgrade
[6776.84] Log: ArkhamBullyE3DemoRyder=Assault In Progress
[6776.84] Log: ArkhamBullyOWA7a=Assault In Progress
[6776.84] Log: ArkhamBullyOWA7b=Assault In Progress
[6776.84] Log: ArkhamBullyOWA7c=Assault In Progress
[6776.84] Log: ArkhamBullyOWA8=Assault In Progress
[6776.84] Log: ArkhamBullyOWE1a=Assault In Progress
[6776.84] Log: ArkhamBullyOWE1b=Assault In Progress
[6776.84] Log: ArkhamBullyOWE4=Assault In Progress
[6776.84] Log: ArkhamBullyOWE5=Assault In Progress
[6776.84] Log: ArkhamBullyOWR2_Ryder=Assault In Progress
[6776.84] Log: ArkhamBullyOWR2_RyderSub=Assault In Progress
[6776.84] Log: ArkhamBullyOWR4_RyderSub=Assault in Progress
[6776.84] Log: ArkhamBullyOWRC1a=Assault In Progress
[6776.84] Log: ArkhamBullyOWRC1b=Assault In Progress
[6776.84] Log: ArkhamBullyOWRC2a=Assault In Progress
[6776.84] Log: ArkhamBullyOWRC2b=Assault In Progress
[6776.84] Log: ArkhamBullyOWRC3=Assault In Progress
[6776.84] Log: ArkhamBullyOWRE1=Assault In Progress
[6776.84] Log: ArkhamBullyR3=Assault In Progress
[6776.84] Log: AssassinBandages=Scan Assassin's Bandages
[6776.84] Log: Breakable=Breakable Object
[6776.84] Log: CCTV=TYGER Security Camera
[6776.84] Log: CH1_Find_Courthouse=Enter The Courthouse
[6776.84] Log: CH2_Steel_Exterior=Access Steel Mill
[6776.84] Log: CH6SteelB2POI=Mister Freeze Stolen Equipment
[6776.84] Log: CH7_Access_Tower=Access Wonder Tower
[6776.84] Log: CWPickup=Catwoman Trophy
[6776.84] Log: CW_CW3_Main_Break_In_Storage=Break Into Vault
[6776.84] Log: Catwoman_SwitchPoint=Character Switch Point
[6776.84] Log: Ch4_OW_Museum_Exit_Ninja_Blood=Track Assassin's Blood
[6776.84] Log: Ch5IcebergLoungePOI=Undercover Cops With Gadget Upgrade
[6776.84] Log: Church_CH2_Bullet=Locate Shooter
[6776.84] Log: CopBlood=Forensic Trail: Cop's Blood
[6776.84] Log: Court_CH2_Bullet=Scan Crime Scene
[6776.84] Log: GCPD_CH5_Return=Deliver Blood To Freeze
[6776.84] Log: InSubLoc=(inside building)
[6776.84] Log: Museum_CH3_Rescue_Freeze=Rescue Mister Freeze
[6776.84] Log: Museum_CH4_NinjaBlood=Scan Assassin's Blood
[6776.84] Log: Museum_CW9_Main_TwoFace=Retrieve Loot From Two-Face
[6776.84] Log: Museum_Cop=GCPD Officer
[6776.84] Log: Museum_Cop1=GCPD Officer
[6776.84] Log: Museum_Cop2=GCPD Officer
[6776.84] Log: Museum_Cop3=GCPD Officer
[6776.84] Log: Museum_Cop4=GCPD Officer
[6776.84] Log: Museum_Cop5=GCPD Officer
[6776.84] Log: Museum_Cop6=GCPD Officer
[6776.84] Log: Museum_Cop7=GCPD Officer
[6776.84] Log: Museum_Cop8=GCPD Officer
[6776.84] Log: Museum_Cop9=GCPD Officer
[6776.84] Log: NinjaBlood_OWTrailStart=Forensic Trail: Assassin's Blood
[6776.84] Log: OW_CW2_Sub_Gadgets=Retrieve Equipment
[6776.84] Log: OW_CW2_Sub_Lair=Break Into Ivy's Lair
[6776.84] Log: OW_CW3_Main_Batman=Rescue Batman
[6776.84] Log: OW_CW9_Main_Valuables=Retrieve Loot
[6776.84] Log: OW_Player_MadHatter_01=Mad Hatter's Hideout
[6776.84] Log: PDLC_Thug1=Interrogation target 1
[6776.84] Log: PDLC_Thug2=Interrogation target 2
[6776.84] Log: PDLC_Thug3=Interrogation target 3
[6776.84] Log: Pickup=Riddler Trophy
[6776.84] Log: Player=Current Location
[6776.84] Log: Rescue_Sharp=Rescue Quincy Sharp
[6776.84] Log: Rescue_VV=Rescue Vicki Vale
[6776.84] Log: Riddle=Riddle
[6776.84] Log: RiddlerItem=Riddler Trophy
[6776.84] Log: SSBanePOI=Distress Flare
[6776.84] Log: SSDeadshotPOI=S.O.S. Broadcast Source
[6776.84] Log: SSHushPOI=Crime Scene: Unidentified Murder Victim
[6776.84] Log: SSHushPOI2=Identity Theft Victim #2
[6776.84] Log: SSHushPOI3=Identity Theft Victim #3
[6776.84] Log: SSMadHatterPOI=Cure Drop Off Point
[6776.84] Log: SSRiddlerPOI=Medical Team Missing
[6776.84] Log: SS_Azrael_Glyph1=Mysterious Symbol
[6776.84] Log: SS_Azrael_Glyph2=Mysterious Symbol
[6776.84] Log: SS_Azrael_Glyph3=Mysterious Symbol
[6776.84] Log: SS_Azrael_Glyph4=Mysterious Symbol
[6776.84] Log: SS_Azrael_Location=Location Revealed By Symbols
[6776.84] Log: SS_Bane_Crate_MuseumC2=Titan Container in Museum
[6776.84] Log: SS_Bane_Crate_OWC=Titan Container
[6776.84] Log: SS_Bane_Crate_OWD=Titan Container
[6776.84] Log: SS_Bane_Crate_OWE=Titan Container
[6776.84] Log: SS_Bane_Crate_SteelB1=Titan Container in Steel Mill
[6776.84] Log: SS_Bane_Crate_UnderA3=Titan Container
[6776.84] Log: SS_Bane_Location=Bane's Hideout
[6776.84] Log: SS_DeadShot_Crime1=Crime Scene: Sniper Victim
[6776.84] Log: SS_DeadShot_Crime2=Crime Scene: Sniper Position
[6776.84] Log: SS_DeadShot_Crime3=Crime Scene: Deadshot Victim #2
[6776.84] Log: SS_DeadShot_Crime4=Crime Scene: Deadshot Firing Position
[6776.84] Log: SS_DeadShot_Crime5=Crime Scene: Deadshot Victim #3
[6776.84] Log: SS_DeadShot_Crime6=Bullet Ricochet Point
[6776.84] Log: SS_DeadShot_Crime7=Crime Scene: Deadshot Firing Position
[6776.84] Log: SS_DeadShot_Location=Deadshot's Showdown
[6776.84] Log: SS_DeadShot_Locked=Deadshot Locked Up
[6776.84] Log: SS_DeadShot_PossibleA=Possible Deadshot Evidence
[6776.84] Log: SS_DeadShot_PossibleB=Possible Deadshot Evidence
[6776.84] Log: SS_DeadShot_PossibleC=Possible Deadshot Evidence
[6776.84] Log: SS_DeadShot_Real=Deadshot's PDA
[6776.84] Log: SS_DeadShot_RyderLocation=Jack Ryder Assassination Location
[6776.84] Log: SS_DeadShot_Tracjectory1=Sniper Rifle Bullet Trajectory
[6776.84] Log: SS_DeadShot_Tracjectory2=Sniper Rifle Bullet Trajectory
[6776.84] Log: SS_DeadShot_Tracjectory3=Sniper Rifle Bullet Trajectory
[6776.84] Log: SS_DeadShot_Tracjectory4=Sniper Rifle Bullet Trajectory
[6776.84] Log: SS_DeadShot_Victim2Zone=Deadshot Victim #2 Approx. Location
[6776.84] Log: SS_DeadShot_Victim3Zone=Deadshot Victim #3 Approx. Location
[6776.84] Log: SS_Hush_End1=Forensic Trail: Murder Victim's Blood
[6776.84] Log: SS_Hush_End2=Forensic Trail: Bleach
[6776.84] Log: SS_Hush_Objective=Identity Thief's Hideout
[6776.84] Log: SS_Hush_Start1=Forensic Trail: Murder Victim's Blood
[6776.84] Log: SS_Hush_Start2=Forensic Trail: Bleach
[6776.84] Log: SS_Hush_Victim1=Crime Scene: Murder Victim
[6776.84] Log: SS_Hush_Victim2=Crime Scene: Identity Theft Victim #2
[6776.84] Log: SS_Hush_Victim3=Crime Scene: Identity Theft Victim #3
[6776.84] Log: SS_Hush_Witness1=Potential Identity Theft Witness
[6776.84] Log: SS_Hush_Witness3=Potential Identity Theft Witness
[6776.84] Log: SS_Mad_Hatter_Location=Mad Hatter's Hideout
[6776.84] Log: SS_Nora_FreezeLocation=Mister Freeze's Lab
[6776.84] Log: SS_Nora_NoraLocation=Nora Fries Location
[6776.84] Log: SS_Nora_NoraZone=Nora Fries Approx. Location
[6776.84] Log: SS_Riddler_Hostage0=Riddler Hostage
[6776.84] Log: SS_Riddler_Location=Riddler's Hideout
[6776.84] Log: SS_Riddler_Room1=Riddler Hostage
[6776.84] Log: SS_Riddler_Room2=Riddler Hostage
[6776.84] Log: SS_Riddler_Room3=Riddler Hostage
[6776.84] Log: SS_Riddler_Room4=Riddler Hostage
[6776.84] Log: SS_Riddler_Room5=Riddler Hostage
[6776.84] Log: SS_Riddler_Room6=Riddler's Hideout
[6776.84] Log: SS_Zsasz_Location=Zsasz's Hideout
[6776.84] Log: SS_Zsasz_RingingPhone=Ringing Phone
[6776.84] Log: Steel_CH2_Sub_7_Office=Break Into Office
[6776.84] Log: Steel_CH6_Office=Locate Joker
[6776.84] Log: Steel_Ch2_Sub_6_Doc=Doctor
[6776.84] Log: ThugAss=Assault In Progress
[6776.84] Log: Under_CH7_Main_Stop_Airstrikes=Breach Observation Deck
[6776.84] Log: UserMarker=Custom Waypoint
[6776.84] Log: Victim1Blood=Forensic Trail: Murder Victim's Blood
[6776.84] Log: assassinBlood=Forensic Trail: Assassin's Blood
[6776.84] Log:

[6776.84] Log: [MapMenu]


[6776.84] Log: Campaign_10_Desc=Use 6 modifiers across 2 levels and acquire
every medal.
[6776.84] Log: Campaign_10_Title=Wayne Manor Campaign
[6776.84] Log: Campaign_11_Title=Combat Expert
[6776.84] Log: Campaign_12_Title=Predator Expert
[6776.84] Log: Campaign_13_Title=Combat Master
[6776.84] Log: Campaign_14_Title=Predator Master
[6776.84] Log: Campaign_1_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_1_Title=Search and Destory
[6776.84] Log: Campaign_2_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_2_Title=Street Justice
[6776.84] Log: Campaign_3_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_3_Title=Offensive Maneuvers
[6776.84] Log: Campaign_4_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_4_Title=City Invader
[6776.84] Log: Campaign_5_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_5_Title=Midnight Assault
[6776.84] Log: Campaign_6_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_6_Title=Hostile Takeover
[6776.84] Log: Campaign_7_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_7_Title=Double Jeopardy
[6776.84] Log: Campaign_8_Desc=Use 12 modifiers across 6 levels and acquire
every medal. Beat this Campaign to unlock Extreme Challenge Maps!
[6776.84] Log: Campaign_8_Title=Ruthless Vengeance
[6776.84] Log: Campaign_9_Desc=Use 6 modifiers across 2 levels and acquire every
medal.
[6776.84] Log: Campaign_9_Title=Black Mask Campaign
[6776.84] Log: Combat_10_Desc=Earn the highest score.
[6776.84] Log: Combat_10_Title=Hell's Gate (Extreme)
[6776.84] Log: Combat_11_Desc=Earn the highest score.
[6776.84] Log: Combat_11_Title=Rooftop Rumble (Extreme)
[6776.84] Log: Combat_12_Desc=Earn the highest score.
[6776.84] Log: Combat_12_Title=Prison Riot (Extreme)
[6776.84] Log: Combat_1_Desc=Earn the highest score.
[6776.84] Log: Combat_1_Title=Survival of the Fittest
[6776.84] Log: Combat_2_Desc=Earn the highest score.
[6776.84] Log: Combat_2_Title=Blind Justice
[6776.84] Log: Combat_3_Desc=Earn the highest score.
[6776.84] Log: Combat_3_Title=Funhouse Brawl
[6776.84] Log: Combat_4_Desc=Earn the highest score.
[6776.84] Log: Combat_4_Title=Hell's Gate
[6776.84] Log: Combat_5_Desc=Earn the highest score.
[6776.84] Log: Combat_5_Title=Rooftop Rumble
[6776.84] Log: Combat_6_Desc=Earn the highest score.
[6776.84] Log: Combat_6_Title=Prison Riot
[6776.84] Log: Combat_7_Desc=Earn the highest score.
[6776.84] Log: Combat_7_Title=Survival of the Fittest (Extreme)
[6776.84] Log: Combat_8_Desc=Earn the highest score.
[6776.84] Log: Combat_8_Title=Blind Justice (Extreme)
[6776.84] Log: Combat_9_Desc=Earn the highest score.
[6776.84] Log: Combat_9_Title=Funhouse Brawl (Extreme)
[6776.84] Log: Head2Head_1_Desc=Outscore the other player by taking down as many
enemies as you can.
[6776.84] Log: Head2Head_1_Title=Head to Head Challenge
[6776.84] Log: Predator_10_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_10_Title=Top of the World (Extreme)
[6776.84] Log: Predator_11_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_11_Title=Police Brutality (Extreme)
[6776.84] Log: Predator_12_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_12_Title=End of the Line (Extreme)
[6776.84] Log: Predator_1_Desc=Clear the room as quickly as possible.
[6776.84] Log: Predator_1_Title=Natural Selection
[6776.84] Log: Predator_2_Desc=Clear the room as quickly as possible.
[6776.84] Log: Predator_2_Title=Lost City
[6776.84] Log: Predator_3_Desc=Clear the room as quickly as possible.
[6776.84] Log: Predator_3_Title=Meltdown Mayhem
[6776.84] Log: Predator_4_Desc=Clear the room as quickly as possible.
[6776.84] Log: Predator_4_Title=Top of the World
[6776.84] Log: Predator_5_Desc=Clear the room as quickly as possible.
[6776.84] Log: Predator_5_Title=Police Brutality
[6776.84] Log: Predator_6_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_6_Title=End of the Line
[6776.84] Log: Predator_7_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_7_Title=Natural Selection (Extreme)
[6776.84] Log: Predator_8_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_8_Title=Lost City (Extreme)
[6776.84] Log: Predator_9_Desc=Clear the room as quickly as possible
[6776.84] Log: Predator_9_Title=Meltdown Mayhem (Extreme)
[6776.84] Log:

[6776.84] Log: [MapOverlays]


[6776.84] Log: Deadshot_CrossReferencing=Cross referencing lead rich areas and
substations.
[6776.84] Log: Deadshot_CrossReferencingEnd=Cross referencing terminated. 3
potential targets identified.
[6776.84] Log: Deadshot_HighlightingLead=Highlighting lead rich areas.
[6776.84] Log: Deadshot_HighlightingSubstations=Pinpointing substations in
Arkham City.
[6776.84] Log:

[6776.84] Log: [Menus]


[6776.84] Log: 1Player_Catwoman=Play without Catwoman
[6776.84] Log: 1Player_Continue=CONTINUE STORY
[6776.84] Log: 1Player_ContinuePlus=CONTINUE STORY PLUS
[6776.84] Log: 1Player_NewGame=NEW GAME
[6776.84] Log: 1Player_NewGamePlus=NEW GAME PLUS
[6776.84] Log: 1Player_Replay=REPLAY
[6776.84] Log: 1Player_Vslice=START DEMO
[6776.84] Log: 1_01=Intro
[6776.84] Log: 1_01b=Twoface Intro
[6776.84] Log: 1_02=Catwoman saved
[6776.84] Log: 2_03=Joker
[6776.84] Log: 3_04=Meet the Penguin
[6776.84] Log: 3_05=Find Mister Freeze
[6776.84] Log: 3_06=Solomon Grundy Intro
[6776.84] Log: 3_07=Batman Identifies the Cure
[6776.84] Log: 4_08=Meet Nightwing
[6776.84] Log: 4_09=Meet Talia
[6776.84] Log: 4_10=The Ressurection of R'as al Ghkl, part 1
[6776.84] Log: 4_10b=The Ressurection of R'as al Ghkl, part 2
[6776.84] Log: 5_11=Mister Freeze GCPD Intro
[6776.84] Log: 5_12=Joker Steals the Cure
[6776.84] Log: 6_13=Batman Confronts Joker
[6776.84] Log: 6_14=Talia's Sacrifice
[6776.84] Log: 7_15=Batman Confronts Strange
[6776.84] Log: 8_16=Talia Kills the Wrong Joker
[6776.84] Log: 8_17=Everybody Dies in the End
[6776.84] Log: CWEP1=CATWOMAN EPISODE 1
[6776.84] Log: CWEP2=CATWOMAN EPISODE 2
[6776.84] Log: CWEP3=CATWOMAN EPISODE 3
[6776.84] Log: CWEP4=CATWOMAN EPISODE 4
[6776.84] Log: Catwoman_EPs=CATWOMAN EPISODES
[6776.84] Log: CharacterLocked=Locked
[6776.84] Log: Debug_AbilitiesTest=Test area for Batman controls
[6776.84] Log: Debug_DebugLevelSelect=Debug Level Select
[6776.84] Log: Demo_01=Clayface transformation prototype
[6776.84] Log: Exit_Exit=EXIT
[6776.84] Log: Extras_Bios=Bios
[6776.84] Log: Extras_Characters=CHARACTER TROPHIES
[6776.84] Log: Extras_Cinematics=Cinematics
[6776.84] Log: Extras_ConceptGallery=CONCEPT ART
[6776.84] Log: Extras_Secrets=Secrets
[6776.84] Log: Extras_Stats=STATISTICS
[6776.84] Log: Extras_Trophys=Trophys
[6776.84] Log: Friendlies_GoodGuard=Good guard
[6776.84] Log: Friendlies_Hobo=Hobo
[6776.84] Log: Friendlies_JackRyder=Jack Ryder
[6776.84] Log: Friendlies_KidnappedDoctor=Kidnapped Doctor
[6776.84] Log: Friendlies_Paramedic=Paramedic
[6776.84] Log: Friendlies_Reporter=Reporter
[6776.84] Log: Friendlies_UndercoverCop=Undercover cop
[6776.84] Log: Friendlies_VickyVale=Vicki Vale
[6776.84] Log: Heads_DoctorHeads=Heads set, doctors
[6776.84] Log: Heads_EnemyHeads=Head set, enemies
[6776.84] Log: Heads_Generic1=Head set, generic 1
[6776.84] Log: Heads_Generic2=Head set, generic 2
[6776.84] Log: Heads_GoodGuardHeads=Heads set, guards
[6776.84] Log: Heads_HoboHeads=Heads set, hobos
[6776.84] Log: Heads_PenguinFactionHeads=Heads set, Penguin faction
[6776.84] Log: Heads_ReporterHeads=Heads set, reporters
[6776.84] Log: Heads_TwoFaceOutcasts=Heads set, TwoFace outcasts
[6776.84] Log: Heads_UndercoverCopHeads=Heads set, undercover cops
[6776.84] Log: Live_Live=Games for Windows - LIVE
[6776.84] Log: Map_Showcase=Characters Showcase Level
[6776.84] Log: ModeLocked=MODE LOCKED
[6776.84] Log: Options_3D=3D OPTIONS
[6776.84] Log: Options_Audio=AUDIO OPTIONS
[6776.84] Log: Options_Benchmark=BENCHMARK
[6776.84] Log: Options_Controls=CONTROLS
[6776.84] Log: Options_Credits=CREDITS
[6776.84] Log: Options_Game=GAME OPTIONS
[6776.84] Log: Options_Menu=OPTIONS
[6776.84] Log: PauseExit_Exit=EXIT
[6776.84] Log: Player_Batman=The Batman
[6776.84] Log: Player_BatmanRabbitHead=Batman (Rabbit head)
[6776.84] Log: Player_BatmanUnmasked=Batman, Unmasked
[6776.84] Log: Player_Batman_1970=Batman, 1970
[6776.84] Log: Player_Batman_AS=Batman, Animated series
[6776.84] Log: Player_Batman_Beyond=Batman, Beyond
[6776.84] Log: Player_Batman_DK=Batman, The Dark Knight Returns
[6776.84] Log: Player_Batman_Earth_1=Batman, Earth One (DLC)
[6776.84] Log: Player_BruceWayne=Bruce Wayne
[6776.84] Log: Player_Catwoman=Catwoman
[6776.84] Log: Player_Catwoman_AS=Catwoman, Animated series
[6776.84] Log: Player_Nightwing=Nightwing
[6776.84] Log: Player_RedRobin=Red Robin
[6776.84] Log: Player_Robin=Robin
[6776.84] Log: Player_Robin_AS=Robin, Animated series
[6776.84] Log: Player_TaliaAlGhul=Talia al Ghkl
[6776.84] Log: Player_TwoFace=Twoface
[6776.84] Log: Restart_Restart=RESTART
[6776.84] Log: Resume_Resume=RESUME
[6776.84] Log: Riddler_Campaign=CAMPAIGNS
[6776.84] Log: Riddler_Custom=CUSTOM CHALLENGES
[6776.84] Log: Riddler_Leaderboards=View Leaderboards
(Not Available)
[6776.84] Log: Riddler_Ranked=CHALLENGES
[6776.84] Log: Riddler_Riddler=RIDDLER'S REVENGE
[6776.84] Log: Story_DLC=EXTRA MISSIONS
[6776.84] Log: Story_Synopsis=STORY SYNOPSIS
[6776.84] Log: Thugs_ClayfaceDrones=Clayface Drones
[6776.84] Log: Thugs_GrundyFollower=Grundy's follower
[6776.84] Log: Thugs_JokerLieut=Joker's Lieutenant
[6776.84] Log: Thugs_JokerThugs=Joker's thugs
[6776.84] Log: Thugs_JokerTitan=Joker's Titan Thug
[6776.84] Log: Thugs_LeagueOfAssasins=League of Assassins
[6776.84] Log: Thugs_MadHatterThug=Mad Hatter Thug
[6776.84] Log: Thugs_Outcasts=Outcasts
[6776.84] Log: Thugs_PengThug=Penguin thug
[6776.84] Log: Thugs_PengThugs=Penguin Thugs
[6776.84] Log: Thugs_PengThugsRefactioned=Penguin thugs, refactioned
[6776.84] Log: Thugs_PengThugsRefactioned2=Penguin thugs, refactioned2
[6776.84] Log: Thugs_PengTitan=Penguin's Titan thug
[6776.84] Log: Thugs_PenguinLieutenant=Penguin Lieutenant
[6776.84] Log: Thugs_TwoFaceThugs=TwoFace thugs
[6776.84] Log: Thugs_TygerGuards=TYGER Guards
[6776.84] Log: Thugs_TygerGuardsArmoured=TYGER Guards, armored
[6776.84] Log: Villains_Azrael=Azrael
[6776.84] Log: Villains_Black_Mask=Black Mask
[6776.84] Log: Villains_CalendarMan=Calendar Man
[6776.84] Log: Villains_Clayface=Clayface
[6776.84] Log: Villains_Dead_Shot=Deadshot
[6776.84] Log: Villains_Harley=Harley Quinn
[6776.84] Log: Villains_HugoStrange=Hugo Strange
[6776.84] Log: Villains_Hush=Hush
[6776.84] Log: Villains_Joker=Joker
[6776.84] Log: Villains_JokerSick=Joker, sick
[6776.84] Log: Villains_MadHatter=Mad Hatter
[6776.84] Log: Villains_MrFreeze=Mister Freeze, with suit
[6776.84] Log: Villains_MrFreezeSuitless=Mister Freeze, suitless
[6776.84] Log: Villains_Penguin=Penguin
[6776.84] Log: Villains_QuincySharp=Quincy Sharp
[6776.84] Log: Villains_RasAlGhul=R#'s al Ghkl
[6776.84] Log: Villains_Riddler=The Riddler
[6776.84] Log: Villains_Solomon_Grundy=Solomon Grundy
[6776.84] Log: Vslice=START DEMO
[6776.84] Log: WBID_WBID=WBID
[6776.84] Log:

[6776.84] Log: [MenusDesc]


[6776.84] Log: CatwomanEPs=Replay Catwoman's story episodes.
[6776.84] Log: CatwomanEPs_Locked=Downloadable content package required.
[6776.84] Log: CatwomanEPs_StartStory=Unlocked by playing the Story.
[6776.84] Log: Characters=View 3D character models.
[6776.84] Log: Characters_Locked=Unlock by solving Riddler secrets in the Main
Story mode.
[6776.84] Log: ConceptGallery=View environment and character concept art.
[6776.84] Log: ConceptGallery_Locked=Unlock by solving Riddler secrets in the
Main Story mode.
[6776.84] Log: Continue=Resume game from last checkpoint.
[6776.84] Log: ContinuePlus=Resume New Game Plus from last checkpoint.
[6776.84] Log: Credits=View Batman: Arkham�City" credits.
[6776.84] Log: Exit=Quit game.
[6776.84] Log: LIVE=Open Guide.
[6776.84] Log: NewGame=Start the Main Story mode.
[6776.84] Log: NewGamePlus=Start with all gadgets to take on tough new enemy
configurations.
[6776.84] Log: NewGamePlus_Locked=Complete the Main Story on Normal or Hard
difficulty to unlock this mode.
[6776.84] Log: Options3D=Adjust 3D settings.
[6776.84] Log: OptionsAudio=Adjust volume and subtitles settings.
[6776.84] Log: OptionsBenchmark=Test your PC's performance.
[6776.84] Log: OptionsControls=View controls.
[6776.84] Log: OptionsGame=Adjust gameplay and brightness settings.
[6776.84] Log: OptionsMenu=Adjust game settings and view controls.
[6776.84] Log: Restart=Restart from last saved checkpoint.
[6776.84] Log: RestartChallenge=Restart the challenge.
[6776.84] Log: Resume=Return to gameplay.
[6776.84] Log: Riddler=Take on Standard, Campaign and Custom challenge maps.
[6776.84] Log: Riddler_Locked=Unlock by solving Riddler secrets in the Main
Story mode.
[6776.84] Log: Stats=View gameplay statistics.
[6776.84] Log: Stats_Locked=No gameplay statistics recorded yet.
[6776.84] Log: StoryDLC=Experience a new story chapter in Arkham City.
[6776.84] Log: StoryDLC_Locked=Downloadable content package required.
[6776.84] Log: Synopsis=Previously in Arkham City...
[6776.84] Log: Synopsis_Locked=Unlock by progressing through the Main Story
mode.
[6776.84] Log: Vslice=15 minute demo of Batman: Arkham City".
[6776.84] Log: WBID=Enter your WBID login and password here.
[6776.84] Log:

[6776.84] Log: [Modifiers]


[6776.84] Log: Failed_Reason_AlreadyUsed=This Modifier has already been used
during the Campaign.
[6776.84] Log: Failed_Reason_CopyAlreadyActive=A copy of this Modifier is
already active.
[6776.84] Log: Failed_Reason_MoreModifersRequired1=Unless you select at least
one more modifier for this challenge, you will not be able to complete the
Campaign.
[6776.84] Log: Failed_Reason_MoreModifersRequired2=Unless you select at least
two more modifiers for this challenge, you will not be able to complete the
Campaign.
[6776.84] Log: Failed_Reason_MoreModifersRequired3=Unless you select three
modifiers for this challenge, you will not be able to complete the Campaign.
[6776.84] Log: Failed_Reason_NoSlotsLeft=There are no more Modifier slots
available.
[6776.84] Log: Failed_Reason_NotUnlocked=This modifier is unlocked by playing
the main game.
[6776.84] Log: Failed_Reason_OrCannotComplete=This Modifier must be used in this
challenge, or you will not be able to complete the Campaign.
[6776.84] Log: Failed_Reason_Ranked=Modifiers may not be disabled in Ranked
challenges.
[6776.84] Log: Failed_Title_CannotDisable=Cannot Disable Modifier
[6776.84] Log: Failed_Title_CannotEnable=Cannot Enable Modifier
[6776.84] Log: Failed_Title_CannotStart=Cannot Begin Challenge
[6776.84] Log: GoButtonNoOptions_Desc=Start the challenge.
[6776.84] Log: GoButtonWithOptions_Desc=Start the challenge with the selected
modifiers.
[6776.84] Log: GoButton_Title=Begin
[6776.84] Log: ModSelect=Select modifiers:
[6776.84] Log: Mod_ArmouredEnemies_Desc=One or more enemies will be equipped
with armor, neutralizing standard strikes and Takedowns.
[6776.84] Log: Mod_ArmouredEnemies_Title=Armored Enemies
[6776.84] Log: Mod_BombsAway_Desc=Avoid the falling explosives!
[6776.84] Log: Mod_BombsAway_Title=Bombs Away
[6776.84] Log: Mod_DangerZones_Desc=In Combat, Gun Racks will be activated
during the challenge for enemies to obtain firearms. In Predator, the environment
will have booby-trapped Vantage Points.
[6776.84] Log: Mod_DangerZones_Title=Danger Zones
[6776.84] Log: Mod_DecreasedHealth_Desc=The player starts the challenge with
reduced health.
[6776.84] Log: Mod_DecreasedHealth_Title=Decreased Health
[6776.84] Log: Mod_ExtremeEnemies_CAT_Desc=In Combat, all gadgets will be
disabled. In Predator, Thief Vision will be scrambled for the entire challenge.
[6776.84] Log: Mod_ExtremeEnemies_Desc=In Combat, all gadgets will be disabled.
In Predator, Detective Mode will be scrambled for the entire challenge.
[6776.84] Log: Mod_ExtremeEnemies_Title=Gadget Malfunction
[6776.84] Log: Mod_FocusAuraMultiple_Desc=Multiple enemies are surrounded by a
protective aura, making them vulnerable only to attacks from one player
[6776.84] Log: Mod_FocusAuraMultiple_Title=Multiple Protective Aura
[6776.84] Log: Mod_FocusAuraSimultaneous_Desc=One enemy is surrounded by a
special protective aura, making them vulnerable only to a Takedown by both players
at the same time!
[6776.84] Log: Mod_FocusAuraSimultaneous_Title=Team Up Protective Aura
[6776.84] Log: Mod_FreeMedal_Desc=Player is automatically given a medal if they
don't complete all 3 objectives at the end of the challenge.
[6776.84] Log: Mod_FreeMedal_Title=Free Medal
[6776.84] Log: Mod_HalfStrikeDamage_Desc=Players will do half damage when
performing strikes
[6776.84] Log: Mod_HalfStrikeDamage_Title=Half Strike Damage
[6776.84] Log: Mod_IncreasedAggression_Desc=Enemies will be stronger, faster and
tougher!
[6776.84] Log: Mod_IncreasedAggression_Title=Increased Aggression
[6776.84] Log: Mod_JammerTech_Desc=One or more enemies will be equipped with
Signal Jammer backpacks. Until defeated, these enemies will scramble Detective
Mode.
[6776.84] Log: Mod_JammerTech_Title=Signal Jammer Technology
[6776.84] Log: Mod_MineTech_Desc=One or more enemies will be equipped with anti-
personnel mines.
[6776.84] Log: Mod_MineTech_Title=Mine Layer Technology
[6776.84] Log: Mod_MinedVantagePoints_Desc=The environment will have mined
Vantage Points
[6776.84] Log: Mod_MinedVantagePoints_Title=Mined Vantage Points
[6776.84] Log: Mod_OneHandTied_Desc=In Combat, counter icons will not be
displayed before an enemy attacks. In Predator, the player will not be able to
perform a Silent Takedown from behind.
[6776.84] Log: Mod_OneHandTied_Title=One Hand Tied
[6776.84] Log: Mod_OneHitKill_Desc=Players will die when they are hit once by an
enemy!
[6776.84] Log: Mod_OneHitKill_Title=One Hit Kill
[6776.84] Log: Mod_PoisonedChalice_Desc=Players will begin the challenge
poisoned with their health slowly decreasing. Defeat enemies to regain health!
[6776.84] Log: Mod_PoisonedChalice_Title=Poisoned Chalice
[6776.84] Log: Mod_PreMined_Desc=The environment will start pre-mined with
proximity activated explosives
[6776.84] Log: Mod_PreMined_Title=Pre-mined
[6776.84] Log: Mod_ProtectiveAura_Desc=One enemy will be surrounded with a
protective aura which prevents them from taking damage. The aura moves from enemy
to enemy over time.
[6776.84] Log: Mod_ProtectiveAura_Title=Protective Aura
[6776.84] Log: Mod_ReplenishingHealth_Desc=The player will slowly regain lost
health over time.
[6776.84] Log: Mod_ReplenishingHealth_Title=Replenishing Health
[6776.84] Log: Mod_ScatteredWeapons_Desc=In Combat, enemies will pick up and
throw objects at you. In Predator, the environment will start pre-mined with
proximity activated explosives.
[6776.84] Log: Mod_ScatteredWeapons_Title=Scattered Weapons
[6776.84] Log: Mod_SuperPowered_Desc=Gain the ability to punch through Shields,
Armor and Tasers without getting blocked. In Predator, you will move faster when
crouched.
[6776.84] Log: Mod_SuperPowered_Title=Super Powered
[6776.84] Log: Mod_TakedownProjectiles_Desc=Upgrades your primary projectile
weapon to knock out enemies with a single hit when thrown with the Quickfire
button.
[6776.84] Log: Mod_TakedownProjectiles_Title=Takedown Projectiles
[6776.84] Log: Mod_TimeLimit_Desc=Adds a time limit to complete the challenge.
Defeat enemies to extend your time.
[6776.84] Log: Mod_TimeLimit_Title=Time Limit
[6776.84] Log: Mod_TrackingDevices_Desc=Thugs will be alerted when other thugs
are taken out silently
[6776.84] Log: Mod_TrackingDevices_Title=Tracking devices
[6776.84] Log: Remaining=Remaining modifiers:
[6776.84] Log: SelectMod=MODIFIER SELECT
[6776.84] Log: SelectUpToThree=Select up to 3 modifiers:
[6776.84] Log: StartButton=START!
[6776.84] Log:

[6776.84] Log: [Months]


[6776.84] Log: 1=January
[6776.84] Log: 10=October
[6776.84] Log: 11=November
[6776.84] Log: 12=December
[6776.84] Log: 2=February
[6776.84] Log: 3=March
[6776.84] Log: 4=April
[6776.84] Log: 5=May
[6776.84] Log: 6=June
[6776.84] Log: 7=July
[6776.84] Log: 8=August
[6776.84] Log: 9=September
[6776.84] Log:

[6776.84] Log: [Objectives]


[6776.84] Log: NewObjective=NEW OBJECTIVE
[6776.84] Log: NewPrimaryObjective=NEW PRIMARY OBJECTIVE
[6776.84] Log: ObjectiveComplete=OBJECTIVE COMPLETE
[6776.84] Log: PrimaryObjectiveComplete=PRIMARY OBJECTIVE COMPLETE
[6776.84] Log:

[6776.84] Log: [Options]


[6776.84] Log: AcceptAndContinue=Accept and Continue
[6776.84] Log: AutoFlowOff=Counters must be performed manually with the counter
button.
[6776.84] Log: AutoFlowOn=Counters are performed automatically on the strike
button.
[6776.84] Log: Autoflow=Auto Counters
[6776.84] Log: Brightness=Brightness
[6776.84] Log: BuyCode=Buy Code
[6776.84] Log: CameraAssist=Camera Assist
[6776.84] Log: Continue=Continue
[6776.84] Log: ContinueWithoutCW=Continue without Catwoman
[6776.84] Log: ControlType=Control Type
[6776.84] Log: Difficulty=Difficulty
[6776.84] Log: EyeInversion3D=Invert Eyes
[6776.84] Log: ForgotPassword=Forgot password
[6776.84] Log: Hints=Hints
[6776.84] Log: Hints2=Hints
[6776.84] Log: Intensity3D=Intensity
[6776.84] Log: InvertBatarang=Invert Batarang Flight Controls
[6776.84] Log: InvertGlide=Invert Flight Controls
[6776.84] Log: InvertLook=Invert Look
[6776.84] Log: InvertRotation=Invert Rotation
[6776.84] Log: NewWBID=This is a new WBID
[6776.84] Log: PadOnly=This option only applies to Gamepads.
[6776.84] Log: PublicPrivate=Public Game?
[6776.84] Log: ReEnter=Re-enter email and password
[6776.84] Log: ReadEULA=Read EULA
[6776.84] Log: ReadPrivacyPolicy=Read Privacy Policy
[6776.84] Log: ReadTermsService=Read Terms of Service
[6776.84] Log: RedeemCode=Redeem code
[6776.84] Log: Render3D=Render 3D
[6776.84] Log: SixAxis=SIXAXIS" wireless controller Glide
[6776.84] Log: SplitScreen=Splitscreen Type
[6776.84] Log: StorageDevice=Storage Device
[6776.84] Log: Subtitles=Subtitles
[6776.84] Log: Vibration=Vibration
[6776.84] Log: VolumeDialogue=Dialogue Volume
[6776.84] Log: VolumeHeadset=Headset Volume
[6776.84] Log: VolumeMusic=Music Volume
[6776.84] Log: VolumeSFX=SFX Volume
[6776.84] Log: Vsync=V-Sync
[6776.84] Log:

[6776.84] Log: [PasswordCracker]


[6776.84] Log: CommsConnect=CONNECTING...
[6776.84] Log: CommsDisrupted=Communication with Batcomputer jammed
[6776.84] Log: CommsInit=INITIALIZING...
[6776.84] Log: CompromiseSourceData=Compromise Source Data?
[6776.84] Log: DONT_GothamMunicipalNetwork=Gotham Municipal Network
[6776.84] Log: DONT_MobileElectronicDevice=Mobile Electronic Device
[6776.84] Log: DONT_RiddlerMatrix=Riddler Matrix
[6776.84] Log: DONT_TygerMcpMainframe=TYGER MCP Mainframe
[6776.84] Log: DOTT_AccessBridge=Access Bridge
[6776.84] Log: DOTT_AccessDoor=Access Door
[6776.84] Log: DOTT_ControlBox=Security Console
[6776.84] Log: DOTT_DeadshotPda=Deadshot PDA
[6776.84] Log: DOTT_DisplayCabinet=Display Cabinet
[6776.84] Log: DOTT_ElectrifiedFenceActivate=Electrified Fence Activation
[6776.84] Log: DOTT_ElectrifiedFenceDeactivate=Electrified Fence Control
[6776.84] Log: DOTT_ElevatorControlCall=Elevator Control
[6776.84] Log: DOTT_ElevatorControlLower=Elevator Control - Lower
[6776.84] Log: DOTT_ElevatorControlRaise=Elevator Control - Raise
[6776.84] Log: DOTT_MaintenanceAccess=Maintenance Access
[6776.84] Log: DOTT_RiddlerBarrier=Electrified Barrier
[6776.84] Log: DOTT_RiddlerElectricFloor=Electrified Floor
[6776.84] Log: DOTT_SecurityDoor=Security Door
[6776.84] Log: DOTT_TowerMaintenanceHatch=Tower Maintenance Hatch
[6776.84] Log: DOTT_TunnelAccess=Tunnel Access
[6776.84] Log: DownloadComplete=Download Completed
[6776.84] Log: Exchanged=Exchanged
[6776.84] Log: ExchangingKey=Exchanging key...
[6776.84] Log: Instructions=Rotate analogue sticks slowly to find the point at
which the letters stop tumbling to crack the code.
[6776.84] Log: InstructionsKeyboard=Rotate slowly to find the point at which the
letters stop tumbling to crack the code.
[6776.84] Log: InstructionsXbox=Rotate left and right sticks slowly to find the
point at which the letters stop tumbling to crack the code.
[6776.84] Log: OverloadControl=Overload control mechanism?
[6776.84] Log: PasswordAccepted=Password Accepted
[6776.84] Log: PasswordRejected=Password Rejected
[6776.84] Log: RandomCharacters=BEIDOTUQPWLMSJXKYN
[6776.84] Log: RiddlerElectrifiedFloor=Electrified Floor Panels
[6776.84] Log: SecurityLevel=Security Level
[6776.84] Log: SyncComplete=Synchronising Complete
[6776.84] Log: TargetKilled=Target Eliminated
[6776.84] Log: TargetNew=New Target
[6776.84] Log: TargetNext=NEXT TARGET
[6776.84] Log: TitleHacking=Hacking:
[6776.84] Log: TitleTarget=Target:
[6776.84] Log: Victim1Name=Laurence Graham
[6776.84] Log: Victim1Time=Assassination time: 1:00 am
[6776.84] Log: Victim2Name=Sarli Jayakody
[6776.84] Log: Victim2Time=Assassination time: 1:30 am
[6776.84] Log: Victim3Name=Andrew Brian
[6776.84] Log: Victim3Time=Assassination time: 2:00 am
[6776.84] Log: Victim4Name=Jack Ryder
[6776.84] Log: Victim4Time=Assassination time: est. 2:30 am
[6776.84] Log: Victim5Name=Bruce Wayne
[6776.84] Log: Victim5Time=Assassination time: est. 3:00 am
[6776.84] Log: Victim6Name=The Batman
[6776.84] Log: Victim6Time=Assassination time: est. 3:30 am
[6776.84] Log:

[6776.84] Log: [PopUpMsg]


[6776.84] Log: AbortCampaignYN=All unsaved progress will be lost. Are you sure
you want to quit the current Campaign?
[6776.84] Log: AbortChallengeYN=All unsaved progress will be lost. Are you sure
you want to quit the current challenge?
[6776.84] Log: CorruptSaveMessage=The save game is corrupt. Please delete it.
[6776.84] Log: CorruptSaveMessage2=The save game is corrupt.
[6776.84] Log: CorruptSaveMessage2Overwrite=Would you like to overwrite the
corrupt save?
[6776.84] Log: DeleteSaveGameMessage=Are you sure that you wish to delete that
save game?
[6776.84] Log: ExitCampaignYN=Any medals gained in this challenge will be lost.
Are you sure you want to quit the current challenge?
[6776.84] Log: ExitFrontendYN=All unsaved progress will be lost. Are you sure
you want to quit the current game?
[6776.84] Log: InsufficientFreespaceMessage=Insufficient freespace.
[6776.84] Log: NewGamePlus=NEW GAME PLUS UNLOCKED!
[6776.84] Log: NewGamePlusInfo=Take on the story mode again but this time armed
with every gadget and upgrade you have already collected. However, you're going to
need them, as this is the ultimate challenge, with tough new enemy configurations,
and faster, better armed enemies right from the start.

IMPORTANT: New Game Plus is a separate mode accessed from the Main Menu and does
NOT affect the progress of your original game. XP, upgrades, and gadgets are shared
between both modes.
[6776.84] Log: NewGamePlusInfo2=Take on the story mode again but this time armed
with every gadget and upgrade you have already collected. However, you're going to
need them, as this is the ultimate challenge, with no counter icons, tough new
enemy configurations, and faster, better armed enemies right from the start.

IMPORTANT: New Game Plus is a separate mode accessed from the Main Menu and does
NOT affect the progress of your original game. XP, upgrades, gadgets and Riddler
trophies are shared between both modes.
[6776.84] Log: NewGamePlus_AltOutfit=ALTERNATIVE BATMAN OUTFITS
[6776.84] Log: NewGamePlus_AltOutfit_Info=Any downloaded alternative Batman
outfits can now be worn in the Main Story mode and New Game Plus. Choose your
alternative outfit after continuing your game from the Main Menu.
[6776.84] Log: NoServers=No joinable games detected.
[6776.84] Log: RestartCampaignYN=Any medals gained in this challenge will be
lost. Are you sure you want to restart from the beginning of this challenge?
[6776.84] Log: RestartYN=All unsaved progress will be lost. Are you sure you
want to restart from the last checkpoint?
[6776.84] Log: SelectDifficulty=Please choose a difficulty level.
[6776.84] Log:

[6776.84] Log: [Progress]


[6776.84] Log: CurrentStatus=Current Status:
[6776.84] Log: LastLocation=Last Known Location:
[6776.84] Log: ViewBio=View Bio
[6776.84] Log:

[6776.84] Log: [Prompt]


[6776.84] Log: ACCEPT=Accept
[6776.84] Log: Actions=Actions
[6776.84] Log: Adjust=Adjust
[6776.84] Log: BACK=Back
[6776.84] Log: Cancel=Back
[6776.84] Log: Close=Close
[6776.84] Log: Continue=Continue
[6776.84] Log: Cycle=Cycle
[6776.84] Log: Delete=Delete
[6776.84] Log: ExitSession=Exit Session
[6776.84] Log: Filter=Change Filter
[6776.84] Log: Gamertag=Gamer card
[6776.84] Log: Leaderboard=Leaderboard
[6776.84] Log: Map=Map
[6776.84] Log: MapChange=Change Map
[6776.84] Log: MapDetails=Campaign Details
[6776.84] Log: Move=Move
[6776.84] Log: Movement=Movement
[6776.84] Log: Play=Play
[6776.84] Log: PlayerMenu=Player Menu
[6776.84] Log: Reset=Defaults
[6776.84] Log: Scroll=Scroll
[6776.84] Log: Select=Select
[6776.84] Log: show=Show
[6776.84] Log: Skip=Skip
[6776.84] Log:

[6776.84] Log: [RadioScanner]


[6776.84] Log: Aborted=Cancelled
[6776.84] Log: AlreadyDecrypted=Signal already resolved
[6776.84] Log: CarrierFound=Carrier Wave Found
[6776.84] Log: DecryptedSignal=Decrypted signal
[6776.84] Log: Decrypting=Encrypted - Decrypting...
[6776.84] Log: EncStrengthHigh=2048 bit (high)
[6776.84] Log: EncStrengthLow=512 bit (low)
[6776.84] Log: EncStrengthMedium=1024 bit (medium)
[6776.84] Log: EncStrengthMilitary=4096 bit (military grade)
[6776.84] Log: EncTypeMorse=Morse code
[6776.84] Log: EncTypeNone=None
[6776.84] Log: EncTypePGP=PGP
[6776.84] Log: EncTypeRSA=RSA
[6776.84] Log: EncryptedDataAccess=Accessing Broadcast Keys
[6776.84] Log: EncryptedDataCard=Encrypted Data Chip
[6776.84] Log: Incomplete=Incomplete
[6776.84] Log: InterceptActive=Active Intercept Engaged
[6776.84] Log: InterceptActiveDescription=Key broadcasts on this frequency will
be automatically intercepted.
[6776.84] Log: NoCarrier=No Carrier Wave
[6776.84] Log: NoSignal=NO SIGNAL
[6776.84] Log: NoStation=No signal detected
[6776.84] Log: None=None
[6776.84] Log: Radio1=Station Feed 1
[6776.84] Log: Radio2=Station Feed 2
[6776.84] Log: Radio3=Station Feed 3
[6776.84] Log: ResolvedSignal=Resolved signal
[6776.84] Log: Scanning=Scanning frequency...
[6776.84] Log: SignalDetected=NEW SIGNAL DETECTED
[6776.84] Log: SignalStrength=Signal Strength
[6776.84] Log: StationName_Coordinates=UNIDENTIFIED BROADCAST
[6776.84] Log: StationName_Countdown=UNIDENTIFIED COUNTDOWN
[6776.84] Log: StationName_ForeignSOS=UNIDENTIFIED BROADCAST
[6776.84] Log: StationName_GothamFM=GOTHAM FM
[6776.84] Log: StationName_HugoStrange=UNIDENTIFIED BROADCAST
[6776.84] Log: StationName_IncomingComms=Incoming Comms
[6776.84] Log: StationName_JokerPhone=INCOMING CALL
[6776.84] Log: StationName_JokerSniperFrequency=JOKER BROADCAST
[6776.84] Log: StationName_MorseCode=UNIDENTIFIED BROADCAST
[6776.84] Log: StationName_Police=GCPD DISPATCH
[6776.84] Log: StationName_Puffin-Zero=PUFFIN ZERO
[6776.84] Log: StationName_Riddler_Station_00=RIDDLER BROADCAST
[6776.84] Log: StationName_Riddler_Station_01=RIDDLER BROADCAST
[6776.84] Log: StationName_Riddler_Station_02=RIDDLER BROADCAST
[6776.84] Log: StationName_Riddler_Station_03=RIDDLER BROADCAST
[6776.84] Log: StationName_Riddler_Station_04=RIDDLER BROADCAST
[6776.84] Log: StationName_Scarecrow01=UNKNOWN SOURCE
[6776.84] Log: StationName_Scarecrow02=UNKNOWN SOURCE
[6776.84] Log: StationName_Scarecrow03=UNKNOWN SOURCE
[6776.84] Log: StationName_TygerEncryptedFrequency=TYGER COMMUNICATIONS
[6776.84] Log: StationName_VerticalSliceRiddler=RIDDLER BROADCAST
[6776.84] Log: TitleEncStrength=Encryption Strength:
[6776.84] Log: TitleEncType=Encryption Type:
[6776.84] Log: TitleTransType=Transmitter:
[6776.84] Log: TransTypeFM=FM radio
[6776.84] Log: TransTypeLowOrbit=Low Earth orbit
[6776.84] Log: TransTypeMicrowave=Microwave
[6776.84] Log: TransTypeSatellite=Satellite
[6776.84] Log: TransTypeShortwave=Shortwave
[6776.84] Log: TransTypeTerrestrial=Terrestrial
[6776.84] Log: Unknown=Unknown
[6776.84] Log: VoiceRecognition=Voice Recognition:
[6776.84] Log:
[6776.84] Log: [Riddler]
[6776.84] Log: BatChal_01=Glide continuously for over 150 meters (without using
the Grapnel Boost upgrade)
[6776.84] Log: BatChal_02=Glide continuously for 250 meters (Grapnel Boost
upgrade permitted)
[6776.84] Log: BatChal_03=Perform a vertical dive for over 50 meters
[6776.84] Log: BatChal_04=Perform five consecutive line launches without
touching the ground
[6776.84] Log: BatChal_05=Glide for 30 meters while maintaining a height of less
than 5 meters above the water
[6776.84] Log: BatChal_06=Achieve a x20 combat combo
[6776.84] Log: BatChal_07=Use 3 Quickfire gadgets in one combat encounter
[6776.84] Log: BatChal_08=Achieve a x5 variation bonus in one combat encounter
[6776.84] Log: BatChal_09=Aerial Attack off a stunned enemy into another (3
required)
[6776.84] Log: BatChal_10=Use the Slide to trip an enemy (3 required)
[6776.84] Log: BatChal_11=Perform a Beat Down to finish an enemy (5 required)
[6776.84] Log: BatChal_12=Counter an enemy projectile (3 required)
[6776.84] Log: BatChal_13=Hit an explosive object with a Batarang before it is
thrown
[6776.84] Log: BatChal_14=Take out 2 enemies at once with the Glide Boost Attack
[6776.84] Log: BatChal_15=Use a Combo Batarang in combat (10 required)
[6776.84] Log: BatChal_16=Perform a Batclaw Slam (5 required)
[6776.84] Log: BatChal_17=Use the Quickfire Remote Electrical Charge during a
combo (5 required)
[6776.84] Log: BatChal_18=Use the Quickfire Explosive Gel during a combo (5
required)
[6776.84] Log: BatChal_19=Use the Quickfire Freeze Blast during a combo (5
required)
[6776.84] Log: BatChal_20=Use the Smoke Pellet to disorientate enemies into
attacking each other
[6776.84] Log: BatChal_21=Finish a fight with a Combo Batarang (3 required)
[6776.84] Log: BatChal_22=Use the Remote Electrical Charge to get an armed enemy
to fire his weapon and surprise at least one other nearby enemy
[6776.84] Log: BatChal_23=Use the Remote Electrical Charge to force an enemy to
hit another enemy (3 required)
[6776.84] Log: BatChal_24=Use the Remote Electrical Charge to blast one armored
thug into any other thug
[6776.84] Log: BatChal_25=Use the Freeze Cluster Grenade to immobilize three or
more henchmen at one time (upgrade required).
[6776.84] Log: BatChal_26=Use the Freeze Blast to freeze an armed enemy before
taking him out
[6776.84] Log: BatChal_27=Use the Freeze Blast to freeze an enemy then a
Batarang to knock them down
[6776.84] Log: BatChal_28=Use the Smoke Pellet to disorientate an armed enemy
and follow up with a Takedown
[6776.84] Log: BatChal_29=Disarm an enemy using the Batclaw Disarm (3 required)
[6776.84] Log: BatChal_30=Use the Disruptor to jam the gun of an armed enemy and
then get him to try and fire
[6776.84] Log: BatChal_31=Use the Remote Electrical Charge to temporarily
disable a backpack Jammer device
[6776.84] Log: BatChal_32=Perform a Grapnel Boost Takedown
[6776.84] Log: BatChal_33=Use the Reverse Batarang to knock down an enemy
[6776.84] Log: BatChal_34=Take down an enemy using the Sonic Shock Batarang
[6776.84] Log: BatChal_35=Kick an enemy while riding on the Line Launcher (3
required)
[6776.84] Log: BatChal_36=While riding on the Line Launcher towards an unaware
enemy, use the Takedown attack to drop down and knock them out
[6776.84] Log: BatChal_37=Perform an Inverted Takedown from a Vantage Point
[6776.84] Log: BatChal_38=Perform a Knockout Smash (5 required)
[6776.84] Log: BatChal_39=Catch a Remote Batarang
[6776.84] Log: BatChal_40=Fly a fully boosted Remote Batarang into a thug and
send him flying through the air
[6776.84] Log: BatChal_41=Use Caltrops to stun an enemy (3 required)
[6776.84] Log: BatChal_42=Perform a Special Combo Whiplash and Special Combo
Whip Trip in one combo flow
[6776.84] Log: BatChal_43=Complete one Claw Climb using at least 8 separate
leaps without missing the timing for a single jump
[6776.84] Log: BatChal_44=Perform a Pounce attack (3 Required)
[6776.84] Log: BatChal_45=Use the Quickfire Whip attack during combat (3
required)
[6776.84] Log: BatChal_BestCombo=Best:
[6776.84] Log: BatChal_BestDistance=Best Distance:
[6776.84] Log: BatChal_Current=Progress:
[6776.84] Log: CWPickupFound=Riddler trophy found
[6776.84] Log: CameraHubHacked=TYGER CAMERA NETWORK HACKED
[6776.84] Log: CameraHubHacked2=Security camera locations in this sector added
to map
[6776.84] Log: CatwomanRequiredForChallenge=Playable Catwoman must be installed
to complete this challenge.
[6776.84] Log: CatwomanRequiredForTrophy=Playable Catwoman must be installed to
collect this item.
[6776.84] Log: ChallengeSolved=RIDDLER CHALLENGE COMPLETE
[6776.84] Log: ConceptArtUnlocked=NEW CONCEPT ART UNLOCKED
[6776.84] Log: ConceptArtUnlocked1=Concept Art can be viewed from the front end
main menu.
[6776.84] Log: EnvAnalysis=ENVIRONMENT ANALYSIS
[6776.84] Log: EnvNothing=No Subject Detected
[6776.84] Log: EnvObscured=Subject Obscured
[6776.84] Log: EnvOutOfView=Subject Out Of View
[6776.84] Log: EnvTooSmall=Subject Too Small
[6776.84] Log: Found=FOUND
[6776.84] Log: InterrogationDone=INFORMANT INTERROGATED
[6776.84] Log: InterrogationDone2=Riddler secrets added to map
[6776.84] Log: InterrogationDoneNumberLeft=%d Interrogation subjects left
[6776.84] Log: JokerTeethDestroyed10=Destroyed 10 Joker Teeth
[6776.84] Log: JokerTeethDestroyed20=Destroyed 20 Joker Teeth
[6776.84] Log: JokerTeethDestroyed5=Destroyed 5 Joker Teeth
[6776.84] Log: KeyIcon=Unlocks a reward
[6776.84] Log: Listen=Listen to tape now
[6776.84] Log: LocalTotal=Local Total
[6776.84] Log: Location=Location
[6776.84] Log: MapFound=Riddler Map Found
[6776.84] Log: MapFound2=Secrets Revealed On Map
[6776.84] Log: NoRiddlesYet=Patience Batman! My riddles will be revealed to you
when I decide you are ready for them...
[6776.84] Log: PickupFound=Riddler trophy found
[6776.84] Log: ProjectAlign=Solution not aligned
[6776.84] Log: ProjectPartial=Solution partially detected
[6776.84] Log: RequirementsNotMet=You do not have the required gadget / upgrade
to complete this challenge
[6776.84] Log: RiddleReSolved=RIDDLE ALREADY SOLVED
[6776.84] Log: RiddleSolved=RIDDLE SOLVED
[6776.84] Log: RowCompleted=ROW COMPLETED
[6776.84] Log: Skip=Skip
[6776.84] Log: TapeFound=Prisoner Interview Found
[6776.84] Log: TapeUnlocked=NEW TAPE UNLOCKED
[6776.84] Log: TapeUnlocked1=Listen to interview tapes on the Character Bios
screen
[6776.84] Log: TeethDestroyed=Teeth Destroyed:
[6776.84] Log: Title=Riddler's Challenge
[6776.84] Log: TitleJokerTeeth=Joker Teeth
[6776.84] Log: TitleMap=Mystery
[6776.84] Log: TitlePickup=Riddler Trophy
[6776.84] Log: TitleRiddle=Riddle
[6776.84] Log: TitleTape=Prisoner Interview Tape
[6776.84] Log: ToScan=Hold - Scan in the solution to the riddle
[6776.84] Log: TotalComplete=Total Complete
[6776.84] Log:

[6776.84] Log: [RobotScan]


[6776.84] Log: AlreadyScanned=Already Scanned
[6776.84] Log: ConnectingToFirstRobot=Analyzing Physical Encoding
[6776.84] Log: ConnectingToOtherRobot=Connecting...
[6776.84] Log: ConnectionAborted=Connection Aborted
[6776.84] Log: ConnectionLost=Connection Interrupted
[6776.84] Log: FinishedComplete=Data Complete
[6776.84] Log: FinishedPartial=Connection Closed - Incomplete Data
[6776.84] Log: ReceivingData=Receiving Data...
[6776.84] Log:

[6776.84] Log: [Scanner]


[6776.84] Log: Aborted=Aborted
[6776.84] Log: AtomBullet=Bullet Impact Point
[6776.84] Log: AtomRadio=Radio control signal
[6776.84] Log: Completed=Completed
[6776.84] Log: Detected=Detected
[6776.84] Log: evidence=Evidence
[6776.84] Log: EvidenceDetail_Ammonia=Ammonia
[6776.84] Log: EvidenceDetail_Bleach=sodium hypochlorite (Bleach)
[6776.84] Log: EvidenceDetail_BloodNinja=Blood constitution
[6776.84] Log: EvidenceDetail_BulletImpact_Deadshot=10.36x77mm sniper
[6776.84] Log: EvidenceDetail_BulletImpact_Sniper=12.7mm sniper
[6776.84] Log: EvidenceDetail_Deadshot=Deadshot
[6776.84] Log: EvidenceDetail_FingerPrintBruceWayne=Bruce Wayne
[6776.84] Log: EvidenceDetail_FingerPrintUnknown=Unknown fingerprint
[6776.84] Log: EvidenceDetail_FootPrintHush=Foot Print 7'23''
[6776.84] Log: EvidenceDetail_HeartRemoved=Removed heart
[6776.84] Log: EvidenceDetail_HushSurgery=High precision surgery
[6776.84] Log: EvidenceDetail_Lead=Lead particles
[6776.84] Log: EvidenceDetail_PlasticCoating=Electric substation cable
[6776.84] Log: EvidenceDetail_RadioTransmitter=Frequency: 535.815
[6776.84] Log: EvidenceDetail_Rust=Iron (III) oxide
[6776.84] Log: EvidenceDetail_ShellCasing=Deadshot signed ammo
[6776.84] Log: EvidenceDetail_Substation=Power Grid Substation
[6776.84] Log: EvidenceDetail_VictimBlood=Victim's blood
[6776.84] Log: EvidenceType_BloodSample=Blood sample
[6776.84] Log: EvidenceType_BulletImpact=Bullet impact
[6776.84] Log: EvidenceType_ChemicalSample=Chemical sample
[6776.84] Log: EvidenceType_DeadBody=Cadaver
[6776.84] Log: EvidenceType_FingerPrint=Finger print
[6776.84] Log: EvidenceType_FootPrint=Foot Print
[6776.84] Log: EvidenceType_Incision=Incision
[6776.84] Log: EvidenceType_PlasticCoating=Cable plastic coating
[6776.84] Log: EvidenceType_PowerGrid=Power Grid Element
[6776.84] Log: EvidenceType_RadioTransmitter=Radio Transmitter
[6776.84] Log: EvidenceType_ShellCasing=Shell Casing
[6776.84] Log: Generic_Identified=Evidence identified
[6776.84] Log: Generic_Match=Match found
[6776.84] Log: Generic_Processing=Processing evidence
[6776.84] Log: Generic_Searching=Searching database
[6776.84] Log: Generic_Unidentified=NO MATCH
[6776.84] Log: Mode_Blood=DNA Trace ID
[6776.84] Log: Mode_Cold=Temperature Tracking
[6776.84] Log: Mode_Distortion=Detective Mode Jammed
[6776.84] Log: Mode_EmField=Electromagnetic Field
[6776.84] Log: Mode_FingerPrint=Fingerprint tracking
[6776.84] Log: Mode_FootPrint=Footprint tracking
[6776.84] Log: Mode_Investigate=Detective Mode
[6776.84] Log: Mode_Scanner=Evidence Scanner
[6776.84] Log: Mode_Vapour=Vapor tracking
[6776.84] Log: NPCCount=%d Hostiles Detected. > %d Armed. > %d Unarmed.
[6776.84] Log: Scanning=Scanning
[6776.84] Log: Unknown=UNKNOWN
[6776.84] Log:

[6776.84] Log: [SideStory]


[6776.84] Log: Prefix=SIDE MISSION:
[6776.84] Log: SUI_Close=Side Story Completed
[6776.84] Log: SUI_Open=New Side Story Added
[6776.84] Log: SUI_Update=Side Story Updated
[6776.84] Log:

[6776.84] Log: [Skins]


[6776.84] Log: Armoured=Armored
[6776.84] Log:

[6776.84] Log: [Statistics]


[6776.84] Log: Bios=Bat Computer Data
[6776.84] Log: CF_ARTraining=A.R. Training
[6776.84] Log: CF_Azrael=Watcher in the Wings
[6776.84] Log: CF_Bane=Fragile Alliance
[6776.84] Log: CF_Bullies=Acts of Violence
[6776.84] Log: CF_DeadShot=Shot in the Dark
[6776.84] Log: CF_FreezeCluster=Hot and Cold
[6776.84] Log: CF_Hush=Identity Theft
[6776.84] Log: CF_IceBergCops=Remote Hideaway
[6776.84] Log: CF_Mad_Hatter=The Tea Party
[6776.84] Log: CF_Nora=Heart of Ice
[6776.84] Log: CF_Riddler=Enigma Conundrum
[6776.84] Log: CF_Zsasz=Cold Call Killer
[6776.84] Log: CW_Loot=Loot Retrieved
[6776.84] Log: CW_Total=Overall Progress
[6776.84] Log: CW_Trophies=Riddler Trophies
[6776.84] Log: CW_Upgrades=Upgrades
[6776.84] Log: Catwoman=Catwoman
[6776.84] Log: CatwomanNA=Catwoman - Not Installed
[6776.84] Log: CollectTotal=Overall Progress
[6776.84] Log: Concepts=Concept Art
[6776.84] Log: EP1_Story=Story Percentage
[6776.84] Log: EP1_Total=Overall Progress
[6776.84] Log: EP1_Trophies=Harley Balloons
[6776.84] Log: Episode1=Harley Quinn's Revenge
[6776.84] Log: Informants=Informants Interrogated
[6776.84] Log: MainStory=Story Mode
[6776.84] Log: PercentComplete=% Complete
[6776.84] Log: QQQ=???
[6776.84] Log: Ridder_Medals=Riddler's Revenge Medals
[6776.84] Log: RiddlerDLC_Bm_CampMedals=Batman's Campaign Medals
[6776.84] Log: RiddlerDLC_Bm_Medals=Batman's Ranked Medals
[6776.84] Log: RiddlerDLC_Cw_CampMedals=Catwoman's Campaign Medals
[6776.84] Log: RiddlerDLC_Cw_Medals=Catwoman's Ranked Medals
[6776.84] Log: RiddlerDLC_Medals=Challenge Medals
[6776.84] Log: RiddlerDLC_Nw_CampMedals=Nightwing's Campaign Medals
[6776.84] Log: RiddlerDLC_Nw_Medals=Nightwing's Ranked Medals
[6776.84] Log: RiddlerDLC_Rb_CampMedals=Robin's Campaign Medals
[6776.84] Log: RiddlerDLC_Rb_Medals=Robin's Ranked Medals
[6776.84] Log: RiddlerDLC_Total=Overall Progress
[6776.84] Log: Riddler_Bm_CampMedals=Campaign Medals
[6776.84] Log: Riddler_Bm_Medals=Ranked Medals
[6776.84] Log: Riddler_Medals=Challenge Medals
[6776.84] Log: Riddler_Total=Overall Progress
[6776.84] Log: RiddlersRevenge=Riddler's Revenge
[6776.84] Log: RiddlersRevengeDLC=Riddler's Revenge Downloadable Content
[6776.84] Log: Riddles=Riddler Secrets
[6776.84] Log: StoryMode=Original
[6776.84] Log: StoryModePlus=Story +
[6776.84] Log: StoryProgress=Main Story Progress
[6776.84] Log: Total=Overall Progress
[6776.84] Log: Trophies=Character Trophies
[6776.84] Log: Upgrades=WayneTech Upgrades
[6776.84] Log: UpgradesCollectables=Upgrades and Collectables
[6776.84] Log:

[6776.84] Log: [Synopsis]


[6776.84] Log: Caption00="This is Vicki Vale reporting live from Arkham City;
the controversial super-prison built right here in the heart of Gotham."
[6776.84] Log: Caption01="Wake up, Mr. Wayne. We have much to discuss."
[6776.84] Log: Caption02="By the end of tonight, Protocol Ten will make me a
hero just like you... BATMAN! If you try to stop me, I guarantee everyone will know
your secret."
[6776.84] Log: Caption03="Goodbye, Mr. Wayne. I very much doubt we will meet
again."
[6776.84] Log: Caption04="Welcome to hell, Brucey-boy."
[6776.84] Log: Caption05="I think he's broken my bloody hand!"
[6776.84] Log: Caption06=
[6776.84] Log: Caption07="Screw justice. Kill her and they'll all fear us."
[6776.84] Log: Caption08="I vote for a stay of execution."
[6776.84] Log: Caption09="It was Joker. You're not safe here. No one is."
[6776.84] Log: Caption10="Alfred, I've got a lock on the signal used to remotely
control the sniper rifle. Joker's behind this."
[6776.84] Log: Caption11="The radio transmissions are coming from within the
Steel Mill."
[6776.84] Log: Caption12="You fell for the ol' fake Joker gag, Batman."
[6776.84] Log: Caption13="Look, we're running out of time, I need your help. I
nearly had a cure; it was so close and then it was taken from me."
[6776.84] Log: Caption14="Alfred, Joker's poisoned me. He may have poisoned
Gotham too. Mister Freeze has the only cure."
[6776.84] Log: Caption15="The old GCPD building. Freeze must be using one of the
old forensic labs. I've got to get in there."
[6776.84] Log: Caption150="Harley Quinn's preparing for some kind of siege.
What's she planning?"
[6776.84] Log: Caption151="Her goons ambushed my guys and dragged 'em towards
the Steel Mill. We can't get close."
[6776.84] Log: Caption152="I don't think so, Bat-brain. It's dead cop time."
[6776.84] Log: Caption153="You save the cops. I'll handle the bombs"
[6776.84] Log: Caption16="There were... complications. Penguin has got his hands
on Freeze."
[6776.84] Log: Caption17="Penguin's mine. You need to stay focused on that cure
or innocent people will die."
[6776.84] Log: Caption18="Looks like you made him angry, Batman. Good luck with
that."
[6776.84] Log: Caption19="You will regret what you did, Mr. Cobblepot."
[6776.84] Log: Caption20="The cure is unstable. It requires an enzyme that has
been bonded to human DNA. That will take decades: time it appears you do not have."
[6776.84] Log: Caption21="What if I told you I know a man who has been exposed
to the enzyme you need for centuries? His name is R#'s al Ghkl."
[6776.84] Log: Caption22="All I need is a sample of R#'s' blood. It is your only
hope for a cure."
[6776.84] Log: Caption23="If R#'s al Ghkl is in Arkham City, I now have a trail
right to him."
[6776.84] Log: Caption24="You didn't need to get yourself arrested to see me,
Bruce."
[6776.84] Log: Caption25="Are you prepared to take the Demon Trials? You must
show you are willing to take a life to save the world."
[6776.84] Log: Caption26="These tests will prove if you are strong enough to
lead my forces. To save this world from the evil that is destroying it."
[6776.84] Log: Caption27="You did it. Now your final challenge awaits you
through this door. I pray the spirits will be kind."
[6776.84] Log: Caption28="You have witnessed the secret of my Lazarus Pit. Good.
Now, only one of us can leave this chamber alive."
[6776.84] Log: Caption29="You should have killed me."
[6776.84] Log: Caption30="You lied to me. I thought you loved me, Bruce. I
thought you were ready to join our crusade."
[6776.84] Log: Caption31="The Lazarus Pit has corrupted your mind. If your pit
falls into the wrong hands, you will be powerless to stop centuries of destruction.
Call off your crusade or I'll be back for you."
[6776.84] Log: Caption32="Citizens of Arkham. As I speak, there is a new inmate
entering my facility: Quincy Sharp, Mayor of Gotham and failed Warden of Old Arkham
Asylum."
[6776.84] Log: Caption33="Strange came to me back at the Asylum. He had powerful
friends who funded everything. All I had to do was set up Arkham City and put
Strange in charge."
[6776.84] Log: Caption34="The formula is complete. The bonding process appears
to have been successful."
[6776.84] Log: Caption35="You will bring me Nora, or you will die!"
[6776.84] Log: Caption36=
[6776.84] Log: Caption37="Harley Quinn took the cure."
[6776.84] Log: Caption38="Then what are you waiting for? Go and get the cure
back. The clown must pay for what he has done to us."
[6776.84] Log: Caption39="If you wanted to be cured so badly, you only had to
ask."
[6776.84] Log: Caption40="Any last requests?"
[6776.84] Log: Caption41="Free Batman and we will give you the secret of
immortality."
[6776.84] Log: Caption42="We offered you this chance, Batman. Now follow your
heart."
[6776.84] Log: Caption43="Protocol Ten has started. Strange is launching missile
strikes on Arkham City from Wonder Tower."
[6776.84] Log: Caption44="Wonder Tower's locked down. No way in without the
codes. One of the choppers will be carrying the master control program. I just need
to find that chopper."
[6776.84] Log: Caption45="I've got the code. I'm heading to Wonder Tower to stop
Protocol Ten."
[6776.84] Log: Caption46="This is just the beginning. You cannot stop me, soon I
will command forces beyond your comprehension."
[6776.84] Log: Caption47="Your part in this is over, Professor. Strange."
[6776.84] Log: Caption48="GET OUT OF THERE!"
[6776.84] Log: Caption49="R#'s al Ghkl was the power behind Hugo Strange. This
whole place was part of his plan."
[6776.84] Log: Caption50="So, listen, Batman. I'm putting on a little show for
you. It's going to be a doozy. A real red carpet affair. You'd better hurry though,
if you take too long, the leading lady may be found dead in her dressing room."
[6776.84] Log: Caption51="Hurry up and take your seat, Batman."
[6776.84] Log: Caption52="Problem solved."
[6776.84] Log: Caption53="Harley Quinn stole the cure for him. I took it back."
[6776.84] Log: Caption54="Talia!"
[6776.84] Log: Caption55="For one night only, standing in for yours truly, and
doing a damn fine job of it, if I do say so myself, ladies and gentlemen, I give
you... Clayface!"
[6776.84] Log: Caption56=
[6776.84] Log: Caption57="Get out of my way, Bats! I've got a date with
immortality."
[6776.84] Log: Caption58=
[6776.84] Log: Caption59="I killed your girlfriend, poisoned Gotham and hell...
It's not even breakfast. And we all know you'll save me."
[6776.84] Log: Caption60="Every decision you've ever made ends with death and
misery. People die. I stop you. You just break out and do it again."
[6776.84] Log: Caption61="Think of it as a running gag..."
[6776.84] Log: Caption62=
[6776.84] Log: Caption63="Do you want to know something funny? Even after
everything you've done, I would have saved you."
[6776.84] Log: Caption64="That actually is...(coughs)...pretty funny..."
[6776.84] Log: Caption65=
[6776.84] Log: Caption66="Batman? What the hell happened in there?"
[6776.84] Log:

[6776.84] Log: [TabMenu]


[6776.84] Log: Bios=BATCOMPUTER DATA
[6776.84] Log: Enygma=ENIGMA
[6776.84] Log: Map=MAP/OBJECTIVES
[6776.84] Log: Riddler=RIDDLES
[6776.84] Log: Upgrade=WAYNETECH
[6776.84] Log:

[6776.84] Log: [Tapes]


[6776.84] Log: Call=YOU HAVE A MISSED CALL
[6776.84] Log: Tape=INTERVIEW TAPE UNLOCKED
[6776.84] Log: Voicemail=New voicemail from Joker available
[6776.84] Log:

[6776.84] Log: [Titles]


[6776.84] Log: Actions=ACTIONS
[6776.84] Log: CatwomanEpisodes=CATWOMAN EPISODES
[6776.84] Log: CharacterSelect=SELECT CHARACTER
[6776.84] Log: CharacterViewer=CHARACTER TROPHIES
[6776.84] Log: Combat=COMBAT
[6776.84] Log: ConceptArt=CONCEPT ART GALLERY
[6776.84] Log: Confirm=CONFIRM
[6776.84] Log: Congratulations=CONGRATULATIONS
[6776.84] Log: DifficultySelect=NEW GAME OPTIONS
[6776.84] Log: Gadgets=GADGETS
[6776.84] Log: GameTypeSelect=SELECT CHALLENGE TYPE
[6776.84] Log: Loading=LOADING
[6776.84] Log: MainMenu=MAIN MENU
[6776.84] Log: MapSelect=SELECT CHALLENGE
[6776.84] Log: MapSelectCampaign=SELECT CAMPAIGN
[6776.84] Log: MapSelectCustom=SELECT CUSTOM CHALLENGE
[6776.84] Log: MapSelectRanked=SELECT CHALLENGE
[6776.84] Log: Movements=NAVIGATION
[6776.84] Log: Options3D=3D OPTIONS
[6776.84] Log: OptionsAudio=AUDIO OPTIONS
[6776.84] Log: OptionsControls=CONTROLS
[6776.84] Log: OptionsGame=GAME OPTIONS
[6776.84] Log: Previously=PREVIOUSLY...
[6776.84] Log: Redeem=REDEEM CODE
[6776.84] Log: Riddler=RIDDLER'S REVENGE
[6776.84] Log: Riddler2=RIDDLER'S
REVENGE
[6776.84] Log: SkinSelect=SELECT CHARACTER SKIN
[6776.84] Log: SlotSelect=SELECT SAVED GAME
[6776.84] Log: Stats=STATISTICS
[6776.84] Log: Synopsis=STORY SYNOPSIS
[6776.84] Log: WBID=WBID LOGIN
[6776.84] Log:

[6776.84] Log: [ToolTip]


[6776.84] Log: Brightness=The darkened Batman logo on the picture above should
only just be visible.
[6776.84] Log: CameraAssist=Camera will track Batman's movement direction
automatically when walking or crouching.
[6776.84] Log: EyeInversion3D=This setting requires 3DTV mode to be enabled.
[6776.84] Log: Hints=Hints will be given upon death or when stuck on a tough
challenge. This option can be turned on or off at any time during play from the
Game Options menu.
[6776.84] Log: Hints2=Hints will be given upon death or when stuck on a tough
challenge.
[6776.84] Log: TutorialText=Provides tutorial messages for new players.
[6776.84] Log:

[6776.84] Log: [Tracking]


[6776.84] Log: AirwavesSaturated1=AIRWAVES
[6776.84] Log: AirwavesSaturated2=SATURATED
[6776.84] Log: BroadcastIntercept=Broadcast Intercepted
[6776.84] Log: CannotLocalise=CANNOT LOCALISE
[6776.84] Log: ClimateAnalyser=Climate Analyzer
[6776.84] Log: LocalSurveillance=Local Surveillance
[6776.84] Log: LostBugSignal=CONNECTION INTERRUPTED
[6776.84] Log: Max=MAX
[6776.84] Log: Min=MIN
[6776.84] Log: NoSignal=NO SIGNAL
[6776.84] Log: Range=Range:
[6776.84] Log: SurveillanceAlert=Surveillance Alert
[6776.84] Log: TrackingJammerTowers=Disruptor Signal Tracker
[6776.84] Log: TrackingJokerRadio=Joker Radio Signal Strength
[6776.84] Log: ZsaszPhone=Ringing Phone Detected
[6776.84] Log:

[6776.84] Log: [UI]


[6776.84] Log: 3DTV=3DTV
[6776.84] Log: ArmouredBatmanUnlocked=Congratulations! You have unlocked the
Armored Batsuit for use in the Challenge Mode.
[6776.84] Log: BiosUnlocked=Character Bios
[6776.84] Log: Campaign=Campaign
[6776.84] Log: CatwomanEpisodeInfo=You already have a Game in progress, but you
can replay the Catwoman story sections via the "Catwoman Episode" menu option.
[6776.84] Log: ChallengeDied=CHALLENGE FAILED
[6776.84] Log: ChallengeExit=Exit the Challenge?
[6776.84] Log: ChallengeMode=CHALLENGE MODE
[6776.84] Log: ChallengeRetry=Retry Challenge?
[6776.84] Log: Challenges=Challenges
[6776.84] Log: CharacterBio=CHARACTER BIOS
[6776.84] Log: CharacterViewer=Character Trophies
[6776.84] Log: ChooseDifficulty=CHOOSE DIFFICULTY
[6776.84] Log: CompletedChallenges=Completed Challenges:
[6776.84] Log: ConfirmDelete=Are you sure you wish to delete this Save Game?
[6776.84] Log: ConfirmUpgrade=Are you sure you wish to take this upgrade?
[6776.84] Log: Continue=Continue
[6776.84] Log: ControlConfig=Controller Configuration
[6776.84] Log: Controls=View Controls
[6776.84] Log: Credits=Credits
[6776.84] Log: Custom=Custom
[6776.84] Log: DemoChallenge=DEMO CHALLENGE
[6776.84] Log: Difficulty=Difficulty
[6776.84] Log: Disable=Disable
[6776.84] Log: Easy=EASY
[6776.84] Log: Either=Either
[6776.84] Log: Enable=Enable
[6776.84] Log: FreeFlowCombat=Freeflow Combat
[6776.84] Log: GalleyPage1=PAGE 1
[6776.84] Log: GalleyPage2=PAGE 2
[6776.84] Log: GalleyPage3=PAGE 3
[6776.84] Log: GalleyPage4=PAGE 4
[6776.84] Log: GameOver=MISSION FAILED
[6776.84] Log: Gamepad=XBOX 360
[6776.84] Log: Gamepad2=CONTROLLER FOR WINDOWS
[6776.84] Log: Hard=HARD
[6776.84] Log: HardDifficultyWarning=Enemies are tougher and have better
awareness of Batman's hiding places.

There is no attack indicator to assist in combat.

This should only be attempted by players who are experts at Batman: Arkham Asylum,
or the very brave!
[6776.84] Log: HideStats=Hide Statistics
[6776.84] Log: Hint=HINT
[6776.84] Log: Horizontal=Horizontal
[6776.84] Log: InfiColor=INFICOLOR
[6776.84] Log: Information=Information
[6776.84] Log: Intro=Intro
[6776.84] Log: KeepOptionChanges=Do you want to keep the changed Options?
[6776.84] Log: Keyboard=Keyboard
[6776.84] Log: KeyboardAlt=Keyboard Alt.
[6776.84] Log: MainMenu=MAIN MENU
[6776.84] Log: Metres=m
[6776.84] Log: Mode0=Type-A
[6776.84] Log: Mode1=Type-B
[6776.84] Log: Mode2=Type-C
[6776.84] Log: New=NEW
[6776.84] Log: NewGame=NEW GAME
[6776.84] Log: NextLoc=Next Location
[6776.84] Log: No=No
[6776.84] Log: NoContinueWithoutCatwoman=The playable Catwoman downloadable
content was not found. You have saved at a point that requires playable Catwoman to
be present to continue your game progress.
[6776.84] Log: NoSaveLoseProgress=Any progress may be lost, are you sure you
wish to return?
[6776.84] Log: NoStoryProgress=Story not started.
[6776.84] Log: Normal=NORMAL
[6776.84] Log: Off=Off
[6776.84] Log: On=On
[6776.84] Log: OverwriteStoryProgress=Are you sure that you wish to overwrite
your existing Story progress?
[6776.84] Log: Page=SECTION
[6776.84] Log: Paused=PAUSE MENU
[6776.84] Log: PredatorGoals=PREDATOR MEDAL CHALLENGES
[6776.84] Log: PressStart=Press START
[6776.84] Log: PrevLoc=Previous Location
[6776.84] Log: ProfileSelect=PROFILE SELECT
[6776.84] Log: ProfileStats=PROFILE STATISTICS
[6776.84] Log: Quit=QUIT
[6776.84] Log: Rank=Rank
[6776.84] Log: Ranked=Ranked
[6776.84] Log: Replay=Replay
[6776.84] Log: Restart=Restart from Checkpoint
[6776.84] Log: RestartChallenge=Restart Challenge
[6776.84] Log: Resume=RESUME
[6776.84] Log: Retry=RETRY
[6776.84] Log: Retry2=Retry Challenge
[6776.84] Log: RetryChallenge=Retry from the beginning?
[6776.84] Log: retryCount=Retries Available:
[6776.84] Log: Riddler=Riddles
[6776.84] Log: SavePending=Please wait a moment while game data is saved.
[6776.84] Log: Saving=Saving...
[6776.84] Log: Score=Score:
[6776.84] Log: Secrets=Secrets:
[6776.84] Log: ShowStats=Show Statistics
[6776.84] Log: SignedIn=Signed in as:
[6776.84] Log: SixAxis=Motion sensor function
[6776.84] Log: StartGame=Start Game
[6776.84] Log: StoryMode=CONTINUE STORY
[6776.84] Log: Subtitles=SUBTITLES
[6776.84] Log: Time=Time:
[6776.84] Log: TimePlayed=Time Played:
[6776.84] Log: TotalComplete=COMPLETE
[6776.84] Log: TotalScore=TOTAL
[6776.84] Log: UnlockedChallenges=Unlocked Challenges:
[6776.84] Log: UnlockedCharBios=Unlocked Character Bios:
[6776.84] Log: Upgrades=Upgrades
[6776.84] Log: Vertical=Vertical
[6776.84] Log: ViewBio=View Character Bio
[6776.84] Log: ViewCityStory=View Arkham City Story
[6776.84] Log: ViewDatabase=View Case File
[6776.84] Log: ViewEnygma=View Enigma Emulation
[6776.84] Log: viewmap=Location added to map
[6776.84] Log: ViewNewDeadshotVictim=View Deadshot Victim Location
[6776.84] Log: ViewNewHushVictim=View Murder Victim Location
[6776.84] Log: ViewNewSideStory=View New Side Mission
[6776.84] Log: ViewRiddler=View Riddler Grid
[6776.84] Log: ViewTape=Listen to Voicemail
[6776.84] Log: ViewUpgrade=View Upgrades
[6776.84] Log: WaveComplete=Wave Complete
[6776.84] Log: Yes=Yes
[6776.84] Log:

[6776.84] Log: [UI_MiscMovies]


[6776.84] Log: BroadcastJammerOff=Radio Broadcasts Resume
[6776.84] Log: BroadcastJammerOn=Jamming Radio Broadcasts
[6776.84] Log: HQFilterbody=Exclude matches not containing chlorophyll
[6776.84] Log: HQFiltermain=Modifying fingerprint filter
[6776.84] Log: IceDensityMeter=Ice Density Meter
[6776.84] Log: JammerSignalError=Lost Connection
[6776.84] Log: JammerSignalError2=No data available
[6776.84] Log: JammerSignalStrength=Jammer Signal Strength
[6776.84] Log: YoungFilterbody=Exclude matches older than 60 minutes based on
degradation
[6776.84] Log: YoungFiltermain=Modifying fingerprint filter
[6776.84] Log:

[6776.84] Log: [Upgrade]


[6776.84] Log: 01=
[6776.84] Log: 02=
[6776.84] Log: AVAILABLE=Upgrade Available
[6776.84] Log: AerialAttack=Aerial Attack
[6776.84] Log: AerialAttackDesc=Use this move to attack over the top of an
enemy's defense and come crushing down on them. This is especially useful against
enemies using shields as they cannot block an Aerial Attack.
[6776.84] Log: AerialAttack_mini=Aerial Attack
[6776.84] Log: AnytimeTd=Special Combo Takedown
[6776.84] Log: AnytimeTdDesc=This combat special move will immediately
incapacitate most enemies in a single move, regardless of their health or current
weapon. This Special Combo Move can only be performed after your Combo score
reaches x8 or above. The combo meter will flash when Special Combo Moves are
available.
[6776.84] Log: AnytimeTd_mini=Special Combo Takedown
[6776.84] Log: BallisticArmour=Ballistic Armor v1.0
[6776.84] Log: BallisticArmour1=Ballistic Armor v1.0
[6776.84] Log: BallisticArmour1Controls=
[6776.84] Log: BallisticArmour1Desc=Provides a 25% increase in the level of
protection against firearm damage.
[6776.84] Log: BallisticArmour1_mini=Ballistic Armor v1.0
[6776.84] Log: BallisticArmour2=Ballistic Armor v2.0
[6776.84] Log: BallisticArmour2Controls=
[6776.84] Log: BallisticArmour2Desc=Provides a 50% increase in the level of
protection against firearm damage.
[6776.84] Log: BallisticArmour2_mini=Ballistic Armor v2.0
[6776.84] Log: BallisticArmour3=Ballistic Armor v3.0
[6776.84] Log: BallisticArmour3Controls=
[6776.84] Log: BallisticArmour3Desc=Provides a 75% increase in the level of
protection against firearm damage.
[6776.84] Log: BallisticArmour3_mini=Ballistic Armor v3.0
[6776.84] Log: BallisticArmour4=Ballistic Armor v4.0
[6776.84] Log: BallisticArmour4Controls=
[6776.84] Log: BallisticArmour4Desc=Provides a 100% increase in the level of
protection against firearm damage.
[6776.84] Log: BallisticArmour4_mini=Ballistic Armor v4.0
[6776.84] Log: BallisticArmourDesc=
[6776.84] Log: BallisticArmour_mini=Ballistic Armor v1.0
[6776.84] Log: Batarang=Batarang
[6776.84] Log: BatarangDesc=Your signature weapon. Use it to stun enemies or hit
objects that are out of reach. Use the Quickfire Batarang to unleash up to 3 rapid
fire Batarangs in the middle of combat without losing your combo. A Quick Batarang
throw is also very effective when discovered by a single armed enemy, stunning them
temporarily to provide enough time to escape.
[6776.84] Log: BatarangSteer=Remote Control Batarang
[6776.84] Log: BatarangSteerDesc=Special Batarang that can be controlled after
being released, making it useful for hitting switches and objects out of reach.
Brake and flip controls provide high levels of manoeuvrability. Hold the Boost to
impact into an enemy at high velocity, and send them flying. If directed into
electricity, the Batarang will retain the electric charge, and can then be utilized
to overload items such as fuse boxes.
[6776.84] Log: BatarangSteer_mini=Remote Control Batarang
[6776.84] Log: Batarang_mini=Batarang
[6776.84] Log: BatClaw=Batclaw
[6776.84] Log: BatclawDesc=Fires a claw-like projectile that interacts with out
of reach objects and pull them towards you. In combat, use the Batclaw on enemies
and follow up immediately with a Strike attack, to perform the Batclaw Slam. This
does double the damage of a normal Strike but takes more time to perform, leaving
you vulnerable to attack.
[6776.84] Log: BatclawDisarm=Batclaw Disarm
[6776.84] Log: BatclawDisarmControls=
[6776.84] Log: BatclawDisarmDesc=This upgrade to the Batclaw enables you to
surprise an attacker armed with a firearm by snatching the weapon from their hands
from a distance. This can be used effectively in combat situations using the
Quickfire Batclaw.
[6776.84] Log: BatclawDisarm_mini=Batclaw Disarm
[6776.84] Log: Batclaw_mini=Batclaw
[6776.84] Log: Batswarm=Special Combo Bat Swarm
[6776.84] Log: BatswarmDesc=This combat special move calls in a swarm of bats to
attack and disorientate all enemies within your immediate proximity. For greatest
impact, move into position in the middle of an attacking group before triggering to
maximize the number of enemies taking damage. This Special Combo Move can only be
performed after your Combo score reaches x8 or above.
[6776.84] Log: Batswarm_mini=Special Combo Bat Swarm
[6776.84] Log: Beatdown=Beat Down
[6776.84] Log: BeatdownDesc=Unleash a flurry of quick, focused blows on a single
enemy without knocking them to the floor. If performed for long enough, this can be
used to finish off an opponent in one attack. This move is especially effective
against armored enemies who are invulnerable to most other attacks. The Beat Down
is very powerful but leaves you vulnerable to attack from other enemies while it is
performed.
[6776.84] Log: Beatdown_mini=Beat Down
[6776.84] Log: BladeCounter=Blade Dodge
[6776.84] Log: BladeCounterDesc=Enemies armed with knifes and other sharp
objects will attack with multiple swipes in quick succession. To avoid these
repeated attacks you must perform a number of dodges in a row by moving away from
the assailant while the Counter button is held.
[6776.84] Log: BladeCounter_mini=Blade Dodge
[6776.84] Log: CWBallisticArmour=Ballistic Armor v1.0
[6776.84] Log: CWBallisticArmour1=Ballistic Armor v1.0
[6776.84] Log: CWBallisticArmour1Controls=
[6776.84] Log: CWBallisticArmour1Desc=Provides a 25% increase in the level of
protection against firearm damage.
[6776.84] Log: CWBallisticArmour1_mini=Ballistic Armor v1.0
[6776.84] Log: CWBallisticArmour2=Ballistic Armor v2.0
[6776.84] Log: CWBallisticArmour2Controls=
[6776.84] Log: CWBallisticArmour2Desc=Provides a 50% increase in the level of
protection against firearm damage.
[6776.84] Log: CWBallisticArmour2_mini=Ballistic Armor v2.0
[6776.84] Log: CWBallisticArmour_mini=Ballistic Armor v1.0
[6776.84] Log: CWCaltrops=Caltrops
[6776.84] Log: CWCaltropsDesc=Deploy these anti-personnel devices to leave traps
for unsuspecting enemies. Anyone walking over them will be tripped up and fall to
the ground. In combat, these can be thrown with the Quickfire controls.
[6776.84] Log: CWCaltrops_mini=Caltrops
[6776.84] Log: CWClimb=Climb
[6776.84] Log: CWClimbDesc=Using the suit's metallic claws, you can effortlessly
climb up any wall or building. To begin a climb, position yourself close to the
base of the wall. Use the aiming reticule to time your successive climbs perfectly
for a faster, more dynamic ascent.
[6776.84] Log: CWClimb_mini=Climb
[6776.84] Log: CWGroupAttack=Special Combo Whiplash
[6776.84] Log: CWGroupAttackControls=
[6776.84] Log: CWGroupAttackDesc=This brutal combat special move unleashes a
flurry of rapid whip strikes in all directions that inflicts damage on any enemy
within range. For maximum impact, position yourself in the center of a group of
enemies before triggering the move. This Special Combo Move can only be performed
after your Combo score reaches x8 or above.
[6776.84] Log: CWGroupAttack_mini=Special Combo Whiplash
[6776.84] Log: CWGroupTrip=Special Combo Whip Trip
[6776.84] Log: CWGroupTripControls=
[6776.84] Log: CWGroupTripDesc=This combat special move trips up all enemies
surrounding you, which can be very effective when overwhelmed by a large group of
enemies. This also breaks up the number of attackers at any given time, giving the
opportunity to perform a Ground Takedown if the number of enemies is low enough.
This Special Combo Move can only be performed after your Combo score reaches x8 or
above.
[6776.84] Log: CWGroupTrip_mini=Special Combo Whip Trip
[6776.84] Log: CWInvertedTD=Ceiling Takedown
[6776.84] Log: CWInvertedTDDesc=Perform this silent takedown by moving above an
enemy using the Ceiling Crawl. Be careful, any enemy that finds the unconscious
victim is more likely to look up to the ceiling to see what happened, so plan your
escape.
[6776.84] Log: CWInvertedTD_mini=Ceiling Takedown
[6776.84] Log: CWMeleeArmour=Combat Armor v1.0
[6776.84] Log: CWMeleeArmour1=Combat Armor v1.0
[6776.84] Log: CWMeleeArmour1Controls=
[6776.84] Log: CWMeleeArmour1Desc=Provides a 25% increase in the level of
protection against melee attacks.
[6776.84] Log: CWMeleeArmour1_mini=Combat Armor v1.0
[6776.84] Log: CWMeleeArmour2=Combat Armor v2.0
[6776.84] Log: CWMeleeArmour2Controls=
[6776.84] Log: CWMeleeArmour2Desc=Provides a 50% increase in the level of
protection against melee attacks.
[6776.84] Log: CWMeleeArmour2_mini=Combat Armor v2.0
[6776.84] Log: CWMeleeArmour_mini=Combat Armor v1.0
[6776.84] Log: CWPounce=Pounce
[6776.84] Log: CWPounceDesc=This powerful pounce from higher ground will knock
an enemy to the floor. This move is useful when initiating combat with a group or,
when attacking an isolated enemy, can be followed by a Ground Takedown for a quick
knockout.
[6776.84] Log: CWPounce_mini=Pounce
[6776.84] Log: CWQuickBolas=Bolas
[6776.84] Log: CWQuickBolasDesc=Use this projectile weapon to knock down unaware
enemies. In combat you can unleash 3 rapid fire Bolas at a time without losing your
combo. A Quickfire Bola throw is very useful when discovered by a single armed
enemy, stunning them temporarily as you escape.
[6776.84] Log: CWQuickBolas_mini=Bolas
[6776.84] Log: CWQuickWhip=Whip
[6776.84] Log: CWQuickWhipDesc=Use the whip to trip up enemies or quickly disarm
anyone, including enemies with guns. The only enemies that cannot be disarmed are
those using shields. The Quickfire controls allow you to trip or disarm enemies
while in combat.
[6776.84] Log: CWQuickWhip_mini=Whip
[6776.84] Log: CWUpsidedownClimb=Ceiling Climb
[6776.84] Log: CWUpsidedownClimbControls=
[6776.84] Log: CWUpsidedownClimbDesc=Move undetected and upside down on any mesh
ceiling. Jump up to ceilings from below or swing down from above when on a walkway
that has a mesh ceiling underneath. Be careful though, if above an unconscious
enemy, other enemies are more likely to look up to the ceiling and spot you.
[6776.84] Log: CWUpsidedownClimb_mini=Ceiling Climb
[6776.84] Log: CWWhipSwing=Whip Swing
[6776.84] Log: CWWhipSwingDesc=Rapidly swing between nearby structures using
your whip. To begin the Whip Swing, move to the edge of a building or roof. This
move can also be performed mid-air after a jump.
[6776.84] Log: CWWhipSwing_mini=Whip Swing
[6776.84] Log: Cat_Batsuit=BATSUIT
[6776.84] Log: Cat_Catwoman=CATWOMAN
[6776.84] Log: Cat_Combat=COMBAT
[6776.84] Log: Cat_Gadgets=GADGETS
[6776.84] Log: Cat_Predator=PREDATOR
[6776.84] Log: Category=Category
[6776.84] Log: ComboBoost=Special Combo Boost
[6776.84] Log: ComboBoostDesc=All Special Combo Moves will be available after
achieving a combo of x5 instead of the normal requirement of x8. This upgrade will
be applied to all playable characters.
[6776.84] Log: ComboBoost_mini=Special Combo Boost
[6776.84] Log: Confirm=Are you sure?
[6776.84] Log: Confirm1=CONFIRM
[6776.84] Log: Confirm2=Are you sure you want to take this upgrade?
[6776.84] Log: ConfirmBack=Back
[6776.84] Log: Continue=Continue
[6776.84] Log: ControlDetails=CONTROLS
[6776.84] Log: Controls=Controls
[6776.84] Log: CornerCover=Corner Cover
[6776.84] Log: CornerCoverDesc=While hidden in Corner Cover, you can take out
any approaching, unaware enemy when they move into close proximity. This move will
quickly grab your target and silently choke them into unconsciousness while leaving
you undetected.
[6776.84] Log: CornerCover_mini=Corner Cover
[6776.84] Log: Counter=Counter
[6776.84] Log: CounterDesc=The Counter is one of the most important moves in
your arsenal and mastery of this is critical to success in combat. This move
instantly turns an enemy's attack back against them and keeps you on the attack
even when under attack. When multiple enemies strike at once, tap the Counter
button once for each attacker to fend them off.
[6776.84] Log: Counter_mini=Counter
[6776.84] Log: CoverTD=Corner Cover Takedown
[6776.84] Log: CoverTDDesc=While hidden in Corner Cover, you can take out any
approaching, unaware enemy when they move into close proximity. This move will
quickly grab your target and silently choke them into unconsciousness while leaving
you undetected.
[6776.84] Log: CoverTD_mini=Corner Cover Takedown
[6776.84] Log: CryptographicSeq=Cryptographic Sequencer
[6776.84] Log: CryptographicSeqDesc=The Cryptographic Sequencer is used to hack
into security consoles and unlock access to secure areas. After recovering an
encryption key, the Sequencer enables you to lock on to secure radio broadcasts
which are subsequently stored, tracked and played back by the Batcomputer.
[6776.84] Log: CryptographicSeq_mini=Cryptographic Sequencer
[6776.84] Log: CurrentXP=Current XP
[6776.84] Log: DetectiveMode=Detective Mode
[6776.84] Log: DetectiveModeDesc=Gain an immediate tactical analysis of the
current location, identifying potential threats, even through solid walls. Threats
carrying firearms are highlighted in orange. All other personnel in the vicinity
are highlighted in blue. This scan mode also highlights items of interest in the
environment, providing information via a direct connection to the Batcomputer.
[6776.84] Log: DetectiveMode_mini=Detective Mode
[6776.84] Log: DisableTutorial=Disable Tutorial
[6776.84] Log: DisarmAndDestroy=Special Combo Disarm and Destroy
[6776.84] Log: DisarmAndDestroyDesc=This combat special move focuses your attack
on a single armed attacker and permanently destroys their weapon. This move is
especially effective against enemies with powerful weapons because it stops the
weapon from being re-used by other enemies. Use this move tactically to destroy
dangerous weapons early on, when in a fight against a large number of enemies. This
Special Combo Move can only be performed after your Combo score reaches x8 or
above.
[6776.84] Log: DisarmAndDestroy_mini=Special Combo Disarm and Destroy
[6776.84] Log: DiveBoost=Dive Bomb
[6776.84] Log: DiveBoostDesc=When gliding, the Dive Bomb immediately sends you
accelerating towards the ground at great speed. By pulling up out of the Dive Bomb
after a few seconds you can transfer this downward speed into a horizontal glide.
Alternate between the Dive Bomb and a steady glide climb repeatedly to cover large
distances at great speed.
[6776.84] Log: DiveBoost_mini=Dive Bomb
[6776.84] Log: DoublePowerCombo=Critical Strikes
[6776.84] Log: DoublePowerComboDesc=Successful Critical Strikes reward perfect
combat timing with devastating power. The goal is to perform a strike just after
finishing the previous move. However if you press too early or tap repeatedly then
you will not perform a Critical Strike. These well timed blows also increase the
Combo by x2 for each strike, allowing for quicker activation of Special Combo
Moves.
[6776.84] Log: DoublePowerCombo_mini=Critical Strikes
[6776.84] Log: DoubleTD=Double Takedown
[6776.84] Log: DoubleTDDesc=Move silently into position behind two unaware
enemies, to administer a brutal, head-cracking move that knocks them both
simultaneously unconscious. Be careful though, this attack is noisy so it will
alert other nearby enemies to your position.
[6776.84] Log: DoubleTD_mini=Double Takedown
[6776.84] Log: DropAttack=Drop Attack
[6776.84] Log: DropAttackDesc=When overlooking an enemy from above, you can use
this height to your advantage to launch a surprise attack directly down onto your
target. You can select your target by highlighting them with the bat-symbol marker.
You can combo directly from this attack if there are other enemies nearby, or
launch immediately into a Ground Takedown.
[6776.84] Log: DropAttack_mini=Drop Attack
[6776.84] Log: EnableTutorial=Enable Tutorial
[6776.84] Log: EnvironmentAnalysis=Environment Analysis
[6776.84] Log: EnvironmentAnalysisDesc=The Environment Analysis has two main
functions. Firstly, you can use this to scan in Riddler trophies which are
unobtainable. This adds their location to the map screen allowing you to return to
collect them later. Secondly, the Environment Analysis is used to scan in the
solutions to the many riddles that Riddler poses Batman.
[6776.84] Log: EnvironmentAnalysis_mini=Environment Analysis
[6776.84] Log: Evade=Evade
[6776.84] Log: EvadeDesc=Use Evade to quickly move around during combat. When
under enemy fire, evading reduces the amount of damage received. You can also evade
through glass or over railings.
[6776.84] Log: Evade_mini=Evade
[6776.84] Log: FloorGrateTd=Grate Attack
[6776.84] Log: FloorGrateTdDesc=Allows Batman to attack and take down an enemy
through a wall vent cover.
[6776.84] Log: FloorGrateTd_mini=Grate Attack
[6776.84] Log: FreezeBlastExplosion=Freeze Cluster
[6776.84] Log: FreezeBlastExplosionDesc=This advanced Freeze weapon technology
creates a large blast radius capable of freezing multiple enemies to the ground at
once. Trapped enemies are free to move their torsos and can still attack, so
approach enemies with firearms from behind to minimize any risk.
[6776.84] Log: FreezeBlastExplosion_mini=Freeze Cluster
[6776.84] Log: FreezeBlastProximity=Freeze Proximity Mine
[6776.84] Log: FreezeBlastProximityDesc=The Freeze Proximity Mine will
automatically detonate and freeze an enemy on approach. Upgrade compatible with
Freeze Blast and Freeze Cluster gadgets.
[6776.84] Log: FreezeBlastProximity_mini=Freeze Proximity Mine
[6776.84] Log: GFxUI_ResonatorRangeControls=
[6776.84] Log: GFxUI_VantagePointControls=
[6776.84] Log: Glide=Glide
[6776.84] Log: GlideBoostAttack=Glide Boost Attack
[6776.84] Log: GlideBoostAttackDesc=This incredibly powerful attack can be used
to take down multiple enemies in a single move. To successfully pull this off, you
will need to be traveling at extremely high velocity. Press Glide Kick to lock onto
your target and then hold the Dive Bomb button. If you can fill the Batsymbol icon
before impact then you will instantly knock out your target and any enemies
standing directly behind them.
[6776.84] Log: GlideBoostAttack_mini=Glide Boost Attack
[6776.84] Log: GlideDesc=When gliding, your cape takes on a rigid form, allowing
you full control of pitch and yaw. Mastering this move, in combination with the
Dive Bomb, is key to moving quickly and effectively around Arkham City's streets.
If you glide directly into a wall, you can kick directly off this into another
glide.
[6776.84] Log: GlideKick=Glide Kick
[6776.84] Log: GlideKickDesc=When gliding through the streets or perched up
high, you can target any enemy within range for a Glide Kick. The Glide Kick will
knock most enemies to the ground, making it an effective way to initiate combat
with a group. When used on an isolated target an effective tactic is to immediately
follow up with a Ground Takedown to finish them off. If you want to focus your
attack completely on your target, hold the Dive Bomb button after locking on for
more damage.
[6776.84] Log: GlideKick_mini=Glide Kick
[6776.84] Log: Glide_mini=Glide
[6776.84] Log: Grapple=Grapnel
[6776.84] Log: GrappleBoost=Grapnel Boost
[6776.84] Log: GrappleBoostDesc=This reward for completing the basic AR
challenges allows for incredibly fast movement across Arkham City. When grappling
over medium to long distances, this gadget boosts the speed of the grapple,
launching you high into the air above the target point. Combine this move with the
Dive Boost and Glide to cover huge distances without ever touching the ground.
[6776.84] Log: GrappleBoost_mini=Grapnel Boost
[6776.84] Log: GrappleDesc=The Grapnel is an essential part of your navigation
equipment. To grapple, simply look at any ledge, and fire the Grapnel to move there
instantly. While running or gliding, the Grapnel will still continuously target the
nearest valid point in the direction you are moving so you can grapple at almost
any time, as long as there is somewhere to grapple to.
[6776.84] Log: GrappleTD=Grapnel Boost Takedown
[6776.84] Log: GrappleTDDesc=By aiming the Grapnel Gun at the ledge below an
enemy and using the Grapnel Boost, you will grab the enemy, lift him high into the
air and then smash him into the ground, knocking him out instantly. Note: This move
can only be used in external locations due to the distance required to activate the
Grapnel Boost.
[6776.84] Log: GrappleTD_mini=Grapnel Boost Takedown
[6776.84] Log: Grapple_mini=Grapnel
[6776.84] Log: GrateTD=Grate Takedown
[6776.84] Log: GrateTDDesc=When under a floor grate, use the Takedown move to
leap out and knock unconscious a nearby enemy in one seamless move. Be careful,
this move is not silent and will attract other enemies who will immediately search
the nearby floor grate on discovering the victim.
[6776.84] Log: GrateTD_mini=Grate Takedown
[6776.84] Log: GroundTakedown=Ground Takedown
[6776.84] Log: GroundTakedownDesc=This powerful move knocks out a downed enemy
in one attack and is very effective in both combat and predator situations. While
performing the Ground Takedown you are vulnerable to attack, so it is important to
ensure that there is enough time for the move to complete successfully before
committing to it.
[6776.84] Log: GroundTakedown_mini=Ground Takedown
[6776.84] Log: HangAttackTd=Inverted Takedown
[6776.84] Log: HangAttackTdDesc=Allows Batman to swoop down and grab assailants
as they pass under a vantage point and leave them strung up underneath. Be careful,
this noisy takedown will attract other enemies so move away from the vantage point
to avoid being seen.
[6776.84] Log: HangAttackTd_mini=Inverted Takedown
[6776.84] Log: HeatSignatureMask=Heat Signature Conceal
[6776.84] Log: HeatSignatureMaskControls=
[6776.84] Log: HeatSignatureMaskDesc=The Heat Signature Conceal renders you
undetectable by enemies equipped with thermal vision. This is effective as long as
you remain perfectly still while being scanned. If grappling to or from a vantage
point while being scanned then you will still be detected.
[6776.84] Log: HeatSignatureMask_mini=Heat Signature Conceal
[6776.84] Log: InformantInterrogation=Interrogation
[6776.84] Log: InformantInterrogationDesc=Interrogating the Riddler's informants
is key to locating the whereabouts of the Riddler trophies hidden in Arkham City.
To extract information from an informant you must knock out every other enemy in
the vicinity to make time for the interrogation. A good tactic is to use the Evade
move to vault over the informant should he attack, to keep him conscious for
questioning.
[6776.84] Log: InformantInterrogation_mini=Interrogation
[6776.84] Log: InvLedgeTD=Hanging Ledge Takedown
[6776.84] Log: InvLedgeTDDesc=While standing on a ledge directly above an enemy,
you can drop down and use your legs to silently choke the enemy unconscious.
[6776.84] Log: InvLedgeTD_mini=Hanging Ledge Takedown
[6776.84] Log: InvertedTD=Inverted Takedown
[6776.84] Log: InvertedTDDesc=While positioned on a Vantage Point, drop down and
grab an enemy directly below and leave them suspended from the Vantage Point,
screaming for help. Move on quickly after performing this move as when a victim is
discovered, the other enemies will invariably search the Vantage Point for his
attacker.
[6776.84] Log: InvertedTD_mini=Inverted Takedown
[6776.84] Log: JammerMineDeactivate=Disruptor: Mine Detonator
[6776.84] Log: JammerMineDeactivateDesc=Detonates proximity mines that have been
placed in the environment. If timed correctly, the concussive effect of these
explosions can be used to knock enemies out. Additionally, removing mines can be
used to reveal secret areas or access Riddler Trophies. The Disruptor device can
only be used 2 times before a recharge period is required.
[6776.84] Log: JammerMineDeactivate_mini=Disruptor: Mine Detonator
[6776.84] Log: JammerMineRemote=Disruptor: Mine Detonator
[6776.84] Log: JammerMineRemoteDesc=Detonates proximity mines that have been
placed in the environment. If timed correctly, the concussive effect of these
explosions can be used to knock enemies out. Additionally, removing mines can be
used to reveal secret areas or access Riddler Trophies. The Disruptor device can
only be used 2 times before a recharge period is required.
[6776.84] Log: JammerMineRemote_mini=Disruptor: Mine Detonator
[6776.84] Log: JammerTracker=Disruptor: Mine Detonator
[6776.84] Log: JammerWeaponJam=Disruptor: Firearm Jammer
[6776.84] Log: JammerWeaponJamDesc=Remotely disables enemy firearms without the
enemy being aware that the gun they are carrying has become jammed. Once disabled,
these targets will be shown as blue in Detective Mode so they can be easily
identified. This gadget can also be used to disable TYGER sentry guns and
temporarily disable TYGER helicopter machine guns. After 2 uses of the Disruptor, a
recharge period is required.
[6776.84] Log: JammerWeaponJam_mini=Disruptor: Firearm Jammer
[6776.84] Log: LedgeTD=Ledge Takedown
[6776.84] Log: LedgeTDDesc=While hanging from a ledge, reach up and grab an
enemy on the walkway above and pull them off to knock them out. This move is not
silent and will attract nearby enemies to investigate.
[6776.84] Log: LedgeTD_mini=Ledge Takedown
[6776.84] Log: Level=Level
[6776.84] Log: LevelUp=LEVEL UP
[6776.84] Log: LineLauncher=Line Launcher
[6776.84] Log: LineLauncherDesc=Use the Line Launcher to rapidly move
horizontally across areas. While riding the Line Launcher you can aim in a new
direction and fire this again to change direction without dropping to the ground.
Offensively, this gadget can also be used to take down unaware enemies by moving
above them and using the Takedown button as you approach to drop down and take them
out in one move. Note that this powerful move will alert nearby enemies.
[6776.84] Log: LineLauncherTightrope=Line Launcher Tightrope
[6776.84] Log: LineLauncherTightropeDesc=This upgrade to the Line Launcher
enables you to flip up on top of the zip line and use it as a tightrope. This can
be used to create new positions to observe and attack enemies, or to collect
Riddler trophies. While on the cable, you can move above an enemy to perform a Drop
Attack or Glide Kick.
[6776.84] Log: LineLauncherTightrope_mini=Line Launcher Tightrope
[6776.84] Log: LineLauncher_mini=Line Launcher
[6776.84] Log: Locked=Not Available.
[6776.84] Log: LockedDesc=This item is not yet available.
[6776.84] Log: MeleeArmour=Combat Armor v1.0
[6776.84] Log: MeleeArmour1=Combat Armor v1.0
[6776.84] Log: MeleeArmour1Controls=
[6776.84] Log: MeleeArmour1Desc=Provides a 25% increase in the level of
protection against melee attacks.
[6776.84] Log: MeleeArmour1_mini=Combat Armor v1.0
[6776.84] Log: MeleeArmour2=Combat Armor v2.0
[6776.84] Log: MeleeArmour2Controls=
[6776.84] Log: MeleeArmour2Desc=Provides a 50% increase in the level of
protection against melee attacks.
[6776.84] Log: MeleeArmour2_mini=Combat Armor v2.0
[6776.84] Log: MeleeArmour3=Combat Armor v3.0
[6776.84] Log: MeleeArmour3Controls=
[6776.84] Log: MeleeArmour3Desc=Provides a 75% increase in the level of
protection against melee attacks.
[6776.84] Log: MeleeArmour3_mini=Combat Armor v3.0
[6776.84] Log: MeleeArmour4=Combat Armor v4.0
[6776.84] Log: MeleeArmour4Controls=
[6776.84] Log: MeleeArmour4Desc=Provides a 100% increase in the level of
protection against melee attacks.
[6776.84] Log: MeleeArmour4_mini=Combat Armor v4.0
[6776.84] Log: MeleeArmourDesc=
[6776.84] Log: MeleeArmour_mini=Combat Armor v1.0
[6776.84] Log: Movement=Movement
[6776.84] Log: MovementDesc=Traverse the streets and rooftops of Arkham City
with ease. Hold the run button to automatically climb over obstacles and jump over
gaps. While crouched, movement is quick and silent, making this a very useful
tactic when a stealthy approach is desired.
[6776.84] Log: Movement_mini=Movement
[6776.84] Log: MultiGroundTakedown=Special Combo Multi Ground Takedown
[6776.84] Log: MultiGroundTakedownDesc=Flipping up into the air and throwing out
a number of Batarangs simultaneously, this combat special move instantly
incapacitates all enemies that are currently knocked down. This move can be very
effective if timed correctly but will also fail if there are no targets currently
on the ground. This Special Combo Move can only be performed after your Combo score
reaches x8 or above.
[6776.84] Log: MultiGroundTakedown_mini=Special Combo Multiple Takedown
[6776.84] Log: NotEnoughXP=NOT ENOUGH XP
[6776.84] Log: NotEnoughXP1=Collect %d more XP to level up and equip this
upgrade.
[6776.84] Log: Points=Upgrades Available:
[6776.84] Log: ProjectileCounter=Projectile Counter
[6776.84] Log: ProjectileCounterDesc=If an object is thrown at you, the counter
button can be used to catch this object and throw it back at the person who threw
it. Additionally, the object can be re-directed towards a different enemy, by
pushing in their direction as it is caught.
[6776.84] Log: ProjectileCounter_mini=Projectile Counter
[6776.84] Log: Prompt00=Aerial Attack
[6776.84] Log: Prompt01=Aim Batarang
[6776.84] Log: Prompt02=Aim Bolas
[6776.84] Log: Prompt03=Aim Bullwhip
[6776.84] Log: Prompt04=Aim Caltrops
[6776.84] Log: Prompt05=Aim Cryptographic Sequencer
[6776.84] Log: Prompt06=Aim Explosive Gel
[6776.84] Log: Prompt07=Aim Freeze Blast
[6776.84] Log: Prompt08=Aim RC Batarang
[6776.84] Log: Prompt09=Aim REC
[6776.84] Log: Prompt10=Aim Smoke Pellet
[6776.84] Log: Prompt100=Special Combo Whiplash
[6776.84] Log: Prompt101=Quickfire Bolas
[6776.84] Log: Prompt102=Quickfire Caltrops
[6776.84] Log: Prompt103=Quickfire Freeze Blast
[6776.84] Log: Prompt104=Dive Bomb Tackle (while glide kick locked on)
[6776.84] Log: Prompt105=Cancel
[6776.84] Log: Prompt106=Takedown (while on line launcher)
[6776.84] Log: Prompt107=Hang from edge
[6776.84] Log: Prompt108=Shock Wave Attack (after landing)
[6776.84] Log: Prompt109=Glide Boost Attack (while glide kick locked on)
[6776.84] Log: Prompt11=Aim Sonic Batarang
[6776.84] Log: Prompt110=Flip Down Under Walkway
[6776.85] Log: Prompt111=Jump Up to Ceiling (when below)
[6776.85] Log: Prompt112=Flip Back Up Onto Walkway (when inverted)
[6776.85] Log: Prompt113=Quickfire Disarm
[6776.85] Log: Prompt114=Quickfire Trip
[6776.85] Log: Prompt115=Auto Level
[6776.85] Log: Prompt116=Brake
[6776.85] Log: Prompt117=Boost
[6776.85] Log: Prompt118=U-Turn
[6776.85] Log: Prompt119=Grapnel Boost Takedown
[6776.85] Log: Prompt12=Beat Down
[6776.85] Log: Prompt120=Inverted Takedown
[6776.85] Log: Prompt121=Ledge Takedown
[6776.85] Log: Prompt13=Stun
[6776.85] Log: Prompt14=Special Combo Multi Ground Takedown
[6776.85] Log: Prompt15=Special Combo Bat Swarm
[6776.85] Log: Prompt16=Special Combo Disarm and Destroy
[6776.85] Log: Prompt17=Special Combo Takedown
[6776.85] Log: Prompt18=Dive Bomb (while gliding)
[6776.85] Log: Prompt19=Slide (while Running)
[6776.85] Log: Prompt20=Ground Takedown
[6776.85] Log: Prompt21=Enter Corner Cover (when near corner)
[6776.85] Log: Prompt22=Crouch
[6776.85] Log: Prompt23=Reverse Batarang
[6776.85] Log: Prompt24=Directed Aerial Attack
[6776.85] Log: Prompt25=(Towards enemy) Redirect
[6776.85] Log: Prompt26=Evade
[6776.85] Log: Prompt27=Climb Wall
[6776.85] Log: Prompt28=Fire Grapnel Gun
[6776.85] Log: Prompt29=Whip Swing
[6776.85] Log: Prompt30=Grapnel Boost
[6776.85] Log: Prompt31=Grapple and Climb
[6776.85] Log: Prompt32=Grapple to Hang
[6776.85] Log: Prompt33=Glide
[6776.85] Log: Prompt34=Run, Jump and Climb
[6776.85] Log: Prompt35=Blade Dodge Takedown (release and press between each
swipe)
[6776.85] Log: Prompt36=Blade Dodge
[6776.85] Log: Prompt37=Steer Glide
[6776.85] Log: Prompt38=Quickfire Batarang
[6776.85] Log: Prompt39=Quickfire Gadget
[6776.85] Log: Prompt40=Detonate Explosive Gel
[6776.85] Log: Prompt41=Detonate Sonic Batarang
[6776.85] Log: Prompt42=Disarm Enemy
[6776.85] Log: Prompt43=Drop Smoke Pellet
[6776.85] Log: Prompt44=Aim / Fire Negative Charge
[6776.85] Log: Prompt45=Line Launcher Wire Walk (while on zip line)
[6776.85] Log: Prompt46=Throw Boomerang Batarang
[6776.85] Log: Prompt47=Aim / Throw Freeze Proximity Mine
[6776.85] Log: Prompt48=Select Batarang
[6776.85] Log: Prompt49=Select Batclaw
[6776.85] Log: Prompt50=Select RC Batarang
[6776.85] Log: Prompt51=Select Explosive Gel
[6776.85] Log: Prompt52=Select Freeze Blast
[6776.85] Log: Prompt53=Select Freeze Cluster
[6776.85] Log: Prompt54=Select Bullwhip
[6776.85] Log: Prompt55=Select Bolas
[6776.85] Log: Prompt56=Select Caltrops
[6776.85] Log: Prompt57=Select Jammer
[6776.85] Log: Prompt58=Select Batarang
[6776.85] Log: Prompt59=Select REC
[6776.85] Log: Prompt60=Select Cryptographic Sequencer
[6776.85] Log: Prompt61=Select Smoke Pellet
[6776.85] Log: Prompt62=Select Sonic Batarang
[6776.85] Log: Prompt63=Counter
[6776.85] Log: Prompt64=Double Takedown
[6776.85] Log: Prompt65=Drop Smoke Pellet (when under fire)
[6776.85] Log: Prompt66=Projectile Counter
[6776.85] Log: Prompt67=Silent Takedown
[6776.85] Log: Prompt68=Takedown
[6776.85] Log: Prompt69=Drop Attack
[6776.85] Log: Prompt70=Glide Kick
[6776.85] Log: Prompt71=Pounce On Target
[6776.85] Log: Prompt72=Knockout Smash (during silent takedown)
[6776.85] Log: Prompt73=Strike
[6776.85] Log: Prompt74=Strike (just after finishing previous move)
[6776.85] Log: Prompt75=Ultra Stun
[6776.85] Log: Prompt76=Detective Mode
[6776.85] Log: Prompt77=Environment Analysis
[6776.85] Log: Prompt78=Deploy Cryptographic Sequencer
[6776.85] Log: Prompt79=Detonate Mine
[6776.85] Log: Prompt80=Aim / Fire Batclaw
[6776.85] Log: Prompt81=Aim / Fire Line Launcher
[6776.85] Log: Prompt82=Aim / Fire Positive Charge
[6776.85] Log: Prompt83=Jam Firearm
[6776.85] Log: Prompt84=Place Explosive Gel
[6776.85] Log: Prompt85=Aim / Throw Batarang
[6776.85] Log: Prompt86=Aim / Throw Bolas
[6776.85] Log: Prompt87=Aim / Throw Caltrops
[6776.85] Log: Prompt88=Aim / Throw Freeze Blast
[6776.85] Log: Prompt89=Aim / Throw Freeze Cluster
[6776.85] Log: Prompt90=Aim / Throw RC Batarang
[6776.85] Log: Prompt91=Aim / Throw Smoke Pellet
[6776.85] Log: Prompt92=Aim / Throw Sonic Batarang
[6776.85] Log: Prompt93=Trip Enemy
[6776.85] Log: Prompt94=Interrogate
[6776.85] Log: Prompt95=Quickfire Batclaw
[6776.85] Log: Prompt96=Quickfire Explosive Gel
[6776.85] Log: Prompt97=Quickfire REC
[6776.85] Log: Prompt98=Batclaw Slam
[6776.85] Log: Prompt99=Special Combo Whip Trip
[6776.85] Log: PromptAim=Aim
[6776.85] Log: PromptAnytime=Special Combo Takedown
[6776.85] Log: PromptCancel=Cancel
[6776.85] Log: PromptClose=Close
[6776.85] Log: PromptContinue=Continue
[6776.85] Log: PromptDetonate=Detonate
[6776.85] Log: PromptDetonteCharge=Detonate specific charge
[6776.85] Log: PromptDirection=Choose direction to throw
[6776.85] Log: PromptDoublePower=Press the strike button once immediately after
the contact point of a previous combo blow to unleash a critical combo strike.
Upgrade will be applied to all playable characters.
[6776.85] Log: PromptHang=Hang from vantage point
[6776.85] Log: PromptHangAttack=Inverted Takedown
[6776.85] Log: PromptMove=Move
[6776.85] Log: PromptSelect=Choose
[6776.85] Log: PromptSelectGadget=Select Gadget
[6776.85] Log: PromptSteer=Steer
[6776.85] Log: PromptThrow=Throw
[6776.85] Log: PromptUnlock=Unlock
[6776.85] Log: PromptUpgrade=Upgrade
[6776.85] Log: PromptView=View
[6776.85] Log: PromptZoom=Zoom in on charge to be detonated
[6776.85] Log: QuickBlast=Freeze Blast
[6776.85] Log: QuickBlastDesc=Deploy this projectile to cause an ice-based
explosion that will freeze an enemy in position for an extended period of time.
This can be used effectively in combat situations using the Quickfire controls.
Additionally, the Freeze Blast is powerful enough to freeze water of any
temperature, creating a temporary ice platform capable of supporting Batman's
weight.
[6776.85] Log: QuickBlast_mini=Freeze Blast
[6776.85] Log: QuickGel=Explosive Gel
[6776.85] Log: QuickGelDesc=A liquid explosive useful to temporarily
incapacitate enemy targets, or explode through structural weaknesses. Up to 3
charges can be placed at any given time and these can be detonated simultaneously
or independently by zooming in on the specific charge. Features a built in
proximity detector. Use the Quickfire Explosive Gel controls to seamlessly include
this gadget during combat.
[6776.85] Log: QuickGel_mini=Explosive Gel
[6776.85] Log: QuickREC=REC (Remote Electrical Charge)
[6776.85] Log: QuickRECDesc=The Remote Electrical Charge provides electricity to
powered down generators and electromagnets. Additionally, it can be fired at
enemies to administer a localized non-lethal electric shock. This is particularly
effective against armored assailants.
[6776.85] Log: QuickREC_mini=REC (Remote Electrical Charge)
[6776.85] Log: QuickTD=Knockout Smash
[6776.85] Log: QuickTDDesc=While performing a Silent Takedown, use the Knockout
Smash to instantly render the thug unconscious. However this move is noisy and will
attract nearby enemies. If you have an escape route planned this move can be used
strategically to manipulate the other enemies in the room to search for you long
after you have gone.
[6776.85] Log: QuickTD_mini=Knockout Smash
[6776.85] Log: RCBatarang=Remote Control Batarang
[6776.85] Log: RCBatarangBoost=Remote Control Batarang Boost
[6776.85] Log: RCBatarangBoostDesc=Speed boost modification which, when used at
the right time, can knock a target clean off of their feet. Can even be used to
knock down Armored inmates.
[6776.85] Log: RCBatarangBoost_mini=Remote Control Batarang Boost
[6776.85] Log: RCBatarangDesc=Special Batarang that can be controlled after
being released, making it useful for hitting switches and objects out of reach.
Brake and flip controls provide high levels of maneuverability. Hold the Boost to
impact into an enemy at high velocity to send them flying. If directed into
electricity, the Batarang will retain the electric charge, and can then be utilized
to overload items such as fuse boxes.
[6776.85] Log: RCBatarang_mini=Remote Control Batarang
[6776.85] Log: RailDrag=Ledge Attack
[6776.85] Log: RailDragDesc=Pull assailants from walkways and ledges while
hanging below them.
[6776.85] Log: RailDrag_mini=Ledge Attack
[6776.85] Log: Redirect=Redirect
[6776.85] Log: RedirectDesc=This move flips you over the head of an attacking
enemy. It is very effective to use when surrounded, giving you time and space to
launch your next attack.
[6776.85] Log: Redirect_mini=Redirect
[6776.85] Log: ResonatorEasy=Cryptographic Power Amplifier
[6776.85] Log: ResonatorEasyControls=
[6776.85] Log: ResonatorEasyDesc=Increases the power of the Cryptographic
Sequencer, allowing easier deciphering of security systems.
[6776.85] Log: ResonatorEasy_mini=Cryptographic Power Amplifier
[6776.85] Log: ResonatorRange=Cryptographic Range Amplifier
[6776.85] Log: ResonatorRangeControls=
[6776.85] Log: ResonatorRangeDesc=Increases effective range of the Cryptographic
Sequencer, allowing you to override out-of-reach Security Consoles and open up
areas that would otherwise be inaccessible.
[6776.85] Log: ResonatorRange_mini=Cryptographic Range Amplifier
[6776.85] Log: ReverseBatarang=Reverse Batarang
[6776.85] Log: ReverseBatarangDesc=This special pre-programmed Remote Batarang
will loop back on itself and hit an enemy from behind leaving them dazed and
confused while searching for their attacker in the wrong direction. It is perfect
for disorientating an enemy so that you can sneak up and take them down during the
confusion.
[6776.85] Log: ReverseBatarang_mini=Reverse Batarang
[6776.85] Log: Secret=Mystery Item
[6776.85] Log: SecretDesc=You'll get a surprise when you unlock this item.
[6776.85] Log: SelectOneItem=Select item to unlock.
[6776.85] Log: Shockwave=Shock Wave Attack
[6776.85] Log: ShockwaveDesc=This gadget automatically stores the kinetic energy
from Dive Bombing directly into the ground. You can then trigger this after landing
to send out a kinetic shock wave which knocks any non-armored enemies in the
immediate vicinity to the ground. This is very useful when entering combat with a
large number of thugs on the Arkham City streets.
[6776.85] Log: Shockwave_mini=Shock Wave Attack
[6776.85] Log: SilentTD=Silent Takedown
[6776.85] Log: SilentTDDesc=This signature move allows you to sneak up on an
unaware enemy and take them down silently in order to avoid unnecessary attention.
While performing the takedown, continue to survey the room and plan an escape route
to avoid detection. Enemies equipped with heartbeat monitors will attract nearby
enemies to investigate once unconscious, so it is preferable to keep moving
following a takedown.
[6776.85] Log: SilentTD_mini=Silent Takedown
[6776.85] Log: SkillPoints=UPGRADES AVAILABLE:
[6776.85] Log: Slide=Slide
[6776.85] Log: SlideDesc=Use the slide to navigate through very small gaps
allowing access to new areas. The slide can also be used to kick straight through
vent covers, saving the time in pulling these off, but at the cost of making more
noise and potentially alerting nearby threats. Finally, the slide can be used to
initiate combat as the first strike of a combo attack.
[6776.85] Log: Slide_mini=Slide
[6776.85] Log: SmokePellets=Smoke Pellet
[6776.85] Log: SmokePelletsDesc=The Smoke pellet floods an area with
disorientating smoke, allowing you to safely escape while under fire. Additionally,
you can target a group of enemies with the Smoke Pellet and take them down silently
during the confusion. When used in combat, enemies will panic and attack wildly,
often hitting each other. Requires a recharge time after use.
[6776.85] Log: SmokePellets_mini=Smoke Pellet
[6776.85] Log: SonicBatarang=Sonic Batarang
[6776.85] Log: SonicBatarangDesc=Once deployed, the Sonic Batarang gives off a
high-pitched alarm that will interfere with nearby enemies wearing heartbeat
monitors, causing them to investigate. Use this to distract enemies or lead them
into traps. Once thrown, requires a short recharge time before reuse. Note: The
Sonic Batarang will have no effect on enemies who are not equipped with an armband
heartbeat monitor.
[6776.85] Log: SonicBatarangExp=Sonic Shock Batarang
[6776.85] Log: SonicBatarangExpDesc=Upgrade to the Sonic Batarang. Allows this
to be detonated once thrown to overload the heartbeat monitor of a nearby henchman,
incapacitating him. However, the residual interference will stop any further Sonic
Batarangs from being effective in this location. Note: The Sonic Shock Batarang
will have no effect on enemies who are not equipped with an armband heartbeat
monitor.
[6776.85] Log: SonicBatarangExp_mini=Sonic Shock Batarang
[6776.85] Log: SonicBatarangShock=Sonic Shock Batarang
[6776.85] Log: SonicBatarangShockDesc=Upgrade to the Sonic Batarang which
integrates a high power electrical charge that can be detonated once deployed. This
will overload the heartbeat monitor of a nearby henchman, incapacitating him.
However, the residual interference will stop any further Sonic Batarangs from being
effective in this location. Note: The Sonic Shock Batarang will have no effect on
enemies who are not equipped with an armband heartbeat monitor.
[6776.85] Log: SonicBatarangShock_mini=Sonic Shock Batarang
[6776.85] Log: SonicBatarang_mini=Sonic Batarang
[6776.85] Log: SpecialMoveCost=Special Combo Boost
[6776.85] Log: SpecialMoveCostControls=
[6776.85] Log: SpecialMoveCostDesc=All Special Combo Moves will be available
after achieving a combo of x5 instead of the normal requirement of x8. This upgrade
will be applied to all playable characters.
[6776.85] Log: SpecialMoveCost_mini=Special Combo Boost
[6776.85] Log: Strike=Strike
[6776.85] Log: StrikeDesc=The Strike is your primary close range attack. Once
you have delivered 3 sequential blows in a fight, you will enter FreeFlow. While in
FreeFlow, you will cover a much greater distance with your attacks and your strikes
will increase in power, knocking most enemies to the ground. In order to maintain
the Freeflow, you must continue to successfully engage enemies without being hit.
[6776.85] Log: Strike_mini=Strike
[6776.85] Log: Stun=Cape Stun
[6776.85] Log: StunDesc=Use the weighted tips of your cape to disorientate
attacking enemies and temporarily stun them. The move will affect all enemies
standing immediately in front of you.
[6776.85] Log: Stun_mini=Cape Stun
[6776.85] Log: SuperBladeComboCounter=Blade Dodge Takedown
[6776.85] Log: SuperBladeComboCounterDesc=A powerful counter move that will
instantly take out any enemy that attacks with a blade or sharp object. To
successfully complete this move, the counter button must be held as an enemy
attacks but then released and held again in between each of the attacker's swipes.
This upgrade will be applied to all playable characters.
[6776.85] Log: SuperBladeComboCounter_mini=Blade Dodge Takedown
[6776.85] Log: SuperComboGadgets=FreeFlow Power Gadgets
[6776.85] Log: SuperComboGadgetsControls=
[6776.85] Log: SuperComboGadgetsDesc=When using Quickfire combat gadgets while
in FreeFlow Focus mode, this upgrade dramatically increases their power. However,
once a FreeFlow Power Gadget is used, the FreeFlow Focus mode is immediately lost.
[6776.85] Log: SuperComboGadgets_mini=FreeFlow Power Gadgets
[6776.85] Log: SuperComboMode=FreeFlow Focus
[6776.85] Log: SuperComboModeControls=
[6776.85] Log: SuperComboModeDesc=When achieving a combo of x12 or above,
without using a Special Combo Move, you will enter FreeFlow Focus mode. This
increases movement speed and reaction times. However using any Special Combo Move
will reset the FreeFlow Focus. Upgrade will be applied to all playable characters.
[6776.85] Log: SuperComboMode_mini=FreeFlow Focus
[6776.85] Log: SuperStun=Ultra Stun
[6776.85] Log: SuperStunDesc=Use 3 Cape Stuns in quick succession on one target
to perform the Ultra Stun. This move knocks down most enemies for an extended
period of time without doing any damage. This move is particularly effective
against TITAN enhanced enemies, breaking down their defense and leaving them
vulnerable to a Beat Down attack.
[6776.85] Log: SuperStun_mini=Ultra Stun
[6776.85] Log: takedown=Special Combo Takedown
[6776.85] Log: TakedownDesc=This combat special move will immediately
incapacitate most enemies in a single move, regardless of their health or current
weapon. This Special Combo Move can only be performed after your Combo score
reaches x8 or above. The combo meter will flash when Special Combo Moves are
available.
[6776.85] Log: Takedown_mini=Special Combo Takedown
[6776.85] Log: Title=WAYNETECH
[6776.85] Log: TutorialActivated=TUTORIAL ACTIVATED
[6776.85] Log: TutorialDescription=This will display the on screen button
prompts required to perform this action next time Batman is in a position to do it.
[6776.85] Log: UIT_Armour=Armor
[6776.85] Log: UIT_Combat=Combat
[6776.85] Log: UIT_Gadget=Gadget
[6776.85] Log: UIT_Stealth=Predator
[6776.85] Log: UNLOCK1=You have unlocked a WayneTech upgrade.
[6776.85] Log: UNLOCK2=Fill the XP meter to upgrade the Batsuit and gain
enhanced skills.
[6776.85] Log: UNLOCK3=Select your upgrade from the WayneTech selection screen.
[6776.85] Log: UNLOCK_title=CONGRATULATIONS!
[6776.85] Log: UPG=UPGRADED
[6776.85] Log: Upgrade=Upgrade
[6776.85] Log: VantagePoint=Vantage Point
[6776.85] Log: VantagePointControls=
[6776.85] Log: VantagePointDesc=Use Vantage Points to survey and study enemy
movement while avoiding detection. Used in combination with Detective Mode, these
provide the ideal position to identify isolated enemies and to strategically plan
the best way to take these out. If discovered by armed enemies, quickly swing
between different Vantage Points to lose them.
[6776.85] Log: VantagePoint_mini=Vantage Point
[6776.85] Log: VentTD=Vent Takedown
[6776.85] Log: VentTDDesc=When behind a vent cover, and there is a target on the
other side, you can smash through the vent and, in one seamless move, grab and
knock them unconscious. Be careful, this move is not silent and will attract other
enemies.
[6776.85] Log: VentTD_mini=Vent Takedown
[6776.85] Log: View=View
[6776.85] Log: WallTD=Wooden Wall Takedown
[6776.85] Log: WallTDDesc=From a starting point directly behind a weak wall, you
can smash through the wood and grab the unsuspecting thug and choke him into
unconsciousness. Be careful, this move will attract nearby enemies, so plan your
escape route.
[6776.85] Log: WallTD_mini=Wooden Wall Takedown
[6776.85] Log: WayneTech=WayneTech Systems
[6776.85] Log: WelcomeMsg=Select your upgrade from the WayneTech selection
screen.
[6776.85] Log: WelcomeTitle=Welcome to WayneTech
[6776.85] Log: WindowTD=Window Takedown
[6776.85] Log: WindowTDDesc=When behind a window, you can take out an enemy on
the other side in one move. As you smash through the window, the noise will attract
nearby enemies so be careful to evaluate the whereabout of other targets in the
room before using this move.
[6776.85] Log: WindowTD_mini=Window Takedown
[6776.85] Log:

[6776.85] Log: [WBID]


[6776.85] Log: AccountCreated=Congratulations, your WBID was created
successfully! You are now all set to take advantage of Batman: Arkham City"
community features! An email has been sent to the email address you entered. Click
on the link in the email to verify your email address.
[6776.85] Log: Busy=Busy...
[6776.85] Log: ConfirmSkip=If you sign up for WBID you'll get access to all the
Batman: Arkham City" community features such as;
-Special online competitions and challenges!
-Earn community reputation
-Earn special rewards!
Visit http://community.batmanarkhamcity.com for more information.
[6776.85] Log: CreateButton=Create WBID/Sign In
[6776.85] Log: CreateNew=No email and password association was found. If this is
an existing WBID please enter correct email & password.
[6776.85] Log: CreateOrSkip=Sign in to your WBID or quickly make a new WBID to
use.
[6776.85] Log: DashConfirmPassword=Confirm Password
[6776.85] Log: DashEnterEmail=Enter Email
[6776.85] Log: DashEnterEmailWBID=Enter Email for your WBID
[6776.85] Log: DashEnterPassword=Enter Password
[6776.85] Log: DashEnterPasswordWBID=Enter Password for your WBID
[6776.85] Log: ForgotPass=If your email %s is a registered WBID, an email will
be sent to it containing your new password.
[6776.85] Log: Instructions=Please enter your email address & password
associated with your WBID. If you don't have a WBID, one will be automatically
created for you.
[6776.85] Log: LoggedIn=Thanks for registering your WBID with Batman Arkham
City" !
[6776.85] Log: NewEmail=The email you entered is already registered with WBID.
Please enter a new one or go back and select Forgot Password.
[6776.85] Log: PasswordNoMatch=Please re-enter your password correctly.
[6776.85] Log: RemindButton=Remind Me Next Time
[6776.85] Log: SkipButton=Skip WBID
[6776.85] Log:

[6776.85] Log: [Zsasz]


[6776.85] Log: CasefileFeed=Casefile Feed
[6776.85] Log: CellularRelayScan=Scanning for cellular relays...
[6776.85] Log: CompletedMessage=Signal Triangulation Complete
Signal Location Identified
[6776.85] Log: ConnectToTelecoms=Accessing Arkham City telecommunications
grid...
[6776.85] Log: ConnectingToBatcomputer=Connecting to Batcomputer...
[6776.85] Log: FeedLastLocationInfo=Arkham City inmate
Indefinite Incarceration
No parole hearings permitted
No appeals permitted
[6776.85] Log: FeedLastLocationTitle=Legal status
[6776.85] Log: FeedModusOperandiInfo=- Sociopath with no regard for
human life.
- No pattern of killing, making
him difficult to track.
- Compulsive need to kill others.
[6776.85] Log: FeedModusOperandiTitle=Modus Operandi
[6776.85] Log: FeedPhone0Info=Location: 892,1083
Time since last activity: 2.2 hours.
Last call duration: 1.7 minutes.
[6776.85] Log: FeedPhone0Title=(455) 555-4889
[6776.85] Log: FeedPhone10Info=Location:
Time since last activity: 3.4 hours.
Last call duration: 1.35 minutes.
[6776.85] Log: FeedPhone10Title=(455) 555-9112
[6776.85] Log: FeedPhone11Info=Location: 1111,279
Time since last activity: 3.9 hours.
Last call duration: 3.99 minutes.
[6776.85] Log: FeedPhone11Title=(455) 555-6446
[6776.85] Log: FeedPhone12Info=Location: 572,856
Time since last activity: 2 hours.
Last call duration: 7 minutes.
[6776.85] Log: FeedPhone12Title=(455) 555-7892
[6776.85] Log: FeedPhone13Info=Location: 1286,237
Time since last activity: 6 hours.
Last call duration: 2.82 minutes.
[6776.85] Log: FeedPhone13Title=(455) 555-9836
[6776.85] Log: FeedPhone14Info=Location: 755,954
Time since last activity: 1.6 hours.
Last call duration: 1.63 minutes.
[6776.85] Log: FeedPhone14Title=(455) 555-4243
[6776.85] Log: FeedPhone15Info=Location: 281,282
Time since last activity: 2.4 hours.
Last call duration: 4.4 minutes.
[6776.85] Log: FeedPhone15Title=(455) 555-8173
[6776.85] Log: FeedPhone1Info=Location: 1499,377
Time since last activity: 2.7 hours.
Last call duration: 1.9 minutes.
[6776.85] Log: FeedPhone1Title=(455) 555-2633
[6776.85] Log: FeedPhone2Info=Location: 411,488
Time since last activity: 5.02 hours.
Last call duration: 2.09 minutes.
[6776.85] Log: FeedPhone2Title=(455) 555-2572
[6776.85] Log: FeedPhone3Info=Location: 499,058
Time since last activity: 5.85 hours.
Last call duration: 4.5 minutes.
[6776.85] Log: FeedPhone3Title=(455) 555-7281
[6776.85] Log: FeedPhone4Info=Location: 455,736
Time since last activity: 1.3 hours.
Last call duration: 2.4 minutes.
[6776.85] Log: FeedPhone4Title=(455) 555-4508
[6776.85] Log: FeedPhone5Info=Location: 1010,828
Time since last activity: 3 hours.
Last call duration: 1.54 minutes.
[6776.85] Log: FeedPhone5Title=(455) 555-6433
[6776.85] Log: FeedPhone6Info=Location: 111,309
Time since last activity: 9 hours.
Last call duration: 1.99 minutes.
[6776.85] Log: FeedPhone6Title=(455) 555-7793
[6776.85] Log: FeedPhone7Info=Location: 1221,987
Time since last activity: 5.5 hours.
Last call duration: 6.3 minutes.
[6776.85] Log: FeedPhone7Title=(455) 555-7116
[6776.85] Log: FeedPhone8Info=Location: 1221,986
Time since last activity: 4.76 hours.
Last call duration: 2 minutes.
[6776.85] Log: FeedPhone8Title=(455) 555-5716
[6776.85] Log: FeedPhone9Info=Location: 1371,291
Time since last activity: 1.83 hours.
Last call duration: 0.33 minutes.
[6776.85] Log: FeedPhone9Title=(455) 555-5906
[6776.85] Log: FeedRelayInfo=Standard cellular relay stations.
Property of Gotham Telecommunications.
Signal provenance falsified.
[6776.85] Log: FeedRelayTitle=Cellular relays
[6776.85] Log: FeedVictim1Info=Attempted Murder: Dr. S Cassidy
Zsasz broke free from Arkham Asylum and followed his psychiatrist back to her
apartment to torture and kill her. I was able to save the doctor and return Zsasz
to the asylum.
[6776.85] Log: FeedVictim1Title=Recent Activity 4-20
[6776.85] Log: FeedVictim2Info=1st Degree Murder: Mr. A Rowse
The victim was found in an alleyway to the west of Gotham. Forensic evidence shows
that he was held from behind and repeatedly stabbed using a serrated blade.
[6776.85] Log: FeedVictim2Title=Recent Activity 2-12
[6776.85] Log: FeedVictim3Info=1st Degree Murder: Mr. J Carpenter
Zsasz forced this aspiring artist to create paintings detailing the most depraved
acts of violence he could imagine before slicing his throat and leaving him to die.
[6776.85] Log: FeedVictim3Title=Recent Activity 1-27
[6776.85] Log: FeedVictorInfo=Age: 37
Weight: 150 lb
Height: 5' 8"
Hair: None (formerly blonde)
Birth place: Gotham City
Risk: EXTREME
[6776.85] Log: FeedVictorTitle=Victor Zsasz
[6776.85] Log: FilterByProfile=Filtering recent criminal activity...
[6776.85] Log: HangUp=Hang up
[6776.85] Log: InPosition=Initializing infrastructure scan...
[6776.85] Log: InitCasefileFeed=Initiating casefile feed...
[6776.85] Log: InitManualTriangulation=Initiating manual signal triangulation...
[6776.85] Log: InitSignalTriangulation=Initiating automatic signal
triangulation...
[6776.85] Log: Instructions=Use the WayneTech satellite to triangulate Zsasz'
position.
[6776.85] Log: Interpolating=Automatic interpolation...
[6776.85] Log: LeftStickControl=Track signal
[6776.85] Log: LostSignal=SIGNAL LOST
[6776.85] Log: MissingPersonsReports=Accessing Casefile history...
[6776.85] Log: PrepareTriangulation=Initializing triangulation grid...
[6776.85] Log: ProgressBar=Triangulation Progress
[6776.85] Log: ReadyToTrace=Triangulation grid initialized.
[6776.85] Log: ReconnectToBegin=Re-establish connection to begin triangulation.
[6776.85] Log: Rerouting=Rerouting satellite...
[6776.85] Log: RingingPhoneIdentified=Ringing phone identified.
[6776.85] Log: ScanComplete=Scan complete.
[6776.85] Log: TelephoneScan=Scanning for public telephones...
[6776.85] Log: TracingCall=TRACING CALL
[6776.85] Log:

[6776.85] Log: FileName: ..\..\BmGame\Localization\INT\Frontend.INT


[6776.85] Log: [Buttonpress]
[6776.85] Log: CW_Drop_Suitcases=Drop Suitcases And Rescue Batman
[6776.85] Log: CW_Leave_Arkham=Leave Arkham City
[6776.85] Log: DoubleTap=Double Tap
[6776.85] Log: Hold=Hold
[6776.85] Log: Secret_Panel=Activate Secret Panel
[6776.85] Log: SingleTap=Tap
[6776.85] Log: Suit_Up=Suit Up
[6776.85] Log:

[6776.85] Log: [CharacterNames]


[6776.85] Log: ARTraining=Batcomputer
[6776.85] Log: Aaron_Cash=M.P.T. Aaron Cash
[6776.85] Log: Abramovici_1=Abramovici
[6776.85] Log: Abramovici_2=Abramovici
[6776.85] Log: Adam_Hamasaki=Medic Adam Hamasaki
[6776.85] Log: Alfred=Alfred
[6776.85] Log: Alfred_Pennyworth=Alfred
[6776.85] Log: Anne_Bishop=M.P.T. Anne Bishop
[6776.85] Log: Announcement=Announcer
[6776.85] Log: ArkhamGuards=Medical Protection Team
[6776.85] Log: ArmouredFreeze=Mister Freeze (Armored)
[6776.85] Log: Assassin_1=Assassin
[6776.85] Log: Assassin_2=Assassin
[6776.85] Log: Azrael=Azrael
[6776.85] Log: Bane=Bane
[6776.85] Log: Batcomputer=Batcomputer
[6776.85] Log: Batman=Batman
[6776.85] Log: BatmanRabbithead=Mad Hatter Batman
[6776.85] Log: Batwing=Batwing
[6776.85] Log: Black_Mask=Black Mask
[6776.85] Log: Bobby_Sanchez=G.C.P.D. Officer Sanchez
[6776.85] Log: Bruce_Wayne=Bruce Wayne
[6776.85] Log: Bullies=Arkham Assault
[6776.85] Log: Calendar_Man=Calendar Man
[6776.85] Log: Camera=TYGER Camera Operator
[6776.85] Log: Catwoman=Catwoman
[6776.85] Log: Clayface=Clayface
[6776.85] Log: ClayfaceJoker=Clayface Joker
[6776.85] Log: CopCopter=Police Copter
[6776.85] Log: Copter=TYGER Helicopter
[6776.85] Log: Croc=Killer Croc
[6776.85] Log: David_Higgins=Political Prisoner
[6776.85] Log: Deadshot=Deadshot
[6776.85] Log: Doctors=Doctors
[6776.85] Log: Dr_Freeze=Mister Freeze
[6776.85] Log: ELEVATOR=Elevator Announcer
[6776.85] Log: Eddie_Burlow=M.P.T. Eddie Burlow
[6776.85] Log: Elvis_Jones=G.C.P.D. Officer Jones
[6776.85] Log: Ernest_Ray=Political Prisoner
[6776.85] Log: Female_Doc_3=Doctor
[6776.85] Log: Female_Doc_4=Doctor
[6776.85] Log: Fiona_Wilson=Fiona Wilson
[6776.85] Log: FreezeCluster=Stolen Freeze Tech
[6776.85] Log: GEN_guard_1=M.P.T. Officer
[6776.85] Log: GEN_guard_2=M.P.T. Officer
[6776.85] Log: GEN_guard_3=M.P.T. Officer
[6776.85] Log: Gen_Hobo1=Political Prisoner
[6776.85] Log: Gen_Hobo2=Political Prisoner
[6776.85] Log: Gen_Hobo3=Political Prisoner
[6776.85] Log: Gordon=Jim Gordon
[6776.85] Log: Harley_Quinn=Harley Quinn
[6776.85] Log: Harvey_Dent=Two-Face
[6776.85] Log: Hobo4=Political Prisoner
[6776.85] Log: Hobo5=Political Prisoner
[6776.85] Log: Hobo6=Political Prisoner
[6776.85] Log: Hobo7=Political Prisoner
[6776.85] Log: Hobo8=Political Prisoner
[6776.85] Log: HoboGen1=Political Prisoner
[6776.85] Log: Hobo_4=Political Prisoner
[6776.85] Log: Hobo_5=Political Prisoner
[6776.85] Log: Hobo_6=Political Prisoner
[6776.85] Log: Hobo_7=Political Prisoner
[6776.85] Log: Hobo_8=Political Prisoner
[6776.85] Log: Hobos=Political Prisoner
[6776.85] Log: Hugo_Strange=Hugo Strange
[6776.85] Log: Hush=Hush
[6776.85] Log: Ian_Ball=Political Prisoner
[6776.85] Log: IceBergCops=Iceberg Lounge
[6776.85] Log: Ivy=Poison Ivy
[6776.85] Log: Jack_Ryder=Jack Ryder
[6776.85] Log: Jason_Michaels=G.C.P.D. Officer Michaels
[6776.85] Log: Jim_Gordon=Jim Gordon
[6776.85] Log: Joker=Joker
[6776.85] Log: JokerPenguinThugs=Joker Penguin Thugs
[6776.85] Log: JokerThugs=Joker Thugs
[6776.85] Log: JokerTitanThug=Joker Titan Thug
[6776.85] Log: Joker_henchman=Joker Henchman
[6776.85] Log: JokerfiedOutcasts=Joker Outcasts
[6776.85] Log: Jon_Forrester=G.C.P.D. Officer Forrester
[6776.85] Log: Kidnappeddoctor=Kidnapped Doctor
[6776.85] Log: Killer_Croc=Killer Croc
[6776.85] Log: Leon_Whitman=G.C.P.D. Officer Whitman
[6776.85] Log: Lieutenants=Lieutenants
[6776.85] Log: Lunatics=Behaviorally Modified Inmates
[6776.85] Log: Mad_Hatter=Mad Hatter
[6776.85] Log: Male_Doc_2=Doctor
[6776.85] Log: Male_Doc_3=Doctor
[6776.85] Log: Martha_Wayne=Martha Wayne
[6776.85] Log: Mayor=Mayor Quincy Sharp
[6776.85] Log: Mister_Freeze=Mister Freeze
[6776.85] Log: mr_freeze=Mister Freeze
[6776.85] Log: Mysterious_stranger=Mysterious Watcher
[6776.85] Log: Nightwing=Nightwing
[6776.85] Log: Ninjas=Assassin
[6776.85] Log: Nora=Nora Fries
[6776.85] Log: Oracle=Oracle
[6776.85] Log: Outcast=New Inmate
[6776.85] Log: PDLC_Cop_1=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_10=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_11=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_12=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_2=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_2_Hurt=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_3=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_4=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_5=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_6=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_7=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_8=G.C.P.D. Officer
[6776.85] Log: PDLC_Cop_9=G.C.P.D. Officer
[6776.85] Log: Public=
[6776.85] Log: Paul_Denning=G.C.P.D. Officer Denning
[6776.85] Log: Penguin=Penguin
[6776.85] Log: PenguinThugs=Penguin Thugs
[6776.85] Log: PenguinTitanThug=Penguin Titan Thug
[6776.85] Log: Penguin_Thug=Penguin Thug
[6776.85] Log: Poison_Ivy=Poison Ivy
[6776.85] Log: Police_Radio=Police Radio
[6776.85] Log: Pthug=Penguin Thug
[6776.85] Log: Quincy_Sharp=Mayor Quincy Sharp
[6776.85] Log: Ras_Ghul=R#'s al Ghkl
[6776.85] Log: Ras_al_Ghul=R#'s al Ghkl
[6776.85] Log: Reporters=Reporters
[6776.85] Log: Riddler=The Riddler
[6776.85] Log: Robin=Robin
[6776.85] Log: Roger_Strickland=G.C.P.D. Officer Strickland
[6776.85] Log: SickJoker=Sick Joker
[6776.85] Log: Solomon_Grundy=Solomon Grundy
[6776.85] Log: Stacy_Baker=Dr. Stacy Baker
[6776.85] Log: TV_Voice=Presenter
[6776.85] Log: TYGER_1=TYGER Guard
[6776.85] Log: TYGER_2=TYGER Guard
[6776.85] Log: TYGER_3=TYGER Guard
[6776.85] Log: TYGER_4=TYGER Guard
[6776.85] Log: Talia_Ghul=Talia al Ghkl
[6776.85] Log: Talia_al_Ghul=Talia al Ghkl
[6776.85] Log: Thomas_Elliot=Doctor Thomas Elliot
[6776.85] Log: Thomas_Wayne=Thomas Wayne
[6776.85] Log: Thug_01=Inmate
[6776.85] Log: Thug_02=Inmate
[6776.85] Log: Thug_03=Inmate
[6776.85] Log: Thug_04=Inmate
[6776.85] Log: Thug_05=Inmate
[6776.85] Log: Thug_06=Inmate
[6776.85] Log: Thug_07=Inmate
[6776.85] Log: Thug_08=Inmate
[6776.85] Log: Thug_09=Inmate
[6776.85] Log: Thug_10=Inmate
[6776.85] Log: Thug_11=Inmate
[6776.85] Log: Thug_12=Inmate
[6776.85] Log: Tom_Miller=G.C.P.D. Officer Miller
[6776.85] Log: TwoFace=Two-Face
[6776.85] Log: TwoFacePenguinThugs=Two-Face Penguin Thugs
[6776.85] Log: TwoFaceThugs=Two-Face Thugs
[6776.85] Log: TwoFace_follower=Two-Face Follower
[6776.85] Log: Two_Face=Two-Face
[6776.85] Log: TygerGuards=TYGER Guards
[6776.85] Log: Tyger_command=Command Center
[6776.85] Log: UndercoverCops=Undercover Cops
[6776.85] Log: Unknown=Unknown
[6776.85] Log: Vicki_Vale=Vicki Vale
[6776.85] Log: Victor_Fries=Mister Freeze
[6776.85] Log: Voice=Voice Mail
[6776.85] Log: William_North=M.P.T. William North
[6776.85] Log: Zach_Franklin=M.P.T. Officer Zach Franklin
[6776.85] Log: Zsasz=Zsasz
[6776.85] Log:

[6776.85] Log: [DeathTips]


[6776.85] Log: Armoured_Thugs1=Armored thugs are invulnerable to most attacks.
Use the Beat Down move to unleash a flurry of blows to take them out.
[6776.85] Log: Armoured_thugs2=Armored thugs cannot be taken down silently. Use
combat attacks or gadget traps to take them out.
[6776.85] Log: Chase_ninja=Keep up with the ninja as she moves across the Arkham
City rooftops. If you lose her you will not be able to track down R#'s al Ghkl for
a sample of his blood.
[6776.85] Log: Choppers=Keep track of the helicopter searchlights and navigate
around these to avoid being spotted.
[6776.85] Log: Church_window=Use evade to dive through the church window and
escape from Joker's explosives.
[6776.85] Log: Clayface_Lazarus_Pit_stage=Clayface is at his most vulnerable
just after reforming and attacking. Use a Freeze Blast for maximum damage.
[6776.85] Log: Clayface_theatre_stage=Lure Clayface into the explosives charges
set in the four corners of the room for maximum damage.
[6776.85] Log: Deadshot1=Alternate between diving and gliding to cover large
distances quickly.
[6776.85] Log: Deadshot2=You left Jack Ryder to be executed by Deadshot. Take
out Deadshot and put an end to his assassinations.
[6776.85] Log: Deadshot3=Deadshot can kill with a single, well aimed shot. Be
sure to approach him when his back is turned.
[6776.85] Log: Demon_trail_avoidance=The desert environment is deadly. Avoid
landing or touching anywhere except for the trial targets identified by R#'s.
[6776.85] Log: Demon_trial_gliding=Alternate between diving and gliding to cover
large distances quickly.
[6776.85] Log: Disable_Freeze_Gun=The security override only works over a very
short range. Get in close to Penguin to disable the Freeze Gun and take him down.
[6776.85] Log: Find_Freeze_Gun_jammer=Penguin is too well armed to take down
head on. Search the museum for a way to disable the Freeze Gun first.
[6776.85] Log: Freeze=Mister Freeze will systematically hunt Batman down by
tracking the heat from his footprints. Use this to lure Freeze into traps.
[6776.85] Log: GargoyleExplode=Avoid using the booby-trapped gargoyles unless
absolutely necessary for a quick escape.
[6776.85] Log: General1=Use Vantage Points and Detective Mode to survey the area
and plan your attack.
[6776.85] Log: General2=Isolate vulnerable inmates and pick them off silently
one by one without being seen.
[6776.85] Log: General3=Get in close behind enemies for Silent Takedowns to
avoid attracting other inmates.
[6776.85] Log: General4=If detected, grapple up and swing quickly between
vantage points to escape.
[6776.85] Log: General_combat1=Use Counter to avoid incoming attacks.
[6776.85] Log: General_combat2=If surrounded, use Evade to escape and give
yourself more space and time.
[6776.85] Log: Grundy=Use the Explosive Gel to destroy the generator nodes on
the floor, stopping Solomon Grundy from being able to recharge with energy.
[6776.85] Log: Gun_locker=Listen for weapon storage alarms and prioritize
enemies trying to access them.
[6776.85] Log: Gun_thug=Use Detective Mode to identify armed inmates and
prioritize before engaging in combat.
[6776.85] Log: Heartbeat_monitors=The heartbeat monitors worn by most armed
thugs will alert other inmates to your location after a Silent Takedown. Keep on
the move to avoid detection.
[6776.85] Log: Hostage_executed=You were seen by the hostage taker and the
hostage was killed. Take down the hostage taker from behind to avoid being spotted.
[6776.85] Log: Ice_platforms=Use the Freeze Blast to create ice platforms to
navigate through the boiling water in the cooling tunnels.
[6776.85] Log: Ivys_poison=Jump up to the ceiling to avoid Ivy's poisonous gas
as it spreads through the room.
[6776.85] Log: Jammer_thugs=Neutralise the thug with the Signal Jammer backpack
first to unscramble Detective Mode and reveal the location of the remaining thugs
in the room.
[6776.85] Log: Knife=Inmates with knives or bottles can attack with multiple
swipes in a short space of time. Use the Blade Dodge to avoid these attacks.
[6776.85] Log: Leaving_Catwoman=You failed to save Catwoman from being killed by
Two-Face. Take out the thugs before Two-Face can kill her.
[6776.85] Log: Lieutenant=Use the quickfire Remote Electrical Charge on
lieutenant henchmen to turn their attacks against other thugs.
[6776.85] Log: Mine_layer_thugs=Mines are synced up to the enemy armbands which
makes them harmless to enemies but deadly to you. Plan your route to avoid these or
upgrade your gadgets to utilize them for your own strategies.
[6776.85] Log: Molten_metal=Find a way to cool down the molten metal to gain
access into the main Steel Mill.
[6776.85] Log: Ninja=Ninjas can attack with multiple swipes of their sword in a
short space of time. Use the Blade Dodge to avoid these attacks.
[6776.85] Log: PDLCBomb=Defuse the bombs before the time expires.
[6776.85] Log: PDLCInterrogate=The interrogation thug needs to survive in order
to get his security code. Defeat all surrounding thugs first.
[6776.85] Log: PDLCInterrogateAirlock=The interrogation thug needs to survive in
order to question him. Defeat all surrounding thugs first.
[6776.85] Log: Projectiles=Use Counter to catch incoming projectiles and then
direct back at any of the surrounding attackers.
[6776.85] Log: Ras_Giant_Ras_stage=Quickfire the Remote Electrical Charge into
R#'s to take him down. Time shots carefully to avoid his sand army shield.
[6776.85] Log: Ras_Ninja_stage=Use Evade to dodge the R#'s charge attack while
taking on his sand army.
[6776.85] Log: Riddler1=Search the room for ways to control the electrified
floor panels.
[6776.85] Log: Riddler2=Riddler does not play by the rules. Check to make sure
he is not cheating.
[6776.85] Log: Riddler3=Riddler has created this death trap to be impossible to
solve. You will need to collect all your gadgets and upgrades to outsmart him.
[6776.85] Log: Shark_attack=Fight off the shark using Batman's powerful shark
repellent: a flurry of furious strikes.
[6776.85] Log: Sharp_left_to_die=You left Quincy Sharp to be taken away by the
Two Face thugs and executed. Rescue Sharp before the thugs kill him.
[6776.85] Log: Shield_Thug=Thugs using shields can stop most attacks. Use the
Aerial Attack move to pound down on them from above where their shield will not
protect them.
[6776.85] Log: Simultaneous_Attacks=If multiple enemies attack at the same time,
then tap the Counter button multiple times to defend yourself.
[6776.85] Log: Sniper_thugs=Sniper thugs are equipped with long range night
vision allowing them to see you across large distances. Keep track of the
distinctive laser targeting beam and stay out of their view.
[6776.85] Log: Sniper_thugs_in_overworld=Sniper thugs are equipped with long
range night vision allowing them to see you across large distances. Keep track of
the distinctive laser targeting beam and stay out of their view.
[6776.85] Log: Stranges_Vault=You were seen and the vault was locked down. Take
out the TYGER guards without being seen or heard.
[6776.85] Log: Stranges_Vault_Key=You were seen and the vault was locked down.
Steal the key cards without being detected.
[6776.85] Log: Stun_Stick=Enemies with Stun Batons will inflict damage if
attacked directly and cannot be countered. Use evade to jump over them and then
attack from behind.
[6776.85] Log: Talia_left_to_die=You left Talia to be killed by Joker. Take out
the snipers and get to the theatre before Joker executes her.
[6776.85] Log: Thermal_vision_thugs=Thugs equipped with thermal vision goggles
can locate you when on Vantage Points but need to get close to these to scan them.
Be sure to track their movement carefully.
[6776.85] Log: Titan_Henchman=Use the Super Stun move to temporarily daze a
Titan infected henchman allowing you to attack without retaliation.
[6776.85] Log: Two_Face_Reinforcements=Two Face will continually bring in
reinforcements. Focus your attention on Two Face to finish him off.
[6776.85] Log: UseBulletShield=Use Robin's Bullet Shield to block gun fire and
environmental hazards
[6776.85] Log: Vale_left_to_die=You left Vicki Vale to be taken out by Joker's
snipers. Take out the snipers before they kill her.
[6776.85] Log: Weak_ice=Move slowly across the fragile ice to make sure it
doesn't break. Crouched movement is faster than walking but just as light footed.
[6776.85] Log: Zsasz1=Zsasz realised you were in the room and killed the
hostages. Take down Zsasz silently to save the hostages.
[6776.85] Log: Zsasz2=Alternate between diving and gliding to cover large
distances quickly.
[6776.85] Log: Zsasz3=Avoid engaging with other enemies when rushing to get to a
ringing phone, or Zsasz will kill his hostage.
[6776.85] Log:

[6776.85] Log: [Detective]


[6776.85] Log: AccessHatch=Provides access to the church tower
[6776.85] Log: AccessHatch_Title=SERVICE HATCH
[6776.85] Log: AmmoCrate=Weapons containers. Security disarmed.
[6776.85] Log: AmmoCrate_title=SECURE AMMUNITION CONTAINER
[6776.85] Log: BatVault=Secure delivery system for Batman's gadgets
[6776.85] Log: BatVault_Title=BAT-VAULT
[6776.85] Log: BatclawValve=Rusted shut, can be pulled opened with Batclaw.
[6776.85] Log: BatclawValveTitle=VALVE COVER
[6776.85] Log: BelltowerHatch=Wooden service entrance to the church bell tower.
[6776.85] Log: BelltowerHatchTitle=BELL TOWER HATCH
[6776.85] Log: BleachBottle=A bottle containing bleach.
[6776.85] Log: BleachBottle_Title=CONTAINER
[6776.85] Log: BreakableGlass=Non-reinforced glass can be broken with enough
force.
[6776.85] Log: BreakableGlassTitle=FRAGILE GLASS
[6776.85] Log: Camera=Monitors and records prisoner activity in Arkham City.
[6776.85] Log: CameraBox=Monitors and transmits the feed from all security
cameras in this sector.
[6776.85] Log: CameraBox_Title=TYGER CCTV RELAY HUB
[6776.85] Log: CameraTitle=TYGER SECURITY CAMERA
[6776.85] Log: Chopper=The skids of this vehicle provide a suitable point to
survey the city.
[6776.85] Log: ChopperGCPD=The skids of this vehicle provide a suitable point to
survey the city.
[6776.85] Log: ChopperPrimary=The Master Control Program can be accessed via
this vehicle's maintenance panel.
[6776.85] Log: ChopperPrimaryTitle=MASTER HELICOPTER
[6776.85] Log: ChopperSecondary=This helicopter does not possess the Master
Control Program.
[6776.85] Log: ChopperSecondaryTitle=SCANNED HELICOPTER
[6776.85] Log: ChopperTitle=TYGER HELICOPTER
[6776.85] Log: ChopperTitleGCPD=GCPD HELICOPTER
[6776.85] Log: ChopperUnscanned=This helicopter has not been scanned.
[6776.85] Log: ChopperUnscannedTitle=UNSCANNED HELICOPTER
[6776.85] Log: CircuitBreaker=Toggles electricity to the fences.
[6776.85] Log: CircuitBreakerTitle=CIRCUIT BREAKER
[6776.85] Log: Crane=Attached to rails. Magnetic
[6776.85] Log: CranePowerReroute=Control syncronization cables routed into an
electrical relay junction.
[6776.85] Log: CranePowerRerouteTitle=CONTROL SYNCRONIZATION CABLES
[6776.85] Log: CraneSwitchOff=Moves crane along rails - Switch currently
deactivated
[6776.85] Log: CraneSwitchOn=Moves crane along rails
[6776.85] Log: CraneSwitchTitle=CRANE CONTROLS
[6776.85] Log: CraneSwitchTitleOff=CRANE CONTROLS - DEACTIVATED
[6776.85] Log: Crane_Title=IRON CRANE
[6776.85] Log: DLC_meatrack=A mechanical device used to transport meat around
the abattoir. Can be grappled to and used as a mobile vantage point.
[6776.85] Log: DLC_meatrackTitle=MECHANICAL MEAT RACK
[6776.85] Log: Dead=Status: Deceased
[6776.85] Log: DeadshotPDA=PDA
[6776.85] Log: DeadshotPDATitle=An electronic device containing important
information.
[6776.85] Log: DisruptBox=Developed by WayneTech, these security panels are used
throughout Gotham to protect the municipal buildings.
[6776.85] Log: DisruptBoxTitle=MUNICIPAL SECURITY CONSOLE
[6776.85] Log: DisruptDISABLEBox=
[6776.85] Log: DoorBlocked=Blocked
[6776.85] Log: DoorLocked=Locked
[6776.85] Log: DoorTitle=DOOR
[6776.85] Log: DoorUnknown=
[6776.85] Log: DoorUnlocked=Unlocked
[6776.85] Log: Fire_Extinguisher=Contains pressurized gas used to extinguish
fire.
[6776.85] Log: Fire_Extinguisher_Title=FIRE EXTINGUISHER
[6776.85] Log: FlipGrate=A metallic service hatch that allows access to
maintenance locations.
[6776.85] Log: FlipGrateTitle=SERVICE HATCH
[6776.85] Log: FloorGrate=Access points for maintenance tunnels.
[6776.85] Log: FloorGrateTitle=FLOOR GRATE
[6776.85] Log: FloorPanel=High voltage surface designed to incapacitate.
[6776.85] Log: FloorPanelTitle=ELECTRIFIED SECURITY FLOOR
[6776.85] Log: FreezeCluster=Creates a large blast radius capable of freezing
multiple enemies to the ground at once.
[6776.85] Log: FreezeClusterTitle=FREEZE WEAPON TECHNOLOGY
[6776.85] Log: FreezeSeeker=Self-propelled drone armed with medium-yield shaped
charge. Nitrogen-cooled HgCdTe IIR sensor.
[6776.85] Log: FreezeSeekerTitle=HEAT-SEEKING DRONE
[6776.85] Log: FriendlyState=Identity: Unknown
[6776.85] Log: FrozenElectricSwitch=Power cables provide electricity to
electrical devices. Disabled by extreme cold.
[6776.85] Log: FrozenElectricSwitchTitle=FROZEN CONTROL SWITCH
[6776.85] Log: FrozenFloorGrate=Access points for maintenance tunnels. Blocked
by solid ice.
[6776.85] Log: FrozenFloorGrateTitle=FROZEN GRATE
[6776.85] Log: FrozenMagnetSurface=AC motor surrounded by electromagnetic field.
Disabled by extreme cold.
[6776.85] Log: FrozenMagnetSurfaceTitle=FROZEN ELECTROMAGNET
[6776.85] Log: FrozenTrophy=Hidden around the Quarantine Zone by Edward Nigma
AKA The Riddler. Encased in ice, cannot be collected from range.
[6776.85] Log: FrozenTrophyTitle=FROZEN RIDDLER TROPHY
[6776.85] Log: Fuse_box=Contains fuses that will blow and shut down power to all
connecting circuits if electrically overloaded.
[6776.85] Log: Fuse_box_title=FUSE BOX
[6776.85] Log: Gas_Canister=Pressurized steel container holding liquefied
propane gas.
[6776.85] Log: Gas_CanisterTitle=PROPANE CYLINDER
[6776.85] Log: GateSwitch=Opens associated security gates.
[6776.85] Log: GateSwtich_Title=SECURITY GATE OVERRIDE
[6776.85] Log: GooWall=Structurally weak walls & floors will collapse with a
controlled explosion.
[6776.85] Log: GooWallHarpOnlyBefore=Out of reach.
[6776.85] Log: GooWallPostGel=Structurally weak walls & floors will collapse
with a controlled explosion.
[6776.85] Log: GooWallPostHarp=Structurally weak walls will collapse through a
controlled explosion or when pulled with enough force.
[6776.85] Log: GooWallPostHarpOnlyAfter=Structurally weak walls will collapse
when pulled with enough force.
[6776.85] Log: GooWallThugsBoth=Falling debris from structural weaknesses could
hurt bystanders.
[6776.85] Log: GooWallThugsGoo=Falling debris from structural weaknesses could
hurt bystanders.
[6776.85] Log: GooWallThugsHarpoon=Falling debris from structural weaknesses
could hurt bystanders.
[6776.85] Log: GooWallTitle=STRUCTURAL WEAKNESS
[6776.85] Log: GroundLevelGrate=A metal cover to prevent access to machinery.
[6776.85] Log: GroundLevelGrateTitle=SECURE VENTILATION COVER
[6776.85] Log: GrundyPad=Susceptible to a controlled explosion
[6776.85] Log: GrundyPadTitle=GENERATOR NODE
[6776.85] Log: GunLocker=Locker containing Quarantine Zone Security firearm
supplies to be used only in a breakout attempt.
[6776.85] Log: GunLockerTitle=GUN LOCKER
[6776.85] Log: HQSecurityControl=Requires keycard to operate.
[6776.85] Log: HQSecurityControlTitle=SECURITY CONSOLE
[6776.85] Log: HSDisruptBox=Heavily encrypted security panel. Only accessible
with the TYGER Master Control Program.
[6776.85] Log: HSDisruptBoxTitle=TYGER SECURITY CONSOLE
[6776.85] Log: HS_elevator=Security Console for the Wonder Tower elevator.
Protected by High Security protocols.
[6776.85] Log: HS_elevator_title=HIGH SECURITY ELEVATOR CONTROL
[6776.85] Log: HarleySwitch=Security Consoles reprogrammed by Harley Quinn.
Requires 3 codes to access.
[6776.85] Log: HarleySwitch_Title=MODIFIED SECURITY CONSOLE
[6776.85] Log: HarpoonGrate=Wall mounted and held in place with security bolts.
[6776.85] Log: HarpoonGrateBatclaw=Wall mounted and held in place with security
bolts.
[6776.85] Log: HarpoonGrateSpeech=Wall mounted and held in place with security
bolts.
[6776.85] Log: HarpoonGrateTitle=VENTILATION COVER
[6776.85] Log: HarpoonWall=Out of reach.
[6776.85] Log: HarpoonWallTitle=STRUCTURAL WEAKNESS
[6776.85] Log: Harpoon_Anchor=Secure metal ring that the Batclaw can be attached
to.
[6776.85] Log: Harpoon_Anchor_Title=ANCHOR POINT
[6776.85] Log: IceRaft=Temporary raft created using Freeze technology.
[6776.85] Log: IceRaft_Title=ICE RAFT
[6776.85] Log: IceRescue=Hi density ice crystalline structure should be
breakable with enough force.
[6776.85] Log: IceRescueTitle=FREEZE GUN ICE
[6776.85] Log: Ice_Surface_Solid=Frozen water surface created using technology
stolen from Mister Freeze.
[6776.85] Log: Ice_Surface_Title=FROZEN ICE SURFACE
[6776.85] Log: Ice_Surface_weak=Frozen water surface created using technology
stolen from Mister Freeze. Damaged and unsafe.
[6776.85] Log: Iceberg=Huge frozen blocks of ice created using technology stolen
from Mister Freeze
[6776.85] Log: Iceberg_title=ICEBERG
[6776.85] Log: Induction_coil=An electrical transformer that can reverse
magnetic polarity using high voltage pulses.
[6776.85] Log: Induction_coil_title=MAGNETIC INDUCTION COIL
[6776.85] Log: Jammer=A jamming device that blocks all radio wave communications
by flooding the airwaves with noise
[6776.85] Log: JammerTitle=COMMUNICATIONS DISRUPTOR
[6776.85] Log: Jammer_broken=A jamming device that blocks all radio wave
communications by flooding the airwaves with noise. Currently offline.
[6776.85] Log: Jammer_broken_title=COMMUNICATIONS DISRUPTOR - BROKEN
[6776.85] Log: JokerToxinCylinder=A cylinder of the deadly chemical created by
the Joker. Attacks the nervous system, causing a slow, painful death.
[6776.85] Log: JokerToxinCylinderTitle=JOKER TOXIN CYLINDER
[6776.85] Log: LiveCables=Power cables provide electricity for devices
throughout the Quarantine Zone.
[6776.85] Log: LiveCablesTitle=LIVE POWER CABLE
[6776.85] Log: MagCrate=Container of metallic objects.
[6776.85] Log: MagCrateTitle=SIONIS STEEL PALLET
[6776.85] Log: MagCratea=Container of metallic objects.
[6776.85] Log: MagCrateaTitle=SIONIS STEEL PALLET
[6776.85] Log: MagnetSurface=AC motor surrounded by electromagnetic field. Can
be powered up using the Remote Electrical Charge.
[6776.85] Log: MagnetSurfaceBroken=Severely damaged Industrial Electromagnet.
[6776.85] Log: MagnetSurfaceNoMFA=AC motor surrounded by electromagnetic field.
[6776.85] Log: MagnetSurfaceNoMFATitle=INDUSTRIAL ELECTROMAGNET
[6776.85] Log: MagnetSurfaceTitle=INDUSTRIAL ELECTROMAGNET
[6776.85] Log: MagnetSurfaceTitleBroken=BROKEN INDUSTRIAL ELECTROMAGNET
[6776.85] Log: MagnetSurfacepoweroff=AC motor surrounded by electromagnetic
field. Currently powered down.
[6776.85] Log: MagnetSurfacepoweroffTitle=INDUSTRIAL ELECTROMAGNET - POWERED
DOWN
[6776.85] Log: Managers_Door=A solid, reinforced security door. Structural
weaknesses detected. Can only be opened by separating the door from its frame.
[6776.85] Log: Managers_door_title=REINFORCED DOOR
[6776.85] Log: Manhole=Provides access between sewer tunnels and ground level
[6776.85] Log: ManholeLadder=Provides access between sewer tunnels and ground
level
[6776.85] Log: ManholeLadder_Title=LADDER
[6776.85] Log: Manhole_Title=MANHOLE COVER
[6776.85] Log: Motor=Inactive electrical motor. Can be powered up using the
Remote Electrical Charge.
[6776.85] Log: MotorTitle=INDUSTRIAL MOTOR
[6776.85] Log: Motornorec=Inactive electrical motor
[6776.85] Log: Motornorectitle=INACTIVE ELECTRICAL MOTOR
[6776.85] Log: PTurret=Protects access to TYGER restricted areas. Repurposed by
Penguin to protect his valuables.
[6776.85] Log: PlayTape=Tape recorders are used to keep records of prisoner
evaluation sessions.
[6776.85] Log: PlayTapeTitle=TAPE RECORDER
[6776.85] Log: PoisonGas=Gas created in the smelting process. Highly toxic and
burning hot.
[6776.85] Log: PoisonGasTitle=HIGH-TEMPERATURE WASTE GAS
[6776.85] Log: Power=A switch that controls power supply to the attached
machinery
[6776.85] Log: Power_cable=Power cables provide electricity to electrical
devices.
[6776.85] Log: Power_title=MASTER CONTROL SWITCH
[6776.85] Log: PressurePad=Operates nearby Riddler objects when triggered. The
mechanism is activated by pressure.
[6776.85] Log: PressurePadTitle=RIDDLER PRESSURE PAD
[6776.85] Log: ProcessedComplete=Fully Processed
[6776.85] Log: ProcessedPartial=Processed
[6776.85] Log: ProcessedZero=Not Processed
[6776.85] Log: RIddlerControlBox=Modified WayneTech console, re-purposed and
reprogrammed by The Riddler to control machinery and puzzles.
[6776.85] Log: RIddlerControlBoxTitle=RIDDLER SECURITY CONSOLE
[6776.85] Log: raft=A floating maintenance raft originally used by museum
workers for cleaning purposes. The Batclaw can attach to metal anchor points.
[6776.85] Log: RaftRope=Maintenance raft with functional anchor points.
Suspended by weak cables, susceptible to a Batarang hit.
[6776.85] Log: RaftTitle=RAFT
[6776.85] Log: Riddler=Hidden around the Quarantine Zone by Edward Nigma AKA The
Riddler.
[6776.85] Log: RiddlerBombHat=Helmet created by the Riddler to detonate and kill
the wearer should the location beam be disrupted or the proximity sensor triggered.
[6776.85] Log: RiddlerBombHat_Title=RIDDLER HELMET
[6776.85] Log: RiddlerCW=Hidden in Arkham City by The Riddler. Booby trapped to
provide an electric shock if any except Catwoman attempts to handle
[6776.85] Log: RiddlerElevator=A simple switch activated elevator.
[6776.85] Log: RiddlerElevatorTitle=ELEVATOR
[6776.85] Log: RiddlerSwitch=A simple pressure based switch created by the
Riddler to control his puzzles and machinery.
[6776.85] Log: RiddlerSwitchTitle=RIDDLER SWITCH
[6776.85] Log: RiddlerTitle=RIDDLER TROPHY
[6776.85] Log: RiddlerTransActive=An active transmitter for a remote detonation
device.
[6776.85] Log: RiddlerTransInactive=An inactive transmitter for a remote
detonation device
[6776.85] Log: RiddlerTransTitle=RIDDLER TRANSMITTER
[6776.85] Log: Rope=Length of natural fibers, braided together. Susceptible to a
Batarang hit.
[6776.85] Log: Rope2Cut=Super-strong cable developed by Lucius Fox at WayneTech.
Can only be cut using a Batarang.
[6776.85] Log: Rope2NoCut=Super-strong cable developed by Lucius Fox at
WayneTech. Cannot be cut without harming the suspended enemy.
[6776.85] Log: Rope2NoCutTitle=HIGH TENSILE CABLE
[6776.85] Log: RopeTitle=ROPE
[6776.85] Log: SecretWaynePanel=A secret panel designed by Batman to provide
access to other areas of Wayne Manor.
[6776.85] Log: SecretWaynePanel_Title=SECRET PANEL
[6776.85] Log: SecretsMap=A hand drawn map that appears to show the location of
all the Riddler's challenges.
[6776.85] Log: SecretsMapTitle=RIDDLER SECRETS MAP
[6776.85] Log: SecurityGate=Electrical security gates stop prisoners from
escaping the Quarantine Zone.
[6776.85] Log: SecurityGateDisabled=SECURITY GATE - DEACTIVATED
[6776.85] Log: SecurityGateTitle=SECURITY GATE
[6776.85] Log: Shutter=Reinforced security shutter stops inmates escaping into
the Gotham underworld.
[6776.85] Log: Shutter_title=SECURITY SHUTTER
[6776.85] Log: Smashed_Mangers_Door=Remove crane to allow access.
[6776.85] Log: Smashed_Mangers_Title=DESTROYED DOOR
[6776.85] Log: SoftWood=Weak wooden panelling can be broken with enough force.
[6776.85] Log: SoftWoodTitle=SOFT WOOD PANELLING
[6776.85] Log: SubstationHatch=A metal panel protecting the inner workings of
the electrical substation.
[6776.85] Log: SubstationHatchTITLE=SUBSTATION MAINTENANCE HATCH
[6776.85] Log: SurgicalBlade=A surgical blade used to cut skin with precision.
[6776.85] Log: SurgicalBlade_Title=SCALPEL
[6776.85] Log: SurgicalSaw=A surgical saw used to cut through bone.
[6776.85] Log: SurgicalSaw_Title=SURGICAL SAW
[6776.85] Log: TYGERfloorSwitch=Disables electrical floor grid power supply.
[6776.85] Log: TYGERfloorSwitchTitle=SECURITY SWITCH
[6776.85] Log: Tape=Tape recording of prisoner interview sessions. May provide a
useful psychological insight.
[6776.85] Log: TapeTitle=INTERVIEW TAPE
[6776.85] Log: TitanCrate=Secure container used to ship samples of the TITAN
formula. Susceptible to a controlled explosion.
[6776.85] Log: TitanCrateTitle=TITAN CONTAINER
[6776.85] Log: TripWire=Explosive charges connected to motion sensors. Any
nearby movement will cause them to explode.
[6776.85] Log: TripWireRiddler=Explosive charges connected to motion sensors.
Any nearby movement will cause them to explode. There is a reloading mechanism that
replaces detonated mines.
[6776.85] Log: TripWireRiddlerDestroyed=Explosive charges connected to motion
sensors. Deactivated.
[6776.85] Log: TripWireRiddlerTitle=RIDDLER PROXIMITY MINE
[6776.85] Log: TripWireTitle=PROXIMITY MINE
[6776.85] Log: Turret=Protects access to TYGER restricted areas.
[6776.85] Log: TurretTitle=TYGER SENTRY TURRET
[6776.85] Log: Valve=Clears the cooling system of built up steam reserves. Can
be activated with the Batarang
[6776.85] Log: ValveTitle=PRESSURE RELEASE VALVE
[6776.85] Log: ValveTitleOff=PRESSURE RELEASE VALVE - INACTIVE
[6776.85] Log: VantagePoint=A covert position from which to survey a location.
[6776.85] Log: VantagePointBomb=Booby-trapped vantage point. Rigged with a
short-fuse proximity explosive.
[6776.85] Log: VantagePointDestroy=Damaged and unusable.
[6776.85] Log: VantagePointDestroyTitle=DESTROYED VANTAGE POINT
[6776.85] Log: VantagePointTitle=VANTAGE POINT
[6776.85] Log: Water_Valve=Distributes water coolant to control the ambient room
temperature.
[6776.85] Log: Water_Valve_title=WATER VALVE CONTROL
[6776.85] Log: Weak_Fan_Cover=This cover could be smashed open if hit with
enough force.
[6776.85] Log: Weak_Fan_Cover_Title=VENTILATION SHAFT COVERING
[6776.85] Log:

[6776.85] Log: [Fail_Screen]


[6776.85] Log: Ch1_Catwoman_dead=You failed to take out the executioner and
Catwoman was killed.
[6776.85] Log: Failed=Objective Failed
[6776.85] Log: Hostage_fail=The hostage taker saw you and killed the hostage.
[6776.85] Log: Ninja_Chase=You failed to keep up with the Assassin.
[6776.85] Log: Quincy_Sharp=You failed to protect Mayor Sharp from the inmates
of Arkham City and he was killed
[6776.85] Log: Vicki_Vale=You failed to take out Joker's Snipers and Vicki Vale
was killed.
[6776.85] Log:

[6776.85] Log: [Fonts]


[6776.85] Log: NormalFont=Arial Unicode MS
[6776.85] Log: SmallFont=Tahoma
[6776.85] Log: TitleFont=Times New Roman
[6776.85] Log:

[6776.85] Log: [GadgetHelp]


[6776.85] Log: BA_Back=Back
[6776.85] Log: BA_FlickStation=Cycle Decoded Broadcasts
[6776.85] Log: BA_Proceed=Proceed
[6776.85] Log: BA_ProceedJammed=Exit
[6776.85] Log: BA_Scan=Decode Broadcast
[6776.85] Log: BA_TunePasswords=Tune Passkeys
[6776.85] Log: BA_Unzoom=Return
[6776.85] Log: BA_Zoom=Fine Tune Frequency
[6776.85] Log: BroadcastAnalyserInUse=Tune
[6776.85] Log: EnterGrate=Enter Grate
[6776.85] Log: Enygma=Select Answer
[6776.85] Log: ExitGrate=Exit Grate
[6776.85] Log: RBatDistract=Sonic Batarang
[6776.85] Log: RBatarangAim=Aim Batarang
[6776.85] Log: RBatarangCAim=Aim Batarang
[6776.85] Log: RBatarangCSelect=Select Remote Control Batarang
[6776.85] Log: RBatarangCUse=Throw Batarang
[6776.85] Log: RBatarangNoTarget=Find Batarang Target
[6776.85] Log: RBatarangNwUse=Throw Wing-Ding
[6776.85] Log: RBatarangQuick=Quickfire Batarang
[6776.85] Log: RBatarangRbCUse=Throw Remote Control Shuriken
[6776.85] Log: RBatarangRbUse=Throw Shuriken
[6776.85] Log: RBatarangSelect=Select Batarang
[6776.85] Log: RBatarangSonicAim=Aim Sonic Batarang
[6776.85] Log: RBatarangSonicSelect=Select Sonic Batarang
[6776.85] Log: RBatarangSonicUse=Throw Sonic Batarang
[6776.85] Log: RBatarangUse=Throw Batarang
[6776.85] Log: RBatarang_ControllableBmReverse=Lock On Reverse Batarang Target
[6776.85] Log: RBatarang_ControllableBmReverseFire=Throw Reverse Batarang
[6776.85] Log: RBatarang_ControllableRbReverseFire=Throw Reverse Shuriken
[6776.85] Log: RBatarangsAim=Aim Batarangs
[6776.85] Log: RBatarangsSelect=Select Batarangs
[6776.85] Log: RBatarangsUse=Throw Batarangs
[6776.85] Log: RChatterTeethGadget=Chattering Teeth
[6776.85] Log: RChatterTeethGadgetUse=Throw Chattering Teeth
[6776.85] Log: RCwBolasAim=Aim Bolas
[6776.85] Log: RCwBolasSelect=Select Bolas
[6776.85] Log: RCwBolasUse=Throw Bolas
[6776.85] Log: RCwBullwhip=Whip
[6776.85] Log: RCwBullwhipAim=Aim Whip
[6776.85] Log: RCwBullwhipDisarm=Disarm
[6776.85] Log: RCwBullwhipGeneric=Use Whip
[6776.85] Log: RCwBullwhipPickup=Get Pickup
[6776.85] Log: RCwBullwhipSwitch=Hit Switch
[6776.85] Log: RCwBullwhipUse=Trip
[6776.85] Log: RCwCaltropsAim=Aim Caltrops
[6776.85] Log: RCwCaltropsSelect=Select Caltrops
[6776.85] Log: RCwCaltropsUse=Throw Caltrops
[6776.85] Log: RFreezeClusterGrenadeBm=Freeze Cluster Grenade
[6776.85] Log: RFreezeClusterGrenadeBmAim=Aim Freeze Cluster Grenade
[6776.85] Log: RFreezeClusterGrenadeBmQuick=Quickfire Freeze Cluster Grenade
[6776.85] Log: RFreezeClusterGrenadeBmSecondary=Throw Freeze Cluster Mine
[6776.85] Log: RFreezeClusterGrenadeBmSelect=Select Freeze Cluster Grenade
[6776.85] Log: RFreezeClusterGrenadeBmUse=Throw Freeze Cluster Grenade
[6776.85] Log: RFreezeGunJammerBm=Security Override
[6776.85] Log: RFreezeGunJammerBmUse=Activate Freeze Gun Override
[6776.85] Log: RFreezeSprayBm=Freeze Blast
[6776.85] Log: RFreezeSprayBmAim=Aim Freeze Blast
[6776.85] Log: RFreezeSprayBmQuick=Quickfire Freeze Blast
[6776.85] Log: RFreezeSprayBmSecondary=Throw Freeze Blast Mine
[6776.85] Log: RFreezeSprayBmSelect=Select Freeze Blast
[6776.85] Log: RFreezeSprayBmUse=Throw Freeze Blast
[6776.85] Log: RGooSprayBMQDetonate=Quickfire Detonate
[6776.85] Log: RGooSprayBm=Explosive Gel
[6776.85] Log: RGooSprayBmAim=Prepare Explosive Gel
[6776.85] Log: RGooSprayBmDetonate=Detonate
[6776.85] Log: RGooSprayBmQuick=Quickfire Explosive Gel
[6776.85] Log: RGooSprayBmSelect=Select Explosive Gel
[6776.85] Log: RGooSprayBmUse=Spray Explosive Gel
[6776.85] Log: RHarpoonGunBm=Batclaw
[6776.85] Log: RHarpoonGunBmAim=Aim Batclaw
[6776.85] Log: RHarpoonGunBmSelect=Select Batclaw
[6776.85] Log: RHarpoonGunBmUse=Fire Batclaw
[6776.85] Log: RHarpoonGunLv2=Ultra Batclaw
[6776.85] Log: RHarpoonGunNw=Batclaw
[6776.85] Log: RHarpoonGunNwAim=Aim Batclaw
[6776.85] Log: RHarpoonGunNwUse=Fire Batclaw
[6776.85] Log: RHarpoonGunQuick=Quickfire Batclaw
[6776.85] Log: RJammerGadgetBm=Jammer Gadget
[6776.85] Log: RJammerGadgetBmDetonateMine=Detonate Mine
[6776.85] Log: RJammerGadgetBmDisableWeapon=Disable Weapon
[6776.85] Log: RJammerGadgetBmDisarmMine=Disarm Mine
[6776.85] Log: RJokerGlasses=Joker Glasses
[6776.85] Log: RJokerGlassesUse=Use Joker glasses
[6776.85] Log: RJokerGun=Gun
[6776.85] Log: RJokerGunUse=Fire Gun
[6776.85] Log: RLineLauncherBm=Line Launcher
[6776.85] Log: RLineLauncherBmAim=Aim Line Launcher
[6776.85] Log: RLineLauncherBmSelect=Select Line Launcher
[6776.85] Log: RLineLauncherBmUse=Fire Line Launcher
[6776.85] Log: RLineLauncherDropVillain=Drop Villain
[6776.85] Log: RLineLauncherGrab=Grab & Takedown
[6776.85] Log: RLineLauncherNw=Line Launcher
[6776.85] Log: RLineLauncherNwAim=Aim Line Launcher
[6776.85] Log: RLineLauncherNwUse=Fire Line Launcher
[6776.85] Log: RLineLauncherRescue=Rescue Hostage
[6776.85] Log: RLineLauncherTightRope=Wire Walk
[6776.85] Log: RMagneticBlastBeginAdjustValues=Activate the Electrical Field
[6776.85] Log: RMagneticBlastBm=Remote Electrical Charge
[6776.85] Log: RMagneticBlastBmAim=Aim Remote Electrical Charge
[6776.85] Log: RMagneticBlastBmAttract=Attract Charge
[6776.85] Log: RMagneticBlastBmCloseDoor=Lower Shutter
[6776.85] Log: RMagneticBlastBmConfirm=Confirm
[6776.85] Log: RMagneticBlastBmFuseBox=Overload Fuse Box
[6776.85] Log: RMagneticBlastBmLowerLift=Lower Elevator
[6776.85] Log: RMagneticBlastBmOpenDoor=Raise Shutter
[6776.85] Log: RMagneticBlastBmQuick=Quickfire Electrical Charge
[6776.85] Log: RMagneticBlastBmRaiseLift=Raise Elevator
[6776.85] Log: RMagneticBlastBmRepulse=Fire Remote Electrical Charge
[6776.85] Log: RMagneticBlastBmSelect=Select Remote Electrical Charge
[6776.85] Log: RMagneticBlastBmShockEnemy=Shock Enemy
[6776.85] Log: RMagneticBlastBmUse=Fire Remote Electrical Charge
[6776.85] Log: RNightwingSticks=Electrical Blast
[6776.85] Log: RNightwingSticksAim=Ready EM Blast
[6776.85] Log: RNightwingSticksBounceThrow=Escrima Stick
[6776.85] Log: RNightwingSticksBounceThrowAim=Aim Escrima Stick
[6776.85] Log: RNightwingSticksBounceThrowUse=Ricochet Throw
[6776.85] Log: RNightwingSticksUse=Trigger EM Blast
[6776.85] Log: RNightwingWristDartAim=Aim Wrist Dart
[6776.85] Log: RNightwingWristDartUse=Fire Wrist Dart
[6776.85] Log: RResonatorTunerBm=Cryptographic Sequencer
[6776.85] Log: RResonatorTunerBmAim=Prepare Cryptographic Sequencer
[6776.85] Log: RResonatorTunerBmHack=Hack Device
[6776.85] Log: RResonatorTunerBmNoTarget=Target electronic Security Consoles
with Cryptographic Sequencer to hack the device
[6776.85] Log: RResonatorTunerBmSelect=Select Cryptographic Sequencer
[6776.85] Log: RResonatorTunerBmUse=Use Cryptographic Sequencer
[6776.85] Log: RResonatorTunerNoTarget=Locate Cryptographic Sequencer Target
[6776.85] Log: RRobinBatClawAim=Target Zip Kick
[6776.85] Log: RRobinBatClawSelect=Select Zip Kick
[6776.85] Log: RRobinBatClawUse=Zip Kick
[6776.85] Log: RRobinBlowDart=Wrist Dart
[6776.85] Log: RRobinBlowDartAim=Aim Wrist Dart
[6776.85] Log: RRobinBlowDartUse=Fire Dart
[6776.85] Log: RRobinStaffShieldAim=Aim Bullet Shield
[6776.85] Log: RRobinStaffShieldBash=Shield Bash
[6776.85] Log: RRobinStaffShieldSelect=Select Bullet Shield
[6776.85] Log: RRobinStickyBombAim=Ready Snap-Flash
[6776.85] Log: RRobinStickyBombDetonate=Detonate Snap-Flash
[6776.85] Log: RRobinStickyBombSelect=Select Snap-Flash
[6776.85] Log: RRobinStickyBombUse=Place Snap-Flash
[6776.85] Log: RSmokeBombBm=Smoke Pellet
[6776.85] Log: RSmokeBombBmAim=Ready Smoke Pellet
[6776.85] Log: RSmokeBombBmDrop=Drop Smoke Pellet
[6776.85] Log: RSmokeBombBmSelect=Select Smoke Pellet
[6776.85] Log: RSmokeBombBmUse=Throw Smoke Pellet
[6776.85] Log: RSmokeBombEscape=(x2) Smoke Pellet Escape
[6776.85] Log: RSwordRasUse=Throw Sword
[6776.85] Log: RBatarang=Batarang
[6776.85] Log: RbatarangC=Remote Control Batarang
[6776.85] Log: RbatarangCAutolevel=Auto Level
[6776.85] Log: RbatarangCBoost=Boost
[6776.85] Log: RbatarangCBrake=Brake
[6776.85] Log: RbatarangCUTurn=U-Turn
[6776.85] Log: RbatarangSonic=Sonic Batarang
[6776.85] Log: Rbatarangs=Batarangs
[6776.85] Log: Rinvestigate=(Tap) Detective Mode
[6776.85] Log: SonicBatarangDisabled=Sonic Batarangs cannot be used again in a
location once a Sonic Shock Batarang has been detonated.
[6776.85] Log: SonicBatarangExplanation=The Sonic Batarang will disrupt nearby
heartbeat monitors and attract nearby enemies.
[6776.85] Log:

[6776.85] Log: [HelpText]


[6776.85] Log: 2FaceSafe=Crack Safe
[6776.85] Log: ARTrainingGrapnelLoc=View Grapnel Boost Location
[6776.85] Log: ARTrainingInitialHelp=Glide through all the targets without
touching the ground to complete the AR training
[6776.85] Log: ARTrainingLocation=View AR Training
[6776.85] Log: Activate=Use
[6776.85] Log: ArmouredThugs=Use the Beat Down to take out thugs wearing body
armor
[6776.85] Log: BatclawSlam=Batclaw Slam
[6776.85] Log: Bio=Character Bio
[6776.85] Log: ButtonPromptAerialAttackOffThug=Aerial Attack
[6776.85] Log: ButtonPromptAerialAttackOffWall=(Towards Wall) Aerial Attack Off
Wall
[6776.85] Log: ButtonPromptBeatDown=Beat Down
[6776.85] Log: ButtonPromptCamera=Look Up
[6776.85] Log: ButtonPromptCatwalkToCeiling=Climb To Ceiling
[6776.85] Log: ButtonPromptCeilingToCatwalk=Climb Up
[6776.85] Log: ButtonPromptCeilingToDangle=Climb To Ledge
[6776.85] Log: ButtonPromptClimb=Climb
[6776.85] Log: ButtonPromptClimbDown=Climb Down
[6776.85] Log: ButtonPromptCombatAnalysis=View Batcomputer Analysis
[6776.85] Log: ButtonPromptCombatTkd=Combat Takedown
[6776.85] Log: ButtonPromptCornerGrab=Corner Takedown
[6776.85] Log: ButtonPromptCornerLook=Corner Cover
[6776.85] Log: ButtonPromptCover=Cover
[6776.85] Log: ButtonPromptCrouch=Crouch
[6776.85] Log: ButtonPromptDangleToCeiling=Climb To Ceiling
[6776.85] Log: ButtonPromptDisableJammer=Disable Communications Disruptor
[6776.85] Log: ButtonPromptDisarm=Disarm
[6776.85] Log: ButtonPromptDoubleGrab=Silent Double Takedown
[6776.85] Log: ButtonPromptDropAttack=Drop Attack
[6776.85] Log: ButtonPromptDropFromCeiling=Drop Down
[6776.85] Log: ButtonPromptFlipToCeiling=Flip To Ceiling
[6776.85] Log: ButtonPromptFloorGrab=Ground Takedown
[6776.85] Log: ButtonPromptGameCamera=Look
[6776.85] Log: ButtonPromptGlide=Glide
[6776.85] Log: ButtonPromptGlideKick=Glide Kick
[6776.85] Log: ButtonPromptGrab=Silent Takedown
[6776.85] Log: ButtonPromptGrab2=Silent Takedown (when directly above target)
[6776.85] Log: ButtonPromptGrab3=Silent Takedown (when directly behind target)
[6776.85] Log: ButtonPromptGrapple=Grapple
[6776.85] Log: ButtonPromptGrappleVantage=Grapple To Vantage Point
[6776.85] Log: ButtonPromptGrateFromCeiling=Open Grate
[6776.85] Log: ButtonPromptGrateToCeiling=Open Grate
[6776.85] Log: ButtonPromptHangDoubleGrab=Inverted Double Takedown
[6776.85] Log: ButtonPromptHangGrab=Inverted Takedown
[6776.85] Log: ButtonPromptInterrogate=Interrogate
[6776.85] Log: ButtonPromptJump=Run & Jump
[6776.85] Log: ButtonPromptKick=Kick
[6776.85] Log: ButtonPromptKnifeCounter=Counter Knife Attacks
[6776.85] Log: ButtonPromptLand=Land
[6776.85] Log: ButtonPromptLedgeDoubleGrab=Double Ledge Takedown
[6776.85] Log: ButtonPromptLedgeGrab=Ledge Takedown
[6776.85] Log: ButtonPromptLift=Lift
[6776.85] Log: ButtonPromptNoisyDblTkd=Double Takedown
[6776.85] Log: ButtonPromptNoisyDblTkd2=Double Takedown (when directly behind
targets)
[6776.85] Log: ButtonPromptNoisyTkd=Takedown
[6776.85] Log: ButtonPromptNoisyTkd2=Takedown (when by wood panelling)
[6776.85] Log: ButtonPromptPickPocket=Pick Pocket
[6776.85] Log: ButtonPromptPlantTracker=Counter To Plant Tracking Device
[6776.85] Log: ButtonPromptPounceDown=Pounce
[6776.85] Log: ButtonPromptPounceOnThug=Pounce Attack
[6776.85] Log: ButtonPromptPounceToCeiling=Pounce To Ceiling
[6776.85] Log: ButtonPromptReleaseGrapple=Release Grapple
[6776.85] Log: ButtonPromptRun=Run
[6776.85] Log: ButtonPromptSearch=Search
[6776.85] Log: ButtonPromptSlide=Crouch while running.
[6776.85] Log: ButtonPromptStruggle=Struggle
[6776.85] Log: ButtonPromptStunStick=Evade and Strike Backwards
[6776.85] Log: ButtonPromptSwing=Swing Between Vantage Points
[6776.85] Log: ButtonPromptSwingDown=Swing Down
[6776.85] Log: ButtonPromptSwingKick=Swing Kick
[6776.85] Log: ButtonPromptVentFirstPerson=First Person
[6776.85] Log: ButtonPromptWallClimb=Climb Up
[6776.85] Log: BuyCW=Install the Catwoman Bundle Pack to play as Catwoman and
collect these trophies.
[6776.85] Log: BuyCWContent=Install the Catwoman Bundle Pack to play as
Catwoman.
[6776.85] Log: CWIdentifyLoot=Use Thief Vision to identify thugs carrying
Catwoman's loot.
[6776.85] Log: Cancel=Cancel
[6776.85] Log: CatDetect=Thief Vision
[6776.85] Log: CeilingSpottedTutorial=Enemies will check the ceiling if they
find a nearby unconscious body.
[6776.85] Log: CharacterSwitchUnlocked=CHARACTER SWITCH POINTS UNLOCKED
[6776.85] Log: CheckGordon=Examine
[6776.85] Log: ClayfaceBomb=Liable to detonate with a forceful collision.
[6776.85] Log: ClayfaceBombTitle=EXPLOSIVE CHARGES
[6776.85] Log: ClayfaceVulnerable=Clayface is vulnerable to close combat attacks
when in a frozen state
[6776.85] Log: ClearTheAreaLunatics=Incapacitate nearby threats to continue
[6776.85] Log: ClearTheAreaThugs=Secure area to continue
[6776.85] Log: ClimbOutOfWater=Climb Up
[6776.85] Log: CombatKO=Freeflow Takedown
[6776.85] Log: ComboBlade=Blade Dodge
[6776.85] Log: ComboBladeDesc=Pull away from the attacker and hold Counter to
perform a Blade Dodge
[6776.85] Log: ContentNotInstalled=CONTENT NOT INSTALLED
[6776.85] Log: CornerCover=Use Corner Cover to assess the threat ahead
[6776.85] Log: CornerCoverNear=Corner Cover (near corner)
[6776.85] Log: Counter=Counter
[6776.85] Log: CriticalStrike=Critical Strike
[6776.85] Log: CriticalStrikeTooSoon=Too Soon...
[6776.85] Log: CriticalStrikeTutorial=Perform your next strike immediately after
the moment of impact to perform Critical Strikes.
[6776.85] Log: Crouch=Use crouch to move silently and quickly.
[6776.85] Log: CrouchTutorial=Use crouch to move silently and quickly
[6776.85] Log: CutClayface=Cut Clayface
[6776.85] Log: CwPounceGood=GOOD
[6776.85] Log: CwPouncePerfect=PERFECT!!
[6776.85] Log: CwPounceTooEarly=Too Early
[6776.85] Log: CwPounceTooLate=Too Late
[6776.85] Log: DetectRobots=Use Detective Mode to locate more Mechanical
Guardians
[6776.85] Log: DetectiveModeOff=Turn Off Detective Mode
[6776.85] Log: DisableLiftSwitch=Disable brake
[6776.85] Log: DisarmAndDestroy=Special Combo Disarm And Destroy Weapon
[6776.85] Log: DiveWindow=Dive Through Window
[6776.85] Log: DoorBlocked=Door Blocked
[6776.85] Log: DoorLocked=Door Locked
[6776.85] Log: DoorOpening=Door Opening...
[6776.85] Log: DoorUse=Open Door
[6776.85] Log: Drink=Drink
[6776.85] Log: DroneSwitch=Switch Sides
[6776.85] Log: EMachine=Enigma Machine
[6776.85] Log: EnterApp=Enter Apartment
[6776.85] Log: Escape=Escape
[6776.85] Log: Evade=Evade
[6776.85] Log: ExitCover=Exit
[6776.85] Log: ExplodedCeilingTakedown=Exploding Ceiling Takedown
[6776.85] Log: ExplodedWallTakedown=Exploding Wall Takedown
[6776.85] Log: FindCornerCover=Find Corner Cover
[6776.85] Log: FlipGrate=Catwoman can use Service Hatches to swing to the
ceiling below.
[6776.85] Log: Flowers=Pay Your Respects
[6776.85] Log: ForensicsMode=Evidence Scanner
[6776.85] Log: ForensicsScan=Scan In Evidence
[6776.85] Log: ForensicsXRay=Detective Mode
[6776.85] Log: ForensicsZoom=Evidence Scanner
[6776.85] Log: FreezeBlast=Use the Freeze Blast to turn boiling water into ice
[6776.85] Log: FreezeCluster=Collect Freeze Technology
[6776.85] Log: FreezeCombatAnalysis=Use the Batcomputer to analyze Mr. Freeze
and identify any potential weaknesses.
[6776.85] Log: FreezeEnemies=Target enemies with the Freeze Blast to paralyze
them momentarily
[6776.85] Log: FreezePipe=Use the Freeze Blast to block ruptured stream pipes.
[6776.85] Log: GadgetOverLedgeTakedown=Gadget Over Ledge Takedown
[6776.85] Log: GagHarley=Gag/Ungag Harley
[6776.85] Log: GlassTakedown=Glass Takedown
[6776.85] Log: Glide=Glide
[6776.85] Log: GlideDive=Dive
[6776.85] Log: GlideOffWall=Glide Off Wall
[6776.85] Log: GrabSword=Grab Sword
[6776.85] Log: GrabVial=Grab Vial
[6776.85] Log: GrappleEscape=Escape
[6776.85] Log: GrappleJump=Hold During Grapple
[6776.85] Log: GrappleToPrimaryHelicopter=Grapple to Primary Helicopter without
being seen to download Master Control Program
[6776.85] Log: GrateOpenFaster=Open Faster
[6776.85] Log: GrateOpenQuietly=Open
[6776.85] Log: GratePullDown=Pull Down
[6776.85] Log: GrateSpottedTutorial=Enemies will check in grates if they find a
nearby unconscious body.
[6776.85] Log: GroupAttack=Special Combo Whiplash
[6776.85] Log: GroupGroundKO=Special Combo Multi Ground Takedown
[6776.85] Log: GroupStun=Special Combo Bat Swarm
[6776.85] Log: GroupTrip=Special Combo Whip Trip
[6776.85] Log: Hang=Hang
[6776.85] Log: Hang2Shimmy=Hang From Edge
[6776.85] Log: HostageTaken=Detective Mode To Locate Hostage
[6776.85] Log: HostageTakenTitle=HOSTAGE TAKEN!
[6776.85] Log: HushTape=Listen To Journal
[6776.85] Log: IceSmashTakedown=Ice Smash Takedown
[6776.85] Log: Interrogate=Interrogate Surrendering Thug (when near)
[6776.85] Log: Interrogate_Generic=Interrogate Thug (when near)
[6776.85] Log: Interrogate_Sharp=Interrogate %s
[6776.85] Log: InvestigationMode=Detective Mode
[6776.85] Log: IvyVineEscape=Escape
[6776.85] Log: Jammer_Help=Neutralize the Signal Jammer thug to unscramble
Detective Mode
[6776.85] Log: Jump=Jump
[6776.85] Log: JumpToShimmy=Jump the gap towards the ledge to catch hold of it.
[6776.85] Log: Jump_Railing=Jump To Railing
[6776.85] Log: LadderClimb=Climb
[6776.85] Log: LedgeHangDown=Drop Down
[6776.85] Log: LedgeHangShimmy=Shimmy
[6776.85] Log: LedgeHangUp=Climb Up
[6776.85] Log: LevelUp=Upgrade
[6776.85] Log: LieutenantQuickGadgetHelpDesc=Use Quickfire gadgets against
Lieutenants
[6776.85] Log: LineLaunch=Aim and fire the Line Launcher again while riding it
to travel around corners
[6776.85] Log: LineLauncherKO=Line Launcher Takedown
[6776.85] Log: Loading=Loading...
[6776.85] Log: Locked=Locked
[6776.85] Log: LoseHelicopter=Lose attacking helicopter to continue
[6776.85] Log: MagArmour=Target the armored thug with the Remote Electrical
Charge to knock him into nearby enemies.
[6776.85] Log: Map=Map / Objectives
[6776.85] Log: MineExplosionTakedown=Controlled Explosion
[6776.85] Log: NormalTakedown=Takedown
[6776.85] Log: Open=Open
[6776.85] Log: OpenCase=Open Briefcase
[6776.85] Log: OpenSafe=Open Safe
[6776.85] Log: OverLedgeTakedown=Falling Down Knockout
[6776.85] Log: PDLCBMCage=Examine Cage
[6776.85] Log: PDLCBombs=Scanning for bomb detonation frequencies
[6776.85] Log: PDLCCardReader=Examine Security Panel
[6776.85] Log: PDLCDisarmBomb=Disarm Bomb
[6776.85] Log: PDLCHarleyInform=Take out all thugs EXCEPT Harley informant to
interrogate him
[6776.85] Log: PDLCSaveBM=Free Batman
[6776.85] Log: Paused=Paused
[6776.85] Log: PenRadio=Take Encryption Card From Penguin Radio
[6776.85] Log: Perch=Walk into Railing to Perch
[6776.85] Log: Phone=Answer Phone
[6776.85] Log: PickUpCWPickup=Pick Up Riddler Trophy
[6776.85] Log: PickUpPickup=Pick Up Riddler Trophy
[6776.85] Log: PickUpSecretsMap=Pick Up Secrets Map
[6776.85] Log: PickUpTape=Play Tape
[6776.85] Log: PickupCase=Pickup Briefcase
[6776.85] Log: PickupOrchid=Pickup Ivy's Orchid
[6776.85] Log: PounceToCeiling=Pounce Up (when under meshed ceiling)
[6776.85] Log: PredArmour=Armored thugs cannot be taken down silently. Use
combat attacks or gadget traps to take them out.
[6776.85] Log: PredHostageTaken=Take down the hostage taker without being
spotted
[6776.85] Log: PredatorGoalScreen=Medal Challenges
[6776.85] Log: ProgramRemoteBatarang=Program the Remote Batarang to take down
down R#'s al Ghkl
[6776.85] Log: Pull=Pull
[6776.85] Log: PullFromCatwalkTakedown=Pull From Catwalk Takedown
[6776.85] Log: QuickGadget=Quickfire Current Gadget
[6776.85] Log: QuickTakedownPrompt=Knockout Smash
[6776.85] Log: QuickWhip=Whip
[6776.85] Log: Quick_Batarang=Quickfire Batarang
[6776.85] Log: RECDesc=Use the Remote Electrical Charge to provide power to
motorized devices in the environment.
[6776.85] Log: RLineLauncherTakedown=Line Launcher Takedown
[6776.85] Log: RailingLookCamera=Look Down
[6776.85] Log: RailingWalk=Walk On Railing
[6776.85] Log: RedThug=Thugs carrying firearms are displayed in orange
[6776.85] Log: Redirect=Redirect
[6776.85] Log: RemoteBatarang=Use the Remote Controlled Batarang to activate
switches which are out of reach.
[6776.85] Log: RemoveControlBox=Download Master Control Program
[6776.85] Log: Rescue=Rescue %s
[6776.85] Log: Rescue2=Rescue
[6776.85] Log: ResonatorDecrypt=Decrypt Carrier
[6776.85] Log: ResonatorTune=Tune
[6776.85] Log: Riddler=Riddler's Challenge
[6776.85] Log: Riddler4_Code="How the hell did you do that? The numbers are 1-1-
5, 7-8-0."
[6776.85] Log: RiddlerInform=Scan for Riddler Informants
[6776.85] Log: RiddlerInform2=Take out all thugs EXCEPT Riddler informant to
interrogate him
[6776.85] Log: Riddler_Church_Scan_Help="I am an instrument whose music always
comes from the heart. What am I?"
[6776.85] Log: Riddler_Enygma_Help=Use the Enigma Machine to solve the riddle
and locate the next hostage
[6776.85] Log: Riddler_Radio_Freq_00="He told me to tell you something. He was
very, very specific. It's just some numbers: 2-7-5, 3-2-5. I have no idea what they
mean."
[6776.85] Log: Riddler_Radio_Freq_01="6-2-5, 9-2-5!. That's what he told me to
tell you. I don't know what it means, but he said he'd kill the others if I didn't
tell you exactly what he said."
[6776.85] Log: Riddler_Radio_Freq_02="Yeah. It's 8-6-0. 1-2-0. He said something
about it helping you."
[6776.85] Log: Riddler_Radio_Freq_03="... oh, yes, it was 6-0-6 by 1-2-0."
[6776.85] Log: Riddler_Radio_Freq_04="How the hell did you do that? The numbers
are 1-1-5, 7-8-0."
[6776.85] Log: SMB1_Crane_Rec_Reminder_01=Use the Remote Electrical Charge to
swing the crane hook into Joker's office.
[6776.85] Log: SMB1_Crane_Rec_Reminder_02=Use the Remote Electrical Charge to
pull off the doors to the Joker's office.
[6776.85] Log: SPEscapeTutorial=Use the Grapnel Gun to escape to a vantage
point!
[6776.85] Log: SPSwingTutorial=Move quickly between vantage points to lose
attackers.
[6776.85] Log: SaveBatman=Help Batman
[6776.85] Log: Scan=Environment Analysis
[6776.85] Log: ScanDronePaths=Hold - Scan for flight paths
[6776.85] Log: ScanGlyph=Scan Symbol
[6776.85] Log: ScanHelicopters=Scan TYGER Helicopter
[6776.85] Log: ScanHelicopters_Instructions=Scan TYGER helicopters to locate
Master Control Program
[6776.85] Log: ScanRiddle=Use Environment Analysis to scan and store solutions
to Riddles.
[6776.85] Log: ScanRobot=Scan Mechanical Guardian
[6776.85] Log: ScanTygerFrequency=Use Cryptographic Sequencer to intercept TYGER
communications
[6776.85] Log: Scan_Trophy=Scan in currently unobtainable trophies to add them
to the map for collection later.
[6776.85] Log: Scan_Trophy_Button=Scan In Trophy Location
[6776.85] Log: ShieldAerialAttack=Use the Aerial Attack to take out thugs using
shields
[6776.85] Log: ShockwaveAttack=Detonate Shock Wave
[6776.85] Log: SixaxisSteer=Steer by tilting the wireless controller
[6776.85] Log: Skip=Skip
[6776.85] Log: Slide=Slide (while running)
[6776.85] Log: Smoke=Use a Smoke Pellet to escape when discovered by armed
enemies
[6776.85] Log: SmokeBombCounter=Drop Smoke Pellet
[6776.85] Log: SonicBatarangTakedown=Sonic Batarang Takedown
[6776.85] Log: StatArmouredThugsDefeated=Armored Thugs Defeated
[6776.85] Log: StatBankedPoints=Banked Points
[6776.85] Log: StatBankedTime=Banked Time
[6776.85] Log: StatEnemiesDefeated=Enemies Defeated
[6776.85] Log: StatJokerDefeated=Joker Defeated?
[6776.85] Log: StatLieutenantsDefeated=Lieutenants Defeated
[6776.85] Log: StatMaxCombo=Max Combo
[6776.85] Log: StatMaxGaugeBonus=Max Gauge Bonus
[6776.85] Log: StatMaxLevelBank=Max Level Banked
[6776.85] Log: StatMaxLevelReached=Max Level Reached
[6776.85] Log: StatNinjasDefeated=Ninjas Defeated
[6776.85] Log: StatThugsDefeated=Thugs Defeated
[6776.85] Log: StatTitansDefeated=Titans Defeated
[6776.85] Log: Strike=Strike
[6776.85] Log: StunStickThugs=Evade over Stun Stick thugs and strike them from
behind to avoid being shocked
[6776.85] Log: SuperComboBladeDesc=Perform the Blade Dodge Takedown by releasing
the counter button between each of the attacker's multiple swipes.
[6776.85] Log: SuperStun=Ultra Stun
[6776.85] Log: SuperStunDesc=Use the Ultra Stun to start a Beat Down on a Titan
infected thug
[6776.85] Log: SwitchCharacter=Take A Break
[6776.85] Log: SwitchCharacterPoints=Use switch points at various locations in
Arkham City to change character
[6776.85] Log: SwitchToBM=Switch to Batman
[6776.85] Log: SwitchToCW=Switch to Catwoman
[6776.85] Log: TakeCure=Take Cure
[6776.85] Log: takedown=Takedown
[6776.85] Log: TakedownProjectileTakedown=Projectile Takedown
[6776.85] Log: TakedownVariety=When facing a group of armed thugs, use a range
of takedowns for an XP Variation Bonus. Use noisy takedowns for an XP Intimidation
Bonus.
[6776.85] Log: TalkBaker=Talk To Dr. Stacey Baker
[6776.85] Log: TalkCalander=Talk To Calendar Man
[6776.85] Log: TalkHatter=Talk To Mad Hatter
[6776.85] Log: TalkIvy=Talk To Ivy
[6776.85] Log: TalkTo=Talk To %s
[6776.85] Log: Threats=Use Detective Mode to identify potential threats
[6776.85] Log: ThrowLunatic=Throw Lunatic
[6776.85] Log: TrackWires=Use Detective Mode to track the wires back to the
Security Gate Control
[6776.85] Log: Triple_Baterang_Help=Use the Quickfire Batarang to throw 3
Batarangs in quick succession.
[6776.85] Log: Use=Use
[6776.85] Log: UseBulletShield=Use Robin's Bullet Shield to block gun fire and
environmental hazards
[6776.85] Log: UseComputer=Use Computer
[6776.85] Log: UseGadgets=Use gadgets during combat to take out enemies more
effectively
[6776.85] Log: UseSnapFlashEnv=Place a Snap-Flash on an environmental object to
take down enemies
[6776.85] Log: UseSnapFlashThug=Place a Snap-Flash onto an enemy and detonate it
to stun them
[6776.85] Log: UseZipKickEnv=Use Robin's Zip Kick on environmental objects to
traverse over distances
[6776.85] Log: UseZipKickThugs=Use Robin's Zip Kick on thugs for a high velocity
attack
[6776.85] Log: VRRaceLost=AR Training failed
[6776.85] Log: VRRaceStarted=AR Training initiated
[6776.85] Log: VRRaceTitle=BATCOMPUTER UPDATE
[6776.85] Log: VRRaceWon=AR Training completed
[6776.85] Log: Vault=Run And Climb
[6776.85] Log: VenomGetOn=Get On
[6776.85] Log: VenomHangOn=Hang On
[6776.85] Log: WireWalk=Walk On Wire
[6776.85] Log: Wire_On=Climb onto wires in the environment.
[6776.85] Log: Wire_TD=Take down enemies from wire vantage points.
[6776.85] Log: Zoom=Click To Zoom
[6776.85] Log: ZsaszPhone=Locate Ringing Phone
[6776.85] Log: ZsaszRace=Answer the ringing phone as soon as possible or Zsasz
will kill his hostage
[6776.85] Log:

[6776.85] Log: [LevelDesc]


[6776.85] Log: 03=
[6776.85] Log: AceBuilding=Ace Chemicals Building
[6776.85] Log: BaneSS_B1=Krank Co. Toys
[6776.85] Log: Batman=Physical Challenges
[6776.85] Log: CW=TYGER Confiscated Goods Vault
[6776.85] Log: CW_A1=Sewer
[6776.85] Log: CW_A1_Corridor=Collapsed Corridor
[6776.85] Log: CW_A1_Gotham=Gotham City
[6776.85] Log: CW_A1_Sewer=Sewer
[6776.85] Log: CW_A1_Storage=Confiscated Goods Vault
[6776.85] Log: CW_C1=Harvey Dent's Campaign Office
[6776.85] Log: Church=Church / Medical Center
[6776.85] Log: Church_B1=Medical Center
[6776.85] Log: Court=Solomon Wayne Courthouse
[6776.85] Log: Court_B1=Solomon Wayne Courthouse
[6776.85] Log: GCPD=Gotham City Police Dept.
[6776.85] Log: GCPD_A1=Gotham City Police Dept.
[6776.85] Log: GCPD_A1_Secret1=Ventilation System
[6776.85] Log: GCPD_Global=GCPD Building
[6776.85] Log: Hush_C1=Makeshift Surgery
[6776.85] Log: IvyLair_B1=Poison Ivy's Lair
[6776.85] Log: MadHatter_01=
[6776.85] Log: MadHatter_02=Rabbit Hole
[6776.85] Log: MadHatter_03=Wonderland
[6776.85] Log: Museum=Museum
[6776.85] Log: Museum_A1=Armory
[6776.85] Log: Museum_B1=
[6776.85] Log: Museum_B1Pit=Gladiator Pit
[6776.85] Log: Museum_B2=Torture Chamber
[6776.85] Log: Museum_B2_Secret1=Alcove
[6776.85] Log: Museum_C1=Trophy Room
[6776.85] Log: Museum_C1_Secret1=Trophy Room
[6776.85] Log: Museum_C1_Secret2=Trophy Room
[6776.85] Log: Museum_C2=War Room
[6776.85] Log: Museum_S1=Iceberg Lounge
[6776.85] Log: Museum_S2=Iceberg Chamber
[6776.85] Log: Nora_B1=Storage Warehouse 5B
[6776.85] Log: OW=
[6776.85] Log: OWA=Park Row
[6776.85] Log: OWB=Amusement Mile
[6776.85] Log: OWC=Industrial District
[6776.85] Log: OWD=Subway
[6776.85] Log: OWE=The Bowery
[6776.85] Log: OW_A1=Park Row
[6776.85] Log: OW_A2=Park Row
[6776.85] Log: OW_A3=Park Row
[6776.85] Log: OW_A4=Park Row
[6776.85] Log: OW_A5=Park Row
[6776.85] Log: OW_A6=Park Row
[6776.85] Log: OW_A7=Park Row
[6776.85] Log: OW_A8=Park Row
[6776.85] Log: OW_A9=Park Row
[6776.85] Log: OW_B0=Amusement Mile
[6776.85] Log: OW_B1=Amusement Mile
[6776.85] Log: OW_B2=Amusement Mile
[6776.85] Log: OW_B3=Amusement Mile
[6776.85] Log: OW_B4=Amusement Mile
[6776.85] Log: OW_B5=Amusement Mile
[6776.85] Log: OW_B6=Amusement Mile
[6776.85] Log: OW_B7=Amusement Mile
[6776.85] Log: OW_C1=Industrial District
[6776.85] Log: OW_C2=Industrial District
[6776.85] Log: OW_C3=Industrial District
[6776.85] Log: OW_C4=Industrial District
[6776.85] Log: OW_C5=Industrial District
[6776.85] Log: OW_C6=Industrial District
[6776.85] Log: OW_C7=Industrial District
[6776.85] Log: OW_D0=Subway Station
[6776.85] Log: OW_D1=Subway Station
[6776.85] Log: OW_D2=Subway Tunnels
[6776.85] Log: OW_D3=Subway Terminal
[6776.85] Log: OW_D3_Override=Subway Terminal
[6776.85] Log: OW_D4=Subway Maintenance Access
[6776.85] Log: OW_D5=Subway Maintenance Access
[6776.85] Log: OW_E1=The Bowery
[6776.85] Log: OW_E2=The Bowery
[6776.85] Log: OW_E3=The Bowery
[6776.85] Log: OW_E4=The Bowery
[6776.85] Log: OW_E5=The Bowery
[6776.85] Log: OW_E6=The Bowery
[6776.85] Log: OW_E7=Arkham City Processing Center
[6776.85] Log: OW_E7_Secret=Arkham City Processing Center
[6776.85] Log: OW_E8=Arkham City Processing Center
[6776.85] Log: PDLCIN=Shipyard
[6776.85] Log: PDLCIN_A1=Dry Dock
[6776.85] Log: PDLCIN_B1=Warehouse
[6776.85] Log: PDLCIN_B2=Pump Room
[6776.85] Log: PDLCIN_B3=Joker Shrine Room
[6776.85] Log: PDLCIN_C1=Access Corridor A
[6776.85] Log: PDLCIN_C2=Access Corridor B
[6776.85] Log: PDLCOW=Industrial District
[6776.85] Log: PDLCOW_B1=Amusement Mile
[6776.85] Log: PDLCOW_B2=Amusement Mile
[6776.85] Log: PDLCOW_B3=Amusement Mile
[6776.85] Log: PDLCOW_B4=Amusement Mile
[6776.85] Log: PDLCOW_B5=Amusement Mile
[6776.85] Log: PDLCOW_B6=Amusement Mile
[6776.85] Log: PDLCOW_B7=Amusement Mile
[6776.85] Log: PDLCOW_C1=Industrial District
[6776.85] Log: PDLCOW_C2=Industrial District
[6776.85] Log: PDLCOW_C3=Industrial District
[6776.85] Log: PDLCOW_C4=Industrial District
[6776.85] Log: PDLCOW_C5=Industrial District
[6776.85] Log: PDLCOW_C6=Industrial District
[6776.85] Log: PDLCOW_C7=Industrial District
[6776.85] Log: PDLCSM=Steel Mill
[6776.85] Log: PDLCSM_B1=Loading Bay
[6776.85] Log: ProcessingCenter=Arkham City Processing Center
[6776.85] Log: Riddler_01=Riddler Room
[6776.85] Log: Riddler_03=Riddler Room
[6776.85] Log: Riddler_04=Riddler Room
[6776.85] Log: Riddler_05=Riddler Room
[6776.85] Log: Riddler_07=Riddler Room
[6776.85] Log: Riddler_08=Riddler's Lair
[6776.85] Log: Steel=Steel Mill
[6776.85] Log: Steel_A1=Smelting Chamber
[6776.85] Log: Steel_B1=Loading Bay
[6776.85] Log: Steel_B1_Office=Manager's Office
[6776.85] Log: Steel_B1_Secret1=Ventilation System
[6776.85] Log: Steel_B1_main=Loading Bay
[6776.85] Log: Steel_B2=Boiler Room
[6776.85] Log: Steel_B3=Joker's Fun House
[6776.85] Log: Steel_C1=Waste Exchange
[6776.85] Log: Steel_C2=Assembly Line
[6776.85] Log: Steel_C3=Freight Elevator
[6776.85] Log: Steel_C4=Cooling Tunnel - B
[6776.85] Log: Steel_C4_Secret1=Alcove
[6776.85] Log: Steel_C4_Secret2=Ventilation System
[6776.85] Log: Steel_C5=Cooling Tunnel - D
[6776.85] Log: Tower=Wonder Tower
[6776.85] Log: TygerBuilding=Confiscated Goods Vault
[6776.85] Log: Under=Wonder City
[6776.85] Log: Under_A3=Wonder Tower Foundations
[6776.85] Log: Under_B2=
[6776.85] Log: Under_B4=Wonder Tower
[6776.85] Log: Under_B4_bis=Tower
[6776.85] Log: Under_B5=Collapsed Streets
[6776.85] Log: Under_B6=Security Control Center
[6776.85] Log: Under_B6_bis=Observation Deck
[6776.85] Log: Under_C1=Collapsed Streets
[6776.85] Log: Under_C1_Secret1=Collapsed Streets
[6776.85] Log: Under_C2=Wonder Avenue
[6776.85] Log: Under_C2_Corridor=Secret Corridor
[6776.85] Log: Under_C2_main=Wonder Avenue
[6776.85] Log: Under_C2_part2=Wonder Avenue
[6776.85] Log: Under_C2_part3=Wonder Avenue
[6776.85] Log: Under_C3=Wonder Drive
[6776.85] Log: Under_C4=
[6776.85] Log: Under_C5=
[6776.85] Log: Under_C6=
[6776.85] Log: Under_S1=Chamber of the Demon
[6776.85] Log: Under_S1_Secret=Chamber of the Demon
[6776.85] Log: Under_S1_Stairs=Secret Stairs
[6776.85] Log: Under_S2=
[6776.85] Log: Under_S3=
[6776.85] Log: Underworld=Wonder City
[6776.85] Log: Zsasz_B1=
[6776.85] Log:

[6776.85] Log: [LoadBmSTip]


[6776.85] Log: 1=Use the Quickfire Batarang to unleash up to 3 Batarangs when in
combat without losing your combo.
[6776.85] Log: 10=Maximize your combo in combat by seamlessly moving from one
target to another without missing a strike.
[6776.85] Log: 11=Earn XP bonuses in combat by chaining together large combos or
by using a variety of different moves in one combo.
[6776.85] Log: 12=Isolate armed inmates and take them out silently to avoid
attracting attention.
[6776.85] Log: 13=Use the Evade move to reduce damage when under fire.
[6776.85] Log: 14=Earn XP to regain health and upgrade to the latest WayneTech
technology.
[6776.85] Log: 15=Be sure to explore every corner of Arkham City as there are
stories to uncover in even the most unexpected places.
[6776.85] Log: 16=Use the map screen to place your own Custom Waypoint on the
map screen to navigate anywhere in Arkham City.
[6776.85] Log: 17=Collect Riddler Trophies to earn additional XP and upgrade
your equipment even faster.
[6776.85] Log: 18=Use Detective Mode to pin point the location of any assaults
being committed that you hear on the surveillance scanner.
[6776.85] Log: 2=Use the Map & Objectives screen to view your main objective at
any time.
[6776.85] Log: 3=When stuck, use Detective Mode to search the environment for
clues on how to progress.
[6776.85] Log: 4=Unlock combat and predator challenges by solving secrets on the
Riddler grid.
[6776.85] Log: 5=Try the Riddler's Revenge Challenge Mode to improve your combat
and predator skills.
[6776.85] Log: 6=Use the Quickfire feature to instantly unleash gadgets. This is
especially useful in combat situations where time is at a premium.
[6776.85] Log: 7=The Batclaw Slam does twice the damage of a normal strike
making it a very effective way to initiate combat.
[6776.85] Log: 8=Use the WayneTech screen to learn about Batman's arsenal of
moves and to activate dynamic tutorials for more complex actions.
[6776.85] Log: 9=When gliding, alternate between Dive Bomb and a steady climb to
cover large distances very quickly.
[6776.85] Log:

[6776.85] Log: [LoadCh9Tip]


[6776.85] Log: 100=Rescue the hostages taken by Riddler and locked up in his
death-traps.
[6776.85] Log: 101=Work with Bane to destroy all the TITAN containers in Arkham
City.
[6776.85] Log: 102=Find and stop Deadshot from assassinating his targets.
[6776.85] Log: 103=Stop Zsasz from capturing and murdering random targets in
Arkham City.
[6776.85] Log: 104=Reunite Freeze with his wife, Nora, who has been kidnapped by
Joker.
[6776.85] Log: 105=Identify the serial killer behind the Identity Theft murders.
[6776.85] Log: 106=Who is the mysterious figure watching me?
[6776.85] Log: 107=You're invited to the tea party. Don't be late!
[6776.85] Log: 108=Take on the Batcomputer AR navigation training challenges to
prove your skills at diving and gliding.
[6776.85] Log: 109=Track down the Freeze weapon technology stolen by Joker and
hidden in the Steel Mill.
[6776.85] Log: 110=Rendezvous with the undercover cops in the Iceberg Lounge to
retrieve the Penguin tech they have found.
[6776.85] Log: 111=Stop the random acts of violence against the political
prisoners inside Arkham City.
[6776.85] Log: 112=Collect the remaining Riddler trophies in Arkham City
[6776.85] Log: 113=Track down the thugs who have stolen Catwoman's loot
[6776.85] Log: 114=Arkham City site secured and ready for shut down
[6776.85] Log:

[6776.85] Log: [LoadCombatTip]


[6776.85] Log: 1=Build up large combos to get bigger score multipliers.
[6776.85] Log: 2=Use the Quickfire gadget controls to incorporate your gadgets
seamlessly into combat.
[6776.85] Log: 3=Maximize your combo in combat by seamlessly moving from one
target to another without making a mistake.
[6776.85] Log: 4=Variation Bonus: The more moves you can combine into a single
combo, the greater the variation bonus.
[6776.85] Log: 5=Gadget Variation Bonus: Earn a bonus for using different types
of gadgets during the round.�
[6776.85] Log: 6=Flawless Freeflow Bonus: Defeat an entire round in one single
flowing combo.
[6776.85] Log: 7=Perfect Round Bonus: Complete a round without taking a single
hit.
[6776.85] Log: 8=Perfect Fight Bonus: Complete all rounds without taking a
single hit.
[6776.85] Log:

[6776.85] Log: [LoadDLCJokerTip]


[6776.85] Log: 1=Build up your level as high as you can, then #bank# the level
to score points and time. The higher the level climbs, the more difficult the
enemies become.
[6776.85] Log:
[6776.85] Log: [LoadPredBMTip]
[6776.85] Log: 1=Isolate armed inmates and take them out silently to avoid
attracting attention.
[6776.85] Log: 10=Get in close behind enemies for Silent Takedowns to avoid
attracting other inmates.
[6776.85] Log: 11=The heartbeat monitors worn by most armed thugs will alert
other inmates to your location after a Silent Takedown. Keep on the move to avoid
detection.
[6776.85] Log: 2=Use the Evade move to reduce damage when under fire.
[6776.85] Log: 3=If discovered by armed enemies, grapple up and move quickly
between vantage points to lose them.
[6776.85] Log: 4=If discovered unexpectedly by a single armed enemy, use the
Quickfire Batarang to knock him down and escape.
[6776.85] Log: 5=An extended boost of the Remote Control Batarang can be used to
send enemies flying clean off walkways.
[6776.85] Log: 6=The Batclaw can be used to pull enemies from walkways and send
them falling to the ground.
[6776.85] Log: 7=Once deployed, the Explosive Gel features a proximity detector.
This lets you know when a patrolling enemy have moved into the blast radius.
[6776.85] Log: 8=The Smoke Pellet can be used as an offensive weapon as well.
Throw this into the middle of a tightly packed group of enemies to temporarily stun
them.
[6776.85] Log: 9=Use gargoyles and Detective Mode to survey the area and plan
your attack.
[6776.85] Log:

[6776.85] Log: [LoadPredCWTip]


[6776.85] Log: 1=Catwoman's Bolas can be used to knock down unaware enemies, or
thrown into the environment to create a distraction.
[6776.85] Log: 2=Throw Catwoman's Caltrops onto the ground to lay a trap for
patrolling enemies.
[6776.85] Log: 3=While hanging from the ceiling, Catwoman can drop down on top
of enemies walking below her, and take them out silently.
[6776.85] Log: 4=When hanging underneath a walkway, with an enemy directly
above, you can use Catwoman's whip to hook onto the enemy and pull him over the
side to knock him out.
[6776.85] Log: 5=Use Catwoman's whip to target the firearm of an enemy to
instantly disarm them.
[6776.85] Log: 6=Catwoman's nimble frame allows her to run right up behind
enemies without being heard.
[6776.85] Log:

[6776.85] Log: [LoadPredNWTip]


[6776.85] Log: 1=Nightwing's Wrist Dart can either stun an enemy or knock them
out. Go for a head shot to instantly take them down.
[6776.85] Log: 2=When aiming the Wrist Dart, you can zoom in for a more accurate
shot.
[6776.85] Log: 3=Throw the Escrima Stick around corners to hit enemies who are
otherwise out of reach.
[6776.85] Log: 4=The Escrima Sticks can ricochet off of several unaware enemies
at once if they are standing near each other.
[6776.85] Log: 5=Launch the Electrical Blast from a high point to increase its
effect. The higher you are, the stronger the effect when you land.
[6776.85] Log:

[6776.85] Log: [LoadPredRoTips]


[6776.85] Log: 1=The Zip Kick will alert nearby enemies # be careful where you
use it!
[6776.85] Log: 2=The Bullet Shield can deflect a limited amount of bullets
before it needs to recharge.�
[6776.85] Log: 3=The Bullet Shield will block bullets from the front, but not
the sides or back.�
[6776.85] Log: 4=Robin can sneak up and plant a Snap Flash onto an unsuspecting
enemy's back.��
[6776.85] Log: 5=Robin can plant a Snap Flash on a stunned enemy on the ground.�
[6776.85] Log: 6=The Snap Flash can knock down the enemy it's planted on as well
as any others nearby.
[6776.85] Log:

[6776.85] Log: [Objectives]


[6776.85] Log: ARTrainingCompleted=AR TRAINING
[6776.85] Log: ARTrainingCompleted1=Complete 3 more AR training challenges to
unlock Grapnel Boost upgrade
[6776.85] Log: ARTrainingCompleted2=Complete 2 more AR training challenges to
unlock Grapnel Boost upgrade
[6776.85] Log: ARTrainingCompleted3=Complete 1 more AR training challenges to
unlock Grapnel Boost upgrade
[6776.85] Log: ARTrainingCompleted5=Advanced AR training 1 completed
[6776.85] Log: ARTrainingCompleted6=Advanced AR training 2 completed
[6776.85] Log: ARTrainingCompleted7=Advanced AR training 3 completed
[6776.85] Log: ARTrainingCompleted8=Advanced AR training 4 completed
[6776.85] Log: ARTrainingGrapnelDeployed=Grapnel Boost upgrade deployed to
Arkham City
[6776.85] Log: ARTrainingNewExercise=New AR training downloaded from Batcomputer
[6776.85] Log: ARTrainingOnline=BATCOMPUTER UPDATE
[6776.85] Log: ARTrainingOnlineDesc=AR training online
[6776.85] Log: CH0_Main_Climb=Climb to the top of the ACE Chemicals building to
collect your equipment
[6776.85] Log: CH0_Main_Escape=Escape custody
[6776.85] Log: CH0_startclimb=Climb to higher ground to contact Alfred
[6776.85] Log: CH1_Main_1_SaveCatwoman=Save Catwoman from Two-Face
[6776.85] Log: CH1_Sub_1_FindCourt=Locate and enter Two-Face's Courthouse
[6776.85] Log: CH2_Main_FindJoker=Interrogate Joker to uncover Protocol Ten
[6776.85] Log: CH2_Sub_1_Crime1=Scan the crime scene for ballistic evidence
[6776.85] Log: CH2_Sub_2_Trail1=Locate the source of the sniper shot
[6776.85] Log: CH2_Sub_3_Crime2=Scan the sniper rifle for forensic evidence
[6776.85] Log: CH2_Sub_4_Trail2=Track down the source of the radio signal to
locate Joker
[6776.85] Log: CH2_Sub_5_Steel=Access the Sionis Steel Mill through the main
chimney
[6776.85] Log: CH2_Sub_6_Doc=Save the doctor from Joker's thugs
[6776.85] Log: CH2_Sub_7_Office=Break into Joker's office in the Loading Bay
[6776.85] Log: CH2_Sub_8_Crane=Bypass Harley's crane override control
[6776.85] Log: CH3=
[6776.85] Log: CH3_Main_0_Collect_Grapple_Boost=Collect the prototype Grapnel
Boost
[6776.85] Log: CH3_Main_1_LocateMr_Freeze=Locate Mister Freeze and recover the
cure
[6776.85] Log: CH3_Main_2_Stop_Penguin=Confront Penguin in the Iceberg Lounge
[6776.85] Log: CH3_Main_Grundy=Defeat Solomon Grundy
[6776.85] Log: CH3_Sub_1_Follow_trail_GCPD=Track Freeze's location by
identifying the coldest point in Arkham City
[6776.85] Log: CH3b_Main_1_Rescue_Freeze=Rescue Mister Freeze from Penguin in
the Museum
[6776.85] Log: CH3b_Sub_2_Destroy_jammer_devices=Disable Penguin's
Communications Disruptors
[6776.85] Log: CH3b_Sub_3_Destroy_Final_Jammer=Disable Penguin's Final
Communications Disruptor underground
[6776.85] Log: CH3b_Sub_5_Rescue_all_GCPD=Rescue remaining undercover GCPD
officers in the Museum
[6776.85] Log: CH3b_Sub_7_Collect_FreezeSuit_Override=Collect the security
override from Freeze's suit to disable the Freeze Gun
[6776.85] Log: CH4_Main_Obtain_the_blood_of_Ras_al_Ghul=Locate R#'s al Ghkl and
retrieve a sample of his blood
[6776.85] Log: CH4_Sub_1_Collect_supplies=Collect supplies at the ????
[6776.85] Log: CH4_Sub_1_Ninja_Band=Scan assassin's bandages for evidence
[6776.85] Log: CH4_Sub_1_Ninja_Chase=Catch assassin and plant tracking device
[6776.85] Log: CH4_Sub_1_Ninja_Tracker=Follow assassin using tracker device to
locate R#'s al Ghkl
[6776.85] Log: CH4_Sub_1_Ninja_blood=Scan the assassin's blood to create a
forensics trail to track her down
[6776.85] Log: CH4_Sub_2_Enter_Underworld=Enter the Gotham Underground
[6776.85] Log: CH4_Sub_2_Ninja_blood=Track the assassin's blood trail to uncover
the location of R#'s al Ghkl
[6776.85] Log: CH4_Sub_3_Challenge_of_Demon=Complete the Challenges of the Demon
[6776.85] Log: CH4_Sub_4_Defeat_demons_head=Defeat the Demon's Head
[6776.85] Log: CH4_Sub_5_Scan_Robot=Reconstruct video data from the Mechanical
Guardian
[6776.85] Log: CH4_Sub_6_Find_More_Robots=Locate more Mechanical Guardians to
fully reconstruct the video data
[6776.85] Log: CH4_Sub_7_Secret_Door=Locate the secret entrance using the video
data
[6776.85] Log: CH5_Main_Freeze=Defeat Mister Freeze
[6776.85] Log: CH5_Main_Manufacture_the_Cure=Manufacture the cure
[6776.85] Log: CH5_Main_Rescue_Sharp=Interrogate Quincy Sharp for information on
Hugo Strange
[6776.85] Log: CH5_Sub_1_Return_to_GCPD=Return to the GCPD lab to deliver the
blood of R#'s al Ghkl to Mister Freeze
[6776.85] Log: CH6_Main_Get_Cure=Retrieve the cure from Joker
[6776.85] Log: CH6_Main_Rescue_VV=Rescue Vicki Vale from chopper crash site
[6776.85] Log: CH6_Sub_1_Infiltrate_Steel=Infiltrate the Steel Mill
[6776.85] Log: CH6_Sub_2_Get_to_Office=Locate Joker in the Steel Mill
[6776.85] Log: CH7_Main_Stop_Airstrikes=Breach Wonder Tower observation deck to
stop Protocol Ten
[6776.85] Log: CH7_Sub_1_Primary_Tyger_Helicopter=Scan the TYGER helicopters to
locate the Master Control Program
[6776.85] Log: CH7_Sub_2_Retrieve_Tyger_Security_Codes=Retrieve Master Control
Program transmitter from Primary Helicopter
[6776.85] Log: CH7_Sub_3_Main_Entrance=Gain access to Wonder Tower
[6776.85] Log: CH7_Sub_4_Access_Tower=Gain access to Wonder Tower
[6776.85] Log: CH8_Main_1_Talia=Follow tracker to save Talia from Joker
[6776.85] Log: CH8_Main_2_Cure=Get cure from Joker
[6776.85] Log: CH8_Main_3_Stop_Joker=Get the cure from Joker and stop him from
becoming immortal
[6776.85] Log: CH8_Main_Clayface=Defeat Clayface
[6776.85] Log: CH8_Sub_1_Track_Talia=Follow tracker to save Talia from Joker
[6776.85] Log: CW2_Main_Ivy=Convince Poison Ivy to use her plants to access the
Confiscated Goods Vault
[6776.85] Log: CW2_Sub_Gadgets=Retrieve equipment from Catwoman's hideout
[6776.85] Log: CW2_Sub_Lair=Break into Poison Ivy's lair
[6776.85] Log: CW3_Main_Batman=Rescue Batman from the Steel Mill wreckage
[6776.85] Log: CW3_Main_Break_In_Storage=Break into the Confiscated Goods Vault
[6776.85] Log: CW3_Main_Break_In_Vault=Break into the main vault to collect the
loot
[6776.85] Log: CW3_Main_Escape=Escape Arkham City with the loot
[6776.85] Log: CW3_Sub_Pickpocket=Pickpocket three key cards from the TYGER
guards without being seen or heard
[6776.85] Log: CW3_Sub_Unlock_Vault=Return to the security room to unlock the
vault
[6776.85] Log: CW9_Main_Loot=Beat up the Two-Face thugs in Arkham City to
retrieve Catwoman's loot
[6776.85] Log: CW9_Main_TwoFace=Retrieve Catwoman's loot from Two-Face in the
Museum
[6776.85] Log: CW9_Main_Valuables=Retrieve Catwoman's loot from her hideout and
leave Arkham City
[6776.85] Log: NewIncidentDetected=BATCOMPUTER UPDATE
[6776.85] Log: NewIncidentDetectedDesc=New side mission identified
[6776.85] Log: PDLC_CH1_Main_1=Investigate the disappearance of Batman. He was
rescuing the GCPD officers from Harley Quinn when contact was lost
[6776.85] Log: PDLC_CH2_Main_1=Rescue the GCPD officers from Harley Quinn
[6776.85] Log: PDLC_CH2_Sub_1=REMOVE OBJECTIVE
[6776.85] Log: PDLC_CH2_Sub_2=The cop was ambushed outside the Steel Mill.
Investigate the area for forensic evidence.
[6776.85] Log: PDLC_CH2_Sub_3=Scan the ambush site for forensic evidence
[6776.85] Log: PDLC_CH2_Sub_4=Follow the blood trail to find the missing GCPD
officer
[6776.85] Log: PDLC_CH2_Sub_5=Interrogate Harley's three trusted henchmen to
obtain the security codes, allowing access to her secret base
[6776.85] Log: PDLC_CH2_Sub_6=Access Harley's secret base
[6776.85] Log: PDLC_CH3_Main_1=Save Batman from Harley Quinn
[6776.85] Log: PDLC_CH3_Sub_0=REMOVE OBJECTIVE
[6776.85] Log: PDLC_CH3_Sub_1=Obtain the key card from Harley to release Batman
[6776.85] Log: PDLC_CH3_Sub_2=Return to Joker's Shrine and release Batman
[6776.85] Log: PDLC_CH4_Main_1=Defuse the bombs Harley Quinn planted throughout
the Shipyard
[6776.85] Log: PDLC_CH4_Main_2=Return to Joker's Shrine and stop Harley Quinn
[6776.85] Log: PDLC_CH4_Sub_1=REMOVE OBJECTIVE
[6776.85] Log: PDLC_CH4_Sub_2=REMOVE OBJECTIVE
[6776.85] Log: VS_Main_1_Tune_In=Tune into Riddler
[6776.85] Log: VS_Main_2_Save_Hostage=Save the hostage from Riddler
[6776.85] Log:

[6776.85] Log: [Sequencer_Cameo]


[6776.85] Log: 01=CITYOFTERROR
[6776.85] Log: 02=JOKERSASYLUM
[6776.85] Log: 03=RAVAGEEFFIGY
[6776.85] Log: 04=ARKHAMGHOSTS
[6776.85] Log: 05=BATMANHORROR
[6776.85] Log: 06=GOTHAMDAMAGE
[6776.85] Log: 07=DEATHSDISMAY
[6776.85] Log: 08=DARKERFREAKS
[6776.85] Log: 09=EVILERSPIRIT
[6776.85] Log: 10=SOLEMNVISION
[6776.85] Log: 11=SYMBOLWRAITH
[6776.85] Log: 12=PRISONPANICS
[6776.85] Log:

[6776.85] Log: [Sequencer_DeadshotFake]


[6776.85] Log: 01=HEADYING
[6776.85] Log: 02=ENTESHOT
[6776.85] Log:

[6776.85] Log: [Sequencer_DeadshotReal]


[6776.85] Log: 01=HEADSHOT
[6776.85] Log:
[6776.85] Log: [Sequencer_MuseumReal]
[6776.85] Log: 01=DINOSAUR
[6776.85] Log: 02=JURASSIC
[6776.85] Log: 03=PRIMEVAL
[6776.85] Log: 04=REPTILIA
[6776.85] Log: 05=SKELETON
[6776.85] Log: 06=TRIASSIC
[6776.85] Log: Freeze=MICROWAvE
[6776.85] Log: FrontDoor=FOSSIL
[6776.85] Log:

[6776.85] Log: [Sequencer_OWReal]


[6776.85] Log: 01=CARRIAGE
[6776.85] Log: 02=COMPARTMENT
[6776.85] Log: 03=LOCOMOTIVE
[6776.85] Log:

[6776.85] Log: [Sequencer_PuzzleFake]


[6776.85] Log: RR4_1=CEREBLATE
[6776.85] Log: RR5_1=EFFORTGENCE
[6776.85] Log: RR5_2=LOGICATICAL
[6776.85] Log:

[6776.85] Log: [Sequencer_PuzzleReal]


[6776.85] Log: 01=CONTEMPLATE
[6776.85] Log: 02=DELIBERATE
[6776.85] Log: 03=INTELLIGENCE
[6776.85] Log: 04=PERCEPTIVENESS
[6776.85] Log: 05=INSIGHTFULNESS
[6776.85] Log: 06=COMPREHENSION
[6776.85] Log: 07=EFFORTLESSNESS
[6776.85] Log: 08=INGENUOUSNESS
[6776.85] Log: 09=INTELLECTUAL
[6776.85] Log: 10=CEREBRAL
[6776.85] Log: 11=DEADEND
[6776.85] Log: 12=LOGICAL
[6776.85] Log: 13=ANALYTICAL
[6776.85] Log: 14=BRAINPOWER
[6776.85] Log:

[6776.85] Log: [Sequencer_PuzzleTyReal]


[6776.85] Log: 01=ADMITTANCE
[6776.85] Log: 02=SURVEILLANCE
[6776.85] Log: 03=RECONNAISSANCE
[6776.85] Log: 04=ACKNOWLEDGEMENT
[6776.85] Log: 05=OBSERVATION
[6776.85] Log: 06=NAKAMURA
[6776.85] Log: 07=INTERROGATION
[6776.85] Log: 08=SCRUTINIZE
[6776.85] Log: 09=PROMOTE
[6776.85] Log: 10=CHRONICLE
[6776.85] Log: 11=ARMAMENT
[6776.85] Log: 12=AUTHORITATIVE
[6776.85] Log:

[6776.85] Log: [Sequencer_SecretMunReal]


[6776.85] Log: 01=PARKING
[6776.85] Log: 02=CUSTODY
[6776.85] Log: 03=TICKETS
[6776.85] Log: 04=REFUSE
[6776.85] Log: 05=METROPOLIS
[6776.85] Log: 06=TOUGHEN
[6776.85] Log: 07=ORNITHOLOGY
[6776.85] Log: 08=ARTIFACT
[6776.85] Log:

[6776.85] Log: [Sequencer_SideReal]


[6776.85] Log: GCPD=DISSECT
[6776.85] Log: Hush=MOCKINGBIRD
[6776.85] Log: Nora=FROZENBAIT
[6776.85] Log: Riddle1=CONUNDRUM
[6776.85] Log: Riddle2=BAMBOOZLING
[6776.85] Log: Riddle3=INCONCEIVABLE
[6776.85] Log:

[6776.85] Log: [Sequencer_SteelReal]


[6776.85] Log: 01=ROMANSIONIS
[6776.85] Log: C3=FURNACE
[6776.85] Log:

[6776.85] Log: [Sequencer_UnderFake]


[6776.85] Log: A3_2_1=OBSESRMIND
[6776.85] Log: A3_2_2=OBSESENIUS
[6776.85] Log: A3_2_3=OBSESASSIC
[6776.85] Log: B4_1_1=SAFEGUHIATrY
[6776.85] Log: B4_1_2=SAFEGUSSIOrS
[6776.85] Log: B4_2_1=MaSTEENANCE
[6776.85] Log: B4_2_2=PeRFEENANCE
[6776.85] Log: B4_2_3=SeCREENANCE
[6776.85] Log: B6_1=DEVdLENIUS
[6776.85] Log: B6_2=PROdUENIUS
[6776.85] Log: B6_3=BALdGCTION
[6776.85] Log: B6_4=BALdGMENTS
[6776.85] Log: E8_1=MEDICCTION
[6776.85] Log: E8_2=JAMMECTION
[6776.85] Log:

[6776.85] Log: [Sequencer_UnderReal]


[6776.85] Log: A3_1=MEDICATION
[6776.85] Log: A3_2=OBSESSIONS
[6776.85] Log: B4_1=SAFEGUARDInG
[6776.85] Log: B4_2=MaINTENANCE
[6776.85] Log: B6=GOTHAMSAVIOR
[6776.85] Log: C1=FORTIFICATION
[6776.85] Log: E4=MASTERMIND
[6776.85] Log: E8=PERFECTION
[6776.85] Log:

[6776.85] Log: [TRC]


[6776.85] Log: Checkpoint=Checkpoint
[6776.85] Log: Saving=Saving content. Please don't turn off your console.
[6776.85] Log: SavingMsg=Saving
[6776.85] Log:

[6776.85] Log: [Tapes]


[6776.85] Log: Catwoman=Catwoman
[6776.85] Log: Dr_Freeze=Mister Freeze
[6776.85] Log: Hugo_Strange=Hugo Strange
[6776.85] Log: Joker=The Joker
[6776.85] Log: Mad_Hatter=Mad Hatter
[6776.85] Log: Penguin=The Penguin
[6776.85] Log: Quincy_Sharp=Mayor Quincy Sharp
[6776.85] Log: Riddler=The Riddler
[6776.85] Log: Two_Face=Two-Face
[6776.85] Log: Vicki_Vale=Vicki Vale
[6776.85] Log:

[6776.85] Log: [Tips]


[6776.85] Log: 01=Earn XP to regain health and upgrade to the latest WayneTech
technology.
[6776.85] Log: 02=Use the Quickfire Batarang throw to unleash an instant
Batarang when under pressure.
[6776.85] Log: 03=Maximize your combo in combat by seamlessly moving from one
target to another without missing a strike.
[6776.85] Log: 04=Earn XP bonuses in combat by chaining together large combos or
by using a variety of different moves in one combo.
[6776.85] Log: 05=Isolate armed inmates and take them out silently to avoid
attracting attention.
[6776.85] Log: 06=If detected by armed thugs, grapple up and swing quickly
between vantage points to escape.
[6776.85] Log: 07=Use the Evade move to reduce damage when under fire.
[6776.85] Log: 08=Use the Map & Objectives screen to view your main objective at
any time.
[6776.85] Log: 09=When stuck, use Detective Mode to search the environment for
clues on how to progress.
[6776.85] Log: 10=Forensic trails show up on the map, allowing you to pick them
up again at any time.
[6776.85] Log: 11=Unlock combat and predator challenges by solving secrets on
the Riddler grid.
[6776.85] Log: 12=Try the Challenge Mode to improve your combat and predator
skills.
[6776.85] Log: 13=Most gadgets feature an Action Camera. Have you discovered how
to activate this?
[6776.85] Log: BC01=Build up large combos to get bigger score multipliers.
[6776.85] Log: BC02=Maximize your combo in combat by seamlessly moving from one
target to another without missing a strike.
[6776.85] Log: BC03=Variation Bonus: The more moves you can combine into a
single combo, the greater the variation bonus.
[6776.85] Log: BC04=Flawless Freeflow Bonus: Defeat an entire round in one
single flowing combo.
[6776.85] Log: BC05=Perfect Round Bonus: Complete a round without taking a
single hit.
[6776.85] Log: BC06=Perfect Fight Bonus: Complete all rounds without taking a
single hit.
[6776.85] Log: BP01=Complete all the Predator Medal Challenges to move up the
leaderboard.
[6776.85] Log: BP02=Isolate armed inmates and take them out silently to avoid
attracting attention.
[6776.85] Log: BP03=If detected by armed thugs, grapple up and swing quickly
between vantage points to escape.
[6776.85] Log: BP04=Use the Evade move to reduce damage when under fire.
[6776.85] Log: JP03=If detected by armed guards... run!
[6776.85] Log: JP04=Use the Evade move to reduce damage when under fire.
[6776.85] Log: SC01=How long can you survive the skeleton onslaught without
taking a single hit?
[6776.85] Log:
[6776.85] Log: [Tutorial]
[6776.85] Log: Batarang_1=Use aim mode to throw Batarangs at specific targets
such as enemies or scenery.
[6776.85] Log: Batarang_Quick_1=Throw a Batarang instantly at any time using the
Quickfire throw.
[6776.85] Log: Batarang_Quick_2=Tap - Quickfire Batarang
[6776.85] Log: Batarang_Switch=Use Batarangs to activate switches that are out
of reach.
[6776.85] Log: BatClaw_1=The Batclaw can pull security grates off walls.
[6776.85] Log: Camera_1=Look around the environment to spot important objects,
characters and information.
[6776.85] Log: Climb=Run towards low walls or fences to climb them.
[6776.85] Log: CombatTakedown=Combat Takedown
[6776.85] Log: Counter_1=Counter
[6776.85] Log: Crouch_1=Crouch to move silently and enter small areas such as
vents.
[6776.85] Log: Detective_1=Use Detective Mode to highlight important objects in
the environment.
[6776.85] Log: Detective_Crimescene_1=In a crime scene, use Detective Mode to
search for evidence.
[6776.85] Log: Detective_Trail=Use Detective Mode to follow evidence trails.
[6776.85] Log: Dive=Alternate between Dive Bomb and a steady climb to cover
large distances quickly.
[6776.85] Log: DiveBomb=Dive Bomb (while gliding)
[6776.85] Log: DropDown=Drop down behind armed enemies to take them out
silently.
[6776.85] Log: Explosive_Gel_1=The Explosive Gel can be used to blast through
weaknesses in floors and walls.
[6776.85] Log: Explosive_Gel_2=Detonate the Explosive Gel to destroy the floor.
[6776.85] Log: GlideSteerLR=Steer Left/Right
[6776.85] Log: GlideSteerUD=Pitch Up/Down
[6776.85] Log: GlideWhileFalling=Glide
[6776.85] Log: Glide_1=Glide after leaping from an edge.
[6776.85] Log: Grapple=Grapple
[6776.85] Log: GrappleBoostInstructions=When grappling over longer distance, use
the Grapnel Boost to launch Batman into the air.
[6776.85] Log: GrappleBoostPrompt=Grapnel Boost (while grappling)
[6776.85] Log: GrappleChopper=Lose line of sight with the pursuing TYGER
helicopter to grapple up to it without being detected.
[6776.85] Log: Grapple_1=Look up to grapple wherever the Grapple Icon appears.
[6776.85] Log: Grapple__Vantage_1=Grapple up to a vantage point to gain a better
tactical view of the surrounding area and plan your attack.
[6776.85] Log: Grapple__Vantage_2=Use Vantage Points to get behind enemies
without being detected.
[6776.85] Log: Ice_1=Move slowly across the frozen water surface
[6776.85] Log: Ice_2=Avoid patches of weak ice
[6776.85] Log: Jump_1=Run to automatically jump across gaps.
[6776.85] Log: Jump_2=Run and Jump
[6776.85] Log: Jump_glide=Glide
[6776.85] Log: KnockOutSmashInstructions=Using the Knockout Smash instant
finishing move will alert nearby enemies.
[6776.85] Log: magnet_1=Use the Remote Electrical Charge to create a new exit
route.
[6776.85] Log: PredatorGroundTakedownInstructions=Floored enemies can be
finished off with a Ground Takedown.
[6776.85] Log: PredatorGroundTakedownPrompt=Ground Takedown (when next to
target)
[6776.85] Log: PullUpFromDive=Pull Up
[6776.85] Log: Rail_Walk=Climb onto and walk along railings.
[6776.85] Log: RopeSpottedTutorial=Enemies will check the nearby area if they
find an unconscious body hanging from an edge.
[6776.85] Log: RunAndGlide=Run Off An Edge To Glide
[6776.85] Log: RunningGrapple=Grapple
[6776.85] Log: Scan_1=Scan in evidence to analyze and track the source.
[6776.85] Log: Shimmy_1=Jump the gap towards the ledge to catch hold of it.
[6776.85] Log: Shimmy_2=Shimmy along until there is space to climb up.
[6776.85] Log: Shimmy_3=Climb up towards the ledge and then shimmy along.
[6776.85] Log: Silent_1=Silent Takedown
[6776.85] Log: Slide_1=Slide under low areas.
[6776.85] Log: SonicBrangFail=Sonic Batarang unable to locate target
[6776.85] Log: StealthMove=Crouch
[6776.85] Log: Strike_1=Strike
[6776.85] Log: Vantage_1=From a Vantage Point, you can target and move to other
Vantage Points to gain a tactical advantage.
[6776.85] Log: Vantage_Point_Drop=Drop onto Vantage Points when they are below
you.
[6776.85] Log:

[6776.85] Log: [Upgrades]


[6776.85] Log: Batsuit=New Batsuit Upgrade Available
[6776.85] Log: Catwoman=New Catwoman Upgrade Available
[6776.85] Log: Combat=New Combat Upgrade Available
[6776.85] Log: Gadget=New Gadget Upgrade Available
[6776.85] Log: Predator=New Predator Upgrade Available
[6776.85] Log: Title=WAYNETECH EQUIPMENT UNLOCKED
[6776.85] Log:

[6776.85] Log: FileName: ..\..\BmGame\Localization\INT\PC.INT


[6776.85] Log: [AutoRun]
[6776.85] Log: IDS_ABOUTBOX=&About BmAutorun...
[6776.85] Log: IDS_ABOUT_COPYRIGHT=Copyright (C) 2008 Rocksteady Studios Ltd
[6776.85] Log: IDS_ABOUT_TITLE=About BmAutorun
[6776.85] Log: IDS_ABOUT_VERSION=BmAutorun Version 1.0
[6776.85] Log: IDS_APPERROR_DEFAULT=Error Running App
[6776.85] Log: IDS_APPERROR_FILE_NOT_FOUND=The specified file was not found
[6776.85] Log: IDS_DLG_INSTALL_DEMO=Install Demo
[6776.85] Log: IDS_DLG_INSTALL_DX=Install DirectX
[6776.85] Log: IDS_DLG_INSTALL_GAME=Install Game
[6776.85] Log: IDS_DLG_PLAY_GAME=Play Game
[6776.85] Log: IDS_DLG_QUIT=Quit
[6776.85] Log: IDS_DLG_SETUP_GAME=Game Setup
[6776.85] Log: IDS_DLG_VIEW_README=View Readme
[6776.85] Log: IDS_LAUNCHFAIL=Failed to Launch autorun.exe. Another Instance is
already running.
[6776.85] Log: IDS_LAUNCHFAIL_TITLE=Application Failed To Launch
[6776.85] Log: IDS_OK=OK
[6776.85] Log:

[6776.85] Log: [Benchmark]


[6776.85] Log: Active=Benchmark Active
[6776.85] Log: Average=Average
[6776.85] Log: Finished=Benchmark complete - press ESC
[6776.85] Log: Maximum=Maximum
[6776.85] Log: Minimum=Minimum
[6776.85] Log:

[6776.85] Log: [BmLauncher]


[6776.85] Log: COM_AIM_GADGET=Aim Gadget
[6776.85] Log: COM_BACK=Backward
[6776.85] Log: COM_CAPESTUN=Cape Stun
[6776.85] Log: COM_COMBATTAKEDOWN=Combat Takedown
[6776.85] Log: COM_COMBAT_TAKEDOWN=Special Combo Takedown
[6776.85] Log: COM_COUNTER=Counter/Takedown
[6776.85] Log: COM_CROUCH=Crouch
[6776.85] Log: COM_CROUCH_TOGGLE=Toggle Crouch
[6776.85] Log: COM_CRYPTO_TUNE=Use Cryptographic Sequencer
[6776.85] Log: COM_DETECTIVE_MODE=Detective Mode
[6776.85] Log: COM_FORWARD=Forward
[6776.85] Log: COM_GADGETS=Select Gadget
[6776.85] Log: COM_GADGET_SECONDARY=Gadget Secondary Feature
[6776.85] Log: COM_GRAPPLE=Grapple
[6776.85] Log: COM_GRAPPLE_OR_GADGET=Use Gadget/Grapple
[6776.85] Log: COM_GRAPPLE_USE_STRIKE=Grapple/Use Gadget/Strike
[6776.85] Log: COM_LEFT=Left
[6776.85] Log: COM_LEVELUP=Level Up/Map Menu
[6776.85] Log: COM_MAP=WayneTech
[6776.85] Log: COM_MOVEMENT=Movement
[6776.85] Log: COM_MOVEMENT2=
[6776.85] Log: COM_NEXT_GADGET=Next Gadget
[6776.85] Log: COM_PREV_GADGET=Previous Gadget
[6776.85] Log: COM_PRIMARY_GROUP_COMBAT=Special Combo Bat Swarm
[6776.85] Log: COM_QUICKBATARANG=Quickfire Batarang
[6776.85] Log: COM_QUICKBATCLAW=Quickfire Batclaw
[6776.85] Log: COM_QUICK_GADGET0=Quickfire Gadget 1
[6776.85] Log: COM_QUICK_GADGET1=Quickfire Gadget 2
[6776.85] Log: COM_QUICK_GADGET2=Quickfire Gadget 3
[6776.85] Log: COM_QUICK_GADGET3=Quickfire Gadget 4
[6776.85] Log: COM_QUICK_GADGET4=Quickfire Gadget 5
[6776.85] Log: COM_READY=Ready Gadget/Counter
[6776.85] Log: COM_RIGHT=Right
[6776.85] Log: COM_RUN_GLIDE_USE=Run/Glide/Use
[6776.85] Log: COM_SECONDARY_GROUP_COMBAT=Special Combo Multi Ground Takedown
[6776.85] Log: COM_SEL_GADGET0=Select Gadget 1
[6776.85] Log: COM_SEL_GADGET1=Select Gadget 2
[6776.85] Log: COM_SEL_GADGET10=Select Gadget 11
[6776.85] Log: COM_SEL_GADGET11=Select Gadget 12
[6776.85] Log: COM_SEL_GADGET2=Select Gadget 3
[6776.85] Log: COM_SEL_GADGET3=Select Gadget 4
[6776.85] Log: COM_SEL_GADGET4=Select Gadget 5
[6776.85] Log: COM_SEL_GADGET5=Select Gadget 6
[6776.85] Log: COM_SEL_GADGET6=Select Gadget 7
[6776.85] Log: COM_SEL_GADGET7=Select Gadget 8
[6776.85] Log: COM_SEL_GADGET8=Select Gadget 9
[6776.85] Log: COM_SEL_GADGET9=Select Gadget 10
[6776.85] Log: COM_STRIKE=Strike
[6776.85] Log: COM_TAKEDOWN=Takedown
[6776.85] Log: COM_THROW=Throw
[6776.85] Log: COM_USE=Use
[6776.85] Log: COM_USE_GADGET=Use Gadget
[6776.85] Log: COM_WEAPON_DESTROY=Special Combo Disarm and Destroy
[6776.85] Log: COM_ZOOM=Zoom
[6776.85] Log: DX11TESSELLATION=DIRECTX 11 TESSELLATION
[6776.85] Log: FORM_BADSHADER=Batman:�Arkham�City requires a graphics card which
supports shader model 3.0 or later.
[6776.85] Log: FORM_BADSHADER_TITLE=Error
[6776.85] Log: FORM_CANCEL=Cancel
[6776.85] Log: FORM_CTL_SETTINGS=Settings
[6776.85] Log: FORM_CTL_TAB_GADGETS=Gadget Select
[6776.85] Log: FORM_CTL_TAB_MOVEMENT=Controls
[6776.85] Log: FORM_CTL_TITLE=Options
[6776.85] Log: FORM_DSP_AO=Ambient Occlusion
[6776.85] Log: FORM_DSP_BLOOM=Bloom
[6776.85] Log: FORM_DSP_BY=by
[6776.85] Log: FORM_DSP_DETAIL_LEVEL=Detail Level
[6776.85] Log: FORM_DSP_DISABLED=Disabled
[6776.85] Log: FORM_DSP_DISTORTION=Distortion
[6776.85] Log: FORM_DSP_DRIVER_VERSION_WARNING=Your NVIDIA(TM) Graphics Driver
is not up to date - for the best in-game experience, we recommend that you update
your driver
[6776.85] Log: FORM_DSP_DX11_FEATURES=MVSS and HBAO
[6776.85] Log: FORM_DSP_DYNAMIC_LIGHTS=Dynamic Lights
[6776.85] Log: FORM_DSP_DYNAMIC_SHADOWS=Dynamic Shadows
[6776.85] Log: FORM_DSP_EFFECTS=Effects
[6776.85] Log: FORM_DSP_ENABLED=Enabled
[6776.85] Log: FORM_DSP_FOG_VOLUMES=Fog Volumes
[6776.85] Log: FORM_DSP_FULLSCREEN=Fullscreen
[6776.85] Log: FORM_DSP_HIGH=High
[6776.85] Log: FORM_DSP_LENSFLARES=Lens Flares
[6776.85] Log: FORM_DSP_LIGHTSHAFTS=Light Shafts
[6776.85] Log: FORM_DSP_LOW=Low
[6776.85] Log: FORM_DSP_MEDIUM=Medium
[6776.85] Log: FORM_DSP_MOTION_BLUR=Motion Blur
[6776.85] Log: FORM_DSP_MSAA=Anti-Aliasing
[6776.85] Log: FORM_DSP_MSAA_16xCSAA=NVIDIA(TM) 16x CSAA
[6776.85] Log: FORM_DSP_MSAA_16xQCSAA=NVIDIA(TM) 16xQ CSAA
[6776.85] Log: FORM_DSP_MSAA_2xMSAA=2x MSAA
[6776.85] Log: FORM_DSP_MSAA_32xCSAA=NVIDIA(TM) 32x CSAA
[6776.85] Log: FORM_DSP_MSAA_4xMSAA=4x MSAA
[6776.85] Log: FORM_DSP_MSAA_8xCSAA=NVIDIA(TM) 8x CSAA
[6776.85] Log: FORM_DSP_MSAA_8xMSAA=8x MSAA
[6776.85] Log: FORM_DSP_MSAA_Disabled=Disabled
[6776.85] Log: FORM_DSP_MSAA_Incompatible=NVIDIA(TM) 8000+ required
[6776.85] Log: FORM_DSP_MSAA_WARNING=Your hardware does not support Multi Sample
Anti-Aliasing.
Multi Sample Anti-Aliasing will be disabled.
[6776.85] Log: FORM_DSP_NO=No
[6776.85] Log: FORM_DSP_NORMAL=Normal
[6776.85] Log: FORM_DSP_OFF=Off
[6776.85] Log: FORM_DSP_PHYSXLEVELTM=Hardware Accelerated PhysX(TM)
[6776.85] Log: FORM_DSP_PHYSXLEVELTM_T1=NVIDIA(TM) GeForce GTX 560 or better
recommended
[6776.85] Log: FORM_DSP_PHYSXLEVELTM_T2=NVIDIA(TM) GeForce GTX 570 + dedicated
GTX 460 or better recommended
[6776.85] Log: FORM_DSP_PHYSX_WARNING=Your hardware does not support NVIDIA(TM)
Hardware Accelerated PhysX(TM).
Performance will be reduced without dedicated hardware.
[6776.85] Log: FORM_DSP_PIXELS=pixels
[6776.85] Log: FORM_DSP_REFLECTIONS=Reflections
[6776.85] Log: FORM_DSP_RESOLUTION=Resolution
[6776.85] Log: FORM_DSP_RESOLUTION_WS=WS
[6776.85] Log: FORM_DSP_SETTINGS=Display Settings
[6776.85] Log: FORM_DSP_SPH_HARMONICS=Spherical Harmonic Lighting
[6776.85] Log: FORM_DSP_STEREO=NVIDIA(TM) Stereoscopic 3D
[6776.85] Log: FORM_DSP_STEREO_NONE=Not Available
[6776.85] Log: FORM_DSP_STEREO_NONE_TIP=(NVIDIA(TM) GeForce 8800+ required for
3D Vision)
[6776.85] Log: FORM_DSP_STEREO_NOT_ENABLED=Disabled in NVIDIA(TM) Control Panel
[6776.85] Log: FORM_DSP_STEREO_NOT_SUPPORTED=GeForce 8800+ required
[6776.85] Log: FORM_DSP_STEREO_NVIDIA_3DV_ENABLED=NVIDIA(TM) 3D Vision enabled
[6776.85] Log: FORM_DSP_STEREO_NVIDIA_3DV_NOT_ENABLED=NVIDIA(TM) 3D Vision
disabled
[6776.85] Log: FORM_DSP_STEREO_NVIDIA_3DV_NOT_ENABLED_TIP=(Use NVIDIA(TM)
Control Panel to enable 3D Vision)
[6776.85] Log: FORM_DSP_STEREO_NVIDIA_3DV_NOT_INITIALISED=Not Available
[6776.85] Log: FORM_DSP_STEREO_STATUS=Stereoscopic 3D Status
[6776.85] Log: FORM_DSP_STEREO_WARNING_NOT_ENABLED=NVIDIA(TM) Stereoscopic 3D is
not enabled in the NVIDIA(TM) Control Panel.
NVIDIA(TM) Stereoscopic 3D will be disabled.
[6776.85] Log: FORM_DSP_STEREO_WARNING_NOT_SUPPORTED=Your hardware does not
support NVIDIA(TM) Stereoscopic 3D.
NVIDIA(TM) Stereoscopic 3D will be disabled.
[6776.85] Log: FORM_DSP_TITLE=Display Settings
[6776.85] Log: FORM_DSP_ULTRA=Extreme
[6776.85] Log: FORM_DSP_USEDX10=Use DirectX 10
[6776.85] Log: FORM_DSP_USEDX11=DirectX 11 Features
[6776.85] Log: FORM_DSP_VERY_HIGH=Very High
[6776.85] Log: FORM_DSP_VSYNC=V Sync
[6776.85] Log: FORM_DSP_YES=Yes
[6776.85] Log: FORM_EXIT=Exit
[6776.85] Log: FORM_GETKEY_HELP=Press the key to bind
[6776.85] Log: FORM_GETKEY_TITLE=Select Key
[6776.85] Log: FORM_GETKEY_UNBIND=Unassign
[6776.85] Log: FORM_MINPC_HEADING=Minimum System Warning
[6776.85] Log: FORM_MINPC_MESSAGE=Warning! Your computer does not meet the
#Batman: Arkham City' minimum system requirements. If you continue you may
experience poor performance.
[6776.85] Log: FORM_OK=OK
[6776.85] Log: FORM_PLAY=Play
[6776.85] Log: FORM_README=View Readme File
[6776.85] Log: FORM_README_TITLE=Read Me
[6776.85] Log: FORM_RESET=Reset To Defaults
[6776.85] Log: FORM_TITLE=Batman Launcher
[6776.85] Log: FXAA=FXAA
[6776.85] Log: FXAA_HI=FXAA (high)
[6776.85] Log: FXAA_MED=FXAA (medium)
[6776.85] Log: MSAA_FXAA_LO=FXAA (low)
[6776.85] Log:

[6776.85] Log: [Device]


[6776.85] Log: SelectOnA=Continue
[6776.85] Log: SelectOnB=Choose
[6776.85] Log:

[6776.85] Log: [Error]


[6776.85] Log: 1=A sign-in change occurred. You are now being returned to the
title screen.
[6776.85] Log: 10=You have been disconnected due to a duplicate login. You are
now being returned to the title screen.
[6776.85] Log: 11=Invalid LIVE user.
[6776.85] Log: 15=New downloadable content is ready for use. You are now being
returned to the title screen.
[6776.85] Log: 2=A sign-in change occurred. You are now being returned to the
title screen.
[6776.85] Log: 3=A sign-in change occurred. You are now being returned to the
title screen.
[6776.85] Log: 5=Connection to LIVE has been dropped.
[6776.85] Log: 6=No network connection!
[6776.85] Log: 7=LIVE service is temporarily unavailable.
[6776.85] Log: 8=An update is required before connection to LIVE is possible.
[6776.85] Log: 9=LIVE Servers are too busy to handle the request.
[6776.85] Log: CorruptDLC=Damaged downloadable content detected.Please download
it again, or delete it.
[6776.85] Log: LiveProblem=LIVE Issue
[6776.85] Log: NoLoginNoSave=You have not signed into a Gamer Profile. Are you
sure you wish to continue? If you do, you will not be able to save the game, or
access any Games for Windows - LIVE game content.
[6776.85] Log:

[6776.85] Log: [General]


[6776.85] Log: SaveGameDetail=Save %d
Completed: %d%% - %s
Challenges: %s
Riddler: %s
Upgrades: %s
Bios: %s
[6776.85] Log:

[6776.85] Log: [Installer]


[6776.85] Log: Cancel=Cancel
[6776.85] Log: ConfirmCancel=Are you sure you want to cancel Batman: Arkham City
installation?
[6776.85] Log: GameDesc=In Batman: Arkham City", play as Batman and experience a
gritty, story-driven action game featuring enhanced Free-Flow Combat, evolved
Invisible Predator and enriched Detective Modes and face an expanded Rogues Gallery
in Arkham City # a slum quarantined to contain the blight of the criminally insane,
festering in the diseased heart of Gotham City.
[6776.85] Log: Heading=Batman: Arkham City Setup
[6776.85] Log: Installing=Installing Batman: Arkham City
[6776.85] Log: No=No
[6776.85] Log: OK=OK
[6776.85] Log: PleaseInsert=Please insert 'Batman: Arkham City Installation Disk
2'
[6776.85] Log: PleaseInsertDisk1=Please insert 'Batman: Arkham City"
Installation Disk 1'
[6776.85] Log: PleaseWait=Please wait while Windows configures Batman: Arkham
City.
[6776.85] Log: Yes=Yes
[6776.85] Log:

[6776.85] Log: [Keys]


[6776.85] Log: A=A
[6776.85] Log: Add=+
[6776.85] Log: Alt=Alt
[6776.85] Log: B=B
[6776.85] Log: Backslash=\
[6776.85] Log: Backspace=Backspace
[6776.85] Log: C=C
[6776.85] Log: CapsLock=Caps Lock
[6776.85] Log: Comma=,
[6776.85] Log: Ctrl=Ctrl
[6776.85] Log: D=D
[6776.85] Log: Decimal=Numeric keypad .
[6776.85] Log: Delete=Delete
[6776.85] Log: Divide=Numeric keypad /
[6776.85] Log: Down=Down
[6776.85] Log: E=E
[6776.85] Log: Eight=8
[6776.85] Log: End=End
[6776.85] Log: Enter=Enter
[6776.85] Log: Equals==
[6776.85] Log: Escape=Escape
[6776.85] Log: F=F
[6776.85] Log: F1=F1
[6776.85] Log: F10=F10
[6776.85] Log: F11=F11
[6776.85] Log: F12=F12
[6776.85] Log: F2=F2
[6776.85] Log: F3=F3
[6776.85] Log: F4=F4
[6776.85] Log: F5=F5
[6776.85] Log: F6=F6
[6776.85] Log: F7=F7
[6776.85] Log: F8=F8
[6776.85] Log: F9=F9
[6776.85] Log: Five=5
[6776.85] Log: Four=4
[6776.85] Log: G=G
[6776.85] Log: H=H
[6776.85] Log: I=I
[6776.85] Log: Insert=Insert
[6776.85] Log: J=J
[6776.85] Log: K=K
[6776.85] Log: L=L
[6776.85] Log: Left=Left
[6776.85] Log: LeftAlt=Left Alt
[6776.85] Log: LeftBracket=[
[6776.85] Log: LeftControl=Left Control
[6776.85] Log: LeftMouseButton=Left Mouse Button
[6776.85] Log: LeftShift=Left Shift
[6776.85] Log: M=M
[6776.85] Log: MiddleMouseButton=Middle Mouse Button
[6776.85] Log: Mouse=Mouse
[6776.85] Log: MouseScrollDown=Mouse Scroll Down
[6776.85] Log: MouseScrollUp=Mouse Scroll Up
[6776.85] Log: Mouse_LR=Mouse Left/Right
[6776.85] Log: Multiply=*
[6776.85] Log: N=N
[6776.85] Log: Nine=9
[6776.85] Log: NumPadEight=Numeric keypad 8
[6776.85] Log: NumPadFive=Numeric keypad 5
[6776.85] Log: NumPadFour=Numeric keypad 4
[6776.85] Log: NumPadNine=Numeric keypad 9
[6776.85] Log: NumPadOne=Numeric keypad 1
[6776.85] Log: NumPadSeven=Numeric keypad 7
[6776.85] Log: NumPadSix=Numeric keypad 6
[6776.85] Log: NumPadThree=Numeric keypad 3
[6776.85] Log: NumPadTwo=Numeric keypad 2
[6776.85] Log: NumPadZero=Numeric keypad 0
[6776.85] Log: O=O
[6776.85] Log: One=1
[6776.85] Log: P=P
[6776.85] Log: PageDown=Page Down
[6776.85] Log: PageUp=Page Up
[6776.85] Log: Period=.
[6776.85] Log: Q=Q
[6776.85] Log: Quote=
[6776.85] Log: R=R
[6776.85] Log: Right=Right
[6776.85] Log: RightAlt=Right Alt
[6776.85] Log: RightBracket=]
[6776.85] Log: RightControl=Right Control
[6776.85] Log: RightMouseButton=Right Mouse Button
[6776.85] Log: RightShift=Right Shift
[6776.85] Log: S=S
[6776.85] Log: ScrollLock=Scroll Lock
[6776.85] Log: Semicolon=;
[6776.85] Log: Seven=7
[6776.85] Log: Shift=Shift
[6776.85] Log: Six=6
[6776.85] Log: Slash=/
[6776.85] Log: SpaceBar=Space Bar
[6776.85] Log: Subtract=-
[6776.85] Log: T=T
[6776.85] Log: Tab=Tab
[6776.85] Log: Three=3
[6776.85] Log: ThumbMouseButton=Thumb Mouse Button 1
[6776.85] Log: ThumbMouseButton2=Thumb Mouse Button 2
[6776.85] Log: Tilde=~
[6776.85] Log: Two=2
[6776.85] Log: U=U
[6776.85] Log: Unbound=Unassigned
[6776.85] Log: Underscore=_
[6776.85] Log: Up=Up
[6776.85] Log: V=V
[6776.85] Log: W=W
[6776.85] Log: X=X
[6776.85] Log: Y=Y
[6776.85] Log: Z=Z
[6776.85] Log: Zero=0
[6776.85] Log:

[6776.85] Log: [KeysShort]


[6776.85] Log: A=A
[6776.85] Log: Add=+
[6776.85] Log: Alt=Alt
[6776.85] Log: B=B
[6776.85] Log: Backslash=\
[6776.85] Log: Backspace=Backspace
[6776.85] Log: C=C
[6776.85] Log: CapsLock=CapsLock
[6776.85] Log: Comma=,
[6776.85] Log: Ctrl=Ctrl
[6776.85] Log: D=D
[6776.85] Log: Decimal=Num.
[6776.85] Log: Delete=Del
[6776.85] Log: Divide=/
[6776.85] Log: Down=_Down
[6776.85] Log: E=E
[6776.85] Log: Eight=8
[6776.85] Log: End=End
[6776.85] Log: Enter=Enter
[6776.85] Log: Equals==
[6776.85] Log: Escape=Esc
[6776.85] Log: F=F
[6776.85] Log: F1=F1
[6776.85] Log: F10=F10
[6776.85] Log: F11=F11
[6776.85] Log: F12=F12
[6776.85] Log: F2=F2
[6776.85] Log: F3=F3
[6776.85] Log: F4=F4
[6776.85] Log: F5=F5
[6776.85] Log: F6=F6
[6776.85] Log: F7=F7
[6776.85] Log: F8=F8
[6776.85] Log: F9=F9
[6776.85] Log: Five=5
[6776.85] Log: Four=4
[6776.85] Log: G=G
[6776.85] Log: H=H
[6776.85] Log: I=I
[6776.85] Log: Insert=Insert
[6776.85] Log: J=J
[6776.85] Log: K=K
[6776.85] Log: L=L
[6776.85] Log: Left=_Left
[6776.85] Log: LeftAlt=LAlt
[6776.85] Log: LeftBracket=[
[6776.85] Log: LeftControl=LCtrl
[6776.85] Log: LeftMouseButton=_LMB
[6776.85] Log: LeftShift=LShift
[6776.85] Log: M=M
[6776.85] Log: MiddleMouseButton=_MMB
[6776.85] Log: Mouse=_Mouse
[6776.85] Log: MouseScrollDown=_Mouse_Wheel
[6776.85] Log: MouseScrollUp=_Mouse_Wheel
[6776.85] Log: Mouse_LR=_Mouse_LR
[6776.85] Log: Multiply=*
[6776.85] Log: N=N
[6776.85] Log: Nine=9
[6776.85] Log: NumPadEight=Num8
[6776.85] Log: NumPadFive=Num5
[6776.85] Log: NumPadFour=Num4
[6776.85] Log: NumPadNine=Num9
[6776.85] Log: NumPadOne=Num1
[6776.85] Log: NumPadSeven=Num7
[6776.85] Log: NumPadSix=Num6
[6776.85] Log: NumPadThree=Num3
[6776.85] Log: NumPadTwo=Num2
[6776.85] Log: NumPadZero=Num0
[6776.85] Log: O=O
[6776.85] Log: One=1
[6776.85] Log: P=P
[6776.85] Log: PageDown=PgDn
[6776.85] Log: PageUp=PgUp
[6776.85] Log: Period=.
[6776.85] Log: Q=Q
[6776.85] Log: Quote=
[6776.85] Log: R=R
[6776.85] Log: Right=_Right
[6776.85] Log: RightAlt=RAlt
[6776.85] Log: RightBracket=]
[6776.85] Log: RightControl=RCtrl
[6776.85] Log: RightMouseButton=_RMB
[6776.85] Log: RightShift=RShift
[6776.85] Log: S=S
[6776.85] Log: ScrollLock=ScrollLock
[6776.85] Log: Semicolon=;
[6776.85] Log: Seven=7
[6776.85] Log: Shift=Shift
[6776.85] Log: Six=6
[6776.85] Log: Slash=/
[6776.85] Log: SpaceBar=Space
[6776.85] Log: Subtract=-
[6776.85] Log: T=T
[6776.85] Log: Tab=Tab
[6776.85] Log: Three=3
[6776.85] Log: ThumbMouseButton=_Thumb1
[6776.85] Log: ThumbMouseButton2=_Thumb2
[6776.85] Log: Tilde=~
[6776.85] Log: Two=2
[6776.85] Log: U=U
[6776.85] Log: Unbound=Unassigned
[6776.85] Log: Underscore=_
[6776.85] Log: Up=_Up
[6776.85] Log: V=V
[6776.85] Log: W=W
[6776.85] Log: X=X
[6776.85] Log: Y=Y
[6776.85] Log: Z=Z
[6776.85] Log: Zero=0
[6776.85] Log:

[6776.85] Log: [Prompt]


[6776.85] Log: DLCStore=LIVE Marketplace
[6776.85] Log: SteamStore=Steam Store
[6776.85] Log:

[6776.85] Log: [UI]


[6776.85] Log: BmLauncherInfo=To change controls and display settings, right
click the game icon in the Games Explorer in Windows 7/Vista and select Launcher,
or select Launcher from the Start menu in Windows XP.
[6776.85] Log: CatwomanInfo=Catwoman is a unique character with her own story,
moves, and weapons. Unlock Catwoman by redeeming the 1st purchaser code included in
the game case, or by visiting LIVE Marketplace.
[6776.85] Log: ChallengeNeedsLoggedIn=You need to be signed into a LIVE Profile
and connected to LIVE to access the leaderboards. Scores will not be recorded on
the leaderboards. Do you wish to proceed offline?
[6776.85] Log: CorruptSave=The save is corrupt. Please delete it.
[6776.85] Log: DLCNeedsLoggedIn=You need to be signed into a LIVE Profile to
access Downloadable Content.
[6776.85] Log: Exit=Are you sure you wish to exit to desktop? Any unsaved
progress will be lost.
[6776.85] Log: ExitToDesktopMsg=Are you sure you wish to exit to desktop?
[6776.85] Log: Gamertag=Gamertag
[6776.85] Log: GoOnlineForStore=You must be signed into a LIVE-enabled profile
to access the LIVE Marketplace.
[6776.85] Log: LeaderboardFetch=Retrieving Leaderboard Results.
[6776.85] Log: LeaderboardFetchError=Failed to retrieve Leaderboard Results.
[6776.85] Log: LeaderboardNotOnline=You need to be connected to LIVE to access
the leaderboards.
[6776.85] Log: Marketplace=LIVE Marketplace
[6776.85] Log: NeedFreespace=Insufficient free space to create a new save game.
[6776.85] Log: NoDLCPresent=New downloadable content available. Connect to LIVE
Marketplace to download.
[6776.85] Log: NoDLCPresentSoon=Connect to LIVE Marketplace to download
additional content.
[6776.85] Log: NoSavingWithoutSteamClient=The Steam Client must be running for
save functionality to be available... The Game will not save your progress to disc
unless you restart the Game with the Steam Client running.
[6776.85] Log: NoSteamStore=Unable to open the Steam Store. Please ensure that
the Steam client is active and that the Steam Overlay is enabled.
[6776.85] Log: OnlineDisabled=Online service is disabled due to parental control
restrictions.
[6776.85] Log: PressStart=Click to Start
[6776.85] Log: SavingDesc=This game supports Autosave and this icon will appear
whenever game data is being saved.

Please do not turn off your computer while this icon is visible.
[6776.85] Log: ScanningDLC=Searching for Downloadable Content.
[6776.85] Log: ScanningDLCTitle=Please Wait...
[6776.85] Log: SteamInitFailure=Unable to connect to an active Steam client.
Please ensure that Steam is running.
[6776.85] Log: SteamNotLoggedIn=You are not currently logged in to a Steam
account.
[6776.85] Log: WBIDMustBeSignedIn=You need to be signed into a LIVE gamer
profile and connected to LIVE to access the WBID login.
[6776.85] Log:

[6776.85] Log: FileName: ..\..\BmGame\Localization\INT\Xbox.INT


[6776.85] Log: [Device]
[6776.85] Log: NoDevice=Are you sure you wish to Continue without selecting a
Storage Device? Gameplay will not be saved unless one is selected.
[6776.85] Log: NoOnB=No
[6776.85] Log: OverwriteMessage=Are you sure you wish to overwrite the save
present on this device?
[6776.85] Log: RemovedMessage=The selected storage device has been removed.
Autosaving is now disabled. You must select a storage device to re-enable
autosaving.
[6776.85] Log: RemovedTitle=Storage Device Removed
[6776.85] Log: SelectMessage=Are you sure you wish to Continue without selecting
a Storage Device? Gameplay will not be saved until one is selected.
[6776.85] Log: SelectOnA=Continue
[6776.85] Log: SelectOnB=Choose
[6776.85] Log: SelectTitle=Storage Device
[6776.85] Log: YesOnA=Yes
[6776.85] Log:

[6776.85] Log: [Error]


[6776.85] Log: 1=A sign-in change occurred. You are now being returned to the
title screen.
[6776.85] Log: 10=You have been disconnected due to a duplicate login. You are
now being returned to the title screen.
[6776.85] Log: 11=Invalid Xbox LIVE user.
[6776.85] Log: 14=The storage device containing required downloadable content
was removed. You are now being returned to the title screen.
[6776.85] Log: 15=New downloadable content is ready for use. You are now being
returned to the title screen.
[6776.85] Log: 2=A sign-in change occurred. You are now being returned to the
title screen.
[6776.85] Log: 3=A sign-in change occurred. You are now being returned to the
title screen.
[6776.85] Log: 5=Connection to Xbox LIVE has been dropped.
[6776.85] Log: 6=No network connection!
[6776.85] Log: 7=Xbox LIVE service is temporarily unavailable.
[6776.85] Log: 8=An update is required before connection to Xbox LIVE is
possible.
[6776.85] Log: 9=Xbox LIVE Servers are too busy to handle the request.
[6776.85] Log: BadDLC_Button=Return to Xbox Dashboard
[6776.85] Log: BadDLC_ButtonRestart=Restart Batman: Arkham City
[6776.85] Log: BadDLC_Desc=
Damaged downloadable content detected.

If it is corrupt please download it again, or delete it using the Xbox Dashboard.

Batman: Arkham City will now return to the Xbox Dashboard.


[6776.85] Log: BadDLC_DescRestart=
Missing downloadable content detected.

If the content was on a Xbox 360 Memory Unit, please do not remove it during game
play.

Batman: Arkham City will now return to the title screen.


[6776.85] Log: BadDLC_Title=DOWNLOADABLE CONTENT ISSUE
[6776.85] Log: CorruptDLC=Damaged or unavailable downloadable content detected.

Please download it again, or delete it from the Xbox Dashboard.


[6776.85] Log: LiveProblem=Xbox LIVE Issue
[6776.85] Log: NoLoginNoSave=You have not signed into a Gamer Profile. Are you
sure you wish to continue? If you do, you will not be able to save the game, or
access any Xbox LIVE Marketplace content.
[6776.85] Log: SelectorDisabled=The Storage Device Selector is unavailable
because you have chosen to play without being able to save your progress.
[6776.85] Log: StorageDeviceRemoved=The selected storage device has been
removed. Please select a different one to continue.
[6776.85] Log:

[6776.85] Log: [General]


[6776.85] Log: SaveGameDetail=Completed: %d%% (%s)
[6776.85] Log:

[6776.85] Log: [Prompt]


[6776.85] Log: DLCStore=Xbox LIVE Marketplace
[6776.85] Log:

[6776.85] Log: [UI]


[6776.85] Log: CatwomanInfo=Catwoman is a unique character with her own story,
moves, and weapons. Unlock Catwoman by redeeming the 1st purchaser code included in
the game case, or by visiting Xbox LIVE Marketplace.
[6776.85] Log: ChallengeNeedsLoggedIn=You need to be signed into a Xbox LIVE
Gamer Profile and connected to Xbox LIVE to access the leaderboards. Scores will
not be recorded on the leaderboards. Do you wish to proceed offline?
[6776.85] Log: CorruptDLCFound=Corrupt downloadable content detected. It will
not be available for use. Please delete it using the Xbox Dashboard.
[6776.85] Log: CorruptSave=The save is corrupt. Please delete it.
[6776.85] Log: DLCAvailable=Downloadable Content Available.
[6776.85] Log: DLCHasChanged_MainMenu=A sign-in or Downloadable Content change
has taken place. Returning to the Main Menu.
[6776.85] Log: DLCNeedsLoggedIn=You need to be signed into a Gamer Profile to
access Downloadable Content.
[6776.85] Log: DLCNeedsSavingEnabled=You need to be signed into a Gamer Profile,
and have selected a Storage Device, to access Downloadable Content.
[6776.85] Log: DeviceHDD=Hard Drive
[6776.85] Log: DeviceSelector=Select Storage Device
[6776.85] Log: Gamertag=Gamertag
[6776.85] Log: GoOnlineForStore=You need to be signed into Xbox LIVE to access
the Xbox LIVE Marketplace.
[6776.85] Log: LeaderboardFetch=Retrieving Leaderboard Results.
[6776.85] Log: LeaderboardFetchError=Failed to retrieve Leaderboard Results.
[6776.85] Log: LeaderboardNotOnline=You need to be signed into Xbox LIVE to
access the leaderboards.
[6776.85] Log: Marketplace=Xbox LIVE Marketplace
[6776.85] Log: NeedFreespace=Insufficient free space to create a new save game.
Open the Device selector?
[6776.85] Log: NoController=Please reconnect the controller.
[6776.85] Log: NoDLCPresent=New downloadable content available. Connect to Xbox
LIVE Marketplace to download.
[6776.85] Log: NoDLCPresentSoon=Connect to Xbox LIVE Marketplace to download
additional content.
[6776.85] Log: OnlineDisabled=Online service is disabled due to parental control
restrictions.
[6776.85] Log: SavingDesc=This game supports Autosave and this icon will appear
whenever game data is being saved.

Please do not turn off your console while this icon is visible.
[6776.85] Log: ScanningDLC=Searching for Downloadable Content.
Please do not remove any storage device.
[6776.85] Log: ScanningDLCTitle=Please Wait...
[6776.85] Log: WBIDMustBeSignedIn=You need to be signed into a Xbox LIVE Profile
and connected to Xbox LIVE to access the WBID login.
[6776.85] Log:

[6776.85] Log: FileName: ..\..\BmGame\Localization\INT\Progress.INT


[6776.85] Log: [ARTraining]
[6776.85] Log: CaseFileName=A.R. TRAINING
[6776.85] Log: P0=Complete 4 challenges to unlock Grapnel Boost upgrade
[6776.85] Log: P10=Complete 3 challenges to unlock Grapnel Boost upgrade
[6776.85] Log: P100=AR navigational training completed
[6776.85] Log: P20=Complete 2 challenges to unlock Grapnel Boost upgrade
[6776.85] Log: P200=
[6776.85] Log: P30=Complete 1 challenge to unlock Grapnel Boost upgrade
[6776.85] Log: P40=Collect the prototype Grapnel Boost upgrade
[6776.85] Log: P60=Complete advanced challenges
[6776.85] Log: P70=Complete advanced challenges
[6776.85] Log: P80=Complete advanced challenges
[6776.85] Log: P90=Complete advanced challenges
[6776.85] Log: S0=AR navigational training
[6776.85] Log: S100=AR navigational training completed
[6776.85] Log:

[6776.85] Log: [Azrael]


[6776.85] Log: CaseFileName=WATCHER IN THE WINGS
[6776.85] Log: P0=Stay vigilant for sightings of the mystery figure and scan the
clues he leaves behind
[6776.85] Log: P1=Solve the puzzle hidden in the symbols
[6776.85] Log: P10=
[6776.85] Log: P2=Investigate the location revealed by the symbols
[6776.85] Log: S0=Who is the mysterious figure watching me?
[6776.85] Log: S1=Azrael identified - Flagged for further investigation at
Batcave
[6776.85] Log:

[6776.85] Log: [Bane]


[6776.85] Log: BaneLocation=Bane's Lair
[6776.85] Log: CaseFileName=FRAGILE ALLIANCE
[6776.85] Log: P0=
[6776.85] Log: P1=6 TITAN containers remaining
[6776.85] Log: P100=Bane neutralized - Case file closed
[6776.85] Log: P15=TITAN container destroyed
[6776.85] Log: P2=5 TITAN containers remaining
[6776.85] Log: P20=All TITAN containers destroyed
[6776.85] Log: P3=4 TITAN containers remaining
[6776.85] Log: P30=Return to Bane in the Krank Co. Toy Factory
[6776.85] Log: P4=3 TITAN containers remaining
[6776.85] Log: P5=2 TITAN containers remaining
[6776.85] Log: P6=1 TITAN container remaining
[6776.85] Log: S0=Work with Bane to destroy all the TITAN containers in Arkham
City
[6776.85] Log: S10=Bane neutralized - Case file closed
[6776.85] Log:

[6776.85] Log: [Bullies]


[6776.85] Log: CaseFileName=ACTS OF VIOLENCE
[6776.85] Log: P0=
[6776.85] Log: S0=Stop the random acts of violence against the political
prisoners inside Arkham City
[6776.85] Log: S10=Political prisoner rescued
[6776.85] Log: S100=Political prisoners rescued - Case file closed
[6776.85] Log:

[6776.85] Log: [DeadShot]


[6776.85] Log: CaseFileName=SHOT IN THE DARK
[6776.85] Log: NewVictim=New Deadshot victim located
[6776.85] Log: P0=
[6776.85] Log: P10=Track the sniper bullet trajectory to locate the origin of
the shot
[6776.85] Log: P15=Scan the sniper shot origin crime scene for evidence
[6776.85] Log: P20=Find further leads to continue the investigation
[6776.85] Log: P23=Locate Deadshot assassination victim #2 - position
triangulated to this sector
[6776.85] Log: P25=Scan the assassination crime scene for evidence
[6776.85] Log: P30=Track the sniper bullet trajectory to locate the origin of
the shot
[6776.85] Log: P35=Scan the sniper shot origin crime scene for evidence
[6776.85] Log: P40=Potential areas highlighted. Need more evidence.
[6776.85] Log: P45=Find further leads to continue the investigation
[6776.85] Log: P47=Locate Deadshot assassination victim #3 - position
triangulated to this sector
[6776.85] Log: P5=Scan the assassination crime scene for evidence
[6776.85] Log: P50=Scan the assassination crime scene for evidence
[6776.85] Log: P55=Track the sniper bullet trajectory to locate the origin of
the shot
[6776.85] Log: P70=Scan the sniper shot origin crime scene for evidence
[6776.85] Log: P75=Search the three possible locations for clues to Deadshot's
whereabouts
[6776.85] Log: P80=Retrieve information from Deadshot's PDA
[6776.85] Log: P85=Save Jack Ryder from being assassinated by Deadshot
[6776.85] Log: P90=Defeat Deadshot
[6776.85] Log: P95=Deadshot neutralized - Case file closed
[6776.85] Log: S0=
[6776.85] Log: S10=Find and stop Deadshot
[6776.85] Log: S20=Deadshot neutralized - Case file closed
[6776.85] Log: S5=Find and stop the mystery assassin
[6776.85] Log:

[6776.85] Log: [FreezeCluster]


[6776.85] Log: CaseFileName=HOT AND COLD
[6776.85] Log: P0=
[6776.85] Log: S0=Locate the Freeze technology stolen by Joker in the Steel Mill
[6776.85] Log: S100=Freeze Cluster upgrade collected - Case file closed
[6776.85] Log:

[6776.85] Log: [Hush]


[6776.85] Log: CaseFileName=IDENTITY THEFT
[6776.85] Log: NewVictim=New murder victim located
[6776.85] Log: P0=
[6776.85] Log: P10=Follow the blood trail to try and uncover further information
[6776.85] Log: P20=Find further leads to continue the investigation
[6776.85] Log: P25=Scan the crime scene for evidence
[6776.85] Log: P27=Find further leads to continue the investigation
[6776.85] Log: P30=Scan the crime scene for evidence
[6776.85] Log: P35=Follow the bleach trail to try and uncover further
information
[6776.85] Log: P45=Investigate the killer's hideout
[6776.85] Log: P5=Scan the crime scene for evidence
[6776.85] Log: P50=Search the hideout for evidence
[6776.85] Log: P55=Hush identity revealed - Flagged for further investigation at
Batcave
[6776.85] Log: S0=Investigate suspicious circumstances of murdered inmate
[6776.85] Log: S10=Hush identity revealed - Flagged for further investigation at
Batcave
[6776.85] Log: S5=Find out who is behind the Identity Theft murders
[6776.85] Log:

[6776.85] Log: [IceBergCops]


[6776.85] Log: CaseFileName=REMOTE HIDEAWAY
[6776.85] Log: P0=
[6776.85] Log: S0=Rendezvous with the undercover cops in the Iceberg Lounge to
collect upgrade
[6776.85] Log: S100=Remote Mine Detonator collected - Case file closed
[6776.85] Log:

[6776.85] Log: [Mad_Hatter]


[6776.85] Log: CaseFileName=THE TEA PARTY
[6776.85] Log: P0=Fight to regain your sanity
[6776.85] Log: P10=Mad Hatter neutralized - Case file closed
[6776.85] Log: P15=
[6776.85] Log: S0=Is this a potential cure for Joker's poisoned blood?
[6776.85] Log: S15=Mad Hatter neutralized - Case file closed
[6776.85] Log:

[6776.85] Log: [Nora]


[6776.85] Log: CaseFileName=HEART OF ICE
[6776.85] Log: Complete=Nora rescued - Case file closed
[6776.85] Log: FreezeLoc=Mister Freeze's location
[6776.85] Log: NoraLoc=Nora's location
[6776.85] Log: P0=Track down where Joker is holding Freeze's wife and rescue her
[6776.85] Log: P20=Return to Mister Freeze in GCPD to let him know the location
of his wife
[6776.85] Log: P30=
[6776.85] Log: S0=Reunite Freeze with his wife, Nora Fries, who has been
kidnapped by Joker
[6776.85] Log: S30=Nora rescued - Case file closed
[6776.85] Log: SS_Nora_NoraZone=Approximate area where Nora is being held
[6776.85] Log:

[6776.85] Log: [Riddler]


[6776.85] Log: 01=
[6776.85] Log: CaseFileName=ENIGMA CONUNDRUM
[6776.85] Log: P0=Rescue the hostage from the Courthouse
[6776.85] Log: P100=Riddler neutralized - Case file closed
[6776.85] Log: P105=
[6776.85] Log: P15=Find more Riddler secrets to reveal the location of the next
Riddler room
[6776.85] Log: P20=Use the Enigma Machine to unlock the location of the next
Riddler room
[6776.85] Log: P22=Rescue the hostage from the second Riddler room
[6776.85] Log: P30=Find more Riddler secrets to reveal the location of the next
Riddler room
[6776.85] Log: P35=Use the Enigma Machine to unlock the location of the next
Riddler room
[6776.85] Log: P37=Rescue the hostage from the third Riddler room
[6776.85] Log: P45=Find more Riddler secrets to reveal the location of the next
Riddler room
[6776.85] Log: P5=Rescue the hostage from the Riddler room
[6776.85] Log: P50=Use the Enigma Machine to unlock the location of the next
Riddler room
[6776.85] Log: P52=Rescue the hostage from the fourth Riddler room
[6776.85] Log: P60=Find more Riddler secrets to reveal the location of the final
Riddler room
[6776.85] Log: P65=Use the Enigma Machine to unlock the location of the final
Riddler room
[6776.85] Log: P67=Rescue the hostage from the final Riddler room
[6776.85] Log: P75=Find more Riddler secrets to unlock the location of Riddler's
hideout and confront the Riddler.
[6776.85] Log: P90=Find Riddler's hideout and take down the Riddler
[6776.85] Log: S0=Save the hostages from Riddler
[6776.85] Log: S1=Riddler neutralized - Case file closed
[6776.85] Log:

[6776.85] Log: [SideMission]


[6776.85] Log: ARChallenge1=Complete AR training challenges
[6776.85] Log: ARChallenge10=Complete AR training challenges
[6776.85] Log: ARChallenge2=Complete AR training challenges
[6776.85] Log: ARChallenge3=Complete AR training challenges
[6776.85] Log: ARChallenge4=Complete AR training challenges
[6776.85] Log: ARChallenge5=Complete AR training challenges
[6776.85] Log: ARChallenge6=Complete AR training challenges
[6776.85] Log: ARChallenge7=Complete AR training challenges
[6776.85] Log: ARChallenge8=Complete AR training challenges
[6776.85] Log: ARChallenge9=Complete AR training challenges
[6776.85] Log: ARChallengeGrapnel=Collect the Grapnel Boost upgrade
[6776.85] Log: CH6SteelB2POI=Locate the Freeze technology stolen by Joker in the
Steel Mill
[6776.85] Log: Ch5IcebergLoungePOI=Rendezvous with undercover cops in Iceberg
Lounge to collect upgrade
[6776.85] Log: NotSure=Collect Grapnel Boost upgrade dropped off by Batwing
[6776.85] Log: SSBanePOI=Investigate reason for distress flare
[6776.85] Log: SSDeadshotPOI=Investigate SOS broadcast source
[6776.85] Log: SSHushPOI=Investigate suspicious circumstances of murdered inmate
[6776.85] Log: SSHushPOI2=Investigate Identity Theft victim #2 crime scene
[6776.85] Log: SSHushPOI3=Investigate Identity Theft victim #3 crime scene
[6776.85] Log: SSMadHatterPOI=Collect cure deployed by Alfred
[6776.85] Log: SSRiddlerPOI=Investigate reason for lost contact with medical
team
[6776.85] Log: Title=SIDE MISSION:
[6776.85] Log: Unknown=Unknown
[6776.85] Log:

[6776.85] Log: [Zsasz]


[6776.85] Log: CaseFileName=COLD CALL KILLER
[6776.85] Log: P0=Answer Zsasz's phone calls to triangulate his position
[6776.85] Log: P101=Location identified - Take down Zsasz and save the hostages
[6776.85] Log: P102=
[6776.85] Log: S0=Stop Zsasz from capturing and murdering random targets in
Arkham City
[6776.85] Log: S1=Zsasz neutralized - Case file closed
[6776.85] Log:

[6776.85] Log: FileName: ..\..\BmGame\Localization\INT\Bios.INT


[6776.85] Log: [Alfred]
[6776.85] Log: 02_REALNAME=Alfred Pennyworth
[6776.85] Log: 03_OCCUPATION=Butler
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Gray (formerly black)
[6776.85] Log: 07_HEIGHT=6 ft
[6776.85] Log: 08_WEIGHT=160 lb
[6776.85] Log: 09_FIRST=Batman #16
(April-May 1943)
[6776.85] Log: ATTRIB_01=Skilled actor
[6776.85] Log: ATTRIB_02=Trained in emergency medical techniques
[6776.85] Log: ATTRIB_03=Proficiency with mechanical and computer systems
[6776.85] Log: ATTRIB_04=Expert in domestic sciences
[6776.85] Log: ATTRIB_05=Unflappable manner
[6776.85] Log: INFO_01_NAME=ALFRED PENNYWORTH
[6776.85] Log: STORY=After a varied career, Alfred Pennyworth was employed as
the Wayne family's butler. When Bruce Wayne's parents were killed, Alfred raised
the young orphan and reluctantly aided him in his quest to become the Batman.

Alfred's many skills#ranging from cooking to combat medicine#make him Batman's


staunchest ally, along with a formal demeanor that grounds the Dark Knight and
deflects those who might otherwise suspect Bruce Wayne's true identity.
[6776.85] Log:

[6776.85] Log: [Azrael]


[6776.85] Log: 02_REALNAME=Michael Lane
[6776.85] Log: 03_OCCUPATION=Police Officer
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Brown
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=6 ft 2 in
[6776.85] Log: 08_WEIGHT=210 lbs
[6776.85] Log: 09_FIRST=Azrael: Death's Dark Knight #1
(March 2009)
[6776.85] Log: ATTRIB_01=The Suit of Sorrows bestows enhanced strength, stamina,
and speed
[6776.85] Log: ATTRIB_02=The Sword of Sin burns with the souls of the damned
[6776.85] Log: ATTRIB_03=Prone to fits of insanity
[6776.85] Log: ATTRIB_04=Military- and police-trained tactician
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=AZRAEL
[6776.85] Log: STORY=Years ago, Michael Lane was part of a program to create the
ultimate crime fighter. Instead, it turned him into an insane criminal.

Thwarted by Batman, Michael confessed his sins to a priest of the secret religious
sect, the Order of Purity. They recruited Michael to fight evil as their crusader
Azrael, wearing the mystical Suit of Sorrows and wielding the Sword of Sin.

If Michael does not keep his soul pure, the Suit of Sorrows will destroy him.
[6776.85] Log:

[6776.85] Log: [Bane]


[6776.85] Log: 02_REALNAME=Unknown
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Brown (when on Venom: Green)
[6776.85] Log: 06_HAIR=Brown
[6776.85] Log: 07_HEIGHT=5 ft 6 in (when on Venom: 9 ft 2 in)
[6776.85] Log: 08_WEIGHT=140 lb (when on Venom: 350 lb)
[6776.85] Log: 09_FIRST=Batman: Vengeance of Bane #1
(January 1993)
[6776.85] Log: ATTRIB_01=Master strategist
[6776.85] Log: ATTRIB_02=Intense focus
[6776.85] Log: ATTRIB_03=Abnormally strong reaction to the super-steroid Venom
[6776.85] Log: ATTRIB_04=Determined to best all who challenge him
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=BANE
[6776.85] Log: STORY=Imprisoned from birth to serve his dead father's sentence,
Bane was raised inside the horrific environs of a Santa Priscan prison. Subjected
to military experiments with the experimental ultra-steroid Venom, his superhuman
strength and iron-forged will helped him to escape. Determined to build a criminal
empire, he sought out Batman and broke the Dark Knight's spine.

But Batman recovered and managed to best Bane, cutting off Bane's precious Venom
supply.

Since the events at Arkham Asylum, it's rumored that Bane has turned over a new
leaf in an effort to save others from similar addiction.
[6776.85] Log:

[6776.85] Log: [Batman]


[6776.85] Log: 02_REALNAME=Bruce Wayne
[6776.85] Log: 03_OCCUPATION=World's Greatest Detective
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=6 ft 2 in
[6776.85] Log: 08_WEIGHT=210 lb
[6776.85] Log: 09_FIRST=Detective Comics #27
(May 1939)
[6776.85] Log: ATTRIB_01=Trained to physical and mental peak
[6776.85] Log: ATTRIB_02=Arsenal of gadgets, vehicles, and advanced technology
[6776.85] Log: ATTRIB_03=Inventor, detective, genius-level intelligence
[6776.85] Log: ATTRIB_04=Expert in most known forms of martial arts
[6776.85] Log: ATTRIB_05=Trained in all aspects of criminology
[6776.85] Log: INFO_01_NAME=BATMAN
[6776.85] Log: STORY=When his parents were gunned down in front of him, young
Bruce Wayne resolved to rid Gotham City of the criminal element that took their
lives.

He trained extensively to achieve mental and physical perfection, in addition to


mastering martial arts, detective techniques, and criminal psychology.

Dressing as a bat to prey on criminals' fears, Batman fights crimes with the aid of
specialized gadgets and vehicles, operating out of his secret Batcave below Wayne
Manor.
[6776.85] Log:

[6776.85] Log: [Black_Mask]


[6776.85] Log: 02_REALNAME=Roman Sionis
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Brown
[6776.85] Log: 06_HAIR=Brown
[6776.85] Log: 07_HEIGHT=6 ft 1 in
[6776.85] Log: 08_WEIGHT=195 lb
[6776.85] Log: 09_FIRST=Batman #386
(August 1985)
[6776.85] Log: ATTRIB_01=Obsessed with masks
[6776.85] Log: ATTRIB_02=Harbors a hatred of Batman and Bruce Wayne
[6776.85] Log: ATTRIB_03=Face resembles a black skull
[6776.85] Log: ATTRIB_04=Feared and powerful mob boss
[6776.85] Log: ATTRIB_05=Skilled marksman, known for his double handguns
[6776.85] Log: INFO_01_NAME=BLACK MASK
[6776.85] Log: STORY=Following the suspicious death of his wealthy parents in a
fire, Roman Sionis inherited their fortune and went on to bankrupt their company.
Saved with a buyout by Bruce Wayne, Sionis came to resent and hate his rescuer.

Fixated on the concept of masks, Sionis carved one from his father's black coffin
and sought revenge on Wayne; his ensuing battle with the Dark Knight caused his
mask to be burnt into his skin, remaking him as the Black Mask.

Sionis is now a feared gang leader and one of the most powerful mob bosses in
Gotham, with a burning hatred of the Batman.
[6776.85] Log:

[6776.85] Log: [Bruce_Wayne]


[6776.85] Log: 02_REALNAME=Bruce Wayne
[6776.85] Log: 03_OCCUPATION=CEO/Philanthropist
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=6 ft 2 in
[6776.85] Log: 08_WEIGHT=210 lb
[6776.85] Log: 09_FIRST=Detective Comics #27
(May 1939)
[6776.85] Log: ATTRIB_01=Billionaire playboy by day, Batman by night
[6776.85] Log: ATTRIB_02=Gotham's most eligible bachelor
[6776.85] Log: ATTRIB_03=
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=BRUCE WAYNE
[6776.85] Log: STORY=Born into the wealthy Wayne family, Bruce Wayne had an
idyllic childhood. But after witnessing his parents' violent murder in Crime Alley,
Bruce dedicated his life to battling criminals.

He circled the globe for years, training his mental and physical abilities to their
peak. Gotham City welcomed him home, not knowing that high society's favorite
billionaire playboy is also the Batman.

Bruce has never been into politics but Batman alone has not been able to stop
Arkham City's construction and so he has had no choice but to use his alter ego and
invest millions to bring enough political pressure to bear to force its closure. He
knows it is a ticking time bomb waiting to explode onto the streets of Gotham.
[6776.85] Log:

[6776.85] Log: [Calendar_Man]


[6776.85] Log: 02_REALNAME=Julian Day
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=None (formerly brown)
[6776.85] Log: 07_HEIGHT=5 ft 9 in
[6776.85] Log: 08_WEIGHT=215 lb
[6776.85] Log: 09_FIRST=Detective Comics #259
(September 1958)
[6776.85] Log: ATTRIB_01=Obsessed with quirks of the calendar
[6776.85] Log: ATTRIB_02=
[6776.85] Log: ATTRIB_03=
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=CALENDAR MAN
[6776.85] Log: STORY=Fixated on the calendar, Julian Day became Calendar Man, a
villain who timed and tied his crimes thematically to certain holidays throughout
the year, often leaving clues by which he could be caught.

Gotham City's hopes for a day off are often clouded by the knowledge that any
holiday of note is likely to be shadowed by Calendar Man's presence.
[6776.85] Log:

[6776.85] Log: [Catwoman]


[6776.85] Log: 02_REALNAME=Selina Kyle
[6776.85] Log: 03_OCCUPATION=Professional Thief
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Green
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=5 ft 7 in
[6776.85] Log: 08_WEIGHT=125 lb
[6776.85] Log: 09_FIRST=Batman #1
(Spring 1940)
[6776.85] Log: ATTRIB_01=Trained gymnast and athlete
[6776.85] Log: ATTRIB_02=Expert hand-to-hand combatant
[6776.85] Log: ATTRIB_03=Highly skilled with whips
[6776.85] Log: ATTRIB_04=Unrivaled stealth capabilities
[6776.85] Log: ATTRIB_05=Obsessed with stealing famous and well-protected items
[6776.85] Log: INFO_01_NAME=CATWOMAN
[6776.85] Log: STORY=An orphan who learned to survive on the mean streets of
Gotham, Selina Kyle turned to thievery to survive. Determined to do it with style,
she learned martial arts and trained in gymnastics to perfect her skills.

Her criminal activities are tempered by a reluctant altruism, making her an


inconstant villain and occasional hero. She maintains a complicated, adversarial
relationship with Batman that frequently turns flirtatious and occasionally
romantic.

Since the opening of Arkham City, reports of Catwoman burglaries are down, though
underworld rumors have her hunting down Two-Face for an unknown reason.
[6776.85] Log:

[6776.85] Log: [Clayface]


[6776.85] Log: 02_REALNAME=Basil Karlo
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Black
[6776.85] Log: 06_HAIR=None
[6776.85] Log: 07_HEIGHT=8 ft 2 in
[6776.85] Log: 08_WEIGHT=410 lb
[6776.85] Log: 09_FIRST=Detective Comics #40
(June 1940)
[6776.85] Log: ATTRIB_01=Can mimic anything and anyone
[6776.85] Log: ATTRIB_02=Extremely difficult to injure or contain
[6776.85] Log: ATTRIB_03=
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=CLAYFACE
[6776.85] Log: STORY=Horror film icon Basil Karlo went mad when he uncovered
plans for his most classic film to be remade with a different actor in the lead
role. He took on the mask of the film's villain, Clayface, and killed several of
the remake's cast and crew before being stopped by Batman and Robin.

Later, Karlo stole and injected himself with experimental compounds that
transformed him into a mass of living clay who can alter his composition to mimic
anything... or anyone.
[6776.85] Log:

[6776.85] Log: [Deadshot]


[6776.85] Log: 02_REALNAME=Floyd Lawton
[6776.85] Log: 03_OCCUPATION=Mercenary
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Brown
[6776.85] Log: 07_HEIGHT=6 ft 1 in
[6776.85] Log: 08_WEIGHT=193 lbs
[6776.85] Log: 09_FIRST=Batman #59
(July 1950)
[6776.85] Log: ATTRIB_01=Master marksman
[6776.85] Log: ATTRIB_02=Expert with all firearms and projectiles
[6776.85] Log: ATTRIB_03=
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=DEADSHOT
[6776.85] Log: STORY=Floyd Lawton is the deadliest gun-for-hire in the world.

He never misses a shot, especially with his pair of silenced, wrist-mounted 9mm
cannons. Deadshot disdains himself almost as much as his corrupt targets; several
prison psychologists have diagnosed him with #suicidal tendencies.#
Batman is the only person who has made Deadshot miss... a distinction that puts the
Dark Knight at the top of Deadshot's hit list.
[6776.85] Log:

[6776.85] Log: [Dr_Freeze]


[6776.85] Log: 02_REALNAME=Dr. Victor Fries
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=None
[6776.85] Log: 07_HEIGHT=6 ft 3 in
[6776.85] Log: 08_WEIGHT=190 lb
[6776.85] Log: 09_FIRST=Batman #121
(February 1959)
[6776.85] Log: ATTRIB_01=Scientific genius, with a specialty in cryonics
[6776.85] Log: ATTRIB_02=Employs an extensive array of cryo-weaponry
[6776.85] Log: ATTRIB_03=Permanently altered to survive in a sub-freezing state
[6776.85] Log: ATTRIB_04=Wears protective, freezing armor
[6776.85] Log: ATTRIB_05=Motivated by grief over the fate of his wife Nora
[6776.85] Log: INFO_01_NAME=MISTER FREEZE
[6776.85] Log: STORY=Victor Fries was a brilliant cryogenicist whose beloved
wife Nora was stricken with a fatal degenerative disease.

He placed her in suspended animation while obsessively searching for a way to cure
her; but the corporation that funded his research pulled the plug, triggering an
accident that transformed Fries's body into a cold-blooded form that must always be
kept below zero. At normal room temperature he will die.

Wielding a number of freezing weapons, he wears protective armor in his quest to


somehow bring back his lovely wife and avenge her fate. Since the opening of Arkham
City, Mr. Freeze has seemingly disappeared.
[6776.85] Log:

[6776.85] Log: [Gordon]


[6776.85] Log: 02_REALNAME=James W. Gordon
[6776.85] Log: 03_OCCUPATION=Police Commissioner
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=White (formerly brown)
[6776.85] Log: 07_HEIGHT=6 ft
[6776.85] Log: 08_WEIGHT=180 lb
[6776.85] Log: 09_FIRST=Detective Comics #27
(May 1939)
[6776.85] Log: ATTRIB_01=Experienced police officer
[6776.85] Log: ATTRIB_02=Trained criminologist
[6776.85] Log: ATTRIB_03=Proficient in hand-to-hand fighting
[6776.85] Log: ATTRIB_04=Expert marksman
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=COMMISSIONER GORDON
[6776.85] Log: STORY=Police Commissioner James W. Gordon dedicated his career to
cleaning up the corruption in the Gotham City Police Department, a goal he has come
a long way towards accomplishing.

He has been equally tough on crime, and in the pursuit of making Gotham City safe
for all its citizens, Gordon has forged an uneasy alliance with Gotham's other top
crime fighter, the mysterious vigilante known as Batman.

In the wake of Mayor Sharp's establishment of Arkham City and TYGER guards assuming
most law-enforcement roles, Gordon has been increasingly marginalized#but he
remains an ally to the Batman.
[6776.85] Log:

[6776.85] Log: [Harley_Quinn]


[6776.85] Log: 02_REALNAME=Dr. Harleen F. Quinzel
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Blonde
[6776.85] Log: 07_HEIGHT=5 ft 7 in
[6776.85] Log: 08_WEIGHT=140 lb
[6776.85] Log: 09_FIRST=Batman: Harley Quinn #1
(October 1999)
[6776.85] Log: ATTRIB_01=Surprising strength and stamina
[6776.85] Log: ATTRIB_02=Superior gymnastic skills
[6776.85] Log: ATTRIB_03=Total disregard for human life
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=HARLEY QUINN
[6776.85] Log: STORY=An Arkham Asylum psychiatrist assigned to treat the Joker,
Dr. Harleen Quinzel instead became obsessively fixated on her patient, believing
herself to be in love with him.

She helped him escape and took on her own criminal identity as Harley Quinn. Quinn
is a violent and unpredictable felon whose only motivation is achieving the Joker's
approval.

Because of his cruel and mercurial nature, this in some ways makes her just another
of his victims#albeit a very dangerous one.

Since the Joker's Titan overdose in Arkham Asylum, Harley's mind has further
deteriorated. She is blindly determined to put a smile back on his face.
[6776.85] Log:

[6776.85] Log: [Hugo_Strange]


[6776.85] Log: 02_REALNAME=Hugo Strange
[6776.85] Log: 03_OCCUPATION=Psychiatrist
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Grey
[6776.85] Log: 06_HAIR=Grey
[6776.85] Log: 07_HEIGHT=5 ft 10 in
[6776.85] Log: 08_WEIGHT=180 lb
[6776.85] Log: 09_FIRST=Detective Comics #36
(February 1940)
[6776.85] Log: ATTRIB_01=Trained to physical perfection
[6776.85] Log: ATTRIB_02=Brilliant psychological analyst
[6776.85] Log: ATTRIB_03=Extensive knowledge of psychoactive substances
[6776.85] Log: ATTRIB_04=Obsessed with Batman and Batman's secret identity
[6776.85] Log: ATTRIB_05=Plagued by schizophrenic episodes
[6776.85] Log: INFO_01_NAME=PROFESSOR HUGO STRANGE
[6776.85] Log: STORY=Infamous psychiatrist Hugo Strange claims to have unique
insight on the criminal mind from years of clinical study. He persuaded Mayor Sharp
that the Arkham City project was the only way for Gotham City to eliminate crime
and #rogue vigilantes# like Batman.

Rumors persist of Strange performing ethically dubious experiments on inmates


without consent, but unless hard proof comes to light, the Gotham public is happy
to credit Strange with their dramatically reduced crime rate. Strange knows that
Batman will hunt him down. He's counting on it.
[6776.85] Log:

[6776.85] Log: [Hush]


[6776.85] Log: 02_REALNAME=Thomas #Tommy# Elliot
[6776.85] Log: 03_OCCUPATION=Surgeon, Serial Killer
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue (formerly brown)
[6776.85] Log: 06_HAIR=Reddish-brown
[6776.85] Log: 07_HEIGHT=6 ft 3 in
[6776.85] Log: 08_WEIGHT=225 lb
[6776.85] Log: 09_FIRST=Batman #609
(January 2003)
[6776.85] Log: ATTRIB_01=Great physical strength, augmented by the drive of
revenge
[6776.85] Log: ATTRIB_02=World-class surgeon
[6776.85] Log: ATTRIB_03=Master of disguise
[6776.85] Log: ATTRIB_04=Determined to destroy Bruce Wayne
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=HUSH
[6776.85] Log: STORY=Tommy Elliot and Bruce Wayne were childhood friends and,
unknown to Bruce, dark reflections of each other.

A childhood sociopath, Elliot tried to kill his parents so he could control their
fortune. When his plan failed due to the surgical skills of Thomas Wayne, Bruce's
father, Elliot blamed the Wayne family for his problems.

An incredibly gifted surgeon as an adult, Elliot has spent decades planning an


elaborate revenge scheme to destroy Bruce Wayne.
[6776.85] Log:

[6776.85] Log: [Jack_Ryder]


[6776.85] Log: 02_REALNAME=Jack Ryder
[6776.85] Log: 03_OCCUPATION=Investigative Reporter
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=6 ft
[6776.85] Log: 08_WEIGHT=194 lb
[6776.85] Log: 09_FIRST=Showcase #73
(March 1968)
[6776.85] Log: ATTRIB_01=Determined reporter
[6776.85] Log: ATTRIB_02=Known for his aggressive pursuit of stories
[6776.85] Log: ATTRIB_03=Famous for his controversial talk show
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=JACK RYDER
[6776.85] Log: STORY=Jack Ryder is an investigative reporter turned
controversial talk show host, well-known for his aggressive manner and his
relentless determination to get to the truth.

With the opening of the controversial Arkham City at hand, Ryder hopes to discover
the roots of this dangerous stronghold and expose them for the good of Gotham.
[6776.85] Log:

[6776.85] Log: [Joker]


[6776.85] Log: 02_REALNAME=Unknown
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Green
[6776.85] Log: 06_HAIR=Green
[6776.85] Log: 07_HEIGHT=6 ft
[6776.85] Log: 08_WEIGHT=160 lb
[6776.85] Log: 09_FIRST=Batman #1
(Spring 1940)
[6776.85] Log: ATTRIB_01=Unrepentant homicidal maniac
[6776.85] Log: ATTRIB_02=Surprisingly strong hand-to-hand combatant
[6776.85] Log: ATTRIB_03=Unknown past
[6776.85] Log: ATTRIB_04=Employs various deadly weapons, often based on party-
gag items
[6776.85] Log: ATTRIB_05=Uses a fatal toxin that stretches victim's faces into
Joker-like grin
[6776.85] Log: INFO_01_NAME=THE JOKER
[6776.85] Log: STORY=The self-styled Clown Prince of Crime has no superpowers
beyond a capacity for incredible violence and a skill at creating deadly mayhem.

Since his last encounter with the Dark Knight, the Joker has been transferred to
Arkham City. Eyewitnesses claim he is stricken with a serious disease, possibly
caused by his Titan overdose on Arkham Island.

He has been lying low, delivering orders through Harley Quinn, so no one can
confirm if the Joker is actually in poor health or playing another sick joke.
[6776.85] Log:

[6776.85] Log: [Killer_Croc]


[6776.85] Log: 02_REALNAME=Waylon Jones
[6776.85] Log: 03_OCCUPATION=Alligator Wrestler, Gangster, Murderer
[6776.85] Log: 04_BASE=Mobile
[6776.85] Log: 05_EYES=Yellow
[6776.85] Log: 06_HAIR=None
[6776.85] Log: 07_HEIGHT=9 ft
[6776.85] Log: 08_WEIGHT=310 lbs
[6776.85] Log: 09_FIRST=Batman #357
(January 1984)
[6776.85] Log: ATTRIB_01=Incredibly thick, tough skin and razor-sharp teeth and
claws
[6776.85] Log: ATTRIB_02=Strength and stamina are at a near-superhuman level
[6776.85] Log: ATTRIB_03=Heightened senses and extremely fast reflexes
[6776.85] Log: ATTRIB_04=Can survive in water for extended periods of time
[6776.85] Log: ATTRIB_05=An intense hatred of humanity
[6776.85] Log: INFO_01_NAME=KILLER CROC
[6776.85] Log: STORY=Born with a rare mutation that made his skin green and
scaly and grew his body to grotesque proportions, Waylon Jones was raised by an
alcoholic aunt and bullied relentlessly for his appearance.

He briefly worked as a carnival freak under the name Killer Croc, but his
misanthropy grew with his animal nature, pushing him to a life of crime. As his
physical condition and mental state deteriorate, Killer Croc becomes a more bestial
foe, increasingly detached from humanity.

His whereabouts are unknown since his escape from Arkham Asylum.
[6776.85] Log:

[6776.85] Log: [Mad_Hatter]


[6776.85] Log: 02_REALNAME=Jervis Tetch
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Red
[6776.85] Log: 07_HEIGHT=4 ft 11 in
[6776.85] Log: 08_WEIGHT=115 lb
[6776.85] Log: 09_FIRST=Batman #49
(November 1948)
[6776.85] Log: ATTRIB_01=Master of hypnotism and mind control
[6776.85] Log: ATTRIB_02=Obsessed with hats, especially one-of-a-kind items
[6776.85] Log: ATTRIB_03=Delusional schizophrenic with a fixation on Alice in
Wonderland
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=THE MAD HATTER
[6776.85] Log: STORY=Obsessed from a young age with Lewis Carroll's book Alice's
Adventures in Wonderland, Jervis Tetch, an expert hypnotist, embraced a delusion
that he was the incarnation of a character in the story, the Mad Hatter.

Using his skills for mesmerism, the Mad Hatter has committed many crimes, often
themed around the book that inspired him and his love of hats and headgear, going
so far as to implant his hats with mind-control chips to amplify his hypnosis
skills.

Above all other headwear, however, he covets Batman's distinctive cowl, and will
stop at nothing to acquire it.
[6776.85] Log:

[6776.85] Log: [Nora]


[6776.85] Log: 02_REALNAME=Nora Fries
[6776.85] Log: 03_OCCUPATION=N/A
[6776.85] Log: 04_BASE=N/A
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Blonde
[6776.85] Log: 07_HEIGHT=5 ft 6 in
[6776.85] Log: 08_WEIGHT=145 lb
[6776.85] Log: 09_FIRST=Batman: Mr. Freeze
(1997)
[6776.85] Log: ATTRIB_01=Gifted dancer
[6776.85] Log: ATTRIB_02=
[6776.85] Log: ATTRIB_03=
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=NORA FRIES
[6776.85] Log: STORY=Beautiful Nora Fries found undying love when she married
the shy but brilliant cryogenicist, Victor Fries.

After she was struck with a rare disease, Victor used his lab to freeze Nora in a
state of suspended animation until he could find a cure. Since then, Nora has been
trapped between life and death.

Victor became Mister Freeze, willing to break every law in his desperate search for
a means to cure Nora.
[6776.85] Log:

[6776.85] Log: [Oracle]


[6776.85] Log: 02_REALNAME=Barbara Gordon
[6776.85] Log: 03_OCCUPATION=Information Broker
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Red
[6776.85] Log: 07_HEIGHT=5 ft 11 in
[6776.85] Log: 08_WEIGHT=126 lb
[6776.85] Log: 09_FIRST=Detective Comics #359
(January 1967)
[6776.85] Log: ATTRIB_01=Eidetic memory#recall of everything she sees and reads
[6776.85] Log: ATTRIB_02=Extensive headquarters in Gotham City's Clocktower
[6776.85] Log: ATTRIB_03=High-level hacking and computer skills
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=ORACLE
[6776.85] Log: STORY=The daughter of Gotham City's Police Commissioner James W.
Gordon, Barbara Gordon was forbidden by her overprotective father from joining the
GCPD.

Instead, she took on the identity of Batgirl and was a crime-fighting partner of
Batman for years. But that all ended when the Joker shot her through the spine.

Paralyzed from the waist down and confined to a wheelchair, Barbara adopted the new
identity of Oracle, and now aids the Dark Knight with her computer expertise,
providing Batman with a constant stream of information in the field to aid his
battle against crime.
[6776.85] Log:

[6776.85] Log: [Penguin]


[6776.85] Log: 02_REALNAME=Oswald Chesterfield Cobblepot
[6776.85] Log: 03_OCCUPATION=Black Market Racketeer
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=4 ft 10 in
[6776.85] Log: 08_WEIGHT=175 lb
[6776.85] Log: 09_FIRST=Detective Comics #58
(December 1941)
[6776.85] Log: ATTRIB_01=Criminal and financial mastermind
[6776.85] Log: ATTRIB_02=Expert hand-to-hand combatant
[6776.85] Log: ATTRIB_03=Driven to prove himself
[6776.85] Log: ATTRIB_04=Employs various weapons
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=THE PENGUIN
[6776.85] Log: STORY=The Penguin is an eccentric criminal mastermind known for
his shady business dealings. Born into the wealthy Cobblepot family, Oswald was
sent overseas for school as a boy. When his family hit hard times, Cobblepot
immersed himself in a criminal education on the streets of London.

Years later, he re-emerged as the Penguin, a black-market arms dealer in Gotham,


facilitating the illegal financial activities that fund much of the city's
underworld.

The Penguin seems to be prospering within Arkham City as the leader of its emerging
black market.
[6776.85] Log:

[6776.85] Log: [Poison_Ivy]


[6776.85] Log: 02_REALNAME=Pamela Lillian Isley
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Green
[6776.85] Log: 06_HAIR=Red
[6776.85] Log: 07_HEIGHT=5 ft 8 in
[6776.85] Log: 08_WEIGHT=115 lb
[6776.85] Log: 09_FIRST=Batman #181
(June 1966)
[6776.85] Log: ATTRIB_01=Able to direct the growth of all plant life
[6776.85] Log: ATTRIB_02=Plant genes mixed with her DNA
[6776.85] Log: ATTRIB_03=Exudes natural pheromones that control victims
[6776.85] Log: ATTRIB_04=Skin secretes a deadly toxin
[6776.85] Log: ATTRIB_05=Pathological drive to protect nature from humanity
[6776.85] Log: INFO_01_NAME=POISON IVY
[6776.85] Log: STORY=Botanist Pamela Isley was transformed by a science
experiment gone wrong into a plant-human hybrid. With chlorophyll flowing through
her veins instead of blood, she developed a toxic touch and a pheromone-fueled
talent for seduction.

Her unique brand of eco-terrorism often puts her into conflict with Batman, whose
iron will usually protects him from her seductive powers. Since her encounter with
the Dark Knight on Arkham Island, Ivy has been transferred to Arkham City.

Taking refuge in a vine-covered stronghold, Ivy would rather keep humanity away
than participate in the gang wars of Arkham City.
[6776.85] Log:

[6776.85] Log: [Quincy_Sharp]


[6776.85] Log: 02_REALNAME=Quincy Sharp
[6776.85] Log: 03_OCCUPATION=Mayor of Gotham City
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Gray
[6776.85] Log: 07_HEIGHT=5 ft 8 in
[6776.85] Log: 08_WEIGHT=190 lb
[6776.85] Log: 09_FIRST=Batman: Arkham Asylum
(August 2009)
[6776.85] Log: ATTRIB_01=Intense dedication to "clean up" Gotham
[6776.85] Log: ATTRIB_02=Pompous and old-fashioned in demeanor
[6776.85] Log: ATTRIB_03=Focused on his own political aspirations
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=QUINCY SHARP
[6776.85] Log: STORY=Quincy Sharp was the warden of Arkham Asylum on the night
that the Joker broke free, 18 months ago. Unknown to most, but discovered by
Batman, Sharp suffered from a split personality disorder and had been committing
atrocities in the asylum, believing himself to be possessed by the Spirit of
Amadeus Arkham.

In reality, he was being influenced by Hugo Strange, who had provided Sharp with
powerful mind control drugs that allowed him to manipulate Sharp's behaviour,
enabling him to plant the seed that led to the creation of Arkham City.

Hugo Strange used the evidence of the atrocities committed by Sharp as collateral
to make sure that, whatever happened, Sharp must remain loyal to him.
[6776.85] Log:

[6776.85] Log: [Ras_Ghul]


[6776.85] Log: 02_REALNAME=Unknown
[6776.85] Log: 03_OCCUPATION=International Terrorist
[6776.85] Log: 04_BASE=Mobile
[6776.85] Log: 05_EYES=Green
[6776.85] Log: 06_HAIR=Grey with white streaks
[6776.85] Log: 07_HEIGHT=6 ft
[6776.85] Log: 08_WEIGHT=210 lb
[6776.85] Log: 09_FIRST=Batman #232
(June 1971)
[6776.85] Log: ATTRIB_01=Genius intellect and strategist
[6776.85] Log: ATTRIB_02=Superior strength and stamina
[6776.85] Log: ATTRIB_03=Superb hand-to-hand combatant
[6776.85] Log: ATTRIB_04=Nearly immortal thanks to his Lazarus Pits
[6776.85] Log: ATTRIB_05=Commands the League of Assassins
[6776.85] Log: INFO_01_NAME=R#'S AL GHjL
[6776.85] Log: STORY=Little is known about the early years of the nearly
immortal R#'s al Ghkl, leader of the League of Assassins, whose name means #the
demon's head.#

He has lived for many centuries due to the Lazarus Pits, mystical and alchemical
brews that restore his youth. A brilliant master of strategy and organization, R#'s
goal is to save the Earth from eventual ecological devastation by destroying most
of its population.

He recognizes Batman as both a worthy foe and a possible ally#except that Batman
cannot accept R#'s dystopic worldview.

To bring Batman to his side, R#'s has even orchestrated a relationship between
Batman and his beautiful daughter, Talia al Ghkl.
[6776.85] Log:

[6776.85] Log: [Riddler]


[6776.85] Log: 02_REALNAME=Eddie Nashton a.k.a. Edward Nigma
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Brown
[6776.85] Log: 07_HEIGHT=6 ft 1 in
[6776.85] Log: 08_WEIGHT=183 lb
[6776.85] Log: 09_FIRST=Detective Comics #140
(October 1948)
[6776.85] Log: ATTRIB_01=Genius Intellect
[6776.85] Log: ATTRIB_02=Driven to test others by leaving clues to his crimes
[6776.85] Log: ATTRIB_03=Compulsive need for attention
[6776.85] Log: INFO_01_NAME=THE RIDDLER
[6776.85] Log: STORY=With an obsessive-compulsive need for attention, Edward
Nigma is determined to be the cleverest of Gotham City's criminals, plotting
elaborate trails of clues and riddles around his crimes.

Batman has proven a worthy opponent, capable of unraveling the Riddler's most
intricate plans, but Nigma is dedicated to creating a mystery that will stump the
Dark Knight, even if he has to kill someone to do it.

Humiliated by Batman on Arkham Island, Nigma is more determined than ever to bring
the Caped Crusader to his knees.
[6776.85] Log:

[6776.85] Log: [Robin]


[6776.85] Log: 02_REALNAME=Tim Drake
[6776.85] Log: 03_OCCUPATION=Student
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Black
[6776.85] Log: 07_HEIGHT=5 ft 10 in
[6776.85] Log: 08_WEIGHT=170 lb
[6776.85] Log: 09_FIRST=Batman #436
(August 1989)
[6776.85] Log: ATTRIB_01=Keen detective skills
[6776.85] Log: ATTRIB_02=Trained to fight crime by Batman
[6776.85] Log: ATTRIB_03=Arsenal of gadgets and advanced technology
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=ROBIN
[6776.85] Log: STORY=Young Tim Drake was in the audience the night the Flying
Graysons were murdered, where he witnessed Batman leap to the scene. Inspired by
Batman's heroics, Tim closely followed the chronicles of Batman and Robin.

Eventually deducing their secret identities using his self-taught detective skills,
Tim convinced Bruce Wayne and Dick Grayson#now Nightwing#that a new Robin was
needed in the never-ending battle for justice.

Tested by the Dark Knight himself with a grueling training regimen, Tim earned the
right to become Robin, and has since lived up to the name.
[6776.85] Log:

[6776.85] Log: [Solomon_Grundy]


[6776.85] Log: 02_REALNAME=Cyrus Gold
[6776.85] Log: 03_OCCUPATION=N/A
[6776.85] Log: 04_BASE=Slaughter Swamp
[6776.85] Log: 05_EYES=Gray
[6776.85] Log: 06_HAIR=Gray
[6776.85] Log: 07_HEIGHT=Varies
[6776.85] Log: 08_WEIGHT=Varies
[6776.85] Log: 09_FIRST=All-American Comics #61
(October 1944)
[6776.85] Log: ATTRIB_01=Each reincarnation makes him stronger
[6776.85] Log: ATTRIB_02=Incredible strength and resilience
[6776.85] Log: ATTRIB_03=Can never be truly killed
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=SOLOMON GRUNDY
[6776.85] Log: STORY=Over a century ago, murderer Cyrus Gold sought to escape
justice by hiding in Slaughter Swamp, where he met a fate worse than death.
Mysterious forces doomed the now immortal Grundy to an endless cycle of death and
rebirth.

Robbed of his memories, he adopted the name of a nursery rhyme: #Solomon Grundy,
Born on a Monday, Christened on Tuesday, Married on Wednesday, Took ill on
Thursday, Grew worse on Friday, Died on Saturday, Buried on Sunday. This is the end
of Solomon Grundy.#
[6776.85] Log:

[6776.85] Log: [Talia_Ghul]


[6776.85] Log: 02_REALNAME=Talia al Ghkl
[6776.85] Log: 03_OCCUPATION=Assassin
[6776.85] Log: 04_BASE=Mobile
[6776.85] Log: 05_EYES=Green
[6776.85] Log: 06_HAIR=Brown
[6776.85] Log: 07_HEIGHT=5 ft 7 in
[6776.85] Log: 08_WEIGHT=141 lb
[6776.85] Log: 09_FIRST=Detective Comics #411
(May 1971)
[6776.85] Log: ATTRIB_01=Trained in stealth and combat by the League of
Assassins
[6776.85] Log: ATTRIB_02=Ruthless and brilliant tactician
[6776.85] Log: ATTRIB_03=Runs legitimate business empires for the League
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=TALIA AL GHjL
[6776.85] Log: STORY=The headstrong daughter of R#'s al Ghkl and on-again/off-
again lover of Bruce Wayne, Talia al Ghkl is second in command of the League of
Assassins.

A master of hand-to hand combat and swordplay, Talia has dueled with Batman on
several occasions and considers him an honorable opponent.

Despite Batman's elusiveness, her attraction to him has only increased#an


attraction that her father encourages in his mad quest for a male heir.

Talia knows that one day she may be forced to choose between her father and her
beloved.
[6776.85] Log:

[6776.85] Log: [Two_Face]


[6776.85] Log: 02_REALNAME=Harvey Dent
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Brown/Grey
[6776.85] Log: 07_HEIGHT=6 ft
[6776.85] Log: 08_WEIGHT=182 lb
[6776.85] Log: 09_FIRST=Detective Comics #66
(August 1942)
[6776.85] Log: ATTRIB_01=Hideously scarred on half of his face
[6776.85] Log: ATTRIB_02=Extremely skilled with his twin .45 semi-automatics
[6776.85] Log: ATTRIB_03=Psychotic obsession with duality and the number two
[6776.85] Log: ATTRIB_04=Defers to his half-scarred coin in choices of life or
death
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=TWO-FACE
[6776.85] Log: STORY=District Attorney Harvey Dent was one of Batman's strongest
allies in Gotham City, until a criminal threw acid in Dent's face, hideously
scarring him.

The wounds fractured his psyche, and he was reborn Two-Face, a schizoid criminal
mastermind obsessed with duality. His former good-luck charm, a #two-headed# trick
silver dollar, was damaged on one side in the attack, and Dent has seized on it as
a reflection of his half-scarred visage. He flips it to decide the fates of his
victims.

Two-Face is thriving in Arkham City, rallying inmates to join his gang using tried
and true campaign tactics.
[6776.85] Log:

[6776.85] Log: [Vicki_Vale]


[6776.85] Log: 02_REALNAME=Vicki Vale
[6776.85] Log: 03_OCCUPATION=Investigative Journalist
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=Blonde
[6776.85] Log: 07_HEIGHT=5 ft 7 in
[6776.85] Log: 08_WEIGHT=121 lb
[6776.85] Log: 09_FIRST=Batman #49
(October/November 1948)
[6776.85] Log: ATTRIB_01=Hard-nosed reporting skills
[6776.85] Log: ATTRIB_02=Gotham's most trusted name in news
[6776.85] Log: ATTRIB_03=
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=VICKI VALE
[6776.85] Log: STORY=Investigative reporter Vicki Vale got her start at the
Gotham City Gazette, where she quickly rose to fame for her unwavering commitment
to rooting out the ugly truths behind Gotham's corruption and poverty.

Focusing more and more on Batman's feats, Vicki has recently turned her attention
to the opening of Arkham City.

She'll risk life and limb to portray the danger this prison city poses to the
public, perhaps overly confident that Batman will be there to catch her when she
falls.
[6776.85] Log:

[6776.85] Log: [Zsasz]


[6776.85] Log: 02_REALNAME=Victor Zsasz
[6776.85] Log: 03_OCCUPATION=Professional Criminal
[6776.85] Log: 04_BASE=Gotham City
[6776.85] Log: 05_EYES=Blue
[6776.85] Log: 06_HAIR=None (formerly blonde)
[6776.85] Log: 07_HEIGHT=5 ft 8 in
[6776.85] Log: 08_WEIGHT=150 lb
[6776.85] Log: 09_FIRST=Batman: Shadow of the Bat #1
(June 1992)
[6776.85] Log: ATTRIB_01=Sociopath with no regard for human life
[6776.85] Log: ATTRIB_02=No pattern of killing, making him difficult to track
[6776.85] Log: ATTRIB_03=Compulsive need to kill others
[6776.85] Log: ATTRIB_04=
[6776.85] Log: ATTRIB_05=
[6776.85] Log: INFO_01_NAME=MR. ZSASZ
[6776.85] Log: STORY=A true sociopath, Zsasz grew up in a life of ease, but
nonetheless became a serial killer. Indiscriminate in his prey, body count is the
only thing that matters to Zsasz.

He carves a mark for each of his victims into his own body, and is saving a special
spot for the Batman.

Since being thrown into Arkham City, his whereabouts are unknown, though reports of
rising body counts fit his modus operandi.
[6776.85] Log:

[6776.85] Log: FileName: ..\..\BmGame\Localization\INT\FORENSICS.INT


[6776.85] Log: [CrimeScene]
[6776.85] Log: AssassinBandages=Blood Covered Bandages
[6776.85] Log: AssassinTrophy=Assassin's Blood
[6776.85] Log: BulletHole=Ballistic Trajectory
[6776.85] Log: Hobo1Sniperpoint=Gunshot Origin
[6776.85] Log: Hobo2Sniperpoint=Gunshot Origin
[6776.85] Log: Hobo3RicochetPoint=Ballistic Ricochet
[6776.85] Log: Hobo3Sniperpoint=Gunshot Origin
[6776.85] Log: SniperRifle=Sniper Rifle Radio Transmitter
[6776.85] Log: Victim1=Murder Victim
[6776.85] Log: Victim2=Identity Theft Victim 2
[6776.85] Log: Victim3=Identity Theft Victim 3
[6776.85] Log: fake1fakestash=Possible Deadshot Location
[6776.85] Log: fake2fakestash=Possible Deadshot Location
[6776.85] Log: hobo1deadbody=Ballistic Trajectory
[6776.85] Log: hobo1snipertrail=Gunshot Origin
[6776.85] Log: hobo2deadbody=Ballistic Trajectory
[6776.85] Log: hobo2snipertrail=Gunshot Origin
[6776.85] Log: hobo3deadbody=Ballistic Trajectory
[6776.85] Log: hobo3snipertrail=Gunshot Origin
[6776.85] Log: realstash=Possible Deadshot location
[6776.85] Log:

[6776.85] Log: [DroneScanning]


[6776.85] Log: AreaAlreadyScanned=This area has already been scanned
[6776.85] Log: DroneScanningTitle=Flight path scan
[6776.85] Log: NeedToGetHigher=Scan occluded - higher elevation required
[6776.85] Log:

[6776.85] Log: [Trails]


[6776.85] Log: AssassinBandages=Assassin's Bloody Bandages
[6776.85] Log: assassinBlood=Forensic Trail: Assassin's Blood
[6776.85] Log: BuggedNinja=Tracker Signature
[6776.85] Log: BulletHole=Projectile Trajectory Tracking
[6776.85] Log: JammedDetectiveMode=Signal Jammed
[6776.85] Log: JammerTowers=Tracing Jamming Source
[6776.85] Log: MrFreeze=Mister Freeze
[6776.85] Log: SniperSignal=Radio Transmission Source
[6776.85] Log: Victim1Blood=Forensic Trail: Murder Victim's Blood
[6776.85] Log: Victim3GFootPrint=Forensic Trail: Bleach
[6776.85] Log:

[6776.85] Log: Log file closed, 06/29/22 02:08:56

You might also like