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Coordination games are symmetric non-competitive games with more than one
Nash equilibrium where both players have an interest in achieving any one
equilibrium.
There are various “versions” of the coordination problem. These can be seen to
add more complexity and subtlety to the problem.
e) Implicit bargaining.
iii) Coordination is more complex than it looks- one needs to coordinate one’s
expectations with the other party.
LEFT RIGHT
UP 10,10 0,0
DOWN 0,0 10,10
LEFT RIGHT
UP 10,10 0,0
DOWN 0,0 5,5
LEFT RIGHT
UP 10,10 0,9
DOWN 9,0 5,5
At face value this looks easy to solve: players should choose {UP, LEFT}.
If you think that the column player is going to play RIGHT then you should
play DOWN.
The question then becomes one of expectations: what do you expect the other
player to do?
One answer is that the column player should play LEFT. However this depends
on what the column player believes the row player is going to do. If the column
player believes the row player will play DOWN then they will play RIGHT.
This puts the onus back on the row player to play UP. However this depends on
their beliefs about column’s play etc.
The “matching” game is even more difficult as there is no difference in the two
equilibria payoffs.
The question is: how can we break out of this expectational vicious circle?
Note that, unlike the previous games we have looked at, there is no game theory
solution to this problem that can be tested in experiments.
This means that we need to find ways of isolating solutions that are outside
game theory, even before we start testing.
Schelling:
The first ideas come from Thomas Schelling’s work on bargaining theory.
Experiment:
Name "heads" or "tails." If you and your partner name the same, you both win a
prize.
Note that this has the same form as a 2x2 coordination game.
Experiment:
Name any positive number- if you both write the same number then you win.
You and your partner have some money that you must split into two piles with
one pile belonging to each person. You must each state your desired split before
it happens and without communicating. If you agree then you will get the
money in your pile.
In each of these cases one of the outcomes “sticks out” more than the others
and is chosen more.
A player who notices this and judges that other players will notice this as well
can use this as a guide to play.
This unravels the problem given above. Everyone knows that everyone else
knows that this is obvious. Hence their expectations are coordinated as well as
their play.
LEFT RIGHT
UP 10,10 0,0
DOWN 0,0 5,5
In this case the {UP, LEFT} sticks out because of the higher value and so will
be chosen because of its coordinating role.
However, in the matching game:
LEFT RIGHT
UP 10,10 0,0
DOWN 0,0 10,10
However we need to have some idea of the type of thing that will stick out in
the “context”.