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Ahmad Shah Neutral

Character Name Alignment Player

Armored Hulk (5) Not set Not set


Character Level Deity Homeland Campaign

Human Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes

Ability Score Mod. Temp. Temp.


Name Score Mod. HP
Hit Points
81 Movement
STR
Strength
19 +4 Total nonlethal Damage

30 ft. 6 sq. 30 ft. 6 sq.


Base Speed Armor Speed Burrow
DEX
Dexterity
16 +3
Wounds / Current HP

CON 16 +3 Initative 3 3 0 Fly Maneuverability Swim Climb Temp. Mods


Constitution = +
TOTAL Dex Misc. SKILLS
INT
Intelligence
10 +0 Damage Skill Names Total Abilit Ranks Misc
Reduction
x Acrobatics 8 =DEX 3 +5 +0
WIS 10 +0
Wisdom Rage Appraise 0 =INT 0 +0 +0

CHA
x Artistry 0 =INT 0 +0 +0
Charisma
10 +0 Power 2
Bluff 0 =CHA 0 +0 +0
x Climb 6 =STR 4 +2 +0
AC
Armor Class
25 =10+ 9 + 3 + 3 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 0 =INT 0 +0 +0
x Craft (b) 0 =INT 0 +0 +0
Touch AC 13 Flat Footed AC 22
x Craft (c) 0 =INT 0 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy 0 =CHA 0 +0 +0
FortitudeConstitution
7 = 4 + 3 + 0 + 0 + Disable Device* =DEX + +
Disguise 0 =CHA 0 +0 +0
Reflex 4 = 1 + 3 + 0 + 0 +
Dexterity
Escape Artist 0 =DEX 3 +0 + -3

Will 1 = 1 + 0 + 0 + 0 +
Fly 0 =DEX 3 +0 + -3
Wisdom
x Handle Animal 4 =CHA 0 +1 +3
Spell Energy Heal 0 =WIS 0 +0 +0
B.A.B. 5 Resistance Resistance
x Intimidate 4 =CHA 0 +1 +3
CMB 9 = 5 + 4 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod.
Knowledge (dungeoneering)* =INT + +
CMD 22 =10+ 5 + 4 + 3 + 0 + 0 Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Bardiche Knowledge (local)* =INT + +
Critical Type Range Ammo
x Knowledge (nature)* =INT + +
19-20/x2 S Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+9 1d10+6
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
(Power Attack) Bardiche x Lore 4 =INT 0 +1 +3
Critical Type Range Ammo x Perception 0 =WIS 0 +0 +0
19-20/x2 S Perform (a) 0 =CHA 0 +0 +0
Attack Damage
Perform (b) 0 =CHA 0 +0 +0
+7 1d10+12 Profession (a)* =WIS + +
Weapon Profession (b)* =WIS + +
Scimitar x Ride 5 =DEX 3 +2 +0
Critical Type Range Ammo Sense Motive 0 =WIS 0 +0 +0
18-20/x2 S Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
+9 1d6+4 Stealth 0 =DEX 3 +0 + -3

Weapon
x Survival 7 =WIS 0 +4 +3
x Swim 8 =STR 4 +4 +0

Critical Type Range Ammo Use Magic Device* =CHA + +


X Class Skill *Trained Only

Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.

Weapon
Languages

Critical Type Range Ammo

Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties

Mithral Full plate (Masterwor... 9 Armor -3 25% 25 lbs.


Mithral Heavy steel shield (M... 2 Shield 0 5% 7 lbs.

Totals 11 -3 30% 32 lbs.

Feats Rage Powers Equipment Qty. lbs. Head Qty. lbs.

Armor Proficiency, Heavy Accurate Stance


Armor Proficiency, Light Superstition
Headband Qty. lbs.

Armor Proficiency, Medium Other Specials

Power Attack
Armored Swiftness
Shield Brace Eyes Qty. lbs.
Improved Armored Swiftness
Shield Focus
Indomitable Stance
Shield Proficiency
Rage Shoulders Qty. lbs.
Weapon Proficiency, Martial(all)
Resilience of Steel
Weapon Proficiency, Simple

Neck Qty. lbs.

Chest Qty. lbs.

Body Qty. lbs.

Belt Qty. lbs.

Wrist Qty. lbs.

Hands Qty. lbs.

Feet Qty. lbs.

Rings Qty. lbs.

Play Notes

Racial Traits

Background Traits

Light 116 lbs. or less Lift Over 350 lbs.


Load Head PP 0 Experience Points
GP 0
Medium 117-233 lbs. Lift Off 700 lbs.
Load Ground
SP 0 Next Level
Heavy
Load
234-350 lbs. Drag or
Push
1750 lbs. CP 0 23.000 (Medium Progression)
FEATS

ARMOR PROFICIENCY, HEAVY

Requirements: Light Armor Proficiency, Armor Proficiency, Medium.


See Armor Proficiency, Light.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

ARMOR PROFICIENCY, LIGHT

Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

ARMOR PROFICIENCY, MEDIUM

Requirements: Light Armor Proficiency.


See Armor Proficiency, Light.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

POWER ATTACK

Requirements: Str 13, base attack bonus +1.


You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all
melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed
weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modif
ier on damage rolls. This bonus to damage is halved (-50%) if you are making an attack with an off-hand weapon or
secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty
increases by -1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack
roll, and its effects last until your next turn. the bonus damage does not apply to touch attacks or effects that do not deal
hit point damage.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

SHIELD BRACE

Requirements: Shield Focus; base attack bonus +3 or fighter level 1st; proficiency with light shields, heavy shields, or
tower shields.
You can use a two-handed weapon sized appropriately for you from the polearm or spears weapon group while also
using a light, heavy, or tower shield with which you are proficient. the shield's armor check penalty (if any) applies to
attacks made with the weapon.[NOT CALCULATED IN PATHBUILDER].
Section 15 Copyright Notice: Pathfinder Player Companion: Armor Master's Handbook Copyright 2016, Paizo Inc.

SHIELD FOCUS

Requirements: Shield Proficiency, base attack bonus +1.


Increase the AC bonus granted by any shield you are using by 1.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

SHIELD PROFICIENCY

Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

WEAPON PROFICIENCY, MARTIAL(ALL)

Requirements: Awarded by class.


Proficiency with all martial weapons.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

WEAPON PROFICIENCY, SIMPLE

Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

Open Game License and Copyright details available at: https://pathbuilder2e.com/legacy/license.html

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