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Hambrook, who had been a contributer since issue 21 changed the philosophy of The Citadel Journal.

More room was given to the readers and the tagline "by gamers for gamers!" was added. Studio
miniatures and terrain were banished from the magazine as the Journal was tasked with "keeping it
real": Games were represented the way hobbyists actually experienced them, as opposed to the glossy
and inspirational approach of White Dwarf and the studio. Room was given to games clubs by publishing
their contact addresses, as well as a (rather unsuccessful) "Trading Post" column in which gamers could
adverise, sell and buy second-hand miniatures and games.[1]

With issue 38 the newly formed Fanatic Games took over. Since Fanatic Press had begun to cover games
other than Warhammer and Warhammer 40,000 in their own magazines (such as the Epic 40,000
Magazine and Battlefleet Gothic Magazine), The Citadel Journal was now focusing on the two main
games. Articles were now geared towards "veteran" gamers, and frequently featured updates for older
miniatures that were not included in newer Codices and Army Books, as well as variants for regular army
lists.[1]

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