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and Star
claim your
return!
BY URIEL VASQUEZ
A dream, a prophecy,
an adventure
The Elder Scrolls III: Morrowind is an open-world role-playing
videogame originally published in 2002 by Bethesda Softworks, which
takes place in the fictitious island of Vvardenfell, in the province of
Morrowind, which is part of the continent of Tamriel, in a world of
fantasy called Nirn.
You can choose from a variety of races, among them the ones already
mentioned, customize a set of stats that represent the character’s
characteristics, choose from a number of classes (warrior, mage, rogue,
etc), and find for yourself if the aforementioned prophecy holds any
truth, and claim your place as the true savior of Morrowind.
A multitude of pasts,
presents and futures
TES III offers a colorful amount of choices to pick
when it comes to customization and personalization.
This along with the sprawling eerie volcanic island
setting of Vvardenfell, and its many inhabitants who
gather in interactive factions gives the player an
opportunity to experience an almost tangible
mythological ambience, with depth and
unexpectedness rarely seen again in games of the
same genre.
Creepy, crawly,
rustling, bustling
Although for many experienced players, the
challenging, high difficulty gameplay Morrowind
offers may be satisfying, for many newbies it could
be discouraging; the movement system is sometimes
unintuitive, the combat system over-reliant on
chance and randomness mechanics, and the
graphics are sometimes too simple and repetitive.
Challenge fate, or be
devoured by it
If you look to lose yourself in a cyclopean world of fantasy, full
of extraneous cultures, vibrant numerous individuals,
outworldly locations and ghastly challenges, then Morrowind is
exactly what you’re looking for. Don’t pay any attention to the
naysayers and travel to an ashen land of auguries and living
myth, and become Indoril Nerevar returned.