Possession: heavy weapons, and heavy armor Weapons: Hammer and War Hammer Skills: 1) Throwing hammers - The character throws a hammer at the opponent, the farther the opponent is from the character, the greater the difficulty will be. When furious, you throw 2 hammers. 2) Power attack - The Blacksmith can deal double damage to the target with destruction/ damage to the enemy's armor, however, you will have to spend time restoring and raising your weapon for one turn (depending on the weapon, the difficulty of the throw increases) 3) The Blacksmith's Rage - the character goes into a rage. Unlike the rage of a berserker, the rage of a blacksmith increases the speed of his attack (you throw two dice instead of one), but the chances of a miss also increase. 2 Branches of development: Magic Blacksmith - having gained enough experience in combat, you have learned how to enchant weapons for various magical abilities: You can create fire weapons that can set enemies on fire, or lightning. You also get the ability to "Cast Magic". "Magic Throw" - Instead of the usual hammer throw, your hammers get a random effect from the elements. Master Blacksmith - You have mastered forging very well, and the hammers have become harder! Your power attack ability now gets a bonus in the form of an advantage roll. Now sharpening and improving equipment can be done not only in cities, but also on the road using a minimum amount of materials, but with a fine.