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TICHU SCORESHEET

Team 1: Team 2:
T GT 1—2 Round Total T GT 1—2 Round Total
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Team 1: Team 2:
T GT 1—2 Round Total T GT 1—2 Round Total
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Team 1: Team 2:
T GT 1—2 Round Total T GT 1—2 Round Total
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Mark Tichu/Grand Tichu calls in appropriate column using the caller's initial. Put √ or X to mark failure or success. Use the '1-2' column to record a 1st-2nd finish.
Use the 'Round' column to record score for the round. Add the round score to the previous total score and record the new total in the 'Total' column.
Each set of round scores should add to _00. Each set of total scores should add to _00. (E.g., 45+55, 200+0, -15+115, 75+125, 755+245, etc.)
If a game lasts longer than 15 rounds, continue scoring in the next box.
TICHU SCORESHEET

Team 1: Team 2:
T GT 1—2 Round Total T GT 1—2 Round Total
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Team 1: Team 2:
T GT 1—2 Round Total T GT 1—2 Round Total
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Team 1: Team 2:
T GT 1—2 Round Total T GT 1—2 Round Total
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Mark Tichu/Grand Tichu calls in appropriate column using the caller's initial. Put √ or X to mark failure or success. Use the '1-2' column to record a 1st-2nd finish.
Use the 'Round' column to record score for the round. Add the round score to the previous total score and record the new total in the 'Total' column.
Each set of round scores should add to _00. Each set of total scores should add to _00. (E.g., 45+55, 200+0, -15+115, 75+125, 755+245, etc.)
If a game lasts longer than 15 rounds, continue scoring in the next box.

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