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SPRINTS

WEEK 1

- GET REFERENCES FOR THE CHARACTER AND ENVIRONMENT

WEEK 2

- CREATE CONCEPT ARTS


- CREATE A CHARACTER
- CREATE AN ENVIRONMENT
- THINK OF AN IDEA OF HOW THE GAME WILL BE PLAYED

WEEK 3

- IN MAYA
- MODEL MANY ITERATIONS OF CHARACTERS BASED OFF OF THE
CONCEPT ARTS
- CREATE A BONE STRUCTURE TO ALLOW FOR ANIMATIONS
- START CREATING A UNITY PROJECT FOR THE GAME

WEEK 4

- IN UNITY
- IMPORT THE CHARACTER INTO THE PROJECT
- START CODING FOR MOVEMENT FOR THE MODEL
- CREATE A BASIC MENU

WEEK 5

- IN UNITY
- START CREATING A LIFE/HEALTH SYSTEM, THAT OPERATES BASED ON
TOUCHING CERTAIN OBJECTS
- START CREATING A FINISH LINE SYSTEM

WEEK 6

- IN UNITY
- START CREATING THE ENVIRONMENT FOR THE FIRST LEVEL
- IN MAYA
- CREATE MODELS FOR WHAT DAMAGES YOU
- CREATE MODELS FOR WHAT YOU NEED TO COLLECT IN ORDER TO
MOVE ON TO THE NEXT LEVEL
WEEK 7

- IN UNITY
- CREATE THE OTHER ENVIRONMENT FOR THE OTHER LEVELS
- POLISH UP THE WHOLE GAME
- MAKE THE USER INTERFACE VERY USER FRIENDLY AND GOOD LOOKING

WEEK 8

- IN A SOUND SOFTWARE
- CREATE MUSIC FOR THE GAME (IF THERE IS ENOUGH TIME)
- CREATE SOUND FOR CERTAIN INTERACTIONS WITHIN THE GAME

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