You are on page 1of 5

Wizard 3 Gueiegg

CLASS & LEVEL PLAYER NAME


Artie Twigfoot
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+1 Constitution +1 11 17 --
-2 • +6 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
6
-1 Charisma
Total 3d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Longbow,
CONSTITUTION +1 Acrobatics DEX Longsword, Quarterstaff, Shortbow,
PROFICIENCY BONUS
Shortsword, Sling
+2
+1 P
+1

+6
Animal Handling WIS
Arcana INT === LANGUAGES ===
Abyssal, Common, Dwarvish, Elvish, Orc
13 -2 Athletics STR
ABILITY SAVE DC
-1 Deception CHA
+4 History INT
INTELLIGENCE
P +3 Insight WIS
30 ft. (Walking)
+4 -1 Intimidation CHA
P +6 Investigation INT
19 +1 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


-1 Performance CHA === ACTIONS === spellbook equals 2 minutes per spell level if you use
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the quill for the transcription.
- You can erase anything you write with the quill if you
Help, Hide, Ready, Search, Use an Object, wave the feather over the text as a bonus action,
P +6 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, provided the text is within 5 feet of you.
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object This quill disappears if you create another one or if
you die.
+1 Stealth DEX === BONUS ACTIONS ===
CHARISMA Wizardly Quill === SPECIAL ===
+1 Survival WIS
As a bonus action, you can magically create a Tiny Arcane Recovery • 1 / Long Rest
Once per day when you finish a short rest, you can
-1 quill in your free hand. The magic quill has the
following properties:
- The quill doesn’t require ink. When you write with it, it
choose expended spell slots to recover - up to a
combined level of 2, and none of the slots can be 6th
produces ink in a color of your choice on the writing level or higher.
9 surface.
- The time you must spend to copy a spell into your Awakened Spellbook: Replace Damage
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Longsword +0 1d8-2 Slashing Martial, Versatile

Fire Bolt +6 1d10 Fire V/S


13 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +0 0 Bludgeoning


16 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 3 Gueiegg
CLASS & LEVEL PLAYER NAME
Artie Twigfoot
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES === | 1 Bonus Action You have proficiency with the longsword, shortsword,
shortbow, and longbow.
* Hit Points • PHB 113 * Awakened Spellbook • TCoE 77
While you are holding your Awakened Spellbook, it * Cantrip • BR 24
* Proficiencies • PHB 113 grants you the following benefits: You know one cantrip of your choice from the wizard
- You can use the book as a spellcasting focus for your spell list. INT is your spellcasting ability for it.
* Spellcasting • PHB 114 wizard spells.
You can cast prepared wizard spells using INT as your - When you cast a wizard spell with a spell slot, you * Extra Language • BR 24
spellcasting modifier (Spell DC 14, Spell Attack +6) can temporarily replace its damage type with a type You can speak, read, and write one extra language of
and wizard spells in your spellbook as rituals if they that appears in another spell in your spellbook. your choice.
have the ritual tag. You can use an arcane focus as a - When you cast a wizard spell as a ritual, you can use
spellcasting focus. the spell’s normal casting time. You regain use of this
feature when you finish a long rest.
* Arcane Recovery • PHB 115
Once per day when you finish a short rest, you can | Awakened Spellbook: Replace Damage: Special
choose expended spell slots to recover - up to a
combined level of 2, and none of the slots can be 6th | Awakened Spellbook: Ritual Spells: 1 / Long Rest •
level or higher. Special

| 1 / Long Rest • Special


=== HIGH ELF RACIAL TRAITS ===
* Arcane Tradition • PHB 115
* Darkvision • BR 23
| Order of Scribes You can see in darkness (shades of gray) up to 60 ft.

* Wizardly Quill • TCoE 77 * Keen Senses • BR 23


As a bonus action, you can magically create a Tiny You have proficiency in the Perception skill.
quill in your free hand. The magic quill has the
following properties: * Fey Ancestry • BR 23
- The quill doesn’t require ink. When you write with it, it You have advantage on saves against being charmed,
produces ink in a color of your choice on the writing and magic can’t put you to sleep.
surface.
- The time you must spend to copy a spell into your * Trance • BR 23
spellbook equals 2 minutes per spell level if you use You don't need to sleep, but meditate semiconsciously
the quill for the transcription. for 4 hours a day. While meditating, you can dream
- You can erase anything you write with the quill if you after a fashion; such dreams are actually mental
wave the feather over the text as a bonus action, exercises that have become reflexive through years of
provided the text is within 5 feet of you. practice. After resting in this way, you gain the same
This quill disappears if you create another one or if you benefit that a human does from 8 hours of sleep.
die.
* Elf Weapon Training • BR 23

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Longsword 1 3 lb. Dice Set 1 --

Ink (1 ounce bottle) 1 -- Forgery Kit 1 5 lb.

SP 0 Ink Pen 1 -- Insect Repellent-Incense 1 --

Parchment (one sheet) 10 -- Playing Card Set 1 --


EP 0 Backpack 1 5 lb. Alms Box 1 --

Chalk (1 piece) 10 -- String 1 --


GP 40 Clothes, Traveler's 1 4 lb. String 1 --

Flask or Tankard 1 1 lb. Torch 2 2 lb.


PP 0 Mirror, Steel 1 0.5 lb. Blanket 1 3 lb.

Oil (flask) 5 5 lb. Candle 10 --


WEIGHT CARRIED

50.5 lb. Paper (one sheet) 10 -- Rations (1 day) 2 4 lb.

ENCUMBERED Rations (1 day) 4 8 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

90 lb. Sealing Wax 10 --

PUSH/DRAG/LIFT Spellbook 1 3 lb.

180 lb. Tinderbox 1 1 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 3 Gueiegg
CLASS & LEVEL PLAYER NAME
Artie Twigfoot
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

Tinderbox 1 1 lb.

Waterskin 1 5 lb.

Block of Incense 2 --

Censer 1 --

Vestments 1 --

ADDITIONAL EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Artie Twigfoot
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Nothing can shake my optimistic


attitude.
I quote (or misquote) sacred texts
and proverbs in almost every
PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 14 +6
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Fire Bolt Wizard +6 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Gust Wizard STR 14 1A 30 ft. V,S Instantaneous EE 157 V/S

O Prestidigitation Wizard -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Message Cantrip -- 1A 120 ft. V,S,M 1 round PHB 259 D: 1Rnd, V/S/M

=== 1st LEVEL === 4 Slots OOOO

O Comprehend Languages [R] Wizard -- 1A Self V,S,M 1 hour PHB 224 D: 1h, V/S/M

O Grease Wizard DEX 14 1A 60 ft./10 ft. Square V,S,M 1 minute PHB 246 D: 1m, 10 ft. Square, V/S/M

O Find Familiar [R] Wizard -- 1h + 10m 10 ft. V,S,M Instantaneous PHB 240 V/S/M

O Shield Wizard -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

=== 2nd LEVEL === 2 Slots OO

O Blindness/Deafness Wizard CON 14 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Alter Self <C> Wizard -- 1A Self V,S Concentration, up to 1 hour PHB 211 D: 1h, V/S

O Scorching Ray Wizard +6 1A 120 ft. V,S Instantaneous PHB 273 V/S

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like