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Design Process Introduction: Animation

● This should be one of the early lessons in The Alice Project’s curriculum as these skills will be
referenced and can be used as a basis for future project-based learning in Alice. This lesson assumes
that the participants have learned the basics of the Scene Editor and the Code Editor. While that is the
earliest this lesson could be introduced, it could also be be given after more Alice skills have been
introduced such as custom procedures or functions. Waiting will increase the complexity of animations
possible and possibly extend the time students will want to spend on their projects. This project is the
broadest approach to designing and implementing an animation in Alice. The time spent on this project
can be shortened for a quick design exercise or it can be extended to a long in-depth creative project
depending on the time allotted and/or the exercises assigned. Extensions of this lesson that build on
these concepts include lessons on designing interactive worlds and game design at alice.org.

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