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COLLEGE OF COMPUTER STUDIES AND MULTIMEDIA ARTS

CCS0001L
(INTRODUCTION TO COMPUTING)

EXERCISE

8
Network Devices

Student Name / Group Artus D. Artigas


Name:
Name Role
Members (if Group):

Section:
TB02

Professor: Mrs. Lalaine Pimentel Abad


I. PROGRAM OUTCOME/S (PO) ADDRESSED BY THE LABORATORY EXERCISE
 Apply knowledge through the use of current techniques and tools necessary for the IT profession [PO: I]
 Understand best practices and standards and their applications. [PO: M]

II. COURSE LEARNING OUTCOME/S (CLO) ADDRESSED BY THE LABORATORY EXERCISE


 To identify computing resources and technologies and understand their capabilities and limitations.
[CLO: 2]
 To select and use appropriate techniques and modern computing tools for computing activities. [CLO:
3]

III. INTENDED LEARNING OUTCOME/S (ILO) OF THE LABORATORY EXERCISE

At the end of this exercise, students must be able to:


 Identify various networking devices
 Use to describe the differences of each devices.

IV. BACKGROUND INFORMATION


Networks are more than computers and wiring. There also have to be specific devices—specialized pieces of
hardware—that handle electrical/digital connections and perform their unique roles efficiently.

V. LABORATORY ACTIVITY
A. Research about different devices that can be found inside a school networking laboratory room.

1. Network Interface Card


2. switch
3. access point
4. ethernet cable
5. server
6. hub

B. Name the different devices and define the purpose of each.

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1. NIC (network interface controller) cards are used to connect a computer to a network in
order to expedite communication and share resources. A network interface card (NIC) may send
signals at the physical layer and deliver data packets at the network layer. The network interface
controller, regardless of layer, serves as a bridge between a computer or server and a data
network. A network adapter, also known as a network interface card, is a circuit board that is
inserted on a computer to allow it to connect to a network.

2. A network switch links and transmits data packets between local area network devices
(LAN). A network switch connects network devices (printers, computers, and wireless
devices/access points) and allows users to exchange data packets. Switches are critical
components of any network because they connect multiple devices on the same network within a
premise, such as PCs, printers, wireless access points, and servers.

3. Access points (APs) are similar to cellphone towers in that they transfer data across short
distances. Their coverage extends from 50 feet in diameter to 1,000 feet when amplification is
used. As they wander, mobile users are automatically transferred from one access point to
another.

4. Ethernet Cable is a method of physically connecting computers and other network devices.
This is known as a local area network, or LAN. An Ethernet network is designed so that
computers and other devices may effectively transfer files, information, and data.  Ethernet is a
method of physically connecting computers and other network devices. This is known as a local
area network, or LAN. An Ethernet network is designed so that computers and other devices may
effectively transfer files, information, and data.

5. Servers are powerful computers that are designed to store, process, and manage network data,
devices, and systems. Servers are the engines that fuel enterprises by delivering appropriate
resources to network devices and systems. Servers provide crucial scalability, efficiency, and
business continuity features for enterprises. Servers oversee network resources. A user, for
example, may set up a server to control network access, send/receive e-mail, manage print jobs,
or host a website. They are also capable of doing complex computations. Some servers, known
as dedicated, are dedicated to a single job. Many servers today, however, are shared servers that
handle e-mail, DNS, FTP, and several websites in the case of a web server.

6. A hub is a network device that connects various network nodes, e.g. in an Ethernet, in a star
configuration. A hub accepts data and then transmits it to all linked devices in its entirety (hosts).
All hub ports run at the same speed and are in a collision domain (which includes all connected
network devices). A hub, unlike other network devices, does not allow you to restrict or exclude
specific receivers. This implies that throughout a transfer, all data packets are always transmitted
to all machines. This implies that data is received by devices that were not intended to receive it.
Because all hosts are busy in this manner, the other devices cannot transfer data in the
meanwhile. Instead, concurrent requests are processed one at a time.

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VI. REFERENCES
 Docter, Q., Dulaney, E., & Skandier, T. (2016). CompTIA + Complete Study Guide (3rd Edition)
 Meyers, M. (2016). All In One CompTIA A+ Certification. Mc Graw Hill.
 Pearson. (2016). Introduction to Computers and Information Technology. Upper Saddle River, NJ: Pearson.
 Tavani, H. T. (2016). Ethics and Technology. Wiley.
 White, R. (2015). How Computer Work: The Evolution of Technology. IN: Que.

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