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Sv ea 2 aoe AGE oF REBELLION THE DARKSTRYDER CAMPAIGN Keleman Ciro [Nemesis] CA CAC" Skits: line 2( Light 2(O@ % O@ @), Leadership 3 (@@@ LID), Ranged ), Vigilance 2 (@OO ©), Warfare2 (OOO Talents: Adversary 2- Upgrade the difficulty of any combat check targeting thischaracter once per rankof Adversary. Analyze Data - Once per session after capturing enemy data, the character may perfom the Analyze Data action to makean Average (#4) Knowledge (Warfare) check. Once during the remainder of session he may then add 3% equal toranks in Knowledge (Warfare)to one check related to that data. Command 2 - Add Elper rank of Command when making Leadership checks. Affected targets add Eto Discipline ‘checks fornext 24 hours. I: Ranged - Light I: OG, Qual @S}) Range: Medium, 3s: Stun Setting Keleman Ciro first gained notoriety as a Separatist Commander during the Clone Wars. It was then, while on the planet Ukio, that Keleman Ciro first encountered Kentor Same. The two were rivals on opposite ends of the conflict, yet still held a begrudging respect for one another. After the end of the Clone Wars and the ascendency of the Galactic Empire, Ciro went into exile along with his wife and infant child. For the next several decades, Keleman would never set foot upon a terrestrial planet, raising his daughter, Noel, within the artificial atmospheres of starships and space stations. However, despite his family ties, Keleman Ciro could not refuse the call, and enlisted his services as an officer within the growing Rebel Alliance. Captain Ciro was given command of the DarkStryder, a modified CR90 Corvette, for the purposes of long range scouting and reconnaissance missions. Using his guerilla warfare know-how and naval expertise, Ciro wreaked great havoc upon the Empire and their Underworld associates, by launching repeated hit-and-fade attacks upon their supply lines. With the Galactic Civil War over, Ciro has given mind to retiring his commission as Captain. However, when Kentor Same reemerged as a figure of influence within the Imperial Remnant, Ciro felt compelled to stay on for one last mission. His brainchild, Operation: FarStar, is the culmination i of his military career -- utilizing his experience in long-term, long-range scouting missions, with little to no backup. However, after his recent injury, many have begun to doubt whether or not Captain Ciro is capable of continuing to command. For his part, Captain Ciro ignores the naysayers, and will continue to do his duty until he feels he can no longer do so. Kaiya Adrimetrum [Nemesis] BORD ), Streetwise? (QQ), Survival 3 (QO), Vigilance 2(OO @). Wartare3 (@@@) Talents: ‘Adversary 2 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. ‘Command 2 - Add Elper rank of Command when making, Leadership checks. Affected targets add Elto Discipline checks for next 24 hours. ‘Commanding Presence? - Remove il per rank of ‘Commanding Presence from Leadership and Cool checks. Weapons: Aarmetrum was pron Siuia and was maried eavy Blaster Pistol Skill Ranged Light ( ‘home on the edge of Koved City, called Dovecote. Medium, Damage: 7, Critical: (249 €4, Qual ‘When an imperial occupation force invaded her home- Setting Features:GM may spend {945 or @ to makeheavy Mori, her husband was kiled by imperial o0ps.- blaster pistolrun outof ammo ee earned dae She lean attack othe mansion of Inperal Governor Quannith. Armor: Heavy Clothing - Soak: 1 The attack was successful, and Rebel Alliance opera- tive Corwin Shelvay convinced Adrimetrum to leave Silura ll and take the war to the Empire to safeguard her friends and family. ‘Adrimetrum completed the basic eight week officer training course, and became a Rebel unit commander. She served in several tnits and befriended the Wookiee Lofryyhn. Sometime during the early years of the New Republic, Adrimetrum's actions earned her a posting to Page's Commandos under Lieutenant Judder Page. Extremely serious, Adrimetrum never tells jokes and never oe gets them, either. She has instilled a flerce loyalty inthe troops that served under her, and was very aware of her responsibilities, as a unit commander. Cutwardly, Adrimetrum presents a calm facade, but inside she was deeply troubled by carrying the burden of responsibilty for the lives under her command. She felt normal and average, but realized that the personnel under her command could never see that side of her. Despite this, she has formed strong bonds with Jessa Dajus, whose Intentions in befriending Kalya remain unclear. Lt. Darren Thyte [Rival] Skills: Astrogation 2 ( ©) Core Worlds1 ( Discipline 2(@@@), Gunnery 1 (©) Leadership 3 (@@@), Piloting - Space 2(@), Ranged - Light 1(@), Warfare1(@@) Talents: ‘Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. Weapons: Light Blaster Pistol - Skill: Ranged - Light (©) Range: Medium, Damage: 5, Critical: {#442 €2, Qualities: Stun Setting Thyte was a starfighter pilot, flying a T-65 X-wing starfighter. Several months before the Battle of Kal'Shebbol, he was flying air cover for a ground action in the mountains of Vaenrood. Imperial artillery fire clipped his wing, and he crashed. He lost his right arm in the crash when the canopy buckled and snapped, shearing off most of the limb. Medics were able to replace his limb with a clunky cybemetic arm. The replacement was the best available at the time. He also suffered a crisis of confidence in his abilities. “Following the accident, Thyte was taken off active flight duty, and reassigned to bridge operations on a capital ship within the task force. His ship fought at the Battle of Ukio, and when the Operation: FarStar ‘was proposed, he volunteered for duty as a chance to prove his own worth. ‘As operations officer, Thyte was responsible for maintaining order and efficiency in the ‘command center. He was the captain's eyes and ears, supervising communications, sensors and navigation. He also acted as the FarStar's navigator, since he was the only crew member with any experience of capital ship astrogation Thyte’s greatest wish was to fly with a frontline squadron, but realized his attitude would be detri- mental to the unit, Lieutenant Ranna Gorjaye insisted that Thyte not even be considered for fighter duty assignment. Thyte is extremely bitter following his disfigurement. He considers the bridge his domain, and is a forceful and imposing figure. He doesn't let anyone push him around. Thyte is the type of officer who didn't take orders, merely "command suggestions". He knows that his attitude is tolerated merely because the DarkStryder crew needed him. Thyte is rarely seen away from the bridge, and loathes leaving the ship in small craft, which possibly indicates a fear of traveling in them. Rana "Wing-Ripper" Gorjaye [Rival] Beee0a8 exw) Skills: Astrogation 2(@@), Athletics 2(@O), Brawl (OO), Coercion 1 (@@), Computers 1 (@@), Cool 1/4), ¥2(QOO), Leadership 3(@OO), Mechanics 2 Planetary2(OOO® sed- Heavy 3(@ Talents: Adversary 1- Upgrade the dificltyof any combat check targeting tis character once perrankof Adversary Grit 1-Gain +1strain threshold High-G Training? - When starship or vehicle being piloted would suffersystem stain,may suferstrain upto ranksin High-G Trainingto prevent an equal amount of system stain Inspiring Leadership Takethe InspringLeadership action by making an Average( @@) Leadership check. If successful, number ofaliesntexceedinghisratingin Presence within short rangeadd automatic ¥ totheir next skill check. Intimidating 1- May suffer a numberof strainto downgrade difficulty of Coercion checks.or upgrade difficulty when targeted by Coercion checks by an equal number Strain suffered thisway cannot exceedranks in Intimidating Master Pilot -Once per round when plotingastaship,may sutfer 2 strainto performany ction as maneuver. - Onceper session, may rerollany Piloting Born on Salliche, Gorjaye enrolled in the Salliche See oe cmaunmcmoeannoe Student Mila where she learned how to fly a Z:95 positive dice equal toranks in Second Changes and reroll, Headhunter. She won a scholarship to the Raithal them Shite Jockey2- Remove lperrankofSkiled Jockeytromail_ ACademy flight corps program and graduated at Piloting Planetary) and Piloting (Space) checksthecharacter the top of her class. Her past after graduation Bat was unclear. Rumors stated that she was an elite a eR ar encrcvsctahh TIE fighter pilot, others that she defected to VehiclemanewermmakeanAverageDiffiuiyLeadersnp the Rebel Alliance after graduation. Cit ayexendy enero na Gorjaye fought several battles on behalf of the Rebel Alliance and the New Republic, ulti- Newer mately earning a position as squadron commander. ‘Combat Knife ele (@@ ©) Range: Engaged, "i Oo She was part of the task force that liberated Damage: 4,Critcal: DC-19BlasterRitle Skil: Ranged. Heavy (OOO) Ranee: Kal'Shebbol in 8 ABY. Following the Battle of Long, Damage: 10, Critical: C2349, Qual 2,Plerce 1, Stun Setting Ukio, she was transferred to the DarkStryder as Rate Zephyr Flight commander. She rankled at the assignment, Flight Suit and Helmet-Soak:2 NOt wanting to take orders from “hot-shot commandos” on a ‘losers’ ee mission.” EmergencyMedpac ~~ Abrasive and pushy, Gorjaye is a respected member of the DarkStryder's command team. She knows how to get things done without wasting pilots or fighters, and is noted for having a fiery temper. a ar “Bro” Trapharin [Rival Chief Broph 2) Skills: Astrogation 1(@@@ @), Computers 3 (@@@@), Gunnery) 2(@@), Mechanics 4(@@@ Ow), Piloting- Planetary 2(@ ©), Piloting - Space 2(@@), Ranged - Light 2(@@) Talents: Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. Gearhead 1 - Remove Ilper rank of Gearhead from Mechanics checks. Have the credit cost toadd mods to attachments. Weapons: Light Blaster Pistol - Skill: Ranged - Light (@@) Range: Medium, Damage: 5, Critical: {242 42-43, Qualities: Stun Gear: Setting ToolKit (Gear Features: Allows user to perform most mechanical checks to repair devices and droids), Comlink (handheld), Datapad After achieving the rank of sergeant in a planetary militia in the Mid Rim, Tofarain spent several years travel- ing the space lanes as a starship mechanic. He eventually made his way to Ukio, where he opened a repair facility. He made a fortune working for free-traders and smugglers, and even did some work for Moff Sarne. Tofarain lost his business to an errant concussion missile during the New Republic's liberation of Kal'Sheb- bol. However, Tofarain and his staff survived since they had taken shelter in a nearby tavern In his typically outspoken and pushy style, he demanded a spot on Operation: FarStar as compensation Ke his loss. To his mind, if the New Republic couldn't reimburse him with credits, then they owed him enough t take him on the voyage since he had nowhere else to go. He offered his services as a mechanic, transport chief, and shuttle pilot. T Alongside the Wookiee Lofryyhn, Tofarain maintains the DarkStryder starfighters and support ships, and assisted with technical support on ground missions. Additionally, he frequently serves as co-pilot to Robb Unser onboard his U-Wing. Tofarain is the stereotypical mechanic - slightly pudgy, gruff, and constantly covered in grime. Convinced that he is best mechanic on the DarkStryder, he will often insist on doing major repair jobs himself rather than delegate them to subordinates. He didn't trust others to do the work correctly, and often found fault in the work of others. He also likes to dole out advice on everything, including how the FarStar mission should be run. While the crew respects his advice on technical manners, they ignore his advice regarding command decisions, a Knzam was originally a member of the Sabiador Slavers, a ‘syndicate that operated in the Outer Rim. He was in, charge of security for the group. After the group dis banded, he found himself joining the Rebel Alliance, prior to its conversion to the New Republic. Khzam claimed to have extensive knowledge of the Albrion sector due to his time as a “free-trader” in the area, and has numerous contacts on several planets. He has been assigned as the DarkStryder's ‘security officer, and worked mainly on the bridge ‘overseeing operations, alongside the Mandalorian. Gorak Khzam [I Saco sis: Asozatn 1G Anes 11000) Coren ). Gunnery 1 (+ Piloting - Planetary 1 Ranged - Heavy 3(O@@@), Ranged Tits OOO Stealth 3(@OOO), Streetwise 3(@@O), Survival 2(O@ Vilance3 (Or Talents: ‘Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rankof Adversary. Expert Tracker1 - Remove ll per rank of Expert Trackerfrom checks tofind tracks or track targets. Decrease time totrack a target by haf Grit 1-Gain +1 strain threshold Toughened’ -Gain +2 wound threshold, Weapons: Security $5 Heavy Blaster Pistol- Skill Ranged- Light(@ $6) Range: Medium Damage: 7, Critical: OO, Qualities: Stun Setting Features: Character may makean Average(4®) Ranged (Light) checkio securethe grappling hook toan object within mediumrange. An Average (@@) Athletics check may be used tocarry another character with him, Military Holdout Blaster Skil: Ranged Light (O04) Range: Short, Damage: 6, Critical: (23, Qualities: Stun Setting Features: Add lo Perceptionchecks tofind this weapon on a body.,Can run out of ammo by spending ‘S488. Ascian Throwing Dagger - Skil: Ranged Light OOO) Range: Short, Damage: 4, Critical: © €2, Qualities: Limited ‘Ammo 1, Pierce 2 Features: When attacking. donot increase the dficlty ofthe check for being engaged. ‘TZ-97 "Zapper" Shock Baton - Skill: Melee (@ @@) Range: Engaged, Damage: 5, Critical: C209 C29, Qualities: Concussive 1, Stun Damage A280Heavy Blaster Rifle Skill Ranged - Heay( OOOOH Range: Long, Damage: 9, Critical: OO, Qualities Accurate 1,Cumbersome3, Stun Seiting Features: Reduce the difiultyof Mechanics checks o repara BlasTechAZ@Oheavy blasterrifleby 1 to minimumof Simple. Gear: CComlink handheld) ‘apostate, Scoryn, Captain Ciro and Kaiya Adrimetrum often solicit his advice and suggestions. Khzam avoids physical contact with other beings, and refuses to engage in hand-to-hand combat. He is very pro- tective of his personal space, and anyone coming within half a meter of him is told "Kozak lo neets-ka" — "keep to ‘your own space.” His attitudes towards species officially regarded as slaves by the Empire were condescending because of his time as slaver, He considered anything beautiful or exotic to be a lesser being, and something to be enslaved. He did not expect any former slaves to be among the crew of the DarkStryder. Khzam’s main goal is always self-preservation. He shoots first and then justifes his actions later, and always had an alibi ready. Part of hs time spent on ground missions are scouting out potential hiding places should his past be revealed, and he always has a back-up plan ready. He often avoids away-missions on settled worlds or @ Imperial installations for fear of being recognized, Kitt Dradis [Nemesis] BEBE skill Astrogation 1(@@@), Cool 2( '), Discipline 1(@®), Education 1(@@@), Gunnery 2(@O@), Leadership 2(O@ ), Piloting - Planetary 1(@@@), Piloting - Space 2(O@®), Ranged - Light 1 (@@ @), Vigilance 1(@@),Warfare1(O® % Talents: Conditioned 4 - Remove ll per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned. Defensive Driving3 - Increasedefense of vehicle or starship being piloted by 1 per rank of Defensive Driving Field Commander - Takethe Field Commander action; make a Average(@@) Leadership check. A number of allies equal to Presence may immediately suffer 1 strain to perform 1 free maneuver. FormOn Me Allies equal to ranksin Leadershipin closerange gain the benefits of the Gain the Advantage action. FullStop- When piloting a ship or vehicle, takea ful-stop maneuver toreduce speed to zero and suffer system strain ‘equal tothe speed reduced. Grit 2 -Gain +1strain threshold Let's Ride - Once per round, may mount or dismounta vehicle (of beast, or enter a cockpit or weapon station on a vehicle, as an incidental. Lt. Kitt Dradis is the scion of a long line of military ser- vicemen. Even in the time before the Clone Wars, the Dradis family were among some of the foremost tacti- cians and advisors within the Core Worlds. His father, Admiral Zadok Dradis, served within the Republic Navy, before becoming folded in to the Imperal Navy, Where he was given command of a Star Destroyer. Kitt had every intention of fol- lowing his father's footsteps, graduating from the Starfighter Academy on Arkanis. He hoped his familial legacy, combined with a stellar military service record, would enable him to eventually enter the Imperial Senate, there he could set to work on fixing the Empire's problems from within. However, those dreams were shattered upon the disolution of the Senate, and the subsequent destruction of the planet Quick Strike? - Add El per rank of Quick Striketo comb: checks against targets that have not acted yet this encounter Situational Awareness- Allies with short range of the vehicle add Lito their Perception and Vigilance checks. Allies within close range add EiDlinstead. TacticalCombat Training -Melee and Ranged (Heavy) become career skills. Bonus Career Skills: Melee, Ranged - Heavy TrickyTarget- Count vehicle or starship piloted as having a silhouette 1 lower when beingattacked Abilities: Additional Non-Career Skills - Humans start the game with one rank in two different non-career skills of their choice. Weapons: Light Blaster Pistol - Skill: Ranged - Light(@@ ) Range Medium, Damage: 5, Critical: (24343 €2, Qualities: Stun oe ae a eee qoSeg Alderaan. Dradis grew disillusioned with the Empire, and defected to the Rebel Alliance, where he remained until the end of the war and after, as a member of the New Republic starfighter corps. Now he serves as commander of Tempest Squadron, the X-Wing flight assighned to Opera- tion: FarStar, Dradis hopes, after this deployment, to reignite his political ambitions. Lt. Jessa Dajus [Nemesis] BOBO D Cw) Skills: Astrogation 2(@@@), Coercion 2(@O), Computers 3(@ ©O),Core Worlds4 (QOOS), Leadership 2 (OO), Mechanics 3(@@@), Negotiation 1 (@@), Ranged - Light 2( OO), Skulduggery 3 (Q@@O), Stealth2(@O®), Streetwise 2(Q@O@), Xenology 1(O) Talents: Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. Force Rating 1 - Gain +1 ForceRating. Force: Force Rating 1 Foresee Basic Power (Foresee)- The Forceuser can feel the a Force flowing around everything, seeing what is and what will be. The user may spend @ togain vague hints of events tocome, up toa day into his own, personal future. Gear: Comlink (handheld), Datapad, DressUniform Colne Daj was an Inert fer, and one of Mol Kentor Sam's topofer. While ering hi, she Teed of his aloganc ote negate iguator known as Jee. She esenchad te infomation, portly in Se ‘ontats, bt vt sural by Sarme's unexpected retreat rom Ue, Oaks then purrendere othe UDF, hoping toleverage her infomation on Sar fevengo fr Belng abandoned, Dajte te New napuble tote Sorbie Vly hanger wher the arne's governs manson ve lcsted in exchange or thsi an or further assistance inte ature Baja was akon ona prisoner by the New Repub ae han the UDF, who hada tendency of executing ther former oppressors Hea, since ben sezeped aso member ote crew, apt reseration aout having former imperial ica az ataceal advisor However, she lo had more Anowlege about rne and He operations tan any er ember te cow, waking er vliabl asset Dung her tino on th rp, he wears hr nperaluntorm, nacordane fo the New Repabi's cara on prisoners twa Caplin Keloman Gro retises fo alow he (ca tearm onboard sip, bu oes pert hero ey one on msslons, Dajus’ main reason for joining the Operation: FarStar mission Isto gain revenge against Sarme for his abandonment of her. However, her interest in sotope-87, and technology has not waned. As the DarkStryder travels further into the Abrion Sector, the motive becomes stronger and stronger until she Is intently focused on finding Sarne and the Shadow Academy. {As a result, anything else is to be ignored or eliminated. She bullies those she can to do her bidding, or uses subtle per- suasion to get her way. ‘Although she never acknowledged it, or even believed init, Dalus Is Sensitive to the Force. She knew she was lucky, and knew things before they happened or were revealed to her, but never ascribed it to the Force. Her sensitivity is both her (greatest strength and her greatest weakness. She is regularly haunted by dreams of giant black spiders tempting her away from daylight, or driving her toward the night. Slowly, Dajus Is falling to the dark side of the Force, and is caught in a battle between good and evil. On one hand, she supports the crew of the DarkStryder, but she also wants Sarne and the source of the Isotope-87 technology, Despite this, she knows that she has to use both facets of her personality to defeat Sarne. Secrets ‘As a result of her service with Sarne, and her Force-sensitivty, Dajus knows a lot of information that she keeps to hersel Ever the manipulator, she will wait until revealing the information was beneficial to her and would help her achieve her goals. She was aware of Gorak Khzam's past as a slave-hunter, and Geena Seedar's time as a torturer. ee Brandis Turgah [Rival] ofojojojojo mo & & Skills: Astrogation 3(@@), Computers 2(@@), Deception5 (@ © © OIE), Mechanics 3 (QQ), Skulduggery3 (OO ) Stealth 3 (@ OO) Talents: Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. Convincing Demeanor2 - Remove lll per rank of Convincing Demeanor from any Deception or Skulduggery checks. mor Mecha: Coveratateoat td Lofryyhn [Rival] ot OF 040404070 exfexfesle Skills: Athletics 3(@OO@ @), Brawl2 (@OO@), Coercion 2 ( }®), Computers 1(@@), Leadership 2 (@@), Mechanics 3 Piloting - Space 1 (@@), Survival 1(O@) Talents: Jury Rigged 1 - Choose 1 weapon, armor,or other item and give ita permanent improvement while it remains in use. Solid Repairs 2- The character repairs +1 hull trauma per rank of Solid Repairs wheneverhe repairsa starship or vehicle. Gear: Emergency Repair Patch (Gear Features: Repairs 3 wounds on a droid. May be used up to five times a day.), ToolBelt (Gear Features: Counts as a tool kit., Once per encounter, tool may be drawnas anincidental.) Brandis Turgah, cousin of Dann Turgah, shares her kin’s technical aptitude, but is slightly more self-serving. As a gambling addict, Brandis racked up a massive amount of debt with the Zann Con- sortium, a debt that the Bothan SpyNet was eager to cover, in exchange for her acting as an infor- mant upon the DarkStryder. Lofryyhn, by contrast, is a true believer in the cause. As many Wookiees were, Lofryyhn was enslaved by the Empire, and has vowed to do all she can to aid in their ultimate destruction. In her time within the New Republic, she has become close friends with Kaiya Adrimetrum, and has grown very protective of her. As such, she is equally distrustful of Jessa Dajus, viewing her as little more than an Imperial enslaver. Dann Turgah (Tempest 3) and T’achak T’andar (Tempest 6) are the two reserve pilots within Tempest Squadron. Dann Turgah did not graduate from any Imperial flight academy, nor did he serve within the Alliance, but instead was simply an Outer Rim bush His familiarity and kinship with Astromechs have led him to work closely with them in optimizing and maintaining Tempest Squadron's T-65b X-Wings. The other half of the equ: quently loses.) Upgrade the itil of any combat check laraeing senate once per aol avers Droid Cemmanéer-Onceperenccuntermay prformField simaneuber instead of an action Alltec ses mst dois Ftd Commander: Takethe Fits Commander ation: makea ‘Averape( $4) Leadershipcheck A number ef alesequalto Presence meylmmediatlysufer1 train toperform free Weapons: ight laste Pistol - Ski: Ranged Light (Range: Mediam, Damage, Critical CHHC3€Y, Qualities Stn Setine stom TolKt (Gear Features: OwnersgainBandnon mers an ™onchecksomaintsinorreplr any tem). t and expert on dr ion is T’achak T’andar --a Xexto test pilot and former pod racer. With a need for speed and a desire to push each vehicle he pilots to the very limit, T’achak frequently shouting matches with Brophar and Lofrhyyn the Wookie (which he fre- \ds himself in Taachak T'andar sis: Astrogation (© @), Computers €¢).Discptine2(@O4), Gunnery 2 0), Ranged Light 1184) Talents: ‘Adversary’ -Uperade the dficlty of any combat checlluad targeting thischaracter once per rank of Adversary. Contidence 1-Mayecreasediffcilty of Discipting chéckst ‘avoid fear by 1 per rank of Confidence. ‘Natura Plot- Once per session may rerollany Piloting (Space) or Gunnery check Abilities: ‘Additional Limb- May perform an additional free Maneuver, per turn. ‘Weapons: Light Blaster Pistol -S ‘Medium. Damage: 5. Setting anged - Light (@@) Range: tea: 2 HOP. Qualities: Stun Armor: Flight uit and helmet- Soak:1 Dasha Defano [Rival] }@ @), Piloting - Planetary ), Ranged - Light 1(O@ |, Gunnery 2( ig Space 3 (O ©), Survival 1(OO@®) Talents: Adversary 4 - Upgrade the difficulty of any combat check, targeting thischaracter once per rankof Adversary. ‘Adaptable - When resolvinga check that usesa skillin which they haveno ranks, the character may spend one Destiny Point toremove @ fromthe check or to remove 48 equal to their ranks in Cool from the check. Defensive Driving? - Increase defense of vehicle or starship being piloted by 1 per rank of Defensive Driving, Armor: co ie, SS ia i Noel Ciro [Rival] QOUOG00 ski Astrogation 3(@@), Core Worlds 1 (@@), Mechanics 2(@ ©), Negotiation 1 (@@), Piloting - Planetary 2 (OO), Piloting - Space 2 ), Resilience 1 (@@),Stealth 1(@® @), Streetwise 1/04) Weapons: Light Blaster Pistol - Skill Ranged -Light (©) Range: Medium, Damage: 5, Critical: (49 49, Qualities: Stun Setting. Armor: Flight suit and helmet - Soak: 1 Dasha Defano and Noel Ciro (Tempests 2 and 4, respectively) are X-Wing Pilots assigned to the DarkStryder. As members of Tempest Squadron, they are primarily responsible for patrolling and escort duty. Dasha, a Mirialan from the Tamokk system, distin- guished herself as a pilot within the Alliance, and served within the Mid-Rim retreats, and during the battle of Sullust. Noel, by contrast, is slightly less experienced, and many feel that her placement is little more than nepotism on behalf of her father, Keleman Ciro ~ a perspective that Noel is eager to dispel! Dasha and Noel are close friends, while the former has also developed a romantic relationship to Kitt Dradis, commander of Tempest Squadron. Ge Edly "Potshot” Fasalk [Rival] BEQ888 Soe Soe Skills: Astrogation OO), Discipline 1 (@4), Gi 51(@@), Piloting - Space 3( -), Ranged - Light 2 (QO), Vigilance 1(O@) Talents: ‘Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rankof Adversary. Debilitating Shot - Upon successful attack witha starship or vehicle weapon, may spend {43 to reduce the maximum speed of the target by 1 untilthe end ofthe next round, Hindering Shot - Increase the difficulty of next Gunnery check by 1. If check deals damage, target starship or vehicle suffers, system strainequal tospeed when it moves untilthe end of the encounter. Weapons: Light Blaster Pistol - Skill: Ranged -Light (@O@®) Range: Medium, Damage: 5, Critical: C4 .€9 2, Qualities: Stun Setting Gear: Flight suit,Astromech droid Edly Fasalk is a male Human who claims to have been part of the Alliance to Restore the Republic and a member of the CR90 corvette Tantive IV's gunnery crew. Incarcerated by the Empire, Fasalk claimed he was sent to an Imperial prison planet, but managed to escape captivity. After somehow ees the Alliance, he then affirmed that he commanded the Alderaanian gunnery crew that operated the v-150 Planet Defender ion cannon at Echo Base during the Battle of Hoth . Then, after evacuating Hoth, he claimed to have served as an A-Wing pilot with the Alliance Fleet that engaged Imperial forces during the Battle of Endor, and his actions helped to destroy half the enemy fleet. In reality, Fasalk was little more than a fantasist who tells wild stories and colorful tales. During the early years of the Empire, Fasalk was operating with a privateer group in the Outer Rim Territories as a snub-fighter pilot, and had acquired the nickname "Pot-Shot." Since then, Fasalk has joined the Rebel Alliance, and while he has flown an A-Wing in many engage- ments, including the Battle of Endor, he doesn’t quite have the record he likes to believe. Athletics 1 (@@@), Cool 2 (@@), Discipline 2(@@), Education 2(@@@@), Medicine3(@O.@ LE), Ranged- Light 1 (@@), Stealth 2 (@@), Survival 2 (@@), Xenology 3( 0004) Talents: Stim Application - Takethe Stim Application Action; make an Average(@@) Medicine check. If successful 1 engaged ally increases 1 characteristic by 1 for the remainedof the encounter and suffers 4 strain. ‘Stim Application (Improved) - When performing Stim Application Action, may increase difficulty of check toHard (® ond targetonly suffers strain Stimpack Specialization 3-Stimpacks heal 1 additional wound per rank of Stimpack Specialization. Surgeon3- Whenmaking a Medicine check tohelp a character healwounds, the target heals 1 additionalwound per rank of FEN1.998 Medical Backpack (Gear Features: Grants Eto ll Medicine sill checks while using the ECM-598, Decrease the difficulty of Medicine checks to heal Critical Injuries by toa minimum of Easy ()),Bioscan (Medical (Gear Features: Removes up to Ill from Medicine checks made by the user), 4 Stimpack (Gear Features: Heals 5 wounds), 2Stimstck ( Gear Features: Removes llfrom Discipline, Perception, = Resilience, or Vigilance checks to stay avake or notice Gena Seeder was a young medical student at the University of Byblos. Upon her graduation, Genna enlisted into the Imperial Army corps, where she hoped to serve as a medic. However, Genna's infatua- tion with the Empire came to an end, when she was forced to betray her caregiver's oath, and her medical expertise was put toward the use of torture and inter- rogation. ‘When her friends started a small resistance group to oppose the Empire, Genna joined them. She trained herself to use a blaster, and her medical skills would come in useful. Operating out of a series of rooms undemeath the Imperial Medical Facility, the group had some early successes, but they were eventually beaten back by the Empire time and again. When the New Republic liberated the galaxy, she signed onto the crew of the DarkStryder. Gena wanted to keep helping people with her medical skills, and likely wanted to get some measure of justice against the Empire for the pain she was forced to inflict. Outwardly, Genna shows no fear of capture or death. She knows how to handle a blaster, and had been in fire- fights before, though prefers to abstain from violence. She thinks nothing of dodging blaster fie to rescue wounded comrades and drag them to safety. Inside, however, Genna is genuinely terrified. After tending to the wounded fol- lowing a battle, Genna will go off on her own to cry. Genna is shy around the crew of the DarkStryder, but maintains her brave and selfless manner a something due to fatigue or lack of sleep untilend of encounter.Atend of encounter, target suffers 1 strain) during ground combat. She has few close friends outside of the Ranger Corps, and looks up to ‘Commander Loku as a role model. "Gunthar" [Rival Skills: Athletics 3 ( Resilience 4 (QOOOOO) Talents: Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. Abilities: Sithouette - 2 Empathetic - Gunthar is attuned to the general feelings of those around them, and can identify them in simple terms ("happy,""sad,"etc.) He gains a bonus Boost die on allsocial checks. Droid - Does not need to breathe, eat, or drinkand can survive in vacuum or underwater.Immune to poisons or toxins. GN-TR, nicknamed "Gunthar’ by the crew of the DarkStryder, has likely explored more of the galaxy and Unknown Regions than every member of Operation: FarStar, combined, However, after count- less memory wipes, the Load Lifter droid has certainly seen better days. Built as a security droid on the planet Yvara, GN-TR served the native Majjvara species, faithfully. ss ‘Accompanying his owners, he departed Yvara on a scout ship, to learn what they could of their native sector. However, upon their maiden voyage, the ship was attacked by pirates and all of the passen- gers were killed. GN-TR, viewed as little more than property, was press-ganged into pirate service, where he served as an enforcer for their ruthless captain. For nearly a century, the crew raided the Outer Rim hypertanes, unti the law, in the form of Jedi Knights, finally caught up with them. Labelled as contraband, GN-TR was then taken by the authorities, where his mind was wiped, again. There he fell into the ownership of Kentor Sarne, who used him as a laborer upon the planet Ukio. Upon Sarne's escape, the Ukio Defence Force managed to remove GN-TR's restraining bolt, though the savage application of it had permanently damanged his vocabulator. GN-TR has trouble speaking, but is anything but dense. Deep within his memory core, GN-TR has memories of “home,” and has joined the DarkStryder out of hope that they may help him find it again, one day. Krudar [Rival] Krudar, the DarkStry- der's Gunnery Chief, seems to be the antithesis of the ste- reotypical view of his species. Manic and frantic rather than calm and collected, mateen Krudar can usually be Sear. tmatetaenst' found ariping about the less-than- stellar accomoda- tions and facilities found onboard (compared to the Nebu- lon-B Frigate upon which he previously served,) or dressing down turbolaser gunner teams for their lack of accuracy and precision Leadership (@@), Perception 1 (@), Pioting- Planetary 1 (© 0), Ploting- Space 1 (OO), Raned- Light 1(0.4 Vigilance 1(@), Wartaret (OOO) Unda Lagor [Rival] SERGE Perhaps one of the most reviled crew- Sis eau ° members on board _),Ranged- Heavy “Seg DarkStryder, — Resilene210000) Unda Lagor is Talents: r ‘Adversary 1 -Upgrade the difficulty of any combat check little more than a freeing tischaacter once per rankot Adversary. sadistic bully. Unda Heavy Hitter- Once per session, spend (Pon a successful i iJ. Ranged (Heavy)or Gunnerycheck toadd the Breach 1 quality cuthis teeth (or maxil otneattack or increase snesitingBreachratingby lapalps) in combat i 4 /eapons: Serving as a merce- Light Repeating Blaster - Skill: Ranged - Heavy (@OO@) nary for the highest Range: Long, Damage: 11, Critical: C249, Qualities: Auto Fire, Cumbersomed, Pierce 1 bidder. Often times Pero TTN POSES oe sia Vaal sora oslereat "| were less-than-honest ~~" | or ethical. Unda is a soldier, plain and simple. He excels at gs | killing, and has no aims to stop it. The New Republic has, seemingly, taken to trying to harness this killer instinct, g rather than remonstrate it. - | CT-2461 was grown, just like the millions of his brothers, in Tipoca City, Kamino, during the last years of the Galactic Republic. As a member of the 82nd Moun- taineering Infantry, CT-2461 qualified for ARC-Trooper designation, where he worked closely with the Jedi General Hylas. Dubbed “Lank” by his brothers, he performed admirably as most clones did, however, upon being wounded during the Battle of Molavar, Lank was taken in by Admiral Sarne, who used his triage as cover for experimenting upon CT-2461’s inhibitor chip. Sarne sought to ‘hotwire’ his Clone Trooper's programming, making them loyal to he and he alone. However, this plot was thwarted by Hylas, and Lank found himself a deserter from the Grand Army of the Republic. After the Clone Wars, Lank settled down into a quiet life on Molavar, as a grumbletoad farmer. However, he and his daughter's lives were irrevocably shaken when a group of bounty hunters tracfked him down -- Sane was trying to reclaim his asset... Joining the DarkStryder, Lank now lends his veteran experience with the Republic Marines. New Republic Marines [Minion] 8E0808 co co BEEP ondBacter Sa anes Ute 6-6 Rane Hedur Danae cones OOO, Cutest SnStgeFestrestiorancuetermoons 6 = ‘ate tres am 09) Rane 0 Sine 8 Gat OOOO derbies Honolua 008 Same Guest OOO Gastar bot CT-2461. "Lank" [Rival] }OfOFOFOjOTO; Oma c Skills: Athletics 1(@@@),Coo! 1 (@), Discipline 1(@@ CET, Leadership 1 (©), Lore 1(@@), Mechanics 1( HOO .MekeniO0 0) Pucetn 31.00) ened Heavy? ( tanged-Light 11994), Stealth 1 (OO Sarva (O41 Viele! (Ogos werarel (OO 14), Medicine Talents: Adversary - Upgrade thedticultyof any combat check targeting thischaractr once per rank Adversary. ClankerKiler2- Beforerolinga combat check that targets droid, removeLlupto character sanks inClankerKille from the pool and add an equal number of # or {3 tothe results Combat Veteran? - The character adds LItohis Brawland Disciline checks equal this ranksin Combst Veteran SuootessingFire2- The character and each ally within short range may spend €¥ on theirfaled combat checks toinfct, ne strainon the target per rank of Supressing Fire. Each = character canonly activate tis effect once per rune Abilities: Clone Deneneration- Lakcadds 148 toallBrawn checks. ‘Weapons: DC-ASABlaster Carbine - Skil: Ranged -Heavy(@O@) Range: Medium, Damage: 9,Critical: (244, Qualities: ‘Auto Fire, Pierce 1, Stun Setting DC-17 Hand Blaster - Skill: Ranged - Light (@-@ OLD Range: Medium, Damage: 7, Critical: CCH49, Qualities: Accurate 1 Stun Setting Features: May un out of ammo on a {8X as, wellasa ©. ‘Armor: Phase IIARC Trooper Armor -Soak: 2, Melee Def: 1, Ranged Def: 1, Features: Integrated comiink withscrambler capable of usingallstandard Republic communications protocols. Survival pack incorporates emergency ations, a water filtration system, microfiberline, anda distress beacon, Loku [Rival] Discipline 2(@@), Leadership2(@), Perception 1(OO® ), Piloting - Planetary 2 (@@@@), Ranged - Heavy 3 (@ ©), Ranged - Light 2(QO@ ©), Skulduggery 1(O@ Stealth 1(@@@ @), Survival 3 (: Warfare 1(@©) Talents: Adversary 1 - Upgrade the difficulty of any combat check ‘targeting this character once per rank of Adversary. ert Tracker - Remove li per rank of Expert Trackerfrom ‘checks to ind tracks or track targets. Decreasetime totrack a target by halt. Sniper Shot 1 - Before making a non-thrown ranged attack, may performa Sniper Shot maneuver to increase the weapon's. range by 1 range band per rankin Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. sirue Aim 1 - Once per round, may performa TrueAim janeuver to gain benefits f aiming and upgrade combat check once per rank of TrueAim. Loku Kanoloa is a bit of an oddity among his species, favoring to fight on land, rather than in the sea or the New Republic Rangers [Minion] stars. An expert marksman, and cunning survivalist, Gg Gg BS Gg g@ Loku is the leader of an efficient New Republic Ranger strike team, known informally as “The Path- &: ce finders.” Prior to Operation: FarStar, Loku was Acie 99) coal OH DECeInE BOLE >O® Mera tori et sesh tiO8 SEED Seni embedded, with his team, onto the planet Ukio, where **2vs=¢*" they rendezvoused with members of the UDF, a plan- etary militia bent on removing Kentor Sarne from the — sigscsvsisssdsomma genset system and joining the New Republic. ‘Stitt acinar testy Onc weak OOOO Gene Upon their success, Loku has opted to stay with the ope ya tea DarkStryder, where he hopes to finish the job, and Cemeveese te land Moff Sarne within his crosshairs... Siiedcaat OOU Sikiust mith ton 90g tne Not much is known about the Mandalorian known only as Scoryn, only that she seems to have some sort of bond with Captain Ciro. For her part, Scoryn prefers it that way -- prefer- ing to remain a mystery and devoid of complex relationships In truth, Scoryn is an apostate of the Way of the Mandalore, having had her helmet forcibly removed from her during battle. This shame has led her to exile, where she seeks to regain her honor in any way she can, and, Mando-willing, track down the thieving Bounty Hunter that stole it from her. Scoryn loves nothing more than a good fight — and while she has technically been brought on board the DarkStryder as a peacekeeper, she more often than not is eager to escalate a conflict until it can be resolved with physical violence. Skills: Athletics 1(@@), Brawl? Cool 1(@O@ @), Melee3 ( }O), Perception Piloting - Planetary 2(@@@ ), Rang: ), Streetwise 1 (@$), Survival (@@, Vigilance 1 (4 Talents: ‘Adversary2- Upgrade the dificult of any combat check targeting thischaracter once per rank of Adversary. Fearsome3 -When anadversary becomes engaged with the character, the character may force the adversary tomakea ar check, withthe difficulty equal to the character's ranksin intimidating 2- May suffer a numberof strainto downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number.Strain suffered this way cannot exceedranks in intimidating. Weapons: Vibrosword -Skil: Melee (@ 5, Critical: © 9, Qualities: Defensive 1, Pierce 2, Vicious 1 Heavy Blaster Pistol - Skill: Ranged - Light (@@@ @) Range: Medium, Damage:7, Critical: © €9, Qualities: Stun Setting Features: GM may spend 848} or @ tomakeheavy blaster pistolrun outof ammo Shield Gauntlet - Skil Brawi( Damage: 4, Critica: C220 Stun Damage Variable Holdout Blaster - Skill: Ranged - Light (OO@@) Range: Short, Damage: 7, Critical: (#4949 €3, Qualities: Limited Ammo 12 Features: Anyone searchingan individual carryinga concealed variable holdout blaster adds Ito their Perception checks. Wieldermust choose a power setting between 1 and’. This is the amount of damage a successful shot willinfict ands also the amount of ammo expended. Mandalorian Whipcord- Skill Ranged - Licht O04), ss Range: Short, Damage: 3, Critical: (24343 €3€3, Qualities: Ensnares Wrist-mounted lame projector - Skill: Ranged -Light ( @), Range: Short, Damage: 6, Cr Blast 4,Buen 3 Backpack-mounted Missile Launcher - Skill: Gunnery(@@@ 0D, Range: Medium, Damage: 10, Critica: HOO OW, Qualities: Blast 7, Burn4, Limited Ammo 1, Guided? Accurate 4 )) Range: Engaged, Damage: 4) Range: Engaged, , Qualities: Deflection 2, Armor: Mandalorian Armor Soak: 2, Melee Def: 1, Ranged Def: 1 Gear: Jet Pack Laconic and sardonic, Robb Unser used to have the fiery passion of a young rebel. Now, almost a decade into his military service, Robb has seen too many of his comrades die to take much gung-ho joy in combat. As a U-Wing pilot, Robb often found himself burdened with the guilt of poor landings, or evacuations that he could not make in time. To him, he is more than a mere transport driver, he is the custodian of the safety of New Republic personnel, and views himself as such Robb has a bit of a morose and grim sense of humor, that many (including himself) have mistaken for gloomy depression. But those who have taken the time to get to know him (such as Brophar Tofarain) often find him a sur- prising joy to be around. Robb Unser [Rival] CCGG asi eo at Gunnery 1(@@@), Piloting - Space 2(@@@), Ranged - Light 2(@O), Survival 1(O®), Vigilance 1 (OO) Talents: Defensive Driving 1 - Increasedefense of vehicle or starship being piloted by 4 per rank of Defensive Driving. Armor: Flight Suit - Soak: 1 Tanner Carzyn RW] Tanner Carzyn had BEGEGE Ss = ce) Sarne’s stormtrooper corps back on his dee home planet of Ukio. Sirens ualicetantsggee But ater Same Resiience1(@@).Skuldussery2(OO99).steath2(@@ retreat, Tanner felt Or streetwise (OOOO) Ppeeiearieicadhed| rennet Pati ie ane oe MOAR targeting tlscharacter once per rankot Adversary. Mecunkreneek ss enm=yeele Opportunity knocked, ailehi: however, when the New \eaonimih: May ad 200stdeetoMecancs els Republic asked for vol- made torepaior upgrade personalorveicle weapon. 5 unteers for Operation:- Mechanic's Coveralls Soak: 4 FarStar. Tanner saw his chance to find Sarne and Gear ‘ToolKit (Gear Features: Allows ser topertorm most if De eee assist him, if he can. Tanner is unsure how he feels about Jessa Dajus, unsure if she is Vegath Tist [Rival] playing the Republic for fools, or has legitimately joined their side. Either way, he watches her closely. ski Sh 1(©@@), Core Worlds3 (@@O), Mechanics 1( ), Melee2 (GOO), Outer Rim 3 (OOO), Skulduggery 1 (@@), Survival 3 (Q@Q@), Xenology 1(O@ ¢) Talents: ‘Adversary 1 - Upgrade the difficulty of any combat check targeting this character once per rankof Adversary. Vegath Tist, an orange-skinned Arcona, and Sensor _ technician onboard the DarkStryder, is afflicted with a crippling salt addiction that dictates the majority of his actions. Tith is prone to exaggerating his own __ skills and usefulness, but is otherwise rather pleasant to be around (provided he isn’t fiending for sodium.) An Imperial Remnant warlord with aspirations of his own Empire, Kentor Same has always held loyalty to himself over Palpatine. After the fall of the Empire, ‘Same refused the call to muster his fleet at Jakku, and instead, carved out his own territory in the Albrion sector. Cruel, insane, and brilliant, Sarne is a scientist and researcher, eager to find the newest machines of war -- whether that be an army of lobotomized soldiers, or 1S0-87 cloaking technology. Of late, Same has joined forces with Lord Jerec, a powerful Dark Jedi in service toan evil entity. With Sarne’s powerful military backing, and Jerec's fluency with the Dark Side of the Force, the pair seek to destroy the New Republic and reign supreme over the galaxy. Kentor Sarne [Nemem — ° a Brawi2(@@@LIED. Charm2(@OO). computers4(@O ©O$),Coo!2(GO$), Deceptions (OOOm, Mechanics 1 (©), Medicine 3 (OOO @), Melee3 (QO.OEL Negotiation 1(O4 4), Ranged- Light 4(O oon Talents: ‘Adversary 3 - Upgrade the difficulty of any combat check targeting this character once per rankof Adversary. ‘Anatomy Lessons After makinga successfulattack, may spend 1 Destiny Point toadd damage equal to Intellect toone hit Field Commander -Takethe Field Commander action:makea Average (@@) Leadership check. A number of allies equal to Presence may immediately suffer 1 strain toperform 1 free Field Commander (Improved) -Field Commander action affects allies equal todouble Presence,and may spend @>to allow alles tosuffer 1 strain and perform 1 free action instead. LethalBlows2- Add +10perrank of Lethal Blows toany Critical Injury results inflicted on opponents Pressure Point- When making a Brawl check against an ‘opponent, instead of dealing damage, may deal equivalent strain plus additional strain equal toranks of Medicine (this ignoressoak) Abilities: ‘Auraof Command - The Inquisitor may spenda maneuver to allow one allied minion group at medium range to immediately Perform one maneuver or action. Add Eto any actions they perform, Imperial Valor- The Inquisitor may perform a maneuver to cause allranged attacks targeting him to instead hit one ally or helpless enemyhe is engaged with until the beginning of his next tur, Coldly Clinical- Sarne looks upon others as merely beings tobe dissected and examined. Allincoming Charm, Deception, or Negotiation check ada +l Weapons: ‘Sarne's Blaster Pistol - Skill: Ranged -Light (OO OUI Range: Medium, Damage: 7, Critical: {3€3¥, Qualities: Superior, Stun Setting, Burn 1 Vibroscalpel - Skill: Melee (Q@@E), Range: Engaged, Damage: 2,Cr ©, Qualities: Vicious 4, Pierce 1 Armor: ‘Armored Clothing - Soak: , Melee Def: 1, Ranged Def: 1, Features: An Average (@@) Perception check detects that the wearer’sclothing is armored Gear: pl ya (cea eesriges ete pees Kraan 60) Menem Jerec [Nemesis] DOORS Beal 2(O0).Caecon G6) coortnaion 1 (00: 6000) (itp combate tinned Parylinaraved Whenparinganttatererate or BB rn htttaceroncoith gabe ral or Mele “eri: Tatethe Terifyaction ake a Hard (4) Coetconcheck sing na rete than force ie Deseitone rest tas metartinnege Fe ed OO) ‘eertendderatonsndspend Dtammentzeaectes ret Teringsu Recher iteyot Try ene ‘average @@)ans may pene to stage anaes ae is the last of Vader's Imperial Inquisitors, and one of the ies: ole remaining survivors of the original Jedi Order. During the —_[szitiss-Attnebesrnnsofananconte sancti Clone Wars, Jerec stayed well away from the bulk of the oe fighting, exploring the uncharted Cloak of the Sith with his ee. Togrutan padawan leamer, Paz Pelieu. There, the pair discov. Maee(@#)Dcbincones ‘ecco era spend Oo set damare eo ered the prophecy of the Gods of Mortis, and the presence of a ivovawitita tngot4 cage: olin long-lost member of the would-be trinity, Farge one ange band may spene toca nber ‘areas byoe. and mayspenstodesS | “The Mother,” known also as Abeloth, is a Dark Side entity bac ratieg ee oN whose physical being forms the strange stellar cloud that Farenakesg es choteyeight nee ay spend OO. kes up the Cloak of the Sith - and it was there that his mind Sash=as@censeune=cundhptotngnee a irrevocably corrupted by the Dark Side. Foreseeing the fall Seuzfrcefow) terecmay ste tne thoushtsand of the Jedi, Jerec sought out Palpatine, who he knew to be fe serial teint Darth Sidious. Aware of his plot, Sidious did not strike down se tacemateazsithinby Exess rams. the Jedi, but instead, accepted his oath of loyalty, sensing the hw "nstawte ox out eth nt =’ darkness within the young Miralukan Jedi ‘arhan petra Dace hc ~g)||_ Asthe Empire grew, Jerec became one of the Inquisitors, and tn oimoiet deta Seman 4 ‘was tasked with hunting down the remaining Jedi Knights. ‘Otome exhoblecandwse ato Feerules oi Jerec used this position as cover to further his own ends -—- Pepm i gor ed eee tracking down his former padawan, and taking her captive. x Little by little, Jerec cultivated his own cult of personality -- and Facenaines when the Inquisitorius was disbanded, Jerec became one of sveapm: Sidious’ vaunted Prophets of the Dark Side. There, Jerec Snare sti Uphete (©0004) oer foresaw Palpatine's fall, and knew that the galaxy would soon forcehove visi Viens? Avot inte Unies need a new Emperor. But a leader needs followers, and so, aie taking his most loyal of followers, Jerec returned to the Cloak Mrmr of the Sith, where he has established his mysterious Shadow “e where he seeks to create a new generation of Dark Jedi, all devoted to serving Abeloth. Brakiss [Nemesis] BOOS Coc skills: Athletics 3 (@OO@OO), Brawi4( 00), Comin 3 (OOO) Dicipine 210M) Lictsaber3( OO), Resilience 4 (Or igilance 1(OOO@) 00), Talents: ‘Adversary2- Upgrade the difficulty of any combat check. targeting thischaracter once per rankoof Adversary. Crippling Blow Increase the difficulty of next combat check by 1 Ifcheckdeals damage, target suffers 1 strainwhenever he moves or the remainder of the encounter. Reflect 4- When hit by aranged attack, suffer 3strainto reduce damage by 2 plus ranks in Reflect. Abilities: Harm (Force Power) -As anaction, Brakissmay makea Force power check against one engaged target. He may spend @to inflict wounds equal to Intellect, ignoring soak. Hemay spend Otoincrease the range by one range band, and may spend @ tolncreasethe numberof affected targets by oe alluparades ae maybe activated multiple times) ~ Move (Force Power) - As anaction, Brakiss may spend @to move threesihouette 1 objectwithin shortrangetoanother -Brakiss fled from Dromund and the tcatoninshr ge Anan hemayranobt Gestiny of evil that his family had always iSthealnauelteoltheadjetifsccestveatisckseas, Planned for him. Viewing his Force Sensitivity damage equal to the silhouette times 10 (silhouette 0 objects as a gift, rather than a curse, Brakiss used his deal 5 damage), plus one for each ¥. Tohurl multiple objects, talents as a charlatan, gaining money from the inquistormustgeneratsenough Qtomoveeschoblec. hapless wanderers, and using the Force to ald his his theft. Sataaas nats htieica Brawl Coordinslon sniResiiewchecis; | __It Was on the planet Corellia, however, that ‘spending @ to gather more #% or {3. Brakiss’ antics finally caught the attention of Luke Skywalker. Force: Meesk atid Luke sensed a nascent darkness within the young Wetpencs man, yet sought to set him along the right path. Brakiss'Lightsaber- Skil Lightsaber(@@@@), Range: Brakiss became one of Skywalker’s first students, Engaged, Damage: 6, Critical: (243. Qualities: Vicious 1, and followed his master’s ideals, perhaps too zeal- ‘ Sunder, Breach 1 ously. Brakiss began to use his Jedi training as a Vigilante, protecting victims of crime with often lethal means. Luke confronted his student, and requested the return of his lightsaber, barring his answering for his crimes. In a panic, Brakiss fled, where he was soon found by Jerec. Brakiss then joined the Shadow Academy, reuniting with his twin sister, Sariss, After a few years, Jerec finally sent Brakiss upon his first assignment - " |) the retrieval of a Dark Side artifact from Nar Shadaa. While there, he encountered Nyxaeris, an "|| up-and-coming Jedi Knight. Though the two were diametrically opposed, they formed a strange sense of trust within one another. Though Brakiss tried to convince Nyx to return to the Shadow Academy | with him, she refused, and the two were forced into combat with one another. Brakiss encountered Nyx once again, this time, with his sister, Sariss at his side. Though their assault failed upon the arrival of Brakiss’ former master, Skywalker. Master Skywalker convinced Brakiss to surrender, who then turned himself in to CorSec. Since then, Brakiss has been incarcerated in a Corellian prison, where his hatred and aggression festers and grows... Talents: Sariss was born, along with her twin brother, Brakiss, were bom on Dromund Kaas, to Lord Cronal, one of Palpatine’s Prophets of the Dark Side. These “twins of evil” were then groomed and trained in the Dark Side of the Force, until Brakiss fled his home during a crisis of conscience. Viewing his son as anathema, Sariss murdered her father, and set out in search of Brakiss, herself. Her efforts were soon joined by her new mentor, the Miralukan Dark Jedi, Jerec, who trained both Brakiss and Sariss at his new, hidden Shadow Academy. However, Sariss could sense that her brother's time away. from their family had corrupted him toward the Light Side, and grew increasingly distrustful of him. In suspiscion, she followed him on assignment to Nar Shadaa, where she dis- covered his disloyalty. However, just as Sariss was about to return her brother to the fold, Luke Skywalker arrived, causing the significantly less powerful dark sider to flee. Sariss, as Jerec's most powerful student, views herself as his, successor, yet remains faithful to him. However, in true Sith tradition, Sariss seeks to accrue her own power and under- lings, that she may soon supplant him, Sariss [Nemesis] BOCES Oo] c 1D), Deception 1 (O), Disciplined (OOO OO). Lightsaber 4 (O% YO), Ranged -Light 2 ( ),Survival3 (@@O), Vigilance (GOO) Adversary 3 - Upgrade the difficulty of any combat check targeting this character once per rank of Adversary. Intense Focus- Performan Intense Focus maneuver; suffer 1 strain and upgrade the ability ofthe next kill check once. Niman Technique- Whenmaking a Lightsaber skillcheck, the character may use Willpower instead of Brawn. Parry2-When hitby amelee attack, suffer 3 strain toreduce ‘damage by 2 plus ranksin Parry. Reflect 4 When hit by a ranged attack, suffer 3strainto reduce damage by 2 plus ranks in Reflect. Abilities: Aura of Command -The Inquisitor may spend a maneuver to allow one allied minion group at medium range to immediately perform one maneuver or action, Add Eto any actions they perform. Lightsaber Mastery (Willpower) - When makinga lightsaber skill check, the Inquisitor may use Willpower instead of Brawn, Move (Force Power) - As anaction, Sarissmay spend @ to move three silhouette 1 object within short range to another location within hort range. Additionally, she may hurl an object at opponents makinga Discipline check with a difficulty equal to the silhouette of the object. If successful, the attack deals damage equal tothe silhouette times 10 (silhouette 0 objects deal 5 damage), plus one for each #8. To hurl multiple objects, Sariss must generate enough @tomove each object, and use Auto-Fire rules. Foresee (Force Power] -Sarissis an accomplishes seei ‘without equal. Once per day,she may roll OOO to insight upon any conceivable detail. During i spend @ toadd 3 or {3 on Vigilance or Cool roll. Weapons: Basic Lightsaber- Skill Lightsaber (@@@@®) Range: Engaged, Damage: 6, Critical: €2€2, Qualities: Breach 1, Sunder Armor: ‘Armored Robes - Soak: 2, Melee Def: 1, Ranged Def: 1 The rise of the Galactic Empire and the events of the Great Jedi Purge prevented Boc’aseca from living an otherwise honorable life. Born Force Sensitive, Boc was trafficked into the Twi'lek slave trade, where he found himself as the manservant of the harsh and bigoted Vice Admiral Terrinald Screed. Inquisitor Jerec noticed the Force-sensitivity in Screed’s new servant and demanded that he be turned over to the Inquisitorius, to be executed; Screed complied and handed the Twillek over. Jerec had other plans for him though, sensing that, Boc had latent power Jerec used the Force to rip the information that Boc had gathered from his mind. He made Boc his plaything, and the subject Cool 2 (@), Coordination 3(@O@4), Deception 3 ( ©), Lightsaber 4(@OOO), Medicine 1 (OO), Melee3 (O }O). Ranged - Light 2(@O@$), Stealth ) Vigilance 2(@@) Talents: ‘Adversary 2 - Upgrade the difficulty of any combat check targeting this character once per rankof Adversary. ‘Ataru Technique- When making a check using the Lightsaber skil the character may use Agility instead of Brawn. ‘Coordination Dodge When targeted by a combat check, may spend 1 Destiny Pointtoadd Y equal to ranksin Coordination tocheck. ForceRating 2-Gain+1 ForceRating, Parry (Improved) - When parrying ait that generate @ or ‘8 ‘848, may hitattacker once with Lightsaber, Brawl,or Melee ‘weapon (dealing base damage) after original attack resolves. ‘Saber Swarm Performthe Saber Swarm maneuver; suffer 1 strain tomakenextLightsaber (Agility) combat check thisturn gain the Linked item quality equal to Forcerating duringcheck, Sarlace Sweep- Increase difficulty of Lightsaber check by 1 to perform Sarlacc Sweep action. May spend (243 tohit. ‘additional engaged targets. ‘Scathing Tirade (Improved) - Each enemy affected by Scathing Tirade suffers ll onallskll checks for a numberof rounds equal toranks in Coercion. Abilities: Lightsaber Mastery (Agility) - When makinga lightsaber skill ccheck, the Inquisitor may use Agility instead of Brawn, ‘Terrifying At the beginning of an encounter,each of the Inquisitor’s enemies must makea Hard (@@@) Fear check. Bind (Force Powers) - The Forceuser restrainsan enemy, Preventing the target from acting. The user may spend Oto immobilize a target within short range untilthe end of the user'snextturn Ifthe user used any e to generate, the target alsosuffers 1 wound per Qspend on the check (ignoring soak) os Force: ForceRating 2 Weapons: Double-Biaded Lightsaber Skill Lightsaber (@ Range: Engaged, Damage: 6,Critical: +9, Qualities: Breach 1, Linked 1, Sunder, Unwieldy 3 of scom for his other students, fueling Boc's hatred toward others. In the end, however, Boc became a a Dark Jedi As Boc matured in the dark side of the Force, his hatred became overshadowed by a highly developed madness. He speaks with distinct pauses, often laughing between words, and he managed to remain a jokester even in the most serious situations. Despite this, Boc's speech was eerily precise, he was quite capable of maintaining rational conversation, and he never allowed his deranged manner to distract from his focus on a situation

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