Professional Documents
Culture Documents
created
using the school creation rules/guidelines provided in L5R RPG 5th Ed supplement: Path of Waves.
Fantasy Flight Games and Edge Studios had no association or involvement with the creation of this fan-made school.
Legend of the Five Rings is a trademark of Fantasy Flight Games.
This unofficial fan-made school for the Legend of the Five Rings Roleplaying Game: 5th Edition was created
using the school creation rules/guidelines provided in L5R RPG 5th Ed supplement: Path of Waves.
At the clan’s inception, perhaps the greatest challenge Martial Skills Skl. Grp
Kawauso the Susaki warriors faced was the development of a Seafaring Skill
martial school that could protect their charges even Medicine Skill
RANK 1
RANK 2
shape in order Starting Skills (choose five): Fitness, Martial Arts
to sow mischief [melee], Martial Arts [unarmed], Tactics, Commerce, Sentiment Skill
among docks
Seafaring, Labor Rank 1-2 Water or Earth Shūji Tech. Grp.
and river towns.
These spirits are Honor: 30 v Like A Ghost (CoS pg 114) Technique
said to possess
Techniques Available: Kata ( ), Rituals ( ), Slippery Maneuvers Technique
some illusion
abilities, turning Shūji ( ) Social Skills Skl. Grp
ordinary objects Starting Techniques:
into something Seafaring Skill
else, only to revert
• Kata: v Improvised Assault (PoW, pg 87)
RANK 3 Martial Arts [Melee] Skill
them at the last • Kata (choose one): Striking as Water, Striking
moment. Martial Arts [Unarmed] Skill
As Earth, Trip The Leg (CoS, pg 113)
Rank 1-3 Kata Tech. Grp.
GMs who wish Way of the Otter (School Ability): Once per scene,
to include the
when you attempt a check while under water or in v Foreseen Need (CoS pg 119) Technique
Kawauso can
use the Kitsune Entangling terrain, you may add a number of kept n Daring Swing (Path of Waves pg 88) Technique
profile on page set to c results equal to your school rank.
Trade Skills Skl. Grp
128 of Path of Starting Outfit: Traveling clothes, straw poncho,
Waves, replacing Martial Arts [Melee] Skill
the “Dangerous
wakizashi, boat oar, traveling pack; your choice of:
a sling and five bolts, a fishing net, or an umbrella. Sentiment Skill
RANK 4
Allure” Advantage
with “Playful Tactics Skill
Trickster,”
and making Rank 1-4 Kata Tech. Grp.
appropriate Laughing Fox Style (PoW pg 89) Technique
changes to the
Shapeshifter v To Float or Sink (CoS pg 114) Technique
ability Martial Skills Skl. Grp
IMPROVISED Commerce Skill
WEAPONS
Seafaring Skill
RANK 5
An improvised
Skulduggery Skill
weapon uses
the most similar Rank 1-5 Kata Tech. Grp.
weapon profile
Buoyant Arrival Technique
(often a club or
a knife), with Swirling Tempest Style (PoW pg 90) Technique
DMG and DLS
reduced by 1, Dance of the River Otter (Mastery Ability): While
in Water stance and wielding a melee weapon, the
or more at the area within the range of your weapon is considered
GM’s discretion. Entangling terrain. Once per scene, you may spend
RANK 6
They are wielded 1 Void point for the area within the range of your
with Martial Arts weapon to also be Dangerous terrain until the start
[Unarmed]. of your next turn.
Fantasy Flight Games and Edge Studios had no association or involvement with the creation of this fan-made school.
Legend of the Five Rings is a trademark of Fantasy Flight Games.
This unofficial fan-made school for the Legend of the Five Rings Roleplaying Game: 5th Edition was created
using the school creation rules/guidelines provided in L5R RPG 5th Ed supplement: Path of Waves.
The first Usogawa daimyo was once a lowly geisha, a Artisan Skills Skl. Grp
The Founding specialized sort of entertainer who is trained in making Performance Skill
of the Otter guests feel comfortable and at ease. Continuing the Games Skill
RANK 1
RANK 2
botched kidnapping Performance, Games, Sentiment, Skulduggery, Culture
Culture Skill
by group of bandits Honor: 35
resulted in the loss Rank 1-2 Kata Tech. Grp.
of the imperial heir, Techniques Available: Kata ( ), Rituals ( ),
who was swept Shūji ( ) v Dazzling Performance Technique
into a river and
Starting Techniques: Wayfarer’s Path (PoW pg 97) Technique
presumed dead after
days of searching. • Shuji: v Tributaries of Trade Trade Skills Skl. Grp
While the empire • Shuji (choose one): Assess Strengths (CoS, Command Skill
mourned, the boy
pg 117), Beware The Smallest Mouse (CoS, pg Government Skill
was actually saved RANK 3
by a river otter, 118), Fun and Games (CoS, pg 119).
Design Skill
who sustained When In Danger, Smile (School Ability): When
him and kept him Rank 1-3 Shuji Tech. Grp.
you fail a Performance, Courtesy, or Games check,
floating on the
river. you may either remove strife from yourself equal to v Foreseen Need (CoS pg 119) Technique
The boy was your school rank, or remove one strife each from a Blessing of the Dance (CR pg 110) Technique
discovered by a number of present targets equal to your school rank.
Scholar Skills Skl. Grp
geisha matron of a Starting Outfit: Traveling clothes, ceremonial clothes,
passing riverboat, Commerce Skill
makeup kit, artisan kit, traveling pack; your choice of: a
who reeled him in
small game, traveling tea set, or an umbrella. Courtesy Skill
RANK 4
elevated the troupe Water (Water) [Martial; Physical], Alert (Air) [Mental],
to Minor Clan Sentiment Skill
status.
Expert Haggler (Water) [Social; Interpersonal], Sea
Legs (Water) [Physical], Improvised Weaponry (Water) Rank 1-5 Shuji Tech. Grp.
It is said that the
matron soon met [Martial; Physical], Navigator (Air) [Mental]. Mentor’s Guidance (PoW pg 93) Technique
a young man who Disadvantages (add/replace 0-2): Blunt (Air) [Social; Watch My Back (PoW pg 94) Technique
claimed to be the
Interpersonal], Doofus (Earth) [Social; Interpersonal], Song of the Bay Otter (Mastery Ability): Your
very river otter
that had saved the Obtuse (Air) [Interpersonal, Mental], Restless (Earth) When In Danger, Smile school ability also applies
[Mental] when someone else fails a Performance, Courtesy,
imperial scion. The or Games check.
RANK 6