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Lights, Camera and Materials – Points to be focused

1 Concept of Lighting 15 Introduction to Cameras

2 Photometric Lights 16 Creating Cameras

3 Target light 17 Camera Parameters

4 Free Light 18 Multi-Pass Effects

5 Sunlight and Daylight 19 Creating Walkthrough

6 Creating Max Basic Lights 20 Material Editor Basics

7 Light Parameters 21 Material Editor Buttons

8 Shadows Raytraced shadows 22 Basic Material Parameters


and Area Shadows

9 Intensity/Color/Attenuation 23 Standard Materials

10 Spotlight and Directional Light 24 Multi/Sub-Object


Parameters

11 Volume Light 25 2D & 3D Maps

12 Creating Photometric Lights 26 Gradient Map

13 Creating Max Lights in Interior 27 UVW Mapping


and Exterior Environment

14 Render the scene 28 Unwrapping Objects & Modify


Unwrap

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