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Rogue, lvl _____ Urban Bounty Hunter Mason

CLASS & LEVEL BACKGROUND PLAYER NAME


Unit RN-3 aka "Arn"
Warforged (Envoy) Lawful Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
I am always calm, no matter what the situation. I never
STRENGTH raise my voice or let my emotions
control me.
ARMOR Cold, calculating, speaks in a monotone
PROFICIENCY BONUS CLASS INITIATIVE SPEED

PERSONALITY TRAITS

Hit Point Maximum


Strength
DEXTERITY
Dexterity
Constitution
CURRENT HIT POINTS IDEALS
Intelligence
Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

Acrobatics (Dex) Total


SUCCESSES Doesn't do emotions, or
Animal Handling (Wis) FAILURES empathy
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Warforged Resilience. You were
created to have remarkable fortitude,
Insight (Wis)
represented by the following benefits.
Intimidation (Cha) You have advantage on saving throws
WISDOM Investigation (Int) against being poisoned, and you have
resistance to poison damage.
Medicine (Wis)
You are immune to disease.
Nature (Int) You don’t need to eat, drink, or
Perception (Wis) breathe.
You don't need to sleep and don't suffer
Performance (Cha)
the effects of exhaustion due to lack of
CHARISMA Persuasion (Cha) rest, and magic can’t put you to sleep.
Religion (Int) Sentry's Rest. When you take a long
Sleight of Hand (Dex) rest, you must spend at least six hours
in an inactive, motionless state, rather
Stealth (Dex) than sleeping. In this state, you appear
Survival (Wis) inert, but it doesn’t render you
SKILLS ATTACKS & SPELLCASTING
unconscious, and you can see and hear
as normal.
Integrated Protection. Your body has
PASSIVE WISDOM (PERCEPTION)
-Thieves' tools built-in defensive layers, which
CP determine your armor class. You gain
-Ancient dagger, no benefit from wearing armor, but if
concealed in arm you are using a shield, you apply its
-Prof. w/ thieves' tools SP
bonus as normal.
-Speaks Common You can alter your body to enter
- EP different defensive modes; each time
you finish a long rest, choose one mode
to adopt from the Integrated Protection
GP
table, provided you meet the mode’s
prerequisite.
PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Very, very old 6' 9" 500 pounds
AGE HEIGHT WEIGHT

Terminator eyes Rubber-mask


CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

An assassin from a more


civilized age, or at least a
more technologically
advanced one. People used
to know how to build
constructs like him, but things
that should not have been
forgotten...were lost. He was
built with one simple purpose
in mind: to assassinate King
Ljod during the Assimilation
Wars. Now he has woken up
a very, very long time after
the war was fought, is the
only one who even ADDITIONAL FEATURES & TRAITS
remembers it, and his target
is long-dead. And he has
hired himself out as a
freelance assassin. The
targets he gets hired to kill
should know this: He can't be
bargained. with. He can't be
reasoned with. He doesn't
feel pity, or remorse, or fear.
And he absolutely will not
stop, ever, until you are dead.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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