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Scouting Army Army

No. Dice Points Total Army Value


3.01 Early Etruscan From: 7th C BC To: 4th C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
2
Infantry of the 1st class Heavy Foot 4 4 Arm - Spears Undrilled 27 4
2
Infantry of the 2nd class Heavy Foot 4 4 Sw - Spears Undrilled 24 4
2
Infantry of the 3rd class Heavy Foot 5 4 Sw - Spears Undrilled 16 4
Infantry of the 4th class Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Cavalry 3 3 Arm - - Undrilled 32 4
Cavalry 3 3 Av - - Undrilled 24 4
Cavalry
Cavalry 4 3 Arm - - - 27 4
Cavalry 4 3 Av - - - 21 4
Chariots Chariots 3 3 Av - - Undrilled 20 4 R
Axemen Heavy Foot 3 4 Arm - Two Handed Weapons Undrilled 36 4 R
Devoted Foot Heavy Foot 3 4 Arm - Spears Undrilled 36 4 R
Light Foot 4 2 Av Sling - - 9 2
Infantry of the 4th class
Light Foot 4 2 Av Bow - - 12 2
Medium Foot 4 3 Av - - Undrilled 12 3
Allied foot
Medium Foot 4 3 Av - - - 15 3
Medium Foot 5 3 Av - - - 10 3
Levy Foot R
Medium Foot 5 3 LP - - - 8 3

Notes:
1: Scouting points added cannot be more than the dice bid.
2: The army cannot include more units of 1st class infantry than 2nd and 3rd class.
Scouting Army Army
No. Dice Points Total Army Value
3.02 Later Etruscan From: 4th C BC To: 3rd C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
2
Infantry of the 1st class Heavy Foot 4 4 Arm - Spears - 30 4

2
Heavy Foot 4 4 Sw - Spears - 27 4
Infantry of the 2nd class
Heavy Foot 4 4 Sw - Thrown Weapons - 27 4

2
Heavy Foot 5 4 Sw - Spears - 18 4
Infantry of the 3rd class
Heavy Foot 5 4 Sw - Thrown Weapons - 18 4
Infantry of the 4th class Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Cavalry 3 3 Arm - - Undrilled 32 4
Cavalry 3 3 Av - - Undrilled 24 4
Cavalry
Cavalry 4 3 Arm - - - 27 4
Cavalry 4 3 Av - - - 21 4
Devoted Foot Heavy Foot 3 4 Arm - Spears - 40 4 R
Light Foot 4 2 Av Sling - - 9 2
Infantry of the 4th class
Light Foot 4 2 Av Bow - - 12 2
Medium Foot 4 3 Av - - Undrilled 12 3
Allied foot
Medium Foot 4 3 Av - - - 15 3
Medium Foot 5 3 Av - - - 10 3
Levy Foot R
Medium Foot 5 3 LP - - - 8 3

Notes:
1: Scouting points added cannot be more than the dice bid.
2: The army cannot include more units of 1st class infantry than 2nd and 3rd class.
Scouting Army Army
No. Dice Points Total Army Value
3.03 Early Republican Roman From: 6th C BC To: 4th C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Foot 3 4 Arm - Spears Undrilled 36 4

2,3,4
Heavy Foot 4 4 Arm - Spears Undrilled 27 4
Infantry of the 1st class
Heavy Foot 3 4 Arm - Spears - 40 4
Heavy Foot 4 4 Arm - Spears - 30 4
Heavy Foot 4 4 Sw - Spears Undrilled 24 4
Infantry of the 2nd class2,3,4 C
Heavy Foot 4 4 Sw - Spears - 27 4

Infantry of the 3rd class2,4 Heavy Foot 5 4 Sw - Spears - 18 4


Heavy Foot 4 4 Arm - Spears Undrilled 27 4

Mixed Infantry of the 1st, 2nd and Heavy Foot 4 4 Arm - Spears - 30 4
3,4 C
3rd classes Heavy Foot 4 4 Sw - Spears Undrilled 24 4
Heavy Foot 4 4 Sw - Spears - 27 4
Medium foot 4 3 Av - - Undrilled 12 3
Infantry of the 4th class or Italian
Medium foot 4 3 Av - - - 15 3
allied foot
Medium foot 5 3 Av - - - 10 3
Infantry of the 5th class Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Cavalry 4 3 Arm - - - 27 4
Cavalry
Cavalry 4 3 Av - - - 21 4
Slingers Light Foot 4 2 Av Sling - - 9 2 R

Notes:
1: Scouting points added cannot be more than the dice bid.
2: The army cannot include more units of 1st class infantry than 2nd and 3rd class (if units are taken as separate classes).
3: Must be undrilled in 6th or 5th C. If they are undrilled, all must be.
4: Infantry of the 1st, 2nd and 3rd classes may either be taken as separate class units or as mixed units.
Scouting Army Army
No. Dice Points Total Army Value
3.04 Mid Republican Roman From: 3rd C BC To: 2nd C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Foot 3 4 Arm - Thrown Weapons - 40 4
Hastati & Principes
Heavy Foot 3 4 Sw - Thrown Weapons - 36 4 C
Raw Hastati & Principes Heavy Foot 4 4 Sw - Thrown Weapons - 27 4
Triarii Heavy Foot 3 4 Arm - Spears Steadfast 44 4 R
Velites / javelinmen Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Cavalry 3 3 Arm - - Undrilled 32 4
Cavalry Cavalry 3 3 Av - - Undrilled 24 4 R
Cavalry 4 3 Av - - - 21 4
Allied Cavalry Cavalry 4 3 Av - - - 21 4 R
Medium Foot 4 3 Av - Thrown Weapons Undrilled 15 3
Spanish scutarii R
Heavy Foot 4 4 Sw - Thrown Weapons Undrilled 24 4
Medium Foot 4 3 Av - Impact Undrilled 18 3
Gallic foot R
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Medium Foot 4 3 Av - - Undrilled 12 3
Allied foot
Medium Foot 4 3 Av - - - 15 3
Medium Foot 4 3 Av - Spears - 18 3
Thureophorai R
Heavy Foot 4 4 Sw - Spears - 27 4
Cretan Archers Light Foot 3 2 Av Bow - - 16 2 R
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Numidian Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Elephants Elephants 4 3 Arm - Impact Undrilled 33 4 R
Bolt Shooters Artillery 4 2 Av Artillery - - 15 2 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.05 Late Republican Roman From: 1st C BC To: 1st C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Veteran Legionaries Heavy Foot 3 4 Arm - Thrown Weapons Steadfast 44 4 R
Legionaries Heavy Foot 3 4 Arm - Thrown Weapons - 40 4
C
Raw Legionaries Heavy Foot 4 4 Arm - Thrown Weapons - 30 4
Velites / javelinmen Light Foot 4 2 Av Javelins - - 9 2
Cavalry 3 3 Arm - - - 36 4
Allied Cavalry Cavalry 3 3 Arm - - Undrilled 32 4 R
Cavalry 4 3 Arm - - - 27 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Spanish Medium Foot 4 3 Av - Thrown Weapons Undrilled 15 3 R
Auxiliary foot Medium Foot 4 3 Av - - Undrilled 12 3 R
Thracians Medium Foot 4 3 Av - Two Handed Weapons Undrilled 15 3 R
Medium Foot 4 3 Av - Spears - 18 3
Thureophorai R
Heavy Foot 4 4 Sw - Spears - 27 4
Archers Light Foot 4 2 Av Bow - - 12 2 R
Cretan Archers Light Foot 3 2 Av Bow - - 16 2 R
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Elephants Elephants 4 3 Arm - Impact Undrilled 33 4 R
Bolt Shooters Artillery 4 2 Av Artillery - - 15 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.06 Slave Revolts From: 2nd C BC To: 1st C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Foot 4 4 Sw - - Undrilled 21 4
Well equipped Slaves
Medium Foot 4 3 Av - - Undrilled 12 3
Medium Foot (L) 4 3 LP - - Undrilled 15 5
Poorly equipped Slaves C
Medium Foot (L) 5 3 LP - - - 12 5
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Cavalry Cavalry 4 3 Av - - Undrilled 18 4 R
Light cavalry and scouts Light Horse 4 2 Av Javelins - - 15 3 R
Heavy Foot 3 4 Arm - - Undrilled 32 4
Gladiators R
Heavy Foot 3 4 Av - - Undrilled 24 4
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Gallic or German ex-slaves R
Heavy Foot (L) 4 4 Av - Impact - 36 6

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.07 Ancient Spanish From: 3rd C BC To: 1st C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Medium Foot 4 3 Av - Thrown Weapons Undrilled 15 3
Medium Foot (L) 4 3 Av - Thrown Weapons Undrilled 21 5
Scutarii
Heavy Foot 4 4 Sw - Thrown Weapons Undrilled 24 4
Heavy Foot (L) 4 4 Sw - Thrown Weapons Undrilled 33 6
C
Medium Foot 4 3 Av - Impact Undrilled 18 3
Medium Foot (L) 4 3 Av - Impact Undrilled 24 5
Celtiberian warriors
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Heavy Foot (L) 4 4 Av - Impact Undrilled 33 6
Caetraeti Light Foot 4 2 Av Javelins - - 9 2 C
Camp Camp 4 3 Av - - - 0 3
Support Troops
Cavalry 3 3 Av - - Undrilled 24 4
Heavy Cavalry R
Cavalry 3 3 Arm - - Undrilled 32 4
Medium Foot 3 3 Av - Impact Undrilled 24 3
Elite Celtiberians R
Heavy Foot 3 4 Av - Impact Undrilled 32 4
Medium Foot 3 3 Av - Thrown Weapons Undrilled 20 3
Elite Scutarii R
Heavy Foot 3 4 Sw - Thrown Weapons Undrilled 32 4
Slingers Light Foot 4 2 Av Sling - - 9 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.08 Later Carthaginian From: 3rd C BC To: 2nd C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
African Spearmen / Hoplites Heavy Foot 4 4 Sw - Spears - 27 4
C
Veteran Spearmen Heavy Foot 3 4 Arm - Spears - 40 4
Cavalry 3 3 Av - - Undrilled 24 4
Cavalry 3 3 Arm - - Undrilled 32 4
Gallic or Spanish Cavalry R
Cavalry 3 3 Av - - - 28 4
Cavalry 3 3 Arm - - - 36 4
Numidian Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Medium Foot 4 3 Av - Thrown Weapons Undrilled 15 3
Spanish Scutarii R
Medium Foot 4 3 Av - Thrown Weapons - 18 3
Gauls Heavy Foot 4 4 Av - Impact Undrilled 24 4
Javelinmen Light Foot 4 2 Av Javelins - - 9 2 R
Camp Camp 4 3 Av - - - 0 3
Support Troops
Citizen Cavalry Cavalry 3 3 Arm - - - 36 4 R
Allied foot Medium Foot 4 3 Av - - Undrilled 12 3
Citizen Foot Medium Foot 4 3 Av - - - 15 3
Heavy Foot 4 4 Sw - Thrown Weapons - 27 4
Heavy Foot 4 4 Arm - Thrown Weapons - 30 4
Campanian / Bruttian Foot
Medium Foot 4 3 Av - - - 15 3
Medium Foot 3 3 Arm - - - 28 3
Elephants 4 3 Arm - Impact Undrilled 33 4
Elephants
Elephants 5 3 Arm - Impact - 24 4
Balearic Slingers Light Foot 3 2 Av Sling - - 12 2 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.09 Numidian From: 3rd C BC To: 1st C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cavalry Light Horse 4 2 Av Javelins - - 15 3 C
Warriors Medium Foot 4 3 Av - - Undrilled 12 3
Javelinmen Light Foot 4 2 Av Javelins - - 9 2 C
Camp Camp 4 3 Av - - - 0 3
Support Troops
Heavy Cavalry Cavalry 3 3 Av - - Undrilled 24 4 R
Roman trained foot Heavy Foot 3 4 Av - Thrown Weapons - 32 4
Elephants Elephants 4 3 Arm - Impact Undrilled 33 4 R
Archers Light Foot 4 2 Av Bow - - 12 2
Slingers Light Foot 4 2 Av Sling - - 9 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.10 Illyrian From: 4th C BC To: 1st C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Warriors Medium Foot 4 3 Av - Spears Undrilled 15 3 C
Elite Warriors Medium Foot 3 3 Av - Spears Undrilled 20 3 R
Paionian Allied Foot Medium Foot 4 3 Av - - Undrilled 12 3
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Hoplites Heavy Foot 4 4 Sw - Spears Undrilled 24 4 R
Cavalry Light Horse 4 2 Av Javelins - - 15 3
Archers Light Foot 4 2 Av Bow - - 12 2
Slingers Light Foot 4 2 Av Sling - - 9 2
Levy Foot Medium Foot 5 3 Av - - - 10 3

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.11 Gallic From: 4th C BC To: 1st C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Warriors C
Heavy Foot (L) 4 4 Av - Impact - 36 6
2
Chariots Chariots 3 3 Av - - - 24 4
3
Cavalry Cavalry 3 3 Arm - - - 36 4 R

Cavalry3 Cavalry 3 3 Av - - - 28 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Archers Light Foot 4 2 Av Bow - - 12 2 R
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Javelinmen Light Foot 4 2 Av Javelins - - 9 2 R
Soldurii Heavy Foot 3 4 Arm - Impact Undrilled 40 4 R
Heavy Foot 3 4 Av - Impact Undrilled 32 4
Gaesati
Heavy Foot (L) 3 4 Av - Impact - 48 6

Notes:
1: Scouting points added cannot be more than the dice bid.
2: Up to 2nd C BC.
3: From 3rd C BC.
Scouting Army Army
No. Dice Points Total Army Value
3.12 Later Successor From: 3rd C BC To: 1st C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Companions or Xystophoroi Cavalry 3 3 Arm - Impact - 44 4 R
Cataphracts Cavalry 3 3 HA - Impact - 44 4
Cavalry 3 3 Av - - Undrilled 24 4
Cavalry Cavalry 3 3 Av - - - 28 4
Cavalry 4 3 Av - - - 21 4
Heavy Foot (L) 4 4 Sw - Pikes - 42 6
Phalanx
Heavy Foot (L) 5 4 Sw - Pikes - 28 6
Heavy Foot 4 4 Arm - Thrown Weapons - 30 4
Imitation legionaries R
Heavy Foot 4 4 Sw - Thrown Weapons - 27 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Elite Phalanx Heavy Foot (L) 3 4 Sw - Pikes - 56 6 R
Heavy Foot 4 4 Sw - Spears - 27 4
Thureophoroi
Medium Foot 4 3 Av - Spears - 18 3
Thorakitai Heavy Foot 4 4 Arm - Spears - 30 4 R
Galatians Heavy Foot 4 4 Av - Impact Undrilled 24 4 R
Medium Foot 4 3 Av - - Undrilled 12 3
Medium Foot 5 3 Av - - - 10 3
Allied or levy foot
Medium Foot 5 3 LP - - - 8 3
Medium Foot 4 3 Av - Spears Undrilled 15 3
Arab Camelry Camels 5 3 LP Bow - - 16 4 R
Elephants Elephants 4 3 Arm - Impact Undrilled 33 4 R
Cretan Archers Light Foot 3 2 Av Bow - - 16 2 R
Archers Light Foot 4 2 Av Bow - - 12 2 R
Medium Foot 4 3 LP Bow - Undrilled 12 3
Archers
Medium Foot 5 3 LP Bow - - 10 3
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Javelinmen Light Foot 4 2 Av Javelins - - 9 2 R
Horse Archers Light Horse 4 2 Av Bow - - 18 3 R
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3 R

Scythed Chariots Scythed Chariots 4 3 Av - Impact Undrilled 15 0 R

Bolt Shooters Artillery 4 2 Av Artillery - - 15 2 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.13 Pyrrhic From: 3rd C BC To: 3rd C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cavalry 3 3 Arm - Impact - 44 4
Xystophoroi or other Cavalry Cavalry 3 3 Arm - - - 36 4 R
Cavalry 4 3 Arm - - - 27 4
Heavy Foot (L) 4 4 Sw - Pikes - 42 6
Phalanx
Heavy Foot (L) 5 4 Sw - Pikes - 28 6
Heavy Foot 4 4 Sw - Spears - 27 4
Hoplites Heavy Foot 4 4 Sw - Spears Undrilled 24 4
Heavy Foot 5 4 Sw - Spears - 18 4
Allied Foot Medium Foot 4 3 Av - - - 15 3
Camp Camp 4 3 Av - - - 0 3
Support Troops
Galatians Heavy Foot 4 4 Av - Impact Undrilled 24 4
Elephants Elephants 4 3 Arm - Impact Undrilled 33 4 R
Archers Light Foot 4 2 Av Bow - - 12 2
Slingers Light Foot 4 2 Av Sling - - 9 2
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.14 Pontic From: 2nd C BC To: 1st C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Cavalry Cavalry 3 3 Arm - - Undrilled 32 4 R
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Javelinmen Medium Foot 4 3 Av - - Undrilled 12 3
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Medium Foot 4 3 LP Bow - Undrilled 12 3
Archers R
Light Foot 4 2 Av Bow - - 12 2
Heavy Foot 4 4 Sw - Spears - 27 4
Thureophoroi R
Medium Foot 4 3 Av - Spears - 18 3
Heavy Foot (L) 4 4 Sw - Pikes - 42 6
Phalanx R
Heavy Foot (L) 5 4 Sw - Pikes - 28 6
Heavy Foot 4 4 Sw - Thrown Weapons - 27 4
Imitation legionaries
Heavy Foot 5 4 Sw - Thrown Weapons - 18 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Galatians Heavy Foot 4 4 Av - Impact Undrilled 24 4 R
Thracians Medium Foot 4 3 Av - Two Handed Weapons Undrilled 15 3 R
Bastarnae Medium Foot 3 3 LP - Two Handed Weapons Undrilled 16 3 R
Sarmation cavalry Cavalry 3 3 Arm - Impact Undrilled 40 4 R
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Skythian Horse Archers Light Horse 4 2 Av Bow - - 18 3 R
Scythed Chariots Scythed Chariots 4 3 Av - Impact Undrilled 15 0 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.15 Early Imperial Roman From: 1st C BC To: 2nd C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Name Type Discipline Strength Protection Missile Melee Other Points / Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Veteran Legionaries Heavy Foot 3 4 Arm - Thrown Weapons Steadfast 44 4 R
Legionaries Heavy Foot 3 4 Arm - Thrown Weapons - 40 4
C
Raw Legionaries Heavy Foot 4 4 Arm - Thrown Weapons - 30 4
Medium Foot 4 3 Arm - - - 21 3
Auxilia
Heavy Foot 4 4 Arm - - - 27 4
Cavalry 3 3 Arm - - - 36 4
Cavalry R
Cavalry 4 3 Arm - - - 27 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Auxiliary Archers Medium Foot 4 3 Av Bow - - 18 3
Allied Archers Light Foot 4 2 Av Bow - - 12 2
Slingers Light Foot 4 2 Av Sling - - 9 2 R
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3
Allied horse archers Light Horse 4 2 Av Bow - - 18 3 R
2 Cavalry 3 Arm - Impact - 44
Lancer Cavalry (Contarii) 3 4 R
Bolt Shooters Artillery 4 2 Av Artillery - - 15 2

Notes:
1: Scouting points added cannot be more than the dice bid.
2: Only in 2nd C AD armies.
Scouting Army Army
No. Dice Points Total Army Value
3.16 Ancient German From: 2nd C BC To: 3rd C BC Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Warriors
Heavy Foot (L) 4 4 Av - Impact - 36 6
C
Medium Foot 4 3 Av - Impact Undrilled 18 3
Warriors
Medium Foot (L) 4 3 Av - Impact - 27 5
Cavalry 3 3 Av - - - 28 4
Cavalry R
Light Horse 4 2 Av Javelins - - 15 3
Camp Camp 4 3 Av - - - 0 3
Support Troops
Noble Warriors Medium Foot 3 3 Av - Impact Undrilled 24 3 R
Noble Warriors Heavy Foot 3 4 Av - Impact Undrilled 32 4 R
Archers Light Foot 4 2 Av Bow - - 12 2 R
Javelinmen Light Foot 4 2 Av Javelins - - 9 2 R
2
Sarmatian Cavalry Cavalry 3 3 Arm - Impact Undrilled 40 4 R

Notes:
1: Scouting points added cannot be more than the dice bid.
2: From 1st C AD.
Scouting Army Army
No. Dice Points Total Army Value
3.17 Ancient British From: 1st C BC To: 1st C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Medium Foot 4 3 Av - Impact Undrilled 18 3
Warriors C
Medium Foot (L) 4 3 Av - Impact - 27 5
Chariots Chariots 3 3 Av - - - 24 4
Cavalry Light Horse 4 2 Av Javelins - - 15 3
Slingers Light Foot 4 2 Av Sling - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Medium Foot 3 3 Av - Impact Undrilled 24 3
Noble Warriors R
Medium Foot (L) 3 3 Av - Impact - 36 5

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.18 Dacian From: 1st C BC To: 4th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Medium Foot 4 3 Av - Impact Undrilled 18 3
Warriors C
Medium Foot 4 3 Av - - Undrilled 12 3
Warriors armed with falx Medium Foot 4 3 LP - Two Handed Weapons Undrilled 12 3
Medium Foot 4 3 LP Bow - - 15 3
Archers
Light Foot 4 2 Av Bow - - 12 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Sarmatian Cavalry Cavalry 3 3 Arm - Impact Undrilled 40 4 R

Bastarnae Cavalry2 Cavalry 3 3 Av - - Undrilled 24 4 R


Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Elite Warriors Medium Foot 3 3 Av - Impact Undrilled 24 3

Notes:
1: Scouting points added cannot be more than the dice bid.
2: Up to 1st C AD.
Scouting Army Army
No. Dice Points Total Army Value
3.19 Pictish From: 2nd C AD To: 5th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Medium Foot 4 3 Av - Impact Undrilled 18 3
Medium Foot (L) 4 3 Av - Impact - 27 5
Medium Foot 4 3 Av - Spears Undrilled 15 3
Medium Foot (L) 4 3 Av - Spears - 24 5
Warriors C
Medium Foot 4 3 LP - Impact Undrilled 15 3
Medium Foot (L) 4 3 LP - Impact - 24 5
Medium Foot 4 3 LP - Spears Undrilled 12 3
Medium Foot (L) 4 3 LP - Spears - 21 5
Chariots Chariots 3 3 Av - - - 24 4
Cavalry Light Horse 4 2 Av - - - 12 3
Camp Camp 4 3 Av - - - 0 3
Support Troops
Archers Light Foot 4 2 Av Bow - - 12 2
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Medium Foot 3 3 Av - Impact Undrilled 24 3
Attecotti Warriors
Medium Foot (L) 3 3 Av - Impact - 36 5

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.20 Parthian From: 3rd C BC To: 3rd C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cataphracts Cavalry 3 3 HA - Impact Undrilled 40 4
Horse Archers Light Horse 4 2 Av Bow - - 18 3 C
Camp Camp 4 3 Av - - - 0 3
Support Troops
Foot Archers Light Foot 4 2 Av Bow - - 12 2
Slingers Light Foot 4 2 Av Sling - - 9 2
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Medium Foot 4 3 Av - - Undrilled 12 3
Allied or militia foot
Medium Foot 5 3 Av - - - 10 3

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.21 Palmyran From: 3rd C AD To: 3rd C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Name Type Discipline Strength Protection Missile Melee Other Points / Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cataphracts Cavalry 3 3 HA - Impact Undrilled 40 4
Horse Archers Light Horse 4 2 Av Bow - - 18 3
Medium Foot 4 3 LP Bow - - 15 3
Foot Archers
Light Foot 4 2 Av Bow - - 12 2
Heavy Foot 3 4 Arm - Thrown Weapons - 40 4
Heavy Foot 3 4 Sw - Thrown Weapons - 36 4
Roman Legionaries
Heavy Foot 4 4 Arm - Thrown Weapons - 30 4
Heavy Foot 4 4 Sw - Thrown Weapons - 27 4
Medium Foot 4 3 Arm - - - 21 3
Medium Foot 4 3 Sw - - - 18 3
Roman Auxilia
Heavy Foot 4 4 Arm - - - 27 4
Heavy Foot 4 4 Sw - - - 24 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Roman Cavalry Cavalry 4 3 Arm - - - 27 4 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.22 Later Sarmatian From: 1st C AD To: 4th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cavalry Cavalry 3 3 Arm - Impact Undrilled 40 4 C
Camp Camp 4 3 Av - - - 0 3
Support Troops
Light cavalry Light Horse 4 2 Av Bow - - 18 3 R
Foot Archers Light Foot 4 2 Av Bow - - 12 2
Levy foot Medium Foot 5 3 LP - - - 8 3

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.23 Late Roman From: 2nd C AD To: 4th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Heavy Foot 3 4 Arm - Thrown Weapons - 40 4
Heavy Foot 3 4 Sw - Thrown Weapons - 36 4
Legionaries
Heavy Foot 4 4 Arm - Thrown Weapons - 30 4
Heavy Foot 4 4 Sw - Thrown Weapons - 27 4
Medium Foot 4 3 Arm - - - 21 3
Medium Foot 4 3 Av - - - 15 3
C
Heavy Foot 4 4 Arm - - - 27 4
Heavy Foot 4 4 Sw - - - 24 4
Auxilia
Medium Foot 3 3 Arm - - - 28 3
Medium Foot 3 3 Av - - - 20 3
Heavy Foot 3 4 Arm - - - 36 4
Heavy Foot 3 4 Sw - - - 32 4
Cavalry 3 3 Arm - - - 36 4
Cavalry R
Cavalry 4 3 Arm - - - 27 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Medium Foot 4 3 Av Bow - - 18 3
Auxiliary Archers R
Medium Foot 4 3 LP Bow - - 15 3
Legionarii Limitanei Heavy Foot 5 4 Sw - - - 16 4
Light Foot 4 2 Av Bow - - 12 2
Skirmishers Light Foot 4 2 Av Javelins - - 9 2 R
Light Foot 4 2 Av Sling - - 9 2
Light Cavalry Light Horse 4 2 Av Javelins - - 15 3 R
Horse archers Light Horse 4 2 Av Bow - - 18 3 R
Cataphracts Cavalry 3 3 HA - Impact - 44 4 R
Bolt Shooters Artillery 4 2 Av Artillery - - 15 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army Points
No. Dice Army Value
3.24 Foederati Roman From: 5th C AD To: 5th C AD Points1 Morale Demoralise Total
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Foederati Cavalry Cavalry 3 3 Av - Impact Undrilled 32 4
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Foederati Foot
Heavy Foot (L) 4 4 Av - Impact - 36 6
Heavy Foot 3 4 Sw - - - 32 4 C
Auxilia or Legionaries Heavy Foot 4 4 Sw - - - 24 4
Heavy Foot 5 4 Sw - - - 16 4
Cavalry 3 3 Arm - - - 36 4
Cavalry 4 3 Arm - - - 27 4
Roman Cavalry R
Cavalry 3 3 Arm - Impact - 44 4
Cavalry 4 3 Arm - Impact - 33 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Medium Foot 4 3 LP Bow - - 15 3
Auxiliary Archers R
Medium Foot 5 3 LP Bow - - 10 3
Light Foot 3 2 Av Javelins - - 12 2
Skirmishers Light Foot 4 2 Av Javelins - - 9 2 R
Light Foot 4 2 Av Sling - - 9 2
Light Horse 3 2 Av Javelins - - 20 3
Light Cavalry R
Light Horse 4 2 Av Javelins - - 15 3
Horse archers Light Horse 4 2 Av Bow - - 18 3 R
Cavalry 3 3 HA - Impact - 44 4
Cataphracts R
Cavalry 4 3 HA - Impact - 33 4
Light Horse 4 2 Av Bow - - 18 3
Light Horse 3 2 Av Bow - - 24 3
Alan or Hunnic horse archers Cavalry 4 3 LP Bow - - 24 4 R
Cavalry 3 3 LP Bow - - 32 4
Cavalry 3 3 Av Bow - - 36 4
Bolt Shooters Artillery 4 2 Av Artillery - - 15 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.25 Alan From: 1st C AD To: 7th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cavalry 3 3 Arm - Impact Undrilled 40 4
Noble Cavalry
Cavalry 3 3 Av - Impact Undrilled 32 4
Cavalry 4 3 Av Bow - - 27 4
Horse Archers Cavalry 4 3 LP Bow - - 24 4 C
Light Horse 4 2 Av Bow - - 18 3
Camp Camp 4 3 Av - - - 0 3
Support Troops
Heavy Foot 4 4 Sw - - Undrilled 21 4
Subject Foot
Heavy Foot 5 4 Sw - - - 16 4
Foot Archers Light Foot 4 2 Av Bow - - 12 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.26 Hunnic From: 4th C AD To: 6th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Nobles Cavalry 3 3 Arm Bow - - 44 4 R
Light Horse 3 2 Av Bow - - 24 3
Cavalry 3 3 Av Bow - - 36 4
Cavalry 3 3 LP Bow - - 32 4
Horse Archers C
Light Horse 4 2 Av Bow - - 18 3
Cavalry 4 3 Av Bow - - 27 4
Cavalry 4 3 LP Bow - - 24 4
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Subject foot
Heavy Foot (L) 4 4 Av - Impact - 36 6
Camp Camp 4 3 Av - - - 0 3
Support Troops
Herul or Gepid cavalry Cavalry 3 3 Av - Impact Undrilled 32 4 R
Subject foot archers Light Foot 4 2 Av Bow - - 12 2 R

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.27 Ostrogothic From: 3rd C AD To: 5th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Noble Cavalry Cavalry 3 3 Arm - Impact Undrilled 40 4 R
Cavalry Cavalry 3 3 Av - Impact Undrilled 32 4 C
Light Foot 4 2 Av Bow - - 12 2
Archers C
Medium Foot 4 3 LP Bow - Undrilled 12 3
Camp Camp 4 3 Av - - - 0 3
Support Troops
Light Horse 4 2 Av Bow - - 18 3
Light Horse 3 2 Av Bow - - 24 3
Alan or Hunnic horse archers Cavalry 4 3 LP Bow - - 24 4
Cavalry 3 3 LP Bow - - 32 4
Cavalry 3 3 Av Bow - - 36 4

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.28 Visigothic or Vandal From: 3rd C AD To: 5th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Noble Cavalry Cavalry 3 3 Av - Impact Undrilled 32 4 R
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Archers C
Heavy Foot (L) 4 4 Av - Impact - 36 6
Archers Light Foot 4 2 Av Bow - - 12 2
Javelinmen Light Foot 4 2 Av Javelins - - 9 2
Camp Camp 4 3 Av - - - 0 3
Support Troops
Light Horse 4 2 Av Bow - - 18 3
Light Horse 3 2 Av Bow - - 24 3
Alan or Hunnic horse archers Cavalry 4 3 LP Bow - - 24 4
Cavalry 3 3 LP Bow - - 32 4
Cavalry 3 3 Av Bow - - 36 4

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.29 Gepid From: 3rd C AD To: 6th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Name Type Discipline Strength Protection Missile Melee Other Points / Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Nobles Cavalry 3 3 Arm - Impact Undrilled 40 4 R

Cavalry Cavalry 4 3 Av - Impact - 27 4 C


Heavy Foot 4 4 Av - Impact Undrilled 24 4
Foot Warriors
Heavy Foot (L) 4 4 Av - Impact - 36 6
Medium Foot 4 3 LP Bow - - 15 3
Archers
Light Foot 4 2 Av Bow - - 12 2
Camp Camp 4 3 Av - - - 0 3
Support Troops

Notes:
1: Scouting points added cannot be more than the dice bid.
Scouting Army Army
No. Dice Points Total Army Value
3.30 Germanic Tribes From: 3rd C AD To: 6th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Noble Warriors Heavy Foot 3 4 Av - Impact Undrilled 32 4
Heavy Foot 4 4 Av - Impact Undrilled 24 4
Warriors C
Heavy Foot (L) 4 4 Av - Impact - 36 6

2
Medium Foot 4 3 LP Bow - - 15 3
Archers
Light Foot 4 2 Av Bow - - 12 2
Camp Camp 4 3 Av - - - 0 3
Support Troops

Noble Cavalry3 Cavalry 3 3 Av - - Undrilled 24 4

Noble Cavalry4 Cavalry 3 3 Av - Impact Undrilled 32 4

Light Cavalry5 Light Horse 3 2 Av - - - 16 3


Archers Light Foot 4 2 Av Bow - - 12 2
Javelinmen Light Foot 4 2 Av Javelins - - 9 2

Notes:
1: Scouting points added cannot be more than the dice bid.
Germanic Tribes includes Frankish, Alamanni, Burgundi, Rugii, Suebi, Alamanni, Quadi, Limigantes, Early Anglo-Saxon, Bavarian, Frisian and Thuringian.
2: Only Alamanni
3: Only Frankish, Alamanni, Burgundi, Rugii or Suebi.
4: Only Quadi
5: Only Limigantes
Scouting Army Army
No. Dice Points Total Army Value
3.31 Sassanid Persian From: 3rd C AD To: 7th C AD Points1 Morale Demoralise
v2.01

Stratagems - - - - -

Points /
Name Type Discipline Strength Protection Missile Melee Other Army Value Restrictions Units Points Army Value
Unit
Commanders
General 45
Captain 30
Core Troops
Cataphracts Cavalry 3 3 HA - Impact Undrilled 40 4
Cavalry 3 3 Arm Bow - Undrilled 40 4 C
Armoured Horse Archers
Cavalry 3 3 Arm Bow (R) Impact Undrilled 44 4
Horse Archers Light Horse 4 2 Av Bow - - 18 3
Medium Foot 4 3 LP Bow - - 15 3
Archers R
Light Foot 4 2 Av Bow - - 12 2
Levy Foot Spearmen Heavy Foot 5 4 Sw - Spears - 18 4
Camp Camp 4 3 Av - - - 0 3
Support Troops
Medium Foot 4 3 Av - - Undrilled 12 3
Allied or Levy Foot
Medium Foot 5 3 Av - - - 10 3
Dailami Foot2 Medium Foot 3 3 Arm - Impact - 36 3 R
Elephants Elephants 4 3 Arm - Impact Undrilled 33 4
Slingers Light Foot 4 2 Av Sling - - 9 2 R

Notes:
1: Scouting points added cannot be more than the dice bid.
2: Only in 6th or 7th C AD armies.

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