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AEN AR (1-900-963-8337) Toye) eeu na Peseta ol | eset a neus busca nade ian form whe cave repmoroe degeost Ee ira nianaat ona rele STE enacts ee Cara and aPORTANT PRECAUTIONS \We recommend that you take a 10 19 29 minute bre for weory2 ners pay, ko lo awors oye sta play the game ata reascnable cist on el pit hiner orcs main pla that are vty et or vony cole DO NOT n® or crapt or stew ea at DO NOT use ana FROM be perianniy dara rly raniactee Eepeeinkenaich 1-900-YO-DUDES astic Adventy,, = HOW TO PLAY HINTS AND TIPS. ; THE CONTROLS THE STORY SO FAR MEET DIZZY'S FRIENDS HOW To PLAY THE ADVENTURES OF DIZZY. Dizzy’ Girfr'end Daisy hasbeen kichappec ard taken te Ev Zaks castle in tne clouds, Your job as Dizey stating IP caste ard eles! Zaks’. Your adventure beg ns in re 0 Dizey’s rec house hig above the ores loo. To start wil= you willonly be ab to ove arcund a sal par: tha map because you are stoped fron gaing futher by aifterert uzeles. As you solve these auazles ngs ar ‘mora af tho rag vil gradually open up tezeaing; more ne puzzles, Sore ofthe puzzies can be solved using agilty and sll bat alors must bo solved ay using tne corect object The eels ean be picked up and usod to solve puzzles. To ek up ancject stand overt and press the 8 kulton. (ojects are black ane white ge you can recegrize ther, ‘Yau canuse the SELEGT bution lo examine an abso: ono yeu have pieked it up. This wl gve you a cue to row a should be us To solve a puzzle pul the corract object down aver the corzect we puzzle, eg. putthe key down over | tha doar to unlock te daor. SO Sc ureronce anopauace i Dnayaurateaneriversn ad ines tven, key wil eet a nd of evil creatures . Some may kill Dizzy temtitay wa or or Sogo Ce ee ey area Oris, eatng ound so the way vile wba canse yaeaisen nee ashing te egies 100 MAGIC STARS. Arcurcite rane ae 100 spring sr. Each of reso roncamnbone napiouna Yau ce Grane cle auciiate ee aire a ate pubes renal asa gud aro ir thecgh te gure yeu ae <@5! 1.900-YO-DUDES DIZZY HELPLINE 3 30:s0%0) 4, 7AN EXAMPLE PROBLEM AND HOWTO SOLVE IT. Later en inthe game, high in the twee house thare is a platform whici is too high o jump ents, Attached ta sis lose by there is a weight. You gan aick up the weight Jake ite he tree house, attach it te the haok and bring the ramp down to where you can jume an i HOW TG PLAY THE SLIDING'SWAPPING PUZZLE I you come across one of these, there is a bonus life to be hadi you can salve ittetore the aggtimer runs oult Youll s9e a flashing square avar tho tea lat block of the scroll. You ean move this UP, OOWN, LEFT or RIGHT using your contral oad. Press and hold the & Button ‘hist pushing in a direction ta swap the square you are on with the adjacent square. In this way you can tnseramble te picture, Water oul for some variations nn this puzzle - youl havo to work them aut for yourse! Platform is ¢ rope ane a hook, ‘another patt of the map y HOW 10 USE THE ROPE “The rope is handy or geting across chaems which are toc wide to jurnp. Unterunately, there nas to ba @ hook Over tne chasm for Dizzy o allaci his rope. Put Dizzy i a goed position for starting his swing, an then use the rope by pushing your 8 BUTTON while the rope isin any space on your OBJECTS HELD window inthe bottom panel, Dizzy sl throw the rope to tne Hook ard start his Sing. Jump clear of he rape ay pushing Button Ashen he's inthe right place to jump ofl. oy 3@ 1-900-vo-DupEs hy Geer NeINBS ts oon PARTS OF THE CONTROLLER AND HOW TO USE THEM. Lert Move left RIGHT Mowe tight START Pauselunpause SELECT Display ‘Status screen’ (Examine objects) BUTTON Jump (Use with tall and right to jump diagonally) B-BUTTON — Pickupidiop abjoctsiopen doorsitalk to charastersiuse iit HOW TO USE OBJECTS Use the B BUTTON ta pick up objects when you are standing in front of them, The object will move into the lek |window on tne display panel, moving the clners alang one plage, Ary object held in tha right hand window will be Sropped where Dizzy is standing, This wil hapnan evan it you don’ pick anything up. You should always use the SELECT bullon to examine a new object as iis wil give you alu ag to how it ean be used. 1-900-YO-DUDES: ‘ HE CONTROL SELECT again DIZZY HELPLINE 1 15:30 ——————_— The Story So Far . Btore tne arnval of Za, the lane of the Yolkiok was a ‘peaceful and sale place, ful of gentle wonder anc tienly ‘ereatures iving together sie by side in fiondship. The Yolkiok were the trendiest and most curious ofthe creatures in the land, They were strange and charming with oval bodies and hard ‘eggs-teri” shells, They wore bright red gloves and bonis ay which they could always bbe recognised anc ivad in a-smal tte top vilage of ‘wooden huts in @ forest not far from the diamond mines. Their days were spent wendering the forest ant mining precious diamonds ied by 2 couneil of wise and respected sider Yolkiok, The diamonds wore traded with trolls in the local lan of ‘Kelas for all the things that the Yolkfolk could not make for themselves. So ithad been for as long as anybody could remember until that fato‘ul day, when a dark and braoging stranger came to the land Ho wore a tong black claak wich disguised his stumpy body. He hada lack pointed het that hung down to shade his glowing eyes ‘The Evil Wizard — Tye yicaidl Zaks lar that was » the strangers name ~ set himself up in the Castlo of Keldor and summoned the head of te Yeikfoik to meet his there to wizeuse the Yolidalk's diamonds. Grand bizzy, vaiuntectes to travel to the Castie and complain thair terms ol trading to Zn The meoting took place in the grand hall of the eas Keldor where Grand Dizzy found Zaks siting on an immense throne surtounded by tolls dressed in errmour and clutohing axes. Until now the tral had beer rierd ofthe Yolkolk Welcome, Jam the great Wizard Zaks”, his, dy, words seemed more of a washing than an imreduetion: Grong oizzy inrocucoe himsel 2s the leader of he Yolkiok and mace clear thei vtingness 10 ace peacetuly, Grand Dizzy 9 “tad ie mind a difecont kind of arrangement aif together. ° Zaks paused as ifn doop cancertration Atrwonder how many alamonds the Yokkiol wi give in rotur fox the safe return af ther deaoer? Guarels size hi Grand bizzy, who bad been ready for tovite ram the star, spun around and ran or the doar asi hs fe depeneled oni - which it probably di The quads rushed to block his escape bul Grand Dizzy still ad @tck 0: two up his sieeve and somersaulten over the heads ofthe clumey and un-ege-snerienced gua. As crara Dizzy made qoos his escape he could hear Zaks! veice sounding inside his head “You't regret this day. Orce nay or he oer Fimake you and your York cay or tis” 1-900-YO-DUDES DIZZY HELPLINE 16:75: 2009 Feom that day on the Yelkolk led in fear al Zaks anc what he might do. Tales were heard af Zaks building @ great cloud caste high up in the siy. The work was being done with ancient magic and the labour of his new slaves, the Trolls. For awhile nothing happened then one day, someiahere in te forest a graup of five young Yolkalk were out ‘eggeventaring ‘Hey Deel, Daisy, Wal for mo guys." complained Dazy slegpily. =. “Come on huny up. you gota \ slower you't be standing stl ‘sallod Daisy without ever looking back. Dizzy, the eldest stopped and waited for bis sleopy fiend. He remembered his mother's words of warning as they hae leit the village 1 ‘Dizzy dan’ go tao far, and make sure overyana’s back wet! bofare dark. You're oft enough fo be resoonsibie for the younger chiloren rom Dytn oppo anat a Dylan sg yeh te ye aye we sd Tice haere core as bly ar bola ing on the tresh meadow grass acd the gente of tae spank Sut caver, fo dudes, check i oul. Thi i one hapoenia place” Joked Denzil adjusting iis sunglasses and looking as nad as ever 1 think this would be a good piace (0 hawe sametiing to eat” Suggested Dora hapelully,roiding up the picnic baskat she'd been carrying She did hor best to look faint Wel, .. OK. oggs-ciaimed Dizzy ‘but wore not stopping for iong. Wold never find the dragom's cave at this rate! we dom want (a be out aller dark." he added to himsett thinking of Zaks and hs evil castle now almost complete. Engs-cettent”, exclaimed Denzil laoking at the river.“ only Ie brought my tippers, | cauic go fora sii “Onn eqgs-claimedi Dora as a frog jumped from the grass. How ugly’ She shrank away trom its simy touch Denzil Dyian cisagreed. “i's iovety man, al animals ace lovely i you leak at thorn free right vray" "don't see how anyona covid think that was lovely! srarted Dora disbelievingly They were both interrupted by Dizzy pointing kat tase dark efouds over W's strange...” Mysterious dark shapes were forming inthe xy, The young group watched in fascination “Vol I never seon anything like that beloro!, opgs-claimed Denzit jumping up, Dora cowerad. foo ike this Dizzy, Im seared Daisy agrees. Sho hold an tightly to Bizzy’s hand ets go rane,” 13. 14, “I think that’s an egqs-coltent idea." Dizzy was naw very ‘worried himsel. “Come an Dozy, wake up!"sais Dizzy shaking Dozy who was.- to no-anes surprise - asleeo! Wha? What's happening? muttorad Dozy as he fo ced his eyes open and squinted atthe light “Yo, no time to egge-plain’, answered Denzil, helping him up. The trends urnes and ran fo: hame, ‘These wore na ordinary clouds, their strange and growing shapes started 40 block out the surhight ts getting darker’, gasped Daisy, “iit atch black before we get oma!" “Ow shouted Dezy trom behind them. A tii swooped ‘gown from a tree straight into him, knocking him to te HHoor. "Itattacked mos, he said looking around for more assailants. “Don't be sity Dozy, why would want 10 hus you? asked Dora, “t's jst higlened!" she adden “Anh! Hejo met Help me!” screamed Daisy. Dizzy spun round just in time to see Daisy litad off ner feet and carried away by four more lapping squawking birds. “Daigy! Daisy he shouted helplessly, chasing after her. ‘The birds were headed aver tho (crest, Dizzy chased aor them as fast as he could, Soon ne let tne cries of his trends farachind. No matter how quickly bizzy ran the birds kept geting further vay. Tho flew high up towards the dorsest part al the ssrange clouds, Exhausted and stumbling Dizzy cient see the open mouth of a disuced ming-shafl, He tumbled headlong into i 16. Tithe dari he could ¢o nething but iste ta his gictriends {aging calls for help. He was conlused and dazed from his {all Finally ho collapsed ino unconsciousness. Dizzy reamed of Daisy's pt fale anc who woule loa ater i Now that Daisy was gone. Tisai eaanede te tien of daj was agy's cin evtolinommne shat. Above ese cue coe ane DCR ee heme draon al hs alah Mlope Dlzdy Sere oy The evit wizard Zake.leoked cut trom tis castle inthe clouds. He had unleashed his mest awosame spell ever, Actas the whole land the night gre darker. ‘Al that had been ‘oped anc kind now turned fo evil. ln @ the Yolkok vilage 1) dask shepes ane ‘evil creatures draw Pogie the Plufle Acs ho rounded the last carnar and the ullage came into ‘viaw, ne stopood and stoed in shocked amazement. He gazed across what hed ance haan thelr safe anc-cnay village. Smoke rose irom several smoulce ing mounds, hich was al hai was let ofthe huts onthe forest lor They had been latenod, wived out, covastates! Nothing sired Crack. thud ..ughll Dizzy span around expecting some horible creature but found only Grand Dizzy. He lay dazed whore ha had ‘elon to the forest floor. Dizzy rushed to help him, a 6! 1-90-yo-pupes @igg DIZZY HELPLINE 16-15 soa 78, “ibvsas aw! moaned Grand Dizzy *..the Trois. ‘armour, with axes and burning torches... Everybody fed. 1 nid anid waiteo for You and your fiends. he gasped ‘Where are thoy Dizzy now the answer to his own question. He remembered the birds tha night valore.. Zaks had tured the land to evil. Why are the Yoikok sil gooe? Why aronit we avi like the birds? Dizzy toed Grand Dizay nat had hapgoned to hm ane hie trends Maybe it's our thick shells, ne thought, Zaks" spel ‘couldnt penotrate ous minds! So that's why Zaks ual his castle in the sky. Without a shell, even Zaks had to hide ‘rom his own ovil spol, high in his ceud castia, Rockware Dizzy asked himself, They the Fro vwoulde't want to harm us? Dizzy kept these tnovahts to himselt, He was wavried about Grand! Dizzy, sha graw weaker and weaker evaey ‘second "Leow think we shoul stand arounalin the open, they may come back!" Wroatly he helped Grand Dizzy up to his tree house, undamaged, high in the forest All the lime he wae thinking of Daisy ane tho birds that had taxen her away into the Sky. Tha was how bizzy found himself alone in te land of the Yolkfolk, These was no way of knowing what had happened to hs fiends and Grand Dizzy wae ecaly in need of mesicine Dizzy decided tat it wasup to him ttn his tens Maybe wih their halp he could rescue Daisy fram Zaks" loud castle, Dizzy was sure the evil birds had taken her shot. “Fost fiere Grand Dizzy, there is something 1 must dot Go! ee. Miia The good magician Theodore This is the guy who can give you aff, extra life if you" complete a sliding puzzle, Shamus the leprechaun B Things are never boring while this, happy Irishman is around ‘Theshopkeeper Ld This angry character drives a f 233 hard bargain but youll nee 10 ("| meet his terms before |! you can complete w the game. Sy PrinceChamsy Tries hard but rarely succeeds Blackheart the Pirate “Mean, evil and nasty.’ “(f That's how his friends © describe his good paints. ABOUT CODE MASTER AND ITS YOUNG FOUNDERS David and Richard Dasling started writing video games while they wore in their early leens and still at school in England, talent for coming up with games that people really want to play! David and Richard formed CODEMASTERS, their avn sompany, in Ootobar 1986, Within @ year CODEMA the best selling games software publisher in the UK, CODEMASTERS has dominated UK eran, FS was ver hiry ol the words best games people work at CODEMASTERS global head quarter, a 86 acre farm in the heart ofrural England. CODEMASTERS has the reseurees, tho coxpertise and the drive to bring you the very best in video game entertainment and thats exacily what Righard and Davie aim 10 do ‘CaMeRIcs urares me, LIMITED Wann AN TY Ctra Lente ne, PCAMERIOAS ware oho argh purchase any his vote garage te mu oxsnich canal peg moc = dla Faucher, : 2 % {hs waranty ero epalcale feral wer ard tar This wan anty snot ie opie ad etal be oid Tun geet ne Coes ee catia tas icon Urough USE UNEASCHAML = Use, PISTEATIEHT OF MEGLECT. Gama apes Ira paren aay oer place wep a Caen’ phon ter charge, heceetey oe carey urd oto net Caos a eepese ‘ani posing palin ps! aoa ipsa Fostcemen ftw gana telat o mon Camere ovens Nata ‘cured Genera ty se oa prshec” on il 0] poo proten fen! 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