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Computer Pilot Magazine 2006 04
Computer Pilot Magazine 2006 04
USA $7.95
CANADA $9.95
AUSTRALIA $9.85 (INC. GST)
A PC AVIATOR PUBLICATION
M I C R O S O FT F
N ERY F O R
TO - S C E
C P H O
A L I S TI
P E R -RE
HY
S
ay goodbye to boring default scenery pixel (MegaCITY titles). It’s the real world water. Our hand etched coastlines and shores
forever! MegaScenery and MegaCITY teleported into Flight Simulator Scenery. 5 mean that bodies of water such as lakes
transform your Microsoft Flight meters per pixel means that you can even maintain their “water properties”. So you can
Simulator Scenery World from artificial… to see the rooftop on your own house. Fly VFR land your float planes on them
REAL! MegaScenery is created from satellite like you’ve never flown it before on a PC • Relocation of default FS2004 objects to
images and aerial photos. What you get simulator. correct location. That’s right MegaScenery,
is not just a recreation of the real world • Day and Night Scenery. Soar and explore upon installation, will relocate default FS2004
but instead the actual real world ported the real world - during the day and at objects to their absolute correct geographic
into Microsoft Flight Simulator 2004 for night! co-ordinates.
simulated flight over a world that’s so real • Winter Scenery too! In selected areas, • Faster Framerates! Yes, your Flight Simulator,
you’ll be amazed! where required by geographical location, with hyper-realistic MegaScenery, will run
you also get realistically rendered snow smoother and faster than the default artificial
MegaScenery and MegaCITY let you experience covered scenery. e.g. MegaScenery New scenery.
all the landmarks and features of the area York. So you’re getting up to 3 sceneries in • Developed specifically for Microsoft Flight
covered and enables you to fly real VFR – Day the one package. Simulator 2004
and Night. • Improved Autogen. We replace default • Printed full color aeronautical charts, bound
FS2004 autogen scenery with our “more- printed instrument charts and a sizeable
Here’s what you get when you’re flying correct” version. manual with professional flight lessons. (Full
MegaScenery…. • Hi-resolution DEM (mesh). While Kit Versions)
MegaScenery is so realistic that you don’t • A total value packed, realism transforming
• Hyper-realistic satellite scenery at 5 meters need hi-res mesh - our recent releases scenery product For Microsoft Flight
per pixel (MegaScenery titles) and aerial incorporate hi-res mesh at 30 meters. Simulator that you wouldn’t think was
photos recreated from 1 and 2 feet per • The list goes on... You also get realistic possible for such a low price!
ALSO AVAILABLE AT THE FOLLOWING RETAILERS IN THE USA - FRY’S ELECTRONICS AND MICROCENTER STORES.
© 2005 PC AVIATOR INC, AEROSOFT AUSTRALIA PTY LTD. MEGASCENERY AND MEGACITY ARE DEVELOPED BY AEROSOFT AUSTRALIA PTY LTD AND PUBLISHED BY PC AVIATOR INC.
Name: ........................................................................................................
Address: .....................................................................................................
Phone:........................................................................................................
Name: ........................................................................................................
Address: .....................................................................................................
Phone:........................................................................................................
TO ORDER BY PHONE:
MEGACITY DENVER between 9am and 5pm Mon – Fri. Outside North America
3600 square miles of Denver and surrounding area CALL +1-843-232-1160
recreated from 1 foot per pixel aerial photos
Price: $19.95 - CD-ROM Please fax to: 843-232-1166
The question of such an achievement must be asked though. What was the purpose of
flying no-stop around the world in under 80 hours? Sure, it has now been done in
aircraft, but it only carried one pilot, no passengers, and certainly not a cargo-load of
passenger baggage. There seems little achievement to this accomplishment apart from the
fact that they were able to do something that previously was thought not possible. I mean,
when you think about it, what is the point of flying around the world, experiencing 76
hours of potential DVT-producing sitting positions only to end up back where you started
(roughly)? And I can only guess as to what this whole adventure cost in dollars from start
to finish… Many millions for sure, perhaps tens of millions, perhaps more? Of course, there
is more to it than that. I am sure a lot has been learnt about aircraft design and aircraft
endurance that will probably find its way into future aircraft design that will benefit us all,
however, has it been a really ground-breaking exercise in aviation from a practical sense, or Publisher: Robert Ferraro
just an exercise in PR? You could probably debate it either way, but I’ll leave you to ponder Editor: Dean Bielanowski
on that one. If you want to try the flight for yourself (perhaps in stages at least) you can
download a Global Flyer model from the popular download libraries online to use in your Layout & Design: Tony Liatos
simulator. It would make an interesting flight if nothing else. You can find more information Contributors In This Issue: Dean Bielanowski,
on the Global Flyer record at http://www.virginatlanticglobalflyer.com Tom Kurtz, Matthew Edwards, Gene Davis,
Chuck Bodeen, Sean James, Mike Glynn, John Lattanzio,
Ok, back to the issue. We have several good flight lessons this month to enjoy which should Peter Stark, Al Pelletier, Peter Dodds, Rod White,
take you away from your regular comfort zone in your simulator. Seaplanes, gliders, and David Ison, Hans Biggelaar.
handling emergencies – all a good challenge, and great fun. Of course we also have some
reviews, regular columns and some great feature stories and articles all worthy of your Subscription Managers: Australia: Adrian Lazzarotto
attention. Enjoy this issue and see you next month! USA: Mark Jakubowski
Editorial Submissions: Please address editorial matter
to The Editor at editor@computerpilot.com or to the office
closest to you listed at the bottom of this page.
Advertising Inquiries: PC Aviator Inc.
Dean Bielanowski Phone: 843-232-1160. Email: advertising@computerpilot.com
Editor
Website: www.computerpilot.com
General E-Mail: info@computerpilot.com
US Distribution: Ingram Periodicals, International
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by visiting the Computer Pilot web site at www.computerpilot.com Disclaimer: Any information, advice, maps, charts, tables
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Computer Pilot Volume 10 Issue 4, April 2006 (ISSN 1324-7336) is published monthly
V10I4
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“It was April 1, 2001, “April Fool’s Day”, but for Lt. Shane Osborne, Senior
chief Petty Officer Nicholas Mellos, and the other 22 members of Squadron
One (VQ-1) the “World Watchers” it was a serious business day. Earlier in
the day they had departed the USAF Base at Kadena, Okinawa on an aerial
surveillance mission. They were flying a U.S. Navy EP-3E Aries II Electronic
Surveillance Plane on a routine mission over international waters of the South
China Sea off the coast of China.”
What comes next? Find out on page 10!
I
t was April 1, 2001, “April Fool’s Day”, but for
Lt. Shane Osborne, Senior chief Petty Officer
Nicholas Mellos and the other 22 members of Twice that day they had been checked out by the Chinese Air Force
Squadron One (VQ-1) the “World Watchers” it was flying F-8 fighter jets. The Chinese pilots were doing their “routine”.
a serious business day. Earlier in the day they had On the third pass one F-8 pilot misjudged his clearance under the EP-3
and the vertical stabilizer of his plane struck the outboard left propeller.
departed the USAF Base at Kadena, Okinawa on an
The EP-3 was in level flight on Autopilot at the time. The F-8 was cut
aerial surveillance mission. They were flying a U.S. into two pieces which raked back across the fuselage and knocked
Navy EP-3E Aries II Electronic Surveillance Plane the nose cone off the EP-3. The F-8 fell into the sea. Unfortunately,
on a routine mission over international waters of the Chinese pilot was killed. The nose cone flew back and struck the
the South China Sea off the coast of China. These number 4 propeller on the right wing. The EP-3E began to buffet wildly.
The impact also knocked the HF radio bracket and antenna loose,
missions are considered “routine” but they are vital which flew back and wrapped around the tail. The collision punctured
to the security of U.S. armed forces and allies in that the pressure vessel and the EP-3 depressurized! To make things even
corner of the world. worse the EP-3 rolled nearly inverted and went into a dive. The collision
10 CPM. V10I4
Lt. Osborne decided not to ditch in the sea because he knew the risk for
loss of life was too great. He headed for the nearest place he could make an
emergency landing, China’s Hainan Island. He made many “mayday” calls,
but did not get a response from the Chinese. He had no other choice but to
land. So without permission he somehow managed to make a safe landing
at the Haikou Meilan airport on the northern coast of the island. None of the
crew was injured. However, there was a frantic last minute scramble as the
crew destroyed as much of the classified material and sensitive electronic
surveillance equipment as they could before the Chinese military got aboard
the plane. The crew was detained and treated very well by the Chinese.
THE 2D PANEL
The story of the collision and emergency landing was in the news
headlines for the next eleven days. After careful diplomacy and
negotiations by the U.S. president the crew was brought home by
Continental Airlines. The Chinese would not permit a military plane to
pick up the crew.
Lt. Shane Osborne was only 26 years old at the time. He was awarded
the Distinguished Flying Cross for his heroism. Senior Chief Nicholas
Mellos was awarded the Meritorious Service Medal for exemplary
conduct during the emergency landing and his actions during the eleven
days afterward while detained. The other members of the crew were
awarded the Air Medal for heroism.
The EP-3E was left at Haikou for three months until arrangements
could be made to dismantle the plane and bring it back to the United
States. U.S. officials hired a Russian Antonov-124 cargo plane to
transport the fuselage and other pieces to Hawaii. Later the plane
was sent to Lockheed Martin in Marietta, Georgia and rebuilt. The
plane was returned to the Navy in the summer of 2002 and is still
flying today.
I
t isn’t very often that your Editor gives you an
open hand when it comes to writing your piece. At this point many simmers are drawn to virtual airlines where
So it was with some delight I received the go you are usually allocated a route, and a specific aircraft. You can
ahead to write about ‘my favorite virtual airline’. The then progress to larger, more complex birds as you gain experience.
only problem is that I don’t like virtual airlines! It’s But what if, like me, that isn’t your cup of tea? Maybe you only
want to fly a heavy occasionally and still be able to mix it with
nothing personal you understand - it’s just that the some oil and gasoline fumes in a canvas covered aircraft over snow
rigidity doesn’t appeal to me. So let me introduce you covered Alaska, or sometimes come thudding into an aircraft carrier
to a different concept.... deck at 140 knots. Wouldn’t it be great if someone else gave you
an assignment that can vary hugely from month to month? And
There comes a time for all flight simulation enthusiasts when you while we’re on it, wouldn’t it be great if you could sometimes share
look for something more. Maybe you have become proficient in a your favorite or most challenging flight simulation scenarios or
variety of aircraft and environments. You can handle a short airstrip screenshots with others around the world? And hey, what about if
- usually. Shooting an ILS is no major problem. You can probably there were some great aircraft liveries and scenery packages to go
handle yourself OK whether day or night and probably be reasonably along with this? Well my friends, you can do all of these and more
comfortable with some IFR flying. So what now? - Welcome to Flight Club International!
15
Then, as Blehm describes, “Late one night the idea struck that we were
all from different backgrounds and different places in the world, why not
take turns emailing flight suggestions for the others to try? That way we
could share a little bit about ourselves and about our simming. Like a flavor
of the month, we’d do just one flight each month.”
Shortly afterwards, Ron emailed out the very first ‘Flight of the Month’,
a couple of turbo-prop commuter legs in Oregon. Within a couple of weeks
all the simmers had flown the legs in their own selection of aircraft and A RADMILOVICH REPAINT
written their account. Some were strict Pireps with technical details, some
reviewed how their chosen aircraft or panels performed, others were
humorous - but they were all totally different perspectives on the flights
and everyone learnt something new.
The monthly flights continued and it took a very short time for the
group to want to share their fun with even more simmers, so they
launched the TooMuchFS website -http://www.toomuchfs.com -
initially offering the month’s flight, as well as posting their own reports.
Why “Too Much FS”? Some members considered flight simming
might provide pleasures comparable to some of life’s other recreational
pastimes. So the group motto became “Too Much Flight Simulation -
At Least Once a Month But More If We Can Get It!”. I guess it reflects
the fact that there is more to life for many of us than flight simming!
If a light aircraft isn’t your preference you could try “El Euro
LoCo” (LOw COst) by Salina Chan (yes, they even have female
members at Too Much FS!). Salina prepared a rigorous schedule
where you dust off your FMC and emulate a series of real world flights
featuring several low cost European airlines.
16
ARCTIC FLYING TOO
19
M
any people enjoy making their high
The central place to go for Cougar information is Cougar World -
performance machines even better. Reno
http://cougar.frugalsworld.com/
Air Racers take already high performance Here you will find information on how to do any of the do-it-yourself
World War II fighters and tweak them to become improvements and details on other modifications. One of the first
even faster. This same spirit is alive and well in the problems that Cougar owners discovered that is addressed at Cougar
Thrustmaster Cougar community. Their modifications World is the misaligned speedbrake and dogfight switches. This
made some switches hard to move and could possibly even break the
range from quick do-it-yourself projects like a plastic housings. Cougar World covers three ways to fix this problem,
weekend engine tuning to expensive replacement from simply rotating the switch externally, to cutting and gluing the
parts that are nitrous oxide for your Cougar. switch housing internally. There are also replacement metal housings
available from Cougar modder Ian Johnston. Other do-it-yourself
When the Cougar was released in 2002 many hailed it as the top projects there include: improving the dual stage trigger, rotating hat
controller available to simmers. Like other hardware, it had some switches to make them closer to the F-16’s orientation, adjusting the
initial problems and now that some units are getting older there are throttle detents, smoothing out the throttle movement, repairing the
other issues that are surfacing with age. Many of these do-it-yourself stick handle’s threads to eliminate stick wobble, and replacing the
modifications (or mods) deal with these issues. Some not only mend rubber boot to make the stick smoother. Potentiometer maintenance,
problems but greatly improve the internal parts to make a “Super repair, and replacement are also covered since they are a key to
Cougar”. keeping any older joystick performing well.
20 CPM. V10I4
THE NXT
Also, for the Thrustmaster rudder pedals owners out there, he also
sells +HS kits to upgrade the Elite and RCS rudder pedals. Look for a AN INSTALLED NXT WITH HALL SENSORS
RCS toe brake add-on kit later this year, maybe even by the time you
are reading this. To get more information and order any of the +HS To get information on either his NXT or speedbrake switch
kits, check out http://cubpilotshangar.net housings, email Johnston at ubermod@optusnet.com.au
21
FSSB
The FFSB is made by RealSimulator - http://realsimulator.com
- a Spain-based company that has an excellent simulation and
production background. Their mod drops into the standard Cougar
base and replaces the pot and gimbals system completely so play and
potentiometer maintenance are no longer issues. Two versions are sold
by RealSimulator, the FSSB R1 and the FSSB R2. The R1 version is
d fi d i l d d ll f €320 Th R2 h i i
tick
ibbstick is a new modification only recently avaailable
r owners. While it is new to the public, Dave “Ribbs”
“
n has had working prototypes of his design for
fo over two
w. Patterson’s design completely replaces the
th Cougar base
bolt-on assembly, making it more favorabl ble to cockpit
who want a realistic stick placement. However,
Ho for you
flyers, the Ribbstick can be made withh a shorter stick shaft
s into a creative HOTAS base that Patt
atterson designed for
mputer chair.
22 CPM. V10I4
Why Mod?
All of these modifications are done by well-respected and trusted
hobbyists. Prices are not listed for most of their products because the
prices often fluctuate with each small production run. From personal
experience, I can say that all of them are very helpful and reliable. If
you are interested in a certain mod, do not hesitate to email them.
23
H
aving already reviewed Alaska Cinematic
Originally released from Georender.org as a download, AK 1 was
Vol 1 for an online website, I jumped at the a monster of a package and had to be downloaded into two different
chance to do it again for Computer Pilot files, thus making it difficult for dial-up users to get their hands on this
Magazine; this would give me another opportunity wonderful title. It was only a matter of time before someone picked
to revisit this wonderful add-on and introduce it all up the distribution rights to sell it on CD. Well, the folks at Things-To-
Come have picked up those rights and have once again brought AK 1
over again. In my humble opinion I think that Alaska back into the limelight and given a whole new audience a chance to
Cinematic Volume 1 (AK 1) is one of the best scenery see the true beauty of Alaska through their home computer.
titles of last year as it introduced some new innovative
features and redefined what we know as photo-real Installation
scenery. This scenery package brings Alaska to life Installing AK 1 is relatively easy, simply insert the disk and let the
installer take over. My recommendation to you though is that you
with vibrant colors and depth at a level I hadn’t seen install it to a different hard drive other then that of the drive your
before this title was released back in the summer of MSFS resides on; this helps minimize the workload on your flight sim
2005. drive and aids in better load times.
24 CPM. V10I4
Confined to a relatively small area of Alaska, though it covers CLIMBING OUT OF BOLD
about 4,250 square miles, you will be able to fly from the
city of Anchorage to places like the Chugach State Park and
National Forest, Knik Glacier, Lake George Glacier, Surprise
Glacier, Spencer Glacier, Portage Pass, Port Wells, American
Pass, Summit Lake, Knik Arm and Turnagain Arm and into the
community of Whittier Alaska.
One of my favorite areas to explore is Bold Alaska, it is
some of the most picturesque scenery I have seen to date, I was
literally in awe when I first booted up the sim and went to Bold,
there I was sitting in Chugach State Park in my DHC 2 Beaver
on the lake and I found the visuals were simply stunning! Then
I read the NOTAM on the sectional that the landing of aircraft
was prohibited in Chugach State Park, good thing this is a sim!
This title only comes in one season, but the one season
will load regardless of what time of the year you are trying to
start Flight Simulator in. I understand why only one season
was included as the size of this add-on would have been
immense if it had included all four seasons (likely requiring
four times the number of textures).
Performance
One would think that performance would be an issue with
scenery this detailed, but it really isn’t. Depending on the
plane I fly, I maintain acceptable frame rates as long as I
choose slower aircraft like a Cessna 172, Beaver, or Cessna
206. Flying a jet is really not advisable as you will miss most
of what this title has to offer and you may experience blurry
textures after some time in the air.
In the End…
Alaska Cinematic is one of the best scenery titles for
the Alaskan region. Frankly, if you are like me, you won’t
want to fly over anything else. With so many titles out on
the market it is hard to choose which might be the best,
but I have say that if you don’t have this title, go out and
get it now. I do realize there are other titles out on the
market now that actually do compare to the level of detail
found in AK 1, but until it was released in May of 2005 I
was never much of a photo-scenery fan, simply because
the promised detail was never that great or the scenery
suffered from the well-known blurry texture syndrome
OVER-FLYING SUMMIT LAKE
that early photo-real titles were plagued with, admittedly,
mostly as a result of underpowered PCs they were run on.
27
WHITTIER ALASKA
V
irtual Reality is in no way a new development.
VR was “conceived” in the 1930s, although in Virtual Reality Systems
a form considered “pre-historic” by current
standards. Fledgling British and American Air Forces
adopted flight simulators as part of pilot training.
Flight training institutions recognized the need for
cost-effective and safe training methods. Much has
been said about computer addiction, the effects of
violence in games and obesity attributed to a lack of
outdoor activities. Pathogenic organisms, problems
with vision and even DVT have been reported
in medical journals. Is there a real threat in our
enjoyment of flight simulation?
Anecdote
The scope and purpose of this article is to explore potential health
risks associated with the use of off-the-shelf flight simulators such as
Microsoft’s Flight and Combat Flight Simulators, Falcon 4 and X-Plane.
28 CPM. V10I4
Accommodation Demand
own there own equipment, hygiene is probably the least area of
risk. Nonetheless, regular cleaning and disinfecting of controllers is
recommended. But don’t go splashing liquids around your expensive
flight controllers! Alcohol wipes or disinfectant lightly applied to a
paper towel will do the job.
29
Screens
Lenses
Simulator Sickness
Simulator sickness is not new to researchers. It was first recorded a particular culture and this is true for flight simulation in its various
in 1957 by Havron and Butler in a US Navy helicopter simulator. The guises. This I believe to be a compounding factor as one becomes
report indicated general discomfort, nausea, drowsiness, headaches further drawn into a world disassociated from general society.
and vomiting. The symptoms became noticeable after just 20 minutes The effects of Computer Addiction are serious. Sufferers become
in the simulator. withdrawn and self-absorbed. Relationships are strained and
Researchers, Regan and Price, reported in their 1993 paper that family life suffers. It is easy to recognise the symptoms: Increased
similar symptoms were evident in users who purchased off-the-shelf absenteeism from work/school is noticed. Eating and sleeping routines
VR systems. The report goes on to show that after just 20 minutes of are disrupted. A neglect of personal hygiene is common. Sufferers
immersion the same symptoms mentioned in the 1957 report were become irritable if they spend long periods of time away from the
evident. Tests were done on fully, semi and non-immersion systems computer. Euphoria or sense of wellbeing is experienced when at the
and yielded the same results for each. PC. I personally know of one flight sim enthusiast who is diagnosed
Further studies have indicated that simulator sickness is both with PC addiction and have witnessed the devastating repercussions.
polygenic (has many sources) and polysymptomatic (has many A balanced style is strongly advocated. Self-discipline is of great
symptoms). This makes predicting individual susceptibility a near importance to ensure you self-regulate the time you spend at the PC.
impossibility. Research also indicated that only 30% of users will show Should you suspect you suffer from CA seek help from a medical
symptoms in even the worst simulator conditions. After considering all practitioner who is well versed in such cases. Seeing a therapist may
the facts we can conclude that you are relatively safe from contracting be your only way out.
simulator sickness, provided you are not one of the 30%.
Having made this statement I hasten to add that a little prevention In conclusion
wouldn’t be a bad thing. Avoid rapid head movement during intense During my research for this article I was not able to find conclusive
times of game play. Shut the PC down before you get up from your evidence proving or disproving flight simulation poses a health risk.
chair when finished for the day. When taking a break, pause the Computer Addiction does emerge as the greatest risk together with
simulator and wait a few moments before getting up to allow your the associated health concerns it brings. We all need some form of
senses to catch up with the rest of you. recreation and for many of us flight sim offers just that, so go ahead
and enjoy flight simulation but remember to live a balanced lifestyle.
Computer Addiction
PC Addiction has not been adequately researched although much References:
literature has been produced by various credible NGOs and other 1. Costello, P.J. (1997). Health and Safety Issues associated with
interest groups. U.S.-based researcher, Haworth, argues that people Virtual Reality – A Review of Current Literature.
do become obsessed with their hobbies. One can argue that it is 2. News24, 2003 -2006
possible to become addicted to one or another computer game, 3. RoSPA, computer Safety by Joanne Almond
simulation, or computer entertainment in general. PC gamers develop 4. South African Virtual Pilot, www.virtualpilot.co.za, 2005
30 CPM. V10I4
U
ltimate Terrain USA, created by Scenery
Solutions and distributed by Flight 1 - How it Works
www.flight1.com - is an add-on for MSFS The product comes in a nice box on two CDs that include a 46-page
2004 which “adds every available road, railroad, instruction manual which is very well written and thorough. Installation
river, and stream from commercial GPS navigation starts automatically as soon as the CD is inserted into your computer.
For me the path to the program that does the work is “C:\Program
data.” The product also features magnificent night Files\Microsoft Games\Flight Simulator 9\Flight One Software\Ultimate
lighting and corrected coastlines, islands, and lakes. Terrain\USA\SETUP.EXE”. I put an icon pointing to SETUP.EXE on
If MSFS bridges, buildings, or landmarks are in the my desktop so that I could activate the program easily.
wrong place - say some buildings are floating in the
water off of a corrected coastline – Ultimate Terrain Take a trip with me around the Setup Utility. In case you have more
than one installation of FS2004, at the top you can change the path to
will, at the user’s option, remove them. the one you want to modify. Now, down the left side, the first section
“UTUSA” covers all of the United States including will allow you to control the application of improved roads. MSFS
Hawaii, but excluding Alaska. Parts of southern Canada scenery in cities may have images of roads that conflict with the more
are also there if they are in the standard “LOD 5” cells accurate roads of Ultimate Terrain, so you have the option to upgrade
only roads outside of residential areas. Similar options apply to roads
along the northern border of the USA. Another product, across bridges and through tunnels. Major roads can be flattened to
Ultimate Terrain Canada/Alaska, using the same make them appear more real as they pass across and through hilly
technology is also available. country. Next, similar options are available to control night lighting.
31
Examples
By comparing FS2004 scenery before and after applying the
Ultimate Terrain improvements to places with which you are familiar,
you can make more informed judgments of the quality of both. In the
discussion below the following abbreviations will be used:
At the top right of the Setup screen you can turn on the enhanced
railroads or turn off the MSFS rails. Below that you can control
MSFS bridges, landmarks, and buildings. The next section is devoted
to specification of water and even allows for desert streams to be
rendered as dry washes – a very nice option in my part of the country
here in Las Vegas, Nevada. Finally, you can add more cities and towns
as well as detailed land classes which bring forth actual cemeteries
and golf courses.
Across the bottom of the screen are two shortcuts which allow you
to turn all Ultimate Terrain features on or off. A third button on the
bottom switches to a new screen so that you can run the “Texture
Configurator”. Most of the choices here affect night time views. There
are five choices of types of street lights, three kinds of road pavement,
and five densities of cars on the roads – although the cars do not move.
Click “OK” on this screen to return to the Setup Utility.
SOUTHWESTERN UNITED STATES
32 CPM. V10I4
FIGURE 3. MARINA DEL REY JUST NORTH OF KLAX (LOS ANGELES, CALIFORNIA)
Figure 2: On Interstate 15 the 4259 foot Cajon Pass stands between Santa Fe are on the bottom, and the Union Pacific is in the center. U.P.
the Mojave Desert and the Los Angles Basin. The canyon walls are so shares track with A.T. and S.F. as they leave the pass and head east, while
steep that both the highway and the railroads are winding and divided the S.P. goes north across the desert. While UT splits highways that are
in places. I have marked the railroads with yellow crosses since they are close together, apparently this does not hold true for some railroad lines.
difficult to see in these top-down views. MS (left) shows a single road
for I-15 while, as advertised, UT (right) shows both sides of divided Figure 3: Driving on into the Los Angeles area, which is known for
freeways as separate roads. its nice beaches, we find the boat harbor at Marina del Rey. While UT
(center) might have a more accurate coastline shape, the sand is missing
Three railroads climb through the pass. As black lines on the inset entirely. GE (right) shows us that the beach is longer than that produced
map, the Southern Pacific tracks are on top; Atchison, Topeka, and by MS (left).
33
FIGURE 5. TOP DOWN VIEWS OF THE WINDING ROAD ACROSS HOOVER DAM
Figure 4: Leaving the desert city of Mojave, the Southern Pacific power and flood control. The elevation at nearby Boulder City,
Railroad struggles over the Tehachapi Mountains. Near the summit Nevada, is 2200 feet. Highway 93 winds down into Black Canyon
of the pass, elevation needs to be gained in a very short distance. The and runs across the top of the dam at an elevation of 1380 feet and
famous “Tehachapi Loop” where trains execute a 360 degree turn then climbs back up on the Arizona side. The UT road detail (right) is
and pass over themselves is the answer. MS (right) shows no loop more accurate than the map tracing I made (left) and surely better than
while UT picks up not only the loop but also the towns of Marcel MS (center). The object which represents the dam comes from MSFS
(foreground) and Tehachapi (in the distance). The photo of the Loop 2004 and the real road runs right across the top of the dam (dotted
was graciously supplied by Paul Cantrell. lines). In the MS view the dam seems to be too far north with respect
to the roads and in the UT picture it seems too far south.
Figure 5: Now let’s start going east from Las Vegas toward the
Grand Canyon. The Colorado River is blocked by Hoover (aka Figure 5a: The rain fall and snow melt in the Rocky Mountains
Boulder) Dam which was built in the 1930s to provide electrical which feed the Colorado River have been severely short in recent
34 CPM. V10I4
years, causing the water level behind the dam to drop. Just six years Figure 7: In large cities you probably will not notice a lot of
ago the level was near the red line in the picture. At first I thought difference when you activate lights with Ultimate Terrain. The
MSFS had the lake elevation too low so I landed the plane on the lake difference really shows up at smaller towns like Calipatria in
and found it to be 1141 feet above sea level. Then I called my friend California’s Imperial Valley where MS (on the left) does not even
at the Las Vegas Valley Water District and found that it is actually recognize the existence of the populated area. UT (on the right) uses
1137 – much lower than in “normal” years. special night terrain textures as well as cars and street lights in the
enhanced roads. I have painted the runways at KCLR yellow so you
Figure 6: Highway 93 intersects Interstate 40 at Kingman, can see them better.
Arizona. The town of Bellemont is on I-40 just 12 miles west of
Flagstaff. The Atchison, Topeka, and Santa Fe runs parallel to the Conclusion
highway. MS shows both the road and the railroad, but UT comes • Installation and use is simple.
up with much more detail, including the town of Bellemont. The • The product comes with a very readable 46-page instruction manual.
somewhat elaborate 38 miles of tracks to the south of town run • There are hundreds of combinations of enhancements that can be
through 28,347 acre “Camp Navajo” which was established in selected.
World War II as an Army logistics base. Navajo Indians were hired • Roads and railroads are nearly perfect.
to operate it – hence its name. There are 170 buildings and 776 • Ocean shores, lakes, and islands are vastly improved.
igloo-like structures for storage of munitions. In the movie “Easy • Land use and textures reveal countryside and small towns.
Rider”, Peter Fonda and Dennis Hopper stopped in Bellemont but • The price is right. You can purchase Ultimate Terrain USA for
were turned away as “hippies” so they had to continue on what was US$34.95 from major flight sim retailers on CD.
then “Route 66” (now I-40) to a place where they could sleep in the • Ultimate Terrain: Canada/Alaska is available for US$29.95 for
woods and smoke some grass. further coverage.
35
What is it? You guessed it. It’s the elephant being described by ancient blind
“It is rather like a wall.” Buddhist men in the poem by John Godfrey Saxe (1816-1897).
“It is rather like a spear.”
“It is rather like a snake.” If you have ever tried to land a real airplane you may have noticed
“It is rather like a tree.” that the closer you get to the ground the more the plane wants to stay
“It is rather like a fan.” up. This is especially true of low wing planes. When you read the
“It is rather like a rope.” literature about how planes fly, and particularly how they fly near
the ground, you begin to think the various authors are talking about
independent, dissimilar, incomparable physical phenomena.
36 CPM. V10I4
The values of these vectors are calculated using the “section” lift
and drag coefficients found in such references as “Theory of Wing
Sections” by Abbott and von Doenhoff. They are also those found in
Airfoil-Maker.
FLOW AROUND A VERY LONG WING LIFT AND DRAG COEFFICIENTS FROM AIRFOIL-MAKER
37
As the wing gets closer to the ground, flow between the wing and
the ground gets more and more restricted resulting in higher pressure
on the bottom and, therefore, more total lift. Also, the downwash
angle is reduced. The section lift is increased from what would be
measured in the free stream. This effect is governed by the ratio of
chord to height above the runway.
John Denker graciously supplied the drawing of the vortex system In fact, these two phenomena are both at work when a plane flies
and explains that, ideally, both physically and mathematically, a near the ground. The “span dominated effect” reduces induced drag
vortex can have no end. Think of the vortex structure of an airplane and is governed by the ratio of the height above ground divided by
as if it were a smoke ring. The system consists of three parts: the the wing span (h/b). The “chord dominated effect” increases lift as
bound vortex on the wing, the trailing vortices off of each wing, the ground is approached and depends upon the ratio of height to the
and the starting vortex back on the ground. Prandtl’s lifting line and chord (h/c).
the bound vortex are actually the same thing. Of course, there are
vortices shed from other parts of the plane. Also, friction in the air How X-Plane Treats the Ground Effect
will damp out the energy in the starting vortex and in the part of the X-Plane is not entirely a digital wind tunnel which would solve the
trailing vortices that is far behind the aircraft, but don’t follow an equations for the air flow in a neighborhood around the plane. If it
airliner too closely! were it would run a lot slower and cost a lot more. The ground effect
is treated by calculating the lift and drag in free air at altitude and then
Drag on a wing comes from two sources: the “section drag” applying empirical multipliers to determine how they change close to
which was described above and the “induced drag” which is the ground. It is no easy matter to relate the lift and drag calculated
associated with the circulation, the production of lift, and the from the airfoil data seen in Airfoil-Maker. X-Plane takes into account
trailing vortices. Consider two wings of similar design and less than the wind aspect ratio, taper ratio, fuselage interference, and a number
infinite span producing the same lift at the same speed. In theory, of other factors in determining the free-air lift and drag.
and with experimental verification, it turns out that the induced drag
times the square of the span is the same for both. This explains why
sail planes with their very long wings have relatively less induced
drag than do common airplanes. This also explains why induced
drag is reduced near the ground.
38 CPM. V10I4
The ground effect multipliers depend upon the height of the wing
above ground at the point where the lift is centered. This is controlled
by the aspect and taper ratios, the dihedral, and even the deployment
of flaps and leading edge devices.
39
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43
T
he first question one is likely to ask when
faced with a payware King Air aircraft for So, what do we get? First of all, do not confuse this with the
FS2004 is “Why would I buy a King Air when Aeroworx version 1 King Air. This is a major rewrite. Aeroworx
there is one included for free?” It’s a fair question. have modeled five real-world Beechcraft B200 King Airs (the default
King Air is a 350 model, which is just ever-so-slightly bigger). Three
In reply, I would advise that the X-treme King Air
of these have VIP seating configurations and the other two are set
by Aeroworx is as different to the default King Air as up as medical transports. In fact, three of the aircraft (2 medical,
the PMDG 737 is to the default 737. The comparison one VIP) are based on the aircraft used by MedCenter Air, and one
is very appropriate in fact. This aircraft has the care, of their pilots, Chris Frishmuth, was the “consulting pilot” to the
detail and fidelity that we have usually associated project. The other two VIP aircraft are in UN livery and a typical
‘exec’ or charter livery. There is a repaint kit, and some nice repaints
with the large airliner add-ons. Now, that sort of care are already available, such as Jeffrey Yen’s fantastic Australian
and obsession has been applied to GA aircraft in Royal Flying Doctor Service. While you are at it, check out his King
what is perhaps the most detailed and accurate GA Air resources pages and his Round the World flight in the King Air!
add-on yet for MSFS. See http://www.itsnotpersonal.com/fly/
44 CPM. V10I4
Much thought has gone into the aircraft so that even in the 2D
cockpit there is more than expected. Like many other add-on aircraft
there is a VFR and an IFR panel (one for each of the EFIS and
analog versions). The IFR panel moves the top of the panel upwards
and adds another row of instruments below. But a really nice touch
is that there is also a right hand seat 2D panel! So you have a click
spot on the screen that moves you to the co-pilot view and gives
you access to those instruments. This view also exists in both IFR
and VFR modes. So, there are lots of 2D views available to make
access to the instruments as simple as possible. For each of the 2D
views there are many other sub-panels and pop-ups. For example,
there is a pop-up panel for the radio stack and the KLN90B model
GPS. Many of the instruments can be clicked on to appear in higher
resolution if needed. There are a total of no fewer than 22 pop-ups
and sub-panels!
But they are not all needed at once, because they cover both the
EFIS and analog versions. I found that the use of these panels was THE OUTSIDE VIEWS ARE AS BEAUTIFUL AS THE INSIDE VIEWS
so intuitive that I was jumping around with ease right from the start.
There is a set of icons for the sub-panels in the top right corner of the
standard 2D panel and this made the whole thing very easy to use.
It’s typical of the thought that has gone into this plane, and you can
even remove this string of icons if you prefer.
All of the instruments are detailed copies of the real versions, and
there are no generic instruments here. This all adds to the feeling
of authenticity. Each instrument is familiar but you have to learn
its little quirks and differences. The pilot’s operating handbook
contains excellent information on all the instruments.
So, after this brief orientation, the thing that is most likely to
hit you (right in the eye) is just how beautiful this aircraft is. The
developers at Aeroworx have done a fantastic job. It’s not often
that I spend a lot of time in spot plane mode watching myself
fly... but I did with the King Air. I hope that the pictures here do it
THE EXTERIOR MODEL IS SUPERB
justice.
Ready to Fly?
OK. Next step is probably to fly the thing, huh? There is a detailed
pilot’s operating handbook that will introduce you to the problem
of hot starts. Basically, you must not allow fuel to enter the Pratt
and Whitneys (model PT6A-42) engines until the battery has spun
them up to 12% N1. If fuel is added too soon, the burning takes place
with too little flow and the ITT will reach too high and damage these
THE EFIS COCKPIT FROM THE LEFT SEAT. RIGHT HAND VIEW IN 2D MODE
lovely engines. This is called a hot start. If that happens you will be in Added Extras
bad shape because a damaged engine is likely to run hot in the future So, what else can I add? The manual is excellent (provided on
as well! The only option is to visit the Maintenance Module (more their website - so go to aeroworx.com to check it out in advance if
on this below) and ask the guys there to fix the engine, please. It’s you like). It has a good description of the aircraft and all its systems
embarrassing, so try to learn how to avoid hot starts at all cost. and instruments. Checklists are included, of course. The introduction
flights and the manual cover not just what to do and when, but there
A couple of common problems can cause you some distress, and is an explanation of the why as well. I loved this aspect. You will find
I cooked many engines before I learned these simple facts. First, do a section on normal procedures as well as emergency procedures and
not use a CH yoke to start the engines. Use the mouse. Secondly, performance charts. The Quick Start guide is the way to get going.
the Maintenance Module will not work in full screen mode, so go The tutorial flight is very good, but it does include a rather tricky
to window mode before trying to repair your engines. The problem approach and you don’t really want to do that until you are already
with the CH yoke is a curious one. You may think, as I did, that used to the aircraft.
using a lever for the fuel condition and then using E1 and E2 should
allow you to start the engines using the lever. Nope. The obvious In short, I felt that I was really there in the cockpit. I got
thing to try is to start with the fuel levers in cut-off and then get N1 totally absorbed in the procedures and the details. And there are
to 12% in your number one engine. When that happens, hit E1 and consequences for your actions so pay attention to how you do things!
move the lever to the low idle position. All is fine. Now, you may Watch those lovely engines… for that matter listen to the beautiful
expect that E2 would then make the lever control engine 2. But is sounds included with the aircraft. After flying this plane for a few
there fuel flowing now because E2 is at “Low Idle” (where E1 was)? hours I wondered why it was so addictive and convincing. I think
If so, you get a hot start and damage engine 2. If you try to rapidly it’s no single thing but the combination of many. It exudes quality. It
move the lever back to fuel cutoff it does not help as you have still seduces you and lures you into the virtual world. Hear the fuel flowing
introduced fuel into engine 2. I even tried not hitting E2 until I had just before you ignite those engines. Enjoy the stunning views in the
the second engine at 12% N1. But for some reason this failed too. 2D and virtual cockpit. And then step outside and watch this beautiful
Well, I intend to get to the bottom of this, using FSUIPC to find out plane following your instructions.
what MSFS does and when it does it. But the simple solution is to
leave the CH levers applying to both engines and use the mouse to Yes, I loved it. It’s fantastic, You need this one. Trust me. And
adjust the levers separately on the pop-up throttle quadrant. This at US$30 it is one of the more reasonably priced add-ons currently
works just fine. available. The boxed version is published by Flight 1.
The fool-proof way to start the plane without hot starts is to load With the money you save compared to some of the other inferior
the default Cessna and shut it down, ensuring that the fuel is cutoff products out there, you can make a donation to the Australian Royal
with Ctrl + Shift + F1. Then load the King Air and call up the throttle Flying Doctor Service. These guys and gals provide medical service
quadrant. Use the mouse to move the levers on the throttle quadrant outside the cities in remote parts of Australia, covering huge distances
and you will be fine. In fact, I used FSUIPC (registered version) to every day, and mostly in King Air B200 aircraft. They have nearly 50
set a reasonably wide zero region in my CH yoke and then I never of them and make an average of 150 flights per day. Check out their
needed to load the Cessna. As long as I remembered to set the fuel very informative website at http://www.flyingdoctor.net/default.htm
cutoff before loading the King Air, it behaved fine. and feel free to help these folk out. I did.
Service Please… But, back to the King Air. Aeroworx have done a fantastic job. This
The Maintenance Panel enables you to alter realism levels (and has become my favorite GA aircraft, and I will be ensuring I have one
turn off hot starts if you are that way inclined) and also to turn on in my FSPassengers fleet! And, with a lovely right hand panel, it is
or off faults. But the main use is to maintain your aircraft. It keeps ideally suited for Airliner Pilot too. But whatever your thing, VFR or
track of all the flying, the conditions of the engines, the tire wear, IFR, totally spontaneous flight or scheduled airlines, you will find that
oil use in the engines etc. You can top up the engine oil and replace the King Air will win you over. It’s a gem. 4
48 CPM. V10I4
Hi Guys,
”
l Hope UTER PILOT
Thanks.
i c h e a
Michael Hope
“M COMP NSION!
South Africa
N T H
[Michael, Yep good idea. Actually, you probably have already seen the
I N S 12 MOPTION/EXTE
W RI
SUBSC
March 2006 issue by now which did in fact have an article on building
a “boom box” for flight simulation, and highlighting the latest trends
and technology in the computer market. I’m sure that article would
have provided the information you need. We will endeavor to make
this a bi-annual column to keep up with the fast-changing field of
computer technology, and along with our monthly news (which often
announces new sim-related hardware products) and our bi-monthly for this are the AGP and PCIe charts available at Tom’s Hardware website
Hardware Corner columns, you should be kept well up to date with all mentioned above. They get their hands on all the latest (and some older)
the latest gear and technology. I’d also recommend some of the great PC cards and test them against each other using a number of different games
hardware-related websites available online, including Tom’s Hardware at and simulators and collate the results. They then create visual charts which
www.tomshardware.com and AnandTech at www.anandtech.com – both you can use to see how each card or chipset type performs against each
excellent hardware resources. I often also get emails from readers asking other under numerous test conditions. Using this you can quickly see how
about specific video cards to buy, or which one is the fastest etc. To be fast (or not so fast) each card type is. It’s a very handy resource and an
honest, I haven’t used or tested every card on the market… heck, I’d love to essential read if you are looking to buy a new video card to improve your
be able to buy and test them all! But my main source of reference material system performance. – Ed]
Hi Team,
I experience delivery delays to Germany, often receiving the magazine in the issues in digital format (PDF) from some online retailers (currently available
3rd or 4th week of the month. Is there a known problem here? I would love from the PC Aviator download store at www.pcaviator.com/dlstore/ or
to receive them earlier if possible? from Simmarket at www.simmarket.com) are proving a popular option for
Otherwise, the magazine itself is good and I enjoy reading it. Could you some international readers, and allows quicker access to the magazine if
include a lesson on the ILS for me? you are experiencing delays in receiving your print edition. We will continue
to try and improve delivery times to international locations, but please
H. Brandl understand that some parts of the delivery process (usually customs holdings
Germany in particular countries) are beyond our control and often introduce delays of
their own in the distribution chain.
[Greetings. Delivery delays to Europe and some other international Regarding your request for a lesson on the Instrument Landing System
destinations are known to us. They are not so much delays but the result of (ILS), this has been covered in back issues. I’d suggest checking out the
us not being able to employ first class, fast shipping service. Because we are following back issues which have content related to ILS approaches which
a niche magazine and international delivery charges for smaller numbers of you can read about and order from http://www.computerpilot.com/
magazines are quite high it means that we have to employ a delivery service content.php?pid=2
that is affordable without us having to raise the price of our magazine, Volume 2 Issue 2, Volume 5 Issue 1, Volume 7 Issue 6, Volume 8 Issue 8 (ILS
which is rarely popular with readers! Keep in mind that magazines still for beginners).
arrive at regular monthly intervals to all international deadlines despite Note that the earlier issues will have lessons relating to use with earlier
the cover date printed on the magazine and the content is still as current simulator versions. The Volume 8 Issue 8 lesson is a good introduction to the
as it can possibly be given regular lag times in magazine production and ILS and includes an easy-to-follow training flight to hone your skills of basic
distribution. That said, a recent new option to purchase Computer Pilot ILS beam interception and tracking. Hope that helps! – Ed]
BY AL PELLETIER
R
If you have undertaken previous Round ound Robin adventure: This recent addition, Missouri. Missouri was
Robins, skip the next paragraph, jump month we are flying for Southwest added a few months ago. Southwest is now
right in, and have fun. For those who are Airlines. I wrote this article with serving four daily non-stops from Dallas
new to this, Round Robins are published the help of Jonathan Thurston, Dallas Hub Love to St. Louis and four from Dallas Love
with the intent of having flight simmers fly, Manager of Southwest Virtual Airline. to Kansas City”
look at the scenery, refresh our geography, This VA is one of the best organized VAs
practice our cross country navigation, I have ever seen. The pilot resources are Jonathan suggested we fly from Dallas to St.
perform approaches at different airports second to none, and I found all the needed Louis, then on to Kansas City and back to
all over the world, and have some FUN. material in there, like approach plates and Dallas. That’s what we’ll do!
In the message, you will be receiving SIDs/STARs. You must pay them a visit at
info like: airport departure and runway http://www.virtualswa.com/home.php Great add-ons for this flight:
number, VORs and NDBs enroute, two You will find it well worth the time. Most freeware files can be found at
or three middle airport destinations, for www.flightsim.com or www.avsim.com
VFR or INST approach, and back to your Jonathan raised a point about some very
point of departure (Round Robin). You interesting rules governing the Airlines in Aircraft and panel (Payware):
will also be given ILS and LOM freq., the USA. He writes “The route that I am I used the awesome PMDG Boeing 737-
minimums, procedures etc. and a little going to suggest ties into the real world 700. The 737-700 are used by Southwest.
background on the geography of the area. Southwest Airlines and their recent battle You can check PMDG products at:
After you fly a few of these, you will have a with American Airlines in regards to the htttp://www.precisionmanuals.com
much better command and understanding Wright Amendment. The Wright Amendment 0C2A3
of the different types of published limits any major carrier from flying from Scenery (Payware):
procedures. You will learn to handle a lot Dallas Love Field to any state outside I enhanced the US terrain with FSGENESIS
of information in a very short time, while of New Mexico, Oklahoma, Arkansas, textures, which can be found at
still maintaining control of your aircraft. Louisiana, Mississippi, Alabama, and the http://portal.fsgenesis.net/
50 CPM. V10I4
51
52 CPM. V10I4
Second leg: turn to 24,000, track the ST. LOUIS VOR elevation 1026, RWY length 9500).
to on top and establish on the 297 radial of • Over the BQS VOR turn left HDG 196,
St. Louis (KSTL) the STL VOR (might be a bit tight but it continue descent to 5000. Dial in and track
>>> Kansas City (KMCI) works). the NAPOLEON (ANX) VOR frequency
Approx 247nm. • Once established on the STL 297 radial, 114.00 to on top.
dial in and track the MACON (MCM) • Over the ANX VOR turn right HDG 252
• Clock to 1500L. Weather 2500 Overcast VOR frequency 112.9 to on top. to the SPICY INT and intercept the LOC
Tops 12,000 8/8 Cumulus, moderate rain, • On top the MCM VOR turn left HDG 265, (about a 31nm run).
wind 300/15G18. begin descent to 8000. Dial in and track • Continue with the approach.
• Dial in the ST. LOUIS (STL) VOR the BRAYMER (BQS) VOR frequency • 5nm back, you are cleared for a full stop
frequency 117.4 and set course 297 on 111.2 to on top. to RWY 1R at Kansas City airport. Check
your NAV1 OBI for an OZARK THREE • Enroute, dial in the LOC I-PVL frequency gear down and locked.
departure. 110.75 and set course 008 on your NAV1
• Taxi to and T/O RWY 27, right climbing OBI in preparation for an ILS to RWY Land at Kansas and take first left
1R at Kansas (actual RWY course 008, available taxi to the terminal area.
53
54 CPM. V10I4
I must add some more information to help me with the route and make this 1. Quotes and photos from Airways magazine
about Southwest Virtual Airline interesting for our readers. are courtesy of and with permission of the
www.virtualswa.com Thanks guys! Job well done and I might Editor. Many thanks!
become one of yours, once time permits. 2. To Chris Squire for test flying the route.
The infrastructure of this Virtual Airline I would like to add a little advice to our Chris is a retired military pilot with over
is just amazing. Everything from the readers by suggesting not to commit 12,000 hours of flying time.
Pilot’s Lounge to the Route/Destination yourself to a VA unless you can dedicate the 3. I use FSNavigator for all my flight planning,
resources (which includes maps, navaids, time. VA’s are very rewarding but you must a courtesy of the FS Navigator team.
flight planning, airport information, route be able to live up to the commitment and 4. To Justin Tyme (FSGENESIS) and to Ruud
maps and more) can be found easily on expectations. Should you decide to do so, Faber (www.fscene.com) for the great
their website. Yet, as it is usually the case, you will find it very interesting and a great terrain textures that make my writing so
this VA isn’t shrouded in secrecy and way to learn about what it is like to be part much more enjoyable.
most downloads are available to regular of an Airline. 5. To the Robert Randazzo and the PMDG
“Joes” like yours truly. I was able to get team for complimentary copy of the 737-
all the needed information about my route, Al’s thank you box: 700. Just awesome!
right there on the website, which is an 6. To AVSIM and FLIGHTSIM.com for being
unsurpassed kind gesture on their part. The Without the people below and our there!
CEO, Shawn Anderson, took the time to payware/freeware designers, I couldn’t 7. To Southwest Virtual Airline for their help
write me and explain a few issues I was write these articles. So my sincere thanks and making the Pilot Resources available.
having. Ditto for Dallas Hub manager, to all those and to flightsim.com and
Jonathan Thurston, who also took the time avsim.com Cheers and keep on reading Computer Pilot
Al 4
55
Y
ou have a grip on your radar modes, as
explained in last month’s issue... You know
the parameters of your missiles and you can
fire the cannon with deadly effect… You have bought
the big watch; you talk with your hands and walk
with a swagger. It’s time to start the kill-fest!
“The Lone Wolf is Dead-Meat”
There is no truer statement in air warfare.
A lot of people think that being a fighter pilot is like being a lone
wolf, one of the “Few” of Battle of Britain fame. Modern fighter
pilots, however, need to operate in a team as never before. The threats
facing them in a contemporary battlefield are great. Sophisticated
ground radar defence networks tied to high-tech surface-to-air
missiles are just some of the pieces of the deadly chess board that is
the modern aerial battlefield.
56 CPM. V10I4
57
Formations
Formations have been tactically important in air fighting since World
War II where the Luftwaffe “Finger four” formation proved itself a very
flexible and efficient way to keep an aerial fighting force in the vicinity
of each other without causing the members of the formation to lose
situational awareness by the simple act of station keeping. The RAF
learnt this to its cost early on in the Battle of Britain where many pilots
were shot down because they were fixated on the leader of their own
squadron formation instead of checking their six.
58 CPM. V10I4
JUST
PLANES
As you can see, the realism factor can be as real as you wish to
make it in Falcon 4: Allied Force. It is a classic program with an
unmatched pedigree that goes back to the very dawn of combat
flight sims. Lead Pursuit has done an excellent job in F4AF. Whether
you are a newcomer to the Falcon 4 family or a dedicated long term
fan such as myself, this newest version will supply many hours of
aerial combat bliss.
When you return from a mission, hitting “inbound” starts the ATC Practice using those radio commands and utilizing the resource of
recovery procedure. You will get vectors to land, but bear in mind you your fighter and support teams and you will invariably achieve greater
may not be first in the queue for the long strip of bitumen. success in your combat endeavors. 4
59
W
hen I bought FS4, my total aviation a constant battle and I couldn’t land it to save my life! Like allnovices
knowledge comprised the Wright I blamed the aircraft not the pilot, and apart from an epic flight from
Chicago to Boston, in which I had about 5 attempts to land from a 20
Brothers, the things with wings you went
mile radius home-made missed approach procedure, I gave up and
in on package holidays (which all looked the same), went back to the gentle Cessna.
Spitfires, Hurricanes (which looked the same),
Lancaster and Wellington Bombers (which didn’t - I Over the years I have learned a bit more, and with a formal pilot’s
can count!), Biggles, Douglas Bader, and Guy Gibson training course, almost 3000 combined real world and flight sim
hours, and a few books, I can now fly most aircraft that I find in FS
(and Kenneth More, but he was an actor who seemed or on the Internet, and have worked out a routine for discovering
to always be a pilot in the many British black and their flight characteristics in the absence of proper documentation.
white movies about the Second World War). You can try my way or, alternatively, buy a copy of the genuine Pilot
Operating Handbook available for many aircraft on the Internet.
Armed with this encyclopedic knowledge, I think I had about 5
hours total time in the Cessna 182 on FS4, and a similar number of I would never claim that my method is the professional way to
crashes when I decided to have a go in the Learjet. Whoa! This thing tackle the subject though. Real World Test Pilots start off with a lot
wasn’t an aircraft, it was a spacecraft with an evil sense of humor. It more basic data built up from wind tunnel, simulator and other testing
was at 45,000 feet before I could blink, I couldn’t fly it level without information so that, like the 2005 maiden flight of the Airbus 380,
60 CPM. V10I4
The Twin Otter was certainly lively on the ground. It was impossible
to taxi at a safe speed without constantly opening and closing the I took the first of a number of screenshots to capture the essential
throttles, until I discovered an auto-taxi control which could be set data of fuel flow, turbine torque, climb rate, airspeed and pitch
to maintain a sensible taxiing speed. I discovered with some alarm attitude. In real life, there would be an Engineer writing down these
on the tiny main apron at Gloucestershire that she wouldn’t hold on numbers, or more likely these days, an array of data loggers. I lowered
the brakes at maximum power, so I had to be careful not to exceed the nose, reduced prop rpm to 83% and aimed for 125 knots.
the recommended engine run up power setting – except that it wasn’t
documented. There was a line in the after-start checklist to cycle
the governors at 1600 rpm. But the propeller rpm instruments were
calibrated 0-100%.
The first test flight would also explore the configuration in the
climb, the cruise and descent. Internet sources indicated that the
normal cruise speed at MAUW was 130 knots indicated at 11,000
feet. A commercial pilot I know said that 145 knots was more
common. The final phase of the flight would explore the approach
configuration. The second test flight would explore some of the
extremes of the flight envelope – slow flight, stalls, engine failure etc.
CLIMBOUT AT 125 KNOTS
I flew these test flights by hand and you might well ask “Why not
use the autopilot to maintain the flight profile you are testing?” Hand
flying is better for learning how the aircraft flies because you learn The checklist mentioned reducing prop rpm to 70% for the climb and
the subtleties of how much yoke movement produces what effect, cruise, but even at fully coarse the gauge still indicated 83%. Climb rate
and how many clicks of the trim button will compensate for a certain reduced to around the checklist recommended value of 1600 fpm.
61
62 CPM. V10I4
enclosed the annunciator panel. This was important for VFR flight, Reducing fuel flow to 56 USGPH established a 500 fpm descent at
because setting 145 knots in future would be simple. Set 62 USGPH, 145 knots. A little less power, lowering the nose to keep the airspeed
add elevator control input to put the horizon in exactly the right place, at 145 knots, and the rate of descent increased to 800fpm (Power +
and trim - the old “Power – Attitude – Trim” mantra in fact. It took a Attitude = Performance again).
similar amount of time to find the settings for 130 knots.
In this case I noted that the horizon was just above the bottom of
the annunciator panel, a degree or so more nose-high than at 145 To descend at 130 knots, power had to be further reduced to 35
knots. I came to the conclusion then, that 145 knots was the more USGPH, and the aircraft pitched down a little more to maintain
probable normal cruise speed. I used the Altimeter “10s” window to 800fpm descent. This was an important exercise to master for hand-
adjust altitude to within ± 20 feet and stable for three minutes before I flown ILS approaches where maintaining the glideslope requires
was happy to move on to the next test. constant small changes of pitch and power.
Now for descents, of which there are several kinds; cruise descent, For the approach I had to find out what happened when I added flaps
normal descent, powered approach to land, to name just three. I was into the equation, for flaps generate both extra lift, allowing safe flight
aiming for a rate of descent (performance) of 800 feet per minute. I did at lower airspeeds, and extra drag. Here again I cheated – or perhaps
a brief check on the cruise and normal descent – the difference could be the term “shortened the test schedule” would be better - by setting up a
argued, but cruise descent is probably no greater than 500fpm descent 10 mile approach from 3000 feet, saving the flight and resetting to that
rate, maintaining cruising speed, whilst in the Twotter, normal descent position after each test. I flew the whole approach at least ten times,
rate was considered by those who know to be 800fpm. starting with no flaps, and then adding in flaps in stages.
63
ILS FLAPS 15
ILS FLAPS 20
SLOW FLIGHT
64 CPM. V10I4
DIVING IN TO BARTON
STALL CLEAN
Good Old George!
This extensive testing took about 4 or 5 hours in total, but was
Typical of the unrealistic flight model in FS, trying to pick up the wing very satisfying. I could now set up the aircraft by numbers and
with rudder just made the aircraft turn, and lifting the dropped wing with achieve a repeatable stable performance. These experiments can,
aileron she should have snapped into a spin, but didn’t, she just slowly of course, be carried out for any aircraft to build up a table of
picked up the drooping wing! What was realistic though, in all this performance like that below.
wallowing around, was the dramatic loss of height – almost 2000 feet in Of course, if this is too much like hard work, just let George do it
all, but with standard recovery, she was flying again immediately. for you!
I then tried a stall at 30 o of flap. The airspeed fell away to 55
knots but there was no wing drop, just a wallowing about and the The Results
aforementioned dramatic loss of height. Torque KIAS Pitch Flaps Climb/
Desc
Takeoff: 50 95 +14 0 2000
Climb: 45 125 +11 0 1600
Cruise: 40 145 +03 0 0
Cruise: 23 130 +04 0 0
Descent: 31 145 +01 0 500
Descent: 20 139 -02 0 800
Approach: 29 110 -02 15 800
Final: 20 100 -04 20 600
Final: 24 98 -06 30 600
Final: 37 98 -07 37 600
65
Gliding Theory
W
hat is a glider? Many pilots ‘flying the
heavies’ have some experience in gliders,
often early in their careers. A glider is
a heavier-than-air aircraft NOT fitted-out with an
engine. Before a glider is capable of free-flight at
a safe height above the ground, a glider must be
launched by being accelerated (by a tow-plane, or a
winch) along the ground to reach flying airspeed, and
pulled up to a suitable height above the ground before
the glider pilot releases the glider from its launching
cable. This removes the glider from the launching
cable and any power provided by an engine, e.g. from
a tow-plane, or an engine-driven winch and cable.
The glider pilot can then fly the glider freely (without
power/thrust) and maintain a suitable airspeed by
lowering the nose and descending the glider through
the air. TOW-PLANE AND GLIDER
66 CPM. V10I4
The club member could show you a typical glider and a typical
tow-plane used for aero-towing to pull your glider up to a suitable
height above the ground, or an engine-driven-winch with a towing
MY OWN EXPERIENCE cable, if used.
EXPERIENCING DIFFERENT GRAVITY- AND ACCELERATION-FORCES CLUB MEMBER SHOWING YOU A GLIDER
67
LIFT
THRUST
DRAG
WEIGHT
A suitable powered aircraft (like the one shown) may be used for
aero-towing. The engine must be powerful enough to oppose the
normal DRAG, plus the extra DRAG caused by accelerating the
glider on the ground to takeoff airspeed, and carrying the glider up
to a suitable height-above-the-ground where it can be ‘released’ from
the tow-cable for free flight (i.e. without thrust). The three following
graphics show:
68 CPM. V10I4
TOW-PLANE GLIDER
LIFT LIFT
INCREASED
THRUST
WEIGHT WEIGHT
AERO-TOWING A GLIDER
Immediately after the glider is released the tow-pilot normally After the glider-pilot has released the towing-cable, the glider has
turns away from the glider’s projected flight path, closes the throttle, only three forces acting on it (i.e. Weight, Lift and Drag – i.e. without
and descends quickly for a landing – making sure that the trailing Thrust). The same applies to the tow-plane after the tow-pilot has
tow-cable does not meet and get tangled-up with any obstacles - like reduced the thrust to descend quickly. In a glider there is no throttle
powerlines, trees, etc (which would be bad news for the tow-pilot). or thrust lever to worry about, because it has no power/thrust! This
means that your studies about gliding do not require much knowledge
of engines and their power/thrust production. This does not apply to the
tow-pilot, because he/she must operate the powerful engine correctly.
RELEASED GLIDER
TOW ROPE
TOW PLANE
69
Aerobatics
Aerobatics in a glider can be great fun – like a ballet with graceful
movements, and silence. The tow-plane must be strong to carry the
glider high enough to release it at sufficient height above the ground
to dive the glider down to reach aerobatic speed for loops, rolls, etc.
The glider-pilot can trade height for airspeed, but aerobatics may only
be flown at high levels - for safety reasons! You always need a lot
of height to recover from unusual maneuvers. You should certainly
practice your aerobatics in your simulator first.
Airbrakes
Many gliders have wings fitting with plates of ‘airbrakes’ which
are retracted within the wings for normal low-drag flight. Low-drag
is good for takeoff and climb and in normal gliding when you want
to glide at a high airspeed, and stay up at altitude as long as possible.
Sometimes, however, you may want to slow down quickly and/or
descend steeply. To quickly decrease the airspeed and/or steepen the
GET STRAPPED-IN! descent the pilot can increase the drag markedly by extending the
airbrakes by using the airbrake-lever in the cockpit.
CONTROL
COLUMN
AIRBRAKES ON A GLIDER
The extended airbrakes will disrupt the airflow over and under the
wings resulting in increased drag. The airspeed will decrease, or the
RUDDER
pilot could lower the nose to maintain airspeed, and therefore increase
PEDALS the angle/rate-of-descent. Using airbrakes effectively can help you to
control airspeed and descent on an approach over trees for a landing
TO CONTROL PITCH-ATTITUDE AND BANK-ATTITUDE on a short field.
70 CPM. V10I4
Conclusion
Knowing a little about gliding helps all pilots. You will learn disrupt the smooth airflow over the wings, therefore decrease lift and
something about teamwork (e.g. with the ground staff who increase drag. A jet pilot can use the spoilers to decrease airspeed
support you in the set-up and preparation for the takeoff; the flying quickly and/or increase the rate-of-descent.
connection between the tow-pilot and glider-pilot; the performance
of different aircraft), and also something about the unusual airbrakes. In my opinion, every pilot should have at least one flight in a glider.
Modern jets do not use airbrakes (which can cause a dramatic
pitching effect), but use spoilers which can be extended smoothly Best Wishes
on the upper-surface of the wings, with no dramatic effect, and can Charlie Victoria 4
71
S
eaplane… Just the word makes the average Water-based aircraft date back to the early days of flying. In
fact, the first seaplane took to the skies in 1910 along the shores of
pilot’s eyes glaze over. Their mind wonders to Martigues, France. Henri Fabre powered his “Le Canard” hydravion
thoughts of tropical breezes, landing in remote (i.e. seaplane) above the semi-protected waters of the Gulf of Fos.
parts to do some camping or perhaps touching down Seaplanes actually have a big place in aviation history. In truth, the
in pristine waters to cast a fishing line right from first scheduled “airline” flight occurred in a Benoist seaplane in
January 1914. Tony Janus flew this small craft between St. Petersburg
the aircraft itself. While the unique serenity that
and Tampa, Florida, inaugurating the short-lived service. Lest anyone
goes along with flying seaplanes can not be fully has forgotten one of the most amazing aircraft ever built, Howard
experienced through flight simulation, float simming Hughes’s “Spruce Goose,” was a seaplane. Flying boats have kept
can be a fun side track from the mundane world of their popularity even unto today, especially in areas of the world
runways and taxiways. Taking it a step further, some where they are the only form of fast transportation available.
of the seaplane flying that can be accomplished with Flight sim users will notice a few advantages of hopping aboard a
flight simulators can be helpful to learn operations seaplane. First and foremost, there are no fixed runways with which
used in real world seaplanes. to deal. It does not matter which way the wind is blowing because,
72 CPM. V10I4
So which should a new seaplane flyer try? Well, hull and float
THE TANK IS EMPTY AND NOT A PIECE OF LAND IN SIGHT. NORMALLY aircraft each have their own advantages and disadvantages. Typically,
THIS WOULD BE A BIG PROBLEM OVER WATER, BUT NOT SO BAD WITH A hull aircraft are more forgiving for nose-low landings. Floatplanes
FLOATPLANE. YOU CAN LAND IT FAIRLY SAFELY IN CALM SEAS, BUT YOU tend to flip over if the nose is not held up high enough on landing.
JUST HOPE THE COAST GUARD RECEIVED YOUR MAYDAY CALL!
But, float aircraft often sit up higher on the water surface giving
improved visibility and keep the aircraft above the water. Hull types
Within the broad category of seaplanes there are several types get rather intimate with the waves in heavier seas which can be
of craft, with the distinguishing feature being the type of “landing problematic. But considering that water conditions can not be set
gear.” Aircraft with two pontoons, or floats, are called (big surprise) (except in X Plane), dealing with truly rough water is not a concern.
“floatplanes”. An example of this would be Microsoft Flight Simulator To make a long story short, either is fine to start out with, as long as
2004’s Cessna Caravan on floats. Seaplanes without floats have a boat- you’re aware of the particularities of each model.
like hull on which they land which is an integral part of the aircraft
fuselage. One such example is a Grumman Goose. A clever attribute of
many seaplanes is that they can land on hard surfaces and on the water.
These are called “amphibians” after the good old frogs and salamanders
that do so well both in wet and dry environments. In fact, both the
Caravan and Goose are amphibians. Each has retractable landing gear
– up for water operations, down for land. A plethora of free seaplanes
are available for download from the internet.
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UP, UP, AND AWAY WITH A FEW NOTCHES OF FLAP AND FULL POWER.
NOW, WHERE WILL TODAY’S ADVENTURE TAKE US?
All takeoffs are made with the water rudders in the up position.
The reason for this is because, in real seaplanes, the tail rudder and
water rudders are not typically aligned just right. In theory, the water
rudders could command the nose to turn while the pilot tries to
counter with the aerodynamic rudder. In the end, the two devices may
end up fighting each other. Even worse is if the two aren’t rigged right
and you touchdown on landing thinking the rudder pedals are neutral.
THIS RIDGE IMMEDIATELY IN FRONT OF OUR APPROACH PATH TO
A slightly canted water rudder can make things rather disturbing (and LANDING MAKES IT MORE DIFFICULT TO JUDGE THE ACTUAL HEIGHT
scary) as soon as it digs into the water. OF THE RIVER SURFACE BELOW OUR AIRCRAFT.
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T
o
M
(
USING THE AID OF THE AIRCRAFT SHADOW, YOU CAN BETTER JUDGE
AIRCRAFT HEIGHT ABOVE WATER AND ‘FLARE’ FOR THE TOUCHDOWN.
Landings are made with partial to full flaps (partial flaps ensure a
higher nose attitude, reducing float dig-in risks) and water rudders up.
The best way to set up to land in flight sim is to get within about 50 WHO WANTS TO LAND ON RUNWAYS WHEN THERE IS BEAUTIFUL
to 100 feet of the water and then pitch up and set power to establish WATERWAY SCENERY LIKE THIS JUST WAITING TO BE EXPLORED
a very slight descent, i.e. 50-100 feet per minute. This will obviously AND UTILIZED?
take up lots of water space, particularly since you may have to
maneuver around terrain to get to a good landing spot. If space is an
issue you can fly along a shoreline or make your approach to cross a Conclusion
shoreline immediately before touchdown to help with reference, thus Seaplanes can really be a refreshing change to the monotony of
reducing water run distance. However, water near the shore in flight land-based flying. Exploration of the Bahamas, the Azores and remote
sim may not be “deep enough” for use. Once on the water bring the lakes takes on new meaning when flying a floatplane. Try departing
power to idle and gingerly pull back on the elevator. This will slow from Long Beach, California to fly out to Catalina Island and land in
you down until you come off of step. You’re ready to taxi to your the waters just off shore of Avalon. Taxi a short distance and you’ll be
parking spot. If you’re in an amphibian you can extend your landing nestled in one of the prettiest spots in the world. So go ahead and get
gear once at taxi speed to go ashore to unload your passengers or to some salt and water in your hair. Strap on your sea-wings for some
shut down. flights of discovery! 4
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“A
lbany approach, 53Golf (since we were already in
contact with Albany approach, the abbreviated call
sign was sufficient) is declaring an emergency.” “53Golf is cleared to the Albany airport, any runway, say preference.”
“53Golf, Approach, say nature of emergency and your intentions.” “Approach, 53Golf would like ILS 1 and vectors to a few miles
outside the outer marker please.”
“Approach, 53Golf has smoke in the cockpit and needs to land
immediately.” “53Golf, cleared as requested, turn right to 350, descend and
maintain 2500 until established on the localizer.”
“53Golf, winds are 030 at 5, visibility 8, ceiling at 850, do you
require the equipment?” “Approach to all traffic in the vicinity of Albany, the airport is now
closed, emergency in progress.”
The “equipment” is a euphemism for crash and fire trucks and
ambulance, but “equipment” sounds less alarming. “53Golf, Approach, switch to tower at 119.5 if able, otherwise stay
with me.”
“Approach, negative on the equipment, we have the smoke more
or less under control but still need to land ASAP.” “53Golf switching to tower and thanks.”
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THE SCREENSHOT IS THAT OF A CESSNA CARAVAN AMPHIBIAN LANDING ON LAKE MICHIGAN, JUST TO THE EAST OFF (LATE) MEIGS FIELD.
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Rather aptly named, don’t you agree? We are now getting into it will get you turned around in a hurry. For instance, if you do that
mountain flying, which is a whole chapter, not to say library in in a Cessna-182 at 90 kts IAS (Indicated Airspeed) you can get a
itself and there are many excellent books, texts rather, on that complete course reversal in about 12 secs. That explains why you
subject. Also the AOPA (Airplane Owners and Pilots Association) don’t have to worry much about losing some altitude. Even at 700
has as part of its ASF (Aviation Safety Foundation) some very ft/min, you’ll only lose 140 feet and you shouldn’t be that close
interesting and worthwhile articles on its website - www.aopa.org. to the ground to begin with. Don’t forget to roll out aggressively
Some sections on that website are accessible to members only, but too, otherwise it becomes self-defeating. Try it, and you may be
even if you are just a sim pilot but take your “flying” seriously, amazed how fast you can actually maneuver that usually so docile
you’d do well considering a membership. In the meantime we have GA airplane. If you want to try that in real life don’t get yourself
been getting closer to the “point of no return”, a term that speaks in a “I’ve got to do that right now!” situation, but at a safe altitude
for itself, although among mountain flyers it has a well defined and with elbow room to spare. Fly it with a co-pilot and watch it on
meaning, i.e. the point from which you can no longer reverse a moving map display so you can see how tight that turn really is,
course, with the engine at idle, without touching the ground. The while the other pilot does the maneuver.
canyon turn is not a gentle maneuver! Agressively, with rudder
and ailerons, roll into a steep bank, 45 deg at least, and pull hard As you can see there is much more to sim flying than routine stuff,
on the yoke and let the nose fall through. Don’t try maintaining going from A to B, dealing with weather, etc. You can make even sim
altitude or you’d go into an accelerated stall most likely. Done right flying rather exciting! 4
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