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Computer Pilot Magazine 2006 01
Computer Pilot Magazine 2006 01
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A PC AVIATOR PUBLICATION
CLASSIC FRAMES
Jet Engines Need Not Apply!
AIRCRAFT WORKSHOP
Editing the Aircraft CFG Part II
MUD MOVING IN THE VIPER
More Muscle Tips
GOOGLE EARTH…
FS Applications
M I C R O S O FT F
N ERY F O R
TO - S C E
C P H O
A L I S TI
P E R -RE
HY
S
ay goodbye to boring default scenery pixel (MegaCITY titles). It’s the real world water. Our hand etched coastlines and shores
forever! MegaScenery and MegaCITY teleported into Flight Simulator Scenery. 5 mean that bodies of water such as lakes
transform your Microsoft Flight meters per pixel means that you can even maintain their “water properties”. So you can
Simulator Scenery World from artificial… to see the rooftop on your own house. Fly VFR land your float planes on them
REAL! MegaScenery is created from satellite like you’ve never flown it before on a PC • Relocation of default FS2004 objects to
images and aerial photos. What you get simulator. correct location. That’s right MegaScenery,
is not just a recreation of the real world • Day and Night Scenery. Soar and explore upon installation, will relocate default FS2004
but instead the actual real world ported the real world - during the day and at objects to their absolute correct geographic
into Microsoft Flight Simulator 2004 for night! co-ordinates.
simulated flight over a world that’s so real • Winter Scenery too! In selected areas, • Faster Framerates! Yes, your Flight Simulator,
you’ll be amazed! where required by geographical location, with hyper-realistic MegaScenery, will run
you also get realistically rendered snow smoother and faster than the default artificial
MegaScenery and MegaCITY let you experience covered scenery. e.g. MegaScenery New scenery.
all the landmarks and features of the area York. So you’re getting up to 3 sceneries in • Developed specifically for Microsoft Flight
covered and enables you to fly real VFR – Day the one package. Simulator 2004
and Night. • Improved Autogen. We replace default • Printed full color aeronautical charts, bound
FS2004 autogen scenery with our “more- printed instrument charts and a sizeable
Here’s what you get when you’re flying correct” version. manual with professional flight lessons. (Full
MegaScenery…. • Hi-resolution DEM (mesh). While Kit Versions)
MegaScenery is so realistic that you don’t • A total value packed, realism transforming
• Hyper-realistic satellite scenery at 5 meters need hi-res mesh - our recent releases scenery product For Microsoft Flight
per pixel (MegaScenery titles) and aerial incorporate hi-res mesh at 30 meters. Simulator that you wouldn’t think was
photos recreated from 1 and 2 feet per • The list goes on... You also get realistic possible for such a low price!
ALSO AVAILABLE AT THE FOLLOWING RETAILERS IN THE USA - FRY’S ELECTRONICS AND MICROCENTER STORES.
© 2005 PC AVIATOR INC, AEROSOFT AUSTRALIA PTY LTD. MEGASCENERY AND MEGACITY ARE DEVELOPED BY AEROSOFT AUSTRALIA PTY LTD AND PUBLISHED BY PC AVIATOR INC.
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REVIEWS
22 TweakFS’s TweakFS Utility Collection
30 Things-To-Come’s Lunar Pilot
48 RC Simulation’s VoxATC Deluxe
62 eDimensional’s AudioFX Force Feedback Gaming Headset 58 MUD MOVING IN THE VIPER: 102
Part II of Mike Glynn’s tutorial on Mud-Moving in the Viper will surely please the
10 CLASSIC FRAMES jet combat fans in this month’s issue. Learn how to hit targets with pin-point
Francois Dumas takes a leap back in history and finds an awesome classic accuracy using Maverick and HARM missiles, and a few rocket pods as well.
collection of aircraft designed by a dedicated sim family headed by the Lyons
clan and assisted by many other classic aircraft fans. 66 GOOGLE EARTH REVEALED!
It’s a “search engine” that uses satellite photos. Using Google Earth you
16 FREE FLYING IN NEW ZEALAND might be able to spot your own home as seen from space, and in pretty high
resolution, but Chuck Bodeen shows how this amazing tool can also be used
effectively for flight simulation purposes.
They are calling it the new “Hollywood”, but New Zealand offers more than
just rolling and rugged landscapes for movie sets, it is also an ideal place to
fly for the VFR pilot if you are looking for challenge and sightseeing options
all rolled into one. David Wilson-Okamura explores these southern hemisphere
islands in Flight Simulator.
34 “WHO’S IN CONTROL” SERIES CONTINUES No, not your mental variety. These are weather depressions, and they can be
We continue our series on the matrix of Air Traffic Control. This month we look deadly to the pilot, passengers, or any aircraft that comes in contact with
at the juggling act that is Approach Control. The challenge of ordering aircraft them. Learn why they are so menacing, and why good pilots avoid them like
into neat lines for handover to Tower for landing. the plague!
T
his is a story about classic planes (for Lynn and Bill Lyons live in Moline, Illinois and have six adult
Microsoft’s Flight Simulator series) in the children and seven grandchildren. They create and sell Microsoft
sense of old but gold, i.e. made a long time Flight Simulator add-ons under the name of Custom Classics (for the
FS2004 platform). Besides her Custom Classics duties, Lynn is also
ago, and well remembered, but not only in that sense.
involved in caring for the elderly and handicapped which keeps her
It is also about two people. Two people who design, very busy. Bill, retired after 27 years in the US Dept of Defense, now
build and have sold these planes for many years. devotes his working hours to Custom Classics, which is obviously
Their ‘operation’, and above all, their dedication to much more fun!
the customers is a ‘classic’ in itself!
That, my dear friends, doesn’t reveal the whole truth, of course,
since Bill is a very modest person, and one of the true gentlemen
Who am I talking about? in this ‘industry’. What attracts me personally is the way they have
Lynn and Bill Lyons of course… the owners of always ‘done business’, even more than the choice of products and
Custom Classics. the way these are made.
The Lyons’ ‘Custom Classics’ is an artisan sort of company, making aircraft and
If you’ve never heard of them, then that is okay. It means I have scenery models since FS2000 (and probably longer, but my memory is
the opportunity to make you aware of these very special people in quickly fading these days). They do not publish a new flashy box every
the flight sim world. And if you do indeed know them, as I expect, month, they do not charge US$39 to $50 (yikes) for one of their planes,
you still might discover some things you didn’t know, or classics you and they are not trying to become one of the major flight sim publishers.
never knew they had crafted. Nope. Lynn and Bill make aircraft they like and stick to the style of
building business they choose. And that is what I admire most in them.
First of all, let me print a few lines I received from Bill when
asked about himself (yes, sometimes a writer’s job can be made a There is one other very significant fact that needs to be mentioned
little easier too): here. Although the Custom Classics aircraft are always very
10 CPM. V10I1
reasonably priced (at US $12.50 each), Lynn and Bill made it now By using the ships rudder and sail combinations you can sail at a
customary to release their payware aircraft as freeware at the end of pretty shallow angle to the wind so you can steer over to the static
the ‘flight simulator’s life’. That is, they have sold their products for boat and then down to the buoy. Don’t get sucked over the edge of the
12 to 18 months, or a little longer, and then by the time everybody is falls! Anyway, when you want to go upwind (wind should always be
kind of starting to think about a new version of Flight Simulator, they set for 14knots) come about and dump some or a lot of sail or you’ll
release the titles for free and upload them to the most popular flight capsize! Start the auxiliary engine with M++ and cruise back to the
sim websites with freeware libraries. dock. Because FS2002/4 water is “sticky” it takes more power to get
moving and then back off on the throttle or you can add a little sail to
And so this is where you can obtain most of the products I will hold it back. Kinda fun to play with them and balance the two factors
mention in this article, instead of on his old website, which has now while sailing.”
been changed into the Golden Age website. But that’s another story.
Now does that sound like fun or what? I can tell you, ever since Bill
The Custom Classics series started adding vehicles and boats to his packages I’ve traveled many
So what kind of planes can you expect to find when doing a search miles outside aircraft through the FS2002 and FS2004 landscapes.
on Bill Lyons? One of the first packages that comes to mind, published
not long after FS2004 appeared, was the Piper Cub. Yes, there is a Cub What more do we have? How about a Grumman Goose flying boat?
in the default Microsoft product, but the Lyons one is quite different. To One of my all-time favorites is this little shoulder-wing, twin-engined
begin with, it adds a few liveries to this wonderful little American plane water rat. Unzip this package into your FS2004 folder and you get not
unlike the default MS offering that comes in one color only, yellow. one Goose but eighteen other aircraft to go with it. A whole set of AI
Although it is my favorite color for a Cub, it is nice to have a whole planes accompany this wonderful model, adding artificial air traffic of
bunch of others. Since this is one of the planes best known to mankind, the era. And again, there is something special for you of course, like a
and of course a true ‘classic’, there were many types and liveries and it radio inside and a choice of classic music to play while you soar over
was used extensively throughout the world. Umm… “was”? It still IS the waves enroute to your next tropical destination. Or how about the
used extensively throughout the world, pardon me! functioning windscreen wiper, additional rain effects, icing when air
temperature drops below freezing? The list goes on. You will also see
And the Custom Classic Piper has more. There are, in fact, a few a humming bird twitter around, your girlfriend walking on the jetty,
different versions. One on wheels, yes, but also a float version. And my dolphins jumping out of the water, and more.
favorite is the model on skis (as you may know, I fly tail-draggers on
skis myself sometimes, and this version has seen a lot of use over the Other Goodies
past 2 years). Another one of the typical ‘Lyons inclusions’ are these nifty little
add-ons included with all of their planes:
Alright. Nothing special so far, right? Anybody can use FSDS2 and
build any aircraft for FS2004, no big deal, right? But, this is where • There is a little file included that ages the roads and tarmacs to look
things start getting ‘different’. Lynn and Bill have never published more real and period authentic.
‘just’ one aircraft in a single package, and this is no different with the • There is a little program included that eliminates the red brakes
Cub. Not only do you get a wonderful aircraft in many liveries and messages.
various versions, but also included in the package is a Jeep. Yup! Hop • There is a folder with replacement sun corona that makes the sky
in and drive around the FS landscape. You can turn on the lights, put brighter and more realistic.
the top up, add the passengers and trundle off-road to see the sights.
Oh, and did I mention the changed water textures and waves that
One thing to bear in mind is to turn on ‘autorudder’ when driving are also included? That’s another ‘bonus’ with these packages.
the Jeep. It makes life a bit easier. You can put the old top down by
pressing the ‘O’ key. And you can even honk the horn by pressing F5 All of Bill’s packages have a wonderful set of documentation to
or F8, if that takes your fancy. go with them, telling you a bit of the history of the aircraft portrayed,
helping you understand what special keys are used to make all the
As with all their products, there are a few special keys to learn that extra’s move, helping you to install the product, and explaining what
operate the various planes, vehicles and boats… errmm… “boats”? else is included.
Yes, you read correctly, there is a sailboat included here too.
Now here is something you only get when you buy the ‘payware’
Now, to show you to what detail is put into these ancillary versions - a ‘personalized’ package. Bill would not only send you
offerings, have a read of a copy of the sailing instructions; a key to release the product, but it would also include some special
files resulting in seeing your name on various items. Usually on a
“There is a also sailboat now included which really sails with the label or sign in the cockpit, but also on other items such as the key
wind! Select auto-rudder under realism. Choose the Sailboat Cruise hanger dangling from the ignition key, or on one or more signs in the
flight and hit / to put the sailor on board. Use the hat switch to pan scenery or on some of the other vehicles included. It is absolutely of
around and look forward. I have the head latency in AC set to less no importance in regard to the actual flying, performance or anything
than one to avoid sea sickness! You’ll notice that views are reversed. else, but it is kind of cool showing it to your friends… “Look, that’s
The reason is that the boat is really a backward flying airplane and my airplane, it has my name on the key hanger”.
we’re using the flaps as sails. One notch of F7 or, as I prefer to use, the
“lower flaps” button on the joystick, unships the sails. There are about After the planes become freeware, this special service is no longer
10 notches of sail available. Go up to about 5 or 6 notches and the sails performed of course. You will see my name on some of the pictures,
will start to pull the boat forward. Once underway you can pull in a little indicating I used the payware versions there, and not on others (which
sail with F6 or the “raise flaps” button and still maintain headway. I downloaded from one of the libraries).
11
THE GOOSE DEPARTING MONKEY TALE ISLAND THE COCKPIT OF THE TIGER MOTH
WONDERFUL DETAIL, DOWN TO A FRESH CIGAR! A SWEDISH VERSION, LOVELY LITTLE AIRFIELD TO GO WITH IT
WHO IS HE? LOOKS A BIT STARTLED. MY FLYING? AND YOU EVEN GET AN OLD JAG TO GO WITH IT
I JUST LOVE THIS MACHINE! THIS ONE SHOWS THE ‘CUSTOMIZED’ NAME SHIELD
PIPER TRI-PACER IN AMPHIBIAN VERSION. GREAT HANGAR TOO! THE LUSCOMBE IN ACTION, CAN YOU TELL I’M A SAILOR?
BACK IN THE GOOSE FOR A BIT... BILL’S VIRTUAL COCKPITS ARE FUN! IN THE LYONS’ PLANES YOU NEVER ARE ALONE
AH, AND CARGO TOO! GET THESE ORANGES TO THE PRESS EVEN THE DIPSTICK WORKS TO CHECK THE OIL!
VIRTUAL COCKPITS ARE COMPLETE WITH DANGLING KEYS AND ALL THE LYONS’ PRODUCTS ALWAYS COME WITH LOTS OF ‘GOODIES’
HMMM.... WHERE’S THE WATER? MY LEAST FAVORITE ‘CLASSIC’... BUT FUN NONETHELESS
Alright then, let me try and give an overview of the aircraft and Golden Hawaii - cc8ghf.zip
vehicles available for your FS2004 (FS9) installation. I will show • Sikorsky S43 flying boat
the name of the aircraft, followed by the name of the file you would • two Kellet autogyros
need to search in the flight sim libraries. Oh, and I’ll list some of • three Ford trucks
the goodies included in each package. I tried to be as thorough as • 1930 Hawaii replacement scenery
possible, but I must admit I did not have them all installed anymore.
Grumman Goose – cc9g21f.zip
The FS2004 Classic Planes • Catalina Seaplanes Grumman G21 ‘Goose’ in various liveries
• special island scenery, based on the Tales of the Gold Monkey
Piper Cub J-3C-65 - cccub4.zip – Custom Classic? • over twenty adventure flights
• wheel, float, ski, clipped wing versions
• driveable Jeep I didn’t tell you yet that Lynn and Bill always add lots of prepared
• sailboat flights to their products, usually with some nice storyline to go with
• custom scenery them. Each flight is a little ‘adventure’ in its own right and fun to read
and fly. As all of their aircraft and associated places ooze nostalgia, so
Globe/Temco Swift – ccswift4.zip do these adventures and ‘tales’.
• four aircraft versions
• Glacier Expeditions Jeep
• fictitious Alaskan business with custom scenery The New Projects
Let me tell you a little bit about their latest venture.
Ryan STA – ccryan4.zip
• wheel and float version of the aircraft It is called “Golden Wings” and has replaced all the Custom
• a 1934 driveable Ford Classic models (and website). Golden Wings requires you to install a
• a Garwood cruiser (luxury speedboat) second FS2004. You can easily install it twice on your hard disk, Bill
• several custom sceneries will explain how, but in short it boils down to renaming the fs9.exe
file to something else, and then to just pop the FS9 CD’s in and install
DeHavilland DH82a Tiger Moth – cctiger4.zip it in a different folder. Afterwards you rename the original FS9.exe
• several wheeled and float versions (10) back, and voilà, you can use either the one, or the other. They will
• various scenery packages for different areas in the world use the same FS9.cfg file and some other ‘general files and folders’.
• Barton airfield for training Golden Wings is Lynn and Bill’s project that erases our modern
• 10 club flags hidden all over the world day (FS2004) world and replaces it with a version reminiscent of
the 1930s. Gone are all the big cities, major airports, new highways
Waco Classic Biplane – ccwaco4.zip and modern planes. These have been replaced by a rather ‘empty’
• four wheeled and two float variants of the plane landscape and small airfields, just as it must have looked like in the
early days of aviation. You can find the new site - ‘Golden Wings of
Stinson SR-10 Reliant ‘Gullwing’ – cc6stinf.zip Aviation’ - here on the old URL: http://windrfters.com
• Pietenpol Air Camper open-cockpit airplane
• custom scenery Since we’re at it, I need to mention somebody else too; Tom
Constantine. Tom has a website/forum called ‘The Old Hangar’,
Luscombe Model 8a – cc12lusf.zip which has existed since 1998 and is one of the Lyon’s staunchest
• two versions of the aircraft, nine liveries supporters. Tom has changed his site to fully support Golden Wings,
• with Katahdin Inn B&B scenery hosting their forums, among other things. But there are more people
adding to the success of the ‘classics’. They can be found on one
Travel Air – cc10taf.zip of Bill’s pages, now known as the Golden Wings Gang: http://
• the ‘original’ Orcas livery included windrfters.com/gw3pagen1.htm
• various custom sceneries There you will find people such as Jim Nichols, Tom, of course,
• Orcas and Emma Field scenery addition, in cooperation with Léon Louis, Kevin Breen, Joe Lograsso, Phil Krause, Roger Law, and
Richard Goldstein many others.
Also, on The Old Hangar forums is the Custom Classic
Piper PA-23 Apache – cc7pa23f.zip Support Forum: http://mainescenery.proboards24.com/
• wheel and float versions index.cgi?board=ccs
• scenery near Lake Superior, Minnesota
• sloping dirt strip near the farm The fun thing about this particular project is that it will probably
remain in existence long after Microsoft moves on to a new version
Piper PA-22 Tri-Pacer – cc13p22f.zip of Flight Simulator. The Golden Wings project really does not need
• four versions (wheel, float, amphibian) anything new. It needs OLD STUFF!
• eighteen liveries
• custom hangar with moving doors Last but not least, Lynn and Bill have published a new title,
• whales to watch the Graf Zeppelin. With this last URL - http://windrfters.com/
Grafpage.htm - I’d like to close my ‘Lyons Article’ and hope you
Quad City Challenger II – cc11qcf.zip will agree with me that most of their packages are worth having if
• various liveries you love flying!
• cool passenger!
15
T
his is the seventh article in a series about Scenery Add-Ons
exploring different regions of the world under A land of striking beauty and variety, New Zealand seems to have
visual flight rules (VFR). The point, as I’ve everything an aviator could wish for: steep valleys, snow-capped
mountain crests, peaceful lakes, inviting bays, long beaches, winding
said before, is not to chart every peak and chasm of rivers, and forbidding fjords, all in relatively close proximity. In
a new area: that would be impossible, not to mention recent years, many have been drawn to New Zealand from watching
tedious. The goal, rather, of each article is to develop Peter Jackson’s Lord of the Rings trilogy. Jackson grew up near
some general guidelines for each area, such as which Wellington, the country’s capital, and by using his native land as the
setting for Tolkien’s fantasy he has transformed local tourism.
scenery add-ons to install, what kind of weather to However, before we go out and look for the Mt. Doom, we
expect, and how to conceptualize the terrain so you need to install some scenery. New Zealand has an active flight sim
don’t get lost. That is the “Free Flying” formula, and community and there are any number of freeware sceneries that you
in past articles we’ve applied it in various parts of the can download, ranging from simple airstrips to whole cities. Most of
world, from Hawaii to the West Coast, from Israel to these are conveniently indexed on two websites, Heather Sherman’s
fly-heather.avsim.net and Robert-Jan Oosterloo’s walhalla.mine.nu/
Papua New Guinea. With this installment, we return fs2004.php. Robin Corn’s Godzone site windowlight.co.nz
once more to the islands of the Pacific, this time to specializes in New Zealand scenery for Flight Simulator and is a good
New Zealand. source for product reviews and news about upcoming releases. You’ll
16 CPM. V10I1
17
As you fly south, you’ll see a valley opening up on your right and
a long lake on your left. Steer for the valley: the city that lines its
bottom is Wellington, where we’ll be landing in a few minutes. For
location, the airport here (NZWN) is unbeatable. With mountains on
two sides and water on three, it’s not a difficult approach, but there’s
lots to look at on your way down. Take-offs, when the wind comes
from the south, are equally satisfying, since you’re simultaneously
flying up, out of a valley, and forward, with the sea opening out in
front of you.
South Island
The South Island is less populous. The cities are smaller, and the
airports too. The reason, in one word, is mountains. The Southern
Alps, as they are known, stretch from one end of the island to the
other, and as they rise up to meet the sky, they push the cities to the
edge. Thus, where there are cities, such as Christchurch (NZCH) or
Dunedin (NZDN), they tend to be on the coast. The exceptions are
Wanaka (NZWF) and Queenstown (NZQN), which are both lake
towns. There are no volcanoes on the South Island, but there are
glaciers - remember, we are close now to Antarctica - and these have
carved, in the island’s central ridge, a series of deep valleys. Over
time, the valleys have filled with water and the result is are these
very long lakes: Lake Coleridge, Lake Rangitata (“lowering clouds”
in Maori), Lake Wanaka, the S-shaped Lake Wakatipu (“giant’s
hollow”), and the sprawling Lake Te Anau.
The lakes are beautiful in their own right, but for the aviator, they
also serve a practical purpose. If you fly often enough, you can start
to identify mountain peaks (Aoraki/Mt. Cook, for example) and use
them as reference points. At the beginning, however, it’s easier to
recognize the great lakes. You don’t have to land on them. In fact,
unless you have a seaplane, I recommend that you don’t. Plan your Tour Suggestions
route, though, using the lakes as landmarks. If you have the Topo A few years ago Les Russell put together an eighteen-leg tour of
Scenery, you can also follow rivers. You can follow roads too, but the New Zealand for his virtual airline, DC-3 Airways. Download here:
rivers are fatter and therefore easier to see from the air. The default dc3airways.com/nz%20fs2002.zip. Although not strictly VFR, it’s a
rivers suffer from the same problem: they’re thin and their color good introduction to the major regions of New Zealand and includes
blends in with the earth-colored landscape. some challenging approaches.
Of course, all of this only works when the weather is relatively More recently Kane “Grover” Milne has created a series of scenic
clear. Not for nothing do the Maoris call New Zealand Aotearoa ‘land flights that start in the South Island and end in the North - http://
of the long white cloud’. The wind here comes mostly from the west, gpforums.co.nz/showthread.php?s=&threadid=207989. It includes
and in these latitudes there is nothing to interrupt it for thousands of photos, descriptions, and approach charts for some airports, including
nautical miles. Nothing, that is, except New Zealand. When it gets Milford Sound.
20 CPM. V10I1
W
e are a lucky lot. Our hobby really demands very Let’s start with the main overview utility: TweakExplorer.
powerful computers and, fortunately, these are now This is based on Windows Explorer but it’s been designed with FS in
available and sufficiently cheap that we can all afford mind, so it has all the buttons you would want while exploring your
one. Memory is cheap and so is disk space. So developers take full FS directory and installed files. It’s a wonderfully efficient way to
advantage of this and give us the complex programs we want. But poke around your directory and see what is there. It has many built in
there is a cost. There is a huge increase in the complexity of the features such as:
programs and the add-ons and, perhaps above all, the adjustable
parameters available. We all want the best frame rates, the highest • a button to launch FS2004
resolution, and the best images, all at no compromise in quality • a button to check (or set or repair) the registry entry
of the simulation, thank you! These contradictory requirements • a button to launch all the other Tweak Utilities
are usually met by providing a huge number of parameters • a quick and very simple mailer, for sending quick messages
we can control and adjust ourselves, so that we can customize • a simple web browser
our installation. The result is that we can spend more time • a traceroute and IP tool for resolving addresses and routes
experimenting and tweaking files and parameters than we spend • a quick ftp utility for uploads and downloads
flying. But now TweakFS is here to help! • a zip file viewer
• a quick link to user-defined utilities and tools
TweakFS is a set of five utilities on one CD. They allow us to modify • a quick link to user-defined file filters
many parameters easily, and always with the 100% safe option of • a quick link to user-defined folders
returning to the backup. So there is no need to worry anymore about • a graphics file viewer
doing something that has a terrible effect on your FS installation. • a document viewer for reading various file formats
22 CPM. V10I1
So, simply pick an aircraft and the main page will tell you the
aircraft title, manufacturer, the file and path to the plane. It tell you
the variations available and if the config file is the original, or one
that has been “Tweaked”. One of the beauties of this utility is the
RESTORE button that undoes your change so that you can tinker
safely and know you will never break a plane! Once you have
picked your aircraft, click on Config to have access to literally
hundreds of customizable options.
The pop-up info here is great, and it guides you through the
variables and tells you the units and other useful info. To change
something, simply double-click on it and up comes another
window with more info on the parameter and allowed values. This
is a great way to learn about the aircraft systems. For example,
the electrical panel tells you which bus each system is connected
to. You can change your aircraft call sign, the manufacturer (to
LOAD AN AIRCRAFT FOR EDITING
perhaps tidy the aircraft selection menu), and even add long-range
fuel tanks to any aircraft you like. I wish I had this when I was
trying to get that B-17 from California to Melbourne!
And finally we get to the big one - TweakFPS. This allows you
to edit your scenery config settings in a safe and reliable way, and
so you can get the best performance out of your simulator. It comes
with seven pre-set configurations;
23
EACH SETTING IS CUSTOMIZABLE
TWEAKFLIGHT ALLOWS YOU TO ADJUST MANY PARAMETERS ALL ENGINE PARAMETERS ARE AVAILABLE
EVEN LOADING A FLIGHT IS EASY AND CUSTOMIZABLE A SCREENSHOT UTILITY IS PROVIDED TO STORE A SNAP WITH EACH FLIGHT
THE FUEL PAGE IN TWEAKFLIGHT NICE GRAPHICAL TOOL FOR SETTING PITCH AND ROLL
24
These are all pre-set to give specified performance for the type of
flight you are undertaking. Your original config options are saved of
course. You can simply switch from one to another as your scenery
flying requirements change. It’s nice to have a one-click operation
that sets up all the scenery parameters for the MegaScenery line of
simulator scenery add-ons for example, and then be able to switch
back to your own custom settings for your next flight with just a
button click or two. Of course, all of these settings can be changed,
as can the name. So you do not have to use the aerobatic settings,
IDEALLY YOU WANT LOVELY SCREENSHOTS, LIKE THIS for example, if they are not appropriate. You may have your own
requirements and so you can set that up easily too.
T Conclusion
With these utilities you can experiment with FS settings
easily and, more importantly, safely. You will not only learn
more about FS but you will enjoy it more and get more from the
hobby. At US$49.95 it’s not exactly the cheapest tool or add-on
on the market. You may have to choose between a new aircraft
or the utilities. However, the value comes in the fact that this set
of utilities will basically allow you to improve the performance
and customizability of your WHOLE simulator installation. It
works with all aircraft you have installed, not just selected ones,
and the amount of items you can modify at your leisure using
this suite of utilities is amazing… And if you are a “tinkerer” or
perhaps too nervous to tinker, then this will likely be money well
spent. TweakFS Utility Collection is available from good flight
simulator retailers.
25
MANHATTAN IS DEMANDING, BUT TWEAKFPS HELPS
BY PETER STARK
L
ast month we looked at the opening sections
of the FS2004 aircraft.cfg file and examined
how we can edit them to enhance our flight
simming. Let’s take that a bit further and examine how
we can edit some of the less commonly used sections
to improve our experience and correct some common
problems. Remember to backup the aircaft.cfg file you
are tweaking in case things go horribly wrong!
[lights]
This section can be used to enhance the visual realism of most
default and many add-on aircraft. Figure 1 shows that lighting on
the default 737-400 in an Air New Zealand livery as it prepares for
a dawn takeoff from Queenstown. Figure 2 shows the same aircraft
after changing some of the parameters in the [lights] section - pretty
realistic eh? The lights now also illuminate the engine cowlings and the
fuselage. All we have to do to add this effect is to add the position of
the landing lights in 3-dimensional space so that they cast light over a
larger area, and add another set of lights to illuminate the cowlings. FIGURE 1 - DEFAULT B737 LANDING LIGHTS - MMMM, IT’S OK
26 CPM. V10I1
It is somewhat trial and error that will lead you to the correct values
as they will obviously vary for each aircraft model and personal
FIGURE 2 - MODIFYING THE LIGHTS SECTION HAS ENHANCED THE preference. A bit of practice and you will be able to quickly update
REALISM AND VISUAL APPEAL! your fleet!
[brakes]
Let’s look at this in a little more detail. Open the default B737-400 It has been a common criticism of FS2004 that the brake
aircraft.cfg file and scroll down to the lights section (Figure 3). The effectiveness on large jet aircraft is unrealistically high. As we
first 2 lines read: can only apply the brakes fully on in FS2004, the default brake
effectiveness means that we usually come to an abrupt halt, and that
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing the landing roll is unrealistically short. Well - let’s change that.
light.0 = 3, -19.14, -47.24, 1.38, fx_navredm ,
Open the B737-400 aircraft.cfg file and scroll down to the [brakes]
The first line is simply a comment which gives us some clues as to section. This is a very simple parameter where you have only two
which light switch the following lights are connected to. The second variables. A typical [brakes] section is:
line starts with ‘light.0’ (the next light command would be ‘light.1’
etc). The value ‘3’ tells us that this light is connected to the navigation [brakes]
light switch so this light is only activated when the navigation parking_brake = 1 //Parking brake available
lights switch is on. The following sections are simple longitudinal, toe_brakes_scale = 1.00 //Brake scalar
lateral and vertical reference points in space measured in feet from
the middle of the model (not the center of gravity). The final ‘fx_ The parking_brake value of 1 simply indicates that a parking brake is
navredm’ instructs the simulator to place this particular ‘effect’ (which available (in some simple taildraggers this value may be ‘0’ to indicate
is located in the Effects folder) at this location. So all this line does that there isn’t a parking brake). What is more useful is the ‘toe_
is place the specified light effect in 3-dimensional space at a point brakes_scale’ line. We can alter this parameter to any value between 0
measured from the middle of the model. (for zero effectiveness) to 1.00 (for maximum effectiveness).
So in the default B737, this line tells us that the red nav light will be
placed at 19.14 feet in front of the middle of the model, 47.24 feet to
the left of the middle of the model and 1.38 feet above the plane of the
middle of the model. Got that?
27
[radios]
When FS2004 first appeared, many people found that many aircraft
created for FS2002 aircraft worked quite well in FS2004, but that they
couldn’t access the radios correctly. Even with some recent releases
you may find that, typically, the secondary radio wouldn’t work at all
or changing the frequencies in the secondary radio actually changed
the frequencies in the primary radio! It didn’t take too long for
‘tweakers’ to realize that this could be corrected using the aircraft.cfg
file. Figure 5 is a typical FS2004 [radios] section.
28 CPM. V10I1
point.0 = 1, 12.5, 0.000, -5.700, 36000.000, 0, 0.572, 38.58, 0.221, 2.500, [SMOKESYSTEM]
0.752, 5, 5, 0, 0, 0 //----- Nose Gear smoke.0=0.00, 0.20, 0.00, fx_N_wtrdrp
I have simply brought the contact point back to 12.5 feet This simply changes the default smoke bitmap to the water drop
longitudinally and to -5.70 feet vertically. Figure 9 shows the final bitmap we installed. The 3 values place the smoke (or other effect)
result with the extra light again removed from the [lights section]. emitter at those longitudinal, lateral and vertical positions just like
Perfecto! If you would like more detail on this technique, visit the [lights] and [contact points] sections. Now when we want to drop
http://www.sim-outhouse.com/index.php?loc=articlesandpage=cp our water, press the ‘i’ key and the water is dropped onto the flames
If you would like more details on the the remainder of the [contact_ (Figure 10)! By searching the file libraries you will be able to add a
points] section, obtain the Software Development Kit document number of different effects using this section such as multi-colored
referred to at the end of this tutorial. smoke, engine fires and even parachutists! It is even possible to add
several effects at once.
FIGURE 8 - THE WHITE NAV LIGHT CLEARLY SHOWS THAT THE CONTACT
POINT IS TOO FAR FORWARD AND A LITTLE TOO HIGH.
[smoke_system] I hope you are now intrigued and inspired enough to start looking at
Now why would you want to play with the smoke system? This your current hangar of FS2004 aircraft and looking at ways to correct
part of the aircraft.cfg file is quite similar to the [lights] and [effects] minor errors and customizing your fleet. We have only really touched the
sections in that the smoke system is really just another effect just like surface and there are many other parameters you can edit. The best place
the nav lights or the touchdown smoke. Most effects are conditional to searching for information is the Microsoft Aircraft Container Software
in that they will only occur when a certain condition is reached. e.g. Development Kit (SDK) available from http://www.microsoft.com/
The touchdown smoke will only occur when the plane touches down games/flightsimulator/fs2004_downloads_sdk.asp#
on a runway. With the smoke system, it will only occur when you Searches of the major file library forums are also very useful.
manually activate it with the ‘i’ key. This gives us some scope to
introduce some great effects. Good luck and have fun!
29
I
am used to writing reviews on airplanes, panels, The Lunar Pilot Module
scenery and all those regular add-ons available I must start by giving you some information about the actual Lunar
Lander. The Lunar Landing Research Vehicle (LLRV) was conceived
to enhance our flight simulator experience. This
in response to President Kennedy’s (circa 1960) decision to have
review is a total departure from all that so called Americans land on the moon within 10 years. NASA contracted with
regular “stuff”. Writing about the LLRV involved Bell aircraft industries to build the Lander which would be used for
my reading and learning about technologies of a test purposes and training of astronauts (a simulator and mock up
totally different era. A time when engineers didn’t machine were also built but turned out to be of little use). On the
LLRV, they used a CF700-GE Engine with 4200 lbs of thrust, which
have access to powerful computers which we take for was mounted vertically, along with numerous sets of gimbals to
granted today, and an era when trail blazing was a control pitch, roll and yaw (you’ll get very familiar with each one of
daily routine. these should you acquire this product). So basically, this huge engine
30 CPM. V10I1
LLRV INSIDE THE LUNAR TERRAIN SIMULATOR LLRV FLYING BY THE SHUTTLE LAUNCH PAD
LLRV AT THE DOOR. GOOD SHOT OF PANEL LLRV ENTERING THE LTS
The Panel
The only reference that I have to compare with the real panel is that
viewed on the video. It is very simple and very similar to a helicopter
panel. Included is the rate of climb (VSI) at the very top (I found it
to be the most important gauge), hydrogen-peroxide quantities and
pressure, artificial horizon, static pressure, the RPM on the CF700
turbo fan, and altimeter, and all the necessary switches to start the
CF700 engine, refueling and lunar mode. Also included is a basic
radio stack and the “all important” eject button. Everything is simple What I like about the LLRV
with well laid out graphics with crisp and clear numbers and dials. 1. A totally new experience of a vehicle designed 40 years ago.
2. Everything was done with attention to small details. The LLRV is so
The Flight Characteristics, Sounds well replicated. The scenery is breathtaking.
and other details 3. Engine sounds that are very realistic and powerful. Turn on the big
At the beginning it wasn’t easy. Actually, for a long time I thought subwoofer for this one.
that I would never be able to fly the Lander. But, like anything else, 4. Great documentation and manuals. You can tell these guys put
after reading the excellent PDF format manual, my flying skills a lot of work into this. One of the best I have ever seen as far as
improved after every successful takeoff and landing. First major documentation goes.
achievement was to fly the Lander to the refueling pad. Because
the Lander has only about 10 minutes worth of fuel and hydrogen- What could have been better?
peroxide, many trips to the refueling docks are necessary. These 1. Just the simulated moon surface being non-landable. Otherwise,
refueling trips were excellent pilot training. Then it was on to the absolutely nothing. Leave it alone.
Lunar Terrain Simulator (LTS). A set of lights and arrows will guide
you in. Once inside you must activate the “Lunar Sim” mode switch Conclusions
on your panel to be in full Moon atmosphere condition, which The LLRV was a totally new experience. When I first tried to fly it I
basically means that only the hydrogen-peroxide rockets are now was sure that I couldn’t write this review. But after reading the manual
employed to move the LLRV around. I enjoyed it in there. The only and spending time in pilot training, it eventually all came together. Like
problem was that I couldn’t settle the LLRV on the simulated moon mentioned above, as my skills improved with each flight, the fun meter
surface because the Lander would just fall through the surface. went up and up. If you have some spare change and are looking for
something different to do, then buy the Lunar Pilot program (an add-
Inside the LTS you’ll see the black lunar night sky and the Earth on for FS2004). Once you have it installed, read the entire manual and
in the distance, along with a few stars. You can exit through the watch all the videos and remember that, when you are flying the Lunar
main door or by an escape tunnel. From there it was a trip around Lander, everything has to be performed slowly. Slow is the key word
the Spaceville area and trying to land on some of Spaceville’s when handling the Lander. Get in a rush and you’ll find yourself in an
downtown “landable” rooftops. The NADA LTS-Tower and Shepard unrecoverable spin and into an ejection situation.
International Airport were a real blast! No kidding, this was a lot Job well done to the Things-To-Come team. This was a real blast.
of fun. As my skills got better and better, the fun meter went up
accordingly. The manual has all the necessary maps pointing out the The package retails for US$39.95 and is available from all good
landable rooftops and various landing pads in and around Spaceville. flight sim retailers.
33
N
ote: This series details procedures for the United An Approach to working Approach
States and as implemented by the VATUSA The responsibility of APP is simple in theory; direct aircraft that
are converging on an airport from many directions and organize
division of VATSIM. Air Traffic Control them into a cohesive path that lines them up on final approach to an
procedures of other countries and/or other online arrival runway.
organizations may differ slightly in standard usage.
In practice this can be a bit more difficult to accomplish as there is
In many pursuits “V” stands for victory. In air traffic control “V” usually no set pattern as to when these aircraft will be arriving or the
is no less important, but it stands for Vectoring. That one word is the directions from which they will be coming. In addition, unless there is
key to successfully working the Approach position (APP). Once a a dedicated Departure controller also online, the APP controller will
controller can master this position there should be no airspace that also have to work with aircraft that have taken off and get them on
cannot be worked effectively. their way.
A Tower controller could possibly be working with quite a few One of the keys to successfully working air traffic control is, to the
aircraft but they will generally be in neatly spaced single file lines greatest extent possible, standardizing the procedures for handling
either on the ground and possibly stationary or on final approach to aircraft. While standard practices cannot always be followed, their use
a runway as a “string of pearls”. This orderly progression of arrivals provides a predictable base as a starting point. The controller should:
has been choreographed by the Approach controller and it is while
working Approach that most controllers usually first experience the • assess the situation
pressure of working a significant amount of traffic since all of the • formulate a plan
traffic for APP is in motion. • instruct the traffic so as to follow that plan
34 CPM. V10I1
The APP controller has some limitations in the use of these two
techniques however, because aircraft preparing for approach and
landing cannot be climbed and have a limited area to change course in
order to still be on the proper descent profile for landing. Therefore,
the APP controller, more so than any other control position, will
utilize speed control to keep aircraft at least 3 miles in trail.
Even if a STAR is not in effect, local ATC procedures will probably CLE ARRIVALS
dictate that traffic will be handed off from the Center (CTR) controller
to APP at designated points, either intersections or VORs. The
pilot may not even be aware of this “corralling” of aircraft as the In addition to keeping the arrivals separated from one another the
instruction may simply be a vector to the appropriate spot, “American APP controller also has to contend with keeping the arrivals separated
344, turn left heading 300 proceed direct to the CXR VOR.” from the departures. Initially there is little possibility of interference
between these traffic areas because the departures are entering the
Utilizing these procedures it can be seen that, rather than deal with airspace on the “front side” of the runway while the arrivals are being
incoming traffic from every possible direction, the APP controller will vectored outside of the airport area to the “back side” of the runway.
instead have traffic arrive to perhaps only four or six specific spots However, at some point most departures will need to turn to proceed
before entering APP airspace. From these known locations the APP on course and there the potential for conflicts may occur.
35
In this way, the controller has handled this traffic by issuing only two
standardized instructions. These ‘canned’ procedures have proven to be
extremely efficient and require a minimum of effort by both controller
and pilot… which can prove to be quite an asset when conditions are
very busy.
There are also ways for controllers to help themselves to ease the burden
of having to remember which aircraft has been instructed to do what.
As an example: Upon receiving a handoff of an aircraft from the
Center controller, APP knows that aircraft must descend to cross a
certain point at 10,000’. The controller should change the aircraft’s data-
tag assigned altitude to 10,000 and then immediately broadcast this new
altitude to the pilot either by voice or text. Until this is accomplished
CLE DEPARTURES the controller should not deal with any other traffic. Once the readback
confirmation of the new altitude has been received, the controller’s
attention can move to another aircraft.
This can be mitigated in two ways- departure traffic is routed to
specific departure “gates” before being cleared to join their planned It is best to handle aircraft in this manner rather than making a mental
routes. They are also limited to a temporary altitude designed to keep note to contact the pilot later when the aircraft is close to the descent
them below traffic on any nearby approach corridors. That is why point. Aside from being efficient, it also puts the responsibility for
pilots will usually be given a departure clearance that states in part, “… initiating the descent with the pilot who can plan accordingly to meet the
climb and maintain 10,000 expect FL320 ten minutes after departure...” crossing requirement. If the controller believes there could be a potential
for a conflict during the descent the controller can add the caveat, “Call
That initial “temporary” altitude is sufficient to keep the departures leaving flight level xxx”. That allows the controller to check the traffic
below arrivals that have been instructed to cross an arrival fix situation at the time of the descent and ascertain whether any restrictions
approximately 30 miles from the airport at 12,000’. In most traffic need to be imposed to assure separation.
conditions the departure will have passed that point within 10 minutes
at which point the ATC instruction will be given to climb to the cruise Controllers, like pilots, need to develop an “instrument scan” and
altitude. In practice, the clearance to cruise altitude is often given avoid fixating all their attention on one aircraft. Maintain a visual
well before the ten minute period has elapsed. ATC usually strives scan of all aircraft under your control to ensure that they are on the
to clear an aircraft to the next higher altitude prior to its reaching the correct heading, speed and altitude just as a pilot watches the cockpit
lower temporarily assigned one in an effort to allow a fuel efficient, instruments for assurance that the aircraft is performing as intended.
uninterrupted climb to the cruise altitude.
Busy, busy, busy
Working the Traffic Activity at APP will usually be the busiest of all the control positions.
One of the dangers of working a high intensity traffic position During online fly-in events there will often be multiple approach controllers,
such as APP is the possibility of “losing the big picture”. It is vital divided by sides of the airport (north/south or east/west) or as an initial
that a controller keep a mental edge while working traffic. Just as approach controller who brings the aircraft from the arrival fixes closer to
a pilot should always be monitoring the current status as well as the airport and then turns them over to a final controller who places them
thinking ahead of the airplane the controller needs to be focused on on the intercept headings for the final approach course. There may be a
what the airplanes on the screen are doing, that they are doing what constant flow of traffic requiring the controllers to give rapid instructions. In
they should be doing (climbing, descending, turning, slowing down, these situations it is incumbent on the pilots to recognize that and respond
speeding up), and anticipating what they will be instructed to do next. expeditiously as well. If the instruction is, “United 417 turn left heading 265
maintain 3000 until established cleared for the ILS 24L approach” the pilot
One way to make this easier for the controller, as already mentioned, should readback only, “265 3000 cleared for the ILS United 417” in order
is to have the aircraft flying specific routes so that each aircraft is issued to minimize the time on the radio. The controller will be able to observe the
pretty much the same instruction upon reaching the same spot. This aircraft turning and descending on the radar screen and just needs to know
provides needed predictability to the aircraft movements and allows that the pilot correctly heard the heading and altitude.
the controller to issue “canned” instructions which, by dint of mere
familiarity, can be issued rapidly and almost by rote. Listening to the radio transmissions on the frequency of an Approach
controller during a heavy traffic session is to appreciate the ability of a
Example: Cleveland Hopkins International Airport (KCLE) craftsman. The instructions will be crisply sent to the aircraft and everyone
arrivals from the east to the ILS runway 24L approach - Center will involved will sense the professionalism and respond accordingly. There will
send these aircraft to the east arrival fix CXR, the Chardon VOR and be very few times when an instruction must be repeated and the readbacks
instruct them to cross CXR @ 10,000’. Handoff to APP will occur will be terse as all sense that absolute precision and concentration are
just prior to CXR. Once the pilot checks in with APP the controller needed in order to accomplish the task at hand. With everyone at “the top of
can issue this instruction, “Depart CXR heading 290. Descend and their game” it is enjoyable to be a participant or observer.
maintain 4000.” When the aircraft reaches 4000’ the controller can
quickly verify the aircraft’s location and will likely be able to issue It gives new meaning to the term ‘poetry in motion’.
36 CPM. V10I1
H
ere are more hints for FS2004, collected
from various sources, including my own
discoveries in “flying” the simulator. In
his issue, we’ll focus on making AI traffic more
realistic, as well as enhancing AI traffic performance,
all through freeware files and programs developed
by volunteer contributors. Whatever your level of
experience with the program, I offer these hints for
your flight simulation enjoyment. Take your pick and
give ’em a try. “Practice makes perfect!”
Ultimate GA
Many readers will recall my previous remarks about the unrealistic
nature of FS2004 default AI and commercial AI traffic packages for
FS2004 regarding the general lack of business jet and other general
aviation AI aircraft models and related traffic. There’s simply more
general aviation traffic flying than included in any of these programs.
In one article, I mentioned that one fractional ownership business jet
company flies enough aircraft and flights that if the operation were an
airline, it would be one of the top ten in the world!
38 CPM. V10I1
At many large airports, as well as nearby reliever airports, the As an example of what’s available, UltimateGA offers a
amount of personal and business aircraft traffic is quite surprising. Gulfstream AI traffic package that is quite comprehensive and very
Examples include: Scottsdale, Arizona Municipal (KSDL) near detailed. Divided into four separate downloads, the entire package
Phoenix averages 500 flight operations per day; and West Chicago, contains 358 repaints that cover all 558 known Gulfstream 4,
DuPage (KDPA), near my home, averages 540 flight ops per day. Gulfstream 300, and Gulfstream 400 aircraft in service – including
One of the busiest, Teterboro (KTEB), near New York City, averages their real registration numbers! According to the authors, the flight
nearly 600 flight ops per day, or slightly more than one every two and plans were created with highly accurate flight plan data gleaned
a half minutes for all 24 hours a day! from flight tracking resources flying over 6500 flight segments
during the second week of May, 2005. The flights include major
fractional fleet operators such as Netjets (www.netjets.com), as
well as all corporate, military, and government aircraft that flew
during the sample week.
AC#46,438,”McDonnell-Douglas/Boeing MD-83”
AC#47,438,”McDonnell-Douglas/Boeing MD-83 Paint1”
ULTIMATEGA’S GULFSTREAM 400 AI AIRCRAFT MODEL. AC#48,438,”McDonnell-Douglas/Boeing MD-83 Paint2”
39
7. Also, if you believe as I do that there are far too many Cessna
Caravans appearing as AI aircraft, substitute additional
downloaded AI GA models for two of the default three of
each Caravan model, in the four of the six aircraft030528.txt
file lines below:
40 CPM. V10I1
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Fax Orders: 843-232-1166 Fax Orders: +61 +3 +9532 8916 FS
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Back Issue Pricing: Back Issue Pricing: it
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Volume 8-9 Issues: US$7.95 per issue Volume 8-9 Issues: AUD$9.85 per issue Re
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Please add $1 per issue for US postage and $3 per issue for International Please add $1 per issue for postage within Australia. Postage fees to
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BY BILL STACK
C
an a hobby about motion find Some shots show how exciting
followers in still photography? simplicity can be. A shot looking out the
Flight-simulation moments back window of a Cessna 172 shows the
captured forever by screenshots say: runway behind and below. You can feel
“Yes!” yourself climbing out just by looking at
this shot.
As reproductions of computer screens’
current displays, screenshots are saved as Shots of mountains, cities, and airports
graphics files for viewing on computers are also popular, and exotic sceneries
and/or printed on paper for viewing are plentiful. “Waiheke Island” shows a
elsewhere. They’re also known as “screen biplane sightseeing around this splendid
captures.” New Zealand scenery.
Under the theory that pictures are worth A few shot makers show the same
thousands of words, screenshots have many subject from numerous positions: above,
uses. They’re seen in advertisements and below, behind, ahead, left, and right.
instructions for software and hardware. Some show the same subject by day with
They help communicate information and companions showing them by night.
ideas in books, magazines, and websites.
Uploads of sceneries, aircraft, and panels Innumerable shots are shared on
are often accompanied by screenshots various websites. Some sites are dedicated
giving us an opportunity to see what we’re to screenshots, while others have pages
about to download. Many shots are publicly and sections dedicated to them. Dedicated
shared with others for simple enjoyment. forums exist for screenshot makers
to show their “artwork” and discuss
Flight-sim screenshots depict sceneries, difficulties and successes.
clouds, airports, aircraft, and instrument
panels. Some screenshots are static portraits Viewers are often impressed: “Beautiful
reflecting no movement. Others reflect, post!” wrote a simmer about a series of
power, speed, and majesty as aircraft take shots of a 707.
off, bank, and land.
“Outstanding” and “Very nice shots”
In a series of shots, for example, a were written about a series of shots of a
Douglas A4 Skyhawk fighter is shown Megascenery title.
taking off from Chicago’s Meigs Field
and flying past nearby skyscrapers. A few creators offer their shots in several
“Windy Departure” shows a DeHaviland sizes and resolutions for the viewers’
Dash-8 commuter taking off at a sharp convenience. One site, for example, offers
angle to the runway centerline with the the same shot in 640x480 pixels, 800x600
point of view just behind the aircraft. pixels, and 1024x768 pixels.
“Storm Chasers” shows a U.S. Air Force
Lockheed C-130 Hercules banking Making screen shots takes only seconds.
in fair weather, if you can accept the A scene is selected, a keyboard button is
contradiction. pressed, and an image is saved to the disk.
46 CPM. V10I1
But that’s the easy part. Making good Background selection matters. These guidelines explain image formats,
screenshots is the challenge. Aircraft can blend into cluttered urban dimensions, file sizes, and resolutions for all
backgrounds like Waldo. A shot of a white screenshots posted in their sites and forums.
Pictures of flight sim products are jetliner flying over snow-covered terrain A screenshot instruction on one site uses
obviously made by professionals with was visible only because of its airline numerous screenshots of the site, the computer,
artistic and technical skills. Some shared markings, as another example. and the graphics program to explain how to
shots by amateurs are so good, they look make, resize, and upload screenshots.
like product-box covers or magazine Cropping is more important than some
advertisements. Others are so poor, you shot makers appear to believe. Excess Such elementary instructions beg the
wonder what the creators were thinking border areas muddle a shot’s implied question as to why the site operators believed
when they made them and what else they message. One shot whose caption said it instructions were needed. Apparently, some
were thinking when they shared them was a 737, for example, showed mostly uploaded screenshots are very bad, some
with people. scenery with a tiny aircraft flying by. makers have troubles uploading their massive
creations, and viewers must have difficulties
Like basic photography, which While many shots are stunning, some viewing or downloading them.
screenshots resemble, composition is are absurd. A shot of a helicopter hovering
crucial for success. Photographic elements in a canyon formed by New York City One forum states what ought to be obvious:
such as subject matter, point of view, width skyscrapers is highly questionable. Although “Only flight sim images should be posted
of view, camera distance, and lighting flying a helicopter so closely to massive in this forum.” Why anybody would post to
are all essential. When these elements are buildings might be possible, I can’t imagine a flight sim forum screenshots of anything
considered thoroughly, the screenshots authorities allowing it. A jetliner shown at unrelated to flight simming is baffling.
enthrall others. When they are disregarded, high altitude still has its landing gear down!
the shots plainly reveal their makers’ lack This seems to be the result of slewing the For screenshots to be displayed properly
of care or skills. aircraft from the ground to around 20,000 online, they must be created in GIF
feet without retracting the gear! (graphic interchange format) or JPG (joint
That’s why instructions and experiences photographic experts group) format. To
are readily available on websites and in Instrument readings betray shots taken avoid an overly technical explanation,
magazine articles. Special sections of while slewing. A shot of an aircraft GIFs are generally okay for small images
flight sim sites explain basic technical ostensibly aloft shows zero airspeed and displayed on web sites, and JPGs are
and aesthetic techniques of making good altitude on its instruments! Slewing is better for larger images that will be
screenshots. indisputable when the creator forgets or displayed online or in print. Formats such
doesn’t know how to crop the word “slew” as BMP (bitmap) are useful for printed
A page on a popular flight-sim site from the bottom right corner. materials such as books and magazines.
thoroughly explains how to make The requirements of the website or
impressive screenshots, supported by For simmers who don’t want to grapple publisher should always be followed.
excellent examples. Screenshots showing with graphics programs, some of which
how to make screenshots! The page can be complicated, special programs Use screenshots legitimately because
shows how different positions of the for capturing screens are offered. Simply they are the copyrighted material of their
same subject can alter its appearance striking the appropriate key will save makers. Any use of screenshots made
and implied message. It also shows how the image to the disk instead of to the by others should be fully attributed to
backgrounds can enhance or detract from clipboard for viewing later. their makers. Permission to use should
a subject and how shadows from early be obtained whenever money will be
morning or mid afternoon sunlight can Some screenshots are too small with too earned from them. Screenshot makers
alter the emphasis. little resolution to be useful outside web have a right to expect royalties.
pages. Others are so large they consume
Content is as important as too much disk and page space and take too Look here: View screenshots to see
composition and technical long to display online or transfer via e-mail. flight simming as other simmers see
specifications. If you want to show While they are acceptable in their proper it, or make your own to share your
an aircraft departing an airport, for forums, they are annoying elsewhere. views of the hobby. Please observe the
example, you obviously need the guidelines first, however, so others will
aircraft and the airport behind and High resolution screenshots that burden see what you saw in your shot.
below it. The background is as much a websites and e-mail systems make beautiful
part of the subject as the aircraft. If you pictures in books, magazines, and product
want to emphasize the aircraft, a camera covers. So if that’s the ultimate use, high
angle that minimizes background clutter resolution must receive a high attention.
does the job. Similarly, if you wanted Bill Stack is an expert flight simmer, a
to show the position of an instrument Many flight sim sites and newsgroups management consultant and a professional
on a panel, you need to show the entire provide instructions on the technical how- writer, speaker and trainer based in Knoxville,
Tennessee, USA. He has authored several
panel or at least the section of the panel to of uploading shots to their sites for
books and numerous articles about flight
where this instrument is. But if you others to see. Their titles tell all: “How to simming. His books are available from
want to explain how the instrument Create and Share Screen Shots,” “Secrets quality flight sim suppliers such as PC Aviator
works, you focus on the instrument and of Great Screen Shots,” and “How to at www.pcaviator.com, and he can be
exclude all else. Upload Screen Shots to This Forum.” contacted at fsbooks@topskills.com
47
VoxATC Deluxe
BY DAVID ISON
R
ealistic flight simulation is not complete Installation is easy, but it does take a little time as there are many
voice files to transfer from the CD. The total installation time is
without the presence of air traffic control
around 30 minutes, so be sure to make sure you have some spare time
communication. I often feel guilty, or as when sitting down to load the program. Not only is the core program
though I am “getting away” with something, when installed, but so are some other utilities, one being AT&T Natural
flying out of an airport like Atlanta Hartsfield- Voices 1.4. This system includes “Mike 16” and Crystal 16,” the
Jackson and not uttering a word. Obviously, in the voices that are used by VoxATC. While these two voices far surpass
those that are standard on Windows operating systems, they are still
real world, the frequencies would be abuzz. In an clearly “computerized.”
effort to make simulation more realistic, generic air
traffic control chatter was added to Microsoft and You’ll need to ensure that your headset is attached to your
X-Plane. Microsoft has gone as far as adding an computer. The VoxATC Deluxe can be ordered as a package deal that
includes a Plantronics Audio 90 “Ultimate Performance” headset.
interface, but one thing was missing: the requirement
Plantronics has been making excellent aviation headsets for “real”
of a pilot to actually talk. This deficiency has been flying for years. The Audio 90 is a very high quality headpiece and,
tackled by RC Simulations’ VoxATC Deluxe software. equally as important, it is comfortable to wear even over long periods.
48 CPM. V10I1
If you are not familiar with ATC phraseology, i.e. “aviation speak,”
it is wise to take advantage of the Flight Plan Trainer. Before you
actually go flying, you can practice the communication that will be
expected of you during a particular flight. You simply pick a saved
flight (or a VoxATC supplied one) to use with the trainer. You’ll be
sounding like a professional in no time.
49
mic and wait for ATC approval. While VFR enroute, you can ask
for position fixes, i.e. “hey ATC, where am I?” When IFR enroute
you have a whole slew of options available to you. These include
altitude change requests, weather avoidance tactics, a request to
begin descent and emergencies.
Two other troubles exist that I noticed, though both are very minor.
One is that the call sign “Eastern” is used. It’s been a long time since
those birds have been flying so unless you’re into nostalgia, it’s a bit
unrealistic. Another faux paux is that you can transmit and receive
flight service station (FSS) communications on 122.1 MHz. In the
U.S., this frequency is simplex, i.e. only for one way communications
(in this case to transmit to FSS).
50 CPM. V10I1
(using
I begin to laugh with tears coming down our face. He really enjoyed the
experience from flight sim and he bought himself a copy of FS2004.
f S w e den” ER PILOT
“Alf o COMPUT
SION!
Now we use it to fly together one or twice a week and one of us acts as
a captain and the other as first officer. The one who is in control takes
M O N TH X T E N
care of the flying and the other radios and sets the autopilot. Sometimes
12 /E
WINS BSCRIPTION
we also connect our computers over the internet and use Roger Wilco for
communication. My point is that, instead of flying by yourself, or if you
think flying on VATSIM or IVAO is too complicated, get a friend and connect
your computers and fly together, or invite a friend to act as first officer and
SU
have lots of fun.
Regards
Alf
Sweden
As a child, my Dad had a Link Trainer in our backyard. I sat in that thing Today I no longer work at the airport and it’s been a long time since I
and spent my childhood flying to exotic places and on exotic adventures. smelled jet exhaust but now I sit in front of a very good machine with every
As I grew older my Dad took me to the airport he worked at. This was in MegaScenery title and a list of other add-ons that are too many to count.
the days before ramp security so I was free to look at airplanes all day long. I dim the lights in my room, settle in behind the yoke, put my feet on the
Every day was an airshow for me. I almost hate to admit this but I would pedals and hit “Fly Now.” The scenery is so spectacular and the experience so
sit behind jets as they taxied out just to smell burning jet fuel. As an adult, real I can still imagine flying to those exotic places!
I worked in an industry that allowed me to be around airplanes every day.
Again, when the world wasn’t so dangerous, I’d climb aboard a tug and I only wish someone made a scented candle that smelled like burning jet
drive the perimeter road and taxiways just to be around airplanes, hear fuel.
the screaming engines, and smell the jet fuel. I couldn’t afford to fly but
I started out my flying career with the first Flight Simulator when it was Robert (Bobby) Hipperson
green ground, blue sky, and gray stick figure buildings. Southwest Florida.
I enjoyed David Wilson-Okamura’s piece on free flying Papua New Guinea. I visibility landing with no ILS, only the Moro DME and ADF to guide you,
was surprised though that he missed one of the real treats of FS9, Moro knowing that a huge chunk of cumulo-granite is very nearby. Fifty miles to
Papua New Guinea (AYMR). This dirt strip is located at the end of a the East-Southeast is an area of dozens of stunning pinnacles and buttes. No
lake and right beside a spectacular pinnacle rising from the jungle floor matter what you like to fly, this is an area you just don’t want to miss.
some 6,000 feet. I’ve got over 2000 hours VFR looking for something to
compare, and in my opinion the standard FS9 scenery doesn’t get any Richard A. Stacy
better than this! It’s a great place to base your WWII aircraft. Try a low Denver, Colorado
52 CPM. V10I1
I had filed the following routing for departure from Peoria: KPIA
to the Bradford (BDF) VOR, then via the Victor 10 low-altitude
airway, which follows the BDF 058º radial, until it ends at the
PLANO intersection, then direct to KDPA. Instead, I was cleared
to depart KPIA with radar vectors to intersect the PIA VOR 030°
radial, then intersect Victor 10 northeast of the Bradford VOR. The
controller was clearing me to “cut the corner” near the BDF VOR, but
this was unfamiliar routing and confusing after about three hours of
flying “under the hood.” Fortunately, my instructor prompted me to
read back the clearance, and then he prompted me to understand the
clearance routing by checking the L-23 chart.
53
I. Preflight Preparation
A. Weather Information
B. Cross-Country Flight Planning
54 CPM. V10I1
55
A final comment: I knew about instrument approaches from Finally, I wondered during the process of getting my private pilot
simulator flying, though I assumed that I knew more than I did. certificate and instrument rating if my interest in flight simulation
There’s a lot to learn about approaches, and in particular, I knew next would decrease. My interest remains high and with the increasing
to nothing about the vertical requirements of approaches and missed realism of Flight Simulator ATC, weather, scenery, terrain, and AI
approach procedures. Also, I knew about ILS approaches only from traffic with each new version, I’m even more interested in comparing
flight simulation; I didn’t know anything about VOR, NDB, LOC, my flight simulation and real flying experiences.
56 CPM. V10I1
WIN!
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I
n the first part of our mud moving odyssey last The Maverick in particular is the weapon of choice for those of
month, we learnt various methods of spreading us raised in the age of the video arcade. Nothing quite matches the
alarm and despondency that involved flying satisfying sense of omniscience that a good Maverick strike brings.
“Ok, you’re dead… and you too, yep, you‘re outta here as well…
directly over a target and dropping substantial sorry fella, toodles!”
amounts of high explosives via the agency of a
dumb bomb. Of course there is a process to go through before you obtain this
degree of deification, so that is where we come in, using the new
While this method is undoubtedly a lot of fun and gets you up close Falcon 4: Allied Force simulator as our reference simulator.
and personal to the action, regrettably, some targets have developed
the annoying habit of hurling substantial amounts of high explosive The AGM-65 Maverick
straight back at you. First we start with what you, the aspiring minor deity, can’t do with a
Maverick. In the nose of each Maverick is an IIR (Imaging Infra-Red)
Some of the readership may drop their voices several octaves and camera that the pilot uses in conjunction with the radar to seek out the
manfully exclaim, “So what?” at this unwelcome development, but target. Whilst this camera has a search cone of 60 degrees, the Maverick
for the less unbalanced amongst us the advent of standoff weapons can only be fired in a 30 degree cone centered on the nose of the Viper.
such as the AGM-65 Maverick and the Harm AGM-88 (Hi-speed This is important to remember this because the IIR camera will display
Anti-Radiation Missile) has meant a hefty decrease in our virtual targets on the MFD that can be outside of this launch limit and you need
insurance premiums. to be able to tell if you can actually hit them.
58 CPM. V10I1
The second feature is the pointing cross and this is the way to
determine whether the target is within the 30 degree cone of the
missile launch limit. A target will be centered in the tracking gate
once locked, so the target’s relationship to the boresight (the line
running through the nose of the aircraft through to the tail) is not
known. The pointing cross gives this indication by its position relative
to three horizontal lines on the MFD which represent 10, 20 and 30
degrees off boresight. If the pointing cross is below the 30 degree line,
the missile cannot be launched.
• OPER - stands for Operate and is always there when the Maverick
video is called up.
• PRE - stands for Pre-planned. Pre-planned means the aiming
mode is slaved. Click on this OSB to toggle between Slaved and
Boresight modes.
• BORE - means Boresight mode.
• FOV - stands for “Field of View”.
• HOC - stands for “Hot on Cold” which sets the visual polarity of
the missile video display.
• 3/7 - is the number which corresponds to the stores station on the
wing. 3 is the left wing and 7 is the right.
• RDY - means the missile is armed and ready to fire.
The second aiming mode is slaved. In this mode you undertake the 1. Get into A-G mode by pressing A-G on the ICP or “Backspace”.
same two-step procedure utilizing the GM, GMT and SEA modes of Keep pressing the backspace button until “6AG65D” is displayed
the radar - see the previous article for explanation of these modes. The on the MFD.
TD is once again ground stabilized using the radar cursor. Give the 2. Power up the Mavericks by clicking on the PWR button.
seeker a couple of seconds and then refine the targeting by manually 3. Each missile seeker is protected by a dust cap. This is removed by
slewing and pressing “0”. pressing the “U” button each time a missile is called up.
4. Slew the TD box over a target (hint: use the Shift-L or Ctrl-L button
What happens then? The Maverick will provide a DLZ (Dynamic combinations to bring up target labels if you can’t readily see them)
Launch Zone) display on the HUD and on the MFD that will give and pre-designate or ground stabilize the TD by pressing the “0”
you in-range cues to fire the weapon. The DLZ is presented as a key on the numeric keyboard.
bracket with a caret. As long as the caret is inside the bracket, then the 5. Slew the cursor to refine the designation by using the arrow keys
Maverick is within striking distance - Figure 2. and press “0” again once you are happy.
59
HARM checklist:
1. Call up the A-G mode on the ICP and cycle the “backspace” button
until “HTS” appears on the MFD.
2. Lock on to any radiating threats by slewing the cursors over the
target and designating with the “0” button.
3. There is a DLZ caret similar to the AGM-65, plus the dim oval on
the MFD to tell you whether the target is in range.
4. Fire the missile.
5. Place hands over… Oh well you know what to do!
FIGURE 3
60 CPM. V10I1
FIGURE 7
.
61
A
s a flight simmer, I know how easy it is to get Setup
The AudioFX headset comes packaged in a clear plastic ‘case’
caught up in ensuring what we see on our
which includes the headset only. There are no other extras or
monitors is as good as it can be. Indeed, most installation CDs etc, simply because you do not need them. Setting
simmers are more conscious of how their aircraft and up the headset is simple. Just plug in the two standard PC audio
scenery look visually than worrying about how their plugs (one for microphone and one for speakers – each is labeled
aircraft engines or environmental effects sound, or accordingly) into the input jacks on your computer’s sound card and
plug the USB connector into a free USB port on your system. USB
should sound. There is great benefit to maximizing cord I hear you say? What’s that all about? We will see later…
the sound quality of your simulator sessions and your Once you have attached all plugs the headphones are ready to use.
general music listening quality too. Today we will take Start up your sim or your favorite CD or MP3 file and start listening.
a look at eDimensional’s latest offering to the sim and
There are a few steps I would recommend you undertake before you
gaming market, proclaimed to improve your audio
get too far into your next sim or music/DVD session, and these are to
listening experience – the AudioFX Force Feedback tune the output/profile of the speakers for best operation. These are
Gaming Headset. not mentioned by eDimensional, but rather just simple steps anyone
62 CPM. V10I1
Note that the type and quality of sound card you have also greatly
influences the quality of sound that comes from your games and sims.
I have a Creative Audigy 2 system which is high quality. Window
names or control options may also differ between different sound
cards and Windows software versions.
AudioFX Features
So what does this set of headphones offer that any other set
doesn’t? Well, the major feature is the “Force Feedback” this set can
deliver. It’s not really the same force feedback you get with some
joysticks or controllers, i.e. you are not going to be bashed around the
head, it’s more a vibration force that is delivered by the headphones
SELECTING A SPEAKER PROFILE
via the inbuilt “subwoofer”. Remember that USB connection? This is
what powers/controls the subwoofer in the headphones.
How does it work? This is perhaps best explained by eDimensional
Tip 2: The headset itself has a basic volume wheel control, themselves:
however, you can adjust Treble and Bass output via Windows for
a different output effect. In the same “Sounds and Audio Devices” “The human ear cannot hear anything below 20-25Hz but other
section of Control Panel, hit the Advanced button under the Device frequencies can be “felt” as vibrations. If you’ve ever watched movies
Volume section of the Volume tab. In the new window that opens on a powerful home theater system then you know that bass is often
up, you can modify volume and balance for various audio options, times more a “feeling” than a “hearing” sensation. The Audio FX’s
but just hit the Advanced button under play control to access the bass amplifier interprets frequencies below 20Hz and transforms
Tone Controls. In the Tone Controls section, you can adjust Treble them into vibrations that we can feel through the headphone earpiece.
and Bass. By default, these are set equally in the middle of the scale. Advanced transducers located in the earpieces convert these low
I found I needed to lower Bass and Increase treble to liven up the frequencies into real vibrations to be felt for the most realistic and
output of sound with the AudioFX. immersive sound experience ever.”
63
64 CPM. V10I1
65
W
hether you are making scenery for your
flight simulator or just want a look
at the real world, you can find many
map, aerial, and satellite photo tools such as http:
//virtualearth.msn.com/, http://www.terraserver.micro
soft.com/ and http://googleglobetrotting.com/ but none
have the versatility of GoogleEarth for quickly “flying”
around the world to your favorite places. As will be
explained later you can even merge MSFS 2004 with
GoogleEarth to get photorealistic scenery anywhere
you are flying. Amazingly, this is all free of charge.
Launch GoogleEarth.exe and you will see a beautiful picture of
North America. Type in “Brisbane Australia” and the globe quickly
turns and zooms in on that city. Slide over to where the airport is in
the center of the screen, zoom in more and you can see the fantastic
detail of the satellite and aerial photos that are used. The long shadow
of a lamp post to the left of the airplane indicates that the picture was
taken fairly early in the morning. You may even be able to identify
the airline by the color of the plane. The source pictures are updated
from time to time but are not actually “current”. You may find some
newer landmarks that are missing. GOOGLEEARTH LAUNCH SCREEN
66 CPM. V10I1
THE GOOGLEEARTH TOOLS Groom Lake, otherwise known as “Area 51” is a secret U.S.
government airfield located about 110 miles northeast of my home
At the bottom of the GoogleEarth screen you will find a set of tools. in Las Vegas, Nevada. Most people now know it exists, but very few
On the left you can choose to use the terrain elevation data, and find have any idea what is going on there. Using GoogleEarth, I searched
hotels, restaurants, and roads. In the center you can zoom in and out, on Rachel, the very small town which is the closest place you can get
rotate to the left or right, and scroll in four directions. On the right a to Groom Lake without a security clearance. It is rumored that aliens
“placemark” to which you can return can be created and you can print from UFOs were brought to Area 51 for study. Hence, the restaurant
the page or email it. The slider near the right side is to control “tilt” so in Rachel is named “Little A’Le Inn” which is in the GE database.
that you can look at the Earth from angles other than straight down. Certain U.S. stealth fighters and bombers were developed and tested
Two buttons allow you to return a rotated view to “north-up” and to at Area 51.
restore from a tilted view to straight down.
As one zooms in on the lake, the 27,000- and 16,220-foot long
parallel runways become visible. A closer look reveals the myriad
of hangars and buildings on the ramps. Go down even further and
you can see one of the white 737 planes used to ferry equipment and
personnel back and forth from KLAS (Las Vegas).
Out of the box, MSFS 2004 is concerned purely with civil aviation,
whereas X-Plane has a larger database of airfields including the
military ones – and even Area 51 which goes by the code KUFO. The
variation in color on the left and right sides of the center picture are
THE EMPIRE STATE BUILDING IN NEW YORK CITY AS A PHOTO AND AS caused by the fact that they came from different sources and have
AN OPTIONAL 3D BUILDING different resolutions.
67
THE YELLOW AREAS SHOW WHERE HIGH RESOLUTION IS AVAILABLE. MYFSGOOGLEEARTH SETUP SCREEN
COMPARE THE U.S.A WITH AUSTRALIA
68 CPM. V10I1
Now you can use a similar technique to add all the limbs to the
tree. For the new folders highlight the trunk you have just added -
MyFsGoogleEarth. Then click Add, select Folder, type in the name
THE FOLDER TREE of the folder and click on OK.
69
If you reduce the size of both windows you can watch your plane
APPROACHING MT. RAINIER IN FS2004 in GoogleEarth and MSFS 2004 simultaneously. The simulator and
MyFsGoogleEarth will allow you to control for a while and then they
take over. If you try to zoom, tilt, or rotate using the GoogleEarth
tools, that will work to a certain extent and for a short time, but then
Haible’s program takes over and slowly returns to the view it prefers.
In this mode of operation you can switch programs just by clicking
anywhere on either window, but every time you leave the simulator it
still pauses automatically.
More Options
MyFsTools has more than just the bare-bones program interfacing.
While the simulator is running you can select from the menu bar
at the top of the screen a new entry, “Modules”. Under Modules /
MyFsTools there are several options which I will describe briefly. Full
documentation comes with the MyFsTools download.
70 CPM. V10I1
71
M
ost new pilots or simulation enthusiasts Defining a steep turn
are often under the impression that steep First of all we must define a steep turn. A task that is not as easy
as it seems because there are three maneuvers that are all very
turns are the domain of the military fast jet similar, yet very different. A steep turn is defined as a turn where
and aerobatic pilots. However, they are only partially the angle of bank is in excess of 30 degrees. Usually, these turns
correct. While these pilots are the only ones that will are conducted at 45 or 60 degrees of bank. Of course, in the advent
routinely conduct steep turns, the theory and execution of combat maneuvers or advanced aerobatics, there are times when
of steep turns is taught to all pilots as part of their the angle of bank is more than 60 degrees; 90 degrees or more can
be used! For most general aviation training aircraft however, the
initial training, and hence, we will learn about these angle of bank is limited to 45 degrees because of the performance
maneuvers in this month’s lesson. Let’s get cracking! constraints of these aircraft.
72 CPM. V10I1
There are also more ‘normal’ uses for a steep turn (outside of
the aerobatic and military uses that is). While one of the more
severe uses is in collision avoidance, there is also the issue
of weather avoidance and for those that get distracted by the
scenery – avoidance of restricted and controlled airspace areas
(although hopefully this is only in the online environment). A steep
descending turn is very useful when you are VFR and becoming
surrounded by clouds below and you sight a hole and need to stay
in the hole to remain in VMC. Of course we are all fantastic virtual
WHILE IT WON’T BE OVERLY COMFORTABLE, THE STEEP DESCENDING
pilots and would never have to descend in a cloud hole, or steep turn TURN ENSURES THAT WE STAY IN THE HOLE IN THE CLOUD, AND
to avoid traffic or airspace, right? REMAIN IN VMC, THUS FLYING LEGALLY.
73
Considerations
First and foremost the prime consideration (after other air traffic,
see below) is your angle of attack. Because most light aircraft lack
an angle of attack meter, we are forced to rely on common sense and
airspeed relationships. Before we go any further I must stress that an
aircraft will stall at a certain ANGLE OF ATTACK (AoA), not an
airspeed. It’s a sobering reminder when you yank the stick with a little
too much enthusiasm to cop a rebuke from the stall warning system,
even though the airspeed is near normal cruising value.
EXTRA LIFT
REQUIRED
5
74 CPM. V10I1
RECOVERY
SPIN
AIRSPEED ALLOWED TO
DELAY / OR TOO MUCH
BACKPRESSURE
• AIRSPEED LOW/DECR.
• STALL WARNING
• MAYBE BUFFET
• NOSE ANGLE MAY NORMAL
STILL BE STEEP WINGS LEVEL
STEEP DESCENDING
• RAPID RATE TO TURN
TURN
• AIRSPEED AND
RATE OF TURN
STABLE RECOVERY
THE TRUSTY PIPER CUB IN A STEEP TURN. IT’S BEST THAT YOU ENSURE
THE AREA AROUND YOU IS CLEAR OF OTHER AIRCRAFT, BECAUSE
YOU’LL BE TURNING AROUND IN A MIGHTY GREAT HURRY! YOU SPIRAL DIVE
DON’T WANT TO BE NOSE TO NOSE WITH AN AIRCRAFT THAT WAS NOT ENOUGH
PREVIOUSLY FOLLOWING YOU. BACKPRESSURE
• AIRSPEED HIGH/INCR.
The other major consideration is drag. As we discussed earlier the • OVERSPEED MAY
SOUND
lift that the wing generates must be increased to ensure that the weight • MAY BE LOW RATE OF
of the aircraft is supported during the turn. However, there is a penalty TURN
from that extra lift. Remember how there are two types of drag? Well,
as the lift force is increased so is the induced drag. Thus we have a large A SIMPLE REPRESENTATION OF THE FLIGHT PATHS OF THE
VARIOUS MANEUVERS. NOTICE THAT ALL ARE TURNING AND
increase in drag in proportion to the large increase in lift that we need. DESCENDING, BUT AT DIFFERENT RATES AND SPEEDS. ALSO NOTE
Result… we will also need to increase our thrust to compensate for this THE TIME TAKEN FOR RECOVERY IN THE SPIN AND SPIRAL. THE
increase in drag. We only need this extra power while the extra lift is FACT IS, IN THE ONGOING BATTLE BETWEEN AIRCRAFT GOING
HUNDREDS OF MILES AN HOUR AND THE GROUND GOING ZERO
being generated, so the power will need to be adjusted while we enter MILES AN HOUR, THE GROUND HAS YET TO LOSE. THE BASIC
and exit from the turn. For a light aircraft we will increase the power CHARACTERISTICS OF EACH MANEUVER ARE ALSO LISTED.
to climb levels when we pass 30 degrees while entering the turn, then
returning to cruise power passing 30 degrees coming out of the turn.
A steep descending turn is normally what we are trying to achieve
The correct type of turning motion when it becomes something else! This is a controlled flight maneuver
I mentioned earlier that the turning motion of several maneuvers so we expect all parameters to be stable in the flight path, excepting
can be confused for a steep turn. Since the level steep turn is relatively the altitude of course. Therefore, during a steep descending turn,
straight forward, we must look at the descending turn. The confusion although the altimeter is unwinding at a great rate of knots, we have
lies in the fact that a steep descending turn can carve a similar path to a stable rate of turn and airspeed. That’s right, the airspeed will be
a spiral dive or a spin. However, that is where the similarity ends and stable because in a steep descending turn we don’t increase the power,
the recovery actions to take for each are vastly different. So different we reduce it! Therefore all that increased drag we talked about earlier
that using the wrong one could mean you bend the aircraft and quite is now preventing the airspeed increasing… a good thing since we
possibly have an involuntary inspection of the dirt that was formerly want a very steep descent. This is the GA version of putting out the
below you! speed brakes!
75
Now, if we don’t have enough induced drag the airspeed will start
to increase. The steep descending turn now becomes a spiral dive. In
the spiral, unlike the steep descending turn, the parameters are not
stable. The airspeed is increasing… FAST, so we have to take action,
lest we rocket past the red line and start bending things. First of all
we have to reduce any power we have still on while simultaneously
rolling the wings level. However, while we have to be brisk in our
actions, we must also be careful as the airspeed may already be inside
of the yellow arc, or fast approaching it, meaning that full control
deflection is out. So be gentle, but still be fast, then all that remains
is to ease the aircraft out of the resulting dive. Once that is done and
the aircraft is level again, and the airspeed reducing to normal levels,
NOW WE ARE HAVING FUN! WHILE THE CUB HAS A VERY SERIOUS
we can attempt the steep descending turn again or return to normal
ANGLE OF BANK AND IS POINTING RIGHT FOR THE GROUND, THE
straight and level flight. AIRSPEED IS WAY TOO LOW. FIRSTLY WE HAVE TO STOP THE ROTATION
WITH THE RUDDER AND RETURN THE STICK TO NEUTRAL, THEN ONCE
WE HAVE SOME AIRSPEED, GET OUT OF THE DIVE AND RECOVER TO
STRAIGHT AND LEVEL FLIGHT. THIS IS WHY YOUR INSTRUCTOR IS SO
PEDANTIC ABOUT WATCHING THE SLIP BALL WHEN YOU ARE DOING
STALLS, BECAUSE TO INDUCE A SPIN ALL WE DO IS BOOT IN FULL
RUDDER RIGHT AT THE STALL. WE KEEP THE CONTROLS FULLY
DEFLECTED RUDDER (OVER AND STICK RIGHT BACK) UNTIL WE START
THE RECOVERY. THIS KEEPS THE SPIN STEEP, PREVENTING IT FROM
FLATTENING OUT.
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STALL
LOAD
NO ABRUPT CONTROL
FACTOR
CAUTION AREA
YELLOW ARC
THIS DIAGRAM REPRESENTS THE NORMAL FLIGHT ENVELOPE OF A
(ON LIGHT AIRCRAFT)
LIGHT AIRCRAFT. NOTICE THAT DOWN THE LOW SPEED END WE CAN’T
BEND THE AIRCRAFT BECAUSE THE AERODYNAMICS WILL PREVENT US
FROM DOING SO. THE AIRCRAFT WILL STALL BEFORE WE APPROACH
THE ‘G’ LIMITS OF THE AIRFRAME. HOWEVER, AT HIGHER SPEEDS, LIKE
IN THE RECOVERIES FROM THE SPIRAL DIVE AND THE SPIN, WE MUST
BE CAREFUL NOT TO OVER STRESS THE AIRFRAME. NOT ONLY CAN THIS
LEAD TO EXPENSIVE REPAIRS, BUT IT COULD SEVERELY SHORTEN YOUR
LIFE SPAN!
While we are talking about high speed aircraft, if you are lucky The last thing that you have to consider when you are conducting
enough to be flying something like a jet fighter, then you have to a steep turn, and especially when conducting a steep descending
be more aware… of the ‘g’ limits of the aircraft that is. In most of turn, is the surrounding terrain. Of course this is important especially
these speed demon machines there are ‘g’ limiters that will kick when we are practicing because we don’t want to get into strife while
in, however, unlike a more sedate transport, in a fast jet you would we are too low. As a minimum we normally conduct steep turns at
normally be wearing a ‘g’ suit. This not only makes you more or above 3000ft, at least until the student is confident, as this will
resistant to ‘g’ forces, but it allows you to get closer to the ‘g’ limits provide enough altitude for the instructor to take over and recover if
of the aircraft. While the average light aircraft is only certified for necessary.
very sedate ‘g’ levels of around +4g and -1.5g, the average human
can only withstand +4g’s. This means that you will be feeling very So now you understand more about the steep turn and how to
uncomfortable by the time you are approaching the limits of the execute and recover from one. You also know about some of the traps,
aircraft. This is a good thing as unless you are an aerobatic pilot you and how to recover from them if you happen to inadvertently enter
won’t be used to these ‘g’ levels and will back off automatically. them. Have fun practicing those steep turns…
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Depression
‘M
ental Depression’ can be bad news for
a pilot, who should then avoid flying.
A crewmember experiencing mental
depression is also bad news for the rest of the crew,
and for the passengers, especially if a pilot is seriously
depressed, disheartened, or in low-spirits. This can
result in bad decisions, or worse. Mental depression
is a ‘Human Factor’ which can affect flight safety
negatively. Mental depression, however, is not the sort
of depression we are going to discuss today. Today,
we will discuss tropical disturbances, and why you
should avoid them during a flight. A DEPRESSED PILOT IS BAD NEWS
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EYE
OF THE LOWER LEVELS
STORM
CONVERGENCE CONVERGENCE
GROUND GROUND
oceans). After the winds have converged into the depression the
warm air climbs to higher altitudes to make more room for the HIGH
102 LOW
following surface-airstreams to converge into the depression. As 0m
the air climbs, it cools, and its gaseous water-vapor experiences b
980mb
condensation to change its state from gaseous water vapor to liquid
water droplets to form clouds, and this condensation gives off a lot
of latent heat. This heat energy is absorbed into the surrounding air
and these high-energy clouds rise further and further. The clouds
get higher and higher. At high levels in the atmosphere (e.g. at the
tropopause), the vertical airstreams stop climbing, and this now
higher-pressure area at this higher altitude forces the airstreams to
diverge, i.e. flow out horizontally in many directions. This is called
‘divergence’, i.e. outflow. ISOBARS ON A WEATHER CHART
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SURFACE WINDS
PRESSURE-GRADIENT-FORCE
HIGH
AIR PRESSURE
CLOUDS
CUMULUS CLOUD
(CONVECTION) MIDDLE LEVELS
LOWER LEVELS
RISING AIR
INFLOW REGION (CONVECTION) INFLOW REGION
WATER VAPOR CONVERGENCE CONVERGENCE
CONVERGENCE CONVERGENCE LOW AIR PRESSURE
(INFLOW) (INFLOW)
GROUND GROUND
CONVERGING AIR AT THE SURFACE CAN CAUSE CLOUD THREE-DIMENSIONAL AIRFLOW NEAR A ‘LOW’
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Turbulence
Turbulence is caused by very disturbed air in the atmosphere (i.e.
not a smooth airflow), and the disturbed airflow can change its velocity
and direction very quickly or even reverse its direction. Vertical Gust
may change from up to down, especially in thunderstorms, usually
causing at least medium turbulence. There is almost always at least
some turbulence in the atmosphere, even on a good day, with slight
turbulence causing just a bumpy ride. In severe turbulence, however,
the aircraft may be out of control for periods of time. Naturally, you
should avoid severe turbulence at all times!
Icing
‘Ice’ is the solid state of water and is formed if the temperature of
liquid water is cooled to zero degrees Celsius or lower (or 32 degrees
Fahrenheit or lower). Ice forming on the wings can destroy lift,
disturbs other aerodynamic surfaces, and so can destroy the aircraft’s
performance and therefore should be avoided – whether it is clear ice,
rime ice, or glaze ice. Ice also adds weight. Aircraft can be de-iced by
ground engineers before flight and some modern aircraft have ‘anti-ice’
equipment and ‘de-icing’ equipment in the aircraft. “De-Icing” means
‘removing ice which has already formed on the aircraft’ whereas “Anti-
Icing” means ‘preventing the formation of ice’.
Visibility
‘Visibility’ is the ability of a pilot see and identify prominent unlighted
objects by day, and prominent lighted objects by night. In aviation terms
visibility is reported in statute miles, hundreds of feet, or meters.
Tornado
A tornado, sometimes known as a ‘twister’, is a small-scale
meteorological phenomenon, but can be very destructive! A tornado is
NEW ORLEANS AIRPORT a violently rotating column of air which is hanging down, as a funnel-
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HURRICANES
TYPHOONS
CYCLONES
Conclusions
It is ‘good airmanship’ to both understand and avoid hurricanes
and other tropical revolving storms. The term ‘Airmanship’ means
‘operating an aircraft safely, by providing good leadership to the
crew, and exercising good judgement’. This applies to all aspects of
aviation, and your aim should be to exercise good airmanship at all
times, especially if a hurricane exists within hundreds of miles of
your position.
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