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Homebrew: Artificer & Mystic Feats

This Is Playtest Material the psionic talent list, and a psionic discipline of
The material here is presented for playtesting and to your choice from the psionic discipline list.
spark your imagination. Any and all feedback is greatly
When you use a psionic talent, you can use it at
appreciated. All content is converted from the Unearthed
Arcana for the artificer and for the mystic. its lowest level and when you use a psionic
discipline, your psi limit is 2. You can not gain
This document introduces new feats to playtest. the benefit of focusing on a psionic discipline
As explained in chapter 6 of the Player’s gained from this feature.
Handbook, feats, like multiclassing, are an
optional part of the game, usable only if your Intelligence is your psionic ability for your
DM permits them. These feats don’t assume that psionic talents and psionic disciplines.
multiclassing is used in a campaign, and they
don’t assume the existence of any additional
supplemental feats that were released
previously in Unearthed Arcana, or any
homebrewed content.

These feats are associated with the Artificer and


Mystic classes as summarized below.

Artificer Novice Artificer


Mystic Psionic Initiate

Novice Artificer
Your understanding of magic items allows you to
analyze and understand their secrets. You know
the artificer spells detect magic and identify, and
you can cast them as rituals. You don’t need to
provide a material component when casting
identify with this class feature. When you cast
one of these spells, you must finish a long rest
before you can cast it again.

Psionic Initiate
As a student of psionics, you have learned how
to manipulate psychic energy. You have a pool of
psi points that replenishes when you take a long
rest. Your reservoir of psi points equals 2.

You learn a psionic talent of your choice from

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