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Half-Hag Race

However, when the light of a full moon shines upon your


Race Details skin, it reveals that same appearance, and creatures with true
When a hag spawn reaches 13 years of age, she succumbs to sight can see both of these forms at the same time.
the curse and transform into the spitting image of her hag Languages
mother. Some individuals are fortunate enough to receive
help in time, one way or another, and manage to avoid You can speak, read, and write Common and additional
completely turning into a hag. However, their blood is forever languages determined by the type of your hag mother.
tainted by the lingering curse that refuses to die.
Half Green Hag
Half-Hag Traits Languages
You lost your original race and gender when the hag
consumed you, and spawned as a human girl from her. You can also speak, read, and write Sylvan and Draconic.
Although you have avoided to undergo the full
transformation, your abilities are starting to develop and you Deceptive
count as fey (fiend, if you are half night hag) as well as You gain proficiency in Deception
humanoid.
Mimicry
Ability Score Increase You can mimic animal sounds and humanoid voices. A
Your Strength score increases by 1, and your Charisma score creature that hears the sounds can tell they are imitations
increases by 2. with a successful Wisdom (Insight) check against your
Charisma (Performance) check.
Age
While you keep the curse at bay, you age like a human would. Innate Spellcasting
However, upon death, or if you become too weak to hold back You know one cantrip of your choice between dancing lights,
the curse, you transform into the spitting image of your hag minor illusion and vicious mockery. You use Charisma as
mother, thereby losing your humanity. your spellcasting ability for it.
Alignment Half Night Hag
Half-hags tend toward no particular alignment before the
curse takes over, but they usually look up to the people that Languages
helped them keep the curse at bay before the transformation. You can also speak, read, and write Abyssal and Infernal.
Size Magic Resistance
Your size is Medium. Starting at 6th level, you have advantage on saving throws
against spells and other magical effects.
Speed
Your base walking speed is 30 feet. Innate Spellcasting
You can cast detect magic and disguise self with this trait,
Darkvision using Charisma as your spellcasting ability for them. Once
Because of the taint coursing your blood, you have superior you cast either spell, you can’t cast it again with this trait until
vision in dark and dim conditions. You can see in dim light you finish a short or long rest.
within 60 feet of you as if it were bright light, and in darkness
as if it were dim light. You can’t discern color in darkness, Half Sea Hag
only shades of gray.
Languages
Moonlit Revelations You can also speak, read, and write Aquan and Giant.
Since the transformation never took place when it should
have, your true appearance is that of a human. In the Feywild, Amphibious
your appearance is more heavily weighted by the curse than You can breathe air and water and have a swimming speed
in the Material Plane, and it becomes a mix of your hag equal to your walking speed.
mother and your own features.

1
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Horrific Appearance
Starting at level 3 you can use your action to assume the
appearance of your hag mother for an instant. Other
creatures within 10 feet of you that can see you must each
succeed on a Wisdom saving throw (DC8 + your proficiency
bonus + your Charisma modifier) or become frightened of
you until the end of your next turn and take necrotic damage
equal to your level. On a successful save they take half that
damage and aren't frightened.
Half Annis Hag
Languages
You can also speak, read, and write Giant and Sylvan.
Iron Token
You can pull out one of your teeth or nails and spend 1 hour
shaping and polishing it into the form of a round token or a
ring. Thereafter, any creature that holds this iron token can
have a whispered conversation with you, provided you are
both on the same plane of existence and within 10 miles of
each other. The holder of the token can hear only your voice,
not those of any other creatures or any ambient noise around
the hag. Similarly, you can hear the holder of the token and
not the noise around them.
As an action, you can discern the direction and whether or
not the token is within 10 miles.
You may only have one of these tokens active at a time.
Creating one makes the previous one inactive.
Half Bheur Hag
Languages
You can also speak, read, and write Auran and Giant.
Cold Heart
You have resistance to cold damage. Additionally, difficult
terrain composed of ice or snow doesn’t cost you extra
movement.
Innate Spellcasting
You learn the ray of frost cantrip and can cast hold person
with this trait, using Charisma as your spellcasting ability for
them. Once you cast either spell, you can’t cast it again with
this trait until you finish a short or long rest.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
 
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