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Race - Half-Hag - GM Binder
Race - Half-Hag - GM Binder
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This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Horrific Appearance
Starting at level 3 you can use your action to assume the
appearance of your hag mother for an instant. Other
creatures within 10 feet of you that can see you must each
succeed on a Wisdom saving throw (DC8 + your proficiency
bonus + your Charisma modifier) or become frightened of
you until the end of your next turn and take necrotic damage
equal to your level. On a successful save they take half that
damage and aren't frightened.
Half Annis Hag
Languages
You can also speak, read, and write Giant and Sylvan.
Iron Token
You can pull out one of your teeth or nails and spend 1 hour
shaping and polishing it into the form of a round token or a
ring. Thereafter, any creature that holds this iron token can
have a whispered conversation with you, provided you are
both on the same plane of existence and within 10 miles of
each other. The holder of the token can hear only your voice,
not those of any other creatures or any ambient noise around
the hag. Similarly, you can hear the holder of the token and
not the noise around them.
As an action, you can discern the direction and whether or
not the token is within 10 miles.
You may only have one of these tokens active at a time.
Creating one makes the previous one inactive.
Half Bheur Hag
Languages
You can also speak, read, and write Auran and Giant.
Cold Heart
You have resistance to cold damage. Additionally, difficult
terrain composed of ice or snow doesn’t cost you extra
movement.
Innate Spellcasting
You learn the ray of frost cantrip and can cast hold person
with this trait, using Charisma as your spellcasting ability for
them. Once you cast either spell, you can’t cast it again with
this trait until you finish a short or long rest.
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
This document was lovingly created
using GM Binder.