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re wyGRAPHIC DESIGN: Anrwonr N. Varos
ART DIRECTION: Marten Cowie
MAPS & CARTOGRAPHY: Canues Ran
ORIGINAL ART: Jot Corton, Avtwonr Hicwrower, Steve Kut, Ter
PRODUCT DEVELOPMENT, PARAMOUNT: Chur Caniee
PROOFREADING AND FACT CHECKING: Bi Maxweut
Deniction: To THe snest GRoue oF PeorLe FV Hao THE PLEASURE TO WoRK wink —CantsTian MoDRs,
‘Owen Seve, Mart Coxe, Caanuss Ryan, Keanera Hire, STEVE Lon, fama Yoows, ano Jay
‘Loncina, WHEW HISTORIANS LOOK BACK ON THIS DAY, THEYLL Sar "REVER BEFORE HAS SUCE A GROUP OF
eROES stRODE THE aN. 17 WAS AN AGE OF LEcEND!”
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‘DISCLATMER: Waite Last Uniconn Games as neseancoto exTeNsvEty 10 MAKE THis THE Most AUTHENTIC
STAR TREK: THE NEXT GENERATION® notirvarin sant POSsaLE, THE DEPTH OF INFORMATION MECES=
SARY FOR A FULL-REALIED ROLEPLAYING CAME I NOT ALNAYS REUILED DURING & KEFKL THLEMSION SHOW.
‘Whe WE Have TED 10 exTeapouaTe LogcaLLy WrTHIN TE FLavoR OF ST: TNG, SOM UIRERTES Hane
‘EN TAKEN AND PLATENS SHOULD REMEBER THAT ONLY THE EVENTS, CHARACTERS AND PLACES THAT APPIAR OW
TN SHOW OR I FMS ARE CANON. —
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9520 Jevretsow Buvo., Suite C
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amount Plenures,
out Petes.TABLE OF CONTENTS
INTRODUCTION
WELCOME TO THE ACADEMY
ACADEMY FACTS
STARFLEET ACADEMY CAMPUS
THE CURRICULUM
ADVANCED PROGRAMS
FACULTY AND STAFF
CREATING ACADEMY CADETS
ACADEMY TECHNOLOGY
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23Cadet Davies stood blinking in the light of
an unfamiliar, alien sun. A few moments
before, he and the rest of his class had been
standing in the ruins of an ancient D’Arsay.
village. They had been on a field trip t0
Ramalla IV as part of Professor Tice’s arcliae~
ology class. But this looked radically differ-
ent from where he'd been standing before
the bright flash. Now he found himself in
some sort of town square, surrounded by
buildings of cyclopean design. Confusion
turned to fear in the pit of Davies’ stomach,
and he began looking around for the others.
Over by an oddly cantilevered column of
purple marble stood Amy Beach, already
Jooking at her tricorder. Chernigov stood on
the balls of his feet, prepared for a fight, in
typical Andorian fashion. Cadets Meyers,
Holman, and Chetra Gom looked a bit
dazed and confused, but unharmed.
The only one missing was their
teacher, Prof. Tice, which
made Davies feel uneasy.
Walking toward the oth-
ers, he tapped his com-
badge. Nothing hap-
pened. He tapped it
again, contusion mixing
with annoyance. “Davies
fo Seine, come in,” he
said. There was no
answer. Considering the
change in the landscape—
they had been standing in an
underground cave, surrounded
by DvArsay ruins—they were
far from Ramalla IV and their
runabout.
Amy punched the buttons
on her tricorder. Her face
screwed up into a mask of contusion.
“What's wrong?” Davies asked,
She continued with the ticorder for a
moment. “These readings make no sense. It
Jooks like a temporal reversion,” she said,
“but | can’t be sure. | haven't taken Temporal
Mechanics yet.”
Davies refused to accept what Beach told
him, even though the Academy trained cadets
to keep open minds. “Look at the sun, it's (0
bright,” he countered, “Ramalla IV orbits a
brown star. That star is yellow, and bright.”
“that would make sense,” Chernigov
interjected, He'd taken Professor Telek’s class
the previous semester, “Look around us. Do
you recognize that pillar? It’s the one Amy
was standing by before we were transported,
here, The building over there, it was a pile of
rubble before, but it looks similar, And the
monolith, it’s glowing, and looks significant-
Jy newer than when we first saw it.”
“If that’s the case, then we're millions of
years in the past,” Davies countered.
The cadets looked at each other, unsure
what to do next. Davies iried to recall the
last thing he remembered before the flash.
Prof. Tice had touched the monolith, when
suddenly lights appeared beneath the sur
face. Prof. Tice had disappeared instantly in
@ flash. Then Davies had felt a tingle all
‘over his body, like someone tickling
his spine. He looked at the mono-
ith with a combination of anxi-
ety and interest.
The barrier of the effect
is half a kilometer in that
direction.” Amy — said,
pointing to the east
“Then why don’t we
go through it?” Holman
suggested. He didn’t
appear to like it, either
“There's no guarantee
that we can return to this
time once we pass through
the barrier into our own time.
Nor do we know if we'd arrive
in our own time at all.”
Chernigov considered the
monolith from a distance.
“and we don’t know what
Prof. Tice did to activate the monolith, so we
shouldn't do that, either”
Something inside Davies, some hidden
reserve, quieted the doubts he felt; someone
needed to be in charge, to give them a sense
of direction. He mustered his strongest, most
authoritative voice. “In that case, we have t0
find Prof. Tice.” Davies said. “We're on an
alien planet, millions of years before we
were born, Our teacher is missing, and we
know fittle about the D’Arsay, Let's move
out.”DD Honor, Tut, these aro tha hallmarks of a Starfleet officer. Fist and foremost, every of
cer has a duty: to Starfleet, t his shipmates, and to the Federation's tenets. Honor demands
each officer exhibit the utmost integrity, treat others with respect, and be forthright. Starfleet
demands a dedication to truth, in whatever form it may take, of every officer, These concepts are
not innate, but are instilied into every officer at Starfleet Academy. Millions of officers have passed
through the Academy's doors, many who have gone on to participate in the most important events
in the Federation's history—Kirk, Picard, Sisko, Janeway. You now follow in their footsteps.
Starfleet Academy teaches cadets more than simply how to conduct oneself during a first-contact
situation, the engineering regulations for impulse engine phase variances, or the proper use of
phasers and tricorders. The Academy takes the Federation’s best and brightest and forges them into
Starfleet officers. During your time at the Academy, you will face many challenges, many milestones,
and some day you will look back on your Academy days with fondness. Your stay at the Academy
will be demanding—physically, emotionally, and psychblogically. But in the end, if you measure up
to Starfleet’s strict standards, you can call yourseli a Starfleet officer.
The Starfleet Academy boxed set encourages you to roleplay your characters’ time at the
Academy, before they received their commissions, and to experience the events that will turn them
from raw recruits into Starfleet’s finest.Waar’s in Tris Box?
The Starfleet Academy boxed set provides
detailed information about Starfleet’s foremost,
educational institute. Here, cadets are molded
from green civilians to Starfleet officers. These
are the days all officers look upon fondly.
BOOK ONE
HANDBOOK
ACADEMY
A guide to the Academy, this book includes
information cadets need on admissions
course curriculum, a guide to the campus, and
the like, It also provides information on creat
ing Academy cadet characters,
Chapter One: Welcome to the Academy
provides an overview of the Academy and its
history.
Chapter Two: Academy Facts provides the
reader with general information on topics
ranging from the admissions process and hous
ing policies to commendations and repri-
mands. Entering freshmen are encouraged to,
familiarize themselves with this material
Chapter Three: Starfleet Academy Campus
gives cadets a travelog of the Academy
grounds. Incoming cadets will find this chapter,
useful for getting around campus.
Chapter Four: Curriculum details the depart-
ments and classes found at the Academy. Sign up,
for a course in Klingon physiology with Prof.
Hokh, of learn how to repair transporters in Prof
Olafsan’s class.
Chapter Five: Advanced Programs describes
d classes available to promis-
to those officers who want to
the programs
ing cadets anc
return to the Academy to learn new skills
Chapter Six: Faculty and Staff details a few
of the important staff members, educators, and,
administrators who work at the Academy.
Chapter Seven: Creating Academy Cadets
provides the information needed to create a
Starfleet Academy cadet. Included is a new
way to create your characters—the Personality
Archetype—and over thirty new Traits,
Chapter Eight: Academy Technology
describes the tools and equipment with which
cadets should become familiar, from the
Academy trainer craft to magnaspanners.
BOOK TWO: NARRATOR'S BOOK
This book provides detailed information for
the ST: TNG RPG Narrator and includes infor-
mation on running an Academy series, as well
as two complete, ready-to-run episodes
reSTALE
y
,
Chapter One: The Academy Series provides
Narrators with information on the anatomy
and themes of an Academy — series
Incorporating this setting into an existing Star
Trek series is also covered,
Chapter Two: Survival Test takes the cadets
to an alien planet where their instructor drops
them off and expects them to survive for three
days using the skills they developed in class.
Chapter Three: The Medusa Syndrome
involves cadets in mysterious goings-on
against the backdrop of the annual Sadie
Hawkins Dance.
BOOK THREE: A CADET’S GUIDE
TO SECTOR 001
This book provides cadets with a handy
guidebook to their new home—the Sol system
and Earth. This is the primary setting for an
Academy-based series.
Chapter One: The Sol System describes the
heart of the Federation. From Pluto to Mercury,
learn about such famous places as Jupiter
Outpost 92, the Academy Flight Range, and the
Utopia Planetia yards
Chapter Two: Earth details Sol Ill, home of
the Academy proper This chapter should
Prove invaluable to cadets intent on getting otf
campus and exploring the attractions the plan
et has to offer.
MAPS
Starfleet Academy also includes two dou-
ble-sided, fold-out poster maps. These include
‘maps of the Sol System, the Academy campus,
Mars and the Moon, and a cadet uniform
recognition guide.
DIPLOMA
The Starfleet Academy boxed set also
includes an Academy diploma, It’s customize-
able—choose a degree program, fill in the
blanks, and let the world know that you're
now an Academy graduate!
ed
How to Use Tus Propucr
Looking at the wealth of material we've pro-
vided may seem overwhelming at first. “How
on earth do | include this in my game?” you
may be asking yourself. Actually, it’s quite easy.
With these books, you can create a cadet and
play his time at the Academy, then, upon grad-
uation, continue with the same character as he
embarks on his career in Starfleet.
Alternatively, nefarious goings-on at the
Academy can attract an intrepid starship crew.
Finally, players can use the material to create a
detailed background for their Starfleet charac
ters.
The Starfleet Academy boxed set is a sup-
plement for the Star Trek: The Next Generation
Roleplaying Game. You must have a copy of
the Star Trek; The Next Generation Core
Rulebook in order to use this material. Players
and Narrators may also find it useful to have a
copy of the Star Trek: The Next Generation
Player’s Guide handy; this book contains addi-
tional skills, traits, and rules useful to an.
Academy series
CUSTOMIZING THIS MATERIAL
The Starfleet Academy boxed set attempts to
present as much useful information as possible
about Starfleet’s premier academic institution,
We've culled episodes of The Next |
Generation, Deep Space Nine, and Voyager |
j
for information about the Academy, added to
it, and presented it in one place. Although we
provide a wealth of information for a roleplay-
ing game, we also encourage you to develop
your own ideas, This is one of the most enjoy-
able aspects of playing a roleplaying game,
and of being the Narrator in particular. i
Some of the information presented herein
may not conform with your personal vision of >
Star Trek. Or you might prefer to add your own
ideas to the mix. That’s okay. Feel free to
change things around. In the end, it’s your
game.
|
THE ICON LINK
The Starfleet Academy boxed set includes
Icon Link material. When we have more:i
i
mation on a particular subject, we place the
icon floating behind this text. We've created
this information Jue for our fans and
players, such as technology, option-
al rules, advice, ing Cast characters.
This material is 1 -d to enjoy this prod-
uct, but could spawn additional ideas and
enhance your games.
Look for all our Starfleet Academy boxed set
Icon Link information at http://www. lastuni-
corngames.com.AN AppbRESS FROM THE SUPERINTENDENT
To the newest cadets of Starfleet Academy, welcome.
nthe next four years you will experience the hardest challenges, and the greatest adventure, you
have ever known. You have earned the right to wear a cadet’s uniform by proving yourselves in
tests of academics, physical prowess, and, most important of all, character. You are the best your
worlds have to offer, for only the best can represent the United Federation of Planets in Starfleet,
The Federation needs Starfleet and the ideals it represents now more than ever before. With the
Federation constantly tested by outside forces, with the bounds of our knowledge pushed forward
farther and farther each day, we need those willing to answer the call to duty, to serve the
Federation and what it represents. Each of you heard that call and answered it.
The training you have undergone to reach this point is not the end. It is only the beginning of
the experiences that will shape you into Starileet officers. Here at the Academy you will learn the
lessons needed to take your place beside the legends of Starfleet and Federation history. Starfleet
Academy has a long and illustrious tradition of excellence, and you follow in the footsteps of indi-
viduals who shaped the Federation's history—not only starship captains like Robert April,Christopher Pike, James T. Kirk, Matt Decker
Tryla Scott, and Jean-Luc Picard, but ambassa
dors, scientists, engineers, doctors, and
explorers who expanded the frontiers |
knowledge and possibility for our society
true pioneers all
In the four years ahead you will learn more
than starship operations procedures. You will
study science and philosophy. You will exany
ine history and the many lessons it teaches us
You will practice the twin arts of com!
diplomacy. You will learn to think and to rea-
son and, more importantly, you will learn the
qualities of honor, truth, fairness, and respect
which lie at the heart of a Starfleet officer's,
and
service
During your time with us you will meet rep-
resentatives of many different species. You will
study the most advanced technologies and the-
ories under the guidance of the Federation's
finest minds. You will learn to expand the fron-
tiers of your own experience as Starfleet
‘expands the Federation's frontiers.
You will also face hardships and challenges
you've never confronted before. Same of you
may not succeed—there is no shame in this. You
have already proven yourself among the best
simply by your presence here. The challenges
you face here will help prepare you for a career
of service in the finest Starfleet tradition.
In the days and months to come, look back
on all you achieved to reach this point. Let this
Ouro me AcaDeny
spirit of achievement spur you on to even
greater heights. And no matter how much you
may achieve, remember these first days when
you began following your path to service. Take
pride in all you accomplished to bring you
here today
Congratulations, cadets. Your adventure is
just beginning.
Te History oF STARFLEET ACADEMY
Founded in 2161, Starfleet Academy began
with a commitment to excellence it maintains
to this day. The newly formed United
Federation of Planets charged the Academy
with preparing its member species to serve in
Starfleet. From the very beginning, Starfleet
Academy sought the greatest minds of five dif-
ferent civilizations, training worthy Federation
representatives as we explored the frontiers of,
space, Today the Academy continues traditions,
established over more than two centuries of
experience.
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